shooter/SFML/doc/html/classsf_1_1Mouse.html

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<li class="navelem"><b>sf</b></li><li class="navelem"><a class="el" href="classsf_1_1Mouse.html">Mouse</a></li> </ul>
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<a href="#pub-types">Public Types</a> &#124;
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<div class="title">sf::Mouse Class Reference<div class="ingroups"><a class="el" href="group__window.html">Window module</a></div></div> </div>
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<p>Give access to the real-time state of the mouse.
<a href="classsf_1_1Mouse.html#details">More...</a></p>
<p><code>#include &lt;<a class="el" href="Mouse_8hpp_source.html">Mouse.hpp</a>&gt;</code></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-types"></a>
Public Types</h2></td></tr>
<tr class="memitem:a4fb128be433f9aafe66bc0c605daaa90"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Mouse.html#a4fb128be433f9aafe66bc0c605daaa90">Button</a> { <br />
&#160;&#160;<a class="el" href="classsf_1_1Mouse.html#a4fb128be433f9aafe66bc0c605daaa90a8bb4856e1ec7f6b6a8605effdfc0eee8">Left</a>,
<a class="el" href="classsf_1_1Mouse.html#a4fb128be433f9aafe66bc0c605daaa90af2cff24ab6c26daf079b11189f982fc4">Right</a>,
<a class="el" href="classsf_1_1Mouse.html#a4fb128be433f9aafe66bc0c605daaa90a2c353189c4b11cf216d7caddafcc609d">Middle</a>,
<a class="el" href="classsf_1_1Mouse.html#a4fb128be433f9aafe66bc0c605daaa90aecc7f3ce9ad6a60b9b0027876446b8d7">XButton1</a>,
<br />
&#160;&#160;<a class="el" href="classsf_1_1Mouse.html#a4fb128be433f9aafe66bc0c605daaa90a03fa056fd0dd9d629c205d91a8ef1b5a">XButton2</a>,
<a class="el" href="classsf_1_1Mouse.html#a4fb128be433f9aafe66bc0c605daaa90a52a1d434289774240ddaa22496762402">ButtonCount</a>
<br />
}</td></tr>
<tr class="memdesc:a4fb128be433f9aafe66bc0c605daaa90"><td class="mdescLeft">&#160;</td><td class="mdescRight"><a class="el" href="classsf_1_1Mouse.html" title="Give access to the real-time state of the mouse. ">Mouse</a> buttons. <a href="classsf_1_1Mouse.html#a4fb128be433f9aafe66bc0c605daaa90">More...</a><br /></td></tr>
<tr class="separator:a4fb128be433f9aafe66bc0c605daaa90"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a60dd479a43f26f200e7957aa11803ff4"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Mouse.html#a60dd479a43f26f200e7957aa11803ff4">Wheel</a> { <a class="el" href="classsf_1_1Mouse.html#a60dd479a43f26f200e7957aa11803ff4abd571de908d2b2c4b9f165f29c678496">VerticalWheel</a>,
<a class="el" href="classsf_1_1Mouse.html#a60dd479a43f26f200e7957aa11803ff4a785768d5e33c77de9fdcfdd02219f4e2">HorizontalWheel</a>
}</td></tr>
<tr class="memdesc:a60dd479a43f26f200e7957aa11803ff4"><td class="mdescLeft">&#160;</td><td class="mdescRight"><a class="el" href="classsf_1_1Mouse.html" title="Give access to the real-time state of the mouse. ">Mouse</a> wheels. <a href="classsf_1_1Mouse.html#a60dd479a43f26f200e7957aa11803ff4">More...</a><br /></td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-static-methods"></a>
Static Public Member Functions</h2></td></tr>
<tr class="memitem:ab647159eb88e369a0332a9c5a7ba6687"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Mouse.html#ab647159eb88e369a0332a9c5a7ba6687">isButtonPressed</a> (<a class="el" href="classsf_1_1Mouse.html#a4fb128be433f9aafe66bc0c605daaa90">Button</a> button)</td></tr>
<tr class="memdesc:ab647159eb88e369a0332a9c5a7ba6687"><td class="mdescLeft">&#160;</td><td class="mdescRight">Check if a mouse button is pressed. <a href="#ab647159eb88e369a0332a9c5a7ba6687">More...</a><br /></td></tr>
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<tr class="memitem:ac368680f797b7f6e4f50b5b7928c1387"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classsf_1_1Vector2.html">Vector2i</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Mouse.html#ac368680f797b7f6e4f50b5b7928c1387">getPosition</a> ()</td></tr>
<tr class="memdesc:ac368680f797b7f6e4f50b5b7928c1387"><td class="mdescLeft">&#160;</td><td class="mdescRight">Get the current position of the mouse in desktop coordinates. <a href="#ac368680f797b7f6e4f50b5b7928c1387">More...</a><br /></td></tr>
<tr class="separator:ac368680f797b7f6e4f50b5b7928c1387"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a93b4d2ebef728e77a0ec9d83c1e0b0c8"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classsf_1_1Vector2.html">Vector2i</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Mouse.html#a93b4d2ebef728e77a0ec9d83c1e0b0c8">getPosition</a> (const <a class="el" href="classsf_1_1Window.html">Window</a> &amp;relativeTo)</td></tr>
<tr class="memdesc:a93b4d2ebef728e77a0ec9d83c1e0b0c8"><td class="mdescLeft">&#160;</td><td class="mdescRight">Get the current position of the mouse in window coordinates. <a href="#a93b4d2ebef728e77a0ec9d83c1e0b0c8">More...</a><br /></td></tr>
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<tr class="memitem:a1222e16c583be9e3d176d86e0b7817d7"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Mouse.html#a1222e16c583be9e3d176d86e0b7817d7">setPosition</a> (const <a class="el" href="classsf_1_1Vector2.html">Vector2i</a> &amp;position)</td></tr>
<tr class="memdesc:a1222e16c583be9e3d176d86e0b7817d7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Set the current position of the mouse in desktop coordinates. <a href="#a1222e16c583be9e3d176d86e0b7817d7">More...</a><br /></td></tr>
<tr class="separator:a1222e16c583be9e3d176d86e0b7817d7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad9b16ec7041531315f06b26b413dfea8"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Mouse.html#ad9b16ec7041531315f06b26b413dfea8">setPosition</a> (const <a class="el" href="classsf_1_1Vector2.html">Vector2i</a> &amp;position, const <a class="el" href="classsf_1_1Window.html">Window</a> &amp;relativeTo)</td></tr>
<tr class="memdesc:ad9b16ec7041531315f06b26b413dfea8"><td class="mdescLeft">&#160;</td><td class="mdescRight">Set the current position of the mouse in window coordinates. <a href="#ad9b16ec7041531315f06b26b413dfea8">More...</a><br /></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Give access to the real-time state of the mouse. </p>
<p><a class="el" href="classsf_1_1Mouse.html" title="Give access to the real-time state of the mouse. ">sf::Mouse</a> provides an interface to the state of the mouse.</p>
<p>It only contains static functions (a single mouse is assumed), so it's not meant to be instantiated.</p>
<p>This class allows users to query the mouse state at any time and directly, without having to deal with a window and its events. Compared to the MouseMoved, MouseButtonPressed and MouseButtonReleased events, <a class="el" href="classsf_1_1Mouse.html" title="Give access to the real-time state of the mouse. ">sf::Mouse</a> can retrieve the state of the cursor and the buttons at any time (you don't need to store and update a boolean on your side in order to know if a button is pressed or released), and you always get the real state of the mouse, even if it is moved, pressed or released when your window is out of focus and no event is triggered.</p>
<p>The setPosition and getPosition functions can be used to change or retrieve the current position of the mouse pointer. There are two versions: one that operates in global coordinates (relative to the desktop) and one that operates in window coordinates (relative to a specific window).</p>
<p>Usage example: </p><div class="fragment"><div class="line"><span class="keywordflow">if</span> (<a class="code" href="classsf_1_1Mouse.html#ab647159eb88e369a0332a9c5a7ba6687">sf::Mouse::isButtonPressed</a>(<a class="code" href="classsf_1_1Mouse.html#a4fb128be433f9aafe66bc0c605daaa90a8bb4856e1ec7f6b6a8605effdfc0eee8">sf::Mouse::Left</a>))</div><div class="line">{</div><div class="line"> <span class="comment">// left click...</span></div><div class="line">}</div><div class="line"></div><div class="line"><span class="comment">// get global mouse position</span></div><div class="line"><a class="code" href="classsf_1_1Vector2.html">sf::Vector2i</a> position = <a class="code" href="classsf_1_1Mouse.html#ac368680f797b7f6e4f50b5b7928c1387">sf::Mouse::getPosition</a>();</div><div class="line"></div><div class="line"><span class="comment">// set mouse position relative to a window</span></div><div class="line"><a class="code" href="classsf_1_1Mouse.html#a1222e16c583be9e3d176d86e0b7817d7">sf::Mouse::setPosition</a>(<a class="code" href="classsf_1_1Vector2.html">sf::Vector2i</a>(100, 200), window);</div></div><!-- fragment --><dl class="section see"><dt>See also</dt><dd><a class="el" href="classsf_1_1Joystick.html" title="Give access to the real-time state of the joysticks. ">sf::Joystick</a>, <a class="el" href="classsf_1_1Keyboard.html" title="Give access to the real-time state of the keyboard. ">sf::Keyboard</a>, <a class="el" href="classsf_1_1Touch.html" title="Give access to the real-time state of the touches. ">sf::Touch</a> </dd></dl>
<p class="definition">Definition at line <a class="el" href="Mouse_8hpp_source.html#l00043">43</a> of file <a class="el" href="Mouse_8hpp_source.html">Mouse.hpp</a>.</p>
</div><h2 class="groupheader">Member Enumeration Documentation</h2>
<a id="a4fb128be433f9aafe66bc0c605daaa90"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a4fb128be433f9aafe66bc0c605daaa90">&#9670;&nbsp;</a></span>Button</h2>
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<td class="memname">enum <a class="el" href="classsf_1_1Mouse.html#a4fb128be433f9aafe66bc0c605daaa90">sf::Mouse::Button</a></td>
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<p><a class="el" href="classsf_1_1Mouse.html" title="Give access to the real-time state of the mouse. ">Mouse</a> buttons. </p>
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="a4fb128be433f9aafe66bc0c605daaa90a8bb4856e1ec7f6b6a8605effdfc0eee8"></a>Left&#160;</td><td class="fielddoc"><p>The left mouse button. </p>
</td></tr>
<tr><td class="fieldname"><a id="a4fb128be433f9aafe66bc0c605daaa90af2cff24ab6c26daf079b11189f982fc4"></a>Right&#160;</td><td class="fielddoc"><p>The right mouse button. </p>
</td></tr>
<tr><td class="fieldname"><a id="a4fb128be433f9aafe66bc0c605daaa90a2c353189c4b11cf216d7caddafcc609d"></a>Middle&#160;</td><td class="fielddoc"><p>The middle (wheel) mouse button. </p>
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<tr><td class="fieldname"><a id="a4fb128be433f9aafe66bc0c605daaa90aecc7f3ce9ad6a60b9b0027876446b8d7"></a>XButton1&#160;</td><td class="fielddoc"><p>The first extra mouse button. </p>
</td></tr>
<tr><td class="fieldname"><a id="a4fb128be433f9aafe66bc0c605daaa90a03fa056fd0dd9d629c205d91a8ef1b5a"></a>XButton2&#160;</td><td class="fielddoc"><p>The second extra mouse button. </p>
</td></tr>
<tr><td class="fieldname"><a id="a4fb128be433f9aafe66bc0c605daaa90a52a1d434289774240ddaa22496762402"></a>ButtonCount&#160;</td><td class="fielddoc"><p>Keep last &ndash; the total number of mouse buttons. </p>
</td></tr>
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<p class="definition">Definition at line <a class="el" href="Mouse_8hpp_source.html#l00051">51</a> of file <a class="el" href="Mouse_8hpp_source.html">Mouse.hpp</a>.</p>
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<a id="a60dd479a43f26f200e7957aa11803ff4"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a60dd479a43f26f200e7957aa11803ff4">&#9670;&nbsp;</a></span>Wheel</h2>
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<td class="memname">enum <a class="el" href="classsf_1_1Mouse.html#a60dd479a43f26f200e7957aa11803ff4">sf::Mouse::Wheel</a></td>
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<p><a class="el" href="classsf_1_1Mouse.html" title="Give access to the real-time state of the mouse. ">Mouse</a> wheels. </p>
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="a60dd479a43f26f200e7957aa11803ff4abd571de908d2b2c4b9f165f29c678496"></a>VerticalWheel&#160;</td><td class="fielddoc"><p>The vertical mouse wheel. </p>
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<tr><td class="fieldname"><a id="a60dd479a43f26f200e7957aa11803ff4a785768d5e33c77de9fdcfdd02219f4e2"></a>HorizontalWheel&#160;</td><td class="fielddoc"><p>The horizontal mouse wheel. </p>
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<p class="definition">Definition at line <a class="el" href="Mouse_8hpp_source.html#l00066">66</a> of file <a class="el" href="Mouse_8hpp_source.html">Mouse.hpp</a>.</p>
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<h2 class="groupheader">Member Function Documentation</h2>
<a id="ac368680f797b7f6e4f50b5b7928c1387"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ac368680f797b7f6e4f50b5b7928c1387">&#9670;&nbsp;</a></span>getPosition() <span class="overload">[1/2]</span></h2>
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<td class="memname">static <a class="el" href="classsf_1_1Vector2.html">Vector2i</a> sf::Mouse::getPosition </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
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<p>Get the current position of the mouse in desktop coordinates. </p>
<p>This function returns the global position of the mouse cursor on the desktop.</p>
<dl class="section return"><dt>Returns</dt><dd>Current position of the mouse </dd></dl>
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<a id="a93b4d2ebef728e77a0ec9d83c1e0b0c8"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a93b4d2ebef728e77a0ec9d83c1e0b0c8">&#9670;&nbsp;</a></span>getPosition() <span class="overload">[2/2]</span></h2>
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<td class="memname">static <a class="el" href="classsf_1_1Vector2.html">Vector2i</a> sf::Mouse::getPosition </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classsf_1_1Window.html">Window</a> &amp;&#160;</td>
<td class="paramname"><em>relativeTo</em></td><td>)</td>
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<p>Get the current position of the mouse in window coordinates. </p>
<p>This function returns the current position of the mouse cursor, relative to the given window.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">relativeTo</td><td>Reference window</td></tr>
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</dd>
</dl>
<dl class="section return"><dt>Returns</dt><dd>Current position of the mouse </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ab647159eb88e369a0332a9c5a7ba6687">&#9670;&nbsp;</a></span>isButtonPressed()</h2>
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<td class="memname">static bool sf::Mouse::isButtonPressed </td>
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<td class="paramtype"><a class="el" href="classsf_1_1Mouse.html#a4fb128be433f9aafe66bc0c605daaa90">Button</a>&#160;</td>
<td class="paramname"><em>button</em></td><td>)</td>
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<p>Check if a mouse button is pressed. </p>
<dl class="params"><dt>Parameters</dt><dd>
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<tr><td class="paramname">button</td><td>Button to check</td></tr>
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<dl class="section return"><dt>Returns</dt><dd>True if the button is pressed, false otherwise </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#a1222e16c583be9e3d176d86e0b7817d7">&#9670;&nbsp;</a></span>setPosition() <span class="overload">[1/2]</span></h2>
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<td class="memname">static void sf::Mouse::setPosition </td>
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<td class="paramtype">const <a class="el" href="classsf_1_1Vector2.html">Vector2i</a> &amp;&#160;</td>
<td class="paramname"><em>position</em></td><td>)</td>
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<p>Set the current position of the mouse in desktop coordinates. </p>
<p>This function sets the global position of the mouse cursor on the desktop.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">position</td><td>New position of the mouse </td></tr>
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<h2 class="memtitle"><span class="permalink"><a href="#ad9b16ec7041531315f06b26b413dfea8">&#9670;&nbsp;</a></span>setPosition() <span class="overload">[2/2]</span></h2>
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<td class="memname">static void sf::Mouse::setPosition </td>
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<td class="paramtype">const <a class="el" href="classsf_1_1Vector2.html">Vector2i</a> &amp;&#160;</td>
<td class="paramname"><em>position</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const <a class="el" href="classsf_1_1Window.html">Window</a> &amp;&#160;</td>
<td class="paramname"><em>relativeTo</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">static</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>Set the current position of the mouse in window coordinates. </p>
<p>This function sets the current position of the mouse cursor, relative to the given window.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">position</td><td>New position of the mouse </td></tr>
<tr><td class="paramname">relativeTo</td><td>Reference window </td></tr>
</table>
</dd>
</dl>
</div>
</div>
<hr/>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="Mouse_8hpp_source.html">Mouse.hpp</a></li>
</ul>
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