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<li class="navelem"><a class="el" href="dir_d44c64559bbebec7f509842c48db8b23.html">include</a></li><li class="navelem"><a class="el" href="dir_c0a853e81d6f1c1f0a3eb7a27dc24256.html">SFML</a></li><li class="navelem"><a class="el" href="dir_e71ec51a9abd604c65f6abb639f6ea75.html">Graphics</a></li> </ul>
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<div class="title">Image.hpp</div> </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment">// SFML - Simple and Fast Multimedia Library</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment">// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment">// This software is provided &#39;as-is&#39;, without any express or implied warranty.</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment">// Permission is granted to anyone to use this software for any purpose,</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment">// including commercial applications, and to alter it and redistribute it freely,</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment">// subject to the following restrictions:</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="comment">// 1. The origin of this software must not be misrepresented;</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="comment">// you must not claim that you wrote the original software.</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="comment">// If you use this software in a product, an acknowledgment</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="comment">// in the product documentation would be appreciated but is not required.</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="comment">// 2. Altered source versions must be plainly marked as such,</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="comment">// and must not be misrepresented as being the original software.</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="comment">// 3. This notice may not be removed or altered from any source distribution.</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="preprocessor">#ifndef SFML_IMAGE_HPP</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="preprocessor">#define SFML_IMAGE_HPP</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;<span class="comment">// Headers</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;<span class="comment"></span><span class="preprocessor">#include &lt;SFML/Graphics/Export.hpp&gt;</span></div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;<span class="preprocessor">#include &lt;SFML/Graphics/Color.hpp&gt;</span></div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;<span class="preprocessor">#include &lt;SFML/Graphics/Rect.hpp&gt;</span></div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;<span class="preprocessor">#include &lt;vector&gt;</span></div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespacesf.html">sf</a></div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;{</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;<span class="keyword">class </span>InputStream;</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;</div><div class="line"><a name="l00046"></a><span class="lineno"><a class="line" href="classsf_1_1Image.html"> 46</a></span>&#160;<span class="keyword">class </span>SFML_GRAPHICS_API <a class="code" href="classsf_1_1Image.html">Image</a></div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;{</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160; <a class="code" href="classsf_1_1Image.html">Image</a>();</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160;</div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160; ~<a class="code" href="classsf_1_1Image.html">Image</a>();</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160;</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160; <span class="keywordtype">void</span> create(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> height, <span class="keyword">const</span> <a class="code" href="classsf_1_1Color.html">Color</a>&amp; color = <a class="code" href="classsf_1_1Color.html">Color</a>(0, 0, 0));</div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160;</div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span>&#160; <span class="keywordtype">void</span> create(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> height, <span class="keyword">const</span> Uint8* pixels);</div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span>&#160;</div><div class="line"><a name="l00104"></a><span class="lineno"> 104</span>&#160; <span class="keywordtype">bool</span> loadFromFile(<span class="keyword">const</span> std::string&amp; filename);</div><div class="line"><a name="l00105"></a><span class="lineno"> 105</span>&#160;</div><div class="line"><a name="l00122"></a><span class="lineno"> 122</span>&#160; <span class="keywordtype">bool</span> loadFromMemory(<span class="keyword">const</span> <span class="keywordtype">void</span>* data, std::size_t size);</div><div class="line"><a name="l00123"></a><span class="lineno"> 123</span>&#160;</div><div class="line"><a name="l00139"></a><span class="lineno"> 139</span>&#160; <span class="keywordtype">bool</span> loadFromStream(<a class="code" href="classsf_1_1InputStream.html">InputStream</a>&amp; stream);</div><div class="line"><a name="l00140"></a><span class="lineno"> 140</span>&#160;</div><div class="line"><a name="l00156"></a><span class="lineno"> 156</span>&#160; <span class="keywordtype">bool</span> saveToFile(<span class="keyword">const</span> std::string&amp; filename) <span class="keyword">const</span>;</div><div class="line"><a name="l00157"></a><span class="lineno"> 157</span>&#160;</div><div class="line"><a name="l00164"></a><span class="lineno"> 164</span>&#160; <a class="code" href="classsf_1_1Vector2.html">Vector2u</a> getSize() <span class="keyword">const</span>;</div><div class="line"><a name="l00165"></a><span class="lineno"> 165</span>&#160;</div><div class="line"><a name="l00177"></a><span class="lineno"> 177</span>&#160; <span class="keywordtype">void</span> createMaskFromColor(<span class="keyword">const</span> <a class="code" href="classsf_1_1Color.html">Color</a>&amp; color, Uint8 alpha = 0);</div><div class="line"><a name="l00178"></a><span class="lineno"> 178</span>&#160;</div><div class="line"><a name="l00199"></a><span class="lineno"> 199</span>&#160; <span class="keywordtype">void</span> copy(<span class="keyword">const</span> <a class="code" href="classsf_1_1Image.html">Image</a>&amp; source, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> destX, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> destY, <span class="keyword">const</span> <a class="code" href="classsf_1_1Rect.html">IntRect</a>&amp; sourceRect = <a class="code" href="classsf_1_1Rect.html">IntRect</a>(0, 0, 0, 0), <span class="keywordtype">bool</span> applyAlpha = <span class="keyword">false</span>);</div><div class="line"><a name="l00200"></a><span class="lineno"> 200</span>&#160;</div><div class="line"><a name="l00215"></a><span class="lineno"> 215</span>&#160; <span class="keywordtype">void</span> setPixel(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> x, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> y, <span class="keyword">const</span> <a class="code" href="classsf_1_1Color.html">Color</a>&amp; color);</div><div class="line"><a name="l00216"></a><span class="lineno"> 216</span>&#160;</div><div class="line"><a name="l00232"></a><span class="lineno"> 232</span>&#160; <a class="code" href="classsf_1_1Color.html">Color</a> getPixel(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> x, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> y) <span class="keyword">const</span>;</div><div class="line"><a name="l00233"></a><span class="lineno"> 233</span>&#160;</div><div class="line"><a name="l00247"></a><span class="lineno"> 247</span>&#160; <span class="keyword">const</span> Uint8* getPixelsPtr() <span class="keyword">const</span>;</div><div class="line"><a name="l00248"></a><span class="lineno"> 248</span>&#160;</div><div class="line"><a name="l00253"></a><span class="lineno"> 253</span>&#160; <span class="keywordtype">void</span> flipHorizontally();</div><div class="line"><a name="l00254"></a><span class="lineno"> 254</span>&#160;</div><div class="line"><a name="l00259"></a><span class="lineno"> 259</span>&#160; <span class="keywordtype">void</span> flipVertically();</div><div class="line"><a name="l00260"></a><span class="lineno"> 260</span>&#160;</div><div class="line"><a name="l00261"></a><span class="lineno"> 261</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00262"></a><span class="lineno"> 262</span>&#160;</div><div class="line"><a name="l00264"></a><span class="lineno"> 264</span>&#160; <span class="comment">// Member data</span></div><div class="line"><a name="l00266"></a><span class="lineno"> 266</span>&#160;<span class="comment"></span> <a class="code" href="classsf_1_1Vector2.html">Vector2u</a> m_size; </div><div class="line"><a name="l00267"></a><span class="lineno"> 267</span>&#160; std::vector&lt;Uint8&gt; m_pixels; </div><div class="line"><a name="l00268"></a><span class="lineno"> 268</span>&#160;};</div><div class="line"><a name="l00269"></a><span class="lineno"> 269</span>&#160;</div><div class="line"><a name="l00270"></a><span class="lineno"> 270</span>&#160;} <span class="comment">// namespace sf</span></div><div class="line"><a name="l00271"></a><span class="lineno"> 271</span>&#160;</div><div class="line"><a name="l00272"></a><span class="lineno"> 272</span>&#160;</div><div class="line"><a name="l00273"></a><span class="lineno"> 273</span>&#160;<span class="preprocessor">#endif // SFML_IMAGE_HPP</span></div><div class="line"><a name="l00274"></a><span class="lineno"> 274</span>&#160;</div><div class="line"><a name="l00275"></a><span class="lineno"> 275</span>&#160;</div><div class="ttc" id="classsf_1_1InputStream_html"><div class="ttname"><a href="classsf_1_1InputStream.html">sf::InputStream</a></div><div class="ttdoc">Abstract class for custom file input streams. </div><div class="ttdef"><b>Definition:</b> <a href="InputStream_8hpp_source.html#l00041">InputStream.hpp:41</a></div></div>
<div class="ttc" id="classsf_1_1Color_html"><div class="ttname"><a href="classsf_1_1Color.html">sf::Color</a></div><div class="ttdoc">Utility class for manipulating RGBA colors. </div><div class="ttdef"><b>Definition:</b> <a href="Color_8hpp_source.html#l00040">Color.hpp:40</a></div></div>
<div class="ttc" id="classsf_1_1Rect_html"><div class="ttname"><a href="classsf_1_1Rect.html">sf::Rect&lt; int &gt;</a></div></div>
<div class="ttc" id="namespacesf_html"><div class="ttname"><a href="namespacesf.html">sf</a></div><div class="ttdef"><b>Definition:</b> <a href="AlResource_8hpp_source.html#l00034">AlResource.hpp:34</a></div></div>
<div class="ttc" id="classsf_1_1Vector2_html"><div class="ttname"><a href="classsf_1_1Vector2.html">sf::Vector2&lt; unsigned int &gt;</a></div></div>
<div class="ttc" id="classsf_1_1Image_html"><div class="ttname"><a href="classsf_1_1Image.html">sf::Image</a></div><div class="ttdoc">Class for loading, manipulating and saving images. </div><div class="ttdef"><b>Definition:</b> <a href="Image_8hpp_source.html#l00046">Image.hpp:46</a></div></div>
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