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<div class="title">Context.hpp</div> </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment">// SFML - Simple and Fast Multimedia Library</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment">// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment">// This software is provided &#39;as-is&#39;, without any express or implied warranty.</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment">// Permission is granted to anyone to use this software for any purpose,</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment">// including commercial applications, and to alter it and redistribute it freely,</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment">// subject to the following restrictions:</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="comment">// 1. The origin of this software must not be misrepresented;</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="comment">// you must not claim that you wrote the original software.</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="comment">// If you use this software in a product, an acknowledgment</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="comment">// in the product documentation would be appreciated but is not required.</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="comment">// 2. Altered source versions must be plainly marked as such,</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="comment">// and must not be misrepresented as being the original software.</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="comment">// 3. This notice may not be removed or altered from any source distribution.</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="preprocessor">#ifndef SFML_CONTEXT_HPP</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="preprocessor">#define SFML_CONTEXT_HPP</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;<span class="comment">// Headers</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;<span class="comment"></span><span class="preprocessor">#include &lt;SFML/Window/Export.hpp&gt;</span></div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;<span class="preprocessor">#include &lt;SFML/Window/GlResource.hpp&gt;</span></div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;<span class="preprocessor">#include &lt;SFML/Window/ContextSettings.hpp&gt;</span></div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;<span class="preprocessor">#include &lt;SFML/System/NonCopyable.hpp&gt;</span></div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespacesf.html">sf</a></div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;{</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;<span class="keyword">namespace </span>priv</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;{</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160; <span class="keyword">class </span>GlContext;</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160;}</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160;<span class="keyword">typedef</span> void (*GlFunctionPointer)();</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;</div><div class="line"><a name="l00050"></a><span class="lineno"><a class="line" href="classsf_1_1Context.html"> 50</a></span>&#160;<span class="keyword">class </span>SFML_WINDOW_API <a class="code" href="classsf_1_1Context.html">Context</a> : <a class="code" href="classsf_1_1GlResource.html">GlResource</a>, <a class="code" href="classsf_1_1NonCopyable.html">NonCopyable</a></div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160;{</div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160;</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160; <a class="code" href="classsf_1_1Context.html">Context</a>();</div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160;</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160; ~<a class="code" href="classsf_1_1Context.html">Context</a>();</div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160;</div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span>&#160; <span class="keywordtype">bool</span> setActive(<span class="keywordtype">bool</span> active);</div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160;</div><div class="line"><a name="l00090"></a><span class="lineno"> 90</span>&#160; <span class="keyword">const</span> <a class="code" href="structsf_1_1ContextSettings.html">ContextSettings</a>&amp; getSettings() <span class="keyword">const</span>;</div><div class="line"><a name="l00091"></a><span class="lineno"> 91</span>&#160;</div><div class="line"><a name="l00100"></a><span class="lineno"> 100</span>&#160; <span class="keyword">static</span> <span class="keywordtype">bool</span> isExtensionAvailable(<span class="keyword">const</span> <span class="keywordtype">char</span>* name);</div><div class="line"><a name="l00101"></a><span class="lineno"> 101</span>&#160;</div><div class="line"><a name="l00110"></a><span class="lineno"> 110</span>&#160; <span class="keyword">static</span> GlFunctionPointer getFunction(<span class="keyword">const</span> <span class="keywordtype">char</span>* name);</div><div class="line"><a name="l00111"></a><span class="lineno"> 111</span>&#160;</div><div class="line"><a name="l00122"></a><span class="lineno"> 122</span>&#160; <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classsf_1_1Context.html">Context</a>* getActiveContext();</div><div class="line"><a name="l00123"></a><span class="lineno"> 123</span>&#160;</div><div class="line"><a name="l00133"></a><span class="lineno"> 133</span>&#160; <span class="keyword">static</span> Uint64 getActiveContextId();</div><div class="line"><a name="l00134"></a><span class="lineno"> 134</span>&#160;</div><div class="line"><a name="l00146"></a><span class="lineno"> 146</span>&#160; <a class="code" href="classsf_1_1Context.html">Context</a>(<span class="keyword">const</span> <a class="code" href="structsf_1_1ContextSettings.html">ContextSettings</a>&amp; settings, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> height);</div><div class="line"><a name="l00147"></a><span class="lineno"> 147</span>&#160;</div><div class="line"><a name="l00148"></a><span class="lineno"> 148</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00149"></a><span class="lineno"> 149</span>&#160;</div><div class="line"><a name="l00151"></a><span class="lineno"> 151</span>&#160; <span class="comment">// Member data</span></div><div class="line"><a name="l00153"></a><span class="lineno"> 153</span>&#160;<span class="comment"></span> priv::GlContext* m_context; </div><div class="line"><a name="l00154"></a><span class="lineno"> 154</span>&#160;};</div><div class="line"><a name="l00155"></a><span class="lineno"> 155</span>&#160;</div><div class="line"><a name="l00156"></a><span class="lineno"> 156</span>&#160;} <span class="comment">// namespace sf</span></div><div class="line"><a name="l00157"></a><span class="lineno"> 157</span>&#160;</div><div class="line"><a name="l00158"></a><span class="lineno"> 158</span>&#160;</div><div class="line"><a name="l00159"></a><span class="lineno"> 159</span>&#160;<span class="preprocessor">#endif // SFML_CONTEXT_HPP</span></div><div class="line"><a name="l00160"></a><span class="lineno"> 160</span>&#160;</div><div class="ttc" id="classsf_1_1Context_html"><div class="ttname"><a href="classsf_1_1Context.html">sf::Context</a></div><div class="ttdoc">Class holding a valid drawing context. </div><div class="ttdef"><b>Definition:</b> <a href="Context_8hpp_source.html#l00050">Context.hpp:50</a></div></div>
<div class="ttc" id="classsf_1_1NonCopyable_html"><div class="ttname"><a href="classsf_1_1NonCopyable.html">sf::NonCopyable</a></div><div class="ttdoc">Utility class that makes any derived class non-copyable. </div><div class="ttdef"><b>Definition:</b> <a href="NonCopyable_8hpp_source.html#l00041">NonCopyable.hpp:41</a></div></div>
<div class="ttc" id="structsf_1_1ContextSettings_html"><div class="ttname"><a href="structsf_1_1ContextSettings.html">sf::ContextSettings</a></div><div class="ttdoc">Structure defining the settings of the OpenGL context attached to a window. </div><div class="ttdef"><b>Definition:</b> <a href="ContextSettings_8hpp_source.html#l00037">ContextSettings.hpp:37</a></div></div>
<div class="ttc" id="namespacesf_html"><div class="ttname"><a href="namespacesf.html">sf</a></div><div class="ttdef"><b>Definition:</b> <a href="AlResource_8hpp_source.html#l00034">AlResource.hpp:34</a></div></div>
<div class="ttc" id="classsf_1_1GlResource_html"><div class="ttname"><a href="classsf_1_1GlResource.html">sf::GlResource</a></div><div class="ttdoc">Base class for classes that require an OpenGL context. </div><div class="ttdef"><b>Definition:</b> <a href="GlResource_8hpp_source.html#l00046">GlResource.hpp:46</a></div></div>
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