shooter/engine/utils
Vectozavr d3684f8aa6 Point4D & Triangle now are completely immutable.
- Deleted operator= for Point4D and Triangle
- Add Vec3D & Vec2D to substitute Point4D in cases where we dont need 4 dimensions. Vec3D & Vec2D are immutable.
- Small refactoring of EPA & GJK in RigidBody.cpp
2021-10-12 21:12:47 +07:00
..
Log.cpp OS Windows support 2021-10-09 17:41:12 +07:00
Log.h OS Windows support 2021-10-09 17:41:12 +07:00
Time.cpp OS Windows support 2021-10-09 17:41:12 +07:00
Time.h OS Windows support 2021-10-09 17:41:12 +07:00