28 lines
867 B
C++
28 lines
867 B
C++
//
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// Created by Иван Ильин on 05.06.2021.
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//
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#ifndef SHOOTER_GOLD_AK47_H
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#define SHOOTER_GOLD_AK47_H
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#include "Weapon.h"
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class Gold_Ak47 : public Weapon {
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public:
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explicit Gold_Ak47(int ammo = 200, const std::string& weaponName = "gold_ak47") : Weapon(weaponName, "obj/ak47.obj", "obj/gold_ak47_mat.txt", Point4D{3, 3, 3}, Point4D{-0.8, 1.3, 0.3}, Point4D{0, Consts::PI, 0}) {
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fireSound.setBuffer(*ResourceManager::loadSoundBuffer("sound/weapons/ak47.ogg"));
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reloadSound.setBuffer(*ResourceManager::loadSoundBuffer("sound/weapons/reload_ak47.ogg"));
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_initialPack = 200;
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_spreading = 1.0;
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_reloadTime = 1.5;
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_clipCapacity = 60;
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_stockAmmo = ammo - _clipCapacity;
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_fireDelay = 0.05;
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_damage = 600;
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_clipAmmo = _clipCapacity;
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}
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};
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#endif //SHOOTER_3DZAVR_GOLD_AK47_H
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