95 lines
12 KiB
HTML
95 lines
12 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<span id="sfml">SFML 2.5.1</span>
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<li class="navelem"><b>sf</b></li><li class="navelem"><a class="el" href="classsf_1_1RenderTexture.html">RenderTexture</a></li> </ul>
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<div class="header">
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<div class="headertitle">
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<div class="title">sf::RenderTexture Member List</div> </div>
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<div class="contents">
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<p>This is the complete list of members for <a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a>, including all inherited members.</p>
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<table class="directory">
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<tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a6bb6f0ba348f2b1e2f46114aeaf60f26">clear</a>(const Color &color=Color(0, 0, 0, 255))</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr>
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<tr><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a0e945c4ce7703591c7f240b169744603">create</a>(unsigned int width, unsigned int height, bool depthBuffer)</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr>
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<tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a49b7b723a80f89bc409a942364351dc3">create</a>(unsigned int width, unsigned int height, const ContextSettings &settings=ContextSettings())</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr>
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<tr><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#af92886d5faef3916caff9fa9ab32c555">display</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr>
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<tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a12417a3bcc245c41d957b29583556f39">draw</a>(const Drawable &drawable, const RenderStates &states=RenderStates::Default)</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr>
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<tr><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a976bc94057799eb9f8a18ac5fdfd9b73">draw</a>(const Vertex *vertices, std::size_t vertexCount, PrimitiveType type, const RenderStates &states=RenderStates::Default)</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr>
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<tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a3dc4d06f081d36ca1e8f1a1298d49abc">draw</a>(const VertexBuffer &vertexBuffer, const RenderStates &states=RenderStates::Default)</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr>
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<tr><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a07cb25d4557a30146b24b25b242310ea">draw</a>(const VertexBuffer &vertexBuffer, std::size_t firstVertex, std::size_t vertexCount, const RenderStates &states=RenderStates::Default)</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr>
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<tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a8ca34c8b7e00793c1d3ef4f9a834f8cc">generateMipmap</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr>
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<tr><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#ad3b533c3f899d7044d981ed607aef9be">getDefaultView</a>() const</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr>
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<tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#ab0849fc3e064b744ffae1ab1d85ee12b">getMaximumAntialiasingLevel</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
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<tr><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a6685315b5c4c25a5dcb75b4280b381ba">getSize</a>() const</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
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<tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a07ecea85f05932fa02a8279416721bc9">getTexture</a>() const</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr>
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<tr><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a2c179503b4dcdf5282ef6426d317602c">getView</a>() const</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr>
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<tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a865d462915dc2a1fae2ebfb3300382ac">getViewport</a>(const View &view) const</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr>
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<tr><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#af530274b34159d644e509b4b4dc43eb7">initialize</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
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<tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a81c5a453a21c7e78299b062b97dc8c87">isRepeated</a>() const</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr>
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<tr><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a5b43c007ab6643accc5dae84b5bc8f61">isSmooth</a>() const</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr>
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<tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#ad92a9f0283aa5f3f67e473c1105b68cf">mapCoordsToPixel</a>(const Vector2f &point) const</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr>
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<tr><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a848eee44b72ac3f16fa9182df26e83bc">mapCoordsToPixel</a>(const Vector2f &point, const View &view) const</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr>
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<tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a0103ebebafa43a97e6e6414f8560d5e3">mapPixelToCoords</a>(const Vector2i &point) const</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr>
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<tr><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a2d3e9d7c4a1f5ea7e52b06f53e3011f9">mapPixelToCoords</a>(const Vector2i &point, const View &view) const</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr>
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<tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#ad5a98401113df931ddcd54c080f7aa8e">popGLStates</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr>
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<tr><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a8d1998464ccc54e789aaf990242b47f7">pushGLStates</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr>
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<tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a2997c96cbd93cb8ce0aba2ddae35b86f">RenderTarget</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
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<tr><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a19ee6e5b4c40ad251803389b3953a9c6">RenderTexture</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr>
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<tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#aac7504990d27dada4bfe3c7866920765">resetGLStates</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr>
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<tr><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a5da95ecdbce615a80bb78399012508cf">setActive</a>(bool active=true)</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
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<tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#af8f97b33512bf7d5b6be3da6f65f7365">setRepeated</a>(bool repeated)</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr>
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<tr><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#af08991e63c6020865dd07b20e27305b6">setSmooth</a>(bool smooth)</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr>
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<tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a063db6dd0a14913504af30e50cb6d946">setView</a>(const View &view)</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr>
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<tr><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a9abd1654a99fba46f6887b9c625b9b06">~RenderTarget</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
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<tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a94b84ab9335be84d2a014c964d973304">~RenderTexture</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
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SFML is licensed under the terms and conditions of the <a href="https://www.sfml-dev.org/license.php">zlib/png license</a>.<br>
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Copyright © Laurent Gomila ::
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Documentation generated by <a href="http://www.doxygen.org/" title="doxygen website">doxygen</a> ::
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