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//
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// Created by Иван Ильин on 06.06.2021.
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//
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#ifndef SHOOTER_RIFLE_H
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#define SHOOTER_RIFLE_H
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#include "Weapon.h"
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class Rifle final : public Weapon {
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public:
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explicit Rifle(int ammo = 5, const std::string& weaponName = "rifle");
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};
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#endif //SHOOTER_3DZAVR_RIFLE_H
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