30 lines
843 B
C++
30 lines
843 B
C++
//
|
|
// Created by Иван Ильин on 06.04.2021.
|
|
//
|
|
|
|
#ifndef ENGINE_AFUNCTION_H
|
|
#define ENGINE_AFUNCTION_H
|
|
|
|
#include <utility>
|
|
#include "Animation.h"
|
|
|
|
class AFunction final : public Animation {
|
|
private:
|
|
int _callsCounter = 0;
|
|
const int _allCalls = 1;
|
|
const std::function<void()> _callBack;
|
|
|
|
void update() override {
|
|
if(_allCalls != 0 && progress() >= (double)(_callsCounter + 1) / (_allCalls + 1)) {
|
|
_callsCounter++;
|
|
_callBack();
|
|
}
|
|
}
|
|
|
|
public:
|
|
explicit AFunction(std::function<void()> function, int calls = 1, double duration = 1, LoopOut looped = LoopOut::None, InterpolationType interpolationType = InterpolationType::Linear) : Animation(duration, looped, interpolationType), _callBack(std::move(function)), _allCalls(calls) {
|
|
}
|
|
};
|
|
|
|
#endif //MINECRAFT_3DZAVR_AFUNCTION_H
|