// // Created by Иван Ильин on 26.01.2021. // #ifndef ENGINE_INTERPOLATION_H #define ENGINE_INTERPOLATION_H #include "../math/Vec2D.h" namespace Interpolation { double Linear(double t); double Bezier(const Vec2D &p1, const Vec2D &p2, double t); double Bouncing(double t); double dLinear(double t, double dt); double dCos(double t, double dt); double dBezier(const Vec2D &p1, const Vec2D &p2, double t, double dt); double dBouncing(double t, double dt); }; #endif //INC_3DZAVR_INTERPOLATION_H