// // Created by Иван Ильин on 06.06.2021. // #ifndef SHOOTER_RIFLE_H #define SHOOTER_RIFLE_H #include "Weapon.h" class Rifle final : public Weapon { public: explicit Rifle(int ammo = 5, const std::string& weaponName = "rifle"); }; #endif //SHOOTER_3DZAVR_RIFLE_H