<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>SFML - Simple and Fast Multimedia Library</title> <meta http-equiv="Content-Type" content="text/html;"/> <meta charset="utf-8"/> <!--<link rel='stylesheet' type='text/css' href="https://fonts.googleapis.com/css?family=Ubuntu:400,700,400italic"/>--> <link rel="stylesheet" type="text/css" href="doxygen.css" title="default" media="screen,print" /> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="dynsections.js"></script> </head> <body> <div id="banner-container"> <div id="banner"> <span id="sfml">SFML 2.5.1</span> </div> </div> <div id="content"> <!-- Generated by Doxygen 1.8.14 --> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li class="current"><a href="annotated.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> </ul> </div> <div id="navrow2" class="tabs2"> <ul class="tablist"> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="classes.html"><span>Class Index</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> <div id="nav-path" class="navpath"> <ul> <li class="navelem"><b>sf</b></li><li class="navelem"><a class="el" href="classsf_1_1RenderTexture.html">RenderTexture</a></li> </ul> </div> </div><!-- top --> <div class="header"> <div class="headertitle"> <div class="title">sf::RenderTexture Member List</div> </div> </div><!--header--> <div class="contents"> <p>This is the complete list of members for <a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a>, including all inherited members.</p> <table class="directory"> <tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a6bb6f0ba348f2b1e2f46114aeaf60f26">clear</a>(const Color &color=Color(0, 0, 0, 255))</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a0e945c4ce7703591c7f240b169744603">create</a>(unsigned int width, unsigned int height, bool depthBuffer)</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a49b7b723a80f89bc409a942364351dc3">create</a>(unsigned int width, unsigned int height, const ContextSettings &settings=ContextSettings())</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#af92886d5faef3916caff9fa9ab32c555">display</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a12417a3bcc245c41d957b29583556f39">draw</a>(const Drawable &drawable, const RenderStates &states=RenderStates::Default)</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a976bc94057799eb9f8a18ac5fdfd9b73">draw</a>(const Vertex *vertices, std::size_t vertexCount, PrimitiveType type, const RenderStates &states=RenderStates::Default)</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a3dc4d06f081d36ca1e8f1a1298d49abc">draw</a>(const VertexBuffer &vertexBuffer, const RenderStates &states=RenderStates::Default)</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a07cb25d4557a30146b24b25b242310ea">draw</a>(const VertexBuffer &vertexBuffer, std::size_t firstVertex, std::size_t vertexCount, const RenderStates &states=RenderStates::Default)</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a8ca34c8b7e00793c1d3ef4f9a834f8cc">generateMipmap</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#ad3b533c3f899d7044d981ed607aef9be">getDefaultView</a>() const</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#ab0849fc3e064b744ffae1ab1d85ee12b">getMaximumAntialiasingLevel</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"><span class="mlabel">static</span></td></tr> <tr><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a6685315b5c4c25a5dcb75b4280b381ba">getSize</a>() const</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr> <tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a07ecea85f05932fa02a8279416721bc9">getTexture</a>() const</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a2c179503b4dcdf5282ef6426d317602c">getView</a>() const</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a865d462915dc2a1fae2ebfb3300382ac">getViewport</a>(const View &view) const</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#af530274b34159d644e509b4b4dc43eb7">initialize</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"><span class="mlabel">protected</span></td></tr> <tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a81c5a453a21c7e78299b062b97dc8c87">isRepeated</a>() const</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a5b43c007ab6643accc5dae84b5bc8f61">isSmooth</a>() const</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#ad92a9f0283aa5f3f67e473c1105b68cf">mapCoordsToPixel</a>(const Vector2f &point) const</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a848eee44b72ac3f16fa9182df26e83bc">mapCoordsToPixel</a>(const Vector2f &point, const View &view) const</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a0103ebebafa43a97e6e6414f8560d5e3">mapPixelToCoords</a>(const Vector2i &point) const</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a2d3e9d7c4a1f5ea7e52b06f53e3011f9">mapPixelToCoords</a>(const Vector2i &point, const View &view) const</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#ad5a98401113df931ddcd54c080f7aa8e">popGLStates</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a8d1998464ccc54e789aaf990242b47f7">pushGLStates</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a2997c96cbd93cb8ce0aba2ddae35b86f">RenderTarget</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"><span class="mlabel">protected</span></td></tr> <tr><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a19ee6e5b4c40ad251803389b3953a9c6">RenderTexture</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#aac7504990d27dada4bfe3c7866920765">resetGLStates</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a5da95ecdbce615a80bb78399012508cf">setActive</a>(bool active=true)</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr> <tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#af8f97b33512bf7d5b6be3da6f65f7365">setRepeated</a>(bool repeated)</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#af08991e63c6020865dd07b20e27305b6">setSmooth</a>(bool smooth)</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a063db6dd0a14913504af30e50cb6d946">setView</a>(const View &view)</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"></td></tr> <tr><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html#a9abd1654a99fba46f6887b9c625b9b06">~RenderTarget</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr> <tr class="even"><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html#a94b84ab9335be84d2a014c964d973304">~RenderTexture</a>()</td><td class="entry"><a class="el" href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr> </table></div><!-- contents --> </div> <div id="footer-container"> <div id="footer"> SFML is licensed under the terms and conditions of the <a href="https://www.sfml-dev.org/license.php">zlib/png license</a>.<br> Copyright © Laurent Gomila :: Documentation generated by <a href="http://www.doxygen.org/" title="doxygen website">doxygen</a> :: </div> </div> </body> </html>