// // Created by Иван Ильин on 07.10.2021. // #ifndef SHOOTER_CONSTS_H #define SHOOTER_CONSTS_H namespace Consts { const double PI = 3.14159265358979323846264338327950288; const double EPS = 0.000001; const int GJK_MAX_ITERATIONS = 50; const double EPA_EPS = 0.0001; const double RAY_CAST_MAX_DISTANCE = 10000; } #endif //SHOOTER_CONSTS_H