Vectozavr
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6e35a531c7
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made animations extremely precise
|
2021-11-01 23:04:10 +07:00 |
Vectozavr
|
01d89bfc66
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made animations extremely precise
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2021-11-01 21:48:26 +07:00 |
Vectozavr
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71be55ee58
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add reloading animation
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2021-11-01 21:08:36 +07:00 |
Vectozavr
|
82118c4e02
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Visual Studio refactoring
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2021-11-01 13:42:21 +07:00 |
Vectozavr
|
7dd4a185e3
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Visual Studio refactoring
|
2021-11-01 02:11:04 +07:00 |
Vectozavr
|
fe71ab92b0
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Visual Studio refactoring
|
2021-10-31 23:01:06 +07:00 |
Vectozavr
|
d2ced42562
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Visual Studio refactoring
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2021-10-31 17:00:38 +07:00 |
Vectozavr
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59e8887eaf
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code refactoring
|
2021-10-31 16:01:31 +07:00 |
Vectozavr
|
d2e34d6764
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code refactoring
|
2021-10-31 15:47:00 +07:00 |
Vectozavr
|
785850ec43
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code refactoring
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2021-10-31 15:39:08 +07:00 |
Vectozavr
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c2620aa8a5
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add debug info in ResourceManager & SoundController & Time & Timeline
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2021-10-31 02:01:54 +07:00 |
Vectozavr
|
1b3e85039c
|
add debug info in ResourceManager & SoundController & Time & Timeline
|
2021-10-31 01:54:55 +07:00 |
Vectozavr
|
20869dad6b
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add debug info in ResourceManager & SoundController & Time & Timeline
|
2021-10-31 01:35:46 +07:00 |
Vectozavr
|
9ea73ab184
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add debug info in ResourceManager & SoundController & Time & Timeline
|
2021-10-31 01:29:42 +07:00 |
Vectozavr
|
a294b1de24
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replace Animation* in Timeline.h with a shared_ptr<Animation>
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2021-10-31 01:07:14 +07:00 |
Vectozavr
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65fb1ce45d
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add transform(const Matrix4x4& t)
add transformRelativePoint(const Vec3D &point, const Matrix4x4& transform)
implement every transform method using transform() & transformRelativePoint()
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2021-10-30 21:17:49 +07:00 |
Vectozavr
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1e6539e8e0
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add transform(const Matrix4x4& t)
add transformRelativePoint(const Vec3D &point, const Matrix4x4& transform)
implement every transform method using transform() & transformRelativePoint()
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2021-10-30 20:54:56 +07:00 |
Vectozavr
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54b1ffa94f
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Huge refactoring v3
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2021-10-30 19:59:55 +07:00 |
Vectozavr
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61341d1b05
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Huge refactoring v3
|
2021-10-30 16:39:44 +07:00 |
Vectozavr
|
30ff702609
|
Huge refactoring v3
|
2021-10-30 16:24:19 +07:00 |
Vectozavr
|
b7555431de
|
Huge refactoring v3
|
2021-10-30 16:13:22 +07:00 |
Vectozavr
|
e1c66d8617
|
Huge refactoring v3
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2021-10-30 15:18:31 +07:00 |
Vectozavr
|
88d57b5af6
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Huge refactoring v3
|
2021-10-30 04:20:48 +07:00 |
Vectozavr
|
8f03c3226d
|
Huge refactoring v3
|
2021-10-30 03:44:37 +07:00 |
Vectozavr
|
65f2c63643
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Huge refactoring v3
|
2021-10-29 23:43:39 +07:00 |
Vectozavr
|
61427ff2fd
|
Huge refactoring v3
|
2021-10-29 22:41:07 +07:00 |
Vectozavr
|
0913c45743
|
Huge refactoring v3
|
2021-10-29 22:19:30 +07:00 |
Vectozavr
|
870842b682
|
Huge refactoring v3
|
2021-10-28 20:58:02 +07:00 |
Vectozavr
|
18d13eed31
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add result table
|
2021-10-26 18:49:51 +07:00 |
Vectozavr
|
0f29f9c1c6
|
small refactor
|
2021-10-26 02:32:55 +07:00 |
Vectozavr
|
0cb7276943
|
small refactor
|
2021-10-25 18:51:34 +07:00 |
Vectozavr
|
3fa7df24d7
|
small code refactoring
|
2021-10-25 08:16:00 +07:00 |
Vectozavr
|
612b0feca7
|
small code refactoring
|
2021-10-25 08:09:45 +07:00 |
Vectozavr
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6fba295139
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VS support
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2021-10-23 21:15:24 +07:00 |
Vectozavr
|
e6f950032a
|
VS support
|
2021-10-23 20:53:52 +07:00 |
Vectozavr
|
eaa039b05c
|
VS support
|
2021-10-23 19:02:25 +07:00 |
Vectozavr
|
e471795290
|
OpenGL graphics acceleration support!
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2021-10-22 23:42:32 +07:00 |
Vectozavr
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22c18968f6
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OS Windows support
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2021-10-19 01:58:19 +07:00 |
Vectozavr
|
7f4b9027ee
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Add weapon in enemy's hand. So now you can see weapons of your enemies.
Also make some correction of rotation in Object.cpp & Mesh.cpp
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2021-10-18 22:30:02 +07:00 |
Vectozavr
|
8678e8c929
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Move LoadObjects -> ResourceManager to avoid repeated loading from files.
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2021-10-18 13:21:09 +07:00 |
Vectozavr
|
b3682db958
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Move LoadObjects -> ResourceManager to avoid repeated loading from files.
|
2021-10-18 10:50:45 +07:00 |
Vectozavr
|
6d0202eaff
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Move LoadObjects -> ResourceManager to avoid repeated loading from files.
|
2021-10-18 10:44:04 +07:00 |
Vectozavr
|
8a6d31eded
|
Code refactoring.
|
2021-10-18 00:52:21 +07:00 |
Vectozavr
|
e232435246
|
Code refactoring.
|
2021-10-17 23:53:30 +07:00 |
Vectozavr
|
dd5a9f3ef2
|
Code refactoring.
|
2021-10-17 23:38:16 +07:00 |
Vectozavr
|
ea9e1887a4
|
Code refactoring.
|
2021-10-17 15:41:58 +07:00 |
Vectozavr
|
9356008258
|
Code refactoring.
|
2021-10-17 14:44:17 +07:00 |
Vectozavr
|
f36d94183a
|
Code refactoring.
|
2021-10-17 14:27:19 +07:00 |
Vectozavr
|
fb7b4878ea
|
Code refactoring.
|
2021-10-17 14:21:10 +07:00 |
Vectozavr
|
3cbe93c6c0
|
Move Solver to RigidBody.
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2021-10-17 12:35:12 +07:00 |