Commit Graph

5 Commits (42b2dcd27c5e3b4a4cd6869603c7e6e65161444c)

Author SHA1 Message Date
Vectozavr 1fa718f491 Add "final" to all classes from which we dont need to inherit. 2021-10-13 00:18:56 +07:00
Vectozavr d3684f8aa6 Point4D & Triangle now are completely immutable.
- Deleted operator= for Point4D and Triangle
- Add Vec3D & Vec2D to substitute Point4D in cases where we dont need 4 dimensions. Vec3D & Vec2D are immutable.
- Small refactoring of EPA & GJK in RigidBody.cpp
2021-10-12 21:12:47 +07:00
Vectozavr 58535b1dd7 OS Windows support 2021-10-03 12:38:10 +07:00
Vectozavr 122d30a980 struct Button -> class Button 2021-10-03 11:47:05 +07:00
Vectozavr 5a1c9d8f67 1) Create PlayerController
2) Split Screen.cpp into (Screen.cpp & Keyboard.cpp & Mouse.cpp)
2021-09-19 19:44:31 +07:00