VS support
parent
cb943db299
commit
e6f950032a
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@ -143,7 +143,7 @@ std::vector<std::shared_ptr<Mesh>> ResourceManager::loadObjects(const std::strin
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char junk;
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char junk;
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if(line[0] == 'o') {
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if(line[0] == 'o') {
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if(!tris.empty())
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if(!tris.empty())
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objects.push_back(make_shared<Mesh>(tris));
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objects.push_back(std::make_shared<Mesh>(tris));
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tris.clear();
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tris.clear();
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}
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}
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if (line[0] == 'v')
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if (line[0] == 'v')
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@ -175,7 +175,7 @@ std::vector<std::shared_ptr<Mesh>> ResourceManager::loadObjects(const std::strin
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}
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}
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if(!tris.empty())
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if(!tris.empty())
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objects.push_back(make_shared<Mesh>(tris));
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objects.push_back(std::make_shared<Mesh>(tris));
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file.close();
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file.close();
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@ -88,14 +88,14 @@
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<SDLCheck>true</SDLCheck>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>SFML\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>SFML-VS32\include</AdditionalIncludeDirectories>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<SubSystem>Console</SubSystem>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalLibraryDirectories>SFML\lib</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>SFML-VS32\lib</AdditionalLibraryDirectories>
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<AdditionalDependencies>opengl32.lib;sfml-graphics-d.lib;sfml-window-d.lib;sfml-audio-d.lib;sfml-network-d.lib;sfml-system-d.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>opengl32.lib;sfml-graphics-d.lib;sfml-window-d.lib;sfml-audio-d.lib;sfml-network-d.lib;sfml-system-d.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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@ -107,7 +107,7 @@
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<SDLCheck>true</SDLCheck>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>SFML\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>SFML-VS32\include</AdditionalIncludeDirectories>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
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</ClCompile>
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</ClCompile>
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@ -116,7 +116,7 @@
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalLibraryDirectories>SFML\lib</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>SFML-VS32\lib</AdditionalLibraryDirectories>
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<AdditionalDependencies>opengl32.lib;sfml-graphics.lib;sfml-window.lib;sfml-audio.lib;sfml-network.lib;sfml-system.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>opengl32.lib;sfml-graphics.lib;sfml-window.lib;sfml-audio.lib;sfml-network.lib;sfml-system.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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@ -126,14 +126,14 @@
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<SDLCheck>true</SDLCheck>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>SFML\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>SFML-VS32\include</AdditionalIncludeDirectories>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<SubSystem>Console</SubSystem>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalLibraryDirectories>SFML\lib</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>SFML-VS32\lib</AdditionalLibraryDirectories>
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<AdditionalDependencies>opengl32.lib;sfml-graphics-d.lib;sfml-window-d.lib;sfml-audio-d.lib;sfml-network-d.lib;sfml-system-d.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>opengl32.lib;sfml-graphics-d.lib;sfml-window-d.lib;sfml-audio-d.lib;sfml-network-d.lib;sfml-system-d.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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@ -145,7 +145,7 @@
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<SDLCheck>true</SDLCheck>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>SFML\include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>SFML-VS32\include</AdditionalIncludeDirectories>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
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<LanguageStandard_C>stdc17</LanguageStandard_C>
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</ClCompile>
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</ClCompile>
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@ -154,7 +154,7 @@
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalLibraryDirectories>SFML\lib</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>SFML-VS32\lib</AdditionalLibraryDirectories>
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<AdditionalDependencies>opengl32.lib;sfml-graphics.lib;sfml-window.lib;sfml-audio.lib;sfml-network.lib;sfml-system.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>opengl32.lib;sfml-graphics.lib;sfml-window.lib;sfml-audio.lib;sfml-network.lib;sfml-system.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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