add debug info in ResourceManager & SoundController & Time & Timeline
parent
a294b1de24
commit
9ea73ab184
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@ -41,7 +41,7 @@ public:
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explicit Object(ObjectNameTag nameTag) : _nameTag(std::move(nameTag)) {};
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explicit Object(ObjectNameTag nameTag) : _nameTag(std::move(nameTag)) {};
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Object(const Object& object) : _nameTag(object.name()), _transformMatrix(object.model()) {};
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Object(const Object& object) : _nameTag(object.name()), _transformMatrix(object.model()) {};
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// TODO: implement rotations using quaternions
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// TODO: implement rotations using quaternions (?)
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void transform(const Matrix4x4& t);
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void transform(const Matrix4x4& t);
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void transformRelativePoint(const Vec3D &point, const Matrix4x4& transform);
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void transformRelativePoint(const Vec3D &point, const Matrix4x4& transform);
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void translate(const Vec3D& dv);
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void translate(const Vec3D& dv);
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@ -16,6 +16,8 @@ bool ResourceManager::_validInstance = false;
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void ResourceManager::init() {
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void ResourceManager::init() {
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_instance = new ResourceManager();
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_instance = new ResourceManager();
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_validInstance = true;
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_validInstance = true;
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Log::log("ResourceManager::init(): resource manager was initialized");
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}
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}
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void ResourceManager::unloadTextures() {
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void ResourceManager::unloadTextures() {
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@ -23,6 +25,9 @@ void ResourceManager::unloadTextures() {
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_texture.second.reset();
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_texture.second.reset();
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}
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}
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_instance->_textures.clear();
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_instance->_textures.clear();
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Log::log("ResourceManager::unloadTextures(): all textures was unloaded");
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}
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}
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void ResourceManager::unloadSoundBuffers() {
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void ResourceManager::unloadSoundBuffers() {
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@ -30,6 +35,8 @@ void ResourceManager::unloadSoundBuffers() {
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_soundBuffer.second.reset();
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_soundBuffer.second.reset();
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}
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}
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_instance->_soundBuffers.clear();
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_instance->_soundBuffers.clear();
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Log::log("ResourceManager::unloadSoundBuffers(): all soundBuffers was unloaded");
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}
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}
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void ResourceManager::unloadFonts() {
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void ResourceManager::unloadFonts() {
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@ -37,10 +44,14 @@ void ResourceManager::unloadFonts() {
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_font.second.reset();
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_font.second.reset();
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}
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}
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_instance->_fonts.clear();
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_instance->_fonts.clear();
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Log::log("ResourceManager::unloadFonts(): all fonts was unloaded");
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}
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}
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void ResourceManager::unloadObjects() {
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void ResourceManager::unloadObjects() {
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_instance->_objects.clear();
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_instance->_objects.clear();
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Log::log("ResourceManager::unloadObjects(): all objects was unloaded");
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}
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}
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void ResourceManager::unloadAllResources() {
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void ResourceManager::unloadAllResources() {
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@ -52,12 +63,16 @@ void ResourceManager::unloadAllResources() {
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unloadSoundBuffers();
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unloadSoundBuffers();
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unloadFonts();
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unloadFonts();
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unloadObjects();
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unloadObjects();
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Log::log("ResourceManager::unloadAllResources(): all resources was unloaded");
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}
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}
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void ResourceManager::free() {
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void ResourceManager::free() {
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unloadAllResources();
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unloadAllResources();
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_validInstance = false;
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_validInstance = false;
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delete _instance;
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delete _instance;
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Log::log("ResourceManager::free(): pointer to 'ResourceManager' was freed");
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}
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}
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std::shared_ptr<sf::Texture> ResourceManager::loadTexture(const std::string& filename) {
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std::shared_ptr<sf::Texture> ResourceManager::loadTexture(const std::string& filename) {
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@ -74,9 +89,12 @@ std::shared_ptr<sf::Texture> ResourceManager::loadTexture(const std::string& fil
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// Otherwise - try to load it. If failure - return zero
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// Otherwise - try to load it. If failure - return zero
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std::shared_ptr<sf::Texture> texture(new sf::Texture);
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std::shared_ptr<sf::Texture> texture(new sf::Texture);
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if (!texture->loadFromFile(filename)) {
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if (!texture->loadFromFile(filename)) {
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Log::log("ResourceManager::loadTexture: error with loading texture '" + filename + "'");
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return nullptr;
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return nullptr;
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}
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}
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Log::log("ResourceManager::loadTexture: texture '" + filename + "' was loaded");
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// If success - remember and return texture pointer
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// If success - remember and return texture pointer
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texture->setRepeated(true);
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texture->setRepeated(true);
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_instance->_textures.emplace(filename, texture);
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_instance->_textures.emplace(filename, texture);
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@ -98,9 +116,12 @@ std::shared_ptr<sf::SoundBuffer> ResourceManager::loadSoundBuffer(const std::str
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// Otherwise - try to load it. If failure - return zero
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// Otherwise - try to load it. If failure - return zero
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std::shared_ptr<sf::SoundBuffer> soundBuffer(new sf::SoundBuffer);
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std::shared_ptr<sf::SoundBuffer> soundBuffer(new sf::SoundBuffer);
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if (!soundBuffer->loadFromFile(filename)) {
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if (!soundBuffer->loadFromFile(filename)) {
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Log::log("ResourceManager::loadSoundBuffer: error with loading sound buffer '" + filename + "'");
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return nullptr;
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return nullptr;
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}
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}
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Log::log("ResourceManager::loadSoundBuffer: sound buffer '" + filename + "' was loaded");
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// If success - remember and return sound pointer
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// If success - remember and return sound pointer
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_instance->_soundBuffers.emplace(filename, soundBuffer);
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_instance->_soundBuffers.emplace(filename, soundBuffer);
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@ -121,9 +142,12 @@ std::shared_ptr<sf::Font> ResourceManager::loadFont(const std::string& filename)
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// Otherwise - try to load it. If failure - return zero
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// Otherwise - try to load it. If failure - return zero
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std::shared_ptr<sf::Font> font(new sf::Font);
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std::shared_ptr<sf::Font> font(new sf::Font);
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if (!font->loadFromFile(filename)) {
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if (!font->loadFromFile(filename)) {
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Log::log("ResourceManager::loadFont: error with loading font: '" + filename + "'");
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return nullptr;
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return nullptr;
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}
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}
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Log::log("ResourceManager::loadFont: font '" + filename + "' was loaded");
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// If success - remember and return font pointer
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// If success - remember and return font pointer
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_instance->_fonts.emplace(filename, font);
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_instance->_fonts.emplace(filename, font);
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@ -147,7 +171,7 @@ std::vector<std::shared_ptr<Mesh>> ResourceManager::loadObjects(const std::strin
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std::ifstream file(filename);
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std::ifstream file(filename);
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if (!file.is_open()) {
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if (!file.is_open()) {
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Log::log("Mesh::LoadObjects(): cannot load file from " + filename);
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Log::log("Mesh::LoadObjects(): cannot load file from '" + filename + "'");
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return objects;
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return objects;
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}
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}
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@ -204,6 +228,8 @@ std::vector<std::shared_ptr<Mesh>> ResourceManager::loadObjects(const std::strin
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file.close();
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file.close();
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Log::log("Mesh::LoadObjects(): obj '" + filename + "' was loaded");
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// If success - remember and return vector of objects pointer
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// If success - remember and return vector of objects pointer
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_instance->_objects.emplace(filename, objects);
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_instance->_objects.emplace(filename, objects);
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@ -4,6 +4,7 @@
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#include "SoundController.h"
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#include "SoundController.h"
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#include "ResourceManager.h"
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#include "ResourceManager.h"
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#include "utils/Log.h"
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SoundController* SoundController::_instance = nullptr;
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SoundController* SoundController::_instance = nullptr;
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bool SoundController::_validInstance = false;
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bool SoundController::_validInstance = false;
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@ -12,6 +13,8 @@ bool SoundController::_validInstance = false;
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void SoundController::init() {
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void SoundController::init() {
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_instance = new SoundController();
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_instance = new SoundController();
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_validInstance = true;
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_validInstance = true;
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Log::log("SoundController::init(): sound controller was initialized");
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}
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}
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void SoundController::playSound(const SoundTag& soundTag, const std::string& filename) {
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void SoundController::playSound(const SoundTag& soundTag, const std::string& filename) {
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@ -22,6 +25,8 @@ void SoundController::playSound(const SoundTag& soundTag, const std::string& fil
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stopSound(soundTag);
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stopSound(soundTag);
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_instance->_sounds.emplace(soundTag, sf::Sound(*ResourceManager::loadSoundBuffer(filename)));
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_instance->_sounds.emplace(soundTag, sf::Sound(*ResourceManager::loadSoundBuffer(filename)));
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_instance->_sounds[soundTag].play();
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_instance->_sounds[soundTag].play();
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Log::log("SoundController::playSound(): play sound '" + soundTag.str() + "'");
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}
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}
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void SoundController::pauseSound(const SoundTag& soundTag) {
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void SoundController::pauseSound(const SoundTag& soundTag) {
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@ -32,6 +37,8 @@ void SoundController::pauseSound(const SoundTag& soundTag) {
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if(_instance->_sounds.count(soundTag) > 0) {
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if(_instance->_sounds.count(soundTag) > 0) {
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_instance->_sounds[soundTag].pause();
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_instance->_sounds[soundTag].pause();
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}
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}
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Log::log("SoundController::pauseSound(): sound '" + soundTag.str() + "' was paused");
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}
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}
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void SoundController::stopSound(const SoundTag& soundTag) {
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void SoundController::stopSound(const SoundTag& soundTag) {
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@ -43,6 +50,8 @@ void SoundController::stopSound(const SoundTag& soundTag) {
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_instance->_sounds[soundTag].stop();
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_instance->_sounds[soundTag].stop();
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}
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}
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_instance->_sounds.erase(soundTag);
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_instance->_sounds.erase(soundTag);
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Log::log("SoundController::stopSound(): sound '" + soundTag.str() + "' was stopped");
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}
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}
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sf::Sound::Status SoundController::getStatus(const SoundTag& soundTag) {
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sf::Sound::Status SoundController::getStatus(const SoundTag& soundTag) {
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@ -61,11 +70,13 @@ sf::Sound::Status SoundController::getStatus(const SoundTag& soundTag) {
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void SoundController::free() {
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void SoundController::free() {
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if(_validInstance) {
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if(_validInstance) {
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for(auto& [soundTag, sound] : _instance->_sounds) {
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for(auto& [soundTag, sound] : _instance->_sounds) {
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sound.stop();
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stopSound(soundTag);
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}
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}
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}
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}
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_instance->_sounds.clear();
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_instance->_sounds.clear();
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_validInstance = false;
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_validInstance = false;
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delete _instance;
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delete _instance;
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Log::log("SoundController::free(): pointer to 'SoundController' was freed");
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}
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}
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@ -6,6 +6,7 @@
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#include "Animation.h"
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#include "Animation.h"
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#include "Timeline.h"
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#include "Timeline.h"
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#include <iostream>
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#include <iostream>
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#include "../utils/Log.h"
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Timeline* Timeline::_instance = nullptr;
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Timeline* Timeline::_instance = nullptr;
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bool Timeline::_validInstance = false;
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bool Timeline::_validInstance = false;
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@ -13,6 +14,8 @@ bool Timeline::_validInstance = false;
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void Timeline::init() {
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void Timeline::init() {
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_instance = new Timeline();
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_instance = new Timeline();
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_validInstance = true;
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_validInstance = true;
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Log::log("Timeline::init(): animation timeline was initialized");
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}
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}
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void Timeline::animate(const AnimationListTag& listName, std::shared_ptr<Animation> anim) {
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void Timeline::animate(const AnimationListTag& listName, std::shared_ptr<Animation> anim) {
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@ -21,6 +24,8 @@ void Timeline::animate(const AnimationListTag& listName, std::shared_ptr<Animati
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}
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}
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_instance->_animations[listName].emplace_back(anim);
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_instance->_animations[listName].emplace_back(anim);
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Log::log("Timeline::animate(): add animation in '" + listName.str() + "' list");
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}
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}
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void Timeline::deleteAllAnimations() {
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void Timeline::deleteAllAnimations() {
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@ -28,10 +33,15 @@ void Timeline::deleteAllAnimations() {
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return;
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return;
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}
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}
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int animCounter = 0;
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for (auto& [listName, animationList] : _instance->_animations) {
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for (auto& [listName, animationList] : _instance->_animations) {
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animCounter += animationList.size();
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animationList.clear();
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animationList.clear();
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}
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}
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_instance->_animations.clear();
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_instance->_animations.clear();
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Log::log("Timeline::deleteAllAnimations(): all " + std::to_string(animCounter) + " animations was deleted" );
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}
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}
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void Timeline::deleteAnimationList(const AnimationListTag& listName) {
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void Timeline::deleteAnimationList(const AnimationListTag& listName) {
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@ -39,8 +49,11 @@ void Timeline::deleteAnimationList(const AnimationListTag& listName) {
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return;
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return;
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}
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}
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int animCounter = _instance->_animations[listName].size();
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_instance->_animations[listName].clear();
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_instance->_animations[listName].clear();
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_instance->_animations.erase(listName);
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_instance->_animations.erase(listName);
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Log::log("Timeline::deleteAnimationList(): list '" + listName.str() +"' with " + std::to_string(animCounter) + " animations was deleted" );
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}
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}
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[[nodiscard]] bool Timeline::isInAnimList(const AnimationListTag& listName) {
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[[nodiscard]] bool Timeline::isInAnimList(const AnimationListTag& listName) {
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@ -87,4 +100,6 @@ void Timeline::free() {
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_validInstance = false;
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_validInstance = false;
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delete _instance;
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delete _instance;
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Log::log("Timeline::free(): pointer to 'Timeline' was freed");
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}
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}
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@ -4,6 +4,7 @@
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#include "Time.h"
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#include "Time.h"
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#include "../Consts.h"
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#include "../Consts.h"
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#include "Log.h"
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using namespace std::chrono;
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using namespace std::chrono;
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void Time::init() {
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void Time::init() {
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_instance = new Time();
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_instance = new Time();
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_validInstance = true;
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_validInstance = true;
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Log::log("Time::init(): time was initialized");
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}
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}
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double Time::time() {
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double Time::time() {
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@ -68,4 +71,6 @@ int Time::fps() {
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void Time::free() {
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void Time::free() {
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_validInstance = false;
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_validInstance = false;
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delete _instance;
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delete _instance;
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Log::log("Time::free(): pointer to 'Time' was freed");
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}
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}
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