From 9dff5dff3259efac550669172a7474cd7cd3a5f4 Mon Sep 17 00:00:00 2001 From: Vectozavr <60608292+vectozavr@users.noreply.github.com> Date: Wed, 3 Nov 2021 20:35:30 +0700 Subject: [PATCH] accelerate collision detection in x3 times (feat. Neirokan) --- ShooterConsts.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ShooterConsts.h b/ShooterConsts.h index bd35522..c8ad50e 100644 --- a/ShooterConsts.h +++ b/ShooterConsts.h @@ -21,7 +21,7 @@ namespace ShooterConsts { const std::string ABILITY_OBJ = "obj/ability.obj"; const std::string HILL_OBJ = "obj/hill.obj"; - const std::string GUN_OBJ = "obj/weapon.obj"; + const std::string GUN_OBJ = "obj/gun.obj"; const std::string GUN_FIRE_SOUND = "sound/weapons/gun.ogg"; const std::string GUN_RELOAD_SOUND = "sound/weapons/reload_gun.ogg"; const std::string AK47_OBJ = "obj/ak47.obj";