small refactor
parent
562e7290e8
commit
5ad78dfe70
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@ -123,8 +123,8 @@ void Engine::printDebugInfo() const {
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std::to_string((camera->position().x())) + "\n Y: " +
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std::to_string((camera->position().x())) + "\n Y: " +
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std::to_string((camera->position().y())) + "\n Z: " +
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std::to_string((camera->position().y())) + "\n Z: " +
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std::to_string((camera->position().z())) + "\n RY:" +
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std::to_string((camera->position().z())) + "\n RY:" +
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std::to_string(camera->angle().y()/M_PI) + "PI\n RL: " +
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std::to_string(camera->angle().y()/Consts::PI) + "PI\n RL: " +
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std::to_string(camera->angleLeftUpLookAt().x()/M_PI) + "PI\n\n" +
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std::to_string(camera->angleLeftUpLookAt().x()/Consts::PI) + "PI\n\n" +
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std::to_string(screen->width()) + "x" +
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std::to_string(screen->width()) + "x" +
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std::to_string(screen->height()) + "\t" +
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std::to_string(screen->height()) + "\t" +
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std::to_string(Time::fps()) + " fps";
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std::to_string(Time::fps()) + " fps";
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@ -169,15 +169,8 @@ void Engine::printDebugInfo() const {
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static_cast<sf::Uint8>(255.0 * (1.0 - static_cast<double>(width) / timerWidth)),
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static_cast<sf::Uint8>(255.0 * (1.0 - static_cast<double>(width) / timerWidth)),
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0, 100});
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0, 100});
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std::string fps;
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if(timer.elapsedSeconds() > 0) {
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fps = std::to_string((int) (1.0 / timer.elapsedSeconds()));
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} else {
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fps = "inf";
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}
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screen->drawText(
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screen->drawText(
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timerName.substr(2, timerName.size()) + ":\t" + fps + " / s \t (" +
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timerName.substr(2, timerName.size()) + ":\t" + std::to_string(timer.elapsedMilliseconds()) + " ms \t (" +
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std::to_string((int) (100 * timer.elapsedSeconds() / totalTime)) + "%)",
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std::to_string((int) (100 * timer.elapsedSeconds() / totalTime)) + "%)",
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Vec2D{xPos + 10, yPos + height * i + 5}, 30,
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Vec2D{xPos + 10, yPos + height * i + 5}, 30,
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sf::Color(0, 0, 0, 150));
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sf::Color(0, 0, 0, 150));
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@ -195,14 +188,7 @@ void Engine::printDebugInfo() const {
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static_cast<sf::Uint8>(255.0 * (1.0 - static_cast<double>(width) / timerWidth)),
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static_cast<sf::Uint8>(255.0 * (1.0 - static_cast<double>(width) / timerWidth)),
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0, 100});
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0, 100});
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std::string fps;
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screen->drawText("other:\t" + std::to_string(1000*(totalTime - timeSum)) + " ms \t (" +
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if(totalTime - timeSum > 0) {
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fps = std::to_string((int) (1.0 / (totalTime - timeSum)));
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} else {
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fps = "inf";
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}
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screen->drawText("other:\t" + fps + " / s \t (" +
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std::to_string((int) (100 * (totalTime - timeSum) / totalTime)) + "%)",
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std::to_string((int) (100 * (totalTime - timeSum) / totalTime)) + "%)",
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Vec2D{xPos + 10, yPos + height * i + 5}, 30,
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Vec2D{xPos + 10, yPos + height * i + 5}, 30,
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sf::Color(0, 0, 0, 150));
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sf::Color(0, 0, 0, 150));
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