small optimizations with Triangle.cpp (normal vector calculated once in constructor)
parent
b0559caac3
commit
435db3ad0e
|
@ -10,7 +10,7 @@ using namespace std;
|
||||||
int main() {
|
int main() {
|
||||||
Shooter game;
|
Shooter game;
|
||||||
|
|
||||||
game.create(1280, 720, ShooterConsts::PROJECT_NAME, false);
|
game.create(1280, 720, ShooterConsts::PROJECT_NAME, true);
|
||||||
//game.create(1920, 1080, ShooterConsts::PROJECT_NAME, true, Consts::BACKGROUND_COLOR, sf::Style::Fullscreen);
|
//game.create(1920, 1080, ShooterConsts::PROJECT_NAME, true, Consts::BACKGROUND_COLOR, sf::Style::Fullscreen);
|
||||||
|
|
||||||
//game.create(2048, 1152, ShooterConsts::PROJECT_NAME, false);
|
//game.create(2048, 1152, ShooterConsts::PROJECT_NAME, false);
|
||||||
|
|
Loading…
Reference in New Issue