shooter/engine/animation/AWait.h

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//
// Created by Иван Ильин on 29.01.2021.
//
#ifndef ENGINE_AWAIT_H
#define ENGINE_AWAIT_H
#include "Animation.h"
class AWait final : public Animation {
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private:
void update() override{}
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public:
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explicit AWait(double duration = 1) : Animation(duration, LoopOut::None, InterpolationType::Linear, true) {
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}
};
#endif //INC_3DZAVR_AWAIT_H