shooter/engine/utils/Time.h

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2021-09-13 15:53:43 +03:00
//
// Created by Иван Ильин on 11.01.2021.
//
#ifndef ENGINE_TIME_H
#define ENGINE_TIME_H
namespace Time
{
int fps();
double time();
double deltaTime();
double realDeltaTime();
void update();
}
#endif //INC_3DZAVR_TIME_H