shooter/ShooterMsgType.h

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//
// Created by Иван Ильин on 27.10.2021.
//
#ifndef SHOOTER_SHOOTERMSGTYPE_H
#define SHOOTER_SHOOTERMSGTYPE_H
#include <SFML/Network.hpp>
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enum class ShooterMsgType {
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Damage,
Kill,
FireTrace,
InitBonuses,
AddBonus,
RemoveBonus,
ChangeWeapon
};
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sf::Packet &operator<<(sf::Packet &packet, ShooterMsgType type);
sf::Packet &operator>>(sf::Packet &packet, ShooterMsgType &type);
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#endif //SHOOTER_SHOOTERMSGTYPE_H