196 lines
4.7 KiB
C++
196 lines
4.7 KiB
C++
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//
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// Created by Neirokan on 30.04.2020
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//
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#include "UDPSocket.h"
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#include "utils/Time.h"
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#include "config.h"
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#include <algorithm>
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UDPSocket::UDPSocket() : _ownId(0), _nextRelyMsgId(0)
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{
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_socket.setBlocking(false);
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}
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void UDPSocket::addConnection(sf::Uint16 id, sf::IpAddress ip, sf::Uint16 port)
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{
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_connections.insert({ id, UDPConnection(id, ip, port) });
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}
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void UDPSocket::removeConnection(sf::Uint16 id)
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{
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_connections.erase(id);
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}
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bool UDPSocket::bind(sf::Uint16 port)
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{
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return _socket.bind(port) == sf::Socket::Status::Done;
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}
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void UDPSocket::unbind()
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{
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sf::Packet packet;
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packet << MsgType::Disconnect << _ownId;
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for (auto it = _connections.begin(); it != _connections.end();)
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{
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send(packet, it->first);
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_connections.erase(it++);
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}
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_relyPackets.clear();
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_confirmTimes.clear();
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_socket.unbind();
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setId(0);
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}
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void UDPSocket::setTimeoutCallback(std::function<bool(sf::Uint16)> callback)
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{
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_timeoutCallback = std::move(callback);
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}
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void UDPSocket::clearTimeoutCallback()
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{
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_timeoutCallback = nullptr;
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}
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void UDPSocket::setId(sf::Uint16 id)
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{
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_ownId = id;
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}
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sf::Uint16 UDPSocket::ownId() const
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{
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return _ownId;
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}
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sf::Uint16 UDPSocket::serverId() const
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{
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return _serverId;
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}
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void UDPSocket::sendRely(const sf::Packet& packet, const sf::IpAddress& ip, sf::Uint16 port)
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{
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sf::Packet finalPacket;
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finalPacket << _ownId << true << _nextRelyMsgId;
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finalPacket.append(packet.getData(), packet.getDataSize());
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_relyPackets.insert({ _nextRelyMsgId++, ReliableMsg(finalPacket, ip, port) });
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}
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void UDPSocket::sendRely(const sf::Packet& packet, sf::Uint16 id)
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{
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if (!_connections.count(id))
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return;
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this->sendRely(packet, _connections.at(id).ip(), _connections.at(id).port());
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}
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void UDPSocket::send(const sf::Packet& packet, const sf::IpAddress& ip, sf::Uint16 port)
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{
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sf::Packet finalPacket;
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finalPacket << _ownId << false << _serverId;
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finalPacket.append(packet.getData(), packet.getDataSize());
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_socket.send(finalPacket, ip, port);
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}
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void UDPSocket::send(const sf::Packet& packet, sf::Uint16 id)
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{
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if (!_connections.count(id))
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return;
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this->send(packet, _connections.at(id).ip(), _connections.at(id).port());
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}
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void UDPSocket::update()
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{
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for (auto it = _connections.begin(); it != _connections.end();)
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{
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if (!it->second.timeout())
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++it;
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else
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{
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if (_timeoutCallback && !_timeoutCallback(it->first))
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return;
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_connections.erase(it++);
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}
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}
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for (auto it = _relyPackets.begin(); it != _relyPackets.end();)
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{
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if (!it->second.trySend(_socket))
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_relyPackets.erase(it++);
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else
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++it;
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}
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for (auto it = _confirmTimes.begin(); it != _confirmTimes.end();)
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{
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if (Time::time() - it->second > TIMEOUT_SECONDS)
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_confirmTimes.erase(it++);
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else
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++it;
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}
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}
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MsgType UDPSocket::receive(sf::Packet& packet, sf::Uint16& senderId)
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{
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// Receive message
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sf::IpAddress ip;
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sf::Uint16 port;
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packet.clear();
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if (_socket.receive(packet, ip, port) != sf::Socket::Status::Done)
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return MsgType::Empty;
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// Read header
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bool reply = false;
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sf::Uint16 msgId = 0;
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MsgType type;
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senderId = 0;
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if (!(packet >> senderId >> reply >> msgId >> type))
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return MsgType::Error;
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if (_connections.count(senderId))
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_connections.at(senderId).update();
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if (type == MsgType::Confirm)
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{
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_relyPackets.erase(msgId);
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return MsgType::Confirm;
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}
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if (type == MsgType::Connect)
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{
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sf::Uint32 version = 0;
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if (!(packet >> version) || version != NETWORK_VERSION)
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return MsgType::Error;
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sf::Uint16 tmp;
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for (tmp = 64; tmp >= 1; tmp--)
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{
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if (!_connections.count(tmp))
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senderId = tmp;
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else
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if (_connections.at(tmp).same(ip, port))
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return MsgType::Error;
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}
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_connections.insert({ senderId, UDPConnection(senderId, ip, port) });
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}
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if (!_connections.count(senderId) || !_connections.at(senderId).same(ip, port) || reply && confirmed(msgId, senderId))
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return MsgType::Error;
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return type;
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}
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bool UDPSocket::confirmed(sf::Uint16 msgId, sf::Uint16 senderId)
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{
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sf::Packet confirmPacket;
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confirmPacket << _ownId << false << msgId << MsgType::Confirm;
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_connections.at(senderId).send(_socket, confirmPacket);
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sf::Uint32 confirmId;
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confirmId = (senderId << 16) | msgId;
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bool repeat = _confirmTimes.count(confirmId);
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_confirmTimes[confirmId] = Time::time();
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return repeat;
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}
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