shooter/network/Chat.cpp

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#include "Chat.h"
#include <string>
#include <iostream>
void ChatManager::addNewMessage(std::string author, std::string message) {
hide = 7.0;
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messages.push_back(message);
authors.push_back(author);
isChatUpdate = true;
if (messages.size() > 6) {
messages.erase(messages.begin());
}
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}
int ChatManager::update(double delta) {
hide = std::max(hide-delta, 0.0);
if (hide < 0.0000001) {
messages.clear();
authors.clear();
}
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return std::min((int)(hide * 255.0), 255);
}
std::string ChatManager::getChat() {
if (isChatUpdate) {
isChatUpdate = false;
int size = messages.size();
chatStr = "";
for (int messageIndex = messages.size()-1; messageIndex >= 0; messageIndex--)
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{
chatStr += authors[messageIndex] + ": " + messages[messageIndex] + ";\n";
}
}
return chatStr;
}