2021-09-13 15:53:43 +03:00
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//
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// Created by Иван Ильин on 02.06.2021.
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//
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#ifndef SHOOTER_AK47_H
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#define SHOOTER_AK47_H
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#include "Weapon.h"
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2021-10-31 19:01:06 +03:00
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#include "../ShooterConsts.h"
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2021-09-13 15:53:43 +03:00
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2021-10-12 20:18:56 +03:00
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class Ak47 final : public Weapon {
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public:
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2021-10-31 19:01:06 +03:00
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explicit Ak47() : Weapon(100, 30, 3.0, 0.1, 300, 2.0,
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2021-11-09 22:54:20 +03:00
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ShooterConsts::AK47_FIRE_SOUND, ShooterConsts::AK47_RELOAD_SOUND,
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ObjectNameTag("ak47"), ShooterConsts::AK47_OBJ,
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Vec3D{3, 3, 3}, Vec3D{-2.3, 0.8, 1.8},Vec3D{0, 0, 0}) {}
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2021-09-13 15:53:43 +03:00
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};
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#endif //SHOOTER_3DZAVR_AK47_H
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