shooter/README.md

70 lines
2.6 KiB
Markdown
Raw Normal View History

2024-01-19 14:31:47 +03:00
# Shooter 3Dzavr SFML version
2021-09-13 15:53:43 +03:00
<h4>About:</h4>
2024-01-19 14:31:47 +03:00
Source code of simple shooter on [3Dzavr SFML game engine](https://github.com/vectozavr/3dzavr/tree/sfml_version)
2021-09-13 15:53:43 +03:00
![Project demonstration](img/gamePlay2.png)
2021-10-25 13:27:24 +03:00
[![MIT License](https://img.shields.io/badge/license-MIT-blue.svg?style=flat)](http://choosealicense.com/licenses/mit/)
![downloads](https://img.shields.io/github/downloads/vectozavr/shooter/total)
2021-10-25 13:27:24 +03:00
[![Community Discord](https://img.shields.io/discord/788056426324426782.svg?label=discord&logo=discord)](https://discord.gg/NzSf5tyS)
![Commits](https://img.shields.io/github/last-commit/vectozavr/shooter)
2021-10-30 11:24:19 +03:00
[![TODOs](https://badgen.net/https/api.tickgit.com/badgen/github.com/vectozavr/shooter)](https://www.tickgit.com/browse?repo=github.com/vectozavr/shooter)
2021-10-25 13:27:24 +03:00
![Repo size](https://img.shields.io/github/repo-size/vectozavr/shooter)
2021-09-13 15:53:43 +03:00
2022-07-21 05:53:29 +03:00
<h4>Installation:</h4>
1) [Download release](https://github.com/vectozavr/shooter/releases/tag/0.1.0), [unzip it](https://www.7-zip.org) and run shooter.exe file
2021-09-13 15:53:43 +03:00
2) Write <b>ip</b> and <b>port</b> of server in <b>connect.txt</b> file.
2021-09-13 15:53:43 +03:00
3) Write <b>port</b> of the server in <b>server.txt</b> file (only for computer where the server will be running).
2021-09-13 15:53:43 +03:00
3) Enjoy gaming!
2022-07-19 14:07:41 +03:00
[<h5>Click here if you want to run the server</h3>](https://github.com/vectozavr/shooter_server)
2021-10-25 04:42:24 +03:00
2021-09-13 15:53:43 +03:00
<h4>Control:</h4>
2022-02-23 17:29:42 +03:00
<b>Mouse</b>, <b>Space</b>, <b>A</b>, <b>S</b>, <b>W</b>, <b>D</b> player control.
2021-09-13 15:53:43 +03:00
2022-02-23 17:29:42 +03:00
<b>SHIFT</b> slow motion (this ability is not infinite: its bar is next to hp)
2021-09-13 15:53:43 +03:00
2022-02-23 17:29:42 +03:00
<b>E & Q </b> or keys <b> <- -> </b> change weapon
2021-09-13 15:53:43 +03:00
2022-02-23 17:29:42 +03:00
<b>R</b> recharge
2021-09-13 15:53:43 +03:00
2022-02-23 17:29:42 +03:00
<b>O</b> turn OpenGL on/off
2021-09-13 15:53:43 +03:00
2022-02-23 17:29:42 +03:00
<b>Tab</b> turn debug mode on/off
<h4>Playing with a source code:</h4>
2021-09-20 13:54:09 +03:00
2021-10-17 12:03:03 +03:00
1) [Download and install OpenAL library](https://openal.org/downloads/) for SFML sound support (in current version you can't setup this engine without OpenAL)
2021-09-13 15:53:43 +03:00
2021-10-17 12:03:03 +03:00
2) Clone this repository
2021-09-13 15:53:43 +03:00
2021-10-17 12:03:03 +03:00
3) Open project
2021-09-13 15:53:43 +03:00
Using [CLion](https://www.jetbrains.com/clion/) with [MinGW (32-bit)](https://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win32/Personal%20Builds/mingw-builds/7.3.0/threads-posix/dwarf/i686-7.3.0-release-posix-dwarf-rt_v5-rev0.7z/download) compiler: open <b>CMakeList.txt</b> as a project
2021-09-13 15:53:43 +03:00
Using [Visual Studio](https://visualstudio.microsoft.com/ru/): open <b>shooter.sln</b> as a project
2021-09-13 15:53:43 +03:00
2021-10-17 12:03:03 +03:00
4) Built project and run the game
2021-09-13 15:53:43 +03:00
2022-02-23 17:29:42 +03:00
Structure:
![Project demonstration](img/structure.png)
2021-09-13 15:53:43 +03:00
Online:
![Project demonstration](img/gamePlay4.png)
GamePlay:
![Project demonstration](img/gamePlay3.png)
![Project demonstration](img/gamePlay5.png)
![Project demonstration](img/gamePlay6.png)
![Project demonstration](img/gamePlay7.png)
2021-10-22 19:42:32 +03:00
![Project demonstration](img/opengl.png)