37 lines
679 B
C
37 lines
679 B
C
#ifndef __PLAYER_H__
|
|
#define __PLAYER_H__
|
|
|
|
#include <stdbool.h>
|
|
#include "food.h"
|
|
|
|
#define UP 0
|
|
#define RIGHT 1
|
|
#define DOWN 2
|
|
#define LEFT 3
|
|
|
|
typedef int Direction;
|
|
typedef struct player_node_t PlayerNode;
|
|
typedef struct player_t Player;
|
|
|
|
struct player_node_t
|
|
{
|
|
int x, y;
|
|
PlayerNode *next;
|
|
};
|
|
|
|
struct player_t
|
|
{
|
|
PlayerNode *tail, *head;
|
|
Direction direction;
|
|
int score;
|
|
};
|
|
|
|
Player *playerCreate(Direction direction, int x, int y, int score);
|
|
void playerFree(Player *player);
|
|
|
|
bool playerCheckSelfCollision(Player *player);
|
|
bool playerCheckFoodCollision(Player *player, Food food);
|
|
bool playerDoTick(Player *player, Food food);
|
|
|
|
#endif /* __PLAYER_H__ */
|