63 lines
1.6 KiB
Python
63 lines
1.6 KiB
Python
from settings import *
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from player import Player
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import keyboard as kb
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from out import Out
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from os import system
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from time import sleep, time
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class Game:
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def __init__(self) -> None:
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self.running = True
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self.pl = Player()
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self.out = Out(self.pl)
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self.is_pause = False
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kb.add_hotkey(QUIT_BUTTON, self.stop_game)
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kb.add_hotkey(PAUSE_BUTTON, self.switch_pause)
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kb.add_hotkey(LEFT_BUTTON, self.pl.left)
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kb.add_hotkey(RIGHT_BUTTON, self.pl.right)
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kb.add_hotkey(UP_BUTTON, self.pl.up)
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kb.add_hotkey(DOWN_BUTTON, self.pl.down)
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def switch_pause(self) -> None:
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self.is_pause = not self.is_pause
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def stop_game(self) -> None:
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self.running = False
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def play(self) -> None:
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system("clear||cls")
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start_time = time()
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different_between_time = 1 / FPS
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while self.running:
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try:
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sleep(1 / FPS - different_between_time)
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start_time = time()
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if not self.is_pause:
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self.pl.input()
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self.pl.update()
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self.out.draw()
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end_time = time()
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different_between_time = start_time - end_time
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except IndexError as e:
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self.running = False
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print(e)
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except KeyboardInterrupt:
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return
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input("Press enter to leave from game.\n")
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def main() -> None:
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Game().play()
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if __name__ == '__main__':
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main()
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