from settings import * from player import Player from frame import Frame class Out: def __init__(self, pl: Player) -> None: self.width = WIDTH self.height = HEIGHT self.pl = pl def draw(self) -> None: frame = Frame(self.width, self.height) pl = self.pl for point in pl.body: frame.draw( x=point.x, y=point.y, value=WALL, width=1, height=1 ) if frame.see(pl.food.x, pl.food.y) == WALL: frame.draw( x=pl.food.x, y=pl.food.y, value=WALL_FOOD ) else: frame.draw( x=pl.food.x, y=pl.food.y, value=FOOD ) frame.show() print(f"Score: {pl.score}")