blob: bb35260cadb235db6131e14605bdbafdc9bb3445 (
plain)
1
2
3
4
5
6
7
8
9
10
|
/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
// game object
class GAMECONTROLLER_TDM : public GAMECONTROLLER
{
public:
GAMECONTROLLER_TDM();
int on_character_death(class CHARACTER *victim, class PLAYER *killer, int weapon);
virtual void tick();
};
|