// dependencies: image
//
int tilemap_init();
// renders the tilemaps
void tilemap_render(float scale, int fg);
enum
{
TILEFLAG_VFLIP=1,
TILEFLAG_HFLIP=2,
};
struct mapres_tilemap
{
int image;
int width;
int height;
int x, y;
int scale;
int data;
int main;
};