1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
#include <game/client/component.hpp> class SOUNDS : public COMPONENT { public: // sound channels enum { CHN_GUI=0, CHN_MUSIC, CHN_WORLD, CHN_GLOBAL, }; virtual void on_init(); virtual void on_render(); void play(int chn, int setid, float vol, vec2 pos); };