about summary refs log tree commit diff
path: root/src/game/client/components/skins.h
blob: e1000e3a0d939e81027bba0efb1695763a864500 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
#ifndef GAME_CLIENT_COMPONENTS_SKINS_H
#define GAME_CLIENT_COMPONENTS_SKINS_H
#include <base/vmath.h>
#include <base/tl/sorted_array.h>
#include <game/client/component.h>

class CSkins : public CComponent
{
public:
	// do this better and nicer
	struct CSkin
	{
		int m_OrgTexture;
		int m_ColorTexture;
		char m_aName[24];
		vec3 m_BloodColor;

		bool operator<(const CSkin &Other) { return str_comp(m_aName, Other.m_aName) < 0; }
	};
	
	void Init();
	
	vec4 GetColor(int v);
	int Num();
	const CSkin *Get(int Index);
	int Find(const char *pName);
	
private:
	sorted_array<CSkin> m_aSkins;

	static void SkinScan(const char *pName, int IsDir, void *pUser);
};
#endif