about summary refs log tree commit diff
path: root/src/game/client/components/skins.h
blob: f733140f70083fd006515130df620ec04119f283 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
#ifndef GAME_CLIENT_COMPONENTS_SKINS_H
#define GAME_CLIENT_COMPONENTS_SKINS_H
#include <base/vmath.h>
#include <game/client/component.h>

class CSkins : public CComponent
{
public:
	// do this better and nicer
	struct CSkin
	{
		int m_OrgTexture;
		int m_ColorTexture;
		char m_aName[31];
		char m_aTerm[1];
		vec3 m_BloodColor;
	} ;

	CSkins();
	
	void Init();
	
	vec4 GetColor(int v);
	int Num();
	const CSkin *Get(int Index);
	int Find(const char *pName);
	
private:
	enum
	{
		MAX_SKINS=256,
	};

	CSkin m_aSkins[MAX_SKINS];
	int m_NumSkins;

	static void SkinScan(const char *pName, int IsDir, void *pUser);
};
#endif