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#include <game/client/component.hpp>
class SCOREBOARD : public COMPONENT
{
void render_goals(float x, float y, float w);
void render_spectators(float x, float y, float w);
void render_scoreboard(float x, float y, float w, int team, const char *title);
static void con_key_scoreboard(void *result, void *user_data);
bool active;
public:
SCOREBOARD();
virtual void on_reset();
virtual void on_init();
virtual void on_render();
};
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