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path: root/src/game/client/components/nameplates.h
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#ifndef GAME_CLIENT_COMPONENTS_NAMEPLATES_H
#define GAME_CLIENT_COMPONENTS_NAMEPLATES_H
#include <game/client/component.h>

class CNamePlates : public CComponent
{
	void RenderNameplate(
		const class CNetObj_Character *pPrevChar,
		const class CNetObj_Character *pPlayerChar,
		const class CNetObj_PlayerInfo *pPlayerInfo
	);

public:
	virtual void OnRender();
};

#endif