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#include <base/vmath.hpp>
#include <game/client/component.hpp>
class EMOTICON : public COMPONENT
{
void draw_circle(float x, float y, float r, int segments);
vec2 selector_mouse;
int selector_active;
int selected_emote;
public:
EMOTICON();
virtual void on_reset();
virtual void on_render();
virtual void on_message(int msgtype, void *rawmsg);
virtual bool on_input(INPUT_EVENT e);
void emote(int emoticon);
};
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