about summary refs log tree commit diff
path: root/src/game/client/components/camera.cpp
blob: 96baf4599d9435ff00aaf4b38bf8b02d93cf6dc8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
#include <engine/shared/config.h>

#include <base/math.h>
#include <game/collision.h>
#include <game/client/gameclient.h>
#include <game/client/component.h>

#include "camera.h"
#include "controls.h"

CCamera::CCamera()
{
}

void CCamera::OnRender()
{
	//vec2 center;
	m_Zoom = 1.0f;

	// update camera center		
	if(m_pClient->m_Snap.m_Spectate)
		m_Center = m_pClient->m_pControls->m_MousePos;
	else
	{

		float l = length(m_pClient->m_pControls->m_MousePos);
		float DeadZone = g_Config.m_ClMouseDeadzone;
		float FollowFactor = g_Config.m_ClMouseFollowfactor/100.0f;
		vec2 CameraOffset(0, 0);

		float OffsetAmount = max(l-DeadZone, 0.0f) * FollowFactor;
		if(l > 0.0001f) // make sure that this isn't 0
			CameraOffset = normalize(m_pClient->m_pControls->m_MousePos)*OffsetAmount;
		
		m_Center = m_pClient->m_LocalCharacterPos + CameraOffset;
	}
}