#include #include "common.h" #include "network.h" char *WriteInt32(char *buffer, int32 value) { buffer[0] = value >> 24; buffer[1] = value >> 16; buffer[2] = value >> 8; buffer[3] = value; return buffer + sizeof(int32); } char *WriteFixedString(char *buffer, const char *string, int strlen) { memcpy(buffer, string, strlen); return buffer + strlen; } char *ReadInt32(char *buffer, int32 *value) { *value = buffer[0] << 24; *value |= buffer[1] << 16; *value |= buffer[2] << 8; *value |= buffer[3]; return buffer + sizeof(int32); } char *ReadFixedString(char *buffer, char *string, int strlen) { memcpy(string, buffer, strlen); return buffer + strlen; }