From 7197d7bc13235ae53041ebadbba614addf5f5067 Mon Sep 17 00:00:00 2001 From: fisted Date: Mon, 25 Jul 2011 18:28:02 +0200 Subject: extensive source layout enhancement --- src/engine/graphics.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/engine/graphics.h b/src/engine/graphics.h index 0912bfb5..e1652cbe 100644 --- a/src/engine/graphics.h +++ b/src/engine/graphics.h @@ -76,7 +76,7 @@ public: virtual void BlendAdditive() = 0; virtual int MemoryUsage() const = 0; - virtual int LoadPNG(CImageInfo *pImg, const char *pFilename, int StorageType) =0; + virtual int LoadPNG(CImageInfo *pImg, const char *pFilename, int StorageType) = 0; virtual int UnloadTexture(int Index) = 0; virtual int LoadTextureRaw(int Width, int Height, int Format, const void *pData, int StoreFormat, int Flags) = 0; virtual int LoadTexture(const char *pFilename, int StorageType, int StoreFormat, int Flags) = 0; -- cgit 1.4.1 From 370b93d8e10909203a45fceaea6424253a205814 Mon Sep 17 00:00:00 2001 From: SushiTee Date: Mon, 1 Aug 2011 12:11:10 +0200 Subject: fixed a warning --- src/engine/server/server.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index 193547cc..87122225 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -1587,7 +1587,7 @@ void CServer::ConchainModCommandUpdate(IConsole::IResult *pResult, void *pUserDa { CServer *pThis = static_cast(pUserData); const IConsole::CCommandInfo *pInfo = pThis->Console()->GetCommandInfo(pResult->GetString(0), CFGFLAG_SERVER, false); - int OldAccessLevel; + int OldAccessLevel = 0; if(pInfo) OldAccessLevel = pInfo->GetAccessLevel(); pfnCallback(pResult, pCallbackUserData); -- cgit 1.4.1 From 83652c91ec44f5cda7c864a7492555c798bb7ff7 Mon Sep 17 00:00:00 2001 From: SushiTee Date: Mon, 1 Aug 2011 21:03:51 +0200 Subject: fixed a warning in client (mac) --- src/game/client/components/countryflags.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/game/client/components/countryflags.cpp b/src/game/client/components/countryflags.cpp index ef350cd7..6daf3c2e 100644 --- a/src/game/client/components/countryflags.cpp +++ b/src/game/client/components/countryflags.cpp @@ -94,6 +94,7 @@ void CCountryFlags::OnInit() CCountryFlag DummyEntry; DummyEntry.m_CountryCode = -1; DummyEntry.m_Texture = -1; + mem_zero(DummyEntry.m_aCountryCodeString, sizeof(DummyEntry.m_aCountryCodeString)); m_aCountryFlags.add(DummyEntry); } } -- cgit 1.4.1 From 29de27f9dd761801b1bc617a0ea96680c83ece71 Mon Sep 17 00:00:00 2001 From: Shereef Marzouk Date: Tue, 2 Aug 2011 12:14:00 +0200 Subject: Used the enum const TILESLAYERFLAG_GAME instead of 1 --- src/game/layers.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/layers.cpp b/src/game/layers.cpp index 82c0a61b..6deb0829 100644 --- a/src/game/layers.cpp +++ b/src/game/layers.cpp @@ -29,7 +29,7 @@ void CLayers::Init(class IKernel *pKernel) if(pLayer->m_Type == LAYERTYPE_TILES) { CMapItemLayerTilemap *pTilemap = reinterpret_cast(pLayer); - if(pTilemap->m_Flags&1) + if(pTilemap->m_Flags&TILESLAYERFLAG_GAME) { m_pGameLayer = pTilemap; m_pGameGroup = pGroup; -- cgit 1.4.1 From c1b23535ff4669cdd21043b885e9d7ffa2bc2381 Mon Sep 17 00:00:00 2001 From: Shereef Marzouk Date: Tue, 2 Aug 2011 12:14:11 +0200 Subject: fixed typo --- src/engine/server/server.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index 193547cc..ca268cc7 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -1137,7 +1137,7 @@ int CServer::LoadMap(const char *pMapName) str_copy(m_aCurrentMap, pMapName, sizeof(m_aCurrentMap)); //map_set(df); - // load compelate map into memory for download + // load complete map into memory for download { IOHANDLE File = Storage()->OpenFile(aBuf, IOFLAG_READ, IStorage::TYPE_ALL); m_CurrentMapSize = (int)io_length(File); -- cgit 1.4.1 From 2b5c532589b225431ad1dc02212e274c25493a17 Mon Sep 17 00:00:00 2001 From: Shereef Marzouk Date: Tue, 2 Aug 2011 12:14:49 +0200 Subject: converted white spaces to tabs --- src/game/editor/editor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 500e600b..5c897953 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -957,7 +957,7 @@ void CEditor::DoToolbar(CUIRect ToolBar) if(DoButton_Editor(&s_BorderBut, "Border", pT?0:-1, &Button, 0, "Adds border tiles")) { if(pT) - DoMapBorder(); + DoMapBorder(); } } -- cgit 1.4.1 From 8877cf229301f868edb425131035b5a7db2adcf6 Mon Sep 17 00:00:00 2001 From: Shereef Marzouk Date: Tue, 2 Aug 2011 12:35:14 +0200 Subject: Refactored some pointers --- src/game/server/entities/laser.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/game/server/entities/laser.cpp b/src/game/server/entities/laser.cpp index af66fe0c..7278995f 100644 --- a/src/game/server/entities/laser.cpp +++ b/src/game/server/entities/laser.cpp @@ -21,15 +21,15 @@ CLaser::CLaser(CGameWorld *pGameWorld, vec2 Pos, vec2 Direction, float StartEner bool CLaser::HitCharacter(vec2 From, vec2 To) { vec2 At; - CCharacter *OwnerChar = GameServer()->GetPlayerChar(m_Owner); - CCharacter *Hit = GameServer()->m_World.IntersectCharacter(m_Pos, To, 0.f, At, OwnerChar); - if(!Hit) + CCharacter *pOwnerChar = GameServer()->GetPlayerChar(m_Owner); + CCharacter *pHit = GameServer()->m_World.IntersectCharacter(m_Pos, To, 0.f, At, pOwnerChar); + if(!pHit) return false; m_From = From; m_Pos = At; m_Energy = -1; - Hit->TakeDamage(vec2(0.f, 0.f), GameServer()->Tuning()->m_LaserDamage, m_Owner, WEAPON_RIFLE); + pHit->TakeDamage(vec2(0.f, 0.f), GameServer()->Tuning()->m_LaserDamage, m_Owner, WEAPON_RIFLE); return true; } -- cgit 1.4.1 From 2aee50d5b1753b2a007fad35629cd2a16e77ba33 Mon Sep 17 00:00:00 2001 From: oy Date: Wed, 3 Aug 2011 23:13:35 +0200 Subject: fixed a nasty noise problem. Closes #812 --- src/engine/client/sound.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/engine/client/sound.cpp b/src/engine/client/sound.cpp index c2ca91f7..aae52e32 100644 --- a/src/engine/client/sound.cpp +++ b/src/engine/client/sound.cpp @@ -126,7 +126,7 @@ static void Mix(short *pFinalOut, unsigned Frames) int dy = v->m_Y - m_CenterY; int Dist = (int)sqrtf((float)dx*dx+dy*dy); // float here. nasty int p = IntAbs(dx); - if(Dist < Range) + if(Dist >= 0 && Dist < Range) { // panning if(dx > 0) -- cgit 1.4.1 From 709c05bb371fa02e0e8ed1e07ed26c0e157a2abe Mon Sep 17 00:00:00 2001 From: oy Date: Wed, 3 Aug 2011 23:15:00 +0200 Subject: improved description for restart command. Closes #796 --- src/game/server/gamecontext.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 6b029bbd..b59a7244 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -1322,7 +1322,7 @@ void CGameContext::OnConsoleInit() Console()->Register("tune_dump", "", CFGFLAG_SERVER, ConTuneDump, this, "Dump tuning"); Console()->Register("change_map", "?r", CFGFLAG_SERVER|CFGFLAG_STORE, ConChangeMap, this, "Change map"); - Console()->Register("restart", "?i", CFGFLAG_SERVER|CFGFLAG_STORE, ConRestart, this, "Restart in x seconds"); + Console()->Register("restart", "?i", CFGFLAG_SERVER|CFGFLAG_STORE, ConRestart, this, "Restart in x seconds (0 = abort)"); Console()->Register("broadcast", "r", CFGFLAG_SERVER, ConBroadcast, this, "Broadcast message"); Console()->Register("say", "r", CFGFLAG_SERVER, ConSay, this, "Say in chat"); Console()->Register("set_team", "ii?i", CFGFLAG_SERVER, ConSetTeam, this, "Set team of player to team"); -- cgit 1.4.1 From 72eb98c75ee3f5d8ac87b2ffc3375ca1b329bf72 Mon Sep 17 00:00:00 2001 From: oy Date: Wed, 3 Aug 2011 23:17:26 +0200 Subject: changed to trunk again --- src/game/version.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/version.h b/src/game/version.h index 76b6d4ab..c7f04b75 100644 --- a/src/game/version.h +++ b/src/game/version.h @@ -3,6 +3,6 @@ #ifndef GAME_VERSION_H #define GAME_VERSION_H #include "generated/nethash.cpp" -#define GAME_VERSION "0.6.1" +#define GAME_VERSION "0.6 trunk" #define GAME_NETVERSION "0.6 " GAME_NETVERSION_HASH #endif -- cgit 1.4.1 From b7605dd0b531fec5e70635b5cbaf36cb29e96730 Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 4 Aug 2011 18:41:41 +0200 Subject: reset quad point selection when activating a different quad. Closes #819 --- src/game/editor/editor.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 5c897953..54f09bca 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -1163,6 +1163,8 @@ void CEditor::DoQuad(CQuad *q, int Index) s_Operation = OP_MOVE_ALL; UI()->SetActiveItem(pID); + if(m_SelectedQuad != Index) + m_SelectedPoints = 0; m_SelectedQuad = Index; s_LastWx = wx; s_LastWy = wy; @@ -1170,7 +1172,9 @@ void CEditor::DoQuad(CQuad *q, int Index) if(UI()->MouseButton(1)) { - m_SelectedQuad = Index; + if(m_SelectedQuad != Index) + m_SelectedPoints = 0; + m_SelectedQuad = Index; s_Operation = OP_CONTEXT_MENU; UI()->SetActiveItem(pID); } -- cgit 1.4.1 From fee2c2c45207df99d6908059ec06b0d8b5ec272c Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 4 Aug 2011 18:47:57 +0200 Subject: fixed an overlapping in the editor. Closes #794 --- src/game/editor/editor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 54f09bca..889cafdd 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -2056,7 +2056,7 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) static int s_GroupPopupId = 0; if(Result == 2) - UiInvokePopupMenu(&s_GroupPopupId, 0, UI()->MouseX(), UI()->MouseY(), 120, 220, PopupGroup); + UiInvokePopupMenu(&s_GroupPopupId, 0, UI()->MouseX(), UI()->MouseY(), 145, 220, PopupGroup); if(m_Map.m_lGroups[g]->m_lLayers.size() && Input()->MouseDoubleClick()) m_Map.m_lGroups[g]->m_Collapse ^= 1; -- cgit 1.4.1 From e5395f00b39b6a7e1beca405c33c6155e83d3b5a Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 4 Aug 2011 23:34:29 +0200 Subject: fixed that activating a quad point doesn't align it on the grid and made moving the pivot use the grid. Closes#792 --- src/game/editor/editor.cpp | 105 +++++++++++++++++++++++++++------------------ 1 file changed, 64 insertions(+), 41 deletions(-) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 889cafdd..4dfda743 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -1056,58 +1056,82 @@ void CEditor::DoQuad(CQuad *q, int Index) if(UI()->ActiveItem() == pID) { - // check if we only should move pivot - if(s_Operation == OP_MOVE_PIVOT) + if(m_MouseDeltaWx*m_MouseDeltaWx+m_MouseDeltaWy*m_MouseDeltaWy > 0.5f) { - q->m_aPoints[4].x += f2fx(wx-s_LastWx); - q->m_aPoints[4].y += f2fx(wy-s_LastWy); - } - else if(s_Operation == OP_MOVE_ALL) - { - // move all points including pivot - if(m_GridActive) + // check if we only should move pivot + if(s_Operation == OP_MOVE_PIVOT) { - int LineDistance = GetLineDistance(); + if(m_GridActive) + { + int LineDistance = GetLineDistance(); - float x = 0.0f; - float y = 0.0f; - if(wx >= 0) - x = (int)((wx+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor); - else - x = (int)((wx-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor); - if(wy >= 0) - y = (int)((wy+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor); + float x = 0.0f; + float y = 0.0f; + if(wx >= 0) + x = (int)((wx+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor); + else + x = (int)((wx-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor); + if(wy >= 0) + y = (int)((wy+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor); + else + y = (int)((wy-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor); + + q->m_aPoints[4].x = f2fx(x); + q->m_aPoints[4].y = f2fx(y); + } else - y = (int)((wy-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor); - - int OldX = q->m_aPoints[4].x; - int OldY = q->m_aPoints[4].y; - q->m_aPoints[4].x = f2fx(x); - q->m_aPoints[4].y = f2fx(y); - int DiffX = q->m_aPoints[4].x - OldX; - int DiffY = q->m_aPoints[4].y - OldY; - - for(int v = 0; v < 4; v++) { - q->m_aPoints[v].x += DiffX; - q->m_aPoints[v].y += DiffY; + q->m_aPoints[4].x += f2fx(wx-s_LastWx); + q->m_aPoints[4].y += f2fx(wy-s_LastWy); } } - else + else if(s_Operation == OP_MOVE_ALL) { - for(int v = 0; v < 5; v++) + // move all points including pivot + if(m_GridActive) + { + int LineDistance = GetLineDistance(); + + float x = 0.0f; + float y = 0.0f; + if(wx >= 0) + x = (int)((wx+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor); + else + x = (int)((wx-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor); + if(wy >= 0) + y = (int)((wy+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor); + else + y = (int)((wy-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor); + + int OldX = q->m_aPoints[4].x; + int OldY = q->m_aPoints[4].y; + q->m_aPoints[4].x = f2fx(x); + q->m_aPoints[4].y = f2fx(y); + int DiffX = q->m_aPoints[4].x - OldX; + int DiffY = q->m_aPoints[4].y - OldY; + + for(int v = 0; v < 4; v++) + { + q->m_aPoints[v].x += DiffX; + q->m_aPoints[v].y += DiffY; + } + } + else { - q->m_aPoints[v].x += f2fx(wx-s_LastWx); - q->m_aPoints[v].y += f2fx(wy-s_LastWy); + for(int v = 0; v < 5; v++) + { + q->m_aPoints[v].x += f2fx(wx-s_LastWx); + q->m_aPoints[v].y += f2fx(wy-s_LastWy); + } } } - } - else if(s_Operation == OP_ROTATE) - { - for(int v = 0; v < 4; v++) + else if(s_Operation == OP_ROTATE) { - q->m_aPoints[v] = s_RotatePoints[v]; - Rotate(&q->m_aPoints[4], &q->m_aPoints[v], s_RotateAngle); + for(int v = 0; v < 4; v++) + { + q->m_aPoints[v] = s_RotatePoints[v]; + Rotate(&q->m_aPoints[4], &q->m_aPoints[v], s_RotateAngle); + } } } @@ -1335,7 +1359,6 @@ void CEditor::DoQuadPoint(CQuad *pQuad, int QuadIndex, int V) m_SelectedPoints |= 1< Date: Thu, 4 Aug 2011 23:43:39 +0200 Subject: sort players in kick/move to spec vote and player options by team. Closes #809 --- src/game/client/components/menus_ingame.cpp | 34 +++++++++++++++++------------ src/game/client/gameclient.cpp | 11 ++++++++++ src/game/client/gameclient.h | 1 + 3 files changed, 32 insertions(+), 14 deletions(-) (limited to 'src') diff --git a/src/game/client/components/menus_ingame.cpp b/src/game/client/components/menus_ingame.cpp index 1afef922..a809aef0 100644 --- a/src/game/client/components/menus_ingame.cpp +++ b/src/game/client/components/menus_ingame.cpp @@ -149,7 +149,11 @@ void CMenus::RenderPlayers(CUIRect MainView) static int s_aPlayerIDs[MAX_CLIENTS][2] = {{0}}; for(int i = 0, Count = 0; i < MAX_CLIENTS; ++i) { - if(!m_pClient->m_Snap.m_paPlayerInfos[i] || i == m_pClient->m_Snap.m_LocalClientID) + if(!m_pClient->m_Snap.m_paInfoByTeam[i]) + continue; + + int Index = m_pClient->m_Snap.m_paInfoByTeam[i]->m_ClientID; + if(Index == m_pClient->m_Snap.m_LocalClientID) continue; Options.HSplitTop(28.0f, &ButtonBar, &Options); @@ -159,7 +163,7 @@ void CMenus::RenderPlayers(CUIRect MainView) // player info Player.VSplitLeft(28.0f, &Button, &Player); - CTeeRenderInfo Info = m_pClient->m_aClients[i].m_RenderInfo; + CTeeRenderInfo Info = m_pClient->m_aClients[Index].m_RenderInfo; Info.m_Size = Button.h; RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1.0f, 0.0f), vec2(Button.x+Button.h/2, Button.y+Button.h/2)); @@ -168,31 +172,31 @@ void CMenus::RenderPlayers(CUIRect MainView) CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Player.x, Player.y, 14.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Player.w; - TextRender()->TextEx(&Cursor, m_pClient->m_aClients[i].m_aName, -1); + TextRender()->TextEx(&Cursor, m_pClient->m_aClients[Index].m_aName, -1); TextRender()->SetCursor(&Cursor, Button.x,Button.y, 14.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; - TextRender()->TextEx(&Cursor, m_pClient->m_aClients[i].m_aClan, -1); + TextRender()->TextEx(&Cursor, m_pClient->m_aClients[Index].m_aClan, -1); // ignore button ButtonBar.HMargin(2.0f, &ButtonBar); ButtonBar.VSplitLeft(Width, &Button, &ButtonBar); Button.VSplitLeft((Width-Button.h)/4.0f, 0, &Button); Button.VSplitLeft(Button.h, &Button, 0); - if(DoButton_Toggle(&s_aPlayerIDs[i][0], m_pClient->m_aClients[i].m_ChatIgnore, &Button)) - m_pClient->m_aClients[i].m_ChatIgnore ^= 1; + if(DoButton_Toggle(&s_aPlayerIDs[Index][0], m_pClient->m_aClients[Index].m_ChatIgnore, &Button)) + m_pClient->m_aClients[Index].m_ChatIgnore ^= 1; // friend button ButtonBar.VSplitLeft(20.0f, &Button, &ButtonBar); ButtonBar.VSplitLeft(Width, &Button, &ButtonBar); Button.VSplitLeft((Width-Button.h)/4.0f, 0, &Button); Button.VSplitLeft(Button.h, &Button, 0); - if(DoButton_Toggle(&s_aPlayerIDs[i][1], m_pClient->m_aClients[i].m_Friend, &Button)) + if(DoButton_Toggle(&s_aPlayerIDs[Index][1], m_pClient->m_aClients[Index].m_Friend, &Button)) { - if(m_pClient->m_aClients[i].m_Friend) - m_pClient->Friends()->RemoveFriend(m_pClient->m_aClients[i].m_aName, m_pClient->m_aClients[i].m_aClan); + if(m_pClient->m_aClients[Index].m_Friend) + m_pClient->Friends()->RemoveFriend(m_pClient->m_aClients[Index].m_aName, m_pClient->m_aClients[Index].m_aClan); else - m_pClient->Friends()->AddFriend(m_pClient->m_aClients[i].m_aName, m_pClient->m_aClients[i].m_aClan); + m_pClient->Friends()->AddFriend(m_pClient->m_aClients[Index].m_aName, m_pClient->m_aClients[Index].m_aClan); } } @@ -385,13 +389,15 @@ void CMenus::RenderServerControlKick(CUIRect MainView, bool FilterSpectators) static int aPlayerIDs[MAX_CLIENTS]; for(int i = 0; i < MAX_CLIENTS; i++) { - if(!m_pClient->m_Snap.m_paPlayerInfos[i] || i == m_pClient->m_Snap.m_LocalClientID) + if(!m_pClient->m_Snap.m_paInfoByTeam[i]) continue; - if(FilterSpectators && m_pClient->m_Snap.m_paPlayerInfos[i]->m_Team == TEAM_SPECTATORS) + + int Index = m_pClient->m_Snap.m_paInfoByTeam[i]->m_ClientID; + if(Index == m_pClient->m_Snap.m_LocalClientID || FilterSpectators && m_pClient->m_Snap.m_paInfoByTeam[i]->m_Team == TEAM_SPECTATORS) continue; - if(m_CallvoteSelectedPlayer == i) + if(m_CallvoteSelectedPlayer == Index) Selected = NumOptions; - aPlayerIDs[NumOptions++] = i; + aPlayerIDs[NumOptions++] = Index; } static int s_VoteList = 0; diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index 7b6b1192..d110bfe7 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -862,6 +862,17 @@ void CGameClient::OnNewSnapshot() } } } + // sort player infos by team + int Teams[3] = { TEAM_RED, TEAM_BLUE, TEAM_SPECTATORS }; + int Index = 0; + for(int Team = 0; Team < 3; ++Team) + { + for(int i = 0; i < MAX_CLIENTS && Index < MAX_CLIENTS; ++i) + { + if(m_Snap.m_paPlayerInfos[i] && m_Snap.m_paPlayerInfos[i]->m_Team == Teams[Team]) + m_Snap.m_paInfoByTeam[Index++] = m_Snap.m_paPlayerInfos[i]; + } + } CTuningParams StandardTuning; CServerInfo CurrentServerInfo; diff --git a/src/game/client/gameclient.h b/src/game/client/gameclient.h index 4783f8b4..0dff77d4 100644 --- a/src/game/client/gameclient.h +++ b/src/game/client/gameclient.h @@ -125,6 +125,7 @@ public: const CNetObj_PlayerInfo *m_paPlayerInfos[MAX_CLIENTS]; const CNetObj_PlayerInfo *m_paInfoByScore[MAX_CLIENTS]; + const CNetObj_PlayerInfo *m_paInfoByTeam[MAX_CLIENTS]; int m_LocalClientID; int m_NumPlayers; -- cgit 1.4.1 From f1ea039df7b625c28073f46239b64854c480c1dc Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 4 Aug 2011 23:51:54 +0200 Subject: added separator in image menu. Closes #785 --- src/game/editor/editor.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 4dfda743..40948d82 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -2426,6 +2426,15 @@ void CEditor::RenderImages(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) } } + + // separator + ToolBox.HSplitTop(5.0f, &Slot, &ToolBox); + ImageCur += 5.0f; + IGraphics::CLineItem LineItem(Slot.x, Slot.y+Slot.h/2, Slot.x+Slot.w, Slot.y+Slot.h/2); + Graphics()->TextureSet(-1); + Graphics()->LinesBegin(); + Graphics()->LinesDraw(&LineItem, 1); + Graphics()->LinesEnd(); } if(ImageCur + 27.0f > ImageStopAt) -- cgit 1.4.1 From 003c0aa28132ade7b89ba5ed001bf819c8d0d381 Mon Sep 17 00:00:00 2001 From: oy Date: Sat, 6 Aug 2011 13:08:29 +0200 Subject: fixed aspect ratio in the editor's image preview. Closes #784 --- src/game/editor/editor.cpp | 3 +++ src/game/editor/popups.cpp | 9 +++++++++ 2 files changed, 12 insertions(+) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 40948d82..84308ab6 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -2417,6 +2417,9 @@ void CEditor::RenderImages(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) r.w = r.h; else r.h = r.w; + float Max = (float)(max(m_Map.m_lImages[i]->m_Width, m_Map.m_lImages[i]->m_Height)); + r.w *= m_Map.m_lImages[i]->m_Width/Max; + r.h *= m_Map.m_lImages[i]->m_Height/Max; Graphics()->TextureSet(m_Map.m_lImages[i]->m_TexID); Graphics()->BlendNormal(); Graphics()->QuadsBegin(); diff --git a/src/game/editor/popups.cpp b/src/game/editor/popups.cpp index f29ae7e2..59f731fa 100644 --- a/src/game/editor/popups.cpp +++ b/src/game/editor/popups.cpp @@ -703,7 +703,16 @@ int CEditor::PopupSelectImage(CEditor *pEditor, CUIRect View) } if(ShowImage >= 0 && ShowImage < pEditor->m_Map.m_lImages.size()) + { + if(ImageView.h < ImageView.w) + ImageView.w = ImageView.h; + else + ImageView.h = ImageView.w; + float Max = (float)(max(pEditor->m_Map.m_lImages[ShowImage]->m_Width, pEditor->m_Map.m_lImages[ShowImage]->m_Height)); + ImageView.w *= pEditor->m_Map.m_lImages[ShowImage]->m_Width/Max; + ImageView.h *= pEditor->m_Map.m_lImages[ShowImage]->m_Height/Max; pEditor->Graphics()->TextureSet(pEditor->m_Map.m_lImages[ShowImage]->m_TexID); + } else pEditor->Graphics()->TextureSet(-1); pEditor->Graphics()->QuadsBegin(); -- cgit 1.4.1 From de05682d87429f99d42e74986032d9c26037eae5 Mon Sep 17 00:00:00 2001 From: oy Date: Sat, 6 Aug 2011 13:57:59 +0200 Subject: fixed play hooking when tune player_collision is 0. Closes #825 --- scripts/cmd5.py | 2 +- src/game/gamecore.cpp | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/scripts/cmd5.py b/scripts/cmd5.py index 9b4804c7..5ac4cd45 100644 --- a/scripts/cmd5.py +++ b/scripts/cmd5.py @@ -30,6 +30,6 @@ for filename in sys.argv[1:]: hash = hashlib.md5(f).hexdigest().lower()[16:] #TODO 0.7: improve nethash creation -if hash == "63d6e69c6025feff": +if hash == "3dc531e4296de555": hash = "626fce9a778df4d4" print('#define GAME_NETVERSION_HASH "%s"' % hash) diff --git a/src/game/gamecore.cpp b/src/game/gamecore.cpp index af086df2..d43492ac 100644 --- a/src/game/gamecore.cpp +++ b/src/game/gamecore.cpp @@ -302,7 +302,7 @@ void CCharacterCore::Tick(bool UseInput) } } - if(m_pWorld && m_pWorld->m_Tuning.m_PlayerCollision) + if(m_pWorld) { for(int i = 0; i < MAX_CLIENTS; i++) { @@ -317,7 +317,7 @@ void CCharacterCore::Tick(bool UseInput) // handle player <-> player collision float Distance = distance(m_Pos, pCharCore->m_Pos); vec2 Dir = normalize(m_Pos - pCharCore->m_Pos); - if(Distance < PhysSize*1.25f && Distance > 0.0f) + if(m_pWorld->m_Tuning.m_PlayerCollision && Distance < PhysSize*1.25f && Distance > 0.0f) { float a = (PhysSize*1.45f - Distance); float Velocity = 0.5f; @@ -332,7 +332,7 @@ void CCharacterCore::Tick(bool UseInput) } // handle hook influence - if(m_HookedPlayer == i) + if(m_HookedPlayer == i && m_pWorld->m_Tuning.m_PlayerHooking) { if(Distance > PhysSize*1.50f) // TODO: fix tweakable variable { -- cgit 1.4.1 From 5fc5b63dac8e52262398c47fc36646b8b305760d Mon Sep 17 00:00:00 2001 From: oy Date: Sat, 6 Aug 2011 22:30:18 +0200 Subject: just list the correct envelope types(colour/pos) when linking an envelope to a quad/tile layer --- src/game/editor/layer_tiles.cpp | 14 +++++++++++++- src/game/editor/popups.cpp | 30 ++++++++++++++++++++++++++++-- 2 files changed, 41 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/game/editor/layer_tiles.cpp b/src/game/editor/layer_tiles.cpp index 5662613c..eb78a23d 100644 --- a/src/game/editor/layer_tiles.cpp +++ b/src/game/editor/layer_tiles.cpp @@ -473,7 +473,19 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox) m_Color.a = NewVal&0xff; } if(Prop == PROP_COLOR_ENV) - m_ColorEnv = clamp(NewVal-1, -1, m_pEditor->m_Map.m_lEnvelopes.size()-1); + { + int Index = clamp(NewVal-1, -1, m_pEditor->m_Map.m_lEnvelopes.size()-1); + int Step = (Index-m_ColorEnv)%2; + if(Step != 0) + { + for(; Index >= -1 && Index < m_pEditor->m_Map.m_lEnvelopes.size(); Index += Step) + if(Index == -1 || m_pEditor->m_Map.m_lEnvelopes[Index]->m_Channels == 4) + { + m_ColorEnv = Index; + break; + } + } + } if(Prop == PROP_COLOR_ENV_OFFSET) m_ColorEnvOffset = NewVal; diff --git a/src/game/editor/popups.cpp b/src/game/editor/popups.cpp index 59f731fa..0d8036e3 100644 --- a/src/game/editor/popups.cpp +++ b/src/game/editor/popups.cpp @@ -458,9 +458,35 @@ int CEditor::PopupQuad(CEditor *pEditor, CUIRect View) for(int k = 0; k < 5; ++k) pQuad->m_aPoints[k].y += Offset; } - if(Prop == PROP_POS_ENV) pQuad->m_PosEnv = clamp(NewVal-1, -1, pEditor->m_Map.m_lEnvelopes.size()-1); + if(Prop == PROP_POS_ENV) + { + int Index = clamp(NewVal-1, -1, pEditor->m_Map.m_lEnvelopes.size()-1); + int Step = (Index-pQuad->m_PosEnv)%2; + if(Step != 0) + { + for(; Index >= -1 && Index < pEditor->m_Map.m_lEnvelopes.size(); Index += Step) + if(Index == -1 || pEditor->m_Map.m_lEnvelopes[Index]->m_Channels == 3) + { + pQuad->m_PosEnv = Index; + break; + } + } + } if(Prop == PROP_POS_ENV_OFFSET) pQuad->m_PosEnvOffset = NewVal; - if(Prop == PROP_COLOR_ENV) pQuad->m_ColorEnv = clamp(NewVal-1, -1, pEditor->m_Map.m_lEnvelopes.size()-1); + if(Prop == PROP_COLOR_ENV) + { + int Index = clamp(NewVal-1, -1, pEditor->m_Map.m_lEnvelopes.size()-1); + int Step = (Index-pQuad->m_ColorEnv)%2; + if(Step != 0) + { + for(; Index >= -1 && Index < pEditor->m_Map.m_lEnvelopes.size(); Index += Step) + if(Index == -1 || pEditor->m_Map.m_lEnvelopes[Index]->m_Channels == 4) + { + pQuad->m_ColorEnv = Index; + break; + } + } + } if(Prop == PROP_COLOR_ENV_OFFSET) pQuad->m_ColorEnvOffset = NewVal; return 0; -- cgit 1.4.1 From 2084febca79d57de3fe1d2781bf0803dd3e96b27 Mon Sep 17 00:00:00 2001 From: Shereef Marzouk Date: Thu, 11 Aug 2011 10:43:27 +0200 Subject: Removed outdated comment --- src/game/mapitems.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/mapitems.h b/src/game/mapitems.h index fb66e12d..43005f75 100644 --- a/src/game/mapitems.h +++ b/src/game/mapitems.h @@ -7,7 +7,7 @@ enum { LAYERTYPE_INVALID=0, - LAYERTYPE_GAME, // not used + LAYERTYPE_GAME, LAYERTYPE_TILES, LAYERTYPE_QUADS, -- cgit 1.4.1 From c6fd4a2cc57f8d9dec7164aff98f5a73abc9698d Mon Sep 17 00:00:00 2001 From: Shereef Marzouk Date: Thu, 11 Aug 2011 10:59:14 +0200 Subject: General whitespace and tab cleanup --- src/base/system.c | 8 +- src/engine/client/sound.cpp | 60 ++++++------ src/engine/docs/client_time.txt | 2 +- src/engine/docs/prediction.txt | 2 +- src/engine/docs/server_op.txt | 4 +- src/engine/docs/snapshots.txt | 2 +- src/engine/server/server.cpp | 2 +- src/engine/serverbrowser.h | 2 +- src/engine/shared/console.cpp | 8 +- src/engine/shared/demo.cpp | 2 +- src/engine/shared/masterserver.cpp | 2 +- src/engine/shared/network_console.cpp | 6 +- src/engine/shared/network_console_conn.cpp | 2 +- src/engine/sound.h | 4 +- src/game/client/components/chat.cpp | 2 +- src/game/client/components/hud.cpp | 2 +- src/game/client/components/menus.cpp | 2 +- src/game/client/components/menus_browser.cpp | 4 +- src/game/client/components/menus_ingame.cpp | 2 +- src/game/client/components/menus_settings.cpp | 4 +- src/game/client/components/sounds.cpp | 6 +- src/game/editor/auto_map.cpp | 50 +++++----- src/game/editor/auto_map.h | 8 +- src/game/editor/editor.cpp | 130 +++++++++++++------------- src/game/editor/editor.h | 2 +- src/game/editor/layer_tiles.cpp | 4 +- src/game/editor/popups.cpp | 4 +- src/tools/dilate.cpp | 2 +- 28 files changed, 164 insertions(+), 164 deletions(-) (limited to 'src') diff --git a/src/base/system.c b/src/base/system.c index 466e3ca6..e451cb9a 100644 --- a/src/base/system.c +++ b/src/base/system.c @@ -1119,7 +1119,7 @@ int net_tcp_accept(NETSOCKET sock, NETSOCKET *new_sock, NETADDR *a) sockaddr_len = sizeof(addr); s = accept(sock.ipv4sock, (struct sockaddr *)&addr, &sockaddr_len); - + if (s != -1) { sockaddr_to_netaddr((const struct sockaddr *)&addr, a); @@ -1135,7 +1135,7 @@ int net_tcp_accept(NETSOCKET sock, NETSOCKET *new_sock, NETADDR *a) sockaddr_len = sizeof(addr); s = accept(sock.ipv6sock, (struct sockaddr *)&addr, &sockaddr_len); - + if (s != -1) { sockaddr_to_netaddr((const struct sockaddr *)&addr, a); @@ -1186,7 +1186,7 @@ int net_tcp_send(NETSOCKET sock, const void *data, int size) bytes = send((int)sock.ipv4sock, (const char*)data, size, 0); if(sock.ipv6sock >= 0) bytes = send((int)sock.ipv6sock, (const char*)data, size, 0); - + return bytes; } @@ -1198,7 +1198,7 @@ int net_tcp_recv(NETSOCKET sock, void *data, int maxsize) bytes = recv((int)sock.ipv4sock, (char*)data, maxsize, 0); if(sock.ipv6sock >= 0) bytes = recv((int)sock.ipv6sock, (char*)data, maxsize, 0); - + return bytes; } diff --git a/src/engine/client/sound.cpp b/src/engine/client/sound.cpp index aae52e32..45404d18 100644 --- a/src/engine/client/sound.cpp +++ b/src/engine/client/sound.cpp @@ -19,7 +19,7 @@ enum NUM_SAMPLES = 512, NUM_VOICES = 64, NUM_CHANNELS = 16, - + MAX_FRAMES = 1024 }; @@ -89,9 +89,9 @@ static void Mix(short *pFinalOut, unsigned Frames) // aquire lock while we are mixing lock_wait(m_SoundLock); - + MasterVol = m_SoundVolume; - + for(unsigned i = 0; i < NUM_VOICES; i++) { if(m_aVoices[i].m_pSample) @@ -103,7 +103,7 @@ static void Mix(short *pFinalOut, unsigned Frames) int Step = v->m_pSample->m_Channels; // setup input sources short *pInL = &v->m_pSample->m_pData[v->m_Tick*Step]; short *pInR = &v->m_pSample->m_pData[v->m_Tick*Step+1]; - + unsigned End = v->m_pSample->m_NumFrames-v->m_Tick; int Rvol = v->m_pChannel->m_Vol; @@ -112,7 +112,7 @@ static void Mix(short *pFinalOut, unsigned Frames) // make sure that we don't go outside the sound data if(Frames < End) End = Frames; - + // check if we have a mono sound if(v->m_pSample->m_Channels == 1) pInR = pInL; @@ -133,7 +133,7 @@ static void Mix(short *pFinalOut, unsigned Frames) Lvol = ((Range-p)*Lvol)/Range; else Rvol = ((Range-p)*Rvol)/Range; - + // falloff Lvol = (Lvol*(Range-Dist))/Range; Rvol = (Rvol*(Range-Dist))/Range; @@ -154,7 +154,7 @@ static void Mix(short *pFinalOut, unsigned Frames) pInR += Step; v->m_Tick++; } - + // free voice if not used any more if(v->m_Tick == v->m_pSample->m_NumFrames) { @@ -165,8 +165,8 @@ static void Mix(short *pFinalOut, unsigned Frames) } } } - - + + // release the lock lock_release(m_SoundLock); @@ -201,14 +201,14 @@ int CSound::Init() m_SoundEnabled = 0; m_pGraphics = Kernel()->RequestInterface(); m_pStorage = Kernel()->RequestInterface(); - + SDL_AudioSpec Format; - + m_SoundLock = lock_create(); - + if(!g_Config.m_SndEnable) return 0; - + m_MixingRate = g_Config.m_SndRate; // Set 16-bit stereo audio at 22Khz @@ -229,7 +229,7 @@ int CSound::Init() dbg_msg("client/sound", "sound init successful"); SDL_PauseAudio(0); - + m_SoundEnabled = 1; Update(); // update the volume return 0; @@ -239,17 +239,17 @@ int CSound::Update() { // update volume int WantedVolume = g_Config.m_SndVolume; - + if(!m_pGraphics->WindowActive() && g_Config.m_SndNonactiveMute) WantedVolume = 0; - + if(WantedVolume != m_SoundVolume) { lock_wait(m_SoundLock); m_SoundVolume = WantedVolume; lock_release(m_SoundLock); } - + return 0; } @@ -277,7 +277,7 @@ void CSound::RateConvert(int SampleID) CSample *pSample = &m_aSamples[SampleID]; int NumFrames = 0; short *pNewData = 0; - + // make sure that we need to convert this sound if(!pSample->m_pData || pSample->m_Rate == m_MixingRate) return; @@ -285,7 +285,7 @@ void CSound::RateConvert(int SampleID) // allocate new data NumFrames = (int)((pSample->m_NumFrames/(float)pSample->m_Rate)*m_MixingRate); pNewData = (short *)mem_alloc(NumFrames*pSample->m_Channels*sizeof(short), 1); - + for(int i = 0; i < NumFrames; i++) { // resample TODO: this should be done better, like linear atleast @@ -293,7 +293,7 @@ void CSound::RateConvert(int SampleID) int f = (int)(a*pSample->m_NumFrames); if(f >= pSample->m_NumFrames) f = pSample->m_NumFrames-1; - + // set new data if(pSample->m_Channels == 1) pNewData[i] = pSample->m_pData[f]; @@ -303,7 +303,7 @@ void CSound::RateConvert(int SampleID) pNewData[i*2+1] = pSample->m_pData[f*2+1]; } } - + // free old data and apply new mem_free(pSample->m_pData); pSample->m_pData = pNewData; @@ -321,15 +321,15 @@ int CSound::LoadWV(const char *pFilename) int SampleID = -1; char aError[100]; WavpackContext *pContext; - + // don't waste memory on sound when we are stress testing if(g_Config.m_DbgStress) return -1; - + // no need to load sound when we are running with no sound if(!m_SoundEnabled) return 1; - + if(!m_pStorage) return -1; @@ -372,7 +372,7 @@ int CSound::LoadWV(const char *pFilename) dbg_msg("sound/wv", "file is %d Hz, not 44100 Hz. filename='%s'", snd->rate, filename); return -1; }*/ - + if(BitsPerSample != 16) { dbg_msg("sound/wv", "bps is %d, not 16, filname='%s'", BitsPerSample, pFilename); @@ -382,7 +382,7 @@ int CSound::LoadWV(const char *pFilename) pData = (int *)mem_alloc(4*m_aSamples*m_aChannels, 1); WavpackUnpackSamples(pContext, pData, m_aSamples); // TODO: check return value pSrc = pData; - + pSample->m_pData = (short *)mem_alloc(2*m_aSamples*m_aChannels, 1); pDst = pSample->m_pData; @@ -428,9 +428,9 @@ int CSound::Play(int ChannelID, int SampleID, int Flags, float x, float y) { int VoiceID = -1; int i; - + lock_wait(m_SoundLock); - + // search for voice for(i = 0; i < NUM_VOICES; i++) { @@ -442,7 +442,7 @@ int CSound::Play(int ChannelID, int SampleID, int Flags, float x, float y) break; } } - + // voice found, use it if(VoiceID != -1) { @@ -457,7 +457,7 @@ int CSound::Play(int ChannelID, int SampleID, int Flags, float x, float y) m_aVoices[VoiceID].m_X = (int)x; m_aVoices[VoiceID].m_Y = (int)y; } - + lock_release(m_SoundLock); return VoiceID; } diff --git a/src/engine/docs/client_time.txt b/src/engine/docs/client_time.txt index bc76f91c..0d4dd53e 100644 --- a/src/engine/docs/client_time.txt +++ b/src/engine/docs/client_time.txt @@ -6,6 +6,6 @@ predtick, predintratick prevtick tick predtick 4 8 14 |---------------------|---------------------| - 0 <- intratick -> 1 + 0 <- intratick -> 1 0 <- ticktime(in s)-> X 0 <- predintratick?-> 1 diff --git a/src/engine/docs/prediction.txt b/src/engine/docs/prediction.txt index d5771d1a..e740b1e8 100644 --- a/src/engine/docs/prediction.txt +++ b/src/engine/docs/prediction.txt @@ -8,7 +8,7 @@ Predicted input sent to the server can be retrived by calling > { > int tick; > prediction_reset(); -> +> > for(tick = client_tick()+1; tick <= client_predtick(); tick++) > { > MY_INPUT *input = (MY_INPUT *)client_get_input(); diff --git a/src/engine/docs/server_op.txt b/src/engine/docs/server_op.txt index 59181e62..c0a054c4 100644 --- a/src/engine/docs/server_op.txt +++ b/src/engine/docs/server_op.txt @@ -25,13 +25,13 @@ while running send snapshot end for end - + process new network messages end while unload map (end) - + Section: Reinit diff --git a/src/engine/docs/snapshots.txt b/src/engine/docs/snapshots.txt index 647b049a..adb84863 100644 --- a/src/engine/docs/snapshots.txt +++ b/src/engine/docs/snapshots.txt @@ -48,7 +48,7 @@ After a snapshot have been created, compression is applyed to reduce the bandwid Topic: Interval -The interval for how often a client recives a snapshot changes during the course of the connection. There are three different snapshot rates. +The interval for how often a client recives a snapshot changes during the course of the connection. There are three different snapshot rates. - *Init*. 5 snapshots per second. Used when a client is connecting and used until the client has acknowlaged a snapshot. This mechanism is used because the first snapshot because no delta compression can be done. diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index 6f6d9e1c..93e96db9 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -672,7 +672,7 @@ void CServer::SendRconCmdRem(const IConsole::CCommandInfo *pCommandInfo, int Cli void CServer::UpdateClientRconCommands() { int ClientID = Tick() % MAX_CLIENTS; - + if(m_aClients[ClientID].m_State != CClient::STATE_EMPTY && m_aClients[ClientID].m_Authed) { int ConsoleAccessLevel = m_aClients[ClientID].m_Authed == AUTHED_ADMIN ? IConsole::ACCESS_LEVEL_ADMIN : IConsole::ACCESS_LEVEL_MOD; diff --git a/src/engine/serverbrowser.h b/src/engine/serverbrowser.h index 1a49eaf0..79919b09 100644 --- a/src/engine/serverbrowser.h +++ b/src/engine/serverbrowser.h @@ -24,7 +24,7 @@ public: int m_Country; int m_Score; bool m_Player; - + int m_FriendState; }; diff --git a/src/engine/shared/console.cpp b/src/engine/shared/console.cpp index e4cb1991..de5116c1 100644 --- a/src/engine/shared/console.cpp +++ b/src/engine/shared/console.cpp @@ -665,7 +665,7 @@ void CConsole::Register(const char *pName, const char *pParams, pCommand->m_pName = pName; pCommand->m_pHelp = pHelp; pCommand->m_pParams = pParams; - + pCommand->m_Flags = Flags; pCommand->m_Temp = false; @@ -699,7 +699,7 @@ void CConsole::RegisterTemp(const char *pName, const char *pParams, int Flags, c } pCommand->m_pfnCallback = 0; - pCommand->m_pUserData = 0; + pCommand->m_pUserData = 0; pCommand->m_Flags = Flags; pCommand->m_Temp = true; @@ -729,7 +729,7 @@ void CConsole::DeregisterTemp(const char *pName) break; } } - + // add to recycle list if(pRemoved) { @@ -742,7 +742,7 @@ void CConsole::DeregisterTempAll() { // set non temp as first one for(; m_pFirstCommand && m_pFirstCommand->m_Temp; m_pFirstCommand = m_pFirstCommand->m_pNext); - + // remove temp entries from command list for(CCommand *pCommand = m_pFirstCommand; pCommand && pCommand->m_pNext; pCommand = pCommand->m_pNext) { diff --git a/src/engine/shared/demo.cpp b/src/engine/shared/demo.cpp index 51dd51d9..2bd7c28a 100644 --- a/src/engine/shared/demo.cpp +++ b/src/engine/shared/demo.cpp @@ -775,7 +775,7 @@ void CDemoPlayer::GetDemoName(char *pBuffer, int BufferSize) const else if(*pFileName == '.') pEnd = pFileName; } - + int Length = pEnd > pExtractedName ? min(BufferSize, (int)(pEnd-pExtractedName+1)) : BufferSize; str_copy(pBuffer, pExtractedName, Length); } diff --git a/src/engine/shared/masterserver.cpp b/src/engine/shared/masterserver.cpp index 1271eeaf..eb63bab5 100644 --- a/src/engine/shared/masterserver.cpp +++ b/src/engine/shared/masterserver.cpp @@ -157,7 +157,7 @@ public: Added = true; break; } - + if(!Added) { for(int i = 0; i < MAX_MASTERSERVERS; ++i) diff --git a/src/engine/shared/network_console.cpp b/src/engine/shared/network_console.cpp index 13ed3751..cfa081a2 100644 --- a/src/engine/shared/network_console.cpp +++ b/src/engine/shared/network_console.cpp @@ -56,7 +56,7 @@ int CNetConsole::AcceptClient(NETSOCKET Socket, const NETADDR *pAddr) { char aError[256] = { 0 }; int FreeSlot = -1; - + // look for free slot or multiple client for(int i = 0; i < NET_MAX_CONSOLE_CLIENTS; i++) { @@ -115,7 +115,7 @@ int CNetConsole::Update() } else str_format(aBuf, sizeof(aBuf), "You have been banned for life"); - + net_tcp_send(Socket, aBuf, str_length(aBuf)); net_tcp_close(Socket); } @@ -170,7 +170,7 @@ bool CNetConsole::AddBan(NETADDR Addr, int Seconds) { if(m_NumBans == MAX_BANS) return false; - + Addr.port = 0; int Index = FindBan(Addr); if(Index == -1) diff --git a/src/engine/shared/network_console_conn.cpp b/src/engine/shared/network_console_conn.cpp index 75b581fa..9bc163af 100644 --- a/src/engine/shared/network_console_conn.cpp +++ b/src/engine/shared/network_console_conn.cpp @@ -181,6 +181,6 @@ int CConsoleNetConnection::Send(const char *pLine) pData += Send; Length -= Send; } - + return 0; } diff --git a/src/engine/sound.h b/src/engine/sound.h index f55a978d..fa5bfc85 100644 --- a/src/engine/sound.h +++ b/src/engine/sound.h @@ -19,10 +19,10 @@ public: virtual bool IsSoundEnabled() = 0; virtual int LoadWV(const char *pFilename) = 0; - + virtual void SetChannel(int ChannelID, float Volume, float Panning) = 0; virtual void SetListenerPos(float x, float y) = 0; - + virtual int PlayAt(int ChannelID, int SampleID, int Flags, float x, float y) = 0; virtual int Play(int ChannelID, int SampleID, int Flags) = 0; virtual void Stop(int SampleID) = 0; diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp index aba38bf6..a3bf5252 100644 --- a/src/game/client/components/chat.cpp +++ b/src/game/client/components/chat.cpp @@ -283,7 +283,7 @@ void CChat::AddLine(int ClientID, int Team, const char *pLine) m_aLines[m_CurrentLine].m_ClientID = ClientID; m_aLines[m_CurrentLine].m_Team = Team; m_aLines[m_CurrentLine].m_NameColor = -2; - + // check for highlighted name const char *pHL = str_find_nocase(pLine, m_pClient->m_aClients[m_pClient->m_Snap.m_LocalClientID].m_aName); if(pHL) diff --git a/src/game/client/components/hud.cpp b/src/game/client/components/hud.cpp index 11343912..17365116 100644 --- a/src/game/client/components/hud.cpp +++ b/src/game/client/components/hud.cpp @@ -108,7 +108,7 @@ void CHud::RenderScoreHud() if(GameFlags&GAMEFLAG_FLAGS) { - int BlinkTimer = (m_pClient->m_FlagDropTick[t] != 0 && + int BlinkTimer = (m_pClient->m_FlagDropTick[t] != 0 && (Client()->GameTick()-m_pClient->m_FlagDropTick[t])/Client()->GameTickSpeed() >= 25) ? 10 : 20; if(FlagCarrier[t] == FLAG_ATSTAND || (FlagCarrier[t] == FLAG_TAKEN && ((Client()->GameTick()/BlinkTimer)&1))) { diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index 8f330f78..8813c667 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -1108,7 +1108,7 @@ int CMenus::Render() Box.HSplitBottom(24.f, &Box, &Part); Box.HSplitBottom(20.f, &Box, 0); Box.VMargin(20.0f, &Box); - + static int ActSelection = -2; if(ActSelection == -2) ActSelection = g_Config.m_BrFilterCountryIndex; diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp index 8501c67d..825fe3da 100644 --- a/src/game/client/components/menus_browser.cpp +++ b/src/game/client/components/menus_browser.cpp @@ -516,7 +516,7 @@ void CMenus::RenderServerbrowserFilters(CUIRect View) ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox((char *)&g_Config.m_BrFilterPureMap, Localize("Standard map"), g_Config.m_BrFilterPureMap, &Button)) g_Config.m_BrFilterPureMap ^= 1; - + ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox((char *)&g_Config.m_BrFilterGametypeStrict, Localize("Strict gametype filter"), g_Config.m_BrFilterGametypeStrict, &Button)) g_Config.m_BrFilterGametypeStrict ^= 1; @@ -563,7 +563,7 @@ void CMenus::RenderServerbrowserFilters(CUIRect View) Button.HMargin(3.0f, &Button); if(DoButton_CheckBox(&g_Config.m_BrFilterCountry, Localize("Player country:"), g_Config.m_BrFilterCountry, &Button)) g_Config.m_BrFilterCountry ^= 1; - + float OldWidth = Rect.w; Rect.w = Rect.h*2; Rect.x += (OldWidth-Rect.w)/2.0f; diff --git a/src/game/client/components/menus_ingame.cpp b/src/game/client/components/menus_ingame.cpp index a809aef0..1afcefe5 100644 --- a/src/game/client/components/menus_ingame.cpp +++ b/src/game/client/components/menus_ingame.cpp @@ -391,7 +391,7 @@ void CMenus::RenderServerControlKick(CUIRect MainView, bool FilterSpectators) { if(!m_pClient->m_Snap.m_paInfoByTeam[i]) continue; - + int Index = m_pClient->m_Snap.m_paInfoByTeam[i]->m_ClientID; if(Index == m_pClient->m_Snap.m_LocalClientID || FilterSpectators && m_pClient->m_Snap.m_paInfoByTeam[i]->m_Team == TEAM_SPECTATORS) continue; diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index 51fdbd29..7692ac27 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -543,7 +543,7 @@ void CMenus::RenderSettingsControls(CUIRect MainView) WeaponSettings.HSplitTop(14.0f+5.0f+10.0f, 0, &WeaponSettings); UiDoGetButtons(5, 12, WeaponSettings); } - + // defaults { ResetButton.HSplitTop(10.0f, 0, &ResetButton); @@ -554,7 +554,7 @@ void CMenus::RenderSettingsControls(CUIRect MainView) if(DoButton_Menu((void*)&s_DefaultButton, Localize("Reset to defaults"), 0, &ResetButton)) m_pClient->m_pBinds->SetDefaults(); } - + // voting settings { VotingSettings.VSplitLeft(10.0f, 0, &VotingSettings); diff --git a/src/game/client/components/sounds.cpp b/src/game/client/components/sounds.cpp index c4ade00e..65fb56fb 100644 --- a/src/game/client/components/sounds.cpp +++ b/src/game/client/components/sounds.cpp @@ -144,7 +144,7 @@ void CSounds::Play(int Chn, int SetId, float Vol, vec2 Pos) if(!pSet->m_NumSounds) return; - + int Flags = 0; if(Chn == CHN_MUSIC) Flags = ISound::FLAG_LOOP; @@ -170,9 +170,9 @@ void CSounds::Stop(int SetId) { if(m_WaitForSoundJob || SetId < 0 || SetId >= g_pData->m_NumSounds) return; - + CDataSoundset *pSet = &g_pData->m_aSounds[SetId]; - + for(int i = 0; i < pSet->m_NumSounds; i++) Sound()->Stop(pSet->m_aSounds[i].m_Id); } diff --git a/src/game/editor/auto_map.cpp b/src/game/editor/auto_map.cpp index 528e459b..3abcf0f4 100644 --- a/src/game/editor/auto_map.cpp +++ b/src/game/editor/auto_map.cpp @@ -20,15 +20,15 @@ void CAutoMapper::Load(const char* pTileName) IOHANDLE RulesFile = m_pEditor->Storage()->OpenFile(aPath, IOFLAG_READ, IStorage::TYPE_ALL); if(!RulesFile) return; - + CLineReader LineReader; LineReader.Init(RulesFile); - + CConfiguration *pCurrentConf = 0; CIndexRule *pCurrentIndex = 0; - + char aBuf[256]; - + // read each line while(char *pLine = LineReader.Get()) { @@ -40,11 +40,11 @@ void CAutoMapper::Load(const char* pTileName) { // new configuration, get the name pLine++; - + CConfiguration NewConf; int ID = m_lConfigs.add(NewConf); pCurrentConf = &m_lConfigs[ID]; - + str_copy(pCurrentConf->m_aName, pLine, str_length(pLine)); } else @@ -54,15 +54,15 @@ void CAutoMapper::Load(const char* pTileName) // new index int ID = 0; char aFlip[128] = ""; - + sscanf(pLine, "Index %d %127s", &ID, aFlip); - + CIndexRule NewIndexRule; NewIndexRule.m_ID = ID; NewIndexRule.m_Flag = 0; NewIndexRule.m_RandomValue = 0; NewIndexRule.m_BaseTile = false; - + if(str_length(aFlip) > 0) { if(!str_comp(aFlip, "XFLIP")) @@ -70,7 +70,7 @@ void CAutoMapper::Load(const char* pTileName) else if(!str_comp(aFlip, "YFLIP")) NewIndexRule.m_Flag = TILEFLAG_HFLIP; } - + // add the index rule object and make it current int ArrayID = pCurrentConf->m_aIndexRules.add(NewIndexRule); pCurrentIndex = &pCurrentConf->m_aIndexRules[ArrayID]; @@ -85,9 +85,9 @@ void CAutoMapper::Load(const char* pTileName) char aValue[128]; int Value = CPosRule::EMPTY; bool IndexValue = false; - + sscanf(pLine, "Pos %d %d %127s", &x, &y, aValue); - + if(!str_comp(aValue, "FULL")) Value = CPosRule::FULL; else if(!str_comp_num(aValue, "INDEX", 5)) @@ -106,12 +106,12 @@ void CAutoMapper::Load(const char* pTileName) } } } - + io_close(RulesFile); - + str_format(aBuf, sizeof(aBuf),"loaded %s", aPath); m_pEditor->Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "editor", aBuf); - + m_FileLoaded = true; } @@ -127,14 +127,14 @@ void CAutoMapper::Proceed(CLayerTiles *pLayer, int ConfigID) { if(!m_FileLoaded || pLayer->m_Readonly || ConfigID < 0 || ConfigID >= m_lConfigs.size()) return; - + CConfiguration *pConf = &m_lConfigs[ConfigID]; - + if(!pConf->m_aIndexRules.size()) return; - + int BaseTile = 1; - + // find base tile if there is one for(int i = 0; i < pConf->m_aIndexRules.size(); ++i) { @@ -144,7 +144,7 @@ void CAutoMapper::Proceed(CLayerTiles *pLayer, int ConfigID) break; } } - + // auto map ! int MaxIndex = pLayer->m_Width*pLayer->m_Height; for(int y = 0; y < pLayer->m_Height; y++) @@ -159,7 +159,7 @@ void CAutoMapper::Proceed(CLayerTiles *pLayer, int ConfigID) if(y == 0 || y == pLayer->m_Height-1 || x == 0 || x == pLayer->m_Width-1) continue; - + for(int i = 0; i < pConf->m_aIndexRules.size(); ++i) { if(pConf->m_aIndexRules[i].m_BaseTile) @@ -170,7 +170,7 @@ void CAutoMapper::Proceed(CLayerTiles *pLayer, int ConfigID) { CPosRule *pRule = &pConf->m_aIndexRules[i].m_aRules[j]; int CheckIndex = (y+pRule->m_Y)*pLayer->m_Width+(x+pRule->m_X); - + if(CheckIndex < 0 || CheckIndex >= MaxIndex) RespectRules = false; else @@ -184,15 +184,15 @@ void CAutoMapper::Proceed(CLayerTiles *pLayer, int ConfigID) { if(pLayer->m_pTiles[CheckIndex].m_Index > 0 && pRule->m_Value == CPosRule::EMPTY) RespectRules = false; - + if(pLayer->m_pTiles[CheckIndex].m_Index == 0 && pRule->m_Value == CPosRule::FULL) RespectRules = false; } } } - + if(RespectRules && - (pConf->m_aIndexRules[i].m_RandomValue <= 1 || (int)((float)rand() / ((float)RAND_MAX + 1) * pConf->m_aIndexRules[i].m_RandomValue) == 1)) + (pConf->m_aIndexRules[i].m_RandomValue <= 1 || (int)((float)rand() / ((float)RAND_MAX + 1) * pConf->m_aIndexRules[i].m_RandomValue) == 1)) { pTile->m_Index = pConf->m_aIndexRules[i].m_ID; pTile->m_Flags = pConf->m_aIndexRules[i].m_Flag; diff --git a/src/game/editor/auto_map.h b/src/game/editor/auto_map.h index ee570378..c5537d4f 100644 --- a/src/game/editor/auto_map.h +++ b/src/game/editor/auto_map.h @@ -11,7 +11,7 @@ class CAutoMapper int m_Y; int m_Value; bool m_IndexValue; - + enum { EMPTY=0, @@ -33,16 +33,16 @@ class CAutoMapper array m_aIndexRules; char m_aName[128]; }; - + public: CAutoMapper(class CEditor *pEditor); - + void Load(const char* pTileName); void Proceed(class CLayerTiles *pLayer, int ConfigID); int ConfigNamesNum() { return m_lConfigs.size(); } const char* GetConfigName(int Index); - + const bool IsLoaded() { return m_FileLoaded; } private: array m_lConfigs; diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 84308ab6..b7c1d0cb 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -164,7 +164,7 @@ void CEditorImage::AnalyseTileFlags() int tw = m_Width/16; // tilesizes int th = m_Height/16; if ( tw == th ) - { + { unsigned char *pPixelData = (unsigned char *)m_pData; int TileID = 0; @@ -381,8 +381,8 @@ float CEditor::UiDoScrollbarV(const void *pID, const CUIRect *pRect, float Curre Handle.y += (pRect->h-Handle.h)*Current; // logic - float Ret = Current; - int Inside = UI()->MouseInside(&Handle); + float Ret = Current; + int Inside = UI()->MouseInside(&Handle); if(UI()->ActiveItem() == pID) { @@ -423,7 +423,7 @@ float CEditor::UiDoScrollbarV(const void *pID, const CUIRect *pRect, float Curre Slider.Margin(5.0f, &Slider); RenderTools()->DrawUIRect(&Slider, vec4(1,1,1,0.25f)*ButtonColorMul(pID), CUI::CORNER_ALL, 2.5f); - return Ret; + return Ret; } vec4 CEditor::GetButtonColor(const void *pID, int Checked) @@ -490,7 +490,7 @@ int CEditor::DoButton_File(const void *pID, const char *pText, int Checked, cons int CEditor::DoButton_Menu(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip) { CUIRect r = *pRect; - RenderTools()->DrawUIRect(&r, vec4(0.5f, 0.5f, 0.5f, 1.0f), CUI::CORNER_T, 3.0f); + RenderTools()->DrawUIRect(&r, vec4(0.5f, 0.5f, 0.5f, 1.0f), CUI::CORNER_T, 3.0f); r = *pRect; r.VMargin(5.0f, &r); @@ -515,18 +515,18 @@ int CEditor::DoButton_MenuItem(const void *pID, const char *pText, int Checked, int CEditor::DoButton_Tab(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip) { RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, Checked), CUI::CORNER_T, 5.0f); - CUIRect NewRect = *pRect; - NewRect.y += NewRect.h/2.0f-7.0f; - UI()->DoLabel(&NewRect, pText, 10, 0, -1); + CUIRect NewRect = *pRect; + NewRect.y += NewRect.h/2.0f-7.0f; + UI()->DoLabel(&NewRect, pText, 10, 0, -1); return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip); } int CEditor::DoButton_Ex(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int Corners, float FontSize) { RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, Checked), Corners, 3.0f); - CUIRect NewRect = *pRect; - NewRect.HMargin(NewRect.h/2.0f-FontSize/2.0f-1.0f, &NewRect); - UI()->DoLabel(&NewRect, pText, FontSize, 0, -1); + CUIRect NewRect = *pRect; + NewRect.HMargin(NewRect.h/2.0f-FontSize/2.0f-1.0f, &NewRect); + UI()->DoLabel(&NewRect, pText, FontSize, 0, -1); return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip); } @@ -550,7 +550,7 @@ void CEditor::RenderGrid(CLayerGroup *pGroup) return; float aGroupPoints[4]; - pGroup->Mapping(aGroupPoints); + pGroup->Mapping(aGroupPoints); float w = UI()->Screen()->w; float h = UI()->Screen()->h; @@ -562,7 +562,7 @@ void CEditor::RenderGrid(CLayerGroup *pGroup) int XGridOffset = XOffset % m_GridFactor; int YGridOffset = YOffset % m_GridFactor; - Graphics()->TextureSet(-1); + Graphics()->TextureSet(-1); Graphics()->LinesBegin(); for(int i = 0; i < (int)w; i++) @@ -601,9 +601,9 @@ void CEditor::RenderBackground(CUIRect View, int Texture, float Size, float Brig int CEditor::UiDoValueSelector(void *pID, CUIRect *pRect, const char *pLabel, int Current, int Min, int Max, int Step, float Scale, const char *pToolTip) { - // logic - static float s_Value; - int Inside = UI()->MouseInside(pRect); + // logic + static float s_Value; + int Inside = UI()->MouseInside(pRect); if(UI()->ActiveItem() == pID) { @@ -652,9 +652,9 @@ int CEditor::UiDoValueSelector(void *pID, CUIRect *pRect, const char *pLabel, in char aBuf[128]; str_format(aBuf, sizeof(aBuf),"%s %d", pLabel, Current); RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, 0), CUI::CORNER_ALL, 5.0f); - pRect->y += pRect->h/2.0f-7.0f; - UI()->DoLabel(pRect, aBuf, 10, 0, -1); - + pRect->y += pRect->h/2.0f-7.0f; + UI()->DoLabel(pRect, aBuf, 10, 0, -1); + return Current; } @@ -713,7 +713,7 @@ void CEditor::CallbackAppendMap(const char *pFileName, int StorageType, void *pU pEditor->m_aFileName[0] = 0; else pEditor->SortImages(); - + pEditor->m_Dialog = DIALOG_NONE; } void CEditor::CallbackSaveMap(const char *pFileName, int StorageType, void *pUser) @@ -734,7 +734,7 @@ void CEditor::CallbackSaveMap(const char *pFileName, int StorageType, void *pUse pEditor->m_ValidSaveFilename = StorageType == IStorage::TYPE_SAVE && pEditor->m_pFileDialogPath == pEditor->m_aFileDialogCurrentFolder; pEditor->m_Map.m_Modified = false; } - + pEditor->m_Dialog = DIALOG_NONE; } @@ -742,11 +742,11 @@ void CEditor::DoToolbar(CUIRect ToolBar) { CUIRect TB_Top, TB_Bottom; CUIRect Button; - + ToolBar.HSplitTop(ToolBar.h/2.0f, &TB_Top, &TB_Bottom); - - TB_Top.HSplitBottom(2.5f, &TB_Top, 0); - TB_Bottom.HSplitTop(2.5f, 0, &TB_Bottom); + + TB_Top.HSplitBottom(2.5f, &TB_Top, 0); + TB_Bottom.HSplitTop(2.5f, 0, &TB_Bottom); // ctrl+o to open if(Input()->KeyDown('o') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))) @@ -763,7 +763,7 @@ void CEditor::DoToolbar(CUIRect ToolBar) // ctrl+s to save if(Input()->KeyDown('s') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))) { - if(m_aFileName[0] && m_ValidSaveFilename) + if(m_aFileName[0] && m_ValidSaveFilename) { str_copy(m_aFileSaveName, m_aFileName, sizeof(m_aFileSaveName)); m_PopupEventType = POPEVENT_SAVE; @@ -947,13 +947,13 @@ void CEditor::DoToolbar(CUIRect ToolBar) } } } - + // tile manipulation { TB_Bottom.VSplitLeft(40.0f, &Button, &TB_Bottom); static int s_BorderBut = 0; CLayerTiles *pT = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES); - + if(DoButton_Editor(&s_BorderBut, "Border", pT?0:-1, &Button, 0, "Adds border tiles")) { if(pT) @@ -1102,14 +1102,14 @@ void CEditor::DoQuad(CQuad *q, int Index) y = (int)((wy+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor); else y = (int)((wy-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor); - + int OldX = q->m_aPoints[4].x; int OldY = q->m_aPoints[4].y; q->m_aPoints[4].x = f2fx(x); q->m_aPoints[4].y = f2fx(y); int DiffX = q->m_aPoints[4].x - OldX; int DiffY = q->m_aPoints[4].y - OldY; - + for(int v = 0; v < 4; v++) { q->m_aPoints[v].x += DiffX; @@ -1198,7 +1198,7 @@ void CEditor::DoQuad(CQuad *q, int Index) { if(m_SelectedQuad != Index) m_SelectedPoints = 0; - m_SelectedQuad = Index; + m_SelectedQuad = Index; s_Operation = OP_CONTEXT_MENU; UI()->SetActiveItem(pID); } @@ -1295,12 +1295,12 @@ void CEditor::DoQuadPoint(CQuad *pQuad, int QuadIndex, int V) for(int m = 0; m < 4; m++) if(m_SelectedPoints&(1<m_aTexcoords[m].x += f2fx(dx*0.001f); pQuad->m_aTexcoords[(m+2)%4].x += f2fx(dx*0.001f); - + pQuad->m_aTexcoords[m].y += f2fx(dy*0.001f); pQuad->m_aTexcoords[m^1].y += f2fx(dy*0.001f); } @@ -1590,8 +1590,8 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar) { if(!UI()->MouseButton(0)) { - for(int k = 0; k < NumEditLayers; k++) - pEditLayers[k]->FillSelection(m_Brush.IsEmpty(), m_Brush.m_lLayers[0], r); + for(int k = 0; k < NumEditLayers; k++) + pEditLayers[k]->FillSelection(m_Brush.IsEmpty(), m_Brush.m_lLayers[0], r); } else { @@ -1623,10 +1623,10 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar) } } - + CLayerTiles *pLayer = (CLayerTiles*)GetSelectedLayerType(0, LAYERTYPE_TILES); if((Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT)) && pLayer) - s_Operation = OP_BRUSH_PAINT; + s_Operation = OP_BRUSH_PAINT; } if(!m_Brush.IsEmpty()) @@ -1736,7 +1736,7 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar) { CLayerGroup *g = m_Map.m_pGameGroup; g->MapScreen(); - + Graphics()->TextureSet(-1); Graphics()->LinesBegin(); @@ -1935,7 +1935,7 @@ int CEditor::DoProperties(CUIRect *pToolBox, CProperty *pProps, int *pIDs, int * if(pProps[i].m_Value < 0) str_copy(aBuf, "None", sizeof(aBuf)); else - str_format(aBuf, sizeof(aBuf),"%s", m_Map.m_lImages[pProps[i].m_Value]->m_aName); + str_format(aBuf, sizeof(aBuf),"%s", m_Map.m_lImages[pProps[i].m_Value]->m_aName); if(DoButton_Editor(&pIDs[i], aBuf, 0, &Shifter, 0, 0)) PopupSelectImageInvoke(pProps[i].m_Value, UI()->MouseX(), UI()->MouseY()); @@ -2174,8 +2174,8 @@ void CEditor::ReplaceImage(const char *pFileName, int StorageType, void *pUser) pEditor->SortImages(); for(int i = 0; i < pEditor->m_Map.m_lImages.size(); ++i) { - if(!str_comp(pEditor->m_Map.m_lImages[i]->m_aName, pImg->m_aName)) - pEditor->m_SelectedImage = i; + if(!str_comp(pEditor->m_Map.m_lImages[i]->m_aName, pImg->m_aName)) + pEditor->m_SelectedImage = i; } pEditor->m_Dialog = DIALOG_NONE; } @@ -2192,8 +2192,8 @@ void CEditor::AddImage(const char *pFileName, int StorageType, void *pUser) ExtractName(pFileName, aBuf, sizeof(aBuf)); for(int i = 0; i < pEditor->m_Map.m_lImages.size(); ++i) { - if(!str_comp(pEditor->m_Map.m_lImages[i]->m_aName, aBuf)) - return; + if(!str_comp(pEditor->m_Map.m_lImages[i]->m_aName, aBuf)) + return; } CEditorImage *pImg = new CEditorImage(pEditor); @@ -2319,7 +2319,7 @@ void CEditor::SortImages() gs_pSortedIndex = 0; } } - + void CEditor::RenderImages(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) { @@ -2750,7 +2750,7 @@ void CEditor::InvokeFileDialog(int StorageType, int FileType, const char *pTitle str_copy(m_aFileDialogFileName, pDefaultName, sizeof(m_aFileDialogFileName)); if(pBasePath) str_copy(m_aFileDialogCurrentFolder, pBasePath, sizeof(m_aFileDialogCurrentFolder)); - + FilelistPopulate(m_FileDialogStorageType); m_Dialog = DIALOG_FILE; @@ -2770,10 +2770,10 @@ void CEditor::RenderModebar(CUIRect View) const char *pButName = m_Mode == MODE_LAYERS ? "Layers" : "Images"; if(DoButton_Tab(&s_Button, pButName, 0, &Button, 0, "Switch between images and layers managment.")) { - if(m_Mode == MODE_LAYERS) - m_Mode = MODE_IMAGES; - else - m_Mode = MODE_LAYERS; + if(m_Mode == MODE_LAYERS) + m_Mode = MODE_IMAGES; + else + m_Mode = MODE_LAYERS; } } @@ -3127,7 +3127,7 @@ void CEditor::RenderEnvelopeEditor(CUIRect View) UI()->SetActiveItem(0); } else - { + { if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT)) { if(i != 0) @@ -3482,12 +3482,12 @@ void CEditor::Reset(bool CreateDefault) m_SelectedPoints = 0; m_SelectedEnvelope = 0; m_SelectedImage = 0; - + m_WorldOffsetX = 0; m_WorldOffsetY = 0; m_EditorOffsetX = 0.0f; m_EditorOffsetY = 0.0f; - + m_WorldZoom = 1.0f; m_ZoomLevel = 200; @@ -3633,19 +3633,19 @@ void CEditor::Init() void CEditor::DoMapBorder() { - CLayerTiles *pT = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES); - - for(int i = 0; i < pT->m_Width*2; ++i) - pT->m_pTiles[i].m_Index = 1; - - for(int i = 0; i < pT->m_Width*pT->m_Height; ++i) - { - if(i%pT->m_Width < 2 || i%pT->m_Width > pT->m_Width-3) - pT->m_pTiles[i].m_Index = 1; - } - - for(int i = (pT->m_Width*(pT->m_Height-2)); i < pT->m_Width*pT->m_Height; ++i) - pT->m_pTiles[i].m_Index = 1; + CLayerTiles *pT = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES); + + for(int i = 0; i < pT->m_Width*2; ++i) + pT->m_pTiles[i].m_Index = 1; + + for(int i = 0; i < pT->m_Width*pT->m_Height; ++i) + { + if(i%pT->m_Width < 2 || i%pT->m_Width > pT->m_Width-3) + pT->m_pTiles[i].m_Index = 1; + } + + for(int i = (pT->m_Width*(pT->m_Height-2)); i < pT->m_Width*pT->m_Height; ++i) + pT->m_pTiles[i].m_Index = 1; } void CEditor::UpdateAndRender() diff --git a/src/game/editor/editor.h b/src/game/editor/editor.h index 1a904953..db99a78c 100644 --- a/src/game/editor/editor.h +++ b/src/game/editor/editor.h @@ -713,7 +713,7 @@ public: void PopupSelectGametileOpInvoke(float x, float y); int PopupSelectGameTileOpResult(); - + void PopupSelectConfigAutoMapInvoke(float x, float y); int PopupSelectConfigAutoMapResult(); diff --git a/src/game/editor/layer_tiles.cpp b/src/game/editor/layer_tiles.cpp index eb78a23d..7532c1bd 100644 --- a/src/game/editor/layer_tiles.cpp +++ b/src/game/editor/layer_tiles.cpp @@ -363,7 +363,7 @@ void CLayerTiles::ShowInfo() int CLayerTiles::RenderProperties(CUIRect *pToolBox) { CUIRect Button; - + bool InGameGroup = !find_linear(m_pEditor->m_Map.m_pGameGroup->m_lLayers.all(), this).empty(); if(m_pEditor->m_Map.m_pGameLayer != this) { @@ -373,7 +373,7 @@ int CLayerTiles::RenderProperties(CUIRect *pToolBox) pToolBox->HSplitBottom(12.0f, pToolBox, &Button); if(m_pEditor->DoButton_Editor(&s_AutoMapperButton, "Auto map", 0, &Button, 0, "")) m_pEditor->PopupSelectConfigAutoMapInvoke(m_pEditor->UI()->MouseX(), m_pEditor->UI()->MouseY()); - + int Result = m_pEditor->PopupSelectConfigAutoMapResult(); if(Result > -1) { diff --git a/src/game/editor/popups.cpp b/src/game/editor/popups.cpp index 0d8036e3..a97146aa 100644 --- a/src/game/editor/popups.cpp +++ b/src/game/editor/popups.cpp @@ -811,7 +811,7 @@ int CEditor::PopupSelectConfigAutoMap(CEditor *pEditor, CUIRect View) CUIRect Button; static int s_AutoMapperConfigButtons[256]; CAutoMapper *pAutoMapper = &pEditor->m_Map.m_lImages[pLayer->m_Image]->m_AutoMapper; - + for(int i = 0; i < pAutoMapper->ConfigNamesNum(); ++i) { View.HSplitTop(2.0f, 0, &View); @@ -837,7 +837,7 @@ int CEditor::PopupSelectConfigAutoMapResult() { if(s_AutoMapConfigSelected < 0) return -1; - + int Result = s_AutoMapConfigSelected; s_AutoMapConfigSelected = -1; return Result; diff --git a/src/tools/dilate.cpp b/src/tools/dilate.cpp index eb770a90..55094a5b 100644 --- a/src/tools/dilate.cpp +++ b/src/tools/dilate.cpp @@ -96,7 +96,7 @@ int main(int argc, const char **argv) dbg_msg("Usage", "%s FILE1 [ FILE2... ]", argv[0]); return -1; } - + for(int i = 1; i < argc; i++) DilateFile(argv[i]); return 0; -- cgit 1.4.1 From 705872623660783e851b33e361d687c02c3e24e9 Mon Sep 17 00:00:00 2001 From: oy Date: Sat, 13 Aug 2011 18:50:17 +0200 Subject: changed default UiPage to PAGE_INTERNET. Closes #839 --- src/game/variables.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/variables.h b/src/game/variables.h index d6cf5ac5..3a587ef3 100644 --- a/src/game/variables.h +++ b/src/game/variables.h @@ -41,7 +41,7 @@ MACRO_CONFIG_INT(PlayerColorBody, player_color_body, 65408, 0, 0xFFFFFF, CFGFLAG MACRO_CONFIG_INT(PlayerColorFeet, player_color_feet, 65408, 0, 0xFFFFFF, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player feet color") MACRO_CONFIG_STR(PlayerSkin, player_skin, 24, "default", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player skin") -MACRO_CONFIG_INT(UiPage, ui_page, 5, 0, 10, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface page") +MACRO_CONFIG_INT(UiPage, ui_page, 6, 0, 10, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface page") MACRO_CONFIG_INT(UiToolboxPage, ui_toolbox_page, 0, 0, 2, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Toolbox page") MACRO_CONFIG_STR(UiServerAddress, ui_server_address, 64, "localhost:8303", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface server address") MACRO_CONFIG_INT(UiScale, ui_scale, 100, 50, 150, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface scale") -- cgit 1.4.1 From 4e830a71a1334a6f47ab4b3fb3cf44419a240f25 Mon Sep 17 00:00:00 2001 From: oy Date: Sat, 13 Aug 2011 18:53:41 +0200 Subject: decreased top offset of image add button in the editor. Closes #834 --- src/game/editor/editor.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index b7c1d0cb..0b638aeb 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -2448,7 +2448,6 @@ void CEditor::RenderImages(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) // new image static int s_NewImageButton = 0; - ToolBox.HSplitTop(10.0f, &Slot, &ToolBox); ToolBox.HSplitTop(12.0f, &Slot, &ToolBox); if(DoButton_Editor(&s_NewImageButton, "Add", 0, &Slot, 0, "Load a new image to use in the map")) InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_IMG, "Add Image", "Add", "mapres", "", AddImage, this); -- cgit 1.4.1 From c38c632d067702454f1f706eeefcbfaa0043b738 Mon Sep 17 00:00:00 2001 From: oy Date: Sat, 13 Aug 2011 19:22:01 +0200 Subject: fixed multiple popup creation in the editor. Closes #836 --- src/game/editor/editor.cpp | 21 ++++++++++++++------- src/game/editor/editor.h | 2 ++ src/game/editor/popups.cpp | 4 ++++ 3 files changed, 20 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 0b638aeb..3d655e71 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -749,25 +749,31 @@ void CEditor::DoToolbar(CUIRect ToolBar) TB_Bottom.HSplitTop(2.5f, 0, &TB_Bottom); // ctrl+o to open - if(Input()->KeyDown('o') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))) + if(Input()->KeyDown('o') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL)) && m_Dialog == DIALOG_NONE) { if(HasUnsavedData()) { - m_PopupEventType = POPEVENT_LOAD; - m_PopupEventActivated = true; + if(!m_PopupEventWasActivated) + { + m_PopupEventType = POPEVENT_LOAD; + m_PopupEventActivated = true; + } } else InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Load map", "Load", "maps", "", CallbackOpenMap, this); } // ctrl+s to save - if(Input()->KeyDown('s') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))) + if(Input()->KeyDown('s') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL)) && m_Dialog == DIALOG_NONE) { if(m_aFileName[0] && m_ValidSaveFilename) { - str_copy(m_aFileSaveName, m_aFileName, sizeof(m_aFileSaveName)); - m_PopupEventType = POPEVENT_SAVE; - m_PopupEventActivated = true; + if(!m_PopupEventWasActivated) + { + str_copy(m_aFileSaveName, m_aFileName, sizeof(m_aFileSaveName)); + m_PopupEventType = POPEVENT_SAVE; + m_PopupEventActivated = true; + } } else InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", CallbackSaveMap, this); @@ -3420,6 +3426,7 @@ void CEditor::Render() static int s_PopupID = 0; UiInvokePopupMenu(&s_PopupID, 0, Width/2.0f-200.0f, Height/2.0f-100.0f, 400.0f, 200.0f, PopupEvent); m_PopupEventActivated = false; + m_PopupEventWasActivated = true; } diff --git a/src/game/editor/editor.h b/src/game/editor/editor.h index db99a78c..bdabd43f 100644 --- a/src/game/editor/editor.h +++ b/src/game/editor/editor.h @@ -486,6 +486,7 @@ public: m_ValidSaveFilename = false; m_PopupEventActivated = false; + m_PopupEventWasActivated = false; m_FileDialogStorageType = 0; m_pFileDialogTitle = 0; @@ -579,6 +580,7 @@ public: int m_PopupEventType; int m_PopupEventActivated; + int m_PopupEventWasActivated; enum { diff --git a/src/game/editor/popups.cpp b/src/game/editor/popups.cpp index a97146aa..c19adb82 100644 --- a/src/game/editor/popups.cpp +++ b/src/game/editor/popups.cpp @@ -684,13 +684,17 @@ int CEditor::PopupEvent(CEditor *pEditor, CUIRect View) } else if(pEditor->m_PopupEventType == POPEVENT_SAVE) pEditor->CallbackSaveMap(pEditor->m_aFileSaveName, IStorage::TYPE_SAVE, pEditor); + pEditor->m_PopupEventWasActivated = false; return 1; } ButtonBar.VSplitRight(30.0f, &ButtonBar, 0); ButtonBar.VSplitRight(110.0f, &ButtonBar, &Label); static int s_AbortButton = 0; if(pEditor->DoButton_Editor(&s_AbortButton, "Abort", 0, &Label, 0, 0)) + { + pEditor->m_PopupEventWasActivated = false; return 1; + } return 0; } -- cgit 1.4.1 From 367bb4b8372dd8c19445c599df3b30ac6aed04d9 Mon Sep 17 00:00:00 2001 From: Alexandre Date: Sun, 14 Aug 2011 16:31:48 +0200 Subject: Map Editor: Envelope Preview --- src/game/editor/editor.cpp | 209 ++++++++++++++++++++++++++++++++++++++++++++- src/game/editor/editor.h | 12 ++- 2 files changed, 219 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 3d655e71..9280cb5f 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -1391,6 +1391,180 @@ void CEditor::DoQuadPoint(CQuad *pQuad, int QuadIndex, int V) Graphics()->QuadsDraw(&QuadItem, 1); } +//H-Client +void CEditor::DoQuadEnvelopes(CQuad *q, int Index, int texID) +{ + CEnvelope *pEnvelope = 0x0; + if(q->m_PosEnv >= 0 && q->m_PosEnv < m_Map.m_lEnvelopes.size()) + pEnvelope = m_Map.m_lEnvelopes[q->m_PosEnv]; + if (!pEnvelope) + return; + + //QuadParams + CPoint *pPoints = q->m_aPoints; + + //Draw Lines + Graphics()->TextureSet(-1); + Graphics()->LinesBegin(); + Graphics()->SetColor(80.0f/255, 150.0f/255, 230.f/255, 0.5f); + for(int i = 0; i < pEnvelope->m_lPoints.size()-1; i++) + { + float OffsetX = 0; + float OffsetY = 0; + + OffsetX = fx2f(pEnvelope->m_lPoints[i].m_aValues[0]); + OffsetY = fx2f(pEnvelope->m_lPoints[i].m_aValues[1]); + vec2 pos0 = vec2(fx2f(pPoints[4].x)+OffsetX, fx2f(pPoints[4].y)+OffsetY); + + OffsetX = fx2f(pEnvelope->m_lPoints[i+1].m_aValues[0]); + OffsetY = fx2f(pEnvelope->m_lPoints[i+1].m_aValues[1]); + vec2 pos1 = vec2(fx2f(pPoints[4].x)+OffsetX, fx2f(pPoints[4].y)+OffsetY); + + IGraphics::CLineItem uLine = IGraphics::CLineItem(pos0.x, pos0.y, pos1.x, pos1.y); + Graphics()->LinesDraw(&uLine, 1); + } + Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); + Graphics()->LinesEnd(); + + //Draw Quads + Graphics()->TextureSet(texID); + Graphics()->QuadsBegin(); + for(int i = 0; i < pEnvelope->m_lPoints.size(); i++) + { + float OffsetX = 0; + float OffsetY = 0; + float Rot = 0; + + //Calc Env Position + OffsetX = fx2f(pEnvelope->m_lPoints[i].m_aValues[0]); + OffsetY = fx2f(pEnvelope->m_lPoints[i].m_aValues[1]); + Rot = fx2f(pEnvelope->m_lPoints[i].m_aValues[2])/360.0f*pi*2; + + //Set Colours + IGraphics::CColorVertex CArray[4] = { + IGraphics::CColorVertex(0, q->m_aColors[0].r, q->m_aColors[0].g, q->m_aColors[0].b, (m_SelectedQuadEnvelope == q->m_PosEnv && m_SelectedEnvelopeChannel == i)?0.65:0.35f), + IGraphics::CColorVertex(1, q->m_aColors[1].r, q->m_aColors[1].g, q->m_aColors[1].b, (m_SelectedQuadEnvelope == q->m_PosEnv && m_SelectedEnvelopeChannel == i)?0.65:0.35f), + IGraphics::CColorVertex(2, q->m_aColors[2].r, q->m_aColors[2].g, q->m_aColors[2].b, (m_SelectedQuadEnvelope == q->m_PosEnv && m_SelectedEnvelopeChannel == i)?0.65:0.35f), + IGraphics::CColorVertex(3, q->m_aColors[3].r, q->m_aColors[3].g, q->m_aColors[3].b, (m_SelectedQuadEnvelope == q->m_PosEnv && m_SelectedEnvelopeChannel == i)?0.65:0.35f)}; + Graphics()->SetColorVertex(CArray, 4); + + //Rotation + if(Rot != 0) + { + static CPoint aRotated[4]; + aRotated[0] = q->m_aPoints[0]; + aRotated[1] = q->m_aPoints[1]; + aRotated[2] = q->m_aPoints[2]; + aRotated[3] = q->m_aPoints[3]; + pPoints = aRotated; + + Rotate(&q->m_aPoints[4], &aRotated[0], Rot); + Rotate(&q->m_aPoints[4], &aRotated[1], Rot); + Rotate(&q->m_aPoints[4], &aRotated[2], Rot); + Rotate(&q->m_aPoints[4], &aRotated[3], Rot); + } + + //Set Texture Coords + Graphics()->QuadsSetSubsetFree( + fx2f(q->m_aTexcoords[0].x), fx2f(q->m_aTexcoords[0].y), + fx2f(q->m_aTexcoords[1].x), fx2f(q->m_aTexcoords[1].y), + fx2f(q->m_aTexcoords[2].x), fx2f(q->m_aTexcoords[2].y), + fx2f(q->m_aTexcoords[3].x), fx2f(q->m_aTexcoords[3].y) + ); + + //Set Quad Coords & Draw + IGraphics::CFreeformItem Freeform( + fx2f(pPoints[0].x)+OffsetX, fx2f(pPoints[0].y)+OffsetY, + fx2f(pPoints[1].x)+OffsetX, fx2f(pPoints[1].y)+OffsetY, + fx2f(pPoints[2].x)+OffsetX, fx2f(pPoints[2].y)+OffsetY, + fx2f(pPoints[3].x)+OffsetX, fx2f(pPoints[3].y)+OffsetY); + Graphics()->QuadsDrawFreeform(&Freeform, 1); + + DoQuadEnvPoint(q, 1, i); + } + Graphics()->QuadsEnd(); + Graphics()->TextureSet(-1); +} + +void CEditor::DoQuadEnvPoint(CQuad *pQuad, int Index, int V) +{ + enum + { + OP_NONE=0, + OP_MOVE_PIVOT, + }; + + // some basic values + static float s_LastWx; + static float s_LastWy; + static int s_Operation = OP_NONE; + float wx = UI()->MouseWorldX(); + float wy = UI()->MouseWorldY(); + CEnvelope *pEnvelope = m_Map.m_lEnvelopes[pQuad->m_PosEnv]; + void *pID = &pEnvelope->m_lPoints[V]; + + // get pivot + float CenterX = fx2f(pQuad->m_aPoints[4].x)+fx2f(pEnvelope->m_lPoints[V].m_aValues[0]); + float CenterY = fx2f(pQuad->m_aPoints[4].y)+fx2f(pEnvelope->m_lPoints[V].m_aValues[1]); + + float dx = (CenterX - wx)/m_WorldZoom; + float dy = (CenterY - wy)/m_WorldZoom; + if(dx*dx+dy*dy < 50) + UI()->SetHotItem(pID); + + if(UI()->ActiveItem() == pID) + { + // check if we only should move pivot + if(s_Operation == OP_MOVE_PIVOT) + { + pEnvelope->m_lPoints[V].m_aValues[0] += f2fx(wx-s_LastWx); + pEnvelope->m_lPoints[V].m_aValues[1] += f2fx(wy-s_LastWy); + } + + s_LastWx = wx; + s_LastWy = wy; + + if(!UI()->MouseButton(0)) + { + m_LockMouse = false; + s_Operation = OP_NONE; + UI()->SetActiveItem(0); + } + + Graphics()->SetColor(1,1,1,1); + } + else if(UI()->HotItem() == pID) + { + ms_pUiGotContext = pID; + + Graphics()->SetColor(1,1,1,1); + //m_pTooltip = ""; + + if(UI()->MouseButton(0)) + { + s_Operation = OP_MOVE_PIVOT; + + m_SelectedEnvelopeChannel = V; + m_SelectedQuadEnvelope = pQuad->m_PosEnv; + + UI()->SetActiveItem(pID); + m_SelectedQuad = Index; + s_LastWx = wx; + s_LastWy = wy; + } + else + { + m_SelectedEnvelopeChannel = -1; + m_SelectedQuadEnvelope = -1; + } + } + else + Graphics()->SetColor(0,1,0,1); + + IGraphics::CQuadItem QuadItem(CenterX, CenterY, 5.0f*m_WorldZoom, 5.0f*m_WorldZoom); + Graphics()->QuadsDraw(&QuadItem, 1); +} + void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar) { // render all good stuff @@ -1688,6 +1862,8 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar) if(pEditLayers[k]->m_Type == LAYERTYPE_QUADS) { CLayerQuads *pLayer = (CLayerQuads *)pEditLayers[k]; + + m_ShowEnvelopePreview = 2; Graphics()->TextureSet(-1); Graphics()->QuadsBegin(); @@ -1846,6 +2022,24 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar) Graphics()->LinesEnd(); } + if (!m_ShowPicker && m_ShowTileInfo && m_ShowEnvelopePreview != 0 && GetSelectedLayer(0) && GetSelectedLayer(0)->m_Type == LAYERTYPE_QUADS) + { + GetSelectedGroup()->MapScreen(); + + CLayerQuads *pLayer = (CLayerQuads*)GetSelectedLayer(0); + int texID = -1; + if(pLayer->m_Image >= 0 && pLayer->m_Image < m_Map.m_lImages.size()) + texID = m_Map.m_lImages[pLayer->m_Image]->m_TexID; + + for(int i = 0; i < pLayer->m_lQuads.size(); i++) + { + if ((m_ShowEnvelopePreview == 1 && pLayer->m_lQuads[i].m_PosEnv == m_SelectedEnvelope) || m_ShowEnvelopePreview == 2) + DoQuadEnvelopes(&pLayer->m_lQuads[i], i, texID); + } + + m_ShowEnvelopePreview = 0; + } + Graphics()->MapScreen(UI()->Screen()->x, UI()->Screen()->y, UI()->Screen()->w, UI()->Screen()->h); //UI()->ClipDisable(); } @@ -2991,6 +3185,7 @@ void CEditor::RenderEnvelopeEditor(CUIRect View) m_Map.m_Modified = true; } + m_ShowEnvelopePreview = 1; m_pTooltip = "Press right mouse button to create a new point"; } } @@ -3129,6 +3324,9 @@ void CEditor::RenderEnvelopeEditor(CUIRect View) { if(!UI()->MouseButton(0)) { + m_SelectedQuadEnvelope = -1; + m_SelectedEnvelopeChannel = -1; + UI()->SetActiveItem(0); } else @@ -3154,6 +3352,9 @@ void CEditor::RenderEnvelopeEditor(CUIRect View) else pEnvelope->m_lPoints[i].m_aValues[c] -= f2fx(m_MouseDeltaY*ValueScale); } + + m_SelectedQuadEnvelope = m_SelectedEnvelope; + m_SelectedEnvelopeChannel = i; m_Map.m_Modified = true; } @@ -3176,6 +3377,7 @@ void CEditor::RenderEnvelopeEditor(CUIRect View) m_Map.m_Modified = true; } + m_ShowEnvelopePreview = 1; ColorMod = 100.0f; Graphics()->SetColor(1,0.75f,0.75f,1); m_pTooltip = "Left mouse to drag. Hold ctrl to be more precise. Hold shift to alter time point aswell. Right click to delete."; @@ -3187,7 +3389,10 @@ void CEditor::RenderEnvelopeEditor(CUIRect View) CurrentValue = pEnvelope->m_lPoints[i].m_aValues[c]; } - Graphics()->SetColor(aColors[c].r*ColorMod, aColors[c].g*ColorMod, aColors[c].b*ColorMod, 1.0f); + if (m_SelectedQuadEnvelope == m_SelectedEnvelope && m_SelectedEnvelopeChannel == i) + Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); + else + Graphics()->SetColor(aColors[c].r*ColorMod, aColors[c].g*ColorMod, aColors[c].b*ColorMod, 1.0f); IGraphics::CQuadItem QuadItem(Final.x, Final.y, Final.w, Final.h); Graphics()->QuadsDrawTL(&QuadItem, 1); } @@ -3503,6 +3708,8 @@ void CEditor::Reset(bool CreateDefault) m_MouseDeltaWy = 0; m_Map.m_Modified = false; + + m_ShowEnvelopePreview = 0; } int CEditor::GetLineDistance() diff --git a/src/game/editor/editor.h b/src/game/editor/editor.h index bdabd43f..2c94f3f2 100644 --- a/src/game/editor/editor.h +++ b/src/game/editor/editor.h @@ -529,6 +529,10 @@ public: m_ShowEnvelopeEditor = 0; + m_ShowEnvelopePreview = 0; + m_SelectedQuadEnvelope = -1; + m_SelectedEnvelopeChannel = -1; + ms_CheckerTexture = 0; ms_BackgroundTexture = 0; ms_CursorTexture = 0; @@ -646,13 +650,16 @@ public: float m_AnimateSpeed; int m_ShowEnvelopeEditor; + int m_ShowEnvelopePreview; //Values: 0-Off|1-Selected Envelope|2-All bool m_ShowPicker; int m_SelectedLayer; int m_SelectedGroup; int m_SelectedQuad; int m_SelectedPoints; - int m_SelectedEnvelope; + int m_SelectedEnvelope; + int m_SelectedEnvelopeChannel; + int m_SelectedQuadEnvelope; int m_SelectedImage; static int ms_CheckerTexture; @@ -721,7 +728,10 @@ public: vec4 ButtonColorMul(const void *pID); + void DoQuadEnvelopes(CQuad *q, int Index, int texID = -1); + void DoQuadEnvPoint(CQuad *pQuad, int Index, int V); void DoQuadPoint(CQuad *pQuad, int QuadIndex, int v); + void DoMapEditor(CUIRect View, CUIRect Toolbar); void DoToolbar(CUIRect Toolbar); void DoQuad(CQuad *pQuad, int Index); -- cgit 1.4.1 From de5eccef3f18b2a3e2fbe746be559d0a7f078d27 Mon Sep 17 00:00:00 2001 From: Alexandre Date: Sun, 14 Aug 2011 21:16:19 +0200 Subject: Fix Stuffs & clean comments --- src/game/editor/editor.cpp | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 9280cb5f..31405892 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -820,6 +820,7 @@ void CEditor::DoToolbar(CUIRect ToolBar) (Input()->KeyDown('i') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL)))) { m_ShowTileInfo = !m_ShowTileInfo; + m_ShowEnvelopePreview = 0; } TB_Top.VSplitLeft(15.0f, 0, &TB_Top); @@ -1390,8 +1391,7 @@ void CEditor::DoQuadPoint(CQuad *pQuad, int QuadIndex, int V) IGraphics::CQuadItem QuadItem(px, py, 5.0f*m_WorldZoom, 5.0f*m_WorldZoom); Graphics()->QuadsDraw(&QuadItem, 1); } - -//H-Client + void CEditor::DoQuadEnvelopes(CQuad *q, int Index, int texID) { CEnvelope *pEnvelope = 0x0; @@ -1862,8 +1862,9 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar) if(pEditLayers[k]->m_Type == LAYERTYPE_QUADS) { CLayerQuads *pLayer = (CLayerQuads *)pEditLayers[k]; - - m_ShowEnvelopePreview = 2; + + if (!m_ShowEnvelopePreview) + m_ShowEnvelopePreview = 2; Graphics()->TextureSet(-1); Graphics()->QuadsBegin(); @@ -3353,7 +3354,8 @@ void CEditor::RenderEnvelopeEditor(CUIRect View) pEnvelope->m_lPoints[i].m_aValues[c] -= f2fx(m_MouseDeltaY*ValueScale); } - m_SelectedQuadEnvelope = m_SelectedEnvelope; + m_SelectedQuadEnvelope = m_SelectedEnvelope; + m_ShowEnvelopePreview = 1; m_SelectedEnvelopeChannel = i; m_Map.m_Modified = true; } -- cgit 1.4.1 From f36cc57bdd4837f6f148e6d83e6a5185b1328b7d Mon Sep 17 00:00:00 2001 From: oy Date: Mon, 15 Aug 2011 20:12:31 +0200 Subject: fixed last commit --- src/game/editor/editor.cpp | 339 ++++++++++++++++++++++++--------------------- src/game/editor/editor.h | 14 +- 2 files changed, 191 insertions(+), 162 deletions(-) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 31405892..41553808 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -1391,107 +1391,106 @@ void CEditor::DoQuadPoint(CQuad *pQuad, int QuadIndex, int V) IGraphics::CQuadItem QuadItem(px, py, 5.0f*m_WorldZoom, 5.0f*m_WorldZoom); Graphics()->QuadsDraw(&QuadItem, 1); } - -void CEditor::DoQuadEnvelopes(CQuad *q, int Index, int texID) -{ + +void CEditor::DoQuadEnvelopes(CQuad *pQuad, int Index, int TexID) +{ CEnvelope *pEnvelope = 0x0; - if(q->m_PosEnv >= 0 && q->m_PosEnv < m_Map.m_lEnvelopes.size()) - pEnvelope = m_Map.m_lEnvelopes[q->m_PosEnv]; - if (!pEnvelope) - return; - - //QuadParams - CPoint *pPoints = q->m_aPoints; - - //Draw Lines - Graphics()->TextureSet(-1); - Graphics()->LinesBegin(); - Graphics()->SetColor(80.0f/255, 150.0f/255, 230.f/255, 0.5f); - for(int i = 0; i < pEnvelope->m_lPoints.size()-1; i++) - { - float OffsetX = 0; - float OffsetY = 0; - - OffsetX = fx2f(pEnvelope->m_lPoints[i].m_aValues[0]); - OffsetY = fx2f(pEnvelope->m_lPoints[i].m_aValues[1]); - vec2 pos0 = vec2(fx2f(pPoints[4].x)+OffsetX, fx2f(pPoints[4].y)+OffsetY); - - OffsetX = fx2f(pEnvelope->m_lPoints[i+1].m_aValues[0]); - OffsetY = fx2f(pEnvelope->m_lPoints[i+1].m_aValues[1]); - vec2 pos1 = vec2(fx2f(pPoints[4].x)+OffsetX, fx2f(pPoints[4].y)+OffsetY); - - IGraphics::CLineItem uLine = IGraphics::CLineItem(pos0.x, pos0.y, pos1.x, pos1.y); - Graphics()->LinesDraw(&uLine, 1); - } - Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); - Graphics()->LinesEnd(); - - //Draw Quads - Graphics()->TextureSet(texID); - Graphics()->QuadsBegin(); - for(int i = 0; i < pEnvelope->m_lPoints.size(); i++) - { - float OffsetX = 0; - float OffsetY = 0; - float Rot = 0; - - //Calc Env Position - OffsetX = fx2f(pEnvelope->m_lPoints[i].m_aValues[0]); - OffsetY = fx2f(pEnvelope->m_lPoints[i].m_aValues[1]); - Rot = fx2f(pEnvelope->m_lPoints[i].m_aValues[2])/360.0f*pi*2; - - //Set Colours - IGraphics::CColorVertex CArray[4] = { - IGraphics::CColorVertex(0, q->m_aColors[0].r, q->m_aColors[0].g, q->m_aColors[0].b, (m_SelectedQuadEnvelope == q->m_PosEnv && m_SelectedEnvelopeChannel == i)?0.65:0.35f), - IGraphics::CColorVertex(1, q->m_aColors[1].r, q->m_aColors[1].g, q->m_aColors[1].b, (m_SelectedQuadEnvelope == q->m_PosEnv && m_SelectedEnvelopeChannel == i)?0.65:0.35f), - IGraphics::CColorVertex(2, q->m_aColors[2].r, q->m_aColors[2].g, q->m_aColors[2].b, (m_SelectedQuadEnvelope == q->m_PosEnv && m_SelectedEnvelopeChannel == i)?0.65:0.35f), - IGraphics::CColorVertex(3, q->m_aColors[3].r, q->m_aColors[3].g, q->m_aColors[3].b, (m_SelectedQuadEnvelope == q->m_PosEnv && m_SelectedEnvelopeChannel == i)?0.65:0.35f)}; - Graphics()->SetColorVertex(CArray, 4); - - //Rotation - if(Rot != 0) - { - static CPoint aRotated[4]; - aRotated[0] = q->m_aPoints[0]; - aRotated[1] = q->m_aPoints[1]; - aRotated[2] = q->m_aPoints[2]; - aRotated[3] = q->m_aPoints[3]; - pPoints = aRotated; - - Rotate(&q->m_aPoints[4], &aRotated[0], Rot); - Rotate(&q->m_aPoints[4], &aRotated[1], Rot); - Rotate(&q->m_aPoints[4], &aRotated[2], Rot); - Rotate(&q->m_aPoints[4], &aRotated[3], Rot); - } - - //Set Texture Coords - Graphics()->QuadsSetSubsetFree( - fx2f(q->m_aTexcoords[0].x), fx2f(q->m_aTexcoords[0].y), - fx2f(q->m_aTexcoords[1].x), fx2f(q->m_aTexcoords[1].y), - fx2f(q->m_aTexcoords[2].x), fx2f(q->m_aTexcoords[2].y), - fx2f(q->m_aTexcoords[3].x), fx2f(q->m_aTexcoords[3].y) - ); - - //Set Quad Coords & Draw - IGraphics::CFreeformItem Freeform( - fx2f(pPoints[0].x)+OffsetX, fx2f(pPoints[0].y)+OffsetY, - fx2f(pPoints[1].x)+OffsetX, fx2f(pPoints[1].y)+OffsetY, - fx2f(pPoints[2].x)+OffsetX, fx2f(pPoints[2].y)+OffsetY, - fx2f(pPoints[3].x)+OffsetX, fx2f(pPoints[3].y)+OffsetY); - Graphics()->QuadsDrawFreeform(&Freeform, 1); - - DoQuadEnvPoint(q, 1, i); - } - Graphics()->QuadsEnd(); - Graphics()->TextureSet(-1); -} - -void CEditor::DoQuadEnvPoint(CQuad *pQuad, int Index, int V) + if(pQuad->m_PosEnv >= 0 && pQuad->m_PosEnv < m_Map.m_lEnvelopes.size()) + pEnvelope = m_Map.m_lEnvelopes[pQuad->m_PosEnv]; + if (!pEnvelope) + return; + + //QuadParams + CPoint *pPoints = pQuad->m_aPoints; + + //Draw Lines + Graphics()->TextureSet(-1); + Graphics()->LinesBegin(); + Graphics()->SetColor(80.0f/255, 150.0f/255, 230.f/255, 0.5f); + for(int i = 0; i < pEnvelope->m_lPoints.size()-1; i++) + { + float OffsetX = fx2f(pEnvelope->m_lPoints[i].m_aValues[0]); + float OffsetY = fx2f(pEnvelope->m_lPoints[i].m_aValues[1]); + vec2 Pos0 = vec2(fx2f(pPoints[4].x)+OffsetX, fx2f(pPoints[4].y)+OffsetY); + + OffsetX = fx2f(pEnvelope->m_lPoints[i+1].m_aValues[0]); + OffsetY = fx2f(pEnvelope->m_lPoints[i+1].m_aValues[1]); + vec2 Pos1 = vec2(fx2f(pPoints[4].x)+OffsetX, fx2f(pPoints[4].y)+OffsetY); + + IGraphics::CLineItem Line = IGraphics::CLineItem(Pos0.x, Pos0.y, Pos1.x, Pos1.y); + Graphics()->LinesDraw(&Line, 1); + } + Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); + Graphics()->LinesEnd(); + + //Draw Quads + for(int i = 0; i < pEnvelope->m_lPoints.size(); i++) + { + Graphics()->TextureSet(TexID); + Graphics()->QuadsBegin(); + + //Calc Env Position + float OffsetX = fx2f(pEnvelope->m_lPoints[i].m_aValues[0]); + float OffsetY = fx2f(pEnvelope->m_lPoints[i].m_aValues[1]); + float Rot = fx2f(pEnvelope->m_lPoints[i].m_aValues[2])/360.0f*pi*2; + + //Set Colours + float Alpha = (m_SelectedQuadEnvelope == pQuad->m_PosEnv && m_SelectedEnvelopePoint == i) ? 0.65f : 0.35f; + IGraphics::CColorVertex aArray[4] = { + IGraphics::CColorVertex(0, pQuad->m_aColors[0].r, pQuad->m_aColors[0].g, pQuad->m_aColors[0].b, Alpha), + IGraphics::CColorVertex(1, pQuad->m_aColors[1].r, pQuad->m_aColors[1].g, pQuad->m_aColors[1].b, Alpha), + IGraphics::CColorVertex(2, pQuad->m_aColors[2].r, pQuad->m_aColors[2].g, pQuad->m_aColors[2].b, Alpha), + IGraphics::CColorVertex(3, pQuad->m_aColors[3].r, pQuad->m_aColors[3].g, pQuad->m_aColors[3].b, Alpha)}; + Graphics()->SetColorVertex(aArray, 4); + + //Rotation + if(Rot != 0) + { + static CPoint aRotated[4]; + aRotated[0] = pQuad->m_aPoints[0]; + aRotated[1] = pQuad->m_aPoints[1]; + aRotated[2] = pQuad->m_aPoints[2]; + aRotated[3] = pQuad->m_aPoints[3]; + pPoints = aRotated; + + Rotate(&pQuad->m_aPoints[4], &aRotated[0], Rot); + Rotate(&pQuad->m_aPoints[4], &aRotated[1], Rot); + Rotate(&pQuad->m_aPoints[4], &aRotated[2], Rot); + Rotate(&pQuad->m_aPoints[4], &aRotated[3], Rot); + } + + //Set Texture Coords + Graphics()->QuadsSetSubsetFree( + fx2f(pQuad->m_aTexcoords[0].x), fx2f(pQuad->m_aTexcoords[0].y), + fx2f(pQuad->m_aTexcoords[1].x), fx2f(pQuad->m_aTexcoords[1].y), + fx2f(pQuad->m_aTexcoords[2].x), fx2f(pQuad->m_aTexcoords[2].y), + fx2f(pQuad->m_aTexcoords[3].x), fx2f(pQuad->m_aTexcoords[3].y) + ); + + //Set Quad Coords & Draw + IGraphics::CFreeformItem Freeform( + fx2f(pPoints[0].x)+OffsetX, fx2f(pPoints[0].y)+OffsetY, + fx2f(pPoints[1].x)+OffsetX, fx2f(pPoints[1].y)+OffsetY, + fx2f(pPoints[2].x)+OffsetX, fx2f(pPoints[2].y)+OffsetY, + fx2f(pPoints[3].x)+OffsetX, fx2f(pPoints[3].y)+OffsetY); + Graphics()->QuadsDrawFreeform(&Freeform, 1); + + Graphics()->QuadsEnd(); + + Graphics()->TextureSet(-1); + Graphics()->QuadsBegin(); + DoQuadEnvPoint(pQuad, Index, i); + Graphics()->QuadsEnd(); + } +} + +void CEditor::DoQuadEnvPoint(CQuad *pQuad, int QIndex, int PIndex) { enum { OP_NONE=0, - OP_MOVE_PIVOT, + OP_MOVE, + OP_ROTATE, }; // some basic values @@ -1499,13 +1498,13 @@ void CEditor::DoQuadEnvPoint(CQuad *pQuad, int Index, int V) static float s_LastWy; static int s_Operation = OP_NONE; float wx = UI()->MouseWorldX(); - float wy = UI()->MouseWorldY(); - CEnvelope *pEnvelope = m_Map.m_lEnvelopes[pQuad->m_PosEnv]; - void *pID = &pEnvelope->m_lPoints[V]; + float wy = UI()->MouseWorldY(); + CEnvelope *pEnvelope = m_Map.m_lEnvelopes[pQuad->m_PosEnv]; + void *pID = &pEnvelope->m_lPoints[PIndex]; // get pivot - float CenterX = fx2f(pQuad->m_aPoints[4].x)+fx2f(pEnvelope->m_lPoints[V].m_aValues[0]); - float CenterY = fx2f(pQuad->m_aPoints[4].y)+fx2f(pEnvelope->m_lPoints[V].m_aValues[1]); + float CenterX = fx2f(pQuad->m_aPoints[4].x)+fx2f(pEnvelope->m_lPoints[PIndex].m_aValues[0]); + float CenterY = fx2f(pQuad->m_aPoints[4].y)+fx2f(pEnvelope->m_lPoints[PIndex].m_aValues[1]); float dx = (CenterX - wx)/m_WorldZoom; float dy = (CenterY - wy)/m_WorldZoom; @@ -1514,52 +1513,82 @@ void CEditor::DoQuadEnvPoint(CQuad *pQuad, int Index, int V) if(UI()->ActiveItem() == pID) { - // check if we only should move pivot - if(s_Operation == OP_MOVE_PIVOT) + if(s_Operation == OP_MOVE) { - pEnvelope->m_lPoints[V].m_aValues[0] += f2fx(wx-s_LastWx); - pEnvelope->m_lPoints[V].m_aValues[1] += f2fx(wy-s_LastWy); + if(m_GridActive) + { + int LineDistance = GetLineDistance(); + + float x = 0.0f; + float y = 0.0f; + if(wx >= 0) + x = (int)((wx+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor); + else + x = (int)((wx-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor); + if(wy >= 0) + y = (int)((wy+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor); + else + y = (int)((wy-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor); + + pEnvelope->m_lPoints[PIndex].m_aValues[0] = f2fx(x); + pEnvelope->m_lPoints[PIndex].m_aValues[1] = f2fx(y); + } + else + { + pEnvelope->m_lPoints[PIndex].m_aValues[0] += f2fx(wx-s_LastWx); + pEnvelope->m_lPoints[PIndex].m_aValues[1] += f2fx(wy-s_LastWy); + } } + else if(s_Operation == OP_ROTATE) + pEnvelope->m_lPoints[PIndex].m_aValues[2] += 10*m_MouseDeltaX; s_LastWx = wx; s_LastWy = wy; - if(!UI()->MouseButton(0)) - { - m_LockMouse = false; - s_Operation = OP_NONE; - UI()->SetActiveItem(0); + if(!UI()->MouseButton(0)) + { + m_LockMouse = false; + s_Operation = OP_NONE; + UI()->SetActiveItem(0); } - Graphics()->SetColor(1,1,1,1); + Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); } else if(UI()->HotItem() == pID) { ms_pUiGotContext = pID; - Graphics()->SetColor(1,1,1,1); - //m_pTooltip = ""; + Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); + m_pTooltip = "Left mouse button to move. Hold ctrl to rotate."; if(UI()->MouseButton(0)) { - s_Operation = OP_MOVE_PIVOT; - - m_SelectedEnvelopeChannel = V; - m_SelectedQuadEnvelope = pQuad->m_PosEnv; + if(Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL)) + { + m_LockMouse = true; + s_Operation = OP_ROTATE; + } + else + s_Operation = OP_MOVE; + + m_SelectedEnvelopePoint = PIndex; + m_SelectedQuadEnvelope = pQuad->m_PosEnv; UI()->SetActiveItem(pID); - m_SelectedQuad = Index; + if(m_SelectedQuad != QIndex) + m_SelectedPoints = 0; + m_SelectedQuad = QIndex; s_LastWx = wx; s_LastWy = wy; - } - else - { - m_SelectedEnvelopeChannel = -1; - m_SelectedQuadEnvelope = -1; + } + else + { + m_SelectedEnvelopePoint = -1; + m_SelectedQuadEnvelope = -1; } } - else - Graphics()->SetColor(0,1,0,1); + else + Graphics()->SetColor(0.0f, 1.0f, 0.0f, 1.0f); IGraphics::CQuadItem QuadItem(CenterX, CenterY, 5.0f*m_WorldZoom, 5.0f*m_WorldZoom); Graphics()->QuadsDraw(&QuadItem, 1); @@ -1863,8 +1892,8 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar) { CLayerQuads *pLayer = (CLayerQuads *)pEditLayers[k]; - if (!m_ShowEnvelopePreview) - m_ShowEnvelopePreview = 2; + if(!m_ShowEnvelopePreview) + m_ShowEnvelopePreview = 2; Graphics()->TextureSet(-1); Graphics()->QuadsBegin(); @@ -2023,22 +2052,22 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar) Graphics()->LinesEnd(); } - if (!m_ShowPicker && m_ShowTileInfo && m_ShowEnvelopePreview != 0 && GetSelectedLayer(0) && GetSelectedLayer(0)->m_Type == LAYERTYPE_QUADS) - { - GetSelectedGroup()->MapScreen(); - - CLayerQuads *pLayer = (CLayerQuads*)GetSelectedLayer(0); - int texID = -1; - if(pLayer->m_Image >= 0 && pLayer->m_Image < m_Map.m_lImages.size()) - texID = m_Map.m_lImages[pLayer->m_Image]->m_TexID; - - for(int i = 0; i < pLayer->m_lQuads.size(); i++) - { - if ((m_ShowEnvelopePreview == 1 && pLayer->m_lQuads[i].m_PosEnv == m_SelectedEnvelope) || m_ShowEnvelopePreview == 2) - DoQuadEnvelopes(&pLayer->m_lQuads[i], i, texID); - } - - m_ShowEnvelopePreview = 0; + if (!m_ShowPicker && m_ShowTileInfo && m_ShowEnvelopePreview != 0 && GetSelectedLayer(0) && GetSelectedLayer(0)->m_Type == LAYERTYPE_QUADS) + { + GetSelectedGroup()->MapScreen(); + + CLayerQuads *pLayer = (CLayerQuads*)GetSelectedLayer(0); + int TexID = -1; + if(pLayer->m_Image >= 0 && pLayer->m_Image < m_Map.m_lImages.size()) + TexID = m_Map.m_lImages[pLayer->m_Image]->m_TexID; + + for(int i = 0; i < pLayer->m_lQuads.size(); i++) + { + if((m_ShowEnvelopePreview == 1 && pLayer->m_lQuads[i].m_PosEnv == m_SelectedEnvelope) || m_ShowEnvelopePreview == 2) + DoQuadEnvelopes(&pLayer->m_lQuads[i], i, TexID); + } + + m_ShowEnvelopePreview = 0; } Graphics()->MapScreen(UI()->Screen()->x, UI()->Screen()->y, UI()->Screen()->w, UI()->Screen()->h); @@ -3186,7 +3215,7 @@ void CEditor::RenderEnvelopeEditor(CUIRect View) m_Map.m_Modified = true; } - m_ShowEnvelopePreview = 1; + m_ShowEnvelopePreview = 1; m_pTooltip = "Press right mouse button to create a new point"; } } @@ -3325,8 +3354,8 @@ void CEditor::RenderEnvelopeEditor(CUIRect View) { if(!UI()->MouseButton(0)) { - m_SelectedQuadEnvelope = -1; - m_SelectedEnvelopeChannel = -1; + m_SelectedQuadEnvelope = -1; + m_SelectedEnvelopePoint = -1; UI()->SetActiveItem(0); } @@ -3353,10 +3382,10 @@ void CEditor::RenderEnvelopeEditor(CUIRect View) else pEnvelope->m_lPoints[i].m_aValues[c] -= f2fx(m_MouseDeltaY*ValueScale); } - - m_SelectedQuadEnvelope = m_SelectedEnvelope; - m_ShowEnvelopePreview = 1; - m_SelectedEnvelopeChannel = i; + + m_SelectedQuadEnvelope = m_SelectedEnvelope; + m_ShowEnvelopePreview = 1; + m_SelectedEnvelopePoint = i; m_Map.m_Modified = true; } @@ -3379,7 +3408,7 @@ void CEditor::RenderEnvelopeEditor(CUIRect View) m_Map.m_Modified = true; } - m_ShowEnvelopePreview = 1; + m_ShowEnvelopePreview = 1; ColorMod = 100.0f; Graphics()->SetColor(1,0.75f,0.75f,1); m_pTooltip = "Left mouse to drag. Hold ctrl to be more precise. Hold shift to alter time point aswell. Right click to delete."; @@ -3391,10 +3420,10 @@ void CEditor::RenderEnvelopeEditor(CUIRect View) CurrentValue = pEnvelope->m_lPoints[i].m_aValues[c]; } - if (m_SelectedQuadEnvelope == m_SelectedEnvelope && m_SelectedEnvelopeChannel == i) - Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); - else - Graphics()->SetColor(aColors[c].r*ColorMod, aColors[c].g*ColorMod, aColors[c].b*ColorMod, 1.0f); + if (m_SelectedQuadEnvelope == m_SelectedEnvelope && m_SelectedEnvelopePoint == i) + Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); + else + Graphics()->SetColor(aColors[c].r*ColorMod, aColors[c].g*ColorMod, aColors[c].b*ColorMod, 1.0f); IGraphics::CQuadItem QuadItem(Final.x, Final.y, Final.w, Final.h); Graphics()->QuadsDrawTL(&QuadItem, 1); } diff --git a/src/game/editor/editor.h b/src/game/editor/editor.h index 2c94f3f2..1f09b0bc 100644 --- a/src/game/editor/editor.h +++ b/src/game/editor/editor.h @@ -529,9 +529,9 @@ public: m_ShowEnvelopeEditor = 0; - m_ShowEnvelopePreview = 0; - m_SelectedQuadEnvelope = -1; - m_SelectedEnvelopeChannel = -1; + m_ShowEnvelopePreview = 0; + m_SelectedQuadEnvelope = -1; + m_SelectedEnvelopePoint = -1; ms_CheckerTexture = 0; ms_BackgroundTexture = 0; @@ -657,8 +657,8 @@ public: int m_SelectedGroup; int m_SelectedQuad; int m_SelectedPoints; - int m_SelectedEnvelope; - int m_SelectedEnvelopeChannel; + int m_SelectedEnvelope; + int m_SelectedEnvelopePoint; int m_SelectedQuadEnvelope; int m_SelectedImage; @@ -728,8 +728,8 @@ public: vec4 ButtonColorMul(const void *pID); - void DoQuadEnvelopes(CQuad *q, int Index, int texID = -1); - void DoQuadEnvPoint(CQuad *pQuad, int Index, int V); + void DoQuadEnvelopes(CQuad *pQuad, int Index, int TexID = -1); + void DoQuadEnvPoint(CQuad *pQuad, int QIndex, int pIndex); void DoQuadPoint(CQuad *pQuad, int QuadIndex, int v); void DoMapEditor(CUIRect View, CUIRect Toolbar); -- cgit 1.4.1 From 2708256186b7f568e6ce6c34e161bf0d2d349096 Mon Sep 17 00:00:00 2001 From: oy Date: Tue, 16 Aug 2011 21:35:00 +0200 Subject: fixed quad selection via envelope preview --- src/game/editor/editor.cpp | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 41553808..2c3aa550 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -1501,6 +1501,7 @@ void CEditor::DoQuadEnvPoint(CQuad *pQuad, int QIndex, int PIndex) float wy = UI()->MouseWorldY(); CEnvelope *pEnvelope = m_Map.m_lEnvelopes[pQuad->m_PosEnv]; void *pID = &pEnvelope->m_lPoints[PIndex]; + static int s_ActQIndex = -1; // get pivot float CenterX = fx2f(pQuad->m_aPoints[4].x)+fx2f(pEnvelope->m_lPoints[PIndex].m_aValues[0]); @@ -1508,10 +1509,13 @@ void CEditor::DoQuadEnvPoint(CQuad *pQuad, int QIndex, int PIndex) float dx = (CenterX - wx)/m_WorldZoom; float dy = (CenterY - wy)/m_WorldZoom; - if(dx*dx+dy*dy < 50) + if(dx*dx+dy*dy < 50.0f && UI()->ActiveItem() == 0) + { UI()->SetHotItem(pID); + s_ActQIndex = QIndex; + } - if(UI()->ActiveItem() == pID) + if(UI()->ActiveItem() == pID && s_ActQIndex == QIndex) { if(s_Operation == OP_MOVE) { @@ -1554,7 +1558,7 @@ void CEditor::DoQuadEnvPoint(CQuad *pQuad, int QIndex, int PIndex) Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); } - else if(UI()->HotItem() == pID) + else if(UI()->HotItem() == pID && s_ActQIndex == QIndex) { ms_pUiGotContext = pID; -- cgit 1.4.1 From 2ceb0fde91b53bff6c6d46bc70c9b6f876a9fc90 Mon Sep 17 00:00:00 2001 From: SushiTee Date: Tue, 16 Aug 2011 22:16:48 +0200 Subject: fixed editor zooming if gui is not active --- src/game/editor/editor.cpp | 24 ++++++++++++++++-------- 1 file changed, 16 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 2c3aa550..fe6e963c 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -828,12 +828,12 @@ void CEditor::DoToolbar(CUIRect ToolBar) // zoom group TB_Top.VSplitLeft(30.0f, &Button, &TB_Top); static int s_ZoomOutButton = 0; - if(DoButton_Ex(&s_ZoomOutButton, "ZO", 0, &Button, 0, "[NumPad-] Zoom out", CUI::CORNER_L) || Input()->KeyDown(KEY_KP_MINUS)) + if(DoButton_Ex(&s_ZoomOutButton, "ZO", 0, &Button, 0, "[NumPad-] Zoom out", CUI::CORNER_L)) m_ZoomLevel += 50; TB_Top.VSplitLeft(30.0f, &Button, &TB_Top); static int s_ZoomNormalButton = 0; - if(DoButton_Ex(&s_ZoomNormalButton, "1:1", 0, &Button, 0, "[NumPad*] Zoom to normal and remove editor offset", 0) || Input()->KeyDown(KEY_KP_MULTIPLY)) + if(DoButton_Ex(&s_ZoomNormalButton, "1:1", 0, &Button, 0, "[NumPad*] Zoom to normal and remove editor offset", 0)) { m_EditorOffsetX = 0; m_EditorOffsetY = 0; @@ -842,7 +842,7 @@ void CEditor::DoToolbar(CUIRect ToolBar) TB_Top.VSplitLeft(30.0f, &Button, &TB_Top); static int s_ZoomInButton = 0; - if(DoButton_Ex(&s_ZoomInButton, "ZI", 0, &Button, 0, "[NumPad+] Zoom in", CUI::CORNER_R) || Input()->KeyDown(KEY_KP_PLUS)) + if(DoButton_Ex(&s_ZoomInButton, "ZI", 0, &Button, 0, "[NumPad+] Zoom in", CUI::CORNER_R)) m_ZoomLevel -= 50; TB_Top.VSplitLeft(10.0f, 0, &TB_Top); @@ -866,8 +866,6 @@ void CEditor::DoToolbar(CUIRect ToolBar) m_AnimateSpeed -= 0.5f; } - m_WorldZoom = m_ZoomLevel/100.0f; - TB_Top.VSplitLeft(10.0f, &Button, &TB_Top); @@ -3598,7 +3596,17 @@ void CEditor::Render() if(m_Mode == MODE_LAYERS) DoMapEditor(View, ToolBar); - // do the scrolling + // do zooming + if(Input()->KeyDown(KEY_KP_MINUS)) + m_ZoomLevel += 50; + if(Input()->KeyDown(KEY_KP_PLUS)) + m_ZoomLevel -= 50; + if(Input()->KeyDown(KEY_KP_MULTIPLY)) + { + m_EditorOffsetX = 0; + m_EditorOffsetY = 0; + m_ZoomLevel = 100; + } if(m_Dialog == DIALOG_NONE && UI()->MouseInside(&View)) { if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP)) @@ -3606,9 +3614,9 @@ void CEditor::Render() if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN)) m_ZoomLevel += 20; - - m_ZoomLevel = clamp(m_ZoomLevel, 50, 2000); } + m_ZoomLevel = clamp(m_ZoomLevel, 50, 2000); + m_WorldZoom = m_ZoomLevel/100.0f; if(m_GuiActive) { -- cgit 1.4.1 From b1e7797b19ca15bd644a98492fc75f0bd73ae76d Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 19 Aug 2011 00:12:30 +0200 Subject: fixed compiling with mingw --- src/base/detect.h | 2 +- src/game/client/components/menus_ingame.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/base/detect.h b/src/base/detect.h index f9ca5779..f802b119 100644 --- a/src/base/detect.h +++ b/src/base/detect.h @@ -77,7 +77,7 @@ /* use gcc endianness definitions when available */ -#if defined(__GNUC__) && !defined(__APPLE__) +#if defined(__GNUC__) && !defined(__APPLE__) && !defined(__MINGW32__) #if defined(__FreeBSD__) || defined(__OpenBSD__) #include #else diff --git a/src/game/client/components/menus_ingame.cpp b/src/game/client/components/menus_ingame.cpp index 1afcefe5..3a4ad6f2 100644 --- a/src/game/client/components/menus_ingame.cpp +++ b/src/game/client/components/menus_ingame.cpp @@ -393,7 +393,7 @@ void CMenus::RenderServerControlKick(CUIRect MainView, bool FilterSpectators) continue; int Index = m_pClient->m_Snap.m_paInfoByTeam[i]->m_ClientID; - if(Index == m_pClient->m_Snap.m_LocalClientID || FilterSpectators && m_pClient->m_Snap.m_paInfoByTeam[i]->m_Team == TEAM_SPECTATORS) + if(Index == m_pClient->m_Snap.m_LocalClientID || (FilterSpectators && m_pClient->m_Snap.m_paInfoByTeam[i]->m_Team == TEAM_SPECTATORS)) continue; if(m_CallvoteSelectedPlayer == Index) Selected = NumOptions; -- cgit 1.4.1 From 5dd2d189ada193841285d8c19ff998de9f1574d2 Mon Sep 17 00:00:00 2001 From: Ian Wilson Date: Thu, 8 Sep 2011 19:41:53 -0400 Subject: Fixes for compiling with Solaris kernel. Fixed typo in CONF_PLATFORM_SOLARIS. Made sure that we don't try to use the gcc endianness for Solaris. Included sys/filio.h for Solaris so that FIONBIO is defined. Added linking flags -lsocket and -lnsl for Solaris in bam. --- bam.lua | 5 +++++ src/base/detect.h | 4 ++-- src/base/system.c | 4 ++++ 3 files changed, 11 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/bam.lua b/bam.lua index 5816a26d..46cc18dd 100644 --- a/bam.lua +++ b/bam.lua @@ -159,6 +159,11 @@ function build(settings) else settings.link.libs:Add("pthread") end + + if platform == "solaris" then + settings.link.flags:Add("-lsocket") + settings.link.flags:Add("-lnsl") + end elseif family == "windows" then settings.link.libs:Add("gdi32") settings.link.libs:Add("user32") diff --git a/src/base/detect.h b/src/base/detect.h index f802b119..eb12244c 100644 --- a/src/base/detect.h +++ b/src/base/detect.h @@ -63,7 +63,7 @@ #if defined(__sun) #define CONF_FAMILY_UNIX 1 #define CONF_FAMILY_STRING "unix" - #define CONF_PLATFROM_SOLARIS 1 + #define CONF_PLATFORM_SOLARIS 1 #define CONF_PLATFORM_STRING "solaris" #endif @@ -77,7 +77,7 @@ /* use gcc endianness definitions when available */ -#if defined(__GNUC__) && !defined(__APPLE__) && !defined(__MINGW32__) +#if defined(__GNUC__) && !defined(__APPLE__) && !defined(__MINGW32__) && !defined(__sun) #if defined(__FreeBSD__) || defined(__OpenBSD__) #include #else diff --git a/src/base/system.c b/src/base/system.c index e451cb9a..6dc8cc7d 100644 --- a/src/base/system.c +++ b/src/base/system.c @@ -46,6 +46,10 @@ #error NOT IMPLEMENTED #endif +#if defined(CONF_PLATFORM_SOLARIS) + #include +#endif + #if defined(__cplusplus) extern "C" { #endif -- cgit 1.4.1 From 48d21b61a2a1b32ba0e39b411311947693ecea47 Mon Sep 17 00:00:00 2001 From: SushiTee Date: Wed, 9 Nov 2011 16:06:17 +0100 Subject: fixed links between tile layer color envelopes when deleting envelopes --- src/game/editor/editor.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index fe6e963c..75f9476c 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -3798,6 +3798,14 @@ void CEditorMap::DeleteEnvelope(int Index) Layer->m_lQuads[k].m_ColorEnv--; } } + else if(m_lGroups[i]->m_lLayers[j]->m_Type == LAYERTYPE_TILES) + { + CLayerTiles *Layer = static_cast(m_lGroups[i]->m_lLayers[j]); + if(Layer->m_ColorEnv == Index) + Layer->m_ColorEnv = -1; + if(Layer->m_ColorEnv > Index) + Layer->m_ColorEnv--; + } m_lEnvelopes.remove_index(Index); } -- cgit 1.4.1 From c22b6c4b4f75578525cafda557ed1344bec6eec8 Mon Sep 17 00:00:00 2001 From: SushiTee Date: Sat, 26 Nov 2011 01:44:24 +0100 Subject: fixed selecting of quad points --- src/game/editor/editor.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 75f9476c..6fc88943 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -1364,6 +1364,7 @@ void CEditor::DoQuadPoint(CQuad *pQuad, int QuadIndex, int V) m_SelectedPoints |= 1< Date: Tue, 29 Nov 2011 22:15:27 +0100 Subject: renamed a variable --- src/game/editor/editor.cpp | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 6fc88943..4f4096a9 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -3786,26 +3786,26 @@ void CEditorMap::DeleteEnvelope(int Index) for(int j = 0; j < m_lGroups[i]->m_lLayers.size(); ++j) if(m_lGroups[i]->m_lLayers[j]->m_Type == LAYERTYPE_QUADS) { - CLayerQuads *Layer = static_cast(m_lGroups[i]->m_lLayers[j]); - for(int k = 0; k < Layer->m_lQuads.size(); ++k) + CLayerQuads *pLayer = static_cast(m_lGroups[i]->m_lLayers[j]); + for(int k = 0; k < pLayer->m_lQuads.size(); ++k) { - if(Layer->m_lQuads[k].m_PosEnv == Index) - Layer->m_lQuads[k].m_PosEnv = -1; - else if(Layer->m_lQuads[k].m_PosEnv > Index) - Layer->m_lQuads[k].m_PosEnv--; - if(Layer->m_lQuads[k].m_ColorEnv == Index) - Layer->m_lQuads[k].m_ColorEnv = -1; - else if(Layer->m_lQuads[k].m_ColorEnv > Index) - Layer->m_lQuads[k].m_ColorEnv--; + if(pLayer->m_lQuads[k].m_PosEnv == Index) + pLayer->m_lQuads[k].m_PosEnv = -1; + else if(pLayer->m_lQuads[k].m_PosEnv > Index) + pLayer->m_lQuads[k].m_PosEnv--; + if(pLayer->m_lQuads[k].m_ColorEnv == Index) + pLayer->m_lQuads[k].m_ColorEnv = -1; + else if(pLayer->m_lQuads[k].m_ColorEnv > Index) + pLayer->m_lQuads[k].m_ColorEnv--; } } else if(m_lGroups[i]->m_lLayers[j]->m_Type == LAYERTYPE_TILES) { - CLayerTiles *Layer = static_cast(m_lGroups[i]->m_lLayers[j]); - if(Layer->m_ColorEnv == Index) - Layer->m_ColorEnv = -1; - if(Layer->m_ColorEnv > Index) - Layer->m_ColorEnv--; + CLayerTiles *pLayer = static_cast(m_lGroups[i]->m_lLayers[j]); + if(pLayer->m_ColorEnv == Index) + pLayer->m_ColorEnv = -1; + if(pLayer->m_ColorEnv > Index) + pLayer->m_ColorEnv--; } m_lEnvelopes.remove_index(Index); -- cgit 1.4.1 From 1452b6811cb2d4a547d941d8c8aaaf56b50e9ec6 Mon Sep 17 00:00:00 2001 From: eeeee Date: Thu, 3 Nov 2011 07:17:04 +0400 Subject: Replaced sorting implementation with stable one to prevent annoying flickering on server browser update. --- src/engine/client/serverbrowser.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/engine/client/serverbrowser.cpp b/src/engine/client/serverbrowser.cpp index ddfc7597..0ffc03e8 100644 --- a/src/engine/client/serverbrowser.cpp +++ b/src/engine/client/serverbrowser.cpp @@ -283,16 +283,16 @@ void CServerBrowser::Sort() // sort if(g_Config.m_BrSort == IServerBrowser::SORT_NAME) - std::sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareName)); + std::stable_sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareName)); else if(g_Config.m_BrSort == IServerBrowser::SORT_PING) - std::sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortComparePing)); + std::stable_sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortComparePing)); else if(g_Config.m_BrSort == IServerBrowser::SORT_MAP) - std::sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareMap)); + std::stable_sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareMap)); else if(g_Config.m_BrSort == IServerBrowser::SORT_NUMPLAYERS) - std::sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, + std::stable_sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, g_Config.m_BrFilterSpectators ? &CServerBrowser::SortCompareNumPlayers : &CServerBrowser::SortCompareNumClients)); else if(g_Config.m_BrSort == IServerBrowser::SORT_GAMETYPE) - std::sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareGametype)); + std::stable_sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareGametype)); // invert the list if requested if(g_Config.m_BrSortOrder) -- cgit 1.4.1 From 8238853b8cb3b25b5b10f70f4787ae38682eb1c4 Mon Sep 17 00:00:00 2001 From: oy Date: Tue, 29 Nov 2011 22:18:40 +0100 Subject: added a todo note --- src/engine/client/serverbrowser.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/engine/client/serverbrowser.cpp b/src/engine/client/serverbrowser.cpp index 0ffc03e8..d60c15b8 100644 --- a/src/engine/client/serverbrowser.cpp +++ b/src/engine/client/serverbrowser.cpp @@ -1,6 +1,6 @@ /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ -#include // sort +#include // sort TODO: remove this #include #include -- cgit 1.4.1 From 48d367db204adb2eb0bef9764b12773891d6975f Mon Sep 17 00:00:00 2001 From: oy Date: Tue, 29 Nov 2011 22:34:47 +0100 Subject: added faster way of inverting the sorted serverlist by KillaBilla. Closes #885 --- src/engine/client/serverbrowser.cpp | 13 +------------ 1 file changed, 1 insertion(+), 12 deletions(-) (limited to 'src') diff --git a/src/engine/client/serverbrowser.cpp b/src/engine/client/serverbrowser.cpp index d60c15b8..87964003 100644 --- a/src/engine/client/serverbrowser.cpp +++ b/src/engine/client/serverbrowser.cpp @@ -26,7 +26,7 @@ class SortWrap CServerBrowser *m_pThis; public: SortWrap(CServerBrowser *t, SortFunc f) : m_pfnSort(f), m_pThis(t) {} - bool operator()(int a, int b) { return (m_pThis->*m_pfnSort)(a, b); } + bool operator()(int a, int b) { return (g_Config.m_BrSortOrder ? (m_pThis->*m_pfnSort)(b, a) : (m_pThis->*m_pfnSort)(a, b)); } }; CServerBrowser::CServerBrowser() @@ -294,17 +294,6 @@ void CServerBrowser::Sort() else if(g_Config.m_BrSort == IServerBrowser::SORT_GAMETYPE) std::stable_sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareGametype)); - // invert the list if requested - if(g_Config.m_BrSortOrder) - { - for(i = 0; i < m_NumSortedServers/2; i++) - { - int Temp = m_pSortedServerlist[i]; - m_pSortedServerlist[i] = m_pSortedServerlist[m_NumSortedServers-i-1]; - m_pSortedServerlist[m_NumSortedServers-i-1] = Temp; - } - } - // set indexes for(i = 0; i < m_NumSortedServers; i++) m_ppServerlist[m_pSortedServerlist[i]]->m_Info.m_SortedIndex = i; -- cgit 1.4.1 From 05f77f64affc2445c7e386088e97c6411664cab3 Mon Sep 17 00:00:00 2001 From: oy Date: Wed, 30 Nov 2011 01:41:00 +0100 Subject: added caching for the play command. Closes #891 --- src/engine/client/client.cpp | 2 +- src/game/client/components/menus.cpp | 3 +-- 2 files changed, 2 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index bec7d4d6..9f43b9ce 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -2154,7 +2154,7 @@ void CClient::RegisterCommands() m_pConsole->Register("screenshot", "", CFGFLAG_CLIENT, Con_Screenshot, this, "Take a screenshot"); m_pConsole->Register("rcon", "r", CFGFLAG_CLIENT, Con_Rcon, this, "Send specified command to rcon"); m_pConsole->Register("rcon_auth", "s", CFGFLAG_CLIENT, Con_RconAuth, this, "Authenticate to rcon"); - m_pConsole->Register("play", "r", CFGFLAG_CLIENT, Con_Play, this, "Play the file specified"); + m_pConsole->Register("play", "r", CFGFLAG_CLIENT|CFGFLAG_STORE, Con_Play, this, "Play the file specified"); m_pConsole->Register("record", "?s", CFGFLAG_CLIENT, Con_Record, this, "Record to the file"); m_pConsole->Register("stoprecord", "", CFGFLAG_CLIENT, Con_StopRecord, this, "Stop recording"); m_pConsole->Register("add_favorite", "s", CFGFLAG_CLIENT, Con_AddFavorite, this, "Add a server as a favorite"); diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index 8813c667..a39139c8 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -35,11 +35,10 @@ vec4 CMenus::ms_GuiColor; vec4 CMenus::ms_ColorTabbarInactiveOutgame; vec4 CMenus::ms_ColorTabbarActiveOutgame; vec4 CMenus::ms_ColorTabbarInactive; -vec4 CMenus::ms_ColorTabbarActive; +vec4 CMenus::ms_ColorTabbarActive = vec4(0,0,0,0.5f); vec4 CMenus::ms_ColorTabbarInactiveIngame; vec4 CMenus::ms_ColorTabbarActiveIngame; - float CMenus::ms_ButtonHeight = 25.0f; float CMenus::ms_ListheaderHeight = 17.0f; float CMenus::ms_FontmodHeight = 0.8f; -- cgit 1.4.1 From df4e11dc8257e7e15ee5a3cf52b0d8743ccb18e7 Mon Sep 17 00:00:00 2001 From: oy Date: Wed, 30 Nov 2011 01:47:35 +0100 Subject: fixed fixed camera position when chatting as spectator. Closes #880 --- src/game/client/components/controls.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/client/components/controls.cpp b/src/game/client/components/controls.cpp index 81c4d5ae..dd856413 100644 --- a/src/game/client/components/controls.cpp +++ b/src/game/client/components/controls.cpp @@ -209,7 +209,8 @@ void CControls::OnRender() bool CControls::OnMouseMove(float x, float y) { - if(m_pClient->m_Snap.m_pGameInfoObj && m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED) + if((m_pClient->m_Snap.m_pGameInfoObj && m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED) || + (m_pClient->m_Snap.m_SpecInfo.m_Active && m_pClient->m_pChat->IsActive())) return false; m_MousePos += vec2(x, y); // TODO: ugly -- cgit 1.4.1 From e411d8f5917ac3b47f6b5f10432d045dda62e814 Mon Sep 17 00:00:00 2001 From: SushiTee Date: Thu, 1 Dec 2011 18:36:51 +0100 Subject: made envelope rendering more smooth --- src/game/client/components/maplayers.cpp | 19 +++++++++++++++---- 1 file changed, 15 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/game/client/components/maplayers.cpp b/src/game/client/components/maplayers.cpp index 096f9cc5..3d9c42e7 100644 --- a/src/game/client/components/maplayers.cpp +++ b/src/game/client/components/maplayers.cpp @@ -67,19 +67,30 @@ void CMapLayers::EnvelopeEval(float TimeOffset, int Env, float *pChannels, void if(pThis->Client()->State() == IClient::STATE_DEMOPLAYBACK) { const IDemoPlayer::CInfo *pInfo = pThis->DemoPlayer()->BaseInfo(); + static int CurrentLocalTick = pInfo->m_CurrentTick; static int LastLocalTick = pInfo->m_CurrentTick; if(!pInfo->m_Paused) - Time += (pInfo->m_CurrentTick-LastLocalTick) / (float)pThis->Client()->GameTickSpeed() * pInfo->m_Speed; + { + if(CurrentLocalTick != pInfo->m_CurrentTick) + { + LastLocalTick = CurrentLocalTick; + CurrentLocalTick = pInfo->m_CurrentTick; + } - pThis->RenderTools()->RenderEvalEnvelope(pPoints+pItem->m_StartPoint, pItem->m_NumPoints, 4, Time+TimeOffset, pChannels); + Time = mix(LastLocalTick / (float)pThis->Client()->GameTickSpeed(), + CurrentLocalTick / (float)pThis->Client()->GameTickSpeed(), + pThis->Client()->IntraGameTick()); + } - LastLocalTick = pInfo->m_CurrentTick; + pThis->RenderTools()->RenderEvalEnvelope(pPoints+pItem->m_StartPoint, pItem->m_NumPoints, 4, Time+TimeOffset, pChannels); } else { if(pThis->m_pClient->m_Snap.m_pGameInfoObj) - Time = (pThis->Client()->GameTick()-pThis->m_pClient->m_Snap.m_pGameInfoObj->m_RoundStartTick) / (float)pThis->Client()->GameTickSpeed(); + Time = mix((pThis->Client()->PrevGameTick()-pThis->m_pClient->m_Snap.m_pGameInfoObj->m_RoundStartTick) / (float)pThis->Client()->GameTickSpeed(), + (pThis->Client()->GameTick()-pThis->m_pClient->m_Snap.m_pGameInfoObj->m_RoundStartTick) / (float)pThis->Client()->GameTickSpeed(), + pThis->Client()->IntraGameTick()); pThis->RenderTools()->RenderEvalEnvelope(pPoints+pItem->m_StartPoint, pItem->m_NumPoints, 4, Time+TimeOffset, pChannels); } } -- cgit 1.4.1 From b99ac459bea247f2a2474b345b1dd69e4bd59a69 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 4 Dec 2011 14:04:12 +0100 Subject: fixed envelope rendering when seeking in the demo player --- src/game/client/components/maplayers.cpp | 30 +++++++++++++++++++++--------- src/game/client/components/maplayers.h | 5 +++++ src/game/client/components/menus_demo.cpp | 3 +++ src/game/client/gameclient.cpp | 2 ++ src/game/client/gameclient.h | 2 ++ 5 files changed, 33 insertions(+), 9 deletions(-) (limited to 'src') diff --git a/src/game/client/components/maplayers.cpp b/src/game/client/components/maplayers.cpp index 3d9c42e7..48f11f26 100644 --- a/src/game/client/components/maplayers.cpp +++ b/src/game/client/components/maplayers.cpp @@ -22,6 +22,9 @@ CMapLayers::CMapLayers(int t) { m_Type = t; m_pLayers = 0; + m_CurrentLocalTick = 0; + m_LastLocalTick = 0; + m_EnvelopeUpdate = false; } void CMapLayers::OnInit() @@ -29,6 +32,17 @@ void CMapLayers::OnInit() m_pLayers = Layers(); } +void CMapLayers::EnvelopeUpdate() +{ + if(Client()->State() == IClient::STATE_DEMOPLAYBACK) + { + const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo(); + m_CurrentLocalTick = pInfo->m_CurrentTick; + m_LastLocalTick = pInfo->m_CurrentTick; + m_EnvelopeUpdate = true; + } +} + void CMapLayers::MapScreenToGroup(float CenterX, float CenterY, CMapItemGroup *pGroup) { @@ -67,19 +81,17 @@ void CMapLayers::EnvelopeEval(float TimeOffset, int Env, float *pChannels, void if(pThis->Client()->State() == IClient::STATE_DEMOPLAYBACK) { const IDemoPlayer::CInfo *pInfo = pThis->DemoPlayer()->BaseInfo(); - static int CurrentLocalTick = pInfo->m_CurrentTick; - static int LastLocalTick = pInfo->m_CurrentTick; - - if(!pInfo->m_Paused) + + if(!pInfo->m_Paused || pThis->m_EnvelopeUpdate) { - if(CurrentLocalTick != pInfo->m_CurrentTick) + if(pThis->m_CurrentLocalTick != pInfo->m_CurrentTick) { - LastLocalTick = CurrentLocalTick; - CurrentLocalTick = pInfo->m_CurrentTick; + pThis->m_LastLocalTick = pThis->m_CurrentLocalTick; + pThis->m_CurrentLocalTick = pInfo->m_CurrentTick; } - Time = mix(LastLocalTick / (float)pThis->Client()->GameTickSpeed(), - CurrentLocalTick / (float)pThis->Client()->GameTickSpeed(), + Time = mix(pThis->m_LastLocalTick / (float)pThis->Client()->GameTickSpeed(), + pThis->m_CurrentLocalTick / (float)pThis->Client()->GameTickSpeed(), pThis->Client()->IntraGameTick()); } diff --git a/src/game/client/components/maplayers.h b/src/game/client/components/maplayers.h index 694633ee..d0efcfc7 100644 --- a/src/game/client/components/maplayers.h +++ b/src/game/client/components/maplayers.h @@ -8,6 +8,9 @@ class CMapLayers : public CComponent { CLayers *m_pLayers; // todo refactor: maybe remove it and access it through client* int m_Type; + int m_CurrentLocalTick; + int m_LastLocalTick; + bool m_EnvelopeUpdate; void MapScreenToGroup(float CenterX, float CenterY, CMapItemGroup *pGroup); static void EnvelopeEval(float TimeOffset, int Env, float *pChannels, void *pUser); @@ -21,6 +24,8 @@ public: CMapLayers(int Type); virtual void OnInit(); virtual void OnRender(); + + void EnvelopeUpdate(); }; #endif diff --git a/src/game/client/components/menus_demo.cpp b/src/game/client/components/menus_demo.cpp index f3a75f0c..ec3e648c 100644 --- a/src/game/client/components/menus_demo.cpp +++ b/src/game/client/components/menus_demo.cpp @@ -17,6 +17,7 @@ #include +#include "maplayers.h" #include "menus.h" int CMenus::DoButton_DemoPlayer(const void *pID, const char *pText, int Checked, const CUIRect *pRect) @@ -117,6 +118,8 @@ void CMenus::RenderDemoPlayer(CUIRect MainView) m_pClient->m_SuppressEvents = true; DemoPlayer()->SetPos(Amount); m_pClient->m_SuppressEvents = false; + m_pClient->m_pMapLayersBackGround->EnvelopeUpdate(); + m_pClient->m_pMapLayersForeGround->EnvelopeUpdate(); } } } diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index d110bfe7..2fd1c2f3 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -126,6 +126,8 @@ void CGameClient::OnConsoleInit() m_pVoting = &::gs_Voting; m_pScoreboard = &::gs_Scoreboard; m_pItems = &::gs_Items; + m_pMapLayersBackGround = &::gs_MapLayersBackGround; + m_pMapLayersForeGround = &::gs_MapLayersForeGround; // make a list of all the systems, make sure to add them in the corrent render order m_All.Add(m_pSkins); diff --git a/src/game/client/gameclient.h b/src/game/client/gameclient.h index 0dff77d4..e8c7e7bd 100644 --- a/src/game/client/gameclient.h +++ b/src/game/client/gameclient.h @@ -242,6 +242,8 @@ public: class CVoting *m_pVoting; class CScoreboard *m_pScoreboard; class CItems *m_pItems; + class CMapLayers *m_pMapLayersBackGround; + class CMapLayers *m_pMapLayersForeGround; }; -- cgit 1.4.1 From 0fdc9c1b8e3e08623c3359a2d3bd863b95f9e0a6 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 4 Dec 2011 14:17:05 +0100 Subject: cleaned up few things --- src/engine/client/graphics.cpp | 30 +++--------------------------- 1 file changed, 3 insertions(+), 27 deletions(-) (limited to 'src') diff --git a/src/engine/client/graphics.cpp b/src/engine/client/graphics.cpp index d1f0b8a8..a6b1a47a 100644 --- a/src/engine/client/graphics.cpp +++ b/src/engine/client/graphics.cpp @@ -5,19 +5,7 @@ #include #include "SDL.h" - -#ifdef CONF_FAMILY_WINDOWS - #define WIN32_LEAN_AND_MEAN - #include -#endif - -#ifdef CONF_PLATFORM_MACOSX - #include - #include -#else - #include - #include -#endif +#include "SDL_opengl.h" #include #include @@ -32,13 +20,6 @@ #include "graphics.h" -// compressed textures -#define GL_COMPRESSED_RGB_ARB 0x84ED -#define GL_COMPRESSED_RGBA_ARB 0x84EE -#define GL_COMPRESSED_ALPHA_ARB 0x84E9 - -#define TEXTURE_MAX_ANISOTROPY_EXT 0x84FE - static CVideoMode g_aFakeModes[] = { {320,240,8,8,8}, {400,300,8,8,8}, {640,480,8,8,8}, @@ -743,19 +724,14 @@ bool CGraphics_OpenGL::Init() int CGraphics_SDL::TryInit() { - const SDL_VideoInfo *pInfo; - int Flags = SDL_OPENGL; - m_ScreenWidth = g_Config.m_GfxScreenWidth; m_ScreenHeight = g_Config.m_GfxScreenHeight; - pInfo = SDL_GetVideoInfo(); + const SDL_VideoInfo *pInfo = SDL_GetVideoInfo(); SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); // set flags - Flags = SDL_OPENGL; - Flags |= SDL_GL_DOUBLEBUFFER; - Flags |= SDL_HWPALETTE; + int Flags = SDL_OPENGL; if(g_Config.m_DbgResizable) Flags |= SDL_RESIZABLE; -- cgit 1.4.1 From 873c5a77bcf5331b07ae91510492fdd07c89509c Mon Sep 17 00:00:00 2001 From: Choupom Date: Tue, 6 Sep 2011 15:27:56 +0200 Subject: some trivial fixes --- src/game/client/components/items.cpp | 18 +++++++++--------- src/game/client/components/items.h | 4 ++-- src/game/client/render.cpp | 2 +- 3 files changed, 12 insertions(+), 12 deletions(-) (limited to 'src') diff --git a/src/game/client/components/items.cpp b/src/game/client/components/items.cpp index 827b28a7..1c338994 100644 --- a/src/game/client/components/items.cpp +++ b/src/game/client/components/items.cpp @@ -17,7 +17,7 @@ void CItems::OnReset() { - ExtraProjectilesNum = 0; + m_NumExtraProjectiles = 0; } void CItems::RenderProjectile(const CNetObj_Projectile *pCurrent, int ItemID) @@ -310,23 +310,23 @@ void CItems::OnRender() } // render extra projectiles - for(int i = 0; i < ExtraProjectilesNum; i++) + for(int i = 0; i < m_NumExtraProjectiles; i++) { - if(aExtraProjectiles[i].m_StartTick < Client()->GameTick()) + if(m_aExtraProjectiles[i].m_StartTick < Client()->GameTick()) { - aExtraProjectiles[i] = aExtraProjectiles[ExtraProjectilesNum-1]; - ExtraProjectilesNum--; + m_aExtraProjectiles[i] = m_aExtraProjectiles[m_NumExtraProjectiles-1]; + m_NumExtraProjectiles--; } else - RenderProjectile(&aExtraProjectiles[i], 0); + RenderProjectile(&m_aExtraProjectiles[i], 0); } } void CItems::AddExtraProjectile(CNetObj_Projectile *pProj) { - if(ExtraProjectilesNum != MAX_EXTRA_PROJECTILES) + if(m_NumExtraProjectiles != MAX_EXTRA_PROJECTILES) { - aExtraProjectiles[ExtraProjectilesNum] = *pProj; - ExtraProjectilesNum++; + m_aExtraProjectiles[m_NumExtraProjectiles] = *pProj; + m_NumExtraProjectiles++; } } diff --git a/src/game/client/components/items.h b/src/game/client/components/items.h index 604c1b1c..caf6176b 100644 --- a/src/game/client/components/items.h +++ b/src/game/client/components/items.h @@ -11,8 +11,8 @@ class CItems : public CComponent MAX_EXTRA_PROJECTILES=32, }; - CNetObj_Projectile aExtraProjectiles[MAX_EXTRA_PROJECTILES]; - int ExtraProjectilesNum; + CNetObj_Projectile m_aExtraProjectiles[MAX_EXTRA_PROJECTILES]; + int m_NumExtraProjectiles; void RenderProjectile(const CNetObj_Projectile *pCurrent, int ItemID); void RenderPickup(const CNetObj_Pickup *pPrev, const CNetObj_Pickup *pCurrent); diff --git a/src/game/client/render.cpp b/src/game/client/render.cpp index 93909d0c..278ed51a 100644 --- a/src/game/client/render.cpp +++ b/src/game/client/render.cpp @@ -75,7 +75,7 @@ void CRenderTools::SelectSprite(CDataSprite *pSpr, int Flags, int sx, int sy) void CRenderTools::SelectSprite(int Id, int Flags, int sx, int sy) { - if(Id < 0 || Id > g_pData->m_NumSprites) + if(Id < 0 || Id >= g_pData->m_NumSprites) return; SelectSprite(&g_pData->m_aSprites[Id], Flags, sx, sy); } -- cgit 1.4.1 From b2a825652d8588dfb7f1c793403ca05555b1d75f Mon Sep 17 00:00:00 2001 From: Choupom Date: Tue, 6 Sep 2011 16:49:55 +0200 Subject: added a command to unban all --- src/engine/server/server.cpp | 13 +++++++++++++ src/engine/server/server.h | 2 ++ src/engine/shared/network.h | 1 + src/engine/shared/network_server.cpp | 33 +++++++++++++++++++++++---------- 4 files changed, 39 insertions(+), 10 deletions(-) (limited to 'src') diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index 93e96db9..d253d3fc 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -1061,6 +1061,11 @@ int CServer::BanRemove(NETADDR Addr) return m_NetServer.BanRemove(Addr); } +int CServer::BanRemoveAll() +{ + return m_NetServer.BanRemoveAll(); +} + void CServer::PumpNetwork() { @@ -1463,6 +1468,13 @@ void CServer::ConUnban(IConsole::IResult *pResult, void *pUser) pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "invalid network address"); } +void CServer::ConUnbanAll(IConsole::IResult *pResult, void *pUser) +{ + CServer *pServer = (CServer *)pUser; + if(!pServer->BanRemoveAll()) + pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "unbanned all"); +} + void CServer::ConBans(IConsole::IResult *pResult, void *pUser) { unsigned Now = time_timestamp(); @@ -1627,6 +1639,7 @@ void CServer::RegisterCommands() Console()->Register("kick", "i?r", CFGFLAG_SERVER, ConKick, this, "Kick player with specified id for any reason"); Console()->Register("ban", "s?ir", CFGFLAG_SERVER|CFGFLAG_STORE, ConBan, this, "Ban player with ip/id for x minutes for any reason"); Console()->Register("unban", "s", CFGFLAG_SERVER|CFGFLAG_STORE, ConUnban, this, "Unban ip"); + Console()->Register("unban_all", "", CFGFLAG_SERVER|CFGFLAG_STORE, ConUnbanAll, this, "Clear all bans"); Console()->Register("bans", "", CFGFLAG_SERVER|CFGFLAG_STORE, ConBans, this, "Show banlist"); Console()->Register("status", "", CFGFLAG_SERVER, ConStatus, this, "List players"); Console()->Register("shutdown", "", CFGFLAG_SERVER, ConShutdown, this, "Shut down"); diff --git a/src/engine/server/server.h b/src/engine/server/server.h index d8fdd8fa..916eb37d 100644 --- a/src/engine/server/server.h +++ b/src/engine/server/server.h @@ -188,6 +188,7 @@ public: int BanAdd(NETADDR Addr, int Seconds, const char *pReason); int BanRemove(NETADDR Addr); + int BanRemoveAll(); void PumpNetwork(); @@ -200,6 +201,7 @@ public: static void ConKick(IConsole::IResult *pResult, void *pUser); static void ConBan(IConsole::IResult *pResult, void *pUser); static void ConUnban(IConsole::IResult *pResult, void *pUser); + static void ConUnbanAll(IConsole::IResult *pResult, void *pUser); static void ConBans(IConsole::IResult *pResult, void *pUser); static void ConStatus(IConsole::IResult *pResult, void *pUser); static void ConShutdown(IConsole::IResult *pResult, void *pUser); diff --git a/src/engine/shared/network.h b/src/engine/shared/network.h index d10c03b6..a9ace4e3 100644 --- a/src/engine/shared/network.h +++ b/src/engine/shared/network.h @@ -310,6 +310,7 @@ public: // banning int BanAdd(NETADDR Addr, int Seconds, const char *pReason); int BanRemove(NETADDR Addr); + int BanRemoveAll(); int BanNum(); // caution, slow int BanGet(int Index, CBanInfo *pInfo); // caution, slow diff --git a/src/engine/shared/network_server.cpp b/src/engine/shared/network_server.cpp index b100e1a2..b4986bf0 100644 --- a/src/engine/shared/network_server.cpp +++ b/src/engine/shared/network_server.cpp @@ -48,16 +48,7 @@ bool CNetServer::Open(NETADDR BindAddr, int MaxClients, int MaxClientsPerIP, int for(int i = 0; i < NET_MAX_CLIENTS; i++) m_aSlots[i].m_Connection.Init(m_Socket); - // setup all pointers for bans - for(int i = 1; i < NET_SERVER_MAXBANS-1; i++) - { - m_BanPool[i].m_pNext = &m_BanPool[i+1]; - m_BanPool[i].m_pPrev = &m_BanPool[i-1]; - } - - m_BanPool[0].m_pNext = &m_BanPool[1]; - m_BanPool[NET_SERVER_MAXBANS-1].m_pPrev = &m_BanPool[NET_SERVER_MAXBANS-2]; - m_BanPool_FirstFree = &m_BanPool[0]; + BanRemoveAll(); return true; } @@ -146,6 +137,28 @@ int CNetServer::BanRemove(NETADDR Addr) return -1; } +int CNetServer::BanRemoveAll() +{ + // clear bans memory + mem_zero(m_aBans, sizeof(m_aBans)); + mem_zero(m_BanPool, sizeof(m_BanPool)); + m_BanPool_FirstFree = 0; + m_BanPool_FirstUsed = 0; + + // setup all pointers for bans + for(int i = 1; i < NET_SERVER_MAXBANS-1; i++) + { + m_BanPool[i].m_pNext = &m_BanPool[i+1]; + m_BanPool[i].m_pPrev = &m_BanPool[i-1]; + } + + m_BanPool[0].m_pNext = &m_BanPool[1]; + m_BanPool[NET_SERVER_MAXBANS-1].m_pPrev = &m_BanPool[NET_SERVER_MAXBANS-2]; + m_BanPool_FirstFree = &m_BanPool[0]; + + return 0; +} + int CNetServer::BanAdd(NETADDR Addr, int Seconds, const char *pReason) { int IpHash = (Addr.ip[0]+Addr.ip[1]+Addr.ip[2]+Addr.ip[3]+Addr.ip[4]+Addr.ip[5]+Addr.ip[6]+Addr.ip[7]+ -- cgit 1.4.1 From 9a03989e84c8d2719801889738c6af68864aba10 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 4 Dec 2011 14:34:27 +0100 Subject: added "Make an option for each envelope: (a) synchronized (b) starting at join" by Choupom --- src/game/client/components/maplayers.cpp | 13 +++++++++---- src/game/editor/editor.cpp | 11 +++++++++++ src/game/editor/editor.h | 2 ++ src/game/editor/io.cpp | 5 ++++- src/game/mapitems.h | 8 +++++++- 5 files changed, 33 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/game/client/components/maplayers.cpp b/src/game/client/components/maplayers.cpp index 48f11f26..a1e629a6 100644 --- a/src/game/client/components/maplayers.cpp +++ b/src/game/client/components/maplayers.cpp @@ -99,10 +99,15 @@ void CMapLayers::EnvelopeEval(float TimeOffset, int Env, float *pChannels, void } else { - if(pThis->m_pClient->m_Snap.m_pGameInfoObj) - Time = mix((pThis->Client()->PrevGameTick()-pThis->m_pClient->m_Snap.m_pGameInfoObj->m_RoundStartTick) / (float)pThis->Client()->GameTickSpeed(), - (pThis->Client()->GameTick()-pThis->m_pClient->m_Snap.m_pGameInfoObj->m_RoundStartTick) / (float)pThis->Client()->GameTickSpeed(), - pThis->Client()->IntraGameTick()); + if(pItem->m_Version < 2 || pItem->m_Synchronized) + { + if(pThis->m_pClient->m_Snap.m_pGameInfoObj) + Time = mix((pThis->Client()->PrevGameTick()-pThis->m_pClient->m_Snap.m_pGameInfoObj->m_RoundStartTick) / (float)pThis->Client()->GameTickSpeed(), + (pThis->Client()->GameTick()-pThis->m_pClient->m_Snap.m_pGameInfoObj->m_RoundStartTick) / (float)pThis->Client()->GameTickSpeed(), + pThis->Client()->IntraGameTick()); + } + else + Time = pThis->Client()->LocalTime(); pThis->RenderTools()->RenderEvalEnvelope(pPoints+pItem->m_StartPoint, pItem->m_NumPoints, 4, Time+TimeOffset, pChannels); } } diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 4f4096a9..d2a00d0d 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -3179,6 +3179,17 @@ void CEditor::RenderEnvelopeEditor(CUIRect View) if(DoButton_Editor(&s_aChannelButtons[i], s_paNames[pEnvelope->m_Channels-3][i], s_ActiveChannels&Bit, &Button, 0, paDescriptions[pEnvelope->m_Channels-3][i])) s_ActiveChannels ^= Bit; } + + // sync checkbox + ToolBar.VSplitLeft(15.0f, &Button, &ToolBar); + ToolBar.VSplitLeft(12.0f, &Button, &ToolBar); + static int s_SyncButton; + if(DoButton_Editor(&s_SyncButton, pEnvelope->m_Synchronized?"X":"", 0, &Button, 0, "Enable envelope synchronization between clients")) + pEnvelope->m_Synchronized = !pEnvelope->m_Synchronized; + + ToolBar.VSplitLeft(4.0f, &Button, &ToolBar); + ToolBar.VSplitLeft(80.0f, &Button, &ToolBar); + UI()->DoLabel(&Button, "Synchronized", 10.0f, -1, -1); } float EndTime = pEnvelope->EndTime(); diff --git a/src/game/editor/editor.h b/src/game/editor/editor.h index 1f09b0bc..f5d43dae 100644 --- a/src/game/editor/editor.h +++ b/src/game/editor/editor.h @@ -51,6 +51,7 @@ public: array m_lPoints; char m_aName[32]; float m_Bottom, m_Top; + bool m_Synchronized; CEnvelope(int Chan) { @@ -58,6 +59,7 @@ public: m_aName[0] = 0; m_Bottom = 0; m_Top = 0; + m_Synchronized = true; } void Resort() diff --git a/src/game/editor/io.cpp b/src/game/editor/io.cpp index 68330f03..aec7231b 100644 --- a/src/game/editor/io.cpp +++ b/src/game/editor/io.cpp @@ -342,10 +342,11 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName) for(int e = 0; e < m_lEnvelopes.size(); e++) { CMapItemEnvelope Item; - Item.m_Version = 1; + Item.m_Version = CMapItemEnvelope::CURRENT_VERSION; Item.m_Channels = m_lEnvelopes[e]->m_Channels; Item.m_StartPoint = PointCount; Item.m_NumPoints = m_lEnvelopes[e]->m_lPoints.size(); + Item.m_Synchronized = m_lEnvelopes[e]->m_Synchronized; StrToInts(Item.m_aName, sizeof(Item.m_aName)/sizeof(int), m_lEnvelopes[e]->m_aName); df.AddItem(MAPITEMTYPE_ENVELOPE, e, sizeof(Item), &Item); @@ -601,6 +602,8 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag if(pItem->m_aName[0] != -1) // compatibility with old maps IntsToStr(pItem->m_aName, sizeof(pItem->m_aName)/sizeof(int), pEnv->m_aName); m_lEnvelopes.add(pEnv); + if(pItem->m_Version >= 2) + pEnv->m_Synchronized = pItem->m_Synchronized; } } } diff --git a/src/game/mapitems.h b/src/game/mapitems.h index 43005f75..bb2f4d19 100644 --- a/src/game/mapitems.h +++ b/src/game/mapitems.h @@ -178,7 +178,7 @@ struct CEnvPoint bool operator<(const CEnvPoint &Other) { return m_Time < Other.m_Time; } } ; -struct CMapItemEnvelope +struct CMapItemEnvelope_v1 { int m_Version; int m_Channels; @@ -187,4 +187,10 @@ struct CMapItemEnvelope int m_aName[8]; } ; +struct CMapItemEnvelope : public CMapItemEnvelope_v1 +{ + enum { CURRENT_VERSION=2 }; + int m_Synchronized; +}; + #endif -- cgit 1.4.1 From 8e0ce38e299da43e4a9f55e45b3dcd1fbe462781 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 4 Dec 2011 16:51:33 +0100 Subject: fixed sv_max_client usage --- src/engine/server.h | 1 + src/engine/server/server.cpp | 5 +++++ src/engine/server/server.h | 1 + src/engine/shared/network.h | 2 +- src/game/server/gamecontext.cpp | 2 +- src/game/server/gamecontroller.cpp | 2 +- 6 files changed, 10 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/engine/server.h b/src/engine/server.h index 31134ca9..f3c9ca7c 100644 --- a/src/engine/server.h +++ b/src/engine/server.h @@ -25,6 +25,7 @@ public: int Tick() const { return m_CurrentGameTick; } int TickSpeed() const { return m_TickSpeed; } + virtual int MaxClients() const = 0; virtual const char *ClientName(int ClientID) = 0; virtual const char *ClientClan(int ClientID) = 0; virtual int ClientCountry(int ClientID) = 0; diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index d253d3fc..a904f466 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -390,6 +390,11 @@ bool CServer::ClientIngame(int ClientID) return ClientID >= 0 && ClientID < MAX_CLIENTS && m_aClients[ClientID].m_State == CServer::CClient::STATE_INGAME; } +int CServer::MaxClients() const +{ + return m_NetServer.MaxClients(); +} + int CServer::SendMsg(CMsgPacker *pMsg, int Flags, int ClientID) { return SendMsgEx(pMsg, Flags, ClientID, false); diff --git a/src/engine/server/server.h b/src/engine/server/server.h index 916eb37d..4c450a48 100644 --- a/src/engine/server/server.h +++ b/src/engine/server/server.h @@ -163,6 +163,7 @@ public: const char *ClientClan(int ClientID); int ClientCountry(int ClientID); bool ClientIngame(int ClientID); + int MaxClients() const; virtual int SendMsg(CMsgPacker *pMsg, int Flags, int ClientID); int SendMsgEx(CMsgPacker *pMsg, int Flags, int ClientID, bool System); diff --git a/src/engine/shared/network.h b/src/engine/shared/network.h index a9ace4e3..ca460d67 100644 --- a/src/engine/shared/network.h +++ b/src/engine/shared/network.h @@ -317,7 +317,7 @@ public: // status requests NETADDR ClientAddr(int ClientID) const { return m_aSlots[ClientID].m_Connection.PeerAddress(); } NETSOCKET Socket() const { return m_Socket; } - int NetType() { return m_Socket.type; } + int NetType() const { return m_Socket.type; } int MaxClients() const { return m_MaxClients; } // diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index b59a7244..dc993bfd 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -802,7 +802,7 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) else { char aBuf[128]; - str_format(aBuf, sizeof(aBuf), "Only %d active players are allowed", g_Config.m_SvMaxClients-g_Config.m_SvSpectatorSlots); + str_format(aBuf, sizeof(aBuf), "Only %d active players are allowed", Server()->MaxClients()-g_Config.m_SvSpectatorSlots); SendBroadcast(aBuf, ClientID); } } diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index f8d418c3..3d582991 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -595,7 +595,7 @@ bool IGameController::CanJoinTeam(int Team, int NotThisID) } } - return (aNumplayers[0] + aNumplayers[1]) < g_Config.m_SvMaxClients-g_Config.m_SvSpectatorSlots; + return (aNumplayers[0] + aNumplayers[1]) < Server()->MaxClients()-g_Config.m_SvSpectatorSlots; } bool IGameController::CheckTeamBalance() -- cgit 1.4.1 From c057f96540cc28289b3e511804344f9d5865ff51 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 4 Dec 2011 17:09:30 +0100 Subject: fixed error message for socket creation on windows --- src/base/system.c | 18 ++++++++++++++++-- 1 file changed, 16 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/base/system.c b/src/base/system.c index 6dc8cc7d..a44e29d7 100644 --- a/src/base/system.c +++ b/src/base/system.c @@ -7,9 +7,7 @@ #include #include -/*#include "detect.h"*/ #include "system.h" -/*#include "e_console.h"*/ #if defined(CONF_FAMILY_UNIX) #include @@ -828,7 +826,15 @@ static int priv_net_create_socket(int domain, int type, struct sockaddr *addr, i sock = socket(domain, type, 0); if(sock < 0) { +#if defined(CONF_FAMILY_WINDOWS) + char buf[128]; + int error = WSAGetLastError(); + if(FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM|FORMAT_MESSAGE_IGNORE_INSERTS, 0, error, 0, buf, sizeof(buf), 0) == 0) + buf[0] = 0; + dbg_msg("net", "failed to create socket with domain %d and type %d (%d '%s')", domain, type, error, buf); +#else dbg_msg("net", "failed to create socket with domain %d and type %d (%d '%s')", domain, type, errno, strerror(errno)); +#endif return -1; } @@ -845,7 +851,15 @@ static int priv_net_create_socket(int domain, int type, struct sockaddr *addr, i e = bind(sock, addr, sockaddrlen); if(e != 0) { +#if defined(CONF_FAMILY_WINDOWS) + char buf[128]; + int error = WSAGetLastError(); + if(FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM|FORMAT_MESSAGE_IGNORE_INSERTS, 0, error, 0, buf, sizeof(buf), 0) == 0) + buf[0] = 0; + dbg_msg("net", "failed to create socket with domain %d and type %d (%d '%s')", domain, type, error, buf); +#else dbg_msg("net", "failed to bind socket with domain %d and type %d (%d '%s')", domain, type, errno, strerror(errno)); +#endif priv_net_close_socket(sock); return -1; } -- cgit 1.4.1 From c3a91f19b3633826046afc9fcfa5338f5a6a061e Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 4 Dec 2011 17:12:44 +0100 Subject: fixed debug message, c&p... --- src/base/system.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/base/system.c b/src/base/system.c index a44e29d7..301efdbd 100644 --- a/src/base/system.c +++ b/src/base/system.c @@ -856,7 +856,7 @@ static int priv_net_create_socket(int domain, int type, struct sockaddr *addr, i int error = WSAGetLastError(); if(FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM|FORMAT_MESSAGE_IGNORE_INSERTS, 0, error, 0, buf, sizeof(buf), 0) == 0) buf[0] = 0; - dbg_msg("net", "failed to create socket with domain %d and type %d (%d '%s')", domain, type, error, buf); + dbg_msg("net", "failed to bind socket with domain %d and type %d (%d '%s')", domain, type, error, buf); #else dbg_msg("net", "failed to bind socket with domain %d and type %d (%d '%s')", domain, type, errno, strerror(errno)); #endif -- cgit 1.4.1 From 9221f3dda2b89dfa1f0294d402e45b96685b9693 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 4 Dec 2011 17:21:34 +0100 Subject: added missing close for a file search handle --- src/base/system.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/base/system.c b/src/base/system.c index 301efdbd..4ea6d413 100644 --- a/src/base/system.c +++ b/src/base/system.c @@ -278,8 +278,13 @@ IOHANDLE io_open(const char *filename, int flags) if(!filename || !length || filename[length-1] == '\\') return 0x0; handle = FindFirstFile(filename, &finddata); - if(handle == INVALID_HANDLE_VALUE || str_comp(filename+length-str_length(finddata.cFileName), finddata.cFileName)) + if(handle == INVALID_HANDLE_VALUE) return 0x0; + else if(str_comp(filename+length-str_length(finddata.cFileName), finddata.cFileName) != 0) + { + FindClose(handle); + return 0x0; + } FindClose(handle); #endif return (IOHANDLE)fopen(filename, "rb"); -- cgit 1.4.1 From 55fe59fa8a11464ff9705e4ca2b206d750d9624e Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 4 Dec 2011 17:50:52 +0100 Subject: updated zlib to 1.2.5 --- src/engine/external/zlib/VERSION | 2 +- src/engine/external/zlib/adler32.c | 38 +- src/engine/external/zlib/compress.c | 5 +- src/engine/external/zlib/crc32.c | 35 +- src/engine/external/zlib/deflate.c | 268 +++++--- src/engine/external/zlib/deflate.h | 35 +- src/engine/external/zlib/gzclose.c | 25 + src/engine/external/zlib/gzguts.h | 132 ++++ src/engine/external/zlib/gzio.c | 1026 ------------------------------- src/engine/external/zlib/gzlib.c | 537 ++++++++++++++++ src/engine/external/zlib/gzread.c | 653 ++++++++++++++++++++ src/engine/external/zlib/gzwrite.c | 531 ++++++++++++++++ src/engine/external/zlib/infback.c | 93 +-- src/engine/external/zlib/inffast.c | 80 ++- src/engine/external/zlib/inffast.h | 4 +- src/engine/external/zlib/inflate.c | 282 ++++++--- src/engine/external/zlib/inflate.h | 31 +- src/engine/external/zlib/inftrees.c | 63 +- src/engine/external/zlib/inftrees.h | 27 +- src/engine/external/zlib/trees.c | 93 ++- src/engine/external/zlib/trees.h | 4 +- src/engine/external/zlib/uncompr.c | 4 +- src/engine/external/zlib/zconf.h | 190 ++++-- src/engine/external/zlib/zconf.in.h | 332 ---------- src/engine/external/zlib/zlib.h | 1162 +++++++++++++++++++++-------------- src/engine/external/zlib/zutil.c | 32 +- src/engine/external/zlib/zutil.h | 63 +- 27 files changed, 3477 insertions(+), 2270 deletions(-) create mode 100644 src/engine/external/zlib/gzclose.c create mode 100644 src/engine/external/zlib/gzguts.h delete mode 100644 src/engine/external/zlib/gzio.c create mode 100644 src/engine/external/zlib/gzlib.c create mode 100644 src/engine/external/zlib/gzread.c create mode 100644 src/engine/external/zlib/gzwrite.c delete mode 100644 src/engine/external/zlib/zconf.in.h (limited to 'src') diff --git a/src/engine/external/zlib/VERSION b/src/engine/external/zlib/VERSION index 0495c4a8..c813fe11 100644 --- a/src/engine/external/zlib/VERSION +++ b/src/engine/external/zlib/VERSION @@ -1 +1 @@ -1.2.3 +1.2.5 diff --git a/src/engine/external/zlib/adler32.c b/src/engine/external/zlib/adler32.c index 007ba262..65ad6a5a 100644 --- a/src/engine/external/zlib/adler32.c +++ b/src/engine/external/zlib/adler32.c @@ -1,12 +1,15 @@ /* adler32.c -- compute the Adler-32 checksum of a data stream - * Copyright (C) 1995-2004 Mark Adler + * Copyright (C) 1995-2007 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h */ /* @(#) $Id$ */ -#define ZLIB_INTERNAL -#include "zlib.h" +#include "zutil.h" + +#define local static + +local uLong adler32_combine_(uLong adler1, uLong adler2, z_off64_t len2); #define BASE 65521UL /* largest prime smaller than 65536 */ #define NMAX 5552 @@ -125,10 +128,10 @@ uLong ZEXPORT adler32(adler, buf, len) } /* ========================================================================= */ -uLong ZEXPORT adler32_combine(adler1, adler2, len2) +local uLong adler32_combine_(adler1, adler2, len2) uLong adler1; uLong adler2; - z_off_t len2; + z_off64_t len2; { unsigned long sum1; unsigned long sum2; @@ -141,9 +144,26 @@ uLong ZEXPORT adler32_combine(adler1, adler2, len2) MOD(sum2); sum1 += (adler2 & 0xffff) + BASE - 1; sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem; - if (sum1 > BASE) sum1 -= BASE; - if (sum1 > BASE) sum1 -= BASE; - if (sum2 > (BASE << 1)) sum2 -= (BASE << 1); - if (sum2 > BASE) sum2 -= BASE; + if (sum1 >= BASE) sum1 -= BASE; + if (sum1 >= BASE) sum1 -= BASE; + if (sum2 >= (BASE << 1)) sum2 -= (BASE << 1); + if (sum2 >= BASE) sum2 -= BASE; return sum1 | (sum2 << 16); } + +/* ========================================================================= */ +uLong ZEXPORT adler32_combine(adler1, adler2, len2) + uLong adler1; + uLong adler2; + z_off_t len2; +{ + return adler32_combine_(adler1, adler2, len2); +} + +uLong ZEXPORT adler32_combine64(adler1, adler2, len2) + uLong adler1; + uLong adler2; + z_off64_t len2; +{ + return adler32_combine_(adler1, adler2, len2); +} diff --git a/src/engine/external/zlib/compress.c b/src/engine/external/zlib/compress.c index df04f014..ea4dfbe9 100644 --- a/src/engine/external/zlib/compress.c +++ b/src/engine/external/zlib/compress.c @@ -1,5 +1,5 @@ /* compress.c -- compress a memory buffer - * Copyright (C) 1995-2003 Jean-loup Gailly. + * Copyright (C) 1995-2005 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h */ @@ -75,5 +75,6 @@ int ZEXPORT compress (dest, destLen, source, sourceLen) uLong ZEXPORT compressBound (sourceLen) uLong sourceLen; { - return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) + 11; + return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) + + (sourceLen >> 25) + 13; } diff --git a/src/engine/external/zlib/crc32.c b/src/engine/external/zlib/crc32.c index f658a9ef..91be372d 100644 --- a/src/engine/external/zlib/crc32.c +++ b/src/engine/external/zlib/crc32.c @@ -1,5 +1,5 @@ /* crc32.c -- compute the CRC-32 of a data stream - * Copyright (C) 1995-2005 Mark Adler + * Copyright (C) 1995-2006, 2010 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h * * Thanks to Rodney Brown for his contribution of faster @@ -53,7 +53,7 @@ /* Definitions for doing the crc four data bytes at a time. */ #ifdef BYFOUR -# define REV(w) (((w)>>24)+(((w)>>8)&0xff00)+ \ +# define REV(w) ((((w)>>24)&0xff)+(((w)>>8)&0xff00)+ \ (((w)&0xff00)<<8)+(((w)&0xff)<<24)) local unsigned long crc32_little OF((unsigned long, const unsigned char FAR *, unsigned)); @@ -68,6 +68,8 @@ local unsigned long gf2_matrix_times OF((unsigned long *mat, unsigned long vec)); local void gf2_matrix_square OF((unsigned long *square, unsigned long *mat)); +local uLong crc32_combine_(uLong crc1, uLong crc2, z_off64_t len2); + #ifdef DYNAMIC_CRC_TABLE @@ -219,7 +221,7 @@ const unsigned long FAR * ZEXPORT get_crc_table() unsigned long ZEXPORT crc32(crc, buf, len) unsigned long crc; const unsigned char FAR *buf; - unsigned len; + uInt len; { if (buf == Z_NULL) return 0UL; @@ -367,22 +369,22 @@ local void gf2_matrix_square(square, mat) } /* ========================================================================= */ -uLong ZEXPORT crc32_combine(crc1, crc2, len2) +local uLong crc32_combine_(crc1, crc2, len2) uLong crc1; uLong crc2; - z_off_t len2; + z_off64_t len2; { int n; unsigned long row; unsigned long even[GF2_DIM]; /* even-power-of-two zeros operator */ unsigned long odd[GF2_DIM]; /* odd-power-of-two zeros operator */ - /* degenerate case */ - if (len2 == 0) + /* degenerate case (also disallow negative lengths) */ + if (len2 <= 0) return crc1; /* put operator for one zero bit in odd */ - odd[0] = 0xedb88320L; /* CRC-32 polynomial */ + odd[0] = 0xedb88320UL; /* CRC-32 polynomial */ row = 1; for (n = 1; n < GF2_DIM; n++) { odd[n] = row; @@ -421,3 +423,20 @@ uLong ZEXPORT crc32_combine(crc1, crc2, len2) crc1 ^= crc2; return crc1; } + +/* ========================================================================= */ +uLong ZEXPORT crc32_combine(crc1, crc2, len2) + uLong crc1; + uLong crc2; + z_off_t len2; +{ + return crc32_combine_(crc1, crc2, len2); +} + +uLong ZEXPORT crc32_combine64(crc1, crc2, len2) + uLong crc1; + uLong crc2; + z_off64_t len2; +{ + return crc32_combine_(crc1, crc2, len2); +} diff --git a/src/engine/external/zlib/deflate.c b/src/engine/external/zlib/deflate.c index 29ce1f64..5c4022f3 100644 --- a/src/engine/external/zlib/deflate.c +++ b/src/engine/external/zlib/deflate.c @@ -1,5 +1,5 @@ /* deflate.c -- compress data using the deflation algorithm - * Copyright (C) 1995-2005 Jean-loup Gailly. + * Copyright (C) 1995-2010 Jean-loup Gailly and Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h */ @@ -52,7 +52,7 @@ #include "deflate.h" const char deflate_copyright[] = - " deflate 1.2.3 Copyright 1995-2005 Jean-loup Gailly "; + " deflate 1.2.5 Copyright 1995-2010 Jean-loup Gailly and Mark Adler "; /* If you use the zlib library in a product, an acknowledgment is welcome in the documentation of your product. If for some reason you cannot @@ -79,19 +79,18 @@ local block_state deflate_fast OF((deflate_state *s, int flush)); #ifndef FASTEST local block_state deflate_slow OF((deflate_state *s, int flush)); #endif +local block_state deflate_rle OF((deflate_state *s, int flush)); +local block_state deflate_huff OF((deflate_state *s, int flush)); local void lm_init OF((deflate_state *s)); local void putShortMSB OF((deflate_state *s, uInt b)); local void flush_pending OF((z_streamp strm)); local int read_buf OF((z_streamp strm, Bytef *buf, unsigned size)); -#ifndef FASTEST #ifdef ASMV void match_init OF((void)); /* asm code initialization */ uInt longest_match OF((deflate_state *s, IPos cur_match)); #else local uInt longest_match OF((deflate_state *s, IPos cur_match)); #endif -#endif -local uInt longest_match_fast OF((deflate_state *s, IPos cur_match)); #ifdef DEBUG local void check_match OF((deflate_state *s, IPos start, IPos match, @@ -110,11 +109,6 @@ local void check_match OF((deflate_state *s, IPos start, IPos match, #endif /* Matches of length 3 are discarded if their distance exceeds TOO_FAR */ -#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) -/* Minimum amount of lookahead, except at the end of the input file. - * See deflate.c for comments about the MIN_MATCH+1. - */ - /* Values for max_lazy_match, good_match and max_chain_length, depending on * the desired pack level (0..9). The values given below have been tuned to * exclude worst case performance for pathological files. Better values may be @@ -288,6 +282,8 @@ int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy, s->prev = (Posf *) ZALLOC(strm, s->w_size, sizeof(Pos)); s->head = (Posf *) ZALLOC(strm, s->hash_size, sizeof(Pos)); + s->high_water = 0; /* nothing written to s->window yet */ + s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2); @@ -332,8 +328,8 @@ int ZEXPORT deflateSetDictionary (strm, dictionary, dictLength) strm->adler = adler32(strm->adler, dictionary, dictLength); if (length < MIN_MATCH) return Z_OK; - if (length > MAX_DIST(s)) { - length = MAX_DIST(s); + if (length > s->w_size) { + length = s->w_size; dictionary += dictLength - length; /* use the tail of the dictionary */ } zmemcpy(s->window, dictionary, length); @@ -435,9 +431,10 @@ int ZEXPORT deflateParams(strm, level, strategy) } func = configuration_table[s->level].func; - if (func != configuration_table[level].func && strm->total_in != 0) { + if ((strategy != s->strategy || func != configuration_table[level].func) && + strm->total_in != 0) { /* Flush the last buffer: */ - err = deflate(strm, Z_PARTIAL_FLUSH); + err = deflate(strm, Z_BLOCK); } if (s->level != level) { s->level = level; @@ -481,33 +478,66 @@ int ZEXPORT deflateTune(strm, good_length, max_lazy, nice_length, max_chain) * resulting from using fixed blocks instead of stored blocks, which deflate * can emit on compressed data for some combinations of the parameters. * - * This function could be more sophisticated to provide closer upper bounds - * for every combination of windowBits and memLevel, as well as wrap. - * But even the conservative upper bound of about 14% expansion does not - * seem onerous for output buffer allocation. + * This function could be more sophisticated to provide closer upper bounds for + * every combination of windowBits and memLevel. But even the conservative + * upper bound of about 14% expansion does not seem onerous for output buffer + * allocation. */ uLong ZEXPORT deflateBound(strm, sourceLen) z_streamp strm; uLong sourceLen; { deflate_state *s; - uLong destLen; + uLong complen, wraplen; + Bytef *str; - /* conservative upper bound */ - destLen = sourceLen + - ((sourceLen + 7) >> 3) + ((sourceLen + 63) >> 6) + 11; + /* conservative upper bound for compressed data */ + complen = sourceLen + + ((sourceLen + 7) >> 3) + ((sourceLen + 63) >> 6) + 5; - /* if can't get parameters, return conservative bound */ + /* if can't get parameters, return conservative bound plus zlib wrapper */ if (strm == Z_NULL || strm->state == Z_NULL) - return destLen; + return complen + 6; - /* if not default parameters, return conservative bound */ + /* compute wrapper length */ s = strm->state; + switch (s->wrap) { + case 0: /* raw deflate */ + wraplen = 0; + break; + case 1: /* zlib wrapper */ + wraplen = 6 + (s->strstart ? 4 : 0); + break; + case 2: /* gzip wrapper */ + wraplen = 18; + if (s->gzhead != Z_NULL) { /* user-supplied gzip header */ + if (s->gzhead->extra != Z_NULL) + wraplen += 2 + s->gzhead->extra_len; + str = s->gzhead->name; + if (str != Z_NULL) + do { + wraplen++; + } while (*str++); + str = s->gzhead->comment; + if (str != Z_NULL) + do { + wraplen++; + } while (*str++); + if (s->gzhead->hcrc) + wraplen += 2; + } + break; + default: /* for compiler happiness */ + wraplen = 6; + } + + /* if not default parameters, return conservative bound */ if (s->w_bits != 15 || s->hash_bits != 8 + 7) - return destLen; + return complen + wraplen; /* default settings: return tight bound for that case */ - return compressBound(sourceLen); + return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) + + (sourceLen >> 25) + 13 - 6 + wraplen; } /* ========================================================================= @@ -557,7 +587,7 @@ int ZEXPORT deflate (strm, flush) deflate_state *s; if (strm == Z_NULL || strm->state == Z_NULL || - flush > Z_FINISH || flush < 0) { + flush > Z_BLOCK || flush < 0) { return Z_STREAM_ERROR; } s = strm->state; @@ -581,7 +611,7 @@ int ZEXPORT deflate (strm, flush) put_byte(s, 31); put_byte(s, 139); put_byte(s, 8); - if (s->gzhead == NULL) { + if (s->gzhead == Z_NULL) { put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); @@ -608,7 +638,7 @@ int ZEXPORT deflate (strm, flush) (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ? 4 : 0)); put_byte(s, s->gzhead->os & 0xff); - if (s->gzhead->extra != NULL) { + if (s->gzhead->extra != Z_NULL) { put_byte(s, s->gzhead->extra_len & 0xff); put_byte(s, (s->gzhead->extra_len >> 8) & 0xff); } @@ -650,7 +680,7 @@ int ZEXPORT deflate (strm, flush) } #ifdef GZIP if (s->status == EXTRA_STATE) { - if (s->gzhead->extra != NULL) { + if (s->gzhead->extra != Z_NULL) { uInt beg = s->pending; /* start of bytes to update crc */ while (s->gzindex < (s->gzhead->extra_len & 0xffff)) { @@ -678,7 +708,7 @@ int ZEXPORT deflate (strm, flush) s->status = NAME_STATE; } if (s->status == NAME_STATE) { - if (s->gzhead->name != NULL) { + if (s->gzhead->name != Z_NULL) { uInt beg = s->pending; /* start of bytes to update crc */ int val; @@ -709,7 +739,7 @@ int ZEXPORT deflate (strm, flush) s->status = COMMENT_STATE; } if (s->status == COMMENT_STATE) { - if (s->gzhead->comment != NULL) { + if (s->gzhead->comment != Z_NULL) { uInt beg = s->pending; /* start of bytes to update crc */ int val; @@ -787,7 +817,9 @@ int ZEXPORT deflate (strm, flush) (flush != Z_NO_FLUSH && s->status != FINISH_STATE)) { block_state bstate; - bstate = (*(configuration_table[s->level].func))(s, flush); + bstate = s->strategy == Z_HUFFMAN_ONLY ? deflate_huff(s, flush) : + (s->strategy == Z_RLE ? deflate_rle(s, flush) : + (*(configuration_table[s->level].func))(s, flush)); if (bstate == finish_started || bstate == finish_done) { s->status = FINISH_STATE; @@ -808,13 +840,17 @@ int ZEXPORT deflate (strm, flush) if (bstate == block_done) { if (flush == Z_PARTIAL_FLUSH) { _tr_align(s); - } else { /* FULL_FLUSH or SYNC_FLUSH */ + } else if (flush != Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */ _tr_stored_block(s, (char*)0, 0L, 0); /* For a full flush, this empty block will be recognized * as a special marker by inflate_sync(). */ if (flush == Z_FULL_FLUSH) { CLEAR_HASH(s); /* forget history */ + if (s->lookahead == 0) { + s->strstart = 0; + s->block_start = 0L; + } } } flush_pending(strm); @@ -1167,12 +1203,13 @@ local uInt longest_match(s, cur_match) return s->lookahead; } #endif /* ASMV */ -#endif /* FASTEST */ + +#else /* FASTEST */ /* --------------------------------------------------------------------------- - * Optimized version for level == 1 or strategy == Z_RLE only + * Optimized version for FASTEST only */ -local uInt longest_match_fast(s, cur_match) +local uInt longest_match(s, cur_match) deflate_state *s; IPos cur_match; /* current match */ { @@ -1225,6 +1262,8 @@ local uInt longest_match_fast(s, cur_match) return (uInt)len <= s->lookahead ? (uInt)len : s->lookahead; } +#endif /* FASTEST */ + #ifdef DEBUG /* =========================================================================== * Check that the match at match_start is indeed a match. @@ -1303,7 +1342,6 @@ local void fill_window(s) later. (Using level 0 permanently is not an optimal usage of zlib, so we don't care about this pathological case.) */ - /* %%% avoid this when Z_RLE */ n = s->hash_size; p = &s->head[n]; do { @@ -1355,27 +1393,61 @@ local void fill_window(s) */ } while (s->lookahead < MIN_LOOKAHEAD && s->strm->avail_in != 0); + + /* If the WIN_INIT bytes after the end of the current data have never been + * written, then zero those bytes in order to avoid memory check reports of + * the use of uninitialized (or uninitialised as Julian writes) bytes by + * the longest match routines. Update the high water mark for the next + * time through here. WIN_INIT is set to MAX_MATCH since the longest match + * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. + */ + if (s->high_water < s->window_size) { + ulg curr = s->strstart + (ulg)(s->lookahead); + ulg init; + + if (s->high_water < curr) { + /* Previous high water mark below current data -- zero WIN_INIT + * bytes or up to end of window, whichever is less. + */ + init = s->window_size - curr; + if (init > WIN_INIT) + init = WIN_INIT; + zmemzero(s->window + curr, (unsigned)init); + s->high_water = curr + init; + } + else if (s->high_water < (ulg)curr + WIN_INIT) { + /* High water mark at or above current data, but below current data + * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up + * to end of window, whichever is less. + */ + init = (ulg)curr + WIN_INIT - s->high_water; + if (init > s->window_size - s->high_water) + init = s->window_size - s->high_water; + zmemzero(s->window + s->high_water, (unsigned)init); + s->high_water += init; + } + } } /* =========================================================================== * Flush the current block, with given end-of-file flag. * IN assertion: strstart is set to the end of the current match. */ -#define FLUSH_BLOCK_ONLY(s, eof) { \ +#define FLUSH_BLOCK_ONLY(s, last) { \ _tr_flush_block(s, (s->block_start >= 0L ? \ (charf *)&s->window[(unsigned)s->block_start] : \ (charf *)Z_NULL), \ (ulg)((long)s->strstart - s->block_start), \ - (eof)); \ + (last)); \ s->block_start = s->strstart; \ flush_pending(s->strm); \ Tracev((stderr,"[FLUSH]")); \ } /* Same but force premature exit if necessary. */ -#define FLUSH_BLOCK(s, eof) { \ - FLUSH_BLOCK_ONLY(s, eof); \ - if (s->strm->avail_out == 0) return (eof) ? finish_started : need_more; \ +#define FLUSH_BLOCK(s, last) { \ + FLUSH_BLOCK_ONLY(s, last); \ + if (s->strm->avail_out == 0) return (last) ? finish_started : need_more; \ } /* =========================================================================== @@ -1449,7 +1521,7 @@ local block_state deflate_fast(s, flush) deflate_state *s; int flush; { - IPos hash_head = NIL; /* head of the hash chain */ + IPos hash_head; /* head of the hash chain */ int bflush; /* set if current block must be flushed */ for (;;) { @@ -1469,6 +1541,7 @@ local block_state deflate_fast(s, flush) /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ + hash_head = NIL; if (s->lookahead >= MIN_MATCH) { INSERT_STRING(s, s->strstart, hash_head); } @@ -1481,19 +1554,8 @@ local block_state deflate_fast(s, flush) * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ -#ifdef FASTEST - if ((s->strategy != Z_HUFFMAN_ONLY && s->strategy != Z_RLE) || - (s->strategy == Z_RLE && s->strstart - hash_head == 1)) { - s->match_length = longest_match_fast (s, hash_head); - } -#else - if (s->strategy != Z_HUFFMAN_ONLY && s->strategy != Z_RLE) { - s->match_length = longest_match (s, hash_head); - } else if (s->strategy == Z_RLE && s->strstart - hash_head == 1) { - s->match_length = longest_match_fast (s, hash_head); - } -#endif - /* longest_match() or longest_match_fast() sets match_start */ + s->match_length = longest_match (s, hash_head); + /* longest_match() sets match_start */ } if (s->match_length >= MIN_MATCH) { check_match(s, s->strstart, s->match_start, s->match_length); @@ -1555,7 +1617,7 @@ local block_state deflate_slow(s, flush) deflate_state *s; int flush; { - IPos hash_head = NIL; /* head of hash chain */ + IPos hash_head; /* head of hash chain */ int bflush; /* set if current block must be flushed */ /* Process the input block. */ @@ -1576,6 +1638,7 @@ local block_state deflate_slow(s, flush) /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ + hash_head = NIL; if (s->lookahead >= MIN_MATCH) { INSERT_STRING(s, s->strstart, hash_head); } @@ -1591,12 +1654,8 @@ local block_state deflate_slow(s, flush) * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ - if (s->strategy != Z_HUFFMAN_ONLY && s->strategy != Z_RLE) { - s->match_length = longest_match (s, hash_head); - } else if (s->strategy == Z_RLE && s->strstart - hash_head == 1) { - s->match_length = longest_match_fast (s, hash_head); - } - /* longest_match() or longest_match_fast() sets match_start */ + s->match_length = longest_match (s, hash_head); + /* longest_match() sets match_start */ if (s->match_length <= 5 && (s->strategy == Z_FILTERED #if TOO_FAR <= 32767 @@ -1674,7 +1733,6 @@ local block_state deflate_slow(s, flush) } #endif /* FASTEST */ -#if 0 /* =========================================================================== * For Z_RLE, simply look for runs of bytes, generate matches only of distance * one. Do not maintain a hash table. (It will be regenerated if this run of @@ -1684,11 +1742,9 @@ local block_state deflate_rle(s, flush) deflate_state *s; int flush; { - int bflush; /* set if current block must be flushed */ - uInt run; /* length of run */ - uInt max; /* maximum length of run */ - uInt prev; /* byte at distance one to match */ - Bytef *scan; /* scan for end of run */ + int bflush; /* set if current block must be flushed */ + uInt prev; /* byte at distance one to match */ + Bytef *scan, *strend; /* scan goes up to strend for length of run */ for (;;) { /* Make sure that we always have enough lookahead, except @@ -1704,23 +1760,33 @@ local block_state deflate_rle(s, flush) } /* See how many times the previous byte repeats */ - run = 0; - if (s->strstart > 0) { /* if there is a previous byte, that is */ - max = s->lookahead < MAX_MATCH ? s->lookahead : MAX_MATCH; + s->match_length = 0; + if (s->lookahead >= MIN_MATCH && s->strstart > 0) { scan = s->window + s->strstart - 1; - prev = *scan++; - do { - if (*scan++ != prev) - break; - } while (++run < max); + prev = *scan; + if (prev == *++scan && prev == *++scan && prev == *++scan) { + strend = s->window + s->strstart + MAX_MATCH; + do { + } while (prev == *++scan && prev == *++scan && + prev == *++scan && prev == *++scan && + prev == *++scan && prev == *++scan && + prev == *++scan && prev == *++scan && + scan < strend); + s->match_length = MAX_MATCH - (int)(strend - scan); + if (s->match_length > s->lookahead) + s->match_length = s->lookahead; + } } /* Emit match if have run of MIN_MATCH or longer, else emit literal */ - if (run >= MIN_MATCH) { - check_match(s, s->strstart, s->strstart - 1, run); - _tr_tally_dist(s, 1, run - MIN_MATCH, bflush); - s->lookahead -= run; - s->strstart += run; + if (s->match_length >= MIN_MATCH) { + check_match(s, s->strstart, s->strstart - 1, s->match_length); + + _tr_tally_dist(s, 1, s->match_length - MIN_MATCH, bflush); + + s->lookahead -= s->match_length; + s->strstart += s->match_length; + s->match_length = 0; } else { /* No match, output a literal byte */ Tracevv((stderr,"%c", s->window[s->strstart])); @@ -1733,4 +1799,36 @@ local block_state deflate_rle(s, flush) FLUSH_BLOCK(s, flush == Z_FINISH); return flush == Z_FINISH ? finish_done : block_done; } -#endif + +/* =========================================================================== + * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. + * (It will be regenerated if this run of deflate switches away from Huffman.) + */ +local block_state deflate_huff(s, flush) + deflate_state *s; + int flush; +{ + int bflush; /* set if current block must be flushed */ + + for (;;) { + /* Make sure that we have a literal to write. */ + if (s->lookahead == 0) { + fill_window(s); + if (s->lookahead == 0) { + if (flush == Z_NO_FLUSH) + return need_more; + break; /* flush the current block */ + } + } + + /* Output a literal byte */ + s->match_length = 0; + Tracevv((stderr,"%c", s->window[s->strstart])); + _tr_tally_lit (s, s->window[s->strstart], bflush); + s->lookahead--; + s->strstart++; + if (bflush) FLUSH_BLOCK(s, 0); + } + FLUSH_BLOCK(s, flush == Z_FINISH); + return flush == Z_FINISH ? finish_done : block_done; +} diff --git a/src/engine/external/zlib/deflate.h b/src/engine/external/zlib/deflate.h index 05a5ab3a..cbf0d1ea 100644 --- a/src/engine/external/zlib/deflate.h +++ b/src/engine/external/zlib/deflate.h @@ -1,5 +1,5 @@ /* deflate.h -- internal compression state - * Copyright (C) 1995-2004 Jean-loup Gailly + * Copyright (C) 1995-2010 Jean-loup Gailly * For conditions of distribution and use, see copyright notice in zlib.h */ @@ -260,6 +260,13 @@ typedef struct internal_state { * are always zero. */ + ulg high_water; + /* High water mark offset in window for initialized bytes -- bytes above + * this are set to zero in order to avoid memory check warnings when + * longest match routines access bytes past the input. This is then + * updated to the new high water mark. + */ + } FAR deflate_state; /* Output a byte on the stream. @@ -278,14 +285,18 @@ typedef struct internal_state { * distances are limited to MAX_DIST instead of WSIZE. */ +#define WIN_INIT MAX_MATCH +/* Number of bytes after end of data in window to initialize in order to avoid + memory checker errors from longest match routines */ + /* in trees.c */ -void _tr_init OF((deflate_state *s)); -int _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc)); -void _tr_flush_block OF((deflate_state *s, charf *buf, ulg stored_len, - int eof)); -void _tr_align OF((deflate_state *s)); -void _tr_stored_block OF((deflate_state *s, charf *buf, ulg stored_len, - int eof)); +void ZLIB_INTERNAL _tr_init OF((deflate_state *s)); +int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc)); +void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf, + ulg stored_len, int last)); +void ZLIB_INTERNAL _tr_align OF((deflate_state *s)); +void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf, + ulg stored_len, int last)); #define d_code(dist) \ ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)]) @@ -298,11 +309,11 @@ void _tr_stored_block OF((deflate_state *s, charf *buf, ulg stored_len, /* Inline versions of _tr_tally for speed: */ #if defined(GEN_TREES_H) || !defined(STDC) - extern uch _length_code[]; - extern uch _dist_code[]; + extern uch ZLIB_INTERNAL _length_code[]; + extern uch ZLIB_INTERNAL _dist_code[]; #else - extern const uch _length_code[]; - extern const uch _dist_code[]; + extern const uch ZLIB_INTERNAL _length_code[]; + extern const uch ZLIB_INTERNAL _dist_code[]; #endif # define _tr_tally_lit(s, c, flush) \ diff --git a/src/engine/external/zlib/gzclose.c b/src/engine/external/zlib/gzclose.c new file mode 100644 index 00000000..caeb99a3 --- /dev/null +++ b/src/engine/external/zlib/gzclose.c @@ -0,0 +1,25 @@ +/* gzclose.c -- zlib gzclose() function + * Copyright (C) 2004, 2010 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +#include "gzguts.h" + +/* gzclose() is in a separate file so that it is linked in only if it is used. + That way the other gzclose functions can be used instead to avoid linking in + unneeded compression or decompression routines. */ +int ZEXPORT gzclose(file) + gzFile file; +{ +#ifndef NO_GZCOMPRESS + gz_statep state; + + if (file == NULL) + return Z_STREAM_ERROR; + state = (gz_statep)file; + + return state->mode == GZ_READ ? gzclose_r(file) : gzclose_w(file); +#else + return gzclose_r(file); +#endif +} diff --git a/src/engine/external/zlib/gzguts.h b/src/engine/external/zlib/gzguts.h new file mode 100644 index 00000000..0f8fb79f --- /dev/null +++ b/src/engine/external/zlib/gzguts.h @@ -0,0 +1,132 @@ +/* gzguts.h -- zlib internal header definitions for gz* operations + * Copyright (C) 2004, 2005, 2010 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +#ifdef _LARGEFILE64_SOURCE +# ifndef _LARGEFILE_SOURCE +# define _LARGEFILE_SOURCE 1 +# endif +# ifdef _FILE_OFFSET_BITS +# undef _FILE_OFFSET_BITS +# endif +#endif + +#if ((__GNUC__-0) * 10 + __GNUC_MINOR__-0 >= 33) && !defined(NO_VIZ) +# define ZLIB_INTERNAL __attribute__((visibility ("hidden"))) +#else +# define ZLIB_INTERNAL +#endif + +#include +#include "zlib.h" +#ifdef STDC +# include +# include +# include +#endif +#include + +#ifdef NO_DEFLATE /* for compatibility with old definition */ +# define NO_GZCOMPRESS +#endif + +#ifdef _MSC_VER +# include +# define vsnprintf _vsnprintf +#endif + +#ifndef local +# define local static +#endif +/* compile with -Dlocal if your debugger can't find static symbols */ + +/* gz* functions always use library allocation functions */ +#ifndef STDC + extern voidp malloc OF((uInt size)); + extern void free OF((voidpf ptr)); +#endif + +/* get errno and strerror definition */ +#if defined UNDER_CE +# include +# define zstrerror() gz_strwinerror((DWORD)GetLastError()) +#else +# ifdef STDC +# include +# define zstrerror() strerror(errno) +# else +# define zstrerror() "stdio error (consult errno)" +# endif +#endif + +/* provide prototypes for these when building zlib without LFS */ +#if !defined(_LARGEFILE64_SOURCE) || _LFS64_LARGEFILE-0 == 0 + ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); + ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int)); + ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile)); + ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile)); +#endif + +/* default i/o buffer size -- double this for output when reading */ +#define GZBUFSIZE 8192 + +/* gzip modes, also provide a little integrity check on the passed structure */ +#define GZ_NONE 0 +#define GZ_READ 7247 +#define GZ_WRITE 31153 +#define GZ_APPEND 1 /* mode set to GZ_WRITE after the file is opened */ + +/* values for gz_state how */ +#define LOOK 0 /* look for a gzip header */ +#define COPY 1 /* copy input directly */ +#define GZIP 2 /* decompress a gzip stream */ + +/* internal gzip file state data structure */ +typedef struct { + /* used for both reading and writing */ + int mode; /* see gzip modes above */ + int fd; /* file descriptor */ + char *path; /* path or fd for error messages */ + z_off64_t pos; /* current position in uncompressed data */ + unsigned size; /* buffer size, zero if not allocated yet */ + unsigned want; /* requested buffer size, default is GZBUFSIZE */ + unsigned char *in; /* input buffer */ + unsigned char *out; /* output buffer (double-sized when reading) */ + unsigned char *next; /* next output data to deliver or write */ + /* just for reading */ + unsigned have; /* amount of output data unused at next */ + int eof; /* true if end of input file reached */ + z_off64_t start; /* where the gzip data started, for rewinding */ + z_off64_t raw; /* where the raw data started, for seeking */ + int how; /* 0: get header, 1: copy, 2: decompress */ + int direct; /* true if last read direct, false if gzip */ + /* just for writing */ + int level; /* compression level */ + int strategy; /* compression strategy */ + /* seek request */ + z_off64_t skip; /* amount to skip (already rewound if backwards) */ + int seek; /* true if seek request pending */ + /* error information */ + int err; /* error code */ + char *msg; /* error message */ + /* zlib inflate or deflate stream */ + z_stream strm; /* stream structure in-place (not a pointer) */ +} gz_state; +typedef gz_state FAR *gz_statep; + +/* shared functions */ +void ZLIB_INTERNAL gz_error OF((gz_statep, int, const char *)); +#if defined UNDER_CE +char ZLIB_INTERNAL *gz_strwinerror OF((DWORD error)); +#endif + +/* GT_OFF(x), where x is an unsigned value, is true if x > maximum z_off64_t + value -- needed when comparing unsigned to z_off64_t, which is signed + (possible z_off64_t types off_t, off64_t, and long are all signed) */ +#ifdef INT_MAX +# define GT_OFF(x) (sizeof(int) == sizeof(z_off64_t) && (x) > INT_MAX) +#else +unsigned ZLIB_INTERNAL gz_intmax OF((void)); +# define GT_OFF(x) (sizeof(int) == sizeof(z_off64_t) && (x) > gz_intmax()) +#endif diff --git a/src/engine/external/zlib/gzio.c b/src/engine/external/zlib/gzio.c deleted file mode 100644 index 7e90f492..00000000 --- a/src/engine/external/zlib/gzio.c +++ /dev/null @@ -1,1026 +0,0 @@ -/* gzio.c -- IO on .gz files - * Copyright (C) 1995-2005 Jean-loup Gailly. - * For conditions of distribution and use, see copyright notice in zlib.h - * - * Compile this file with -DNO_GZCOMPRESS to avoid the compression code. - */ - -/* @(#) $Id$ */ - -#include - -#include "zutil.h" - -#ifdef NO_DEFLATE /* for compatibility with old definition */ -# define NO_GZCOMPRESS -#endif - -#ifndef NO_DUMMY_DECL -struct internal_state {int dummy;}; /* for buggy compilers */ -#endif - -#ifndef Z_BUFSIZE -# ifdef MAXSEG_64K -# define Z_BUFSIZE 4096 /* minimize memory usage for 16-bit DOS */ -# else -# define Z_BUFSIZE 16384 -# endif -#endif -#ifndef Z_PRINTF_BUFSIZE -# define Z_PRINTF_BUFSIZE 4096 -#endif - -#ifdef __MVS__ -# pragma map (fdopen , "\174\174FDOPEN") - FILE *fdopen(int, const char *); -#endif - -#ifndef STDC -extern voidp malloc OF((uInt size)); -extern void free OF((voidpf ptr)); -#endif - -#define ALLOC(size) malloc(size) -#define TRYFREE(p) {if (p) free(p);} - -static int const gz_magic[2] = {0x1f, 0x8b}; /* gzip magic header */ - -/* gzip flag byte */ -#define ASCII_FLAG 0x01 /* bit 0 set: file probably ascii text */ -#define HEAD_CRC 0x02 /* bit 1 set: header CRC present */ -#define EXTRA_FIELD 0x04 /* bit 2 set: extra field present */ -#define ORIG_NAME 0x08 /* bit 3 set: original file name present */ -#define COMMENT 0x10 /* bit 4 set: file comment present */ -#define RESERVED 0xE0 /* bits 5..7: reserved */ - -typedef struct gz_stream { - z_stream stream; - int z_err; /* error code for last stream operation */ - int z_eof; /* set if end of input file */ - FILE *file; /* .gz file */ - Byte *inbuf; /* input buffer */ - Byte *outbuf; /* output buffer */ - uLong crc; /* crc32 of uncompressed data */ - char *msg; /* error message */ - char *path; /* path name for debugging only */ - int transparent; /* 1 if input file is not a .gz file */ - char mode; /* 'w' or 'r' */ - z_off_t start; /* start of compressed data in file (header skipped) */ - z_off_t in; /* bytes into deflate or inflate */ - z_off_t out; /* bytes out of deflate or inflate */ - int back; /* one character push-back */ - int last; /* true if push-back is last character */ -} gz_stream; - - -local gzFile gz_open OF((const char *path, const char *mode, int fd)); -local int do_flush OF((gzFile file, int flush)); -local int get_byte OF((gz_stream *s)); -local void check_header OF((gz_stream *s)); -local int destroy OF((gz_stream *s)); -local void putLong OF((FILE *file, uLong x)); -local uLong getLong OF((gz_stream *s)); - -/* =========================================================================== - Opens a gzip (.gz) file for reading or writing. The mode parameter - is as in fopen ("rb" or "wb"). The file is given either by file descriptor - or path name (if fd == -1). - gz_open returns NULL if the file could not be opened or if there was - insufficient memory to allocate the (de)compression state; errno - can be checked to distinguish the two cases (if errno is zero, the - zlib error is Z_MEM_ERROR). -*/ -local gzFile gz_open (path, mode, fd) - const char *path; - const char *mode; - int fd; -{ - int err; - int level = Z_DEFAULT_COMPRESSION; /* compression level */ - int strategy = Z_DEFAULT_STRATEGY; /* compression strategy */ - char *p = (char*)mode; - gz_stream *s; - char fmode[80]; /* copy of mode, without the compression level */ - char *m = fmode; - - if (!path || !mode) return Z_NULL; - - s = (gz_stream *)ALLOC(sizeof(gz_stream)); - if (!s) return Z_NULL; - - s->stream.zalloc = (alloc_func)0; - s->stream.zfree = (free_func)0; - s->stream.opaque = (voidpf)0; - s->stream.next_in = s->inbuf = Z_NULL; - s->stream.next_out = s->outbuf = Z_NULL; - s->stream.avail_in = s->stream.avail_out = 0; - s->file = NULL; - s->z_err = Z_OK; - s->z_eof = 0; - s->in = 0; - s->out = 0; - s->back = EOF; - s->crc = crc32(0L, Z_NULL, 0); - s->msg = NULL; - s->transparent = 0; - - s->path = (char*)ALLOC(strlen(path)+1); - if (s->path == NULL) { - return destroy(s), (gzFile)Z_NULL; - } - strcpy(s->path, path); /* do this early for debugging */ - - s->mode = '\0'; - do { - if (*p == 'r') s->mode = 'r'; - if (*p == 'w' || *p == 'a') s->mode = 'w'; - if (*p >= '0' && *p <= '9') { - level = *p - '0'; - } else if (*p == 'f') { - strategy = Z_FILTERED; - } else if (*p == 'h') { - strategy = Z_HUFFMAN_ONLY; - } else if (*p == 'R') { - strategy = Z_RLE; - } else { - *m++ = *p; /* copy the mode */ - } - } while (*p++ && m != fmode + sizeof(fmode)); - if (s->mode == '\0') return destroy(s), (gzFile)Z_NULL; - - if (s->mode == 'w') { -#ifdef NO_GZCOMPRESS - err = Z_STREAM_ERROR; -#else - err = deflateInit2(&(s->stream), level, - Z_DEFLATED, -MAX_WBITS, DEF_MEM_LEVEL, strategy); - /* windowBits is passed < 0 to suppress zlib header */ - - s->stream.next_out = s->outbuf = (Byte*)ALLOC(Z_BUFSIZE); -#endif - if (err != Z_OK || s->outbuf == Z_NULL) { - return destroy(s), (gzFile)Z_NULL; - } - } else { - s->stream.next_in = s->inbuf = (Byte*)ALLOC(Z_BUFSIZE); - - err = inflateInit2(&(s->stream), -MAX_WBITS); - /* windowBits is passed < 0 to tell that there is no zlib header. - * Note that in this case inflate *requires* an extra "dummy" byte - * after the compressed stream in order to complete decompression and - * return Z_STREAM_END. Here the gzip CRC32 ensures that 4 bytes are - * present after the compressed stream. - */ - if (err != Z_OK || s->inbuf == Z_NULL) { - return destroy(s), (gzFile)Z_NULL; - } - } - s->stream.avail_out = Z_BUFSIZE; - - errno = 0; - s->file = fd < 0 ? F_OPEN(path, fmode) : (FILE*)fdopen(fd, fmode); - - if (s->file == NULL) { - return destroy(s), (gzFile)Z_NULL; - } - if (s->mode == 'w') { - /* Write a very simple .gz header: - */ - fprintf(s->file, "%c%c%c%c%c%c%c%c%c%c", gz_magic[0], gz_magic[1], - Z_DEFLATED, 0 /*flags*/, 0,0,0,0 /*time*/, 0 /*xflags*/, OS_CODE); - s->start = 10L; - /* We use 10L instead of ftell(s->file) to because ftell causes an - * fflush on some systems. This version of the library doesn't use - * start anyway in write mode, so this initialization is not - * necessary. - */ - } else { - check_header(s); /* skip the .gz header */ - s->start = ftell(s->file) - s->stream.avail_in; - } - - return (gzFile)s; -} - -/* =========================================================================== - Opens a gzip (.gz) file for reading or writing. -*/ -gzFile ZEXPORT gzopen (path, mode) - const char *path; - const char *mode; -{ - return gz_open (path, mode, -1); -} - -/* =========================================================================== - Associate a gzFile with the file descriptor fd. fd is not dup'ed here - to mimic the behavio(u)r of fdopen. -*/ -gzFile ZEXPORT gzdopen (fd, mode) - int fd; - const char *mode; -{ - char name[46]; /* allow for up to 128-bit integers */ - - if (fd < 0) return (gzFile)Z_NULL; - sprintf(name, "", fd); /* for debugging */ - - return gz_open (name, mode, fd); -} - -/* =========================================================================== - * Update the compression level and strategy - */ -int ZEXPORT gzsetparams (file, level, strategy) - gzFile file; - int level; - int strategy; -{ - gz_stream *s = (gz_stream*)file; - - if (s == NULL || s->mode != 'w') return Z_STREAM_ERROR; - - /* Make room to allow flushing */ - if (s->stream.avail_out == 0) { - - s->stream.next_out = s->outbuf; - if (fwrite(s->outbuf, 1, Z_BUFSIZE, s->file) != Z_BUFSIZE) { - s->z_err = Z_ERRNO; - } - s->stream.avail_out = Z_BUFSIZE; - } - - return deflateParams (&(s->stream), level, strategy); -} - -/* =========================================================================== - Read a byte from a gz_stream; update next_in and avail_in. Return EOF - for end of file. - IN assertion: the stream s has been sucessfully opened for reading. -*/ -local int get_byte(s) - gz_stream *s; -{ - if (s->z_eof) return EOF; - if (s->stream.avail_in == 0) { - errno = 0; - s->stream.avail_in = (uInt)fread(s->inbuf, 1, Z_BUFSIZE, s->file); - if (s->stream.avail_in == 0) { - s->z_eof = 1; - if (ferror(s->file)) s->z_err = Z_ERRNO; - return EOF; - } - s->stream.next_in = s->inbuf; - } - s->stream.avail_in--; - return *(s->stream.next_in)++; -} - -/* =========================================================================== - Check the gzip header of a gz_stream opened for reading. Set the stream - mode to transparent if the gzip magic header is not present; set s->err - to Z_DATA_ERROR if the magic header is present but the rest of the header - is incorrect. - IN assertion: the stream s has already been created sucessfully; - s->stream.avail_in is zero for the first time, but may be non-zero - for concatenated .gz files. -*/ -local void check_header(s) - gz_stream *s; -{ - int method; /* method byte */ - int flags; /* flags byte */ - uInt len; - int c; - - /* Assure two bytes in the buffer so we can peek ahead -- handle case - where first byte of header is at the end of the buffer after the last - gzip segment */ - len = s->stream.avail_in; - if (len < 2) { - if (len) s->inbuf[0] = s->stream.next_in[0]; - errno = 0; - len = (uInt)fread(s->inbuf + len, 1, Z_BUFSIZE >> len, s->file); - if (len == 0 && ferror(s->file)) s->z_err = Z_ERRNO; - s->stream.avail_in += len; - s->stream.next_in = s->inbuf; - if (s->stream.avail_in < 2) { - s->transparent = s->stream.avail_in; - return; - } - } - - /* Peek ahead to check the gzip magic header */ - if (s->stream.next_in[0] != gz_magic[0] || - s->stream.next_in[1] != gz_magic[1]) { - s->transparent = 1; - return; - } - s->stream.avail_in -= 2; - s->stream.next_in += 2; - - /* Check the rest of the gzip header */ - method = get_byte(s); - flags = get_byte(s); - if (method != Z_DEFLATED || (flags & RESERVED) != 0) { - s->z_err = Z_DATA_ERROR; - return; - } - - /* Discard time, xflags and OS code: */ - for (len = 0; len < 6; len++) (void)get_byte(s); - - if ((flags & EXTRA_FIELD) != 0) { /* skip the extra field */ - len = (uInt)get_byte(s); - len += ((uInt)get_byte(s))<<8; - /* len is garbage if EOF but the loop below will quit anyway */ - while (len-- != 0 && get_byte(s) != EOF) ; - } - if ((flags & ORIG_NAME) != 0) { /* skip the original file name */ - while ((c = get_byte(s)) != 0 && c != EOF) ; - } - if ((flags & COMMENT) != 0) { /* skip the .gz file comment */ - while ((c = get_byte(s)) != 0 && c != EOF) ; - } - if ((flags & HEAD_CRC) != 0) { /* skip the header crc */ - for (len = 0; len < 2; len++) (void)get_byte(s); - } - s->z_err = s->z_eof ? Z_DATA_ERROR : Z_OK; -} - - /* =========================================================================== - * Cleanup then free the given gz_stream. Return a zlib error code. - Try freeing in the reverse order of allocations. - */ -local int destroy (s) - gz_stream *s; -{ - int err = Z_OK; - - if (!s) return Z_STREAM_ERROR; - - TRYFREE(s->msg); - - if (s->stream.state != NULL) { - if (s->mode == 'w') { -#ifdef NO_GZCOMPRESS - err = Z_STREAM_ERROR; -#else - err = deflateEnd(&(s->stream)); -#endif - } else if (s->mode == 'r') { - err = inflateEnd(&(s->stream)); - } - } - if (s->file != NULL && fclose(s->file)) { -#ifdef ESPIPE - if (errno != ESPIPE) /* fclose is broken for pipes in HP/UX */ -#endif - err = Z_ERRNO; - } - if (s->z_err < 0) err = s->z_err; - - TRYFREE(s->inbuf); - TRYFREE(s->outbuf); - TRYFREE(s->path); - TRYFREE(s); - return err; -} - -/* =========================================================================== - Reads the given number of uncompressed bytes from the compressed file. - gzread returns the number of bytes actually read (0 for end of file). -*/ -int ZEXPORT gzread (file, buf, len) - gzFile file; - voidp buf; - unsigned len; -{ - gz_stream *s = (gz_stream*)file; - Bytef *start = (Bytef*)buf; /* starting point for crc computation */ - Byte *next_out; /* == stream.next_out but not forced far (for MSDOS) */ - - if (s == NULL || s->mode != 'r') return Z_STREAM_ERROR; - - if (s->z_err == Z_DATA_ERROR || s->z_err == Z_ERRNO) return -1; - if (s->z_err == Z_STREAM_END) return 0; /* EOF */ - - next_out = (Byte*)buf; - s->stream.next_out = (Bytef*)buf; - s->stream.avail_out = len; - - if (s->stream.avail_out && s->back != EOF) { - *next_out++ = s->back; - s->stream.next_out++; - s->stream.avail_out--; - s->back = EOF; - s->out++; - start++; - if (s->last) { - s->z_err = Z_STREAM_END; - return 1; - } - } - - while (s->stream.avail_out != 0) { - - if (s->transparent) { - /* Copy first the lookahead bytes: */ - uInt n = s->stream.avail_in; - if (n > s->stream.avail_out) n = s->stream.avail_out; - if (n > 0) { - zmemcpy(s->stream.next_out, s->stream.next_in, n); - next_out += n; - s->stream.next_out = next_out; - s->stream.next_in += n; - s->stream.avail_out -= n; - s->stream.avail_in -= n; - } - if (s->stream.avail_out > 0) { - s->stream.avail_out -= - (uInt)fread(next_out, 1, s->stream.avail_out, s->file); - } - len -= s->stream.avail_out; - s->in += len; - s->out += len; - if (len == 0) s->z_eof = 1; - return (int)len; - } - if (s->stream.avail_in == 0 && !s->z_eof) { - - errno = 0; - s->stream.avail_in = (uInt)fread(s->inbuf, 1, Z_BUFSIZE, s->file); - if (s->stream.avail_in == 0) { - s->z_eof = 1; - if (ferror(s->file)) { - s->z_err = Z_ERRNO; - break; - } - } - s->stream.next_in = s->inbuf; - } - s->in += s->stream.avail_in; - s->out += s->stream.avail_out; - s->z_err = inflate(&(s->stream), Z_NO_FLUSH); - s->in -= s->stream.avail_in; - s->out -= s->stream.avail_out; - - if (s->z_err == Z_STREAM_END) { - /* Check CRC and original size */ - s->crc = crc32(s->crc, start, (uInt)(s->stream.next_out - start)); - start = s->stream.next_out; - - if (getLong(s) != s->crc) { - s->z_err = Z_DATA_ERROR; - } else { - (void)getLong(s); - /* The uncompressed length returned by above getlong() may be - * different from s->out in case of concatenated .gz files. - * Check for such files: - */ - check_header(s); - if (s->z_err == Z_OK) { - inflateReset(&(s->stream)); - s->crc = crc32(0L, Z_NULL, 0); - } - } - } - if (s->z_err != Z_OK || s->z_eof) break; - } - s->crc = crc32(s->crc, start, (uInt)(s->stream.next_out - start)); - - if (len == s->stream.avail_out && - (s->z_err == Z_DATA_ERROR || s->z_err == Z_ERRNO)) - return -1; - return (int)(len - s->stream.avail_out); -} - - -/* =========================================================================== - Reads one byte from the compressed file. gzgetc returns this byte - or -1 in case of end of file or error. -*/ -int ZEXPORT gzgetc(file) - gzFile file; -{ - unsigned char c; - - return gzread(file, &c, 1) == 1 ? c : -1; -} - - -/* =========================================================================== - Push one byte back onto the stream. -*/ -int ZEXPORT gzungetc(c, file) - int c; - gzFile file; -{ - gz_stream *s = (gz_stream*)file; - - if (s == NULL || s->mode != 'r' || c == EOF || s->back != EOF) return EOF; - s->back = c; - s->out--; - s->last = (s->z_err == Z_STREAM_END); - if (s->last) s->z_err = Z_OK; - s->z_eof = 0; - return c; -} - - -/* =========================================================================== - Reads bytes from the compressed file until len-1 characters are - read, or a newline character is read and transferred to buf, or an - end-of-file condition is encountered. The string is then terminated - with a null character. - gzgets returns buf, or Z_NULL in case of error. - - The current implementation is not optimized at all. -*/ -char * ZEXPORT gzgets(file, buf, len) - gzFile file; - char *buf; - int len; -{ - char *b = buf; - if (buf == Z_NULL || len <= 0) return Z_NULL; - - while (--len > 0 && gzread(file, buf, 1) == 1 && *buf++ != '\n') ; - *buf = '\0'; - return b == buf && len > 0 ? Z_NULL : b; -} - - -#ifndef NO_GZCOMPRESS -/* =========================================================================== - Writes the given number of uncompressed bytes into the compressed file. - gzwrite returns the number of bytes actually written (0 in case of error). -*/ -int ZEXPORT gzwrite (file, buf, len) - gzFile file; - voidpc buf; - unsigned len; -{ - gz_stream *s = (gz_stream*)file; - - if (s == NULL || s->mode != 'w') return Z_STREAM_ERROR; - - s->stream.next_in = (Bytef*)buf; - s->stream.avail_in = len; - - while (s->stream.avail_in != 0) { - - if (s->stream.avail_out == 0) { - - s->stream.next_out = s->outbuf; - if (fwrite(s->outbuf, 1, Z_BUFSIZE, s->file) != Z_BUFSIZE) { - s->z_err = Z_ERRNO; - break; - } - s->stream.avail_out = Z_BUFSIZE; - } - s->in += s->stream.avail_in; - s->out += s->stream.avail_out; - s->z_err = deflate(&(s->stream), Z_NO_FLUSH); - s->in -= s->stream.avail_in; - s->out -= s->stream.avail_out; - if (s->z_err != Z_OK) break; - } - s->crc = crc32(s->crc, (const Bytef *)buf, len); - - return (int)(len - s->stream.avail_in); -} - - -/* =========================================================================== - Converts, formats, and writes the args to the compressed file under - control of the format string, as in fprintf. gzprintf returns the number of - uncompressed bytes actually written (0 in case of error). -*/ -#ifdef STDC -#include - -int ZEXPORTVA gzprintf (gzFile file, const char *format, /* args */ ...) -{ - char buf[Z_PRINTF_BUFSIZE]; - va_list va; - int len; - - buf[sizeof(buf) - 1] = 0; - va_start(va, format); -#ifdef NO_vsnprintf -# ifdef HAS_vsprintf_void - (void)vsprintf(buf, format, va); - va_end(va); - for (len = 0; len < sizeof(buf); len++) - if (buf[len] == 0) break; -# else - len = vsprintf(buf, format, va); - va_end(va); -# endif -#else -# ifdef HAS_vsnprintf_void - (void)vsnprintf(buf, sizeof(buf), format, va); - va_end(va); - len = strlen(buf); -# else - len = vsnprintf(buf, sizeof(buf), format, va); - va_end(va); -# endif -#endif - if (len <= 0 || len >= (int)sizeof(buf) || buf[sizeof(buf) - 1] != 0) - return 0; - return gzwrite(file, buf, (unsigned)len); -} -#else /* not ANSI C */ - -int ZEXPORTVA gzprintf (file, format, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, - a11, a12, a13, a14, a15, a16, a17, a18, a19, a20) - gzFile file; - const char *format; - int a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, - a11, a12, a13, a14, a15, a16, a17, a18, a19, a20; -{ - char buf[Z_PRINTF_BUFSIZE]; - int len; - - buf[sizeof(buf) - 1] = 0; -#ifdef NO_snprintf -# ifdef HAS_sprintf_void - sprintf(buf, format, a1, a2, a3, a4, a5, a6, a7, a8, - a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); - for (len = 0; len < sizeof(buf); len++) - if (buf[len] == 0) break; -# else - len = sprintf(buf, format, a1, a2, a3, a4, a5, a6, a7, a8, - a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); -# endif -#else -# ifdef HAS_snprintf_void - snprintf(buf, sizeof(buf), format, a1, a2, a3, a4, a5, a6, a7, a8, - a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); - len = strlen(buf); -# else - len = snprintf(buf, sizeof(buf), format, a1, a2, a3, a4, a5, a6, a7, a8, - a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); -# endif -#endif - if (len <= 0 || len >= sizeof(buf) || buf[sizeof(buf) - 1] != 0) - return 0; - return gzwrite(file, buf, len); -} -#endif - -/* =========================================================================== - Writes c, converted to an unsigned char, into the compressed file. - gzputc returns the value that was written, or -1 in case of error. -*/ -int ZEXPORT gzputc(file, c) - gzFile file; - int c; -{ - unsigned char cc = (unsigned char) c; /* required for big endian systems */ - - return gzwrite(file, &cc, 1) == 1 ? (int)cc : -1; -} - - -/* =========================================================================== - Writes the given null-terminated string to the compressed file, excluding - the terminating null character. - gzputs returns the number of characters written, or -1 in case of error. -*/ -int ZEXPORT gzputs(file, s) - gzFile file; - const char *s; -{ - return gzwrite(file, (char*)s, (unsigned)strlen(s)); -} - - -/* =========================================================================== - Flushes all pending output into the compressed file. The parameter - flush is as in the deflate() function. -*/ -local int do_flush (file, flush) - gzFile file; - int flush; -{ - uInt len; - int done = 0; - gz_stream *s = (gz_stream*)file; - - if (s == NULL || s->mode != 'w') return Z_STREAM_ERROR; - - s->stream.avail_in = 0; /* should be zero already anyway */ - - for (;;) { - len = Z_BUFSIZE - s->stream.avail_out; - - if (len != 0) { - if ((uInt)fwrite(s->outbuf, 1, len, s->file) != len) { - s->z_err = Z_ERRNO; - return Z_ERRNO; - } - s->stream.next_out = s->outbuf; - s->stream.avail_out = Z_BUFSIZE; - } - if (done) break; - s->out += s->stream.avail_out; - s->z_err = deflate(&(s->stream), flush); - s->out -= s->stream.avail_out; - - /* Ignore the second of two consecutive flushes: */ - if (len == 0 && s->z_err == Z_BUF_ERROR) s->z_err = Z_OK; - - /* deflate has finished flushing only when it hasn't used up - * all the available space in the output buffer: - */ - done = (s->stream.avail_out != 0 || s->z_err == Z_STREAM_END); - - if (s->z_err != Z_OK && s->z_err != Z_STREAM_END) break; - } - return s->z_err == Z_STREAM_END ? Z_OK : s->z_err; -} - -int ZEXPORT gzflush (file, flush) - gzFile file; - int flush; -{ - gz_stream *s = (gz_stream*)file; - int err = do_flush (file, flush); - - if (err) return err; - fflush(s->file); - return s->z_err == Z_STREAM_END ? Z_OK : s->z_err; -} -#endif /* NO_GZCOMPRESS */ - -/* =========================================================================== - Sets the starting position for the next gzread or gzwrite on the given - compressed file. The offset represents a number of bytes in the - gzseek returns the resulting offset location as measured in bytes from - the beginning of the uncompressed stream, or -1 in case of error. - SEEK_END is not implemented, returns error. - In this version of the library, gzseek can be extremely slow. -*/ -z_off_t ZEXPORT gzseek (file, offset, whence) - gzFile file; - z_off_t offset; - int whence; -{ - gz_stream *s = (gz_stream*)file; - - if (s == NULL || whence == SEEK_END || - s->z_err == Z_ERRNO || s->z_err == Z_DATA_ERROR) { - return -1L; - } - - if (s->mode == 'w') { -#ifdef NO_GZCOMPRESS - return -1L; -#else - if (whence == SEEK_SET) { - offset -= s->in; - } - if (offset < 0) return -1L; - - /* At this point, offset is the number of zero bytes to write. */ - if (s->inbuf == Z_NULL) { - s->inbuf = (Byte*)ALLOC(Z_BUFSIZE); /* for seeking */ - if (s->inbuf == Z_NULL) return -1L; - zmemzero(s->inbuf, Z_BUFSIZE); - } - while (offset > 0) { - uInt size = Z_BUFSIZE; - if (offset < Z_BUFSIZE) size = (uInt)offset; - - size = gzwrite(file, s->inbuf, size); - if (size == 0) return -1L; - - offset -= size; - } - return s->in; -#endif - } - /* Rest of function is for reading only */ - - /* compute absolute position */ - if (whence == SEEK_CUR) { - offset += s->out; - } - if (offset < 0) return -1L; - - if (s->transparent) { - /* map to fseek */ - s->back = EOF; - s->stream.avail_in = 0; - s->stream.next_in = s->inbuf; - if (fseek(s->file, offset, SEEK_SET) < 0) return -1L; - - s->in = s->out = offset; - return offset; - } - - /* For a negative seek, rewind and use positive seek */ - if (offset >= s->out) { - offset -= s->out; - } else if (gzrewind(file) < 0) { - return -1L; - } - /* offset is now the number of bytes to skip. */ - - if (offset != 0 && s->outbuf == Z_NULL) { - s->outbuf = (Byte*)ALLOC(Z_BUFSIZE); - if (s->outbuf == Z_NULL) return -1L; - } - if (offset && s->back != EOF) { - s->back = EOF; - s->out++; - offset--; - if (s->last) s->z_err = Z_STREAM_END; - } - while (offset > 0) { - int size = Z_BUFSIZE; - if (offset < Z_BUFSIZE) size = (int)offset; - - size = gzread(file, s->outbuf, (uInt)size); - if (size <= 0) return -1L; - offset -= size; - } - return s->out; -} - -/* =========================================================================== - Rewinds input file. -*/ -int ZEXPORT gzrewind (file) - gzFile file; -{ - gz_stream *s = (gz_stream*)file; - - if (s == NULL || s->mode != 'r') return -1; - - s->z_err = Z_OK; - s->z_eof = 0; - s->back = EOF; - s->stream.avail_in = 0; - s->stream.next_in = s->inbuf; - s->crc = crc32(0L, Z_NULL, 0); - if (!s->transparent) (void)inflateReset(&s->stream); - s->in = 0; - s->out = 0; - return fseek(s->file, s->start, SEEK_SET); -} - -/* =========================================================================== - Returns the starting position for the next gzread or gzwrite on the - given compressed file. This position represents a number of bytes in the - uncompressed data stream. -*/ -z_off_t ZEXPORT gztell (file) - gzFile file; -{ - return gzseek(file, 0L, SEEK_CUR); -} - -/* =========================================================================== - Returns 1 when EOF has previously been detected reading the given - input stream, otherwise zero. -*/ -int ZEXPORT gzeof (file) - gzFile file; -{ - gz_stream *s = (gz_stream*)file; - - /* With concatenated compressed files that can have embedded - * crc trailers, z_eof is no longer the only/best indicator of EOF - * on a gz_stream. Handle end-of-stream error explicitly here. - */ - if (s == NULL || s->mode != 'r') return 0; - if (s->z_eof) return 1; - return s->z_err == Z_STREAM_END; -} - -/* =========================================================================== - Returns 1 if reading and doing so transparently, otherwise zero. -*/ -int ZEXPORT gzdirect (file) - gzFile file; -{ - gz_stream *s = (gz_stream*)file; - - if (s == NULL || s->mode != 'r') return 0; - return s->transparent; -} - -/* =========================================================================== - Outputs a long in LSB order to the given file -*/ -local void putLong (file, x) - FILE *file; - uLong x; -{ - int n; - for (n = 0; n < 4; n++) { - fputc((int)(x & 0xff), file); - x >>= 8; - } -} - -/* =========================================================================== - Reads a long in LSB order from the given gz_stream. Sets z_err in case - of error. -*/ -local uLong getLong (s) - gz_stream *s; -{ - uLong x = (uLong)get_byte(s); - int c; - - x += ((uLong)get_byte(s))<<8; - x += ((uLong)get_byte(s))<<16; - c = get_byte(s); - if (c == EOF) s->z_err = Z_DATA_ERROR; - x += ((uLong)c)<<24; - return x; -} - -/* =========================================================================== - Flushes all pending output if necessary, closes the compressed file - and deallocates all the (de)compression state. -*/ -int ZEXPORT gzclose (file) - gzFile file; -{ - gz_stream *s = (gz_stream*)file; - - if (s == NULL) return Z_STREAM_ERROR; - - if (s->mode == 'w') { -#ifdef NO_GZCOMPRESS - return Z_STREAM_ERROR; -#else - if (do_flush (file, Z_FINISH) != Z_OK) - return destroy((gz_stream*)file); - - putLong (s->file, s->crc); - putLong (s->file, (uLong)(s->in & 0xffffffff)); -#endif - } - return destroy((gz_stream*)file); -} - -#ifdef STDC -# define zstrerror(errnum) strerror(errnum) -#else -# define zstrerror(errnum) "" -#endif - -/* =========================================================================== - Returns the error message for the last error which occurred on the - given compressed file. errnum is set to zlib error number. If an - error occurred in the file system and not in the compression library, - errnum is set to Z_ERRNO and the application may consult errno - to get the exact error code. -*/ -const char * ZEXPORT gzerror (file, errnum) - gzFile file; - int *errnum; -{ - char *m; - gz_stream *s = (gz_stream*)file; - - if (s == NULL) { - *errnum = Z_STREAM_ERROR; - return (const char*)ERR_MSG(Z_STREAM_ERROR); - } - *errnum = s->z_err; - if (*errnum == Z_OK) return (const char*)""; - - m = (char*)(*errnum == Z_ERRNO ? zstrerror(errno) : s->stream.msg); - - if (m == NULL || *m == '\0') m = (char*)ERR_MSG(s->z_err); - - TRYFREE(s->msg); - s->msg = (char*)ALLOC(strlen(s->path) + strlen(m) + 3); - if (s->msg == Z_NULL) return (const char*)ERR_MSG(Z_MEM_ERROR); - strcpy(s->msg, s->path); - strcat(s->msg, ": "); - strcat(s->msg, m); - return (const char*)s->msg; -} - -/* =========================================================================== - Clear the error and end-of-file flags, and do the same for the real file. -*/ -void ZEXPORT gzclearerr (file) - gzFile file; -{ - gz_stream *s = (gz_stream*)file; - - if (s == NULL) return; - if (s->z_err != Z_STREAM_END) s->z_err = Z_OK; - s->z_eof = 0; - clearerr(s->file); -} diff --git a/src/engine/external/zlib/gzlib.c b/src/engine/external/zlib/gzlib.c new file mode 100644 index 00000000..603e60ed --- /dev/null +++ b/src/engine/external/zlib/gzlib.c @@ -0,0 +1,537 @@ +/* gzlib.c -- zlib functions common to reading and writing gzip files + * Copyright (C) 2004, 2010 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +#include "gzguts.h" + +#if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0 +# define LSEEK lseek64 +#else +# define LSEEK lseek +#endif + +/* Local functions */ +local void gz_reset OF((gz_statep)); +local gzFile gz_open OF((const char *, int, const char *)); + +#if defined UNDER_CE + +/* Map the Windows error number in ERROR to a locale-dependent error message + string and return a pointer to it. Typically, the values for ERROR come + from GetLastError. + + The string pointed to shall not be modified by the application, but may be + overwritten by a subsequent call to gz_strwinerror + + The gz_strwinerror function does not change the current setting of + GetLastError. */ +char ZLIB_INTERNAL *gz_strwinerror (error) + DWORD error; +{ + static char buf[1024]; + + wchar_t *msgbuf; + DWORD lasterr = GetLastError(); + DWORD chars = FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM + | FORMAT_MESSAGE_ALLOCATE_BUFFER, + NULL, + error, + 0, /* Default language */ + (LPVOID)&msgbuf, + 0, + NULL); + if (chars != 0) { + /* If there is an \r\n appended, zap it. */ + if (chars >= 2 + && msgbuf[chars - 2] == '\r' && msgbuf[chars - 1] == '\n') { + chars -= 2; + msgbuf[chars] = 0; + } + + if (chars > sizeof (buf) - 1) { + chars = sizeof (buf) - 1; + msgbuf[chars] = 0; + } + + wcstombs(buf, msgbuf, chars + 1); + LocalFree(msgbuf); + } + else { + sprintf(buf, "unknown win32 error (%ld)", error); + } + + SetLastError(lasterr); + return buf; +} + +#endif /* UNDER_CE */ + +/* Reset gzip file state */ +local void gz_reset(state) + gz_statep state; +{ + if (state->mode == GZ_READ) { /* for reading ... */ + state->have = 0; /* no output data available */ + state->eof = 0; /* not at end of file */ + state->how = LOOK; /* look for gzip header */ + state->direct = 1; /* default for empty file */ + } + state->seek = 0; /* no seek request pending */ + gz_error(state, Z_OK, NULL); /* clear error */ + state->pos = 0; /* no uncompressed data yet */ + state->strm.avail_in = 0; /* no input data yet */ +} + +/* Open a gzip file either by name or file descriptor. */ +local gzFile gz_open(path, fd, mode) + const char *path; + int fd; + const char *mode; +{ + gz_statep state; + + /* allocate gzFile structure to return */ + state = malloc(sizeof(gz_state)); + if (state == NULL) + return NULL; + state->size = 0; /* no buffers allocated yet */ + state->want = GZBUFSIZE; /* requested buffer size */ + state->msg = NULL; /* no error message yet */ + + /* interpret mode */ + state->mode = GZ_NONE; + state->level = Z_DEFAULT_COMPRESSION; + state->strategy = Z_DEFAULT_STRATEGY; + while (*mode) { + if (*mode >= '0' && *mode <= '9') + state->level = *mode - '0'; + else + switch (*mode) { + case 'r': + state->mode = GZ_READ; + break; +#ifndef NO_GZCOMPRESS + case 'w': + state->mode = GZ_WRITE; + break; + case 'a': + state->mode = GZ_APPEND; + break; +#endif + case '+': /* can't read and write at the same time */ + free(state); + return NULL; + case 'b': /* ignore -- will request binary anyway */ + break; + case 'f': + state->strategy = Z_FILTERED; + break; + case 'h': + state->strategy = Z_HUFFMAN_ONLY; + break; + case 'R': + state->strategy = Z_RLE; + break; + case 'F': + state->strategy = Z_FIXED; + default: /* could consider as an error, but just ignore */ + ; + } + mode++; + } + + /* must provide an "r", "w", or "a" */ + if (state->mode == GZ_NONE) { + free(state); + return NULL; + } + + /* save the path name for error messages */ + state->path = malloc(strlen(path) + 1); + if (state->path == NULL) { + free(state); + return NULL; + } + strcpy(state->path, path); + + /* open the file with the appropriate mode (or just use fd) */ + state->fd = fd != -1 ? fd : + open(path, +#ifdef O_LARGEFILE + O_LARGEFILE | +#endif +#ifdef O_BINARY + O_BINARY | +#endif + (state->mode == GZ_READ ? + O_RDONLY : + (O_WRONLY | O_CREAT | ( + state->mode == GZ_WRITE ? + O_TRUNC : + O_APPEND))), + 0666); + if (state->fd == -1) { + free(state->path); + free(state); + return NULL; + } + if (state->mode == GZ_APPEND) + state->mode = GZ_WRITE; /* simplify later checks */ + + /* save the current position for rewinding (only if reading) */ + if (state->mode == GZ_READ) { + state->start = LSEEK(state->fd, 0, SEEK_CUR); + if (state->start == -1) state->start = 0; + } + + /* initialize stream */ + gz_reset(state); + + /* return stream */ + return (gzFile)state; +} + +/* -- see zlib.h -- */ +gzFile ZEXPORT gzopen(path, mode) + const char *path; + const char *mode; +{ + return gz_open(path, -1, mode); +} + +/* -- see zlib.h -- */ +gzFile ZEXPORT gzopen64(path, mode) + const char *path; + const char *mode; +{ + return gz_open(path, -1, mode); +} + +/* -- see zlib.h -- */ +gzFile ZEXPORT gzdopen(fd, mode) + int fd; + const char *mode; +{ + char *path; /* identifier for error messages */ + gzFile gz; + + if (fd == -1 || (path = malloc(7 + 3 * sizeof(int))) == NULL) + return NULL; + sprintf(path, "", fd); /* for debugging */ + gz = gz_open(path, fd, mode); + free(path); + return gz; +} + +/* -- see zlib.h -- */ +int ZEXPORT gzbuffer(file, size) + gzFile file; + unsigned size; +{ + gz_statep state; + + /* get internal structure and check integrity */ + if (file == NULL) + return -1; + state = (gz_statep)file; + if (state->mode != GZ_READ && state->mode != GZ_WRITE) + return -1; + + /* make sure we haven't already allocated memory */ + if (state->size != 0) + return -1; + + /* check and set requested size */ + if (size == 0) + return -1; + state->want = size; + return 0; +} + +/* -- see zlib.h -- */ +int ZEXPORT gzrewind(file) + gzFile file; +{ + gz_statep state; + + /* get internal structure */ + if (file == NULL) + return -1; + state = (gz_statep)file; + + /* check that we're reading and that there's no error */ + if (state->mode != GZ_READ || state->err != Z_OK) + return -1; + + /* back up and start over */ + if (LSEEK(state->fd, state->start, SEEK_SET) == -1) + return -1; + gz_reset(state); + return 0; +} + +/* -- see zlib.h -- */ +z_off64_t ZEXPORT gzseek64(file, offset, whence) + gzFile file; + z_off64_t offset; + int whence; +{ + unsigned n; + z_off64_t ret; + gz_statep state; + + /* get internal structure and check integrity */ + if (file == NULL) + return -1; + state = (gz_statep)file; + if (state->mode != GZ_READ && state->mode != GZ_WRITE) + return -1; + + /* check that there's no error */ + if (state->err != Z_OK) + return -1; + + /* can only seek from start or relative to current position */ + if (whence != SEEK_SET && whence != SEEK_CUR) + return -1; + + /* normalize offset to a SEEK_CUR specification */ + if (whence == SEEK_SET) + offset -= state->pos; + else if (state->seek) + offset += state->skip; + state->seek = 0; + + /* if within raw area while reading, just go there */ + if (state->mode == GZ_READ && state->how == COPY && + state->pos + offset >= state->raw) { + ret = LSEEK(state->fd, offset - state->have, SEEK_CUR); + if (ret == -1) + return -1; + state->have = 0; + state->eof = 0; + state->seek = 0; + gz_error(state, Z_OK, NULL); + state->strm.avail_in = 0; + state->pos += offset; + return state->pos; + } + + /* calculate skip amount, rewinding if needed for back seek when reading */ + if (offset < 0) { + if (state->mode != GZ_READ) /* writing -- can't go backwards */ + return -1; + offset += state->pos; + if (offset < 0) /* before start of file! */ + return -1; + if (gzrewind(file) == -1) /* rewind, then skip to offset */ + return -1; + } + + /* if reading, skip what's in output buffer (one less gzgetc() check) */ + if (state->mode == GZ_READ) { + n = GT_OFF(state->have) || (z_off64_t)state->have > offset ? + (unsigned)offset : state->have; + state->have -= n; + state->next += n; + state->pos += n; + offset -= n; + } + + /* request skip (if not zero) */ + if (offset) { + state->seek = 1; + state->skip = offset; + } + return state->pos + offset; +} + +/* -- see zlib.h -- */ +z_off_t ZEXPORT gzseek(file, offset, whence) + gzFile file; + z_off_t offset; + int whence; +{ + z_off64_t ret; + + ret = gzseek64(file, (z_off64_t)offset, whence); + return ret == (z_off_t)ret ? (z_off_t)ret : -1; +} + +/* -- see zlib.h -- */ +z_off64_t ZEXPORT gztell64(file) + gzFile file; +{ + gz_statep state; + + /* get internal structure and check integrity */ + if (file == NULL) + return -1; + state = (gz_statep)file; + if (state->mode != GZ_READ && state->mode != GZ_WRITE) + return -1; + + /* return position */ + return state->pos + (state->seek ? state->skip : 0); +} + +/* -- see zlib.h -- */ +z_off_t ZEXPORT gztell(file) + gzFile file; +{ + z_off64_t ret; + + ret = gztell64(file); + return ret == (z_off_t)ret ? (z_off_t)ret : -1; +} + +/* -- see zlib.h -- */ +z_off64_t ZEXPORT gzoffset64(file) + gzFile file; +{ + z_off64_t offset; + gz_statep state; + + /* get internal structure and check integrity */ + if (file == NULL) + return -1; + state = (gz_statep)file; + if (state->mode != GZ_READ && state->mode != GZ_WRITE) + return -1; + + /* compute and return effective offset in file */ + offset = LSEEK(state->fd, 0, SEEK_CUR); + if (offset == -1) + return -1; + if (state->mode == GZ_READ) /* reading */ + offset -= state->strm.avail_in; /* don't count buffered input */ + return offset; +} + +/* -- see zlib.h -- */ +z_off_t ZEXPORT gzoffset(file) + gzFile file; +{ + z_off64_t ret; + + ret = gzoffset64(file); + return ret == (z_off_t)ret ? (z_off_t)ret : -1; +} + +/* -- see zlib.h -- */ +int ZEXPORT gzeof(file) + gzFile file; +{ + gz_statep state; + + /* get internal structure and check integrity */ + if (file == NULL) + return 0; + state = (gz_statep)file; + if (state->mode != GZ_READ && state->mode != GZ_WRITE) + return 0; + + /* return end-of-file state */ + return state->mode == GZ_READ ? + (state->eof && state->strm.avail_in == 0 && state->have == 0) : 0; +} + +/* -- see zlib.h -- */ +const char * ZEXPORT gzerror(file, errnum) + gzFile file; + int *errnum; +{ + gz_statep state; + + /* get internal structure and check integrity */ + if (file == NULL) + return NULL; + state = (gz_statep)file; + if (state->mode != GZ_READ && state->mode != GZ_WRITE) + return NULL; + + /* return error information */ + if (errnum != NULL) + *errnum = state->err; + return state->msg == NULL ? "" : state->msg; +} + +/* -- see zlib.h -- */ +void ZEXPORT gzclearerr(file) + gzFile file; +{ + gz_statep state; + + /* get internal structure and check integrity */ + if (file == NULL) + return; + state = (gz_statep)file; + if (state->mode != GZ_READ && state->mode != GZ_WRITE) + return; + + /* clear error and end-of-file */ + if (state->mode == GZ_READ) + state->eof = 0; + gz_error(state, Z_OK, NULL); +} + +/* Create an error message in allocated memory and set state->err and + state->msg accordingly. Free any previous error message already there. Do + not try to free or allocate space if the error is Z_MEM_ERROR (out of + memory). Simply save the error message as a static string. If there is an + allocation failure constructing the error message, then convert the error to + out of memory. */ +void ZLIB_INTERNAL gz_error(state, err, msg) + gz_statep state; + int err; + const char *msg; +{ + /* free previously allocated message and clear */ + if (state->msg != NULL) { + if (state->err != Z_MEM_ERROR) + free(state->msg); + state->msg = NULL; + } + + /* set error code, and if no message, then done */ + state->err = err; + if (msg == NULL) + return; + + /* for an out of memory error, save as static string */ + if (err == Z_MEM_ERROR) { + state->msg = (char *)msg; + return; + } + + /* construct error message with path */ + if ((state->msg = malloc(strlen(state->path) + strlen(msg) + 3)) == NULL) { + state->err = Z_MEM_ERROR; + state->msg = (char *)"out of memory"; + return; + } + strcpy(state->msg, state->path); + strcat(state->msg, ": "); + strcat(state->msg, msg); + return; +} + +#ifndef INT_MAX +/* portably return maximum value for an int (when limits.h presumed not + available) -- we need to do this to cover cases where 2's complement not + used, since C standard permits 1's complement and sign-bit representations, + otherwise we could just use ((unsigned)-1) >> 1 */ +unsigned ZLIB_INTERNAL gz_intmax() +{ + unsigned p, q; + + p = 1; + do { + q = p; + p <<= 1; + p++; + } while (p > q); + return q >> 1; +} +#endif diff --git a/src/engine/external/zlib/gzread.c b/src/engine/external/zlib/gzread.c new file mode 100644 index 00000000..548201ab --- /dev/null +++ b/src/engine/external/zlib/gzread.c @@ -0,0 +1,653 @@ +/* gzread.c -- zlib functions for reading gzip files + * Copyright (C) 2004, 2005, 2010 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +#include "gzguts.h" + +/* Local functions */ +local int gz_load OF((gz_statep, unsigned char *, unsigned, unsigned *)); +local int gz_avail OF((gz_statep)); +local int gz_next4 OF((gz_statep, unsigned long *)); +local int gz_head OF((gz_statep)); +local int gz_decomp OF((gz_statep)); +local int gz_make OF((gz_statep)); +local int gz_skip OF((gz_statep, z_off64_t)); + +/* Use read() to load a buffer -- return -1 on error, otherwise 0. Read from + state->fd, and update state->eof, state->err, and state->msg as appropriate. + This function needs to loop on read(), since read() is not guaranteed to + read the number of bytes requested, depending on the type of descriptor. */ +local int gz_load(state, buf, len, have) + gz_statep state; + unsigned char *buf; + unsigned len; + unsigned *have; +{ + int ret; + + *have = 0; + do { + ret = read(state->fd, buf + *have, len - *have); + if (ret <= 0) + break; + *have += ret; + } while (*have < len); + if (ret < 0) { + gz_error(state, Z_ERRNO, zstrerror()); + return -1; + } + if (ret == 0) + state->eof = 1; + return 0; +} + +/* Load up input buffer and set eof flag if last data loaded -- return -1 on + error, 0 otherwise. Note that the eof flag is set when the end of the input + file is reached, even though there may be unused data in the buffer. Once + that data has been used, no more attempts will be made to read the file. + gz_avail() assumes that strm->avail_in == 0. */ +local int gz_avail(state) + gz_statep state; +{ + z_streamp strm = &(state->strm); + + if (state->err != Z_OK) + return -1; + if (state->eof == 0) { + if (gz_load(state, state->in, state->size, + (unsigned *)&(strm->avail_in)) == -1) + return -1; + strm->next_in = state->in; + } + return 0; +} + +/* Get next byte from input, or -1 if end or error. */ +#define NEXT() ((strm->avail_in == 0 && gz_avail(state) == -1) ? -1 : \ + (strm->avail_in == 0 ? -1 : \ + (strm->avail_in--, *(strm->next_in)++))) + +/* Get a four-byte little-endian integer and return 0 on success and the value + in *ret. Otherwise -1 is returned and *ret is not modified. */ +local int gz_next4(state, ret) + gz_statep state; + unsigned long *ret; +{ + int ch; + unsigned long val; + z_streamp strm = &(state->strm); + + val = NEXT(); + val += (unsigned)NEXT() << 8; + val += (unsigned long)NEXT() << 16; + ch = NEXT(); + if (ch == -1) + return -1; + val += (unsigned long)ch << 24; + *ret = val; + return 0; +} + +/* Look for gzip header, set up for inflate or copy. state->have must be zero. + If this is the first time in, allocate required memory. state->how will be + left unchanged if there is no more input data available, will be set to COPY + if there is no gzip header and direct copying will be performed, or it will + be set to GZIP for decompression, and the gzip header will be skipped so + that the next available input data is the raw deflate stream. If direct + copying, then leftover input data from the input buffer will be copied to + the output buffer. In that case, all further file reads will be directly to + either the output buffer or a user buffer. If decompressing, the inflate + state and the check value will be initialized. gz_head() will return 0 on + success or -1 on failure. Failures may include read errors or gzip header + errors. */ +local int gz_head(state) + gz_statep state; +{ + z_streamp strm = &(state->strm); + int flags; + unsigned len; + + /* allocate read buffers and inflate memory */ + if (state->size == 0) { + /* allocate buffers */ + state->in = malloc(state->want); + state->out = malloc(state->want << 1); + if (state->in == NULL || state->out == NULL) { + if (state->out != NULL) + free(state->out); + if (state->in != NULL) + free(state->in); + gz_error(state, Z_MEM_ERROR, "out of memory"); + return -1; + } + state->size = state->want; + + /* allocate inflate memory */ + state->strm.zalloc = Z_NULL; + state->strm.zfree = Z_NULL; + state->strm.opaque = Z_NULL; + state->strm.avail_in = 0; + state->strm.next_in = Z_NULL; + if (inflateInit2(&(state->strm), -15) != Z_OK) { /* raw inflate */ + free(state->out); + free(state->in); + state->size = 0; + gz_error(state, Z_MEM_ERROR, "out of memory"); + return -1; + } + } + + /* get some data in the input buffer */ + if (strm->avail_in == 0) { + if (gz_avail(state) == -1) + return -1; + if (strm->avail_in == 0) + return 0; + } + + /* look for the gzip magic header bytes 31 and 139 */ + if (strm->next_in[0] == 31) { + strm->avail_in--; + strm->next_in++; + if (strm->avail_in == 0 && gz_avail(state) == -1) + return -1; + if (strm->avail_in && strm->next_in[0] == 139) { + /* we have a gzip header, woo hoo! */ + strm->avail_in--; + strm->next_in++; + + /* skip rest of header */ + if (NEXT() != 8) { /* compression method */ + gz_error(state, Z_DATA_ERROR, "unknown compression method"); + return -1; + } + flags = NEXT(); + if (flags & 0xe0) { /* reserved flag bits */ + gz_error(state, Z_DATA_ERROR, "unknown header flags set"); + return -1; + } + NEXT(); /* modification time */ + NEXT(); + NEXT(); + NEXT(); + NEXT(); /* extra flags */ + NEXT(); /* operating system */ + if (flags & 4) { /* extra field */ + len = (unsigned)NEXT(); + len += (unsigned)NEXT() << 8; + while (len--) + if (NEXT() < 0) + break; + } + if (flags & 8) /* file name */ + while (NEXT() > 0) + ; + if (flags & 16) /* comment */ + while (NEXT() > 0) + ; + if (flags & 2) { /* header crc */ + NEXT(); + NEXT(); + } + /* an unexpected end of file is not checked for here -- it will be + noticed on the first request for uncompressed data */ + + /* set up for decompression */ + inflateReset(strm); + strm->adler = crc32(0L, Z_NULL, 0); + state->how = GZIP; + state->direct = 0; + return 0; + } + else { + /* not a gzip file -- save first byte (31) and fall to raw i/o */ + state->out[0] = 31; + state->have = 1; + } + } + + /* doing raw i/o, save start of raw data for seeking, copy any leftover + input to output -- this assumes that the output buffer is larger than + the input buffer, which also assures space for gzungetc() */ + state->raw = state->pos; + state->next = state->out; + if (strm->avail_in) { + memcpy(state->next + state->have, strm->next_in, strm->avail_in); + state->have += strm->avail_in; + strm->avail_in = 0; + } + state->how = COPY; + state->direct = 1; + return 0; +} + +/* Decompress from input to the provided next_out and avail_out in the state. + If the end of the compressed data is reached, then verify the gzip trailer + check value and length (modulo 2^32). state->have and state->next are set + to point to the just decompressed data, and the crc is updated. If the + trailer is verified, state->how is reset to LOOK to look for the next gzip + stream or raw data, once state->have is depleted. Returns 0 on success, -1 + on failure. Failures may include invalid compressed data or a failed gzip + trailer verification. */ +local int gz_decomp(state) + gz_statep state; +{ + int ret; + unsigned had; + unsigned long crc, len; + z_streamp strm = &(state->strm); + + /* fill output buffer up to end of deflate stream */ + had = strm->avail_out; + do { + /* get more input for inflate() */ + if (strm->avail_in == 0 && gz_avail(state) == -1) + return -1; + if (strm->avail_in == 0) { + gz_error(state, Z_DATA_ERROR, "unexpected end of file"); + return -1; + } + + /* decompress and handle errors */ + ret = inflate(strm, Z_NO_FLUSH); + if (ret == Z_STREAM_ERROR || ret == Z_NEED_DICT) { + gz_error(state, Z_STREAM_ERROR, + "internal error: inflate stream corrupt"); + return -1; + } + if (ret == Z_MEM_ERROR) { + gz_error(state, Z_MEM_ERROR, "out of memory"); + return -1; + } + if (ret == Z_DATA_ERROR) { /* deflate stream invalid */ + gz_error(state, Z_DATA_ERROR, + strm->msg == NULL ? "compressed data error" : strm->msg); + return -1; + } + } while (strm->avail_out && ret != Z_STREAM_END); + + /* update available output and crc check value */ + state->have = had - strm->avail_out; + state->next = strm->next_out - state->have; + strm->adler = crc32(strm->adler, state->next, state->have); + + /* check gzip trailer if at end of deflate stream */ + if (ret == Z_STREAM_END) { + if (gz_next4(state, &crc) == -1 || gz_next4(state, &len) == -1) { + gz_error(state, Z_DATA_ERROR, "unexpected end of file"); + return -1; + } + if (crc != strm->adler) { + gz_error(state, Z_DATA_ERROR, "incorrect data check"); + return -1; + } + if (len != (strm->total_out & 0xffffffffL)) { + gz_error(state, Z_DATA_ERROR, "incorrect length check"); + return -1; + } + state->how = LOOK; /* ready for next stream, once have is 0 (leave + state->direct unchanged to remember how) */ + } + + /* good decompression */ + return 0; +} + +/* Make data and put in the output buffer. Assumes that state->have == 0. + Data is either copied from the input file or decompressed from the input + file depending on state->how. If state->how is LOOK, then a gzip header is + looked for (and skipped if found) to determine wither to copy or decompress. + Returns -1 on error, otherwise 0. gz_make() will leave state->have as COPY + or GZIP unless the end of the input file has been reached and all data has + been processed. */ +local int gz_make(state) + gz_statep state; +{ + z_streamp strm = &(state->strm); + + if (state->how == LOOK) { /* look for gzip header */ + if (gz_head(state) == -1) + return -1; + if (state->have) /* got some data from gz_head() */ + return 0; + } + if (state->how == COPY) { /* straight copy */ + if (gz_load(state, state->out, state->size << 1, &(state->have)) == -1) + return -1; + state->next = state->out; + } + else if (state->how == GZIP) { /* decompress */ + strm->avail_out = state->size << 1; + strm->next_out = state->out; + if (gz_decomp(state) == -1) + return -1; + } + return 0; +} + +/* Skip len uncompressed bytes of output. Return -1 on error, 0 on success. */ +local int gz_skip(state, len) + gz_statep state; + z_off64_t len; +{ + unsigned n; + + /* skip over len bytes or reach end-of-file, whichever comes first */ + while (len) + /* skip over whatever is in output buffer */ + if (state->have) { + n = GT_OFF(state->have) || (z_off64_t)state->have > len ? + (unsigned)len : state->have; + state->have -= n; + state->next += n; + state->pos += n; + len -= n; + } + + /* output buffer empty -- return if we're at the end of the input */ + else if (state->eof && state->strm.avail_in == 0) + break; + + /* need more data to skip -- load up output buffer */ + else { + /* get more output, looking for header if required */ + if (gz_make(state) == -1) + return -1; + } + return 0; +} + +/* -- see zlib.h -- */ +int ZEXPORT gzread(file, buf, len) + gzFile file; + voidp buf; + unsigned len; +{ + unsigned got, n; + gz_statep state; + z_streamp strm; + + /* get internal structure */ + if (file == NULL) + return -1; + state = (gz_statep)file; + strm = &(state->strm); + + /* check that we're reading and that there's no error */ + if (state->mode != GZ_READ || state->err != Z_OK) + return -1; + + /* since an int is returned, make sure len fits in one, otherwise return + with an error (this avoids the flaw in the interface) */ + if ((int)len < 0) { + gz_error(state, Z_BUF_ERROR, "requested length does not fit in int"); + return -1; + } + + /* if len is zero, avoid unnecessary operations */ + if (len == 0) + return 0; + + /* process a skip request */ + if (state->seek) { + state->seek = 0; + if (gz_skip(state, state->skip) == -1) + return -1; + } + + /* get len bytes to buf, or less than len if at the end */ + got = 0; + do { + /* first just try copying data from the output buffer */ + if (state->have) { + n = state->have > len ? len : state->have; + memcpy(buf, state->next, n); + state->next += n; + state->have -= n; + } + + /* output buffer empty -- return if we're at the end of the input */ + else if (state->eof && strm->avail_in == 0) + break; + + /* need output data -- for small len or new stream load up our output + buffer */ + else if (state->how == LOOK || len < (state->size << 1)) { + /* get more output, looking for header if required */ + if (gz_make(state) == -1) + return -1; + continue; /* no progress yet -- go back to memcpy() above */ + /* the copy above assures that we will leave with space in the + output buffer, allowing at least one gzungetc() to succeed */ + } + + /* large len -- read directly into user buffer */ + else if (state->how == COPY) { /* read directly */ + if (gz_load(state, buf, len, &n) == -1) + return -1; + } + + /* large len -- decompress directly into user buffer */ + else { /* state->how == GZIP */ + strm->avail_out = len; + strm->next_out = buf; + if (gz_decomp(state) == -1) + return -1; + n = state->have; + state->have = 0; + } + + /* update progress */ + len -= n; + buf = (char *)buf + n; + got += n; + state->pos += n; + } while (len); + + /* return number of bytes read into user buffer (will fit in int) */ + return (int)got; +} + +/* -- see zlib.h -- */ +int ZEXPORT gzgetc(file) + gzFile file; +{ + int ret; + unsigned char buf[1]; + gz_statep state; + + /* get internal structure */ + if (file == NULL) + return -1; + state = (gz_statep)file; + + /* check that we're reading and that there's no error */ + if (state->mode != GZ_READ || state->err != Z_OK) + return -1; + + /* try output buffer (no need to check for skip request) */ + if (state->have) { + state->have--; + state->pos++; + return *(state->next)++; + } + + /* nothing there -- try gzread() */ + ret = gzread(file, buf, 1); + return ret < 1 ? -1 : buf[0]; +} + +/* -- see zlib.h -- */ +int ZEXPORT gzungetc(c, file) + int c; + gzFile file; +{ + gz_statep state; + + /* get internal structure */ + if (file == NULL) + return -1; + state = (gz_statep)file; + + /* check that we're reading and that there's no error */ + if (state->mode != GZ_READ || state->err != Z_OK) + return -1; + + /* process a skip request */ + if (state->seek) { + state->seek = 0; + if (gz_skip(state, state->skip) == -1) + return -1; + } + + /* can't push EOF */ + if (c < 0) + return -1; + + /* if output buffer empty, put byte at end (allows more pushing) */ + if (state->have == 0) { + state->have = 1; + state->next = state->out + (state->size << 1) - 1; + state->next[0] = c; + state->pos--; + return c; + } + + /* if no room, give up (must have already done a gzungetc()) */ + if (state->have == (state->size << 1)) { + gz_error(state, Z_BUF_ERROR, "out of room to push characters"); + return -1; + } + + /* slide output data if needed and insert byte before existing data */ + if (state->next == state->out) { + unsigned char *src = state->out + state->have; + unsigned char *dest = state->out + (state->size << 1); + while (src > state->out) + *--dest = *--src; + state->next = dest; + } + state->have++; + state->next--; + state->next[0] = c; + state->pos--; + return c; +} + +/* -- see zlib.h -- */ +char * ZEXPORT gzgets(file, buf, len) + gzFile file; + char *buf; + int len; +{ + unsigned left, n; + char *str; + unsigned char *eol; + gz_statep state; + + /* check parameters and get internal structure */ + if (file == NULL || buf == NULL || len < 1) + return NULL; + state = (gz_statep)file; + + /* check that we're reading and that there's no error */ + if (state->mode != GZ_READ || state->err != Z_OK) + return NULL; + + /* process a skip request */ + if (state->seek) { + state->seek = 0; + if (gz_skip(state, state->skip) == -1) + return NULL; + } + + /* copy output bytes up to new line or len - 1, whichever comes first -- + append a terminating zero to the string (we don't check for a zero in + the contents, let the user worry about that) */ + str = buf; + left = (unsigned)len - 1; + if (left) do { + /* assure that something is in the output buffer */ + if (state->have == 0) { + if (gz_make(state) == -1) + return NULL; /* error */ + if (state->have == 0) { /* end of file */ + if (buf == str) /* got bupkus */ + return NULL; + break; /* got something -- return it */ + } + } + + /* look for end-of-line in current output buffer */ + n = state->have > left ? left : state->have; + eol = memchr(state->next, '\n', n); + if (eol != NULL) + n = (unsigned)(eol - state->next) + 1; + + /* copy through end-of-line, or remainder if not found */ + memcpy(buf, state->next, n); + state->have -= n; + state->next += n; + state->pos += n; + left -= n; + buf += n; + } while (left && eol == NULL); + + /* found end-of-line or out of space -- terminate string and return it */ + buf[0] = 0; + return str; +} + +/* -- see zlib.h -- */ +int ZEXPORT gzdirect(file) + gzFile file; +{ + gz_statep state; + + /* get internal structure */ + if (file == NULL) + return 0; + state = (gz_statep)file; + + /* check that we're reading */ + if (state->mode != GZ_READ) + return 0; + + /* if the state is not known, but we can find out, then do so (this is + mainly for right after a gzopen() or gzdopen()) */ + if (state->how == LOOK && state->have == 0) + (void)gz_head(state); + + /* return 1 if reading direct, 0 if decompressing a gzip stream */ + return state->direct; +} + +/* -- see zlib.h -- */ +int ZEXPORT gzclose_r(file) + gzFile file; +{ + int ret; + gz_statep state; + + /* get internal structure */ + if (file == NULL) + return Z_STREAM_ERROR; + state = (gz_statep)file; + + /* check that we're reading */ + if (state->mode != GZ_READ) + return Z_STREAM_ERROR; + + /* free memory and close file */ + if (state->size) { + inflateEnd(&(state->strm)); + free(state->out); + free(state->in); + } + gz_error(state, Z_OK, NULL); + free(state->path); + ret = close(state->fd); + free(state); + return ret ? Z_ERRNO : Z_OK; +} diff --git a/src/engine/external/zlib/gzwrite.c b/src/engine/external/zlib/gzwrite.c new file mode 100644 index 00000000..e8defc68 --- /dev/null +++ b/src/engine/external/zlib/gzwrite.c @@ -0,0 +1,531 @@ +/* gzwrite.c -- zlib functions for writing gzip files + * Copyright (C) 2004, 2005, 2010 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +#include "gzguts.h" + +/* Local functions */ +local int gz_init OF((gz_statep)); +local int gz_comp OF((gz_statep, int)); +local int gz_zero OF((gz_statep, z_off64_t)); + +/* Initialize state for writing a gzip file. Mark initialization by setting + state->size to non-zero. Return -1 on failure or 0 on success. */ +local int gz_init(state) + gz_statep state; +{ + int ret; + z_streamp strm = &(state->strm); + + /* allocate input and output buffers */ + state->in = malloc(state->want); + state->out = malloc(state->want); + if (state->in == NULL || state->out == NULL) { + if (state->out != NULL) + free(state->out); + if (state->in != NULL) + free(state->in); + gz_error(state, Z_MEM_ERROR, "out of memory"); + return -1; + } + + /* allocate deflate memory, set up for gzip compression */ + strm->zalloc = Z_NULL; + strm->zfree = Z_NULL; + strm->opaque = Z_NULL; + ret = deflateInit2(strm, state->level, Z_DEFLATED, + 15 + 16, 8, state->strategy); + if (ret != Z_OK) { + free(state->in); + gz_error(state, Z_MEM_ERROR, "out of memory"); + return -1; + } + + /* mark state as initialized */ + state->size = state->want; + + /* initialize write buffer */ + strm->avail_out = state->size; + strm->next_out = state->out; + state->next = strm->next_out; + return 0; +} + +/* Compress whatever is at avail_in and next_in and write to the output file. + Return -1 if there is an error writing to the output file, otherwise 0. + flush is assumed to be a valid deflate() flush value. If flush is Z_FINISH, + then the deflate() state is reset to start a new gzip stream. */ +local int gz_comp(state, flush) + gz_statep state; + int flush; +{ + int ret, got; + unsigned have; + z_streamp strm = &(state->strm); + + /* allocate memory if this is the first time through */ + if (state->size == 0 && gz_init(state) == -1) + return -1; + + /* run deflate() on provided input until it produces no more output */ + ret = Z_OK; + do { + /* write out current buffer contents if full, or if flushing, but if + doing Z_FINISH then don't write until we get to Z_STREAM_END */ + if (strm->avail_out == 0 || (flush != Z_NO_FLUSH && + (flush != Z_FINISH || ret == Z_STREAM_END))) { + have = (unsigned)(strm->next_out - state->next); + if (have && ((got = write(state->fd, state->next, have)) < 0 || + (unsigned)got != have)) { + gz_error(state, Z_ERRNO, zstrerror()); + return -1; + } + if (strm->avail_out == 0) { + strm->avail_out = state->size; + strm->next_out = state->out; + } + state->next = strm->next_out; + } + + /* compress */ + have = strm->avail_out; + ret = deflate(strm, flush); + if (ret == Z_STREAM_ERROR) { + gz_error(state, Z_STREAM_ERROR, + "internal error: deflate stream corrupt"); + return -1; + } + have -= strm->avail_out; + } while (have); + + /* if that completed a deflate stream, allow another to start */ + if (flush == Z_FINISH) + deflateReset(strm); + + /* all done, no errors */ + return 0; +} + +/* Compress len zeros to output. Return -1 on error, 0 on success. */ +local int gz_zero(state, len) + gz_statep state; + z_off64_t len; +{ + int first; + unsigned n; + z_streamp strm = &(state->strm); + + /* consume whatever's left in the input buffer */ + if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1) + return -1; + + /* compress len zeros (len guaranteed > 0) */ + first = 1; + while (len) { + n = GT_OFF(state->size) || (z_off64_t)state->size > len ? + (unsigned)len : state->size; + if (first) { + memset(state->in, 0, n); + first = 0; + } + strm->avail_in = n; + strm->next_in = state->in; + state->pos += n; + if (gz_comp(state, Z_NO_FLUSH) == -1) + return -1; + len -= n; + } + return 0; +} + +/* -- see zlib.h -- */ +int ZEXPORT gzwrite(file, buf, len) + gzFile file; + voidpc buf; + unsigned len; +{ + unsigned put = len; + unsigned n; + gz_statep state; + z_streamp strm; + + /* get internal structure */ + if (file == NULL) + return 0; + state = (gz_statep)file; + strm = &(state->strm); + + /* check that we're writing and that there's no error */ + if (state->mode != GZ_WRITE || state->err != Z_OK) + return 0; + + /* since an int is returned, make sure len fits in one, otherwise return + with an error (this avoids the flaw in the interface) */ + if ((int)len < 0) { + gz_error(state, Z_BUF_ERROR, "requested length does not fit in int"); + return 0; + } + + /* if len is zero, avoid unnecessary operations */ + if (len == 0) + return 0; + + /* allocate memory if this is the first time through */ + if (state->size == 0 && gz_init(state) == -1) + return 0; + + /* check for seek request */ + if (state->seek) { + state->seek = 0; + if (gz_zero(state, state->skip) == -1) + return 0; + } + + /* for small len, copy to input buffer, otherwise compress directly */ + if (len < state->size) { + /* copy to input buffer, compress when full */ + do { + if (strm->avail_in == 0) + strm->next_in = state->in; + n = state->size - strm->avail_in; + if (n > len) + n = len; + memcpy(strm->next_in + strm->avail_in, buf, n); + strm->avail_in += n; + state->pos += n; + buf = (char *)buf + n; + len -= n; + if (len && gz_comp(state, Z_NO_FLUSH) == -1) + return 0; + } while (len); + } + else { + /* consume whatever's left in the input buffer */ + if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1) + return 0; + + /* directly compress user buffer to file */ + strm->avail_in = len; + strm->next_in = (voidp)buf; + state->pos += len; + if (gz_comp(state, Z_NO_FLUSH) == -1) + return 0; + } + + /* input was all buffered or compressed (put will fit in int) */ + return (int)put; +} + +/* -- see zlib.h -- */ +int ZEXPORT gzputc(file, c) + gzFile file; + int c; +{ + unsigned char buf[1]; + gz_statep state; + z_streamp strm; + + /* get internal structure */ + if (file == NULL) + return -1; + state = (gz_statep)file; + strm = &(state->strm); + + /* check that we're writing and that there's no error */ + if (state->mode != GZ_WRITE || state->err != Z_OK) + return -1; + + /* check for seek request */ + if (state->seek) { + state->seek = 0; + if (gz_zero(state, state->skip) == -1) + return -1; + } + + /* try writing to input buffer for speed (state->size == 0 if buffer not + initialized) */ + if (strm->avail_in < state->size) { + if (strm->avail_in == 0) + strm->next_in = state->in; + strm->next_in[strm->avail_in++] = c; + state->pos++; + return c; + } + + /* no room in buffer or not initialized, use gz_write() */ + buf[0] = c; + if (gzwrite(file, buf, 1) != 1) + return -1; + return c; +} + +/* -- see zlib.h -- */ +int ZEXPORT gzputs(file, str) + gzFile file; + const char *str; +{ + int ret; + unsigned len; + + /* write string */ + len = (unsigned)strlen(str); + ret = gzwrite(file, str, len); + return ret == 0 && len != 0 ? -1 : ret; +} + +#ifdef STDC +#include + +/* -- see zlib.h -- */ +int ZEXPORTVA gzprintf (gzFile file, const char *format, ...) +{ + int size, len; + gz_statep state; + z_streamp strm; + va_list va; + + /* get internal structure */ + if (file == NULL) + return -1; + state = (gz_statep)file; + strm = &(state->strm); + + /* check that we're writing and that there's no error */ + if (state->mode != GZ_WRITE || state->err != Z_OK) + return 0; + + /* make sure we have some buffer space */ + if (state->size == 0 && gz_init(state) == -1) + return 0; + + /* check for seek request */ + if (state->seek) { + state->seek = 0; + if (gz_zero(state, state->skip) == -1) + return 0; + } + + /* consume whatever's left in the input buffer */ + if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1) + return 0; + + /* do the printf() into the input buffer, put length in len */ + size = (int)(state->size); + state->in[size - 1] = 0; + va_start(va, format); +#ifdef NO_vsnprintf +# ifdef HAS_vsprintf_void + (void)vsprintf(state->in, format, va); + va_end(va); + for (len = 0; len < size; len++) + if (state->in[len] == 0) break; +# else + len = vsprintf(state->in, format, va); + va_end(va); +# endif +#else +# ifdef HAS_vsnprintf_void + (void)vsnprintf(state->in, size, format, va); + va_end(va); + len = strlen(state->in); +# else + len = vsnprintf((char *)(state->in), size, format, va); + va_end(va); +# endif +#endif + + /* check that printf() results fit in buffer */ + if (len <= 0 || len >= (int)size || state->in[size - 1] != 0) + return 0; + + /* update buffer and position, defer compression until needed */ + strm->avail_in = (unsigned)len; + strm->next_in = state->in; + state->pos += len; + return len; +} + +#else /* !STDC */ + +/* -- see zlib.h -- */ +int ZEXPORTVA gzprintf (file, format, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, + a11, a12, a13, a14, a15, a16, a17, a18, a19, a20) + gzFile file; + const char *format; + int a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, + a11, a12, a13, a14, a15, a16, a17, a18, a19, a20; +{ + int size, len; + gz_statep state; + z_streamp strm; + + /* get internal structure */ + if (file == NULL) + return -1; + state = (gz_statep)file; + strm = &(state->strm); + + /* check that we're writing and that there's no error */ + if (state->mode != GZ_WRITE || state->err != Z_OK) + return 0; + + /* make sure we have some buffer space */ + if (state->size == 0 && gz_init(state) == -1) + return 0; + + /* check for seek request */ + if (state->seek) { + state->seek = 0; + if (gz_zero(state, state->skip) == -1) + return 0; + } + + /* consume whatever's left in the input buffer */ + if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1) + return 0; + + /* do the printf() into the input buffer, put length in len */ + size = (int)(state->size); + state->in[size - 1] = 0; +#ifdef NO_snprintf +# ifdef HAS_sprintf_void + sprintf(state->in, format, a1, a2, a3, a4, a5, a6, a7, a8, + a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); + for (len = 0; len < size; len++) + if (state->in[len] == 0) break; +# else + len = sprintf(state->in, format, a1, a2, a3, a4, a5, a6, a7, a8, + a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); +# endif +#else +# ifdef HAS_snprintf_void + snprintf(state->in, size, format, a1, a2, a3, a4, a5, a6, a7, a8, + a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); + len = strlen(state->in); +# else + len = snprintf(state->in, size, format, a1, a2, a3, a4, a5, a6, a7, a8, + a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); +# endif +#endif + + /* check that printf() results fit in buffer */ + if (len <= 0 || len >= (int)size || state->in[size - 1] != 0) + return 0; + + /* update buffer and position, defer compression until needed */ + strm->avail_in = (unsigned)len; + strm->next_in = state->in; + state->pos += len; + return len; +} + +#endif + +/* -- see zlib.h -- */ +int ZEXPORT gzflush(file, flush) + gzFile file; + int flush; +{ + gz_statep state; + + /* get internal structure */ + if (file == NULL) + return -1; + state = (gz_statep)file; + + /* check that we're writing and that there's no error */ + if (state->mode != GZ_WRITE || state->err != Z_OK) + return Z_STREAM_ERROR; + + /* check flush parameter */ + if (flush < 0 || flush > Z_FINISH) + return Z_STREAM_ERROR; + + /* check for seek request */ + if (state->seek) { + state->seek = 0; + if (gz_zero(state, state->skip) == -1) + return -1; + } + + /* compress remaining data with requested flush */ + gz_comp(state, flush); + return state->err; +} + +/* -- see zlib.h -- */ +int ZEXPORT gzsetparams(file, level, strategy) + gzFile file; + int level; + int strategy; +{ + gz_statep state; + z_streamp strm; + + /* get internal structure */ + if (file == NULL) + return Z_STREAM_ERROR; + state = (gz_statep)file; + strm = &(state->strm); + + /* check that we're writing and that there's no error */ + if (state->mode != GZ_WRITE || state->err != Z_OK) + return Z_STREAM_ERROR; + + /* if no change is requested, then do nothing */ + if (level == state->level && strategy == state->strategy) + return Z_OK; + + /* check for seek request */ + if (state->seek) { + state->seek = 0; + if (gz_zero(state, state->skip) == -1) + return -1; + } + + /* change compression parameters for subsequent input */ + if (state->size) { + /* flush previous input with previous parameters before changing */ + if (strm->avail_in && gz_comp(state, Z_PARTIAL_FLUSH) == -1) + return state->err; + deflateParams(strm, level, strategy); + } + state->level = level; + state->strategy = strategy; + return Z_OK; +} + +/* -- see zlib.h -- */ +int ZEXPORT gzclose_w(file) + gzFile file; +{ + int ret = 0; + gz_statep state; + + /* get internal structure */ + if (file == NULL) + return Z_STREAM_ERROR; + state = (gz_statep)file; + + /* check that we're writing */ + if (state->mode != GZ_WRITE) + return Z_STREAM_ERROR; + + /* check for seek request */ + if (state->seek) { + state->seek = 0; + ret += gz_zero(state, state->skip); + } + + /* flush, free memory, and close file */ + ret += gz_comp(state, Z_FINISH); + (void)deflateEnd(&(state->strm)); + free(state->out); + free(state->in); + gz_error(state, Z_OK, NULL); + free(state->path); + ret += close(state->fd); + free(state); + return ret ? Z_ERRNO : Z_OK; +} diff --git a/src/engine/external/zlib/infback.c b/src/engine/external/zlib/infback.c index 455dbc9e..af3a8c96 100644 --- a/src/engine/external/zlib/infback.c +++ b/src/engine/external/zlib/infback.c @@ -1,5 +1,5 @@ /* infback.c -- inflate using a call-back interface - * Copyright (C) 1995-2005 Mark Adler + * Copyright (C) 1995-2009 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h */ @@ -55,7 +55,7 @@ int stream_size; state->wbits = windowBits; state->wsize = 1U << windowBits; state->window = window; - state->write = 0; + state->wnext = 0; state->whave = 0; return Z_OK; } @@ -253,7 +253,7 @@ void FAR *out_desc; unsigned bits; /* bits in bit buffer */ unsigned copy; /* number of stored or match bytes to copy */ unsigned char FAR *from; /* where to copy match bytes from */ - code this; /* current decoding table entry */ + code here; /* current decoding table entry */ code last; /* parent table entry */ unsigned len; /* length to copy for repeats, bits to drop */ int ret; /* return code */ @@ -389,19 +389,19 @@ void FAR *out_desc; state->have = 0; while (state->have < state->nlen + state->ndist) { for (;;) { - this = state->lencode[BITS(state->lenbits)]; - if ((unsigned)(this.bits) <= bits) break; + here = state->lencode[BITS(state->lenbits)]; + if ((unsigned)(here.bits) <= bits) break; PULLBYTE(); } - if (this.val < 16) { - NEEDBITS(this.bits); - DROPBITS(this.bits); - state->lens[state->have++] = this.val; + if (here.val < 16) { + NEEDBITS(here.bits); + DROPBITS(here.bits); + state->lens[state->have++] = here.val; } else { - if (this.val == 16) { - NEEDBITS(this.bits + 2); - DROPBITS(this.bits); + if (here.val == 16) { + NEEDBITS(here.bits + 2); + DROPBITS(here.bits); if (state->have == 0) { strm->msg = (char *)"invalid bit length repeat"; state->mode = BAD; @@ -411,16 +411,16 @@ void FAR *out_desc; copy = 3 + BITS(2); DROPBITS(2); } - else if (this.val == 17) { - NEEDBITS(this.bits + 3); - DROPBITS(this.bits); + else if (here.val == 17) { + NEEDBITS(here.bits + 3); + DROPBITS(here.bits); len = 0; copy = 3 + BITS(3); DROPBITS(3); } else { - NEEDBITS(this.bits + 7); - DROPBITS(this.bits); + NEEDBITS(here.bits + 7); + DROPBITS(here.bits); len = 0; copy = 11 + BITS(7); DROPBITS(7); @@ -438,7 +438,16 @@ void FAR *out_desc; /* handle error breaks in while */ if (state->mode == BAD) break; - /* build code tables */ + /* check for end-of-block code (better have one) */ + if (state->lens[256] == 0) { + strm->msg = (char *)"invalid code -- missing end-of-block"; + state->mode = BAD; + break; + } + + /* build code tables -- note: do not change the lenbits or distbits + values here (9 and 6) without reading the comments in inftrees.h + concerning the ENOUGH constants, which depend on those values */ state->next = state->codes; state->lencode = (code const FAR *)(state->next); state->lenbits = 9; @@ -474,28 +483,28 @@ void FAR *out_desc; /* get a literal, length, or end-of-block code */ for (;;) { - this = state->lencode[BITS(state->lenbits)]; - if ((unsigned)(this.bits) <= bits) break; + here = state->lencode[BITS(state->lenbits)]; + if ((unsigned)(here.bits) <= bits) break; PULLBYTE(); } - if (this.op && (this.op & 0xf0) == 0) { - last = this; + if (here.op && (here.op & 0xf0) == 0) { + last = here; for (;;) { - this = state->lencode[last.val + + here = state->lencode[last.val + (BITS(last.bits + last.op) >> last.bits)]; - if ((unsigned)(last.bits + this.bits) <= bits) break; + if ((unsigned)(last.bits + here.bits) <= bits) break; PULLBYTE(); } DROPBITS(last.bits); } - DROPBITS(this.bits); - state->length = (unsigned)this.val; + DROPBITS(here.bits); + state->length = (unsigned)here.val; /* process literal */ - if (this.op == 0) { - Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ? + if (here.op == 0) { + Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? "inflate: literal '%c'\n" : - "inflate: literal 0x%02x\n", this.val)); + "inflate: literal 0x%02x\n", here.val)); ROOM(); *put++ = (unsigned char)(state->length); left--; @@ -504,21 +513,21 @@ void FAR *out_desc; } /* process end of block */ - if (this.op & 32) { + if (here.op & 32) { Tracevv((stderr, "inflate: end of block\n")); state->mode = TYPE; break; } /* invalid code */ - if (this.op & 64) { + if (here.op & 64) { strm->msg = (char *)"invalid literal/length code"; state->mode = BAD; break; } /* length code -- get extra bits, if any */ - state->extra = (unsigned)(this.op) & 15; + state->extra = (unsigned)(here.op) & 15; if (state->extra != 0) { NEEDBITS(state->extra); state->length += BITS(state->extra); @@ -528,30 +537,30 @@ void FAR *out_desc; /* get distance code */ for (;;) { - this = state->distcode[BITS(state->distbits)]; - if ((unsigned)(this.bits) <= bits) break; + here = state->distcode[BITS(state->distbits)]; + if ((unsigned)(here.bits) <= bits) break; PULLBYTE(); } - if ((this.op & 0xf0) == 0) { - last = this; + if ((here.op & 0xf0) == 0) { + last = here; for (;;) { - this = state->distcode[last.val + + here = state->distcode[last.val + (BITS(last.bits + last.op) >> last.bits)]; - if ((unsigned)(last.bits + this.bits) <= bits) break; + if ((unsigned)(last.bits + here.bits) <= bits) break; PULLBYTE(); } DROPBITS(last.bits); } - DROPBITS(this.bits); - if (this.op & 64) { + DROPBITS(here.bits); + if (here.op & 64) { strm->msg = (char *)"invalid distance code"; state->mode = BAD; break; } - state->offset = (unsigned)this.val; + state->offset = (unsigned)here.val; /* get distance extra bits, if any */ - state->extra = (unsigned)(this.op) & 15; + state->extra = (unsigned)(here.op) & 15; if (state->extra != 0) { NEEDBITS(state->extra); state->offset += BITS(state->extra); diff --git a/src/engine/external/zlib/inffast.c b/src/engine/external/zlib/inffast.c index bbee92ed..2f1d60b4 100644 --- a/src/engine/external/zlib/inffast.c +++ b/src/engine/external/zlib/inffast.c @@ -1,5 +1,5 @@ /* inffast.c -- fast decoding - * Copyright (C) 1995-2004 Mark Adler + * Copyright (C) 1995-2008, 2010 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h */ @@ -64,7 +64,7 @@ requires strm->avail_out >= 258 for each loop to avoid checking for output space. */ -void inflate_fast(strm, start) +void ZLIB_INTERNAL inflate_fast(strm, start) z_streamp strm; unsigned start; /* inflate()'s starting value for strm->avail_out */ { @@ -79,7 +79,7 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */ #endif unsigned wsize; /* window size or zero if not using window */ unsigned whave; /* valid bytes in the window */ - unsigned write; /* window write index */ + unsigned wnext; /* window write index */ unsigned char FAR *window; /* allocated sliding window, if wsize != 0 */ unsigned long hold; /* local strm->hold */ unsigned bits; /* local strm->bits */ @@ -87,7 +87,7 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */ code const FAR *dcode; /* local strm->distcode */ unsigned lmask; /* mask for first level of length codes */ unsigned dmask; /* mask for first level of distance codes */ - code this; /* retrieved table entry */ + code here; /* retrieved table entry */ unsigned op; /* code bits, operation, extra bits, or */ /* window position, window bytes to copy */ unsigned len; /* match length, unused bytes */ @@ -106,7 +106,7 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */ #endif wsize = state->wsize; whave = state->whave; - write = state->write; + wnext = state->wnext; window = state->window; hold = state->hold; bits = state->bits; @@ -124,20 +124,20 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */ hold += (unsigned long)(PUP(in)) << bits; bits += 8; } - this = lcode[hold & lmask]; + here = lcode[hold & lmask]; dolen: - op = (unsigned)(this.bits); + op = (unsigned)(here.bits); hold >>= op; bits -= op; - op = (unsigned)(this.op); + op = (unsigned)(here.op); if (op == 0) { /* literal */ - Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ? + Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? "inflate: literal '%c'\n" : - "inflate: literal 0x%02x\n", this.val)); - PUP(out) = (unsigned char)(this.val); + "inflate: literal 0x%02x\n", here.val)); + PUP(out) = (unsigned char)(here.val); } else if (op & 16) { /* length base */ - len = (unsigned)(this.val); + len = (unsigned)(here.val); op &= 15; /* number of extra bits */ if (op) { if (bits < op) { @@ -155,14 +155,14 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */ hold += (unsigned long)(PUP(in)) << bits; bits += 8; } - this = dcode[hold & dmask]; + here = dcode[hold & dmask]; dodist: - op = (unsigned)(this.bits); + op = (unsigned)(here.bits); hold >>= op; bits -= op; - op = (unsigned)(this.op); + op = (unsigned)(here.op); if (op & 16) { /* distance base */ - dist = (unsigned)(this.val); + dist = (unsigned)(here.val); op &= 15; /* number of extra bits */ if (bits < op) { hold += (unsigned long)(PUP(in)) << bits; @@ -187,12 +187,34 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */ if (dist > op) { /* see if copy from window */ op = dist - op; /* distance back in window */ if (op > whave) { - strm->msg = (char *)"invalid distance too far back"; - state->mode = BAD; - break; + if (state->sane) { + strm->msg = + (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } +#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR + if (len <= op - whave) { + do { + PUP(out) = 0; + } while (--len); + continue; + } + len -= op - whave; + do { + PUP(out) = 0; + } while (--op > whave); + if (op == 0) { + from = out - dist; + do { + PUP(out) = PUP(from); + } while (--len); + continue; + } +#endif } from = window - OFF; - if (write == 0) { /* very common case */ + if (wnext == 0) { /* very common case */ from += wsize - op; if (op < len) { /* some from window */ len -= op; @@ -202,17 +224,17 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */ from = out - dist; /* rest from output */ } } - else if (write < op) { /* wrap around window */ - from += wsize + write - op; - op -= write; + else if (wnext < op) { /* wrap around window */ + from += wsize + wnext - op; + op -= wnext; if (op < len) { /* some from end of window */ len -= op; do { PUP(out) = PUP(from); } while (--op); from = window - OFF; - if (write < len) { /* some from start of window */ - op = write; + if (wnext < len) { /* some from start of window */ + op = wnext; len -= op; do { PUP(out) = PUP(from); @@ -222,7 +244,7 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */ } } else { /* contiguous in window */ - from += write - op; + from += wnext - op; if (op < len) { /* some from window */ len -= op; do { @@ -259,7 +281,7 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */ } } else if ((op & 64) == 0) { /* 2nd level distance code */ - this = dcode[this.val + (hold & ((1U << op) - 1))]; + here = dcode[here.val + (hold & ((1U << op) - 1))]; goto dodist; } else { @@ -269,7 +291,7 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */ } } else if ((op & 64) == 0) { /* 2nd level length code */ - this = lcode[this.val + (hold & ((1U << op) - 1))]; + here = lcode[here.val + (hold & ((1U << op) - 1))]; goto dolen; } else if (op & 32) { /* end-of-block */ @@ -305,7 +327,7 @@ unsigned start; /* inflate()'s starting value for strm->avail_out */ inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe): - Using bit fields for code structure - Different op definition to avoid & for extra bits (do & for table bits) - - Three separate decoding do-loops for direct, window, and write == 0 + - Three separate decoding do-loops for direct, window, and wnext == 0 - Special case for distance > 1 copies to do overlapped load and store copy - Explicit branch predictions (based on measured branch probabilities) - Deferring match copy and interspersed it with decoding subsequent codes diff --git a/src/engine/external/zlib/inffast.h b/src/engine/external/zlib/inffast.h index 1e88d2d9..e5c1aa4c 100644 --- a/src/engine/external/zlib/inffast.h +++ b/src/engine/external/zlib/inffast.h @@ -1,5 +1,5 @@ /* inffast.h -- header to use inffast.c - * Copyright (C) 1995-2003 Mark Adler + * Copyright (C) 1995-2003, 2010 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h */ @@ -8,4 +8,4 @@ subject to change. Applications should only use zlib.h. */ -void inflate_fast OF((z_streamp strm, unsigned start)); +void ZLIB_INTERNAL inflate_fast OF((z_streamp strm, unsigned start)); diff --git a/src/engine/external/zlib/inflate.c b/src/engine/external/zlib/inflate.c index 792fdee8..a8431abe 100644 --- a/src/engine/external/zlib/inflate.c +++ b/src/engine/external/zlib/inflate.c @@ -1,5 +1,5 @@ /* inflate.c -- zlib decompression - * Copyright (C) 1995-2005 Mark Adler + * Copyright (C) 1995-2010 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h */ @@ -45,7 +45,7 @@ * - Rearrange window copies in inflate_fast() for speed and simplification * - Unroll last copy for window match in inflate_fast() * - Use local copies of window variables in inflate_fast() for speed - * - Pull out common write == 0 case for speed in inflate_fast() + * - Pull out common wnext == 0 case for speed in inflate_fast() * - Make op and len in inflate_fast() unsigned for consistency * - Add FAR to lcode and dcode declarations in inflate_fast() * - Simplified bad distance check in inflate_fast() @@ -117,28 +117,52 @@ z_streamp strm; state->head = Z_NULL; state->wsize = 0; state->whave = 0; - state->write = 0; + state->wnext = 0; state->hold = 0; state->bits = 0; state->lencode = state->distcode = state->next = state->codes; + state->sane = 1; + state->back = -1; Tracev((stderr, "inflate: reset\n")); return Z_OK; } -int ZEXPORT inflatePrime(strm, bits, value) +int ZEXPORT inflateReset2(strm, windowBits) z_streamp strm; -int bits; -int value; +int windowBits; { + int wrap; struct inflate_state FAR *state; + /* get the state */ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; state = (struct inflate_state FAR *)strm->state; - if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR; - value &= (1L << bits) - 1; - state->hold += value << state->bits; - state->bits += bits; - return Z_OK; + + /* extract wrap request from windowBits parameter */ + if (windowBits < 0) { + wrap = 0; + windowBits = -windowBits; + } + else { + wrap = (windowBits >> 4) + 1; +#ifdef GUNZIP + if (windowBits < 48) + windowBits &= 15; +#endif + } + + /* set number of window bits, free window if different */ + if (windowBits && (windowBits < 8 || windowBits > 15)) + return Z_STREAM_ERROR; + if (state->window != Z_NULL && state->wbits != (unsigned)windowBits) { + ZFREE(strm, state->window); + state->window = Z_NULL; + } + + /* update state and reset the rest of it */ + state->wrap = wrap; + state->wbits = (unsigned)windowBits; + return inflateReset(strm); } int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size) @@ -147,6 +171,7 @@ int windowBits; const char *version; int stream_size; { + int ret; struct inflate_state FAR *state; if (version == Z_NULL || version[0] != ZLIB_VERSION[0] || @@ -164,24 +189,13 @@ int stream_size; if (state == Z_NULL) return Z_MEM_ERROR; Tracev((stderr, "inflate: allocated\n")); strm->state = (struct internal_state FAR *)state; - if (windowBits < 0) { - state->wrap = 0; - windowBits = -windowBits; - } - else { - state->wrap = (windowBits >> 4) + 1; -#ifdef GUNZIP - if (windowBits < 48) windowBits &= 15; -#endif - } - if (windowBits < 8 || windowBits > 15) { + state->window = Z_NULL; + ret = inflateReset2(strm, windowBits); + if (ret != Z_OK) { ZFREE(strm, state); strm->state = Z_NULL; - return Z_STREAM_ERROR; } - state->wbits = (unsigned)windowBits; - state->window = Z_NULL; - return inflateReset(strm); + return ret; } int ZEXPORT inflateInit_(strm, version, stream_size) @@ -192,6 +206,27 @@ int stream_size; return inflateInit2_(strm, DEF_WBITS, version, stream_size); } +int ZEXPORT inflatePrime(strm, bits, value) +z_streamp strm; +int bits; +int value; +{ + struct inflate_state FAR *state; + + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + if (bits < 0) { + state->hold = 0; + state->bits = 0; + return Z_OK; + } + if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR; + value &= (1L << bits) - 1; + state->hold += value << state->bits; + state->bits += bits; + return Z_OK; +} + /* Return state with length and distance decoding tables and index sizes set to fixed code decoding. Normally this returns fixed tables from inffixed.h. @@ -340,7 +375,7 @@ unsigned out; /* if window not in use yet, initialize */ if (state->wsize == 0) { state->wsize = 1U << state->wbits; - state->write = 0; + state->wnext = 0; state->whave = 0; } @@ -348,22 +383,22 @@ unsigned out; copy = out - strm->avail_out; if (copy >= state->wsize) { zmemcpy(state->window, strm->next_out - state->wsize, state->wsize); - state->write = 0; + state->wnext = 0; state->whave = state->wsize; } else { - dist = state->wsize - state->write; + dist = state->wsize - state->wnext; if (dist > copy) dist = copy; - zmemcpy(state->window + state->write, strm->next_out - copy, dist); + zmemcpy(state->window + state->wnext, strm->next_out - copy, dist); copy -= dist; if (copy) { zmemcpy(state->window, strm->next_out - copy, copy); - state->write = copy; + state->wnext = copy; state->whave = state->wsize; } else { - state->write += dist; - if (state->write == state->wsize) state->write = 0; + state->wnext += dist; + if (state->wnext == state->wsize) state->wnext = 0; if (state->whave < state->wsize) state->whave += dist; } } @@ -564,7 +599,7 @@ int flush; unsigned in, out; /* save starting available input and output */ unsigned copy; /* number of stored or match bytes to copy */ unsigned char FAR *from; /* where to copy match bytes from */ - code this; /* current decoding table entry */ + code here; /* current decoding table entry */ code last; /* parent table entry */ unsigned len; /* length to copy for repeats, bits to drop */ int ret; /* return code */ @@ -619,7 +654,9 @@ int flush; } DROPBITS(4); len = BITS(4) + 8; - if (len > state->wbits) { + if (state->wbits == 0) + state->wbits = len; + else if (len > state->wbits) { strm->msg = (char *)"invalid window size"; state->mode = BAD; break; @@ -771,7 +808,7 @@ int flush; strm->adler = state->check = adler32(0L, Z_NULL, 0); state->mode = TYPE; case TYPE: - if (flush == Z_BLOCK) goto inf_leave; + if (flush == Z_BLOCK || flush == Z_TREES) goto inf_leave; case TYPEDO: if (state->last) { BYTEBITS(); @@ -791,7 +828,11 @@ int flush; fixedtables(state); Tracev((stderr, "inflate: fixed codes block%s\n", state->last ? " (last)" : "")); - state->mode = LEN; /* decode codes */ + state->mode = LEN_; /* decode codes */ + if (flush == Z_TREES) { + DROPBITS(2); + goto inf_leave; + } break; case 2: /* dynamic block */ Tracev((stderr, "inflate: dynamic codes block%s\n", @@ -816,6 +857,9 @@ int flush; Tracev((stderr, "inflate: stored length %u\n", state->length)); INITBITS(); + state->mode = COPY_; + if (flush == Z_TREES) goto inf_leave; + case COPY_: state->mode = COPY; case COPY: copy = state->length; @@ -876,19 +920,19 @@ int flush; case CODELENS: while (state->have < state->nlen + state->ndist) { for (;;) { - this = state->lencode[BITS(state->lenbits)]; - if ((unsigned)(this.bits) <= bits) break; + here = state->lencode[BITS(state->lenbits)]; + if ((unsigned)(here.bits) <= bits) break; PULLBYTE(); } - if (this.val < 16) { - NEEDBITS(this.bits); - DROPBITS(this.bits); - state->lens[state->have++] = this.val; + if (here.val < 16) { + NEEDBITS(here.bits); + DROPBITS(here.bits); + state->lens[state->have++] = here.val; } else { - if (this.val == 16) { - NEEDBITS(this.bits + 2); - DROPBITS(this.bits); + if (here.val == 16) { + NEEDBITS(here.bits + 2); + DROPBITS(here.bits); if (state->have == 0) { strm->msg = (char *)"invalid bit length repeat"; state->mode = BAD; @@ -898,16 +942,16 @@ int flush; copy = 3 + BITS(2); DROPBITS(2); } - else if (this.val == 17) { - NEEDBITS(this.bits + 3); - DROPBITS(this.bits); + else if (here.val == 17) { + NEEDBITS(here.bits + 3); + DROPBITS(here.bits); len = 0; copy = 3 + BITS(3); DROPBITS(3); } else { - NEEDBITS(this.bits + 7); - DROPBITS(this.bits); + NEEDBITS(here.bits + 7); + DROPBITS(here.bits); len = 0; copy = 11 + BITS(7); DROPBITS(7); @@ -925,7 +969,16 @@ int flush; /* handle error breaks in while */ if (state->mode == BAD) break; - /* build code tables */ + /* check for end-of-block code (better have one) */ + if (state->lens[256] == 0) { + strm->msg = (char *)"invalid code -- missing end-of-block"; + state->mode = BAD; + break; + } + + /* build code tables -- note: do not change the lenbits or distbits + values here (9 and 6) without reading the comments in inftrees.h + concerning the ENOUGH constants, which depend on those values */ state->next = state->codes; state->lencode = (code const FAR *)(state->next); state->lenbits = 9; @@ -946,88 +999,102 @@ int flush; break; } Tracev((stderr, "inflate: codes ok\n")); + state->mode = LEN_; + if (flush == Z_TREES) goto inf_leave; + case LEN_: state->mode = LEN; case LEN: if (have >= 6 && left >= 258) { RESTORE(); inflate_fast(strm, out); LOAD(); + if (state->mode == TYPE) + state->back = -1; break; } + state->back = 0; for (;;) { - this = state->lencode[BITS(state->lenbits)]; - if ((unsigned)(this.bits) <= bits) break; + here = state->lencode[BITS(state->lenbits)]; + if ((unsigned)(here.bits) <= bits) break; PULLBYTE(); } - if (this.op && (this.op & 0xf0) == 0) { - last = this; + if (here.op && (here.op & 0xf0) == 0) { + last = here; for (;;) { - this = state->lencode[last.val + + here = state->lencode[last.val + (BITS(last.bits + last.op) >> last.bits)]; - if ((unsigned)(last.bits + this.bits) <= bits) break; + if ((unsigned)(last.bits + here.bits) <= bits) break; PULLBYTE(); } DROPBITS(last.bits); + state->back += last.bits; } - DROPBITS(this.bits); - state->length = (unsigned)this.val; - if ((int)(this.op) == 0) { - Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ? + DROPBITS(here.bits); + state->back += here.bits; + state->length = (unsigned)here.val; + if ((int)(here.op) == 0) { + Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? "inflate: literal '%c'\n" : - "inflate: literal 0x%02x\n", this.val)); + "inflate: literal 0x%02x\n", here.val)); state->mode = LIT; break; } - if (this.op & 32) { + if (here.op & 32) { Tracevv((stderr, "inflate: end of block\n")); + state->back = -1; state->mode = TYPE; break; } - if (this.op & 64) { + if (here.op & 64) { strm->msg = (char *)"invalid literal/length code"; state->mode = BAD; break; } - state->extra = (unsigned)(this.op) & 15; + state->extra = (unsigned)(here.op) & 15; state->mode = LENEXT; case LENEXT: if (state->extra) { NEEDBITS(state->extra); state->length += BITS(state->extra); DROPBITS(state->extra); + state->back += state->extra; } Tracevv((stderr, "inflate: length %u\n", state->length)); + state->was = state->length; state->mode = DIST; case DIST: for (;;) { - this = state->distcode[BITS(state->distbits)]; - if ((unsigned)(this.bits) <= bits) break; + here = state->distcode[BITS(state->distbits)]; + if ((unsigned)(here.bits) <= bits) break; PULLBYTE(); } - if ((this.op & 0xf0) == 0) { - last = this; + if ((here.op & 0xf0) == 0) { + last = here; for (;;) { - this = state->distcode[last.val + + here = state->distcode[last.val + (BITS(last.bits + last.op) >> last.bits)]; - if ((unsigned)(last.bits + this.bits) <= bits) break; + if ((unsigned)(last.bits + here.bits) <= bits) break; PULLBYTE(); } DROPBITS(last.bits); + state->back += last.bits; } - DROPBITS(this.bits); - if (this.op & 64) { + DROPBITS(here.bits); + state->back += here.bits; + if (here.op & 64) { strm->msg = (char *)"invalid distance code"; state->mode = BAD; break; } - state->offset = (unsigned)this.val; - state->extra = (unsigned)(this.op) & 15; + state->offset = (unsigned)here.val; + state->extra = (unsigned)(here.op) & 15; state->mode = DISTEXT; case DISTEXT: if (state->extra) { NEEDBITS(state->extra); state->offset += BITS(state->extra); DROPBITS(state->extra); + state->back += state->extra; } #ifdef INFLATE_STRICT if (state->offset > state->dmax) { @@ -1036,11 +1103,6 @@ int flush; break; } #endif - if (state->offset > state->whave + out - left) { - strm->msg = (char *)"invalid distance too far back"; - state->mode = BAD; - break; - } Tracevv((stderr, "inflate: distance %u\n", state->offset)); state->mode = MATCH; case MATCH: @@ -1048,12 +1110,32 @@ int flush; copy = out - left; if (state->offset > copy) { /* copy from window */ copy = state->offset - copy; - if (copy > state->write) { - copy -= state->write; + if (copy > state->whave) { + if (state->sane) { + strm->msg = (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } +#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR + Trace((stderr, "inflate.c too far\n")); + copy -= state->whave; + if (copy > state->length) copy = state->length; + if (copy > left) copy = left; + left -= copy; + state->length -= copy; + do { + *put++ = 0; + } while (--copy); + if (state->length == 0) state->mode = LEN; + break; +#endif + } + if (copy > state->wnext) { + copy -= state->wnext; from = state->window + (state->wsize - copy); } else - from = state->window + (state->write - copy); + from = state->window + (state->wnext - copy); if (copy > state->length) copy = state->length; } else { /* copy from output */ @@ -1146,7 +1228,8 @@ int flush; strm->adler = state->check = UPDATE(state->check, strm->next_out - out, out); strm->data_type = state->bits + (state->last ? 64 : 0) + - (state->mode == TYPE ? 128 : 0); + (state->mode == TYPE ? 128 : 0) + + (state->mode == LEN_ || state->mode == COPY_ ? 256 : 0); if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK) ret = Z_BUF_ERROR; return ret; @@ -1366,3 +1449,32 @@ z_streamp source; dest->state = (struct internal_state FAR *)copy; return Z_OK; } + +int ZEXPORT inflateUndermine(strm, subvert) +z_streamp strm; +int subvert; +{ + struct inflate_state FAR *state; + + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + state->sane = !subvert; +#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR + return Z_OK; +#else + state->sane = 1; + return Z_DATA_ERROR; +#endif +} + +long ZEXPORT inflateMark(strm) +z_streamp strm; +{ + struct inflate_state FAR *state; + + if (strm == Z_NULL || strm->state == Z_NULL) return -1L << 16; + state = (struct inflate_state FAR *)strm->state; + return ((long)(state->back) << 16) + + (state->mode == COPY ? state->length : + (state->mode == MATCH ? state->was - state->length : 0)); +} diff --git a/src/engine/external/zlib/inflate.h b/src/engine/external/zlib/inflate.h index 07bd3e78..95f4986d 100644 --- a/src/engine/external/zlib/inflate.h +++ b/src/engine/external/zlib/inflate.h @@ -1,5 +1,5 @@ /* inflate.h -- internal inflate state definition - * Copyright (C) 1995-2004 Mark Adler + * Copyright (C) 1995-2009 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h */ @@ -32,11 +32,13 @@ typedef enum { TYPE, /* i: waiting for type bits, including last-flag bit */ TYPEDO, /* i: same, but skip check to exit inflate on new block */ STORED, /* i: waiting for stored size (length and complement) */ + COPY_, /* i/o: same as COPY below, but only first time in */ COPY, /* i/o: waiting for input or output to copy stored block */ TABLE, /* i: waiting for dynamic block table lengths */ LENLENS, /* i: waiting for code length code lengths */ CODELENS, /* i: waiting for length/lit and distance code lengths */ - LEN, /* i: waiting for length/lit code */ + LEN_, /* i: same as LEN below, but only first time in */ + LEN, /* i: waiting for length/lit/eob code */ LENEXT, /* i: waiting for length extra bits */ DIST, /* i: waiting for distance code */ DISTEXT, /* i: waiting for distance extra bits */ @@ -53,19 +55,21 @@ typedef enum { /* State transitions between above modes - - (most modes can go to the BAD or MEM mode -- not shown for clarity) + (most modes can go to BAD or MEM on error -- not shown for clarity) Process header: - HEAD -> (gzip) or (zlib) - (gzip) -> FLAGS -> TIME -> OS -> EXLEN -> EXTRA -> NAME - NAME -> COMMENT -> HCRC -> TYPE + HEAD -> (gzip) or (zlib) or (raw) + (gzip) -> FLAGS -> TIME -> OS -> EXLEN -> EXTRA -> NAME -> COMMENT -> + HCRC -> TYPE (zlib) -> DICTID or TYPE DICTID -> DICT -> TYPE + (raw) -> TYPEDO Read deflate blocks: - TYPE -> STORED or TABLE or LEN or CHECK - STORED -> COPY -> TYPE - TABLE -> LENLENS -> CODELENS -> LEN - Read deflate codes: + TYPE -> TYPEDO -> STORED or TABLE or LEN_ or CHECK + STORED -> COPY_ -> COPY -> TYPE + TABLE -> LENLENS -> CODELENS -> LEN_ + LEN_ -> LEN + Read deflate codes in fixed or dynamic block: LEN -> LENEXT or LIT or TYPE LENEXT -> DIST -> DISTEXT -> MATCH -> LEN LIT -> LEN @@ -73,7 +77,7 @@ typedef enum { CHECK -> LENGTH -> DONE */ -/* state maintained between inflate() calls. Approximately 7K bytes. */ +/* state maintained between inflate() calls. Approximately 10K bytes. */ struct inflate_state { inflate_mode mode; /* current inflate mode */ int last; /* true if processing last block */ @@ -88,7 +92,7 @@ struct inflate_state { unsigned wbits; /* log base 2 of requested window size */ unsigned wsize; /* window size or zero if not using window */ unsigned whave; /* valid bytes in the window */ - unsigned write; /* window write index */ + unsigned wnext; /* window write index */ unsigned char FAR *window; /* allocated sliding window, if needed */ /* bit accumulator */ unsigned long hold; /* input bit accumulator */ @@ -112,4 +116,7 @@ struct inflate_state { unsigned short lens[320]; /* temporary storage for code lengths */ unsigned short work[288]; /* work area for code table building */ code codes[ENOUGH]; /* space for code tables */ + int sane; /* if false, allow invalid distance too far */ + int back; /* bits back of last unprocessed length/lit */ + unsigned was; /* initial length of match */ }; diff --git a/src/engine/external/zlib/inftrees.c b/src/engine/external/zlib/inftrees.c index 8a9c13ff..11e9c52a 100644 --- a/src/engine/external/zlib/inftrees.c +++ b/src/engine/external/zlib/inftrees.c @@ -1,5 +1,5 @@ /* inftrees.c -- generate Huffman trees for efficient decoding - * Copyright (C) 1995-2005 Mark Adler + * Copyright (C) 1995-2010 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h */ @@ -9,7 +9,7 @@ #define MAXBITS 15 const char inflate_copyright[] = - " inflate 1.2.3 Copyright 1995-2005 Mark Adler "; + " inflate 1.2.5 Copyright 1995-2010 Mark Adler "; /* If you use the zlib library in a product, an acknowledgment is welcome in the documentation of your product. If for some reason you cannot @@ -29,7 +29,7 @@ const char inflate_copyright[] = table index bits. It will differ if the request is greater than the longest code or if it is less than the shortest code. */ -int inflate_table(type, lens, codes, table, bits, work) +int ZLIB_INTERNAL inflate_table(type, lens, codes, table, bits, work) codetype type; unsigned short FAR *lens; unsigned codes; @@ -50,7 +50,7 @@ unsigned short FAR *work; unsigned fill; /* index for replicating entries */ unsigned low; /* low bits for current root entry */ unsigned mask; /* mask for low root bits */ - code this; /* table entry for duplication */ + code here; /* table entry for duplication */ code FAR *next; /* next available space in table */ const unsigned short FAR *base; /* base value table to use */ const unsigned short FAR *extra; /* extra bits table to use */ @@ -62,7 +62,7 @@ unsigned short FAR *work; 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0}; static const unsigned short lext[31] = { /* Length codes 257..285 extra */ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, - 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 201, 196}; + 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 73, 195}; static const unsigned short dbase[32] = { /* Distance codes 0..29 base */ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, @@ -115,15 +115,15 @@ unsigned short FAR *work; if (count[max] != 0) break; if (root > max) root = max; if (max == 0) { /* no symbols to code at all */ - this.op = (unsigned char)64; /* invalid code marker */ - this.bits = (unsigned char)1; - this.val = (unsigned short)0; - *(*table)++ = this; /* make a table to force an error */ - *(*table)++ = this; + here.op = (unsigned char)64; /* invalid code marker */ + here.bits = (unsigned char)1; + here.val = (unsigned short)0; + *(*table)++ = here; /* make a table to force an error */ + *(*table)++ = here; *bits = 1; return 0; /* no symbols, but wait for decoding to report error */ } - for (min = 1; min <= MAXBITS; min++) + for (min = 1; min < max; min++) if (count[min] != 0) break; if (root < min) root = min; @@ -166,11 +166,10 @@ unsigned short FAR *work; entered in the tables. used keeps track of how many table entries have been allocated from the - provided *table space. It is checked when a LENS table is being made - against the space in *table, ENOUGH, minus the maximum space needed by - the worst case distance code, MAXD. This should never happen, but the - sufficiency of ENOUGH has not been proven exhaustively, hence the check. - This assumes that when type == LENS, bits == 9. + provided *table space. It is checked for LENS and DIST tables against + the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in + the initial root table size constants. See the comments in inftrees.h + for more information. sym increments through all symbols, and the loop terminates when all codes of length max, i.e. all codes, have been processed. This @@ -209,24 +208,25 @@ unsigned short FAR *work; mask = used - 1; /* mask for comparing low */ /* check available table space */ - if (type == LENS && used >= ENOUGH - MAXD) + if ((type == LENS && used >= ENOUGH_LENS) || + (type == DISTS && used >= ENOUGH_DISTS)) return 1; /* process all codes and make table entries */ for (;;) { /* create table entry */ - this.bits = (unsigned char)(len - drop); + here.bits = (unsigned char)(len - drop); if ((int)(work[sym]) < end) { - this.op = (unsigned char)0; - this.val = work[sym]; + here.op = (unsigned char)0; + here.val = work[sym]; } else if ((int)(work[sym]) > end) { - this.op = (unsigned char)(extra[work[sym]]); - this.val = base[work[sym]]; + here.op = (unsigned char)(extra[work[sym]]); + here.val = base[work[sym]]; } else { - this.op = (unsigned char)(32 + 64); /* end of block */ - this.val = 0; + here.op = (unsigned char)(32 + 64); /* end of block */ + here.val = 0; } /* replicate for those indices with low len bits equal to huff */ @@ -235,7 +235,7 @@ unsigned short FAR *work; min = fill; /* save offset to next table */ do { fill -= incr; - next[(huff >> drop) + fill] = this; + next[(huff >> drop) + fill] = here; } while (fill != 0); /* backwards increment the len-bit code huff */ @@ -277,7 +277,8 @@ unsigned short FAR *work; /* check for enough space */ used += 1U << curr; - if (type == LENS && used >= ENOUGH - MAXD) + if ((type == LENS && used >= ENOUGH_LENS) || + (type == DISTS && used >= ENOUGH_DISTS)) return 1; /* point entry in root table to sub-table */ @@ -295,20 +296,20 @@ unsigned short FAR *work; through high index bits. When the current sub-table is filled, the loop drops back to the root table to fill in any remaining entries there. */ - this.op = (unsigned char)64; /* invalid code marker */ - this.bits = (unsigned char)(len - drop); - this.val = (unsigned short)0; + here.op = (unsigned char)64; /* invalid code marker */ + here.bits = (unsigned char)(len - drop); + here.val = (unsigned short)0; while (huff != 0) { /* when done with sub-table, drop back to root table */ if (drop != 0 && (huff & mask) != low) { drop = 0; len = root; next = *table; - this.bits = (unsigned char)len; + here.bits = (unsigned char)len; } /* put invalid code marker in table */ - next[huff >> drop] = this; + next[huff >> drop] = here; /* backwards increment the len-bit code huff */ incr = 1U << (len - 1); diff --git a/src/engine/external/zlib/inftrees.h b/src/engine/external/zlib/inftrees.h index b1104c87..baa53a0b 100644 --- a/src/engine/external/zlib/inftrees.h +++ b/src/engine/external/zlib/inftrees.h @@ -1,5 +1,5 @@ /* inftrees.h -- header to use inftrees.c - * Copyright (C) 1995-2005 Mark Adler + * Copyright (C) 1995-2005, 2010 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h */ @@ -35,21 +35,28 @@ typedef struct { 01000000 - invalid code */ -/* Maximum size of dynamic tree. The maximum found in a long but non- - exhaustive search was 1444 code structures (852 for length/literals - and 592 for distances, the latter actually the result of an - exhaustive search). The true maximum is not known, but the value - below is more than safe. */ -#define ENOUGH 2048 -#define MAXD 592 +/* Maximum size of the dynamic table. The maximum number of code structures is + 1444, which is the sum of 852 for literal/length codes and 592 for distance + codes. These values were found by exhaustive searches using the program + examples/enough.c found in the zlib distribtution. The arguments to that + program are the number of symbols, the initial root table size, and the + maximum bit length of a code. "enough 286 9 15" for literal/length codes + returns returns 852, and "enough 30 6 15" for distance codes returns 592. + The initial root table size (9 or 6) is found in the fifth argument of the + inflate_table() calls in inflate.c and infback.c. If the root table size is + changed, then these maximum sizes would be need to be recalculated and + updated. */ +#define ENOUGH_LENS 852 +#define ENOUGH_DISTS 592 +#define ENOUGH (ENOUGH_LENS+ENOUGH_DISTS) -/* Type of code to build for inftable() */ +/* Type of code to build for inflate_table() */ typedef enum { CODES, LENS, DISTS } codetype; -extern int inflate_table OF((codetype type, unsigned short FAR *lens, +int ZLIB_INTERNAL inflate_table OF((codetype type, unsigned short FAR *lens, unsigned codes, code FAR * FAR *table, unsigned FAR *bits, unsigned short FAR *work)); diff --git a/src/engine/external/zlib/trees.c b/src/engine/external/zlib/trees.c index 395e4e16..56e9bb1c 100644 --- a/src/engine/external/zlib/trees.c +++ b/src/engine/external/zlib/trees.c @@ -1,5 +1,6 @@ /* trees.c -- output deflated data using Huffman coding - * Copyright (C) 1995-2005 Jean-loup Gailly + * Copyright (C) 1995-2010 Jean-loup Gailly + * detect_data_type() function provided freely by Cosmin Truta, 2006 * For conditions of distribution and use, see copyright notice in zlib.h */ @@ -152,7 +153,7 @@ local void send_all_trees OF((deflate_state *s, int lcodes, int dcodes, int blcodes)); local void compress_block OF((deflate_state *s, ct_data *ltree, ct_data *dtree)); -local void set_data_type OF((deflate_state *s)); +local int detect_data_type OF((deflate_state *s)); local unsigned bi_reverse OF((unsigned value, int length)); local void bi_windup OF((deflate_state *s)); local void bi_flush OF((deflate_state *s)); @@ -203,12 +204,12 @@ local void send_bits(s, value, length) * unused bits in value. */ if (s->bi_valid > (int)Buf_size - length) { - s->bi_buf |= (value << s->bi_valid); + s->bi_buf |= (ush)value << s->bi_valid; put_short(s, s->bi_buf); s->bi_buf = (ush)value >> (Buf_size - s->bi_valid); s->bi_valid += length - Buf_size; } else { - s->bi_buf |= value << s->bi_valid; + s->bi_buf |= (ush)value << s->bi_valid; s->bi_valid += length; } } @@ -218,12 +219,12 @@ local void send_bits(s, value, length) { int len = length;\ if (s->bi_valid > (int)Buf_size - len) {\ int val = value;\ - s->bi_buf |= (val << s->bi_valid);\ + s->bi_buf |= (ush)val << s->bi_valid;\ put_short(s, s->bi_buf);\ s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\ s->bi_valid += len - Buf_size;\ } else {\ - s->bi_buf |= (value) << s->bi_valid;\ + s->bi_buf |= (ush)(value) << s->bi_valid;\ s->bi_valid += len;\ }\ } @@ -250,11 +251,13 @@ local void tr_static_init() if (static_init_done) return; /* For some embedded targets, global variables are not initialized: */ +#ifdef NO_INIT_GLOBAL_POINTERS static_l_desc.static_tree = static_ltree; static_l_desc.extra_bits = extra_lbits; static_d_desc.static_tree = static_dtree; static_d_desc.extra_bits = extra_dbits; static_bl_desc.extra_bits = extra_blbits; +#endif /* Initialize the mapping length (0..255) -> length code (0..28) */ length = 0; @@ -348,13 +351,14 @@ void gen_trees_header() static_dtree[i].Len, SEPARATOR(i, D_CODES-1, 5)); } - fprintf(header, "const uch _dist_code[DIST_CODE_LEN] = {\n"); + fprintf(header, "const uch ZLIB_INTERNAL _dist_code[DIST_CODE_LEN] = {\n"); for (i = 0; i < DIST_CODE_LEN; i++) { fprintf(header, "%2u%s", _dist_code[i], SEPARATOR(i, DIST_CODE_LEN-1, 20)); } - fprintf(header, "const uch _length_code[MAX_MATCH-MIN_MATCH+1]= {\n"); + fprintf(header, + "const uch ZLIB_INTERNAL _length_code[MAX_MATCH-MIN_MATCH+1]= {\n"); for (i = 0; i < MAX_MATCH-MIN_MATCH+1; i++) { fprintf(header, "%2u%s", _length_code[i], SEPARATOR(i, MAX_MATCH-MIN_MATCH, 20)); @@ -379,7 +383,7 @@ void gen_trees_header() /* =========================================================================== * Initialize the tree data structures for a new zlib stream. */ -void _tr_init(s) +void ZLIB_INTERNAL _tr_init(s) deflate_state *s; { tr_static_init(); @@ -864,13 +868,13 @@ local void send_all_trees(s, lcodes, dcodes, blcodes) /* =========================================================================== * Send a stored block */ -void _tr_stored_block(s, buf, stored_len, eof) +void ZLIB_INTERNAL _tr_stored_block(s, buf, stored_len, last) deflate_state *s; charf *buf; /* input block */ ulg stored_len; /* length of input block */ - int eof; /* true if this is the last block for a file */ + int last; /* one if this is the last block for a file */ { - send_bits(s, (STORED_BLOCK<<1)+eof, 3); /* send block type */ + send_bits(s, (STORED_BLOCK<<1)+last, 3); /* send block type */ #ifdef DEBUG s->compressed_len = (s->compressed_len + 3 + 7) & (ulg)~7L; s->compressed_len += (stored_len + 4) << 3; @@ -889,7 +893,7 @@ void _tr_stored_block(s, buf, stored_len, eof) * To simplify the code, we assume the worst case of last real code encoded * on one bit only. */ -void _tr_align(s) +void ZLIB_INTERNAL _tr_align(s) deflate_state *s; { send_bits(s, STATIC_TREES<<1, 3); @@ -918,11 +922,11 @@ void _tr_align(s) * Determine the best encoding for the current block: dynamic trees, static * trees or store, and output the encoded block to the zip file. */ -void _tr_flush_block(s, buf, stored_len, eof) +void ZLIB_INTERNAL _tr_flush_block(s, buf, stored_len, last) deflate_state *s; charf *buf; /* input block, or NULL if too old */ ulg stored_len; /* length of input block */ - int eof; /* true if this is the last block for a file */ + int last; /* one if this is the last block for a file */ { ulg opt_lenb, static_lenb; /* opt_len and static_len in bytes */ int max_blindex = 0; /* index of last bit length code of non zero freq */ @@ -931,8 +935,8 @@ void _tr_flush_block(s, buf, stored_len, eof) if (s->level > 0) { /* Check if the file is binary or text */ - if (stored_len > 0 && s->strm->data_type == Z_UNKNOWN) - set_data_type(s); + if (s->strm->data_type == Z_UNKNOWN) + s->strm->data_type = detect_data_type(s); /* Construct the literal and distance trees */ build_tree(s, (tree_desc *)(&(s->l_desc))); @@ -978,20 +982,20 @@ void _tr_flush_block(s, buf, stored_len, eof) * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to * transform a block into a stored block. */ - _tr_stored_block(s, buf, stored_len, eof); + _tr_stored_block(s, buf, stored_len, last); #ifdef FORCE_STATIC } else if (static_lenb >= 0) { /* force static trees */ #else } else if (s->strategy == Z_FIXED || static_lenb == opt_lenb) { #endif - send_bits(s, (STATIC_TREES<<1)+eof, 3); + send_bits(s, (STATIC_TREES<<1)+last, 3); compress_block(s, (ct_data *)static_ltree, (ct_data *)static_dtree); #ifdef DEBUG s->compressed_len += 3 + s->static_len; #endif } else { - send_bits(s, (DYN_TREES<<1)+eof, 3); + send_bits(s, (DYN_TREES<<1)+last, 3); send_all_trees(s, s->l_desc.max_code+1, s->d_desc.max_code+1, max_blindex+1); compress_block(s, (ct_data *)s->dyn_ltree, (ct_data *)s->dyn_dtree); @@ -1005,21 +1009,21 @@ void _tr_flush_block(s, buf, stored_len, eof) */ init_block(s); - if (eof) { + if (last) { bi_windup(s); #ifdef DEBUG s->compressed_len += 7; /* align on byte boundary */ #endif } Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, - s->compressed_len-7*eof)); + s->compressed_len-7*last)); } /* =========================================================================== * Save the match info and tally the frequency counts. Return true if * the current block must be flushed. */ -int _tr_tally (s, dist, lc) +int ZLIB_INTERNAL _tr_tally (s, dist, lc) deflate_state *s; unsigned dist; /* distance of matched string */ unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ @@ -1118,24 +1122,45 @@ local void compress_block(s, ltree, dtree) } /* =========================================================================== - * Set the data type to BINARY or TEXT, using a crude approximation: - * set it to Z_TEXT if all symbols are either printable characters (33 to 255) - * or white spaces (9 to 13, or 32); or set it to Z_BINARY otherwise. + * Check if the data type is TEXT or BINARY, using the following algorithm: + * - TEXT if the two conditions below are satisfied: + * a) There are no non-portable control characters belonging to the + * "black list" (0..6, 14..25, 28..31). + * b) There is at least one printable character belonging to the + * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). + * - BINARY otherwise. + * - The following partially-portable control characters form a + * "gray list" that is ignored in this detection algorithm: + * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). * IN assertion: the fields Freq of dyn_ltree are set. */ -local void set_data_type(s) +local int detect_data_type(s) deflate_state *s; { + /* black_mask is the bit mask of black-listed bytes + * set bits 0..6, 14..25, and 28..31 + * 0xf3ffc07f = binary 11110011111111111100000001111111 + */ + unsigned long black_mask = 0xf3ffc07fUL; int n; - for (n = 0; n < 9; n++) + /* Check for non-textual ("black-listed") bytes. */ + for (n = 0; n <= 31; n++, black_mask >>= 1) + if ((black_mask & 1) && (s->dyn_ltree[n].Freq != 0)) + return Z_BINARY; + + /* Check for textual ("white-listed") bytes. */ + if (s->dyn_ltree[9].Freq != 0 || s->dyn_ltree[10].Freq != 0 + || s->dyn_ltree[13].Freq != 0) + return Z_TEXT; + for (n = 32; n < LITERALS; n++) if (s->dyn_ltree[n].Freq != 0) - break; - if (n == 9) - for (n = 14; n < 32; n++) - if (s->dyn_ltree[n].Freq != 0) - break; - s->strm->data_type = (n == 32) ? Z_TEXT : Z_BINARY; + return Z_TEXT; + + /* There are no "black-listed" or "white-listed" bytes: + * this stream either is empty or has tolerated ("gray-listed") bytes only. + */ + return Z_BINARY; } /* =========================================================================== diff --git a/src/engine/external/zlib/trees.h b/src/engine/external/zlib/trees.h index 72facf90..d35639d8 100644 --- a/src/engine/external/zlib/trees.h +++ b/src/engine/external/zlib/trees.h @@ -70,7 +70,7 @@ local const ct_data static_dtree[D_CODES] = { {{19},{ 5}}, {{11},{ 5}}, {{27},{ 5}}, {{ 7},{ 5}}, {{23},{ 5}} }; -const uch _dist_code[DIST_CODE_LEN] = { +const uch ZLIB_INTERNAL _dist_code[DIST_CODE_LEN] = { 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, @@ -99,7 +99,7 @@ const uch _dist_code[DIST_CODE_LEN] = { 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29 }; -const uch _length_code[MAX_MATCH-MIN_MATCH+1]= { +const uch ZLIB_INTERNAL _length_code[MAX_MATCH-MIN_MATCH+1]= { 0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19, diff --git a/src/engine/external/zlib/uncompr.c b/src/engine/external/zlib/uncompr.c index b59e3d0d..ad98be3a 100644 --- a/src/engine/external/zlib/uncompr.c +++ b/src/engine/external/zlib/uncompr.c @@ -1,5 +1,5 @@ /* uncompr.c -- decompress a memory buffer - * Copyright (C) 1995-2003 Jean-loup Gailly. + * Copyright (C) 1995-2003, 2010 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h */ @@ -16,8 +16,6 @@ been saved previously by the compressor and transmitted to the decompressor by some mechanism outside the scope of this compression library.) Upon exit, destLen is the actual size of the compressed buffer. - This function can be used to decompress a whole file at once if the - input file is mmap'ed. uncompress returns Z_OK if success, Z_MEM_ERROR if there was not enough memory, Z_BUF_ERROR if there was not enough room in the output diff --git a/src/engine/external/zlib/zconf.h b/src/engine/external/zlib/zconf.h index 03a9431c..02ce56c4 100644 --- a/src/engine/external/zlib/zconf.h +++ b/src/engine/external/zlib/zconf.h @@ -1,5 +1,5 @@ /* zconf.h -- configuration of the zlib compression library - * Copyright (C) 1995-2005 Jean-loup Gailly. + * Copyright (C) 1995-2010 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h */ @@ -11,52 +11,124 @@ /* * If you *really* need a unique prefix for all types and library functions, * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it. + * Even better than compiling with -DZ_PREFIX would be to use configure to set + * this permanently in zconf.h using "./configure --zprefix". */ -#ifdef Z_PREFIX -# define deflateInit_ z_deflateInit_ +#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */ + +/* all linked symbols */ +# define _dist_code z__dist_code +# define _length_code z__length_code +# define _tr_align z__tr_align +# define _tr_flush_block z__tr_flush_block +# define _tr_init z__tr_init +# define _tr_stored_block z__tr_stored_block +# define _tr_tally z__tr_tally +# define adler32 z_adler32 +# define adler32_combine z_adler32_combine +# define adler32_combine64 z_adler32_combine64 +# define compress z_compress +# define compress2 z_compress2 +# define compressBound z_compressBound +# define crc32 z_crc32 +# define crc32_combine z_crc32_combine +# define crc32_combine64 z_crc32_combine64 # define deflate z_deflate +# define deflateBound z_deflateBound +# define deflateCopy z_deflateCopy # define deflateEnd z_deflateEnd -# define inflateInit_ z_inflateInit_ -# define inflate z_inflate -# define inflateEnd z_inflateEnd # define deflateInit2_ z_deflateInit2_ -# define deflateSetDictionary z_deflateSetDictionary -# define deflateCopy z_deflateCopy -# define deflateReset z_deflateReset +# define deflateInit_ z_deflateInit_ # define deflateParams z_deflateParams -# define deflateBound z_deflateBound # define deflatePrime z_deflatePrime +# define deflateReset z_deflateReset +# define deflateSetDictionary z_deflateSetDictionary +# define deflateSetHeader z_deflateSetHeader +# define deflateTune z_deflateTune +# define deflate_copyright z_deflate_copyright +# define get_crc_table z_get_crc_table +# define gz_error z_gz_error +# define gz_intmax z_gz_intmax +# define gz_strwinerror z_gz_strwinerror +# define gzbuffer z_gzbuffer +# define gzclearerr z_gzclearerr +# define gzclose z_gzclose +# define gzclose_r z_gzclose_r +# define gzclose_w z_gzclose_w +# define gzdirect z_gzdirect +# define gzdopen z_gzdopen +# define gzeof z_gzeof +# define gzerror z_gzerror +# define gzflush z_gzflush +# define gzgetc z_gzgetc +# define gzgets z_gzgets +# define gzoffset z_gzoffset +# define gzoffset64 z_gzoffset64 +# define gzopen z_gzopen +# define gzopen64 z_gzopen64 +# define gzprintf z_gzprintf +# define gzputc z_gzputc +# define gzputs z_gzputs +# define gzread z_gzread +# define gzrewind z_gzrewind +# define gzseek z_gzseek +# define gzseek64 z_gzseek64 +# define gzsetparams z_gzsetparams +# define gztell z_gztell +# define gztell64 z_gztell64 +# define gzungetc z_gzungetc +# define gzwrite z_gzwrite +# define inflate z_inflate +# define inflateBack z_inflateBack +# define inflateBackEnd z_inflateBackEnd +# define inflateBackInit_ z_inflateBackInit_ +# define inflateCopy z_inflateCopy +# define inflateEnd z_inflateEnd +# define inflateGetHeader z_inflateGetHeader # define inflateInit2_ z_inflateInit2_ +# define inflateInit_ z_inflateInit_ +# define inflateMark z_inflateMark +# define inflatePrime z_inflatePrime +# define inflateReset z_inflateReset +# define inflateReset2 z_inflateReset2 # define inflateSetDictionary z_inflateSetDictionary # define inflateSync z_inflateSync # define inflateSyncPoint z_inflateSyncPoint -# define inflateCopy z_inflateCopy -# define inflateReset z_inflateReset -# define inflateBack z_inflateBack -# define inflateBackEnd z_inflateBackEnd -# define compress z_compress -# define compress2 z_compress2 -# define compressBound z_compressBound +# define inflateUndermine z_inflateUndermine +# define inflate_copyright z_inflate_copyright +# define inflate_fast z_inflate_fast +# define inflate_table z_inflate_table # define uncompress z_uncompress -# define adler32 z_adler32 -# define crc32 z_crc32 -# define get_crc_table z_get_crc_table # define zError z_zError +# define zcalloc z_zcalloc +# define zcfree z_zcfree +# define zlibCompileFlags z_zlibCompileFlags +# define zlibVersion z_zlibVersion +/* all zlib typedefs in zlib.h and zconf.h */ +# define Byte z_Byte +# define Bytef z_Bytef # define alloc_func z_alloc_func +# define charf z_charf # define free_func z_free_func +# define gzFile z_gzFile +# define gz_header z_gz_header +# define gz_headerp z_gz_headerp # define in_func z_in_func +# define intf z_intf # define out_func z_out_func -# define Byte z_Byte # define uInt z_uInt -# define uLong z_uLong -# define Bytef z_Bytef -# define charf z_charf -# define intf z_intf # define uIntf z_uIntf +# define uLong z_uLong # define uLongf z_uLongf -# define voidpf z_voidpf # define voidp z_voidp +# define voidpc z_voidpc +# define voidpf z_voidpf + +/* all zlib structs in zlib.h and zconf.h */ +# define gz_header_s z_gz_header_s +# define internal_state z_internal_state + #endif #if defined(__MSDOS__) && !defined(MSDOS) @@ -284,49 +356,73 @@ typedef uLong FAR uLongf; typedef Byte *voidp; #endif -#if 0 /* HAVE_UNISTD_H -- this line is updated by ./configure */ -# include /* for off_t */ -# include /* for SEEK_* and off_t */ +#ifdef HAVE_UNISTD_H /* may be set to #if 1 by ./configure */ +# define Z_HAVE_UNISTD_H +#endif + +#ifdef STDC +# include /* for off_t */ +#endif + +/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and + * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even + * though the former does not conform to the LFS document), but considering + * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as + * equivalently requesting no 64-bit operations + */ +#if -_LARGEFILE64_SOURCE - -1 == 1 +# undef _LARGEFILE64_SOURCE +#endif + +#if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE) +# include /* for SEEK_* and off_t */ # ifdef VMS -# include /* for off_t */ +# include /* for off_t */ +# endif +# ifndef z_off_t +# define z_off_t off_t # endif -# define z_off_t off_t #endif + #ifndef SEEK_SET # define SEEK_SET 0 /* Seek from beginning of file. */ # define SEEK_CUR 1 /* Seek from current position. */ # define SEEK_END 2 /* Set file pointer to EOF plus "offset" */ #endif + #ifndef z_off_t # define z_off_t long #endif +#if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0 +# define z_off64_t off64_t +#else +# define z_off64_t z_off_t +#endif + #if defined(__OS400__) # define NO_vsnprintf #endif #if defined(__MVS__) # define NO_vsnprintf -# ifdef FAR -# undef FAR -# endif #endif /* MVS linker does not support external names larger than 8 bytes */ #if defined(__MVS__) -# pragma map(deflateInit_,"DEIN") -# pragma map(deflateInit2_,"DEIN2") -# pragma map(deflateEnd,"DEEND") -# pragma map(deflateBound,"DEBND") -# pragma map(inflateInit_,"ININ") -# pragma map(inflateInit2_,"ININ2") -# pragma map(inflateEnd,"INEND") -# pragma map(inflateSync,"INSY") -# pragma map(inflateSetDictionary,"INSEDI") -# pragma map(compressBound,"CMBND") -# pragma map(inflate_table,"INTABL") -# pragma map(inflate_fast,"INFA") -# pragma map(inflate_copyright,"INCOPY") + #pragma map(deflateInit_,"DEIN") + #pragma map(deflateInit2_,"DEIN2") + #pragma map(deflateEnd,"DEEND") + #pragma map(deflateBound,"DEBND") + #pragma map(inflateInit_,"ININ") + #pragma map(inflateInit2_,"ININ2") + #pragma map(inflateEnd,"INEND") + #pragma map(inflateSync,"INSY") + #pragma map(inflateSetDictionary,"INSEDI") + #pragma map(compressBound,"CMBND") + #pragma map(inflate_table,"INTABL") + #pragma map(inflate_fast,"INFA") + #pragma map(inflate_copyright,"INCOPY") #endif #endif /* ZCONF_H */ diff --git a/src/engine/external/zlib/zconf.in.h b/src/engine/external/zlib/zconf.in.h deleted file mode 100644 index 03a9431c..00000000 --- a/src/engine/external/zlib/zconf.in.h +++ /dev/null @@ -1,332 +0,0 @@ -/* zconf.h -- configuration of the zlib compression library - * Copyright (C) 1995-2005 Jean-loup Gailly. - * For conditions of distribution and use, see copyright notice in zlib.h - */ - -/* @(#) $Id$ */ - -#ifndef ZCONF_H -#define ZCONF_H - -/* - * If you *really* need a unique prefix for all types and library functions, - * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it. - */ -#ifdef Z_PREFIX -# define deflateInit_ z_deflateInit_ -# define deflate z_deflate -# define deflateEnd z_deflateEnd -# define inflateInit_ z_inflateInit_ -# define inflate z_inflate -# define inflateEnd z_inflateEnd -# define deflateInit2_ z_deflateInit2_ -# define deflateSetDictionary z_deflateSetDictionary -# define deflateCopy z_deflateCopy -# define deflateReset z_deflateReset -# define deflateParams z_deflateParams -# define deflateBound z_deflateBound -# define deflatePrime z_deflatePrime -# define inflateInit2_ z_inflateInit2_ -# define inflateSetDictionary z_inflateSetDictionary -# define inflateSync z_inflateSync -# define inflateSyncPoint z_inflateSyncPoint -# define inflateCopy z_inflateCopy -# define inflateReset z_inflateReset -# define inflateBack z_inflateBack -# define inflateBackEnd z_inflateBackEnd -# define compress z_compress -# define compress2 z_compress2 -# define compressBound z_compressBound -# define uncompress z_uncompress -# define adler32 z_adler32 -# define crc32 z_crc32 -# define get_crc_table z_get_crc_table -# define zError z_zError - -# define alloc_func z_alloc_func -# define free_func z_free_func -# define in_func z_in_func -# define out_func z_out_func -# define Byte z_Byte -# define uInt z_uInt -# define uLong z_uLong -# define Bytef z_Bytef -# define charf z_charf -# define intf z_intf -# define uIntf z_uIntf -# define uLongf z_uLongf -# define voidpf z_voidpf -# define voidp z_voidp -#endif - -#if defined(__MSDOS__) && !defined(MSDOS) -# define MSDOS -#endif -#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2) -# define OS2 -#endif -#if defined(_WINDOWS) && !defined(WINDOWS) -# define WINDOWS -#endif -#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__) -# ifndef WIN32 -# define WIN32 -# endif -#endif -#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32) -# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__) -# ifndef SYS16BIT -# define SYS16BIT -# endif -# endif -#endif - -/* - * Compile with -DMAXSEG_64K if the alloc function cannot allocate more - * than 64k bytes at a time (needed on systems with 16-bit int). - */ -#ifdef SYS16BIT -# define MAXSEG_64K -#endif -#ifdef MSDOS -# define UNALIGNED_OK -#endif - -#ifdef __STDC_VERSION__ -# ifndef STDC -# define STDC -# endif -# if __STDC_VERSION__ >= 199901L -# ifndef STDC99 -# define STDC99 -# endif -# endif -#endif -#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus)) -# define STDC -#endif -#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__)) -# define STDC -#endif -#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32)) -# define STDC -#endif -#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__)) -# define STDC -#endif - -#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */ -# define STDC -#endif - -#ifndef STDC -# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */ -# define const /* note: need a more gentle solution here */ -# endif -#endif - -/* Some Mac compilers merge all .h files incorrectly: */ -#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__) -# define NO_DUMMY_DECL -#endif - -/* Maximum value for memLevel in deflateInit2 */ -#ifndef MAX_MEM_LEVEL -# ifdef MAXSEG_64K -# define MAX_MEM_LEVEL 8 -# else -# define MAX_MEM_LEVEL 9 -# endif -#endif - -/* Maximum value for windowBits in deflateInit2 and inflateInit2. - * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files - * created by gzip. (Files created by minigzip can still be extracted by - * gzip.) - */ -#ifndef MAX_WBITS -# define MAX_WBITS 15 /* 32K LZ77 window */ -#endif - -/* The memory requirements for deflate are (in bytes): - (1 << (windowBits+2)) + (1 << (memLevel+9)) - that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values) - plus a few kilobytes for small objects. For example, if you want to reduce - the default memory requirements from 256K to 128K, compile with - make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7" - Of course this will generally degrade compression (there's no free lunch). - - The memory requirements for inflate are (in bytes) 1 << windowBits - that is, 32K for windowBits=15 (default value) plus a few kilobytes - for small objects. -*/ - - /* Type declarations */ - -#ifndef OF /* function prototypes */ -# ifdef STDC -# define OF(args) args -# else -# define OF(args) () -# endif -#endif - -/* The following definitions for FAR are needed only for MSDOS mixed - * model programming (small or medium model with some far allocations). - * This was tested only with MSC; for other MSDOS compilers you may have - * to define NO_MEMCPY in zutil.h. If you don't need the mixed model, - * just define FAR to be empty. - */ -#ifdef SYS16BIT -# if defined(M_I86SM) || defined(M_I86MM) - /* MSC small or medium model */ -# define SMALL_MEDIUM -# ifdef _MSC_VER -# define FAR _far -# else -# define FAR far -# endif -# endif -# if (defined(__SMALL__) || defined(__MEDIUM__)) - /* Turbo C small or medium model */ -# define SMALL_MEDIUM -# ifdef __BORLANDC__ -# define FAR _far -# else -# define FAR far -# endif -# endif -#endif - -#if defined(WINDOWS) || defined(WIN32) - /* If building or using zlib as a DLL, define ZLIB_DLL. - * This is not mandatory, but it offers a little performance increase. - */ -# ifdef ZLIB_DLL -# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500)) -# ifdef ZLIB_INTERNAL -# define ZEXTERN extern __declspec(dllexport) -# else -# define ZEXTERN extern __declspec(dllimport) -# endif -# endif -# endif /* ZLIB_DLL */ - /* If building or using zlib with the WINAPI/WINAPIV calling convention, - * define ZLIB_WINAPI. - * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI. - */ -# ifdef ZLIB_WINAPI -# ifdef FAR -# undef FAR -# endif -# include - /* No need for _export, use ZLIB.DEF instead. */ - /* For complete Windows compatibility, use WINAPI, not __stdcall. */ -# define ZEXPORT WINAPI -# ifdef WIN32 -# define ZEXPORTVA WINAPIV -# else -# define ZEXPORTVA FAR CDECL -# endif -# endif -#endif - -#if defined (__BEOS__) -# ifdef ZLIB_DLL -# ifdef ZLIB_INTERNAL -# define ZEXPORT __declspec(dllexport) -# define ZEXPORTVA __declspec(dllexport) -# else -# define ZEXPORT __declspec(dllimport) -# define ZEXPORTVA __declspec(dllimport) -# endif -# endif -#endif - -#ifndef ZEXTERN -# define ZEXTERN extern -#endif -#ifndef ZEXPORT -# define ZEXPORT -#endif -#ifndef ZEXPORTVA -# define ZEXPORTVA -#endif - -#ifndef FAR -# define FAR -#endif - -#if !defined(__MACTYPES__) -typedef unsigned char Byte; /* 8 bits */ -#endif -typedef unsigned int uInt; /* 16 bits or more */ -typedef unsigned long uLong; /* 32 bits or more */ - -#ifdef SMALL_MEDIUM - /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */ -# define Bytef Byte FAR -#else - typedef Byte FAR Bytef; -#endif -typedef char FAR charf; -typedef int FAR intf; -typedef uInt FAR uIntf; -typedef uLong FAR uLongf; - -#ifdef STDC - typedef void const *voidpc; - typedef void FAR *voidpf; - typedef void *voidp; -#else - typedef Byte const *voidpc; - typedef Byte FAR *voidpf; - typedef Byte *voidp; -#endif - -#if 0 /* HAVE_UNISTD_H -- this line is updated by ./configure */ -# include /* for off_t */ -# include /* for SEEK_* and off_t */ -# ifdef VMS -# include /* for off_t */ -# endif -# define z_off_t off_t -#endif -#ifndef SEEK_SET -# define SEEK_SET 0 /* Seek from beginning of file. */ -# define SEEK_CUR 1 /* Seek from current position. */ -# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */ -#endif -#ifndef z_off_t -# define z_off_t long -#endif - -#if defined(__OS400__) -# define NO_vsnprintf -#endif - -#if defined(__MVS__) -# define NO_vsnprintf -# ifdef FAR -# undef FAR -# endif -#endif - -/* MVS linker does not support external names larger than 8 bytes */ -#if defined(__MVS__) -# pragma map(deflateInit_,"DEIN") -# pragma map(deflateInit2_,"DEIN2") -# pragma map(deflateEnd,"DEEND") -# pragma map(deflateBound,"DEBND") -# pragma map(inflateInit_,"ININ") -# pragma map(inflateInit2_,"ININ2") -# pragma map(inflateEnd,"INEND") -# pragma map(inflateSync,"INSY") -# pragma map(inflateSetDictionary,"INSEDI") -# pragma map(compressBound,"CMBND") -# pragma map(inflate_table,"INTABL") -# pragma map(inflate_fast,"INFA") -# pragma map(inflate_copyright,"INCOPY") -#endif - -#endif /* ZCONF_H */ diff --git a/src/engine/external/zlib/zlib.h b/src/engine/external/zlib/zlib.h index 02281792..bfbba83e 100644 --- a/src/engine/external/zlib/zlib.h +++ b/src/engine/external/zlib/zlib.h @@ -1,7 +1,7 @@ /* zlib.h -- interface of the 'zlib' general purpose compression library - version 1.2.3, July 18th, 2005 + version 1.2.5, April 19th, 2010 - Copyright (C) 1995-2005 Jean-loup Gailly and Mark Adler + Copyright (C) 1995-2010 Jean-loup Gailly and Mark Adler This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -37,41 +37,44 @@ extern "C" { #endif -#define ZLIB_VERSION "1.2.3" -#define ZLIB_VERNUM 0x1230 +#define ZLIB_VERSION "1.2.5" +#define ZLIB_VERNUM 0x1250 +#define ZLIB_VER_MAJOR 1 +#define ZLIB_VER_MINOR 2 +#define ZLIB_VER_REVISION 5 +#define ZLIB_VER_SUBREVISION 0 /* - The 'zlib' compression library provides in-memory compression and - decompression functions, including integrity checks of the uncompressed - data. This version of the library supports only one compression method - (deflation) but other algorithms will be added later and will have the same - stream interface. - - Compression can be done in a single step if the buffers are large - enough (for example if an input file is mmap'ed), or can be done by - repeated calls of the compression function. In the latter case, the - application must provide more input and/or consume the output + The 'zlib' compression library provides in-memory compression and + decompression functions, including integrity checks of the uncompressed data. + This version of the library supports only one compression method (deflation) + but other algorithms will be added later and will have the same stream + interface. + + Compression can be done in a single step if the buffers are large enough, + or can be done by repeated calls of the compression function. In the latter + case, the application must provide more input and/or consume the output (providing more output space) before each call. - The compressed data format used by default by the in-memory functions is + The compressed data format used by default by the in-memory functions is the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped around a deflate stream, which is itself documented in RFC 1951. - The library also supports reading and writing files in gzip (.gz) format + The library also supports reading and writing files in gzip (.gz) format with an interface similar to that of stdio using the functions that start with "gz". The gzip format is different from the zlib format. gzip is a gzip wrapper, documented in RFC 1952, wrapped around a deflate stream. - This library can optionally read and write gzip streams in memory as well. + This library can optionally read and write gzip streams in memory as well. - The zlib format was designed to be compact and fast for use in memory + The zlib format was designed to be compact and fast for use in memory and on communications channels. The gzip format was designed for single- file compression on file systems, has a larger header than zlib to maintain directory information, and uses a different, slower check method than zlib. - The library does not install any signal handler. The decoder checks - the consistency of the compressed data, so the library should never - crash even in case of corrupted input. + The library does not install any signal handler. The decoder checks + the consistency of the compressed data, so the library should never crash + even in case of corrupted input. */ typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size)); @@ -126,45 +129,45 @@ typedef struct gz_header_s { typedef gz_header FAR *gz_headerp; /* - The application must update next_in and avail_in when avail_in has - dropped to zero. It must update next_out and avail_out when avail_out - has dropped to zero. The application must initialize zalloc, zfree and - opaque before calling the init function. All other fields are set by the - compression library and must not be updated by the application. - - The opaque value provided by the application will be passed as the first - parameter for calls of zalloc and zfree. This can be useful for custom - memory management. The compression library attaches no meaning to the + The application must update next_in and avail_in when avail_in has dropped + to zero. It must update next_out and avail_out when avail_out has dropped + to zero. The application must initialize zalloc, zfree and opaque before + calling the init function. All other fields are set by the compression + library and must not be updated by the application. + + The opaque value provided by the application will be passed as the first + parameter for calls of zalloc and zfree. This can be useful for custom + memory management. The compression library attaches no meaning to the opaque value. - zalloc must return Z_NULL if there is not enough memory for the object. + zalloc must return Z_NULL if there is not enough memory for the object. If zlib is used in a multi-threaded application, zalloc and zfree must be thread safe. - On 16-bit systems, the functions zalloc and zfree must be able to allocate - exactly 65536 bytes, but will not be required to allocate more than this - if the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS, - pointers returned by zalloc for objects of exactly 65536 bytes *must* - have their offset normalized to zero. The default allocation function - provided by this library ensures this (see zutil.c). To reduce memory - requirements and avoid any allocation of 64K objects, at the expense of - compression ratio, compile the library with -DMAX_WBITS=14 (see zconf.h). - - The fields total_in and total_out can be used for statistics or - progress reports. After compression, total_in holds the total size of - the uncompressed data and may be saved for use in the decompressor - (particularly if the decompressor wants to decompress everything in - a single step). + On 16-bit systems, the functions zalloc and zfree must be able to allocate + exactly 65536 bytes, but will not be required to allocate more than this if + the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS, pointers + returned by zalloc for objects of exactly 65536 bytes *must* have their + offset normalized to zero. The default allocation function provided by this + library ensures this (see zutil.c). To reduce memory requirements and avoid + any allocation of 64K objects, at the expense of compression ratio, compile + the library with -DMAX_WBITS=14 (see zconf.h). + + The fields total_in and total_out can be used for statistics or progress + reports. After compression, total_in holds the total size of the + uncompressed data and may be saved for use in the decompressor (particularly + if the decompressor wants to decompress everything in a single step). */ /* constants */ #define Z_NO_FLUSH 0 -#define Z_PARTIAL_FLUSH 1 /* will be removed, use Z_SYNC_FLUSH instead */ +#define Z_PARTIAL_FLUSH 1 #define Z_SYNC_FLUSH 2 #define Z_FULL_FLUSH 3 #define Z_FINISH 4 #define Z_BLOCK 5 +#define Z_TREES 6 /* Allowed flush values; see deflate() and inflate() below for details */ #define Z_OK 0 @@ -176,8 +179,8 @@ typedef gz_header FAR *gz_headerp; #define Z_MEM_ERROR (-4) #define Z_BUF_ERROR (-5) #define Z_VERSION_ERROR (-6) -/* Return codes for the compression/decompression functions. Negative - * values are errors, positive values are used for special but normal events. +/* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. */ #define Z_NO_COMPRESSION 0 @@ -207,119 +210,140 @@ typedef gz_header FAR *gz_headerp; #define zlib_version zlibVersion() /* for compatibility with versions < 1.0.2 */ + /* basic functions */ ZEXTERN const char * ZEXPORT zlibVersion OF((void)); /* The application can compare zlibVersion and ZLIB_VERSION for consistency. - If the first character differs, the library code actually used is - not compatible with the zlib.h header file used by the application. - This check is automatically made by deflateInit and inflateInit. + If the first character differs, the library code actually used is not + compatible with the zlib.h header file used by the application. This check + is automatically made by deflateInit and inflateInit. */ /* ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level)); - Initializes the internal stream state for compression. The fields - zalloc, zfree and opaque must be initialized before by the caller. - If zalloc and zfree are set to Z_NULL, deflateInit updates them to - use default allocation functions. + Initializes the internal stream state for compression. The fields + zalloc, zfree and opaque must be initialized before by the caller. If + zalloc and zfree are set to Z_NULL, deflateInit updates them to use default + allocation functions. The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9: - 1 gives best speed, 9 gives best compression, 0 gives no compression at - all (the input data is simply copied a block at a time). - Z_DEFAULT_COMPRESSION requests a default compromise between speed and - compression (currently equivalent to level 6). + 1 gives best speed, 9 gives best compression, 0 gives no compression at all + (the input data is simply copied a block at a time). Z_DEFAULT_COMPRESSION + requests a default compromise between speed and compression (currently + equivalent to level 6). - deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not - enough memory, Z_STREAM_ERROR if level is not a valid compression level, + deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_STREAM_ERROR if level is not a valid compression level, or Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible - with the version assumed by the caller (ZLIB_VERSION). - msg is set to null if there is no error message. deflateInit does not - perform any compression: this will be done by deflate(). + with the version assumed by the caller (ZLIB_VERSION). msg is set to null + if there is no error message. deflateInit does not perform any compression: + this will be done by deflate(). */ ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush)); /* deflate compresses as much data as possible, and stops when the input - buffer becomes empty or the output buffer becomes full. It may introduce some - output latency (reading input without producing any output) except when + buffer becomes empty or the output buffer becomes full. It may introduce + some output latency (reading input without producing any output) except when forced to flush. - The detailed semantics are as follows. deflate performs one or both of the + The detailed semantics are as follows. deflate performs one or both of the following actions: - Compress more input starting at next_in and update next_in and avail_in - accordingly. If not all input can be processed (because there is not + accordingly. If not all input can be processed (because there is not enough room in the output buffer), next_in and avail_in are updated and processing will resume at this point for the next call of deflate(). - Provide more output starting at next_out and update next_out and avail_out - accordingly. This action is forced if the parameter flush is non zero. + accordingly. This action is forced if the parameter flush is non zero. Forcing flush frequently degrades the compression ratio, so this parameter - should be set only when necessary (in interactive applications). - Some output may be provided even if flush is not set. - - Before the call of deflate(), the application should ensure that at least - one of the actions is possible, by providing more input and/or consuming - more output, and updating avail_in or avail_out accordingly; avail_out - should never be zero before the call. The application can consume the - compressed output when it wants, for example when the output buffer is full - (avail_out == 0), or after each call of deflate(). If deflate returns Z_OK - and with zero avail_out, it must be called again after making room in the - output buffer because there might be more output pending. + should be set only when necessary (in interactive applications). Some + output may be provided even if flush is not set. + + Before the call of deflate(), the application should ensure that at least + one of the actions is possible, by providing more input and/or consuming more + output, and updating avail_in or avail_out accordingly; avail_out should + never be zero before the call. The application can consume the compressed + output when it wants, for example when the output buffer is full (avail_out + == 0), or after each call of deflate(). If deflate returns Z_OK and with + zero avail_out, it must be called again after making room in the output + buffer because there might be more output pending. Normally the parameter flush is set to Z_NO_FLUSH, which allows deflate to - decide how much data to accumualte before producing output, in order to + decide how much data to accumulate before producing output, in order to maximize compression. If the parameter flush is set to Z_SYNC_FLUSH, all pending output is flushed to the output buffer and the output is aligned on a byte boundary, so - that the decompressor can get all input data available so far. (In particular - avail_in is zero after the call if enough output space has been provided - before the call.) Flushing may degrade compression for some compression - algorithms and so it should be used only when necessary. + that the decompressor can get all input data available so far. (In + particular avail_in is zero after the call if enough output space has been + provided before the call.) Flushing may degrade compression for some + compression algorithms and so it should be used only when necessary. This + completes the current deflate block and follows it with an empty stored block + that is three bits plus filler bits to the next byte, followed by four bytes + (00 00 ff ff). + + If flush is set to Z_PARTIAL_FLUSH, all pending output is flushed to the + output buffer, but the output is not aligned to a byte boundary. All of the + input data so far will be available to the decompressor, as for Z_SYNC_FLUSH. + This completes the current deflate block and follows it with an empty fixed + codes block that is 10 bits long. This assures that enough bytes are output + in order for the decompressor to finish the block before the empty fixed code + block. + + If flush is set to Z_BLOCK, a deflate block is completed and emitted, as + for Z_SYNC_FLUSH, but the output is not aligned on a byte boundary, and up to + seven bits of the current block are held to be written as the next byte after + the next deflate block is completed. In this case, the decompressor may not + be provided enough bits at this point in order to complete decompression of + the data provided so far to the compressor. It may need to wait for the next + block to be emitted. This is for advanced applications that need to control + the emission of deflate blocks. If flush is set to Z_FULL_FLUSH, all output is flushed as with Z_SYNC_FLUSH, and the compression state is reset so that decompression can restart from this point if previous compressed data has been damaged or if - random access is desired. Using Z_FULL_FLUSH too often can seriously degrade + random access is desired. Using Z_FULL_FLUSH too often can seriously degrade compression. If deflate returns with avail_out == 0, this function must be called again with the same value of the flush parameter and more output space (updated avail_out), until the flush is complete (deflate returns with non-zero - avail_out). In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that + avail_out). In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that avail_out is greater than six to avoid repeated flush markers due to avail_out == 0 on return. If the parameter flush is set to Z_FINISH, pending input is processed, - pending output is flushed and deflate returns with Z_STREAM_END if there - was enough output space; if deflate returns with Z_OK, this function must be + pending output is flushed and deflate returns with Z_STREAM_END if there was + enough output space; if deflate returns with Z_OK, this function must be called again with Z_FINISH and more output space (updated avail_out) but no - more input data, until it returns with Z_STREAM_END or an error. After - deflate has returned Z_STREAM_END, the only possible operations on the - stream are deflateReset or deflateEnd. + more input data, until it returns with Z_STREAM_END or an error. After + deflate has returned Z_STREAM_END, the only possible operations on the stream + are deflateReset or deflateEnd. Z_FINISH can be used immediately after deflateInit if all the compression - is to be done in a single step. In this case, avail_out must be at least - the value returned by deflateBound (see below). If deflate does not return + is to be done in a single step. In this case, avail_out must be at least the + value returned by deflateBound (see below). If deflate does not return Z_STREAM_END, then it must be called again as described above. deflate() sets strm->adler to the adler32 checksum of all input read so far (that is, total_in bytes). deflate() may update strm->data_type if it can make a good guess about - the input data type (Z_BINARY or Z_TEXT). In doubt, the data is considered - binary. This field is only for information purposes and does not affect - the compression algorithm in any manner. + the input data type (Z_BINARY or Z_TEXT). In doubt, the data is considered + binary. This field is only for information purposes and does not affect the + compression algorithm in any manner. deflate() returns Z_OK if some progress has been made (more input processed or more output produced), Z_STREAM_END if all input has been consumed and all output has been produced (only when flush is set to Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example - if next_in or next_out was NULL), Z_BUF_ERROR if no progress is possible - (for example avail_in or avail_out was zero). Note that Z_BUF_ERROR is not + if next_in or next_out was Z_NULL), Z_BUF_ERROR if no progress is possible + (for example avail_in or avail_out was zero). Note that Z_BUF_ERROR is not fatal, and deflate() can be called again with more input and more output space to continue compressing. */ @@ -328,13 +352,13 @@ ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush)); ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm)); /* All dynamically allocated data structures for this stream are freed. - This function discards any unprocessed input and does not flush any - pending output. + This function discards any unprocessed input and does not flush any pending + output. deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state was inconsistent, Z_DATA_ERROR if the stream was freed - prematurely (some input or output was discarded). In the error case, - msg may be set but then points to a static string (which must not be + prematurely (some input or output was discarded). In the error case, msg + may be set but then points to a static string (which must not be deallocated). */ @@ -342,10 +366,10 @@ ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm)); /* ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm)); - Initializes the internal stream state for decompression. The fields + Initializes the internal stream state for decompression. The fields next_in, avail_in, zalloc, zfree and opaque must be initialized before by - the caller. If next_in is not Z_NULL and avail_in is large enough (the exact - value depends on the compression method), inflateInit determines the + the caller. If next_in is not Z_NULL and avail_in is large enough (the + exact value depends on the compression method), inflateInit determines the compression method from the zlib header and allocates all data structures accordingly; otherwise the allocation will be deferred to the first call of inflate. If zalloc and zfree are set to Z_NULL, inflateInit updates them to @@ -353,95 +377,108 @@ ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm)); inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough memory, Z_VERSION_ERROR if the zlib library version is incompatible with the - version assumed by the caller. msg is set to null if there is no error - message. inflateInit does not perform any decompression apart from reading - the zlib header if present: this will be done by inflate(). (So next_in and - avail_in may be modified, but next_out and avail_out are unchanged.) + version assumed by the caller, or Z_STREAM_ERROR if the parameters are + invalid, such as a null pointer to the structure. msg is set to null if + there is no error message. inflateInit does not perform any decompression + apart from possibly reading the zlib header if present: actual decompression + will be done by inflate(). (So next_in and avail_in may be modified, but + next_out and avail_out are unused and unchanged.) The current implementation + of inflateInit() does not process any header information -- that is deferred + until inflate() is called. */ ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush)); /* inflate decompresses as much data as possible, and stops when the input - buffer becomes empty or the output buffer becomes full. It may introduce + buffer becomes empty or the output buffer becomes full. It may introduce some output latency (reading input without producing any output) except when forced to flush. - The detailed semantics are as follows. inflate performs one or both of the + The detailed semantics are as follows. inflate performs one or both of the following actions: - Decompress more input starting at next_in and update next_in and avail_in - accordingly. If not all input can be processed (because there is not - enough room in the output buffer), next_in is updated and processing - will resume at this point for the next call of inflate(). + accordingly. If not all input can be processed (because there is not + enough room in the output buffer), next_in is updated and processing will + resume at this point for the next call of inflate(). - Provide more output starting at next_out and update next_out and avail_out - accordingly. inflate() provides as much output as possible, until there - is no more input data or no more space in the output buffer (see below - about the flush parameter). - - Before the call of inflate(), the application should ensure that at least - one of the actions is possible, by providing more input and/or consuming - more output, and updating the next_* and avail_* values accordingly. - The application can consume the uncompressed output when it wants, for - example when the output buffer is full (avail_out == 0), or after each - call of inflate(). If inflate returns Z_OK and with zero avail_out, it - must be called again after making room in the output buffer because there - might be more output pending. - - The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, - Z_FINISH, or Z_BLOCK. Z_SYNC_FLUSH requests that inflate() flush as much - output as possible to the output buffer. Z_BLOCK requests that inflate() stop - if and when it gets to the next deflate block boundary. When decoding the - zlib or gzip format, this will cause inflate() to return immediately after - the header and before the first block. When doing a raw inflate, inflate() - will go ahead and process the first block, and will return when it gets to - the end of that block, or when it runs out of data. + accordingly. inflate() provides as much output as possible, until there is + no more input data or no more space in the output buffer (see below about + the flush parameter). + + Before the call of inflate(), the application should ensure that at least + one of the actions is possible, by providing more input and/or consuming more + output, and updating the next_* and avail_* values accordingly. The + application can consume the uncompressed output when it wants, for example + when the output buffer is full (avail_out == 0), or after each call of + inflate(). If inflate returns Z_OK and with zero avail_out, it must be + called again after making room in the output buffer because there might be + more output pending. + + The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, Z_FINISH, + Z_BLOCK, or Z_TREES. Z_SYNC_FLUSH requests that inflate() flush as much + output as possible to the output buffer. Z_BLOCK requests that inflate() + stop if and when it gets to the next deflate block boundary. When decoding + the zlib or gzip format, this will cause inflate() to return immediately + after the header and before the first block. When doing a raw inflate, + inflate() will go ahead and process the first block, and will return when it + gets to the end of that block, or when it runs out of data. The Z_BLOCK option assists in appending to or combining deflate streams. Also to assist in this, on return inflate() will set strm->data_type to the - number of unused bits in the last byte taken from strm->next_in, plus 64 - if inflate() is currently decoding the last block in the deflate stream, - plus 128 if inflate() returned immediately after decoding an end-of-block - code or decoding the complete header up to just before the first byte of the - deflate stream. The end-of-block will not be indicated until all of the - uncompressed data from that block has been written to strm->next_out. The - number of unused bits may in general be greater than seven, except when - bit 7 of data_type is set, in which case the number of unused bits will be - less than eight. + number of unused bits in the last byte taken from strm->next_in, plus 64 if + inflate() is currently decoding the last block in the deflate stream, plus + 128 if inflate() returned immediately after decoding an end-of-block code or + decoding the complete header up to just before the first byte of the deflate + stream. The end-of-block will not be indicated until all of the uncompressed + data from that block has been written to strm->next_out. The number of + unused bits may in general be greater than seven, except when bit 7 of + data_type is set, in which case the number of unused bits will be less than + eight. data_type is set as noted here every time inflate() returns for all + flush options, and so can be used to determine the amount of currently + consumed input in bits. + + The Z_TREES option behaves as Z_BLOCK does, but it also returns when the + end of each deflate block header is reached, before any actual data in that + block is decoded. This allows the caller to determine the length of the + deflate block header for later use in random access within a deflate block. + 256 is added to the value of strm->data_type when inflate() returns + immediately after reaching the end of the deflate block header. inflate() should normally be called until it returns Z_STREAM_END or an - error. However if all decompression is to be performed in a single step - (a single call of inflate), the parameter flush should be set to - Z_FINISH. In this case all pending input is processed and all pending - output is flushed; avail_out must be large enough to hold all the - uncompressed data. (The size of the uncompressed data may have been saved - by the compressor for this purpose.) The next operation on this stream must - be inflateEnd to deallocate the decompression state. The use of Z_FINISH - is never required, but can be used to inform inflate that a faster approach - may be used for the single inflate() call. + error. However if all decompression is to be performed in a single step (a + single call of inflate), the parameter flush should be set to Z_FINISH. In + this case all pending input is processed and all pending output is flushed; + avail_out must be large enough to hold all the uncompressed data. (The size + of the uncompressed data may have been saved by the compressor for this + purpose.) The next operation on this stream must be inflateEnd to deallocate + the decompression state. The use of Z_FINISH is never required, but can be + used to inform inflate that a faster approach may be used for the single + inflate() call. In this implementation, inflate() always flushes as much output as possible to the output buffer, and always uses the faster approach on the - first call. So the only effect of the flush parameter in this implementation + first call. So the only effect of the flush parameter in this implementation is on the return value of inflate(), as noted below, or when it returns early - because Z_BLOCK is used. + because Z_BLOCK or Z_TREES is used. If a preset dictionary is needed after this call (see inflateSetDictionary below), inflate sets strm->adler to the adler32 checksum of the dictionary chosen by the compressor and returns Z_NEED_DICT; otherwise it sets strm->adler to the adler32 checksum of all output produced so far (that is, total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described - below. At the end of the stream, inflate() checks that its computed adler32 + below. At the end of the stream, inflate() checks that its computed adler32 checksum is equal to that saved by the compressor and returns Z_STREAM_END only if the checksum is correct. - inflate() will decompress and check either zlib-wrapped or gzip-wrapped - deflate data. The header type is detected automatically. Any information - contained in the gzip header is not retained, so applications that need that - information should instead use raw inflate, see inflateInit2() below, or - inflateBack() and perform their own processing of the gzip header and - trailer. + inflate() can decompress and check either zlib-wrapped or gzip-wrapped + deflate data. The header type is detected automatically, if requested when + initializing with inflateInit2(). Any information contained in the gzip + header is not retained, so applications that need that information should + instead use raw inflate, see inflateInit2() below, or inflateBack() and + perform their own processing of the gzip header and trailer. inflate() returns Z_OK if some progress has been made (more input processed or more output produced), Z_STREAM_END if the end of the compressed data has @@ -449,27 +486,28 @@ ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush)); preset dictionary is needed at this point, Z_DATA_ERROR if the input data was corrupted (input stream not conforming to the zlib format or incorrect check value), Z_STREAM_ERROR if the stream structure was inconsistent (for example - if next_in or next_out was NULL), Z_MEM_ERROR if there was not enough memory, + next_in or next_out was Z_NULL), Z_MEM_ERROR if there was not enough memory, Z_BUF_ERROR if no progress is possible or if there was not enough room in the - output buffer when Z_FINISH is used. Note that Z_BUF_ERROR is not fatal, and + output buffer when Z_FINISH is used. Note that Z_BUF_ERROR is not fatal, and inflate() can be called again with more input and more output space to - continue decompressing. If Z_DATA_ERROR is returned, the application may then - call inflateSync() to look for a good compression block if a partial recovery - of the data is desired. + continue decompressing. If Z_DATA_ERROR is returned, the application may + then call inflateSync() to look for a good compression block if a partial + recovery of the data is desired. */ ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm)); /* All dynamically allocated data structures for this stream are freed. - This function discards any unprocessed input and does not flush any - pending output. + This function discards any unprocessed input and does not flush any pending + output. inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state - was inconsistent. In the error case, msg may be set but then points to a + was inconsistent. In the error case, msg may be set but then points to a static string (which must not be deallocated). */ + /* Advanced functions */ /* @@ -484,55 +522,57 @@ ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm, int memLevel, int strategy)); - This is another version of deflateInit with more compression options. The - fields next_in, zalloc, zfree and opaque must be initialized before by - the caller. + This is another version of deflateInit with more compression options. The + fields next_in, zalloc, zfree and opaque must be initialized before by the + caller. - The method parameter is the compression method. It must be Z_DEFLATED in + The method parameter is the compression method. It must be Z_DEFLATED in this version of the library. The windowBits parameter is the base two logarithm of the window size - (the size of the history buffer). It should be in the range 8..15 for this - version of the library. Larger values of this parameter result in better - compression at the expense of memory usage. The default value is 15 if + (the size of the history buffer). It should be in the range 8..15 for this + version of the library. Larger values of this parameter result in better + compression at the expense of memory usage. The default value is 15 if deflateInit is used instead. - windowBits can also be -8..-15 for raw deflate. In this case, -windowBits - determines the window size. deflate() will then generate raw deflate data + windowBits can also be -8..-15 for raw deflate. In this case, -windowBits + determines the window size. deflate() will then generate raw deflate data with no zlib header or trailer, and will not compute an adler32 check value. - windowBits can also be greater than 15 for optional gzip encoding. Add + windowBits can also be greater than 15 for optional gzip encoding. Add 16 to windowBits to write a simple gzip header and trailer around the - compressed data instead of a zlib wrapper. The gzip header will have no - file name, no extra data, no comment, no modification time (set to zero), - no header crc, and the operating system will be set to 255 (unknown). If a + compressed data instead of a zlib wrapper. The gzip header will have no + file name, no extra data, no comment, no modification time (set to zero), no + header crc, and the operating system will be set to 255 (unknown). If a gzip stream is being written, strm->adler is a crc32 instead of an adler32. The memLevel parameter specifies how much memory should be allocated - for the internal compression state. memLevel=1 uses minimum memory but - is slow and reduces compression ratio; memLevel=9 uses maximum memory - for optimal speed. The default value is 8. See zconf.h for total memory - usage as a function of windowBits and memLevel. + for the internal compression state. memLevel=1 uses minimum memory but is + slow and reduces compression ratio; memLevel=9 uses maximum memory for + optimal speed. The default value is 8. See zconf.h for total memory usage + as a function of windowBits and memLevel. - The strategy parameter is used to tune the compression algorithm. Use the + The strategy parameter is used to tune the compression algorithm. Use the value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a filter (or predictor), Z_HUFFMAN_ONLY to force Huffman encoding only (no string match), or Z_RLE to limit match distances to one (run-length - encoding). Filtered data consists mostly of small values with a somewhat - random distribution. In this case, the compression algorithm is tuned to - compress them better. The effect of Z_FILTERED is to force more Huffman + encoding). Filtered data consists mostly of small values with a somewhat + random distribution. In this case, the compression algorithm is tuned to + compress them better. The effect of Z_FILTERED is to force more Huffman coding and less string matching; it is somewhat intermediate between - Z_DEFAULT and Z_HUFFMAN_ONLY. Z_RLE is designed to be almost as fast as - Z_HUFFMAN_ONLY, but give better compression for PNG image data. The strategy - parameter only affects the compression ratio but not the correctness of the - compressed output even if it is not set appropriately. Z_FIXED prevents the - use of dynamic Huffman codes, allowing for a simpler decoder for special - applications. - - deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough - memory, Z_STREAM_ERROR if a parameter is invalid (such as an invalid - method). msg is set to null if there is no error message. deflateInit2 does - not perform any compression: this will be done by deflate(). + Z_DEFAULT_STRATEGY and Z_HUFFMAN_ONLY. Z_RLE is designed to be almost as + fast as Z_HUFFMAN_ONLY, but give better compression for PNG image data. The + strategy parameter only affects the compression ratio but not the + correctness of the compressed output even if it is not set appropriately. + Z_FIXED prevents the use of dynamic Huffman codes, allowing for a simpler + decoder for special applications. + + deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_STREAM_ERROR if any parameter is invalid (such as an invalid + method), or Z_VERSION_ERROR if the zlib library version (zlib_version) is + incompatible with the version assumed by the caller (ZLIB_VERSION). msg is + set to null if there is no error message. deflateInit2 does not perform any + compression: this will be done by deflate(). */ ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm, @@ -540,37 +580,37 @@ ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm, uInt dictLength)); /* Initializes the compression dictionary from the given byte sequence - without producing any compressed output. This function must be called - immediately after deflateInit, deflateInit2 or deflateReset, before any - call of deflate. The compressor and decompressor must use exactly the same + without producing any compressed output. This function must be called + immediately after deflateInit, deflateInit2 or deflateReset, before any call + of deflate. The compressor and decompressor must use exactly the same dictionary (see inflateSetDictionary). The dictionary should consist of strings (byte sequences) that are likely to be encountered later in the data to be compressed, with the most commonly - used strings preferably put towards the end of the dictionary. Using a + used strings preferably put towards the end of the dictionary. Using a dictionary is most useful when the data to be compressed is short and can be predicted with good accuracy; the data can then be compressed better than with the default empty dictionary. Depending on the size of the compression data structures selected by deflateInit or deflateInit2, a part of the dictionary may in effect be - discarded, for example if the dictionary is larger than the window size in - deflate or deflate2. Thus the strings most likely to be useful should be - put at the end of the dictionary, not at the front. In addition, the - current implementation of deflate will use at most the window size minus - 262 bytes of the provided dictionary. + discarded, for example if the dictionary is larger than the window size + provided in deflateInit or deflateInit2. Thus the strings most likely to be + useful should be put at the end of the dictionary, not at the front. In + addition, the current implementation of deflate will use at most the window + size minus 262 bytes of the provided dictionary. Upon return of this function, strm->adler is set to the adler32 value of the dictionary; the decompressor may later use this value to determine - which dictionary has been used by the compressor. (The adler32 value + which dictionary has been used by the compressor. (The adler32 value applies to the whole dictionary even if only a subset of the dictionary is actually used by the compressor.) If a raw deflate was requested, then the adler32 value is not computed and strm->adler is not set. deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a - parameter is invalid (such as NULL dictionary) or the stream state is + parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is inconsistent (for example if deflate has already been called for this stream - or if the compression method is bsort). deflateSetDictionary does not + or if the compression method is bsort). deflateSetDictionary does not perform any compression: this will be done by deflate(). */ @@ -581,26 +621,26 @@ ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest, This function can be useful when several compression strategies will be tried, for example when there are several ways of pre-processing the input - data with a filter. The streams that will be discarded should then be freed + data with a filter. The streams that will be discarded should then be freed by calling deflateEnd. Note that deflateCopy duplicates the internal - compression state which can be quite large, so this strategy is slow and - can consume lots of memory. + compression state which can be quite large, so this strategy is slow and can + consume lots of memory. deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not enough memory, Z_STREAM_ERROR if the source stream state was inconsistent - (such as zalloc being NULL). msg is left unchanged in both source and + (such as zalloc being Z_NULL). msg is left unchanged in both source and destination. */ ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm)); /* This function is equivalent to deflateEnd followed by deflateInit, - but does not free and reallocate all the internal compression state. - The stream will keep the same compression level and any other attributes - that may have been set by deflateInit2. + but does not free and reallocate all the internal compression state. The + stream will keep the same compression level and any other attributes that + may have been set by deflateInit2. - deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source - stream state was inconsistent (such as zalloc or state being NULL). + deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being Z_NULL). */ ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm, @@ -610,18 +650,18 @@ ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm, Dynamically update the compression level and compression strategy. The interpretation of level and strategy is as in deflateInit2. This can be used to switch between compression and straight copy of the input data, or - to switch to a different kind of input data requiring a different - strategy. If the compression level is changed, the input available so far - is compressed with the old level (and may be flushed); the new level will - take effect only at the next call of deflate(). + to switch to a different kind of input data requiring a different strategy. + If the compression level is changed, the input available so far is + compressed with the old level (and may be flushed); the new level will take + effect only at the next call of deflate(). Before the call of deflateParams, the stream state must be set as for - a call of deflate(), since the currently available input may have to - be compressed and flushed. In particular, strm->avail_out must be non-zero. + a call of deflate(), since the currently available input may have to be + compressed and flushed. In particular, strm->avail_out must be non-zero. deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source - stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR - if strm->avail_out was zero. + stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR if + strm->avail_out was zero. */ ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm, @@ -645,9 +685,10 @@ ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm, uLong sourceLen)); /* deflateBound() returns an upper bound on the compressed size after - deflation of sourceLen bytes. It must be called after deflateInit() - or deflateInit2(). This would be used to allocate an output buffer - for deflation in a single pass, and so would be called before deflate(). + deflation of sourceLen bytes. It must be called after deflateInit() or + deflateInit2(), and after deflateSetHeader(), if used. This would be used + to allocate an output buffer for deflation in a single pass, and so would be + called before deflate(). */ ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm, @@ -655,21 +696,21 @@ ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm, int value)); /* deflatePrime() inserts bits in the deflate output stream. The intent - is that this function is used to start off the deflate output with the - bits leftover from a previous deflate stream when appending to it. As such, - this function can only be used for raw deflate, and must be used before the - first deflate() call after a deflateInit2() or deflateReset(). bits must be - less than or equal to 16, and that many of the least significant bits of - value will be inserted in the output. - - deflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source + is that this function is used to start off the deflate output with the bits + leftover from a previous deflate stream when appending to it. As such, this + function can only be used for raw deflate, and must be used before the first + deflate() call after a deflateInit2() or deflateReset(). bits must be less + than or equal to 16, and that many of the least significant bits of value + will be inserted in the output. + + deflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source stream state was inconsistent. */ ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm, gz_headerp head)); /* - deflateSetHeader() provides gzip header information for when a gzip + deflateSetHeader() provides gzip header information for when a gzip stream is requested by deflateInit2(). deflateSetHeader() may be called after deflateInit2() or deflateReset() and before the first call of deflate(). The text, time, os, extra field, name, and comment information @@ -682,11 +723,11 @@ ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm, 1.3.x) do not support header crc's, and will report that it is a "multi-part gzip file" and give up. - If deflateSetHeader is not used, the default gzip header has text false, + If deflateSetHeader is not used, the default gzip header has text false, the time set to zero, and os set to 255, with no extra, name, or comment fields. The gzip header is returned to the default state by deflateReset(). - deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source + deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source stream state was inconsistent. */ @@ -694,43 +735,50 @@ ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm, ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm, int windowBits)); - This is another version of inflateInit with an extra parameter. The + This is another version of inflateInit with an extra parameter. The fields next_in, avail_in, zalloc, zfree and opaque must be initialized before by the caller. The windowBits parameter is the base two logarithm of the maximum window size (the size of the history buffer). It should be in the range 8..15 for - this version of the library. The default value is 15 if inflateInit is used - instead. windowBits must be greater than or equal to the windowBits value + this version of the library. The default value is 15 if inflateInit is used + instead. windowBits must be greater than or equal to the windowBits value provided to deflateInit2() while compressing, or it must be equal to 15 if - deflateInit2() was not used. If a compressed stream with a larger window + deflateInit2() was not used. If a compressed stream with a larger window size is given as input, inflate() will return with the error code Z_DATA_ERROR instead of trying to allocate a larger window. - windowBits can also be -8..-15 for raw inflate. In this case, -windowBits - determines the window size. inflate() will then process raw deflate data, + windowBits can also be zero to request that inflate use the window size in + the zlib header of the compressed stream. + + windowBits can also be -8..-15 for raw inflate. In this case, -windowBits + determines the window size. inflate() will then process raw deflate data, not looking for a zlib or gzip header, not generating a check value, and not - looking for any check values for comparison at the end of the stream. This + looking for any check values for comparison at the end of the stream. This is for use with other formats that use the deflate compressed data format - such as zip. Those formats provide their own check values. If a custom + such as zip. Those formats provide their own check values. If a custom format is developed using the raw deflate format for compressed data, it is recommended that a check value such as an adler32 or a crc32 be applied to the uncompressed data as is done in the zlib, gzip, and zip formats. For - most applications, the zlib format should be used as is. Note that comments + most applications, the zlib format should be used as is. Note that comments above on the use in deflateInit2() applies to the magnitude of windowBits. - windowBits can also be greater than 15 for optional gzip decoding. Add + windowBits can also be greater than 15 for optional gzip decoding. Add 32 to windowBits to enable zlib and gzip decoding with automatic header detection, or add 16 to decode only the gzip format (the zlib format will - return a Z_DATA_ERROR). If a gzip stream is being decoded, strm->adler is - a crc32 instead of an adler32. + return a Z_DATA_ERROR). If a gzip stream is being decoded, strm->adler is a + crc32 instead of an adler32. inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough - memory, Z_STREAM_ERROR if a parameter is invalid (such as a null strm). msg - is set to null if there is no error message. inflateInit2 does not perform - any decompression apart from reading the zlib header if present: this will - be done by inflate(). (So next_in and avail_in may be modified, but next_out - and avail_out are unchanged.) + memory, Z_VERSION_ERROR if the zlib library version is incompatible with the + version assumed by the caller, or Z_STREAM_ERROR if the parameters are + invalid, such as a null pointer to the structure. msg is set to null if + there is no error message. inflateInit2 does not perform any decompression + apart from possibly reading the zlib header if present: actual decompression + will be done by inflate(). (So next_in and avail_in may be modified, but + next_out and avail_out are unused and unchanged.) The current implementation + of inflateInit2() does not process any header information -- that is + deferred until inflate() is called. */ ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm, @@ -738,8 +786,8 @@ ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm, uInt dictLength)); /* Initializes the decompression dictionary from the given uncompressed byte - sequence. This function must be called immediately after a call of inflate, - if that call returned Z_NEED_DICT. The dictionary chosen by the compressor + sequence. This function must be called immediately after a call of inflate, + if that call returned Z_NEED_DICT. The dictionary chosen by the compressor can be determined from the adler32 value returned by that call of inflate. The compressor and decompressor must use exactly the same dictionary (see deflateSetDictionary). For raw inflate, this function can be called @@ -748,26 +796,26 @@ ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm, dictionary that was used for compression is provided. inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a - parameter is invalid (such as NULL dictionary) or the stream state is + parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the - expected one (incorrect adler32 value). inflateSetDictionary does not + expected one (incorrect adler32 value). inflateSetDictionary does not perform any decompression: this will be done by subsequent calls of inflate(). */ ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm)); /* - Skips invalid compressed data until a full flush point (see above the - description of deflate with Z_FULL_FLUSH) can be found, or until all - available input is skipped. No output is provided. - - inflateSync returns Z_OK if a full flush point has been found, Z_BUF_ERROR - if no more input was provided, Z_DATA_ERROR if no flush point has been found, - or Z_STREAM_ERROR if the stream structure was inconsistent. In the success - case, the application may save the current current value of total_in which - indicates where valid compressed data was found. In the error case, the - application may repeatedly call inflateSync, providing more input each time, - until success or end of the input data. + Skips invalid compressed data until a full flush point (see above the + description of deflate with Z_FULL_FLUSH) can be found, or until all + available input is skipped. No output is provided. + + inflateSync returns Z_OK if a full flush point has been found, Z_BUF_ERROR + if no more input was provided, Z_DATA_ERROR if no flush point has been + found, or Z_STREAM_ERROR if the stream structure was inconsistent. In the + success case, the application may save the current current value of total_in + which indicates where valid compressed data was found. In the error case, + the application may repeatedly call inflateSync, providing more input each + time, until success or end of the input data. */ ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest, @@ -782,18 +830,30 @@ ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest, inflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not enough memory, Z_STREAM_ERROR if the source stream state was inconsistent - (such as zalloc being NULL). msg is left unchanged in both source and + (such as zalloc being Z_NULL). msg is left unchanged in both source and destination. */ ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm)); /* This function is equivalent to inflateEnd followed by inflateInit, - but does not free and reallocate all the internal decompression state. - The stream will keep attributes that may have been set by inflateInit2. + but does not free and reallocate all the internal decompression state. The + stream will keep attributes that may have been set by inflateInit2. - inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source - stream state was inconsistent (such as zalloc or state being NULL). + inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being Z_NULL). +*/ + +ZEXTERN int ZEXPORT inflateReset2 OF((z_streamp strm, + int windowBits)); +/* + This function is the same as inflateReset, but it also permits changing + the wrap and window size requests. The windowBits parameter is interpreted + the same as it is for inflateInit2. + + inflateReset2 returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being Z_NULL), or if + the windowBits parameter is invalid. */ ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm, @@ -801,54 +861,87 @@ ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm, int value)); /* This function inserts bits in the inflate input stream. The intent is - that this function is used to start inflating at a bit position in the - middle of a byte. The provided bits will be used before any bytes are used - from next_in. This function should only be used with raw inflate, and - should be used before the first inflate() call after inflateInit2() or - inflateReset(). bits must be less than or equal to 16, and that many of the - least significant bits of value will be inserted in the input. - - inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source + that this function is used to start inflating at a bit position in the + middle of a byte. The provided bits will be used before any bytes are used + from next_in. This function should only be used with raw inflate, and + should be used before the first inflate() call after inflateInit2() or + inflateReset(). bits must be less than or equal to 16, and that many of the + least significant bits of value will be inserted in the input. + + If bits is negative, then the input stream bit buffer is emptied. Then + inflatePrime() can be called again to put bits in the buffer. This is used + to clear out bits leftover after feeding inflate a block description prior + to feeding inflate codes. + + inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source stream state was inconsistent. */ +ZEXTERN long ZEXPORT inflateMark OF((z_streamp strm)); +/* + This function returns two values, one in the lower 16 bits of the return + value, and the other in the remaining upper bits, obtained by shifting the + return value down 16 bits. If the upper value is -1 and the lower value is + zero, then inflate() is currently decoding information outside of a block. + If the upper value is -1 and the lower value is non-zero, then inflate is in + the middle of a stored block, with the lower value equaling the number of + bytes from the input remaining to copy. If the upper value is not -1, then + it is the number of bits back from the current bit position in the input of + the code (literal or length/distance pair) currently being processed. In + that case the lower value is the number of bytes already emitted for that + code. + + A code is being processed if inflate is waiting for more input to complete + decoding of the code, or if it has completed decoding but is waiting for + more output space to write the literal or match data. + + inflateMark() is used to mark locations in the input data for random + access, which may be at bit positions, and to note those cases where the + output of a code may span boundaries of random access blocks. The current + location in the input stream can be determined from avail_in and data_type + as noted in the description for the Z_BLOCK flush parameter for inflate. + + inflateMark returns the value noted above or -1 << 16 if the provided + source stream state was inconsistent. +*/ + ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm, gz_headerp head)); /* - inflateGetHeader() requests that gzip header information be stored in the + inflateGetHeader() requests that gzip header information be stored in the provided gz_header structure. inflateGetHeader() may be called after inflateInit2() or inflateReset(), and before the first call of inflate(). As inflate() processes the gzip stream, head->done is zero until the header is completed, at which time head->done is set to one. If a zlib stream is being decoded, then head->done is set to -1 to indicate that there will be - no gzip header information forthcoming. Note that Z_BLOCK can be used to - force inflate() to return immediately after header processing is complete - and before any actual data is decompressed. + no gzip header information forthcoming. Note that Z_BLOCK or Z_TREES can be + used to force inflate() to return immediately after header processing is + complete and before any actual data is decompressed. - The text, time, xflags, and os fields are filled in with the gzip header + The text, time, xflags, and os fields are filled in with the gzip header contents. hcrc is set to true if there is a header CRC. (The header CRC - was valid if done is set to one.) If extra is not Z_NULL, then extra_max + was valid if done is set to one.) If extra is not Z_NULL, then extra_max contains the maximum number of bytes to write to extra. Once done is true, extra_len contains the actual extra field length, and extra contains the extra field, or that field truncated if extra_max is less than extra_len. If name is not Z_NULL, then up to name_max characters are written there, terminated with a zero unless the length is greater than name_max. If comment is not Z_NULL, then up to comm_max characters are written there, - terminated with a zero unless the length is greater than comm_max. When - any of extra, name, or comment are not Z_NULL and the respective field is - not present in the header, then that field is set to Z_NULL to signal its + terminated with a zero unless the length is greater than comm_max. When any + of extra, name, or comment are not Z_NULL and the respective field is not + present in the header, then that field is set to Z_NULL to signal its absence. This allows the use of deflateSetHeader() with the returned structure to duplicate the header. However if those fields are set to allocated memory, then the application will need to save those pointers elsewhere so that they can be eventually freed. - If inflateGetHeader is not used, then the header information is simply + If inflateGetHeader is not used, then the header information is simply discarded. The header is always checked for validity, including the header CRC if present. inflateReset() will reset the process to discard the header information. The application would need to call inflateGetHeader() again to retrieve the header from the next gzip stream. - inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source + inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source stream state was inconsistent. */ @@ -869,9 +962,9 @@ ZEXTERN int ZEXPORT inflateBackInit OF((z_streamp strm, int windowBits, See inflateBack() for the usage of these routines. inflateBackInit will return Z_OK on success, Z_STREAM_ERROR if any of - the paramaters are invalid, Z_MEM_ERROR if the internal state could not - be allocated, or Z_VERSION_ERROR if the version of the library does not - match the version of the header file. + the paramaters are invalid, Z_MEM_ERROR if the internal state could not be + allocated, or Z_VERSION_ERROR if the version of the library does not match + the version of the header file. */ typedef unsigned (*in_func) OF((void FAR *, unsigned char FAR * FAR *)); @@ -891,15 +984,15 @@ ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm, inflateBackInit() must be called first to allocate the internal state and to initialize the state with the user-provided window buffer. inflateBack() may then be used multiple times to inflate a complete, raw - deflate stream with each call. inflateBackEnd() is then called to free - the allocated state. + deflate stream with each call. inflateBackEnd() is then called to free the + allocated state. A raw deflate stream is one with no zlib or gzip header or trailer. This routine would normally be used in a utility that reads zip or gzip files and writes out uncompressed files. The utility would decode the - header and process the trailer on its own, hence this routine expects - only the raw deflate stream to decompress. This is different from the - normal behavior of inflate(), which expects either a zlib or gzip header and + header and process the trailer on its own, hence this routine expects only + the raw deflate stream to decompress. This is different from the normal + behavior of inflate(), which expects either a zlib or gzip header and trailer around the deflate stream. inflateBack() uses two subroutines supplied by the caller that are then @@ -925,7 +1018,7 @@ ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm, calling inflateBack(). If strm->next_in is Z_NULL, then in() will be called immediately for input. If strm->next_in is not Z_NULL, then strm->avail_in must also be initialized, and then if strm->avail_in is not zero, input will - initially be taken from strm->next_in[0 .. strm->avail_in - 1]. + initially be taken from strm->next_in[0 .. strm->avail_in - 1]. The in_desc and out_desc parameters of inflateBack() is passed as the first parameter of in() and out() respectively when they are called. These @@ -935,15 +1028,15 @@ ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm, On return, inflateBack() will set strm->next_in and strm->avail_in to pass back any unused input that was provided by the last in() call. The return values of inflateBack() can be Z_STREAM_END on success, Z_BUF_ERROR - if in() or out() returned an error, Z_DATA_ERROR if there was a format - error in the deflate stream (in which case strm->msg is set to indicate the - nature of the error), or Z_STREAM_ERROR if the stream was not properly - initialized. In the case of Z_BUF_ERROR, an input or output error can be - distinguished using strm->next_in which will be Z_NULL only if in() returned - an error. If strm->next is not Z_NULL, then the Z_BUF_ERROR was due to - out() returning non-zero. (in() will always be called before out(), so - strm->next_in is assured to be defined if out() returns non-zero.) Note - that inflateBack() cannot return Z_OK. + if in() or out() returned an error, Z_DATA_ERROR if there was a format error + in the deflate stream (in which case strm->msg is set to indicate the nature + of the error), or Z_STREAM_ERROR if the stream was not properly initialized. + In the case of Z_BUF_ERROR, an input or output error can be distinguished + using strm->next_in which will be Z_NULL only if in() returned an error. If + strm->next_in is not Z_NULL, then the Z_BUF_ERROR was due to out() returning + non-zero. (in() will always be called before out(), so strm->next_in is + assured to be defined if out() returns non-zero.) Note that inflateBack() + cannot return Z_OK. */ ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm)); @@ -999,23 +1092,22 @@ ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void)); /* utility functions */ /* - The following utility functions are implemented on top of the - basic stream-oriented functions. To simplify the interface, some - default options are assumed (compression level and memory usage, - standard memory allocation functions). The source code of these - utility functions can easily be modified if you need special options. + The following utility functions are implemented on top of the basic + stream-oriented functions. To simplify the interface, some default options + are assumed (compression level and memory usage, standard memory allocation + functions). The source code of these utility functions can be modified if + you need special options. */ ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen, const Bytef *source, uLong sourceLen)); /* Compresses the source buffer into the destination buffer. sourceLen is - the byte length of the source buffer. Upon entry, destLen is the total - size of the destination buffer, which must be at least the value returned - by compressBound(sourceLen). Upon exit, destLen is the actual size of the + the byte length of the source buffer. Upon entry, destLen is the total size + of the destination buffer, which must be at least the value returned by + compressBound(sourceLen). Upon exit, destLen is the actual size of the compressed buffer. - This function can be used to compress a whole file at once if the - input file is mmap'ed. + compress returns Z_OK if success, Z_MEM_ERROR if there was not enough memory, Z_BUF_ERROR if there was not enough room in the output buffer. @@ -1025,11 +1117,11 @@ ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen, const Bytef *source, uLong sourceLen, int level)); /* - Compresses the source buffer into the destination buffer. The level + Compresses the source buffer into the destination buffer. The level parameter has the same meaning as in deflateInit. sourceLen is the byte - length of the source buffer. Upon entry, destLen is the total size of the + length of the source buffer. Upon entry, destLen is the total size of the destination buffer, which must be at least the value returned by - compressBound(sourceLen). Upon exit, destLen is the actual size of the + compressBound(sourceLen). Upon exit, destLen is the actual size of the compressed buffer. compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough @@ -1040,22 +1132,20 @@ ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen, ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen)); /* compressBound() returns an upper bound on the compressed size after - compress() or compress2() on sourceLen bytes. It would be used before - a compress() or compress2() call to allocate the destination buffer. + compress() or compress2() on sourceLen bytes. It would be used before a + compress() or compress2() call to allocate the destination buffer. */ ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen, const Bytef *source, uLong sourceLen)); /* Decompresses the source buffer into the destination buffer. sourceLen is - the byte length of the source buffer. Upon entry, destLen is the total - size of the destination buffer, which must be large enough to hold the - entire uncompressed data. (The size of the uncompressed data must have - been saved previously by the compressor and transmitted to the decompressor - by some mechanism outside the scope of this compression library.) - Upon exit, destLen is the actual size of the compressed buffer. - This function can be used to decompress a whole file at once if the - input file is mmap'ed. + the byte length of the source buffer. Upon entry, destLen is the total size + of the destination buffer, which must be large enough to hold the entire + uncompressed data. (The size of the uncompressed data must have been saved + previously by the compressor and transmitted to the decompressor by some + mechanism outside the scope of this compression library.) Upon exit, destLen + is the actual size of the uncompressed buffer. uncompress returns Z_OK if success, Z_MEM_ERROR if there was not enough memory, Z_BUF_ERROR if there was not enough room in the output @@ -1063,136 +1153,199 @@ ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen, */ -typedef voidp gzFile; + /* gzip file access functions */ + +/* + This library supports reading and writing files in gzip (.gz) format with + an interface similar to that of stdio, using the functions that start with + "gz". The gzip format is different from the zlib format. gzip is a gzip + wrapper, documented in RFC 1952, wrapped around a deflate stream. +*/ + +typedef voidp gzFile; /* opaque gzip file descriptor */ -ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode)); /* - Opens a gzip (.gz) file for reading or writing. The mode parameter - is as in fopen ("rb" or "wb") but can also include a compression level - ("wb9") or a strategy: 'f' for filtered data as in "wb6f", 'h' for - Huffman only compression as in "wb1h", or 'R' for run-length encoding - as in "wb1R". (See the description of deflateInit2 for more information - about the strategy parameter.) +ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode)); + + Opens a gzip (.gz) file for reading or writing. The mode parameter is as + in fopen ("rb" or "wb") but can also include a compression level ("wb9") or + a strategy: 'f' for filtered data as in "wb6f", 'h' for Huffman-only + compression as in "wb1h", 'R' for run-length encoding as in "wb1R", or 'F' + for fixed code compression as in "wb9F". (See the description of + deflateInit2 for more information about the strategy parameter.) Also "a" + can be used instead of "w" to request that the gzip stream that will be + written be appended to the file. "+" will result in an error, since reading + and writing to the same gzip file is not supported. gzopen can be used to read a file which is not in gzip format; in this case gzread will directly read from the file without decompression. - gzopen returns NULL if the file could not be opened or if there was - insufficient memory to allocate the (de)compression state; errno - can be checked to distinguish the two cases (if errno is zero, the - zlib error is Z_MEM_ERROR). */ + gzopen returns NULL if the file could not be opened, if there was + insufficient memory to allocate the gzFile state, or if an invalid mode was + specified (an 'r', 'w', or 'a' was not provided, or '+' was provided). + errno can be checked to determine if the reason gzopen failed was that the + file could not be opened. +*/ -ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode)); +ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode)); /* - gzdopen() associates a gzFile with the file descriptor fd. File - descriptors are obtained from calls like open, dup, creat, pipe or - fileno (in the file has been previously opened with fopen). - The mode parameter is as in gzopen. - The next call of gzclose on the returned gzFile will also close the - file descriptor fd, just like fclose(fdopen(fd), mode) closes the file - descriptor fd. If you want to keep fd open, use gzdopen(dup(fd), mode). - gzdopen returns NULL if there was insufficient memory to allocate - the (de)compression state. + gzdopen associates a gzFile with the file descriptor fd. File descriptors + are obtained from calls like open, dup, creat, pipe or fileno (if the file + has been previously opened with fopen). The mode parameter is as in gzopen. + + The next call of gzclose on the returned gzFile will also close the file + descriptor fd, just like fclose(fdopen(fd, mode)) closes the file descriptor + fd. If you want to keep fd open, use fd = dup(fd_keep); gz = gzdopen(fd, + mode);. The duplicated descriptor should be saved to avoid a leak, since + gzdopen does not close fd if it fails. + + gzdopen returns NULL if there was insufficient memory to allocate the + gzFile state, if an invalid mode was specified (an 'r', 'w', or 'a' was not + provided, or '+' was provided), or if fd is -1. The file descriptor is not + used until the next gz* read, write, seek, or close operation, so gzdopen + will not detect if fd is invalid (unless fd is -1). +*/ + +ZEXTERN int ZEXPORT gzbuffer OF((gzFile file, unsigned size)); +/* + Set the internal buffer size used by this library's functions. The + default buffer size is 8192 bytes. This function must be called after + gzopen() or gzdopen(), and before any other calls that read or write the + file. The buffer memory allocation is always deferred to the first read or + write. Two buffers are allocated, either both of the specified size when + writing, or one of the specified size and the other twice that size when + reading. A larger buffer size of, for example, 64K or 128K bytes will + noticeably increase the speed of decompression (reading). + + The new buffer size also affects the maximum length for gzprintf(). + + gzbuffer() returns 0 on success, or -1 on failure, such as being called + too late. */ ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy)); /* - Dynamically update the compression level or strategy. See the description + Dynamically update the compression level or strategy. See the description of deflateInit2 for the meaning of these parameters. + gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not opened for writing. */ -ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len)); +ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len)); /* - Reads the given number of uncompressed bytes from the compressed file. - If the input file was not in gzip format, gzread copies the given number - of bytes into the buffer. - gzread returns the number of uncompressed bytes actually read (0 for - end of file, -1 for error). */ + Reads the given number of uncompressed bytes from the compressed file. If + the input file was not in gzip format, gzread copies the given number of + bytes into the buffer. + + After reaching the end of a gzip stream in the input, gzread will continue + to read, looking for another gzip stream, or failing that, reading the rest + of the input file directly without decompression. The entire input file + will be read if gzread is called until it returns less than the requested + len. + + gzread returns the number of uncompressed bytes actually read, less than + len for end of file, or -1 for error. +*/ -ZEXTERN int ZEXPORT gzwrite OF((gzFile file, - voidpc buf, unsigned len)); +ZEXTERN int ZEXPORT gzwrite OF((gzFile file, + voidpc buf, unsigned len)); /* Writes the given number of uncompressed bytes into the compressed file. - gzwrite returns the number of uncompressed bytes actually written - (0 in case of error). + gzwrite returns the number of uncompressed bytes written or 0 in case of + error. */ -ZEXTERN int ZEXPORTVA gzprintf OF((gzFile file, const char *format, ...)); +ZEXTERN int ZEXPORTVA gzprintf OF((gzFile file, const char *format, ...)); /* - Converts, formats, and writes the args to the compressed file under - control of the format string, as in fprintf. gzprintf returns the number of - uncompressed bytes actually written (0 in case of error). The number of - uncompressed bytes written is limited to 4095. The caller should assure that - this limit is not exceeded. If it is exceeded, then gzprintf() will return - return an error (0) with nothing written. In this case, there may also be a - buffer overflow with unpredictable consequences, which is possible only if - zlib was compiled with the insecure functions sprintf() or vsprintf() - because the secure snprintf() or vsnprintf() functions were not available. + Converts, formats, and writes the arguments to the compressed file under + control of the format string, as in fprintf. gzprintf returns the number of + uncompressed bytes actually written, or 0 in case of error. The number of + uncompressed bytes written is limited to 8191, or one less than the buffer + size given to gzbuffer(). The caller should assure that this limit is not + exceeded. If it is exceeded, then gzprintf() will return an error (0) with + nothing written. In this case, there may also be a buffer overflow with + unpredictable consequences, which is possible only if zlib was compiled with + the insecure functions sprintf() or vsprintf() because the secure snprintf() + or vsnprintf() functions were not available. This can be determined using + zlibCompileFlags(). */ ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s)); /* - Writes the given null-terminated string to the compressed file, excluding + Writes the given null-terminated string to the compressed file, excluding the terminating null character. - gzputs returns the number of characters written, or -1 in case of error. + + gzputs returns the number of characters written, or -1 in case of error. */ ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len)); /* - Reads bytes from the compressed file until len-1 characters are read, or - a newline character is read and transferred to buf, or an end-of-file - condition is encountered. The string is then terminated with a null - character. - gzgets returns buf, or Z_NULL in case of error. + Reads bytes from the compressed file until len-1 characters are read, or a + newline character is read and transferred to buf, or an end-of-file + condition is encountered. If any characters are read or if len == 1, the + string is terminated with a null character. If no characters are read due + to an end-of-file or len < 1, then the buffer is left untouched. + + gzgets returns buf which is a null-terminated string, or it returns NULL + for end-of-file or in case of error. If there was an error, the contents at + buf are indeterminate. */ -ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c)); +ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c)); /* - Writes c, converted to an unsigned char, into the compressed file. - gzputc returns the value that was written, or -1 in case of error. + Writes c, converted to an unsigned char, into the compressed file. gzputc + returns the value that was written, or -1 in case of error. */ -ZEXTERN int ZEXPORT gzgetc OF((gzFile file)); +ZEXTERN int ZEXPORT gzgetc OF((gzFile file)); /* - Reads one byte from the compressed file. gzgetc returns this byte - or -1 in case of end of file or error. + Reads one byte from the compressed file. gzgetc returns this byte or -1 + in case of end of file or error. */ -ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file)); +ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file)); /* - Push one character back onto the stream to be read again later. - Only one character of push-back is allowed. gzungetc() returns the - character pushed, or -1 on failure. gzungetc() will fail if a - character has been pushed but not read yet, or if c is -1. The pushed - character will be discarded if the stream is repositioned with gzseek() - or gzrewind(). + Push one character back onto the stream to be read as the first character + on the next read. At least one character of push-back is allowed. + gzungetc() returns the character pushed, or -1 on failure. gzungetc() will + fail if c is -1, and may fail if a character has been pushed but not read + yet. If gzungetc is used immediately after gzopen or gzdopen, at least the + output buffer size of pushed characters is allowed. (See gzbuffer above.) + The pushed character will be discarded if the stream is repositioned with + gzseek() or gzrewind(). */ -ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush)); +ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush)); /* - Flushes all pending output into the compressed file. The parameter - flush is as in the deflate() function. The return value is the zlib - error number (see function gzerror below). gzflush returns Z_OK if - the flush parameter is Z_FINISH and all output could be flushed. - gzflush should be called only when strictly necessary because it can - degrade compression. + Flushes all pending output into the compressed file. The parameter flush + is as in the deflate() function. The return value is the zlib error number + (see function gzerror below). gzflush is only permitted when writing. + + If the flush parameter is Z_FINISH, the remaining data is written and the + gzip stream is completed in the output. If gzwrite() is called again, a new + gzip stream will be started in the output. gzread() is able to read such + concatented gzip streams. + + gzflush should be called only when strictly necessary because it will + degrade compression if called too often. */ -ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file, - z_off_t offset, int whence)); /* - Sets the starting position for the next gzread or gzwrite on the - given compressed file. The offset represents a number of bytes in the - uncompressed data stream. The whence parameter is defined as in lseek(2); +ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file, + z_off_t offset, int whence)); + + Sets the starting position for the next gzread or gzwrite on the given + compressed file. The offset represents a number of bytes in the + uncompressed data stream. The whence parameter is defined as in lseek(2); the value SEEK_END is not supported. + If the file is opened for reading, this function is emulated but can be - extremely slow. If the file is opened for writing, only forward seeks are + extremely slow. If the file is opened for writing, only forward seeks are supported; gzseek then compresses a sequence of zeroes up to the new starting position. - gzseek returns the resulting offset location as measured in bytes from + gzseek returns the resulting offset location as measured in bytes from the beginning of the uncompressed stream, or -1 in case of error, in particular if the file is opened for writing and the new starting position would be before the current position. @@ -1202,68 +1355,127 @@ ZEXTERN int ZEXPORT gzrewind OF((gzFile file)); /* Rewinds the given file. This function is supported only for reading. - gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET) + gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET) */ +/* ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file)); + + Returns the starting position for the next gzread or gzwrite on the given + compressed file. This position represents a number of bytes in the + uncompressed data stream, and is zero when starting, even if appending or + reading a gzip stream from the middle of a file using gzdopen(). + + gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR) +*/ + /* - Returns the starting position for the next gzread or gzwrite on the - given compressed file. This position represents a number of bytes in the - uncompressed data stream. +ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile file)); - gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR) + Returns the current offset in the file being read or written. This offset + includes the count of bytes that precede the gzip stream, for example when + appending or when using gzdopen() for reading. When reading, the offset + does not include as yet unused buffered input. This information can be used + for a progress indicator. On error, gzoffset() returns -1. */ ZEXTERN int ZEXPORT gzeof OF((gzFile file)); /* - Returns 1 when EOF has previously been detected reading the given - input stream, otherwise zero. + Returns true (1) if the end-of-file indicator has been set while reading, + false (0) otherwise. Note that the end-of-file indicator is set only if the + read tried to go past the end of the input, but came up short. Therefore, + just like feof(), gzeof() may return false even if there is no more data to + read, in the event that the last read request was for the exact number of + bytes remaining in the input file. This will happen if the input file size + is an exact multiple of the buffer size. + + If gzeof() returns true, then the read functions will return no more data, + unless the end-of-file indicator is reset by gzclearerr() and the input file + has grown since the previous end of file was detected. */ ZEXTERN int ZEXPORT gzdirect OF((gzFile file)); /* - Returns 1 if file is being read directly without decompression, otherwise - zero. + Returns true (1) if file is being copied directly while reading, or false + (0) if file is a gzip stream being decompressed. This state can change from + false to true while reading the input file if the end of a gzip stream is + reached, but is followed by data that is not another gzip stream. + + If the input file is empty, gzdirect() will return true, since the input + does not contain a gzip stream. + + If gzdirect() is used immediately after gzopen() or gzdopen() it will + cause buffers to be allocated to allow reading the file to determine if it + is a gzip file. Therefore if gzbuffer() is used, it should be called before + gzdirect(). */ ZEXTERN int ZEXPORT gzclose OF((gzFile file)); /* - Flushes all pending output if necessary, closes the compressed file - and deallocates all the (de)compression state. The return value is the zlib - error number (see function gzerror below). + Flushes all pending output if necessary, closes the compressed file and + deallocates the (de)compression state. Note that once file is closed, you + cannot call gzerror with file, since its structures have been deallocated. + gzclose must not be called more than once on the same file, just as free + must not be called more than once on the same allocation. + + gzclose will return Z_STREAM_ERROR if file is not valid, Z_ERRNO on a + file operation error, or Z_OK on success. +*/ + +ZEXTERN int ZEXPORT gzclose_r OF((gzFile file)); +ZEXTERN int ZEXPORT gzclose_w OF((gzFile file)); +/* + Same as gzclose(), but gzclose_r() is only for use when reading, and + gzclose_w() is only for use when writing or appending. The advantage to + using these instead of gzclose() is that they avoid linking in zlib + compression or decompression code that is not used when only reading or only + writing respectively. If gzclose() is used, then both compression and + decompression code will be included the application when linking to a static + zlib library. */ ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum)); /* - Returns the error message for the last error which occurred on the - given compressed file. errnum is set to zlib error number. If an - error occurred in the file system and not in the compression library, - errnum is set to Z_ERRNO and the application may consult errno - to get the exact error code. + Returns the error message for the last error which occurred on the given + compressed file. errnum is set to zlib error number. If an error occurred + in the file system and not in the compression library, errnum is set to + Z_ERRNO and the application may consult errno to get the exact error code. + + The application must not modify the returned string. Future calls to + this function may invalidate the previously returned string. If file is + closed, then the string previously returned by gzerror will no longer be + available. + + gzerror() should be used to distinguish errors from end-of-file for those + functions above that do not distinguish those cases in their return values. */ ZEXTERN void ZEXPORT gzclearerr OF((gzFile file)); /* - Clears the error and end-of-file flags for file. This is analogous to the - clearerr() function in stdio. This is useful for continuing to read a gzip + Clears the error and end-of-file flags for file. This is analogous to the + clearerr() function in stdio. This is useful for continuing to read a gzip file that is being written concurrently. */ + /* checksum functions */ /* These functions are not related to compression but are exported - anyway because they might be useful in applications using the - compression library. + anyway because they might be useful in applications using the compression + library. */ ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len)); /* Update a running Adler-32 checksum with the bytes buf[0..len-1] and - return the updated checksum. If buf is NULL, this function returns - the required initial value for the checksum. - An Adler-32 checksum is almost as reliable as a CRC32 but can be computed - much faster. Usage example: + return the updated checksum. If buf is Z_NULL, this function returns the + required initial value for the checksum. + + An Adler-32 checksum is almost as reliable as a CRC32 but can be computed + much faster. + + Usage example: uLong adler = adler32(0L, Z_NULL, 0); @@ -1273,9 +1485,10 @@ ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len)); if (adler != original_adler) error(); */ +/* ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2, z_off_t len2)); -/* + Combine two Adler-32 checksums into one. For two sequences of bytes, seq1 and seq2 with lengths len1 and len2, Adler-32 checksums were calculated for each, adler1 and adler2. adler32_combine() returns the Adler-32 checksum of @@ -1285,9 +1498,11 @@ ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2, ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len)); /* Update a running CRC-32 with the bytes buf[0..len-1] and return the - updated CRC-32. If buf is NULL, this function returns the required initial - value for the for the crc. Pre- and post-conditioning (one's complement) is - performed within this function so it shouldn't be done by the application. + updated CRC-32. If buf is Z_NULL, this function returns the required + initial value for the for the crc. Pre- and post-conditioning (one's + complement) is performed within this function so it shouldn't be done by the + application. + Usage example: uLong crc = crc32(0L, Z_NULL, 0); @@ -1298,9 +1513,9 @@ ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len)); if (crc != original_crc) error(); */ +/* ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2)); -/* Combine two CRC-32 check values into one. For two sequences of bytes, seq1 and seq2 with lengths len1 and len2, CRC-32 check values were calculated for each, crc1 and crc2. crc32_combine() returns the CRC-32 @@ -1339,16 +1554,57 @@ ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits, inflateInit2_((strm), (windowBits), ZLIB_VERSION, sizeof(z_stream)) #define inflateBackInit(strm, windowBits, window) \ inflateBackInit_((strm), (windowBits), (window), \ - ZLIB_VERSION, sizeof(z_stream)) + ZLIB_VERSION, sizeof(z_stream)) +/* provide 64-bit offset functions if _LARGEFILE64_SOURCE defined, and/or + * change the regular functions to 64 bits if _FILE_OFFSET_BITS is 64 (if + * both are true, the application gets the *64 functions, and the regular + * functions are changed to 64 bits) -- in case these are set on systems + * without large file support, _LFS64_LARGEFILE must also be true + */ +#if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0 + ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); + ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int)); + ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile)); + ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile)); + ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off64_t)); + ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off64_t)); +#endif + +#if !defined(ZLIB_INTERNAL) && _FILE_OFFSET_BITS-0 == 64 && _LFS64_LARGEFILE-0 +# define gzopen gzopen64 +# define gzseek gzseek64 +# define gztell gztell64 +# define gzoffset gzoffset64 +# define adler32_combine adler32_combine64 +# define crc32_combine crc32_combine64 +# ifdef _LARGEFILE64_SOURCE + ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); + ZEXTERN z_off_t ZEXPORT gzseek64 OF((gzFile, z_off_t, int)); + ZEXTERN z_off_t ZEXPORT gztell64 OF((gzFile)); + ZEXTERN z_off_t ZEXPORT gzoffset64 OF((gzFile)); + ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t)); + ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t)); +# endif +#else + ZEXTERN gzFile ZEXPORT gzopen OF((const char *, const char *)); + ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile, z_off_t, int)); + ZEXTERN z_off_t ZEXPORT gztell OF((gzFile)); + ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile)); + ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t)); + ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t)); +#endif +/* hack for buggy compilers */ #if !defined(ZUTIL_H) && !defined(NO_DUMMY_DECL) - struct internal_state {int dummy;}; /* hack for buggy compilers */ + struct internal_state {int dummy;}; #endif +/* undocumented functions */ ZEXTERN const char * ZEXPORT zError OF((int)); -ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp z)); +ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp)); ZEXTERN const uLongf * ZEXPORT get_crc_table OF((void)); +ZEXTERN int ZEXPORT inflateUndermine OF((z_streamp, int)); #ifdef __cplusplus } diff --git a/src/engine/external/zlib/zutil.c b/src/engine/external/zlib/zutil.c index d55f5948..898ed345 100644 --- a/src/engine/external/zlib/zutil.c +++ b/src/engine/external/zlib/zutil.c @@ -1,5 +1,5 @@ /* zutil.c -- target dependent utility functions for the compression library - * Copyright (C) 1995-2005 Jean-loup Gailly. + * Copyright (C) 1995-2005, 2010 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h */ @@ -34,25 +34,25 @@ uLong ZEXPORT zlibCompileFlags() uLong flags; flags = 0; - switch (sizeof(uInt)) { + switch ((int)(sizeof(uInt))) { case 2: break; case 4: flags += 1; break; case 8: flags += 2; break; default: flags += 3; } - switch (sizeof(uLong)) { + switch ((int)(sizeof(uLong))) { case 2: break; case 4: flags += 1 << 2; break; case 8: flags += 2 << 2; break; default: flags += 3 << 2; } - switch (sizeof(voidpf)) { + switch ((int)(sizeof(voidpf))) { case 2: break; case 4: flags += 1 << 4; break; case 8: flags += 2 << 4; break; default: flags += 3 << 4; } - switch (sizeof(z_off_t)) { + switch ((int)(sizeof(z_off_t))) { case 2: break; case 4: flags += 1 << 6; break; case 8: flags += 2 << 6; break; @@ -117,9 +117,9 @@ uLong ZEXPORT zlibCompileFlags() # ifndef verbose # define verbose 0 # endif -int z_verbose = verbose; +int ZLIB_INTERNAL z_verbose = verbose; -void z_error (m) +void ZLIB_INTERNAL z_error (m) char *m; { fprintf(stderr, "%s\n", m); @@ -146,7 +146,7 @@ const char * ZEXPORT zError(err) #ifndef HAVE_MEMCPY -void zmemcpy(dest, source, len) +void ZLIB_INTERNAL zmemcpy(dest, source, len) Bytef* dest; const Bytef* source; uInt len; @@ -157,7 +157,7 @@ void zmemcpy(dest, source, len) } while (--len != 0); } -int zmemcmp(s1, s2, len) +int ZLIB_INTERNAL zmemcmp(s1, s2, len) const Bytef* s1; const Bytef* s2; uInt len; @@ -170,7 +170,7 @@ int zmemcmp(s1, s2, len) return 0; } -void zmemzero(dest, len) +void ZLIB_INTERNAL zmemzero(dest, len) Bytef* dest; uInt len; { @@ -213,7 +213,7 @@ local ptr_table table[MAX_PTR]; * a protected system like OS/2. Use Microsoft C instead. */ -voidpf zcalloc (voidpf opaque, unsigned items, unsigned size) +voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, unsigned items, unsigned size) { voidpf buf = opaque; /* just to make some compilers happy */ ulg bsize = (ulg)items*size; @@ -237,7 +237,7 @@ voidpf zcalloc (voidpf opaque, unsigned items, unsigned size) return buf; } -void zcfree (voidpf opaque, voidpf ptr) +void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr) { int n; if (*(ush*)&ptr != 0) { /* object < 64K */ @@ -272,13 +272,13 @@ void zcfree (voidpf opaque, voidpf ptr) # define _hfree hfree #endif -voidpf zcalloc (voidpf opaque, unsigned items, unsigned size) +voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, uInt items, uInt size) { if (opaque) opaque = 0; /* to make compiler happy */ return _halloc((long)items, size); } -void zcfree (voidpf opaque, voidpf ptr) +void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr) { if (opaque) opaque = 0; /* to make compiler happy */ _hfree(ptr); @@ -297,7 +297,7 @@ extern voidp calloc OF((uInt items, uInt size)); extern void free OF((voidpf ptr)); #endif -voidpf zcalloc (opaque, items, size) +voidpf ZLIB_INTERNAL zcalloc (opaque, items, size) voidpf opaque; unsigned items; unsigned size; @@ -307,7 +307,7 @@ voidpf zcalloc (opaque, items, size) (voidpf)calloc(items, size); } -void zcfree (opaque, ptr) +void ZLIB_INTERNAL zcfree (opaque, ptr) voidpf opaque; voidpf ptr; { diff --git a/src/engine/external/zlib/zutil.h b/src/engine/external/zlib/zutil.h index b7d5eff8..258fa887 100644 --- a/src/engine/external/zlib/zutil.h +++ b/src/engine/external/zlib/zutil.h @@ -1,5 +1,5 @@ /* zutil.h -- internal interface and configuration of the compression library - * Copyright (C) 1995-2005 Jean-loup Gailly. + * Copyright (C) 1995-2010 Jean-loup Gailly. * For conditions of distribution and use, see copyright notice in zlib.h */ @@ -13,31 +13,21 @@ #ifndef ZUTIL_H #define ZUTIL_H -#define ZLIB_INTERNAL +#if ((__GNUC__-0) * 10 + __GNUC_MINOR__-0 >= 33) && !defined(NO_VIZ) +# define ZLIB_INTERNAL __attribute__((visibility ("hidden"))) +#else +# define ZLIB_INTERNAL +#endif + #include "zlib.h" #ifdef STDC -# ifndef _WIN32_WCE +# if !(defined(_WIN32_WCE) && defined(_MSC_VER)) # include # endif # include # include #endif -#ifdef NO_ERRNO_H -# ifdef _WIN32_WCE - /* The Microsoft C Run-Time Library for Windows CE doesn't have - * errno. We define it as a global variable to simplify porting. - * Its value is always 0 and should not be used. We rename it to - * avoid conflict with other libraries that use the same workaround. - */ -# define errno z_errno -# endif - extern int errno; -#else -# ifndef _WIN32_WCE -# include -# endif -#endif #ifndef local # define local static @@ -89,7 +79,7 @@ extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */ #if defined(MSDOS) || (defined(WINDOWS) && !defined(WIN32)) # define OS_CODE 0x00 # if defined(__TURBOC__) || defined(__BORLANDC__) -# if(__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__)) +# if (__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__)) /* Allow compilation with ANSI keywords only enabled */ void _Cdecl farfree( void *block ); void *_Cdecl farmalloc( unsigned long nbytes ); @@ -118,7 +108,7 @@ extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */ #ifdef OS2 # define OS_CODE 0x06 # ifdef M_I86 - #include +# include # endif #endif @@ -151,7 +141,7 @@ extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */ # define fdopen(fd,mode) NULL /* No fdopen() */ #endif -#if (defined(_MSC_VER) && (_MSC_VER > 600)) +#if (defined(_MSC_VER) && (_MSC_VER > 600)) && !defined __INTERIX # if defined(_WIN32_WCE) # define fdopen(fd,mode) NULL /* No fdopen() */ # ifndef _PTRDIFF_T_DEFINED @@ -163,6 +153,18 @@ extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */ # endif #endif +#if defined(__BORLANDC__) + #pragma warn -8004 + #pragma warn -8008 + #pragma warn -8066 +#endif + +/* provide prototypes for these when building zlib without LFS */ +#if !defined(_LARGEFILE64_SOURCE) || _LFS64_LARGEFILE-0 == 0 + ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t)); + ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t)); +#endif + /* common defaults */ #ifndef OS_CODE @@ -197,7 +199,9 @@ extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */ # ifdef WIN32 /* In Win32, vsnprintf is available as the "non-ANSI" _vsnprintf. */ # if !defined(vsnprintf) && !defined(NO_vsnprintf) -# define vsnprintf _vsnprintf +# if !defined(_MSC_VER) || ( defined(_MSC_VER) && _MSC_VER < 1500 ) +# define vsnprintf _vsnprintf +# endif # endif # endif # ifdef __SASC @@ -232,16 +236,16 @@ extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */ # define zmemzero(dest, len) memset(dest, 0, len) # endif #else - extern void zmemcpy OF((Bytef* dest, const Bytef* source, uInt len)); - extern int zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len)); - extern void zmemzero OF((Bytef* dest, uInt len)); + void ZLIB_INTERNAL zmemcpy OF((Bytef* dest, const Bytef* source, uInt len)); + int ZLIB_INTERNAL zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len)); + void ZLIB_INTERNAL zmemzero OF((Bytef* dest, uInt len)); #endif /* Diagnostic functions */ #ifdef DEBUG # include - extern int z_verbose; - extern void z_error OF((char *m)); + extern int ZLIB_INTERNAL z_verbose; + extern void ZLIB_INTERNAL z_error OF((char *m)); # define Assert(cond,msg) {if(!(cond)) z_error(msg);} # define Trace(x) {if (z_verbose>=0) fprintf x ;} # define Tracev(x) {if (z_verbose>0) fprintf x ;} @@ -258,8 +262,9 @@ extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */ #endif -voidpf zcalloc OF((voidpf opaque, unsigned items, unsigned size)); -void zcfree OF((voidpf opaque, voidpf ptr)); +voidpf ZLIB_INTERNAL zcalloc OF((voidpf opaque, unsigned items, + unsigned size)); +void ZLIB_INTERNAL zcfree OF((voidpf opaque, voidpf ptr)); #define ZALLOC(strm, items, size) \ (*((strm)->zalloc))((strm)->opaque, (items), (size)) -- cgit 1.4.1 From f12095fb512a4dc5e18c639be4474787e7053856 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 4 Dec 2011 22:28:58 +0100 Subject: fixed win64 building --- bam.lua | 9 +++++++-- other/freetype/freetype.lua | 20 ++++++++++++++------ other/freetype/lib/freetype.lib | Bin 42320 -> 0 bytes other/sdl/sdl.lua | 20 ++++++++++++++------ other/sdl/vc2005libs/SDL.dll | Bin 343552 -> 0 bytes other/sdl/vc2005libs/SDL.lib | Bin 42698 -> 0 bytes other/sdl/vc2005libs/SDLmain.lib | Bin 22852 -> 0 bytes src/base/detect.h | 4 ++-- 8 files changed, 37 insertions(+), 16 deletions(-) delete mode 100644 other/freetype/lib/freetype.lib delete mode 100644 other/sdl/vc2005libs/SDL.dll delete mode 100644 other/sdl/vc2005libs/SDL.lib delete mode 100644 other/sdl/vc2005libs/SDLmain.lib (limited to 'src') diff --git a/bam.lua b/bam.lua index 46cc18dd..8a7b79c5 100644 --- a/bam.lua +++ b/bam.lua @@ -113,8 +113,13 @@ client_depends = {} server_link_other = {} if family == "windows" then - table.insert(client_depends, CopyToDirectory(".", "other\\freetype\\lib\\freetype.dll")) - table.insert(client_depends, CopyToDirectory(".", "other\\sdl\\vc2005libs\\SDL.dll")) + if platform == "win32" then + table.insert(client_depends, CopyToDirectory(".", "other\\freetype\\lib32\\freetype.dll")) + table.insert(client_depends, CopyToDirectory(".", "other\\sdl\\lib32\\SDL.dll")) + else + table.insert(client_depends, CopyToDirectory(".", "other\\freetype\\lib64\\freetype.dll")) + table.insert(client_depends, CopyToDirectory(".", "other\\sdl\\lib64\\SDL.dll")) + end if config.compiler.driver == "cl" then client_link_other = {ResCompile("other/icons/teeworlds_cl.rc")} diff --git a/other/freetype/freetype.lua b/other/freetype/freetype.lua index 5b871dcc..aa5af22d 100644 --- a/other/freetype/freetype.lua +++ b/other/freetype/freetype.lua @@ -5,7 +5,7 @@ FreeType = { local check = function(option, settings) option.value = false option.use_ftconfig = false - option.use_win32lib = false + option.use_winlib = 0 option.lib_path = nil if ExecuteSilent("freetype-config") > 0 and ExecuteSilent("freetype-config --cflags") == 0 then @@ -15,7 +15,10 @@ FreeType = { if platform == "win32" then option.value = true - option.use_win32lib = true + option.use_winlib = 32 + elseif platform == "win64" then + option.value = true + option.use_winlib = 64 end end @@ -27,8 +30,12 @@ FreeType = { settings.cc.flags:Add("`freetype-config --cflags`") settings.link.flags:Add("`freetype-config --libs`") - elseif option.use_win32lib == true then - settings.link.libpath:Add(FreeType.basepath .. "/lib") + elseif option.use_winlib > 0 then + if option.use_winlib == 32 then + settings.link.libpath:Add(FreeType.basepath .. "/lib32") + else + settings.link.libpath:Add(FreeType.basepath .. "/lib64") + end settings.link.libs:Add("freetype") end end @@ -36,13 +43,14 @@ FreeType = { local save = function(option, output) output:option(option, "value") output:option(option, "use_ftconfig") - output:option(option, "use_win32lib") + output:option(option, "use_winlib") end local display = function(option) if option.value == true then if option.use_ftconfig == true then return "using freetype-config" end - if option.use_win32lib == true then return "using supplied win32 libraries" end + if option.use_winlib == 32 then return "using supplied win32 libraries" end + if option.use_winlib == 64 then return "using supplied win64 libraries" end return "using unknown method" else if option.required then diff --git a/other/freetype/lib/freetype.lib b/other/freetype/lib/freetype.lib deleted file mode 100644 index 35c49a52..00000000 Binary files a/other/freetype/lib/freetype.lib and /dev/null differ diff --git a/other/sdl/sdl.lua b/other/sdl/sdl.lua index 23b287c7..14183205 100644 --- a/other/sdl/sdl.lua +++ b/other/sdl/sdl.lua @@ -5,7 +5,7 @@ SDL = { local check = function(option, settings) option.value = false option.use_sdlconfig = false - option.use_win32sdl = false + option.use_winlib = 0 option.use_osxframework = false option.lib_path = nil @@ -16,7 +16,10 @@ SDL = { if platform == "win32" then option.value = true - option.use_win32sdl = true + option.use_winlib = 32 + elseif platform == "win64" then + option.value = true + option.use_winlib = 64 end if platform == "macosx" then @@ -37,9 +40,13 @@ SDL = { client_settings.cc.includes:Add("/Library/Frameworks/SDL.framework/Headers") end - if option.use_win32sdl == true then + if option.use_winlib > 0 then settings.cc.includes:Add(SDL.basepath .. "/include") - settings.link.libpath:Add(SDL.basepath .. "/vc2005libs") + if option.use_winlib == 32 then + settings.link.libpath:Add(SDL.basepath .. "/lib32") + else + settings.link.libpath:Add(SDL.basepath .. "/lib64") + end settings.link.libs:Add("SDL") settings.link.libs:Add("SDLmain") end @@ -48,14 +55,15 @@ SDL = { local save = function(option, output) output:option(option, "value") output:option(option, "use_sdlconfig") - output:option(option, "use_win32sdl") + output:option(option, "use_winlib") output:option(option, "use_osxframework") end local display = function(option) if option.value == true then if option.use_sdlconfig == true then return "using sdl-config" end - if option.use_win32sdl == true then return "using supplied win32 libraries" end + if option.use_winlib == 32 then return "using supplied win32 libraries" end + if option.use_winlib == 64 then return "using supplied win64 libraries" end if option.use_osxframework == true then return "using osx framework" end return "using unknown method" else diff --git a/other/sdl/vc2005libs/SDL.dll b/other/sdl/vc2005libs/SDL.dll deleted file mode 100644 index 429ae545..00000000 Binary files a/other/sdl/vc2005libs/SDL.dll and /dev/null differ diff --git a/other/sdl/vc2005libs/SDL.lib b/other/sdl/vc2005libs/SDL.lib deleted file mode 100644 index f4e860f8..00000000 Binary files a/other/sdl/vc2005libs/SDL.lib and /dev/null differ diff --git a/other/sdl/vc2005libs/SDLmain.lib b/other/sdl/vc2005libs/SDLmain.lib deleted file mode 100644 index 825c03b9..00000000 Binary files a/other/sdl/vc2005libs/SDLmain.lib and /dev/null differ diff --git a/src/base/detect.h b/src/base/detect.h index eb12244c..0e2ef86a 100644 --- a/src/base/detect.h +++ b/src/base/detect.h @@ -101,7 +101,7 @@ #endif #endif -#if defined(__ia64__) +#if defined(__ia64__) || defined(_M_IA64) #define CONF_ARCH_IA64 1 #define CONF_ARCH_STRING "ia64" #if !defined(CONF_ARCH_ENDIAN_LITTLE) && !defined(CONF_ARCH_ENDIAN_BIG) @@ -109,7 +109,7 @@ #endif #endif -#if defined(__amd64__) || defined(__x86_64__) +#if defined(__amd64__) || defined(__x86_64__) || defined(_M_X64) #define CONF_ARCH_AMD64 1 #define CONF_ARCH_STRING "amd64" #if !defined(CONF_ARCH_ENDIAN_LITTLE) && !defined(CONF_ARCH_ENDIAN_BIG) -- cgit 1.4.1 From 713dd3bc08c0bec4b94b02f990811198f2e6c177 Mon Sep 17 00:00:00 2001 From: Choupom Date: Sun, 4 Dec 2011 18:06:48 +0100 Subject: fixed controls rendering with low ui scale --- src/game/client/components/menus_settings.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index 7692ac27..c9b44567 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -504,10 +504,11 @@ void CMenus::RenderSettingsControls(CUIRect MainView) } CUIRect MovementSettings, WeaponSettings, VotingSettings, ChatSettings, MiscSettings, ResetButton; - MainView.VSplitLeft(MainView.w/2-5.0f, &MovementSettings, &VotingSettings); + MainView.VSplitMid(&MovementSettings, &VotingSettings); // movement settings { + MovementSettings.VMargin(5.0f, &MovementSettings); MovementSettings.HSplitTop(MainView.h/3+60.0f, &MovementSettings, &WeaponSettings); RenderTools()->DrawUIRect(&MovementSettings, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f); MovementSettings.Margin(10.0f, &MovementSettings); @@ -550,6 +551,7 @@ void CMenus::RenderSettingsControls(CUIRect MainView) RenderTools()->DrawUIRect(&ResetButton, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f); ResetButton.HMargin(10.0f, &ResetButton); ResetButton.VMargin(30.0f, &ResetButton); + ResetButton.HSplitTop(20.0f, &ResetButton, 0); static int s_DefaultButton = 0; if(DoButton_Menu((void*)&s_DefaultButton, Localize("Reset to defaults"), 0, &ResetButton)) m_pClient->m_pBinds->SetDefaults(); @@ -557,7 +559,7 @@ void CMenus::RenderSettingsControls(CUIRect MainView) // voting settings { - VotingSettings.VSplitLeft(10.0f, 0, &VotingSettings); + VotingSettings.VMargin(5.0f, &VotingSettings); VotingSettings.HSplitTop(MainView.h/3-75.0f, &VotingSettings, &ChatSettings); RenderTools()->DrawUIRect(&VotingSettings, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f); VotingSettings.Margin(10.0f, &VotingSettings); -- cgit 1.4.1 From 1efb494169891ce32cf0ac9a69c1a397259d9ae6 Mon Sep 17 00:00:00 2001 From: Choupom Date: Sun, 4 Dec 2011 18:11:56 +0100 Subject: fixed #791 Ability to disable the magnetic behaviour of the grid --- src/game/editor/editor.cpp | 32 +++++++++++++++++++++++++------- 1 file changed, 25 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index d2a00d0d..17b45bf2 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -1051,6 +1051,12 @@ void CEditor::DoQuad(CQuad *q, int Index) if(dx*dx+dy*dy < 50) UI()->SetHotItem(pID); + bool IgnoreGrid; + if(Input()->KeyPressed(KEY_LALT) || Input()->KeyPressed(KEY_RALT)) + IgnoreGrid = true; + else + IgnoreGrid = false; + // draw selection background if(m_SelectedQuad == Index) { @@ -1066,7 +1072,7 @@ void CEditor::DoQuad(CQuad *q, int Index) // check if we only should move pivot if(s_Operation == OP_MOVE_PIVOT) { - if(m_GridActive) + if(m_GridActive && !IgnoreGrid) { int LineDistance = GetLineDistance(); @@ -1093,7 +1099,7 @@ void CEditor::DoQuad(CQuad *q, int Index) else if(s_Operation == OP_MOVE_ALL) { // move all points including pivot - if(m_GridActive) + if(m_GridActive && !IgnoreGrid) { int LineDistance = GetLineDistance(); @@ -1172,7 +1178,7 @@ void CEditor::DoQuad(CQuad *q, int Index) ms_pUiGotContext = pID; Graphics()->SetColor(1,1,1,1); - m_pTooltip = "Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate."; + m_pTooltip = "Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate. Hold alt to ignore grid."; if(UI()->MouseButton(0)) { @@ -1249,6 +1255,12 @@ void CEditor::DoQuadPoint(CQuad *pQuad, int QuadIndex, int V) static bool s_Moved; static int s_Operation = OP_NONE; + bool IgnoreGrid; + if(Input()->KeyPressed(KEY_LALT) || Input()->KeyPressed(KEY_RALT)) + IgnoreGrid = true; + else + IgnoreGrid = false; + if(UI()->ActiveItem() == pID) { float dx = m_MouseDeltaWx; @@ -1263,7 +1275,7 @@ void CEditor::DoQuadPoint(CQuad *pQuad, int QuadIndex, int V) { if(s_Operation == OP_MOVEPOINT) { - if(m_GridActive) + if(m_GridActive && !IgnoreGrid) { for(int m = 0; m < 4; m++) if(m_SelectedPoints&(1<SetColor(1,1,1,1); - m_pTooltip = "Left mouse button to move. Hold shift to move the texture."; + m_pTooltip = "Left mouse button to move. Hold shift to move the texture. Hold alt to ignore grid."; if(UI()->MouseButton(0)) { @@ -1514,11 +1526,17 @@ void CEditor::DoQuadEnvPoint(CQuad *pQuad, int QIndex, int PIndex) s_ActQIndex = QIndex; } + bool IgnoreGrid; + if(Input()->KeyPressed(KEY_LALT) || Input()->KeyPressed(KEY_RALT)) + IgnoreGrid = true; + else + IgnoreGrid = false; + if(UI()->ActiveItem() == pID && s_ActQIndex == QIndex) { if(s_Operation == OP_MOVE) { - if(m_GridActive) + if(m_GridActive && !IgnoreGrid) { int LineDistance = GetLineDistance(); @@ -1562,7 +1580,7 @@ void CEditor::DoQuadEnvPoint(CQuad *pQuad, int QIndex, int PIndex) ms_pUiGotContext = pID; Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); - m_pTooltip = "Left mouse button to move. Hold ctrl to rotate."; + m_pTooltip = "Left mouse button to move. Hold ctrl to rotate. Hold alt to ignore grid."; if(UI()->MouseButton(0)) { -- cgit 1.4.1 From 99f04a7f87fb7f6b12f3865e255e9a3bd7ac9e9e Mon Sep 17 00:00:00 2001 From: oy Date: Sat, 10 Dec 2011 18:21:12 +0100 Subject: let the server check if the input aims the center. Closes #889 --- src/game/server/entities/character.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index e926c305..5e8c29b6 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -507,7 +507,7 @@ void CCharacter::OnPredictedInput(CNetObj_PlayerInput *pNewInput) mem_copy(&m_Input, pNewInput, sizeof(m_Input)); m_NumInputs++; - // or are not allowed to aim in the center + // it is not allowed to aim in the center if(m_Input.m_TargetX == 0 && m_Input.m_TargetY == 0) m_Input.m_TargetY = -1; } @@ -517,6 +517,10 @@ void CCharacter::OnDirectInput(CNetObj_PlayerInput *pNewInput) mem_copy(&m_LatestPrevInput, &m_LatestInput, sizeof(m_LatestInput)); mem_copy(&m_LatestInput, pNewInput, sizeof(m_LatestInput)); + // it is not allowed to aim in the center + if(m_LatestInput.m_TargetX == 0 && m_LatestInput.m_TargetY == 0) + m_LatestInput.m_TargetY = -1; + if(m_NumInputs > 2 && m_pPlayer->GetTeam() != TEAM_SPECTATORS) { HandleWeaponSwitch(); -- cgit 1.4.1 From 6e20c32859ee4518f398a12b65586463ddeecaab Mon Sep 17 00:00:00 2001 From: oy Date: Sat, 10 Dec 2011 18:23:29 +0100 Subject: removed some resource loading spam. Closes #894 --- src/engine/client/graphics.cpp | 2 ++ src/game/client/components/countryflags.cpp | 8 ++++++-- src/game/client/components/skins.cpp | 8 ++++++-- 3 files changed, 14 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/engine/client/graphics.cpp b/src/engine/client/graphics.cpp index a6b1a47a..617162ae 100644 --- a/src/engine/client/graphics.cpp +++ b/src/engine/client/graphics.cpp @@ -381,6 +381,8 @@ int CGraphics_OpenGL::LoadTexture(const char *pFilename, int StorageType, int St ID = LoadTextureRaw(Img.m_Width, Img.m_Height, Img.m_Format, Img.m_pData, StoreFormat, Flags); mem_free(Img.m_pData); + if(ID != m_InvalidTexture && g_Config.m_Debug) + dbg_msg("graphics/texture", "loaded %s", pFilename); return ID; } diff --git a/src/game/client/components/countryflags.cpp b/src/game/client/components/countryflags.cpp index 6daf3c2e..c2af9a59 100644 --- a/src/game/client/components/countryflags.cpp +++ b/src/game/client/components/countryflags.cpp @@ -6,6 +6,7 @@ #include #include #include +#include #include #include "countryflags.h" @@ -72,8 +73,11 @@ void CCountryFlags::LoadCountryflagsIndexfile() str_copy(CountryFlag.m_aCountryCodeString, aOrigin, sizeof(CountryFlag.m_aCountryCodeString)); CountryFlag.m_Texture = Graphics()->LoadTextureRaw(Info.m_Width, Info.m_Height, Info.m_Format, Info.m_pData, Info.m_Format, 0); mem_free(Info.m_pData); - str_format(aBuf, sizeof(aBuf), "loaded country flag '%s'", aOrigin); - Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "countryflags", aBuf); + if(g_Config.m_Debug) + { + str_format(aBuf, sizeof(aBuf), "loaded country flag '%s'", aOrigin); + Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "countryflags", aBuf); + } m_aCountryFlags.add(CountryFlag); } io_close(File); diff --git a/src/game/client/components/skins.cpp b/src/game/client/components/skins.cpp index dd38e9ea..babf49bb 100644 --- a/src/game/client/components/skins.cpp +++ b/src/game/client/components/skins.cpp @@ -7,6 +7,7 @@ #include #include +#include #include "skins.h" @@ -103,8 +104,11 @@ int CSkins::SkinScan(const char *pName, int IsDir, int DirType, void *pUser) // set skin data str_copy(Skin.m_aName, pName, min((int)sizeof(Skin.m_aName),l-3)); - str_format(aBuf, sizeof(aBuf), "load skin %s", Skin.m_aName); - pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "game", aBuf); + if(g_Config.m_Debug) + { + str_format(aBuf, sizeof(aBuf), "load skin %s", Skin.m_aName); + pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "game", aBuf); + } pSelf->m_aSkins.add(Skin); return 0; -- cgit 1.4.1 From 4f0ee26fcf1b7b65bcb113eb44dbb8d106b419c4 Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 29 Dec 2011 12:37:28 +0100 Subject: removed some unused code --- src/base/system.c | 6 +++--- src/base/system.h | 19 ------------------- 2 files changed, 3 insertions(+), 22 deletions(-) (limited to 'src') diff --git a/src/base/system.c b/src/base/system.c index 4ea6d413..7b60dab5 100644 --- a/src/base/system.c +++ b/src/base/system.c @@ -142,8 +142,6 @@ void dbg_logger_file(const char *filename) } /* */ -int memory_alloced = 0; - typedef struct MEMHEADER { const char *filename; @@ -165,8 +163,10 @@ void *mem_alloc_debug(const char *filename, int line, unsigned size, unsigned al { /* TODO: fix alignment */ /* TODO: add debugging */ + MEMTAIL *tail; MEMHEADER *header = (struct MEMHEADER *)malloc(size+sizeof(MEMHEADER)+sizeof(MEMTAIL)); - MEMTAIL *tail = (struct MEMTAIL *)(((char*)(header+1))+size); + dbg_assert(header != 0, "mem_alloc failure"); + tail = (struct MEMTAIL *)(((char*)(header+1))+size); header->size = size; header->filename = filename; header->line = line; diff --git a/src/base/system.h b/src/base/system.h index aaa5b43f..749668de 100644 --- a/src/base/system.h +++ b/src/base/system.h @@ -1130,25 +1130,6 @@ void mem_debug_dump(IOHANDLE file); void swap_endian(void *data, unsigned elem_size, unsigned num); -/* Group: Debug levels */ -//by format -enum { - DBG_FMT_RAW = 1, //raw output - DBG_FMT_TIME = 2, //show time - DBG_FMT_SYS = 3, //show sys - DBG_FMT_FULL = 4 //show both -}; - -enum { - DBG_LEVEL_IMPORTANT = 0, //important always showed messages - DBG_LEVEL_ERROR = 1, //error messages - DBG_LEVEL_WARNING = 2, //warning messages - DBG_LEVEL_MSG = 3, //extra debug messages - DBG_LEVEL_INFO = 4 //info messages -}; - -#define DBG_LEVEL_LOW DBG_LEVEL_IMPORTANT -#define DBG_LEVEL_HIGH DBG_LEVEL_INFO typedef void (*DBG_LOGGER)(const char *line); void dbg_logger(DBG_LOGGER logger); -- cgit 1.4.1 From af9775f4003c0a3bcb3efd12faccff95e60ef333 Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 29 Dec 2011 13:03:06 +0100 Subject: fixed texture increasing in the text renderer --- src/engine/client/text.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/engine/client/text.cpp b/src/engine/client/text.cpp index 4a3a2eb3..88e97d4a 100644 --- a/src/engine/client/text.cpp +++ b/src/engine/client/text.cpp @@ -285,7 +285,8 @@ class CTextRender : public IEngineTextRender Oldest = i; } - if(time_get()-pSizeData->m_aCharacters[Oldest].m_TouchTime < time_freq()) + if(time_get()-pSizeData->m_aCharacters[Oldest].m_TouchTime < time_freq() && + (pSizeData->m_NumXChars < MAX_CHARACTERS || pSizeData->m_NumYChars < MAX_CHARACTERS)) { IncreaseTextureSize(pSizeData); return GetSlot(pSizeData); -- cgit 1.4.1 From 988b1c22cf3bb4a949bcad48d6be87257a84960f Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 29 Dec 2011 13:06:53 +0100 Subject: fixed that the server browser list gets sorted twice on a new entry --- src/engine/client/serverbrowser.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src') diff --git a/src/engine/client/serverbrowser.cpp b/src/engine/client/serverbrowser.cpp index 87964003..98a22d75 100644 --- a/src/engine/client/serverbrowser.cpp +++ b/src/engine/client/serverbrowser.cpp @@ -370,7 +370,6 @@ void CServerBrowser::SetInfo(CServerEntry *pEntry, const CServerInfo &Info) }*/ pEntry->m_GotInfo = 1; - Sort(); } CServerBrowser::CServerEntry *CServerBrowser::Add(const NETADDR &Addr) -- cgit 1.4.1 From 4c73eab869b28fe1c580b74065347a787e89f21e Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 29 Dec 2011 13:34:13 +0100 Subject: fixed empty player names based on utf8 characters. Closes #904 --- src/engine/server/server.cpp | 46 ++++++++++++++++++++++++++++++++------------ 1 file changed, 34 insertions(+), 12 deletions(-) (limited to 'src') diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index a904f466..09891ba7 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -35,23 +35,45 @@ #include #endif -static const char *StrLtrim(const char *pStr) +static const char *StrUTF8Ltrim(const char *pStr) { - while(*pStr && *pStr >= 0 && *pStr <= 32) - pStr++; + while(*pStr) + { + const char *pStrOld = pStr; + int Code = str_utf8_decode(&pStr); + + // check if unicode is not empty + if(Code > 0x20 && Code != 0xA0 && Code != 0x034F && (Code < 0x2000 || Code > 0x200F) && (Code < 0x2028 || Code > 0x202F) && + (Code < 0x205F || Code > 0x2064) && (Code < 0x206A || Code > 0x206F) && (Code < 0xFE00 || Code > 0xFE0F) && + Code != 0xFEFF && (Code < 0xFFF9 || Code > 0xFFFC)) + { + return pStrOld; + } + } return pStr; } -static void StrRtrim(char *pStr) +static void StrUTF8Rtrim(char *pStr) { - int i = str_length(pStr); - while(i >= 0) + const char *p = pStr; + const char *pEnd = 0; + while(*p) { - if(pStr[i] < 0 || pStr[i] > 32) - break; - pStr[i] = 0; - i--; + const char *pStrOld = p; + int Code = str_utf8_decode(&p); + + // check if unicode is not empty + if(Code > 0x20 && Code != 0xA0 && Code != 0x034F && (Code < 0x2000 || Code > 0x200F) && (Code < 0x2028 || Code > 0x202F) && + (Code < 0x205F || Code > 0x2064) && (Code < 0x206A || Code > 0x206F) && (Code < 0xFE00 || Code > 0xFE0F) && + Code != 0xFEFF && (Code < 0xFFF9 || Code > 0xFFFC)) + { + pEnd = 0; + } + else if(pEnd == 0) + pEnd = pStrOld; } + if(pEnd != 0) + *(const_cast(pEnd)) = 0; } @@ -195,8 +217,8 @@ int CServer::TrySetClientName(int ClientID, const char *pName) char aTrimmedName[64]; // trim the name - str_copy(aTrimmedName, StrLtrim(pName), sizeof(aTrimmedName)); - StrRtrim(aTrimmedName); + str_copy(aTrimmedName, StrUTF8Ltrim(pName), sizeof(aTrimmedName)); + StrUTF8Rtrim(aTrimmedName); // check if new and old name are the same if(m_aClients[ClientID].m_aName[0] && str_comp(m_aClients[ClientID].m_aName, aTrimmedName) == 0) -- cgit 1.4.1 From 353f5cc8d69ced0e9d6c50e68ab1678e52a1310c Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 29 Dec 2011 13:56:24 +0100 Subject: fixed that the flag grab sound is played several times in a server side demo. Closes #901 --- src/game/server/gamecontext.cpp | 10 +++++++++- src/game/server/gamemodes/ctf.cpp | 2 ++ 2 files changed, 11 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index dc993bfd..ca429d79 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -204,7 +204,15 @@ void CGameContext::CreateSoundGlobal(int Sound, int Target) CNetMsg_Sv_SoundGlobal Msg; Msg.m_SoundID = Sound; - Server()->SendPackMsg(&Msg, MSGFLAG_VITAL, Target); + if(Target == -2) + Server()->SendPackMsg(&Msg, MSGFLAG_NOSEND, -1); + else + { + int Flag = MSGFLAG_VITAL; + if(Target != -1) + Flag |= MSGFLAG_NORECORD; + Server()->SendPackMsg(&Msg, Flag, Target); + } } diff --git a/src/game/server/gamemodes/ctf.cpp b/src/game/server/gamemodes/ctf.cpp index 66cc4c2c..9e45c1fe 100644 --- a/src/game/server/gamemodes/ctf.cpp +++ b/src/game/server/gamemodes/ctf.cpp @@ -259,6 +259,8 @@ void CGameControllerCTF::Tick() else GameServer()->CreateSoundGlobal(SOUND_CTF_GRAB_PL, c); } + // demo record entry + GameServer()->CreateSoundGlobal(SOUND_CTF_GRAB_EN, -2); break; } } -- cgit 1.4.1 From 80835d2c11f1d58e71641be9d87bc42ad3bbf968 Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 29 Dec 2011 14:00:28 +0100 Subject: added version files for pnglite and wavepack(both up-to-date). Closes #900 --- src/engine/external/pnglite/VERSION | 1 + src/engine/external/wavpack/VERSION | 1 + 2 files changed, 2 insertions(+) create mode 100644 src/engine/external/pnglite/VERSION create mode 100644 src/engine/external/wavpack/VERSION (limited to 'src') diff --git a/src/engine/external/pnglite/VERSION b/src/engine/external/pnglite/VERSION new file mode 100644 index 00000000..44a7df27 --- /dev/null +++ b/src/engine/external/pnglite/VERSION @@ -0,0 +1 @@ +0.1.17 \ No newline at end of file diff --git a/src/engine/external/wavpack/VERSION b/src/engine/external/wavpack/VERSION new file mode 100644 index 00000000..4e21c89e --- /dev/null +++ b/src/engine/external/wavpack/VERSION @@ -0,0 +1 @@ +4.40 \ No newline at end of file -- cgit 1.4.1 From 41daa3b11085a555056b569d3887bb220062a357 Mon Sep 17 00:00:00 2001 From: heinrich5991 Date: Tue, 22 Nov 2011 18:54:53 +0100 Subject: added tileset_bordercopy tool --- src/tools/tileset_bordercopy.cpp | 78 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 78 insertions(+) create mode 100644 src/tools/tileset_bordercopy.cpp (limited to 'src') diff --git a/src/tools/tileset_bordercopy.cpp b/src/tools/tileset_bordercopy.cpp new file mode 100644 index 00000000..5bbe0921 --- /dev/null +++ b/src/tools/tileset_bordercopy.cpp @@ -0,0 +1,78 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ +#include +#include +#include + +typedef struct +{ + unsigned char r, g, b, a; +} CPixel; + +static void TilesetBorderfix(int w, int h, CPixel *pSrc, CPixel *pDest) +{ + int TileW = w/16; + int TileH = h/16; + + for(int tx = 0; tx < 16; tx++) + { + for(int ty = 0; ty < 16; ty++) + { + for(int x = 0; x < TileW; x++) + { + for(int y = 0; y < TileH; y++) + { + #define TILE_INDEX(tx, ty, x, y) (((ty) * TileH + (y)) * w + (tx) * TileW + (x)) + pDest[TILE_INDEX(tx, ty, x, y)] = pSrc[TILE_INDEX(tx, ty, clamp(x, 2, 13), clamp(y, 2, 13))]; + } + } + } + } +} + + +int FixFile(const char *pFileName) +{ + png_t Png; + CPixel *pBuffer[2] = {0,0}; + + png_init(0, 0); + png_open_file(&Png, pFileName); + + if(Png.color_type != PNG_TRUECOLOR_ALPHA) + { + dbg_msg("tileset_borderfix", "%s: not an RGBA image", pFileName); + return 1; + } + + int w = Png.width; + int h = Png.height; + + pBuffer[0] = (CPixel*)mem_alloc(w*h*sizeof(CPixel), 1); + pBuffer[1] = (CPixel*)mem_alloc(w*h*sizeof(CPixel), 1); + png_get_data(&Png, (unsigned char *)pBuffer[0]); + png_close_file(&Png); + + TilesetBorderfix(w, h, pBuffer[0], pBuffer[1]); + + // save here + png_open_file_write(&Png, pFileName); + png_set_data(&Png, w, h, 8, PNG_TRUECOLOR_ALPHA, (unsigned char *)pBuffer[1]); + png_close_file(&Png); + + return 0; +} + +int main(int argc, const char **argv) +{ + dbg_logger_stdout(); + if(argc == 1) + { + dbg_msg("Usage", "%s FILE1 [ FILE2... ]", argv[0]); + return -1; + } + + for(int i = 1; i < argc; i++) + FixFile(argv[i]); + return 0; +} -- cgit 1.4.1 From f76c7a8873aa4019c64c01d3a8ed4c49f8de5609 Mon Sep 17 00:00:00 2001 From: heinrich5991 Date: Tue, 22 Nov 2011 21:24:08 +0100 Subject: fixed a bug with constants, made the macro more readable --- src/tools/tileset_bordercopy.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/tools/tileset_bordercopy.cpp b/src/tools/tileset_bordercopy.cpp index 5bbe0921..14b0ed14 100644 --- a/src/tools/tileset_bordercopy.cpp +++ b/src/tools/tileset_bordercopy.cpp @@ -22,8 +22,8 @@ static void TilesetBorderfix(int w, int h, CPixel *pSrc, CPixel *pDest) { for(int y = 0; y < TileH; y++) { - #define TILE_INDEX(tx, ty, x, y) (((ty) * TileH + (y)) * w + (tx) * TileW + (x)) - pDest[TILE_INDEX(tx, ty, x, y)] = pSrc[TILE_INDEX(tx, ty, clamp(x, 2, 13), clamp(y, 2, 13))]; + #define TILE_INDEX(tx_, ty_, x_, y_) (((ty_) * TileH + (y_)) * w + (tx_) * TileW + (x_)) + pDest[TILE_INDEX(tx, ty, x, y)] = pSrc[TILE_INDEX(tx, ty, clamp(x, 2, TileW - 3), clamp(y, 2, TileH - 3))]; } } } -- cgit 1.4.1 From 572259291647b09e199b00db3559d490cbc1cd2b Mon Sep 17 00:00:00 2001 From: heinrich5991 Date: Wed, 23 Nov 2011 00:10:27 +0100 Subject: added tileset_borderadd, aesthetical changes --- src/tools/tileset_borderadd.cpp | 86 ++++++++++++++++++++++++++++++++++++++++ src/tools/tileset_bordercopy.cpp | 6 +-- 2 files changed, 89 insertions(+), 3 deletions(-) create mode 100644 src/tools/tileset_borderadd.cpp (limited to 'src') diff --git a/src/tools/tileset_borderadd.cpp b/src/tools/tileset_borderadd.cpp new file mode 100644 index 00000000..25e2fa5e --- /dev/null +++ b/src/tools/tileset_borderadd.cpp @@ -0,0 +1,86 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ +#include +#include +#include + +typedef struct +{ + unsigned char r, g, b, a; +} CPixel; + +static void TilesetBorderadd(int w, int h, CPixel *pSrc, CPixel *pDest) +{ + int TileW = w/16; + int TileH = h/16; + + for(int tx = 0; tx < 16; tx++) + { + for(int ty = 0; ty < 16; ty++) + { + for(int x = 0; x < TileW + 4; x++) + { + for(int y = 0; y < TileH + 4; y++) + { + int SourceX = tx * TileW + clamp(x - 2, 0, TileW - 1); + int SourceY = ty * TileH + clamp(y - 2, 0, TileH - 1); + int DestX = tx * (TileW + 4) + x; + int DestY = ty * (TileH + 4) + y; + + int SourceI = SourceY * w + SourceX; + int DestI = DestY * (w + 16 * 4) + DestX; + + pDest[DestI] = pSrc[SourceI]; + + } + } + } + } +} + + +int FixFile(const char *pFileName) +{ + png_t Png; + CPixel *pBuffer[2] = {0,0}; + + png_init(0, 0); + png_open_file(&Png, pFileName); + + if(Png.color_type != PNG_TRUECOLOR_ALPHA) + { + dbg_msg("tileset_borderadd", "%s: not an RGBA image", pFileName); + return 1; + } + + int w = Png.width; + int h = Png.height; + + pBuffer[0] = (CPixel*)mem_alloc(w*h*sizeof(CPixel), 1); + pBuffer[1] = (CPixel*)mem_alloc((w+16*4)*(h+16*4)*sizeof(CPixel), 1); + png_get_data(&Png, (unsigned char *)pBuffer[0]); + png_close_file(&Png); + + TilesetBorderadd(w, h, pBuffer[0], pBuffer[1]); + + // save here + png_open_file_write(&Png, pFileName); + png_set_data(&Png, w + 16 * 4, h + 16 * 4, 8, PNG_TRUECOLOR_ALPHA, (unsigned char *)pBuffer[1]); + png_close_file(&Png); + + return 0; +} + +int main(int argc, const char **argv) +{ + dbg_logger_stdout(); + if(argc == 1) + { + dbg_msg("Usage", "%s FILE1 [ FILE2... ]", argv[0]); + return -1; + } + + for(int i = 1; i < argc; i++) + FixFile(argv[i]); + return 0; +} diff --git a/src/tools/tileset_bordercopy.cpp b/src/tools/tileset_bordercopy.cpp index 14b0ed14..b0d9280b 100644 --- a/src/tools/tileset_bordercopy.cpp +++ b/src/tools/tileset_bordercopy.cpp @@ -9,7 +9,7 @@ typedef struct unsigned char r, g, b, a; } CPixel; -static void TilesetBorderfix(int w, int h, CPixel *pSrc, CPixel *pDest) +static void TilesetBordercopy(int w, int h, CPixel *pSrc, CPixel *pDest) { int TileW = w/16; int TileH = h/16; @@ -41,7 +41,7 @@ int FixFile(const char *pFileName) if(Png.color_type != PNG_TRUECOLOR_ALPHA) { - dbg_msg("tileset_borderfix", "%s: not an RGBA image", pFileName); + dbg_msg("tileset_bordercopy", "%s: not an RGBA image", pFileName); return 1; } @@ -53,7 +53,7 @@ int FixFile(const char *pFileName) png_get_data(&Png, (unsigned char *)pBuffer[0]); png_close_file(&Png); - TilesetBorderfix(w, h, pBuffer[0], pBuffer[1]); + TilesetBordercopy(w, h, pBuffer[0], pBuffer[1]); // save here png_open_file_write(&Png, pFileName); -- cgit 1.4.1 From 72d5ef329b1a0ec07f8fb6c5e23011b7e1a45b61 Mon Sep 17 00:00:00 2001 From: heinrich5991 Date: Sat, 26 Nov 2011 20:19:57 +0100 Subject: added tileset_borderrem and renamed tileset_bordercopy -> tileset_borderset --- src/tools/tileset_bordercopy.cpp | 78 ------------------------------------ src/tools/tileset_borderrem.cpp | 86 ++++++++++++++++++++++++++++++++++++++++ src/tools/tileset_borderset.cpp | 78 ++++++++++++++++++++++++++++++++++++ 3 files changed, 164 insertions(+), 78 deletions(-) delete mode 100644 src/tools/tileset_bordercopy.cpp create mode 100644 src/tools/tileset_borderrem.cpp create mode 100644 src/tools/tileset_borderset.cpp (limited to 'src') diff --git a/src/tools/tileset_bordercopy.cpp b/src/tools/tileset_bordercopy.cpp deleted file mode 100644 index b0d9280b..00000000 --- a/src/tools/tileset_bordercopy.cpp +++ /dev/null @@ -1,78 +0,0 @@ -/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ -/* If you are missing that file, acquire a complete release at teeworlds.com. */ -#include -#include -#include - -typedef struct -{ - unsigned char r, g, b, a; -} CPixel; - -static void TilesetBordercopy(int w, int h, CPixel *pSrc, CPixel *pDest) -{ - int TileW = w/16; - int TileH = h/16; - - for(int tx = 0; tx < 16; tx++) - { - for(int ty = 0; ty < 16; ty++) - { - for(int x = 0; x < TileW; x++) - { - for(int y = 0; y < TileH; y++) - { - #define TILE_INDEX(tx_, ty_, x_, y_) (((ty_) * TileH + (y_)) * w + (tx_) * TileW + (x_)) - pDest[TILE_INDEX(tx, ty, x, y)] = pSrc[TILE_INDEX(tx, ty, clamp(x, 2, TileW - 3), clamp(y, 2, TileH - 3))]; - } - } - } - } -} - - -int FixFile(const char *pFileName) -{ - png_t Png; - CPixel *pBuffer[2] = {0,0}; - - png_init(0, 0); - png_open_file(&Png, pFileName); - - if(Png.color_type != PNG_TRUECOLOR_ALPHA) - { - dbg_msg("tileset_bordercopy", "%s: not an RGBA image", pFileName); - return 1; - } - - int w = Png.width; - int h = Png.height; - - pBuffer[0] = (CPixel*)mem_alloc(w*h*sizeof(CPixel), 1); - pBuffer[1] = (CPixel*)mem_alloc(w*h*sizeof(CPixel), 1); - png_get_data(&Png, (unsigned char *)pBuffer[0]); - png_close_file(&Png); - - TilesetBordercopy(w, h, pBuffer[0], pBuffer[1]); - - // save here - png_open_file_write(&Png, pFileName); - png_set_data(&Png, w, h, 8, PNG_TRUECOLOR_ALPHA, (unsigned char *)pBuffer[1]); - png_close_file(&Png); - - return 0; -} - -int main(int argc, const char **argv) -{ - dbg_logger_stdout(); - if(argc == 1) - { - dbg_msg("Usage", "%s FILE1 [ FILE2... ]", argv[0]); - return -1; - } - - for(int i = 1; i < argc; i++) - FixFile(argv[i]); - return 0; -} diff --git a/src/tools/tileset_borderrem.cpp b/src/tools/tileset_borderrem.cpp new file mode 100644 index 00000000..d604ecbd --- /dev/null +++ b/src/tools/tileset_borderrem.cpp @@ -0,0 +1,86 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ +#include +#include +#include + +typedef struct +{ + unsigned char r, g, b, a; +} CPixel; + +static void TilesetBorderrem(int w, int h, CPixel *pSrc, CPixel *pDest) +{ + int TileW = w/16; + int TileH = h/16; + + for(int tx = 0; tx < 16; tx++) + { + for(int ty = 0; ty < 16; ty++) + { + for(int x = 0; x < TileW - 4; x++) + { + for(int y = 0; y < TileH - 4; y++) + { + int SourceX = tx * TileW + x + 2; + int SourceY = ty * TileH + y + 2; + int DestX = tx * (TileW - 4) + x; + int DestY = ty * (TileH - 4) + y; + + int SourceI = SourceY * w + SourceX; + int DestI = DestY * (w - 16 * 4) + DestX; + + pDest[DestI] = pSrc[SourceI]; + + } + } + } + } +} + + +int FixFile(const char *pFileName) +{ + png_t Png; + CPixel *pBuffer[2] = {0,0}; + + png_init(0, 0); + png_open_file(&Png, pFileName); + + if(Png.color_type != PNG_TRUECOLOR_ALPHA) + { + dbg_msg("tileset_borderrem", "%s: not an RGBA image", pFileName); + return 1; + } + + int w = Png.width; + int h = Png.height; + + pBuffer[0] = (CPixel*)mem_alloc(w*h*sizeof(CPixel), 1); + pBuffer[1] = (CPixel*)mem_alloc((w-16*4)*(h-16*4)*sizeof(CPixel), 1); + png_get_data(&Png, (unsigned char *)pBuffer[0]); + png_close_file(&Png); + + TilesetBorderrem(w, h, pBuffer[0], pBuffer[1]); + + // save here + png_open_file_write(&Png, pFileName); + png_set_data(&Png, w - 16 * 4, h - 16 * 4, 8, PNG_TRUECOLOR_ALPHA, (unsigned char *)pBuffer[1]); + png_close_file(&Png); + + return 0; +} + +int main(int argc, const char **argv) +{ + dbg_logger_stdout(); + if(argc == 1) + { + dbg_msg("Usage", "%s FILE1 [ FILE2... ]", argv[0]); + return -1; + } + + for(int i = 1; i < argc; i++) + FixFile(argv[i]); + return 0; +} diff --git a/src/tools/tileset_borderset.cpp b/src/tools/tileset_borderset.cpp new file mode 100644 index 00000000..8b3e2996 --- /dev/null +++ b/src/tools/tileset_borderset.cpp @@ -0,0 +1,78 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ +#include +#include +#include + +typedef struct +{ + unsigned char r, g, b, a; +} CPixel; + +static void TilesetBorderset(int w, int h, CPixel *pSrc, CPixel *pDest) +{ + int TileW = w/16; + int TileH = h/16; + + for(int tx = 0; tx < 16; tx++) + { + for(int ty = 0; ty < 16; ty++) + { + for(int x = 0; x < TileW; x++) + { + for(int y = 0; y < TileH; y++) + { + #define TILE_INDEX(tx_, ty_, x_, y_) (((ty_) * TileH + (y_)) * w + (tx_) * TileW + (x_)) + pDest[TILE_INDEX(tx, ty, x, y)] = pSrc[TILE_INDEX(tx, ty, clamp(x, 2, TileW - 3), clamp(y, 2, TileH - 3))]; + } + } + } + } +} + + +int FixFile(const char *pFileName) +{ + png_t Png; + CPixel *pBuffer[2] = {0,0}; + + png_init(0, 0); + png_open_file(&Png, pFileName); + + if(Png.color_type != PNG_TRUECOLOR_ALPHA) + { + dbg_msg("tileset_borderset", "%s: not an RGBA image", pFileName); + return 1; + } + + int w = Png.width; + int h = Png.height; + + pBuffer[0] = (CPixel*)mem_alloc(w*h*sizeof(CPixel), 1); + pBuffer[1] = (CPixel*)mem_alloc(w*h*sizeof(CPixel), 1); + png_get_data(&Png, (unsigned char *)pBuffer[0]); + png_close_file(&Png); + + TilesetBorderset(w, h, pBuffer[0], pBuffer[1]); + + // save here + png_open_file_write(&Png, pFileName); + png_set_data(&Png, w, h, 8, PNG_TRUECOLOR_ALPHA, (unsigned char *)pBuffer[1]); + png_close_file(&Png); + + return 0; +} + +int main(int argc, const char **argv) +{ + dbg_logger_stdout(); + if(argc == 1) + { + dbg_msg("Usage", "%s FILE1 [ FILE2... ]", argv[0]); + return -1; + } + + for(int i = 1; i < argc; i++) + FixFile(argv[i]); + return 0; +} -- cgit 1.4.1 From b44ee3d9755ff35a6df1358dcfe85ce681bbe081 Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 29 Dec 2011 23:36:53 +0100 Subject: reworked ban system --- src/base/system.c | 22 +- src/base/system.h | 17 +- src/engine/client/client.cpp | 2 +- src/engine/client/serverbrowser.cpp | 11 +- src/engine/server/server.cpp | 331 ++++++----------- src/engine/server/server.h | 33 +- src/engine/shared/config.cpp | 7 +- src/engine/shared/console.cpp | 11 +- src/engine/shared/econ.cpp | 17 +- src/engine/shared/econ.h | 3 +- src/engine/shared/masterserver.cpp | 6 +- src/engine/shared/netban.cpp | 615 +++++++++++++++++++++++++++++++ src/engine/shared/netban.h | 184 +++++++++ src/engine/shared/network.h | 73 +--- src/engine/shared/network_console.cpp | 97 +---- src/engine/shared/network_server.cpp | 256 +------------ src/game/client/components/console.cpp | 8 +- src/game/client/components/maplayers.cpp | 7 +- src/mastersrv/mastersrv.cpp | 88 ++--- src/tools/crapnet.cpp | 4 +- src/tools/fake_server.cpp | 2 +- 21 files changed, 1060 insertions(+), 734 deletions(-) create mode 100644 src/engine/shared/netban.cpp create mode 100644 src/engine/shared/netban.h (limited to 'src') diff --git a/src/base/system.c b/src/base/system.c index 7b60dab5..bf06a36e 100644 --- a/src/base/system.c +++ b/src/base/system.c @@ -125,7 +125,7 @@ static IOHANDLE logfile = 0; static void logger_file(const char *line) { io_write(logfile, line, strlen(line)); - io_write(logfile, "\n", 1); + io_write_newline(logfile); io_flush(logfile); } @@ -222,8 +222,9 @@ void mem_debug_dump(IOHANDLE file) { while(header) { - str_format(buf, sizeof(buf), "%s(%d): %d\n", header->filename, header->line, header->size); + str_format(buf, sizeof(buf), "%s(%d): %d", header->filename, header->line, header->size); io_write(file, buf, strlen(buf)); + io_write_newline(file); header = header->next; } @@ -346,6 +347,15 @@ unsigned io_write(IOHANDLE io, const void *buffer, unsigned size) return fwrite(buffer, 1, size, (FILE*)io); } +unsigned io_write_newline(IOHANDLE io) +{ +#if defined(CONF_FAMILY_WINDOWS) + return fwrite("\r\n", 1, 2, (FILE*)io); +#else + return fwrite("\n", 1, 1, (FILE*)io); +#endif +} + int io_close(IOHANDLE io) { fclose((FILE*)io); @@ -585,18 +595,18 @@ int net_addr_comp(const NETADDR *a, const NETADDR *b) return mem_comp(a, b, sizeof(NETADDR)); } -void net_addr_str(const NETADDR *addr, char *string, int max_length) +void net_addr_str(const NETADDR *addr, char *string, int max_length, int add_port) { if(addr->type == NETTYPE_IPV4) { - if(addr->port != 0) + if(add_port != 0) str_format(string, max_length, "%d.%d.%d.%d:%d", addr->ip[0], addr->ip[1], addr->ip[2], addr->ip[3], addr->port); else str_format(string, max_length, "%d.%d.%d.%d", addr->ip[0], addr->ip[1], addr->ip[2], addr->ip[3]); } else if(addr->type == NETTYPE_IPV6) { - if(addr->port != 0) + if(add_port != 0) str_format(string, max_length, "[%x:%x:%x:%x:%x:%x:%x:%x]:%d", (addr->ip[0]<<8)|addr->ip[1], (addr->ip[2]<<8)|addr->ip[3], (addr->ip[4]<<8)|addr->ip[5], (addr->ip[6]<<8)|addr->ip[7], (addr->ip[8]<<8)|addr->ip[9], (addr->ip[10]<<8)|addr->ip[11], (addr->ip[12]<<8)|addr->ip[13], (addr->ip[14]<<8)|addr->ip[15], @@ -1500,7 +1510,7 @@ int net_socket_read_wait(NETSOCKET sock, int time) return 0; } -unsigned time_timestamp() +int time_timestamp() { return time(0); } diff --git a/src/base/system.h b/src/base/system.h index 749668de..5060fcb0 100644 --- a/src/base/system.h +++ b/src/base/system.h @@ -239,6 +239,18 @@ unsigned io_skip(IOHANDLE io, int size); */ unsigned io_write(IOHANDLE io, const void *buffer, unsigned size); +/* + Function: io_write_newline + Writes newline to file. + + Parameters: + io - Handle to the file. + + Returns: + Number of bytes written. +*/ +unsigned io_write_newline(IOHANDLE io); + /* Function: io_seek Seeks to a specified offset in the file. @@ -425,7 +437,7 @@ int64 time_freq(); Returns: The time as a UNIX timestamp */ -unsigned time_timestamp(); +int time_timestamp(); /* Group: Network General */ typedef struct @@ -499,12 +511,13 @@ int net_addr_comp(const NETADDR *a, const NETADDR *b); addr - Address to turn into a string. string - Buffer to fill with the string. max_length - Maximum size of the string. + add_port - add port to string or not Remarks: - The string will always be zero terminated */ -void net_addr_str(const NETADDR *addr, char *string, int max_length); +void net_addr_str(const NETADDR *addr, char *string, int max_length, int add_port); /* Function: net_addr_from_str diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index 9f43b9ce..c3bd770c 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -964,7 +964,7 @@ void CClient::ProcessConnlessPacket(CNetChunk *pPacket) Info.m_NumPlayers < 0 || Info.m_NumPlayers > Info.m_NumClients || Info.m_MaxPlayers < 0 || Info.m_MaxPlayers > Info.m_MaxClients) return; - net_addr_str(&pPacket->m_Address, Info.m_aAddress, sizeof(Info.m_aAddress)); + net_addr_str(&pPacket->m_Address, Info.m_aAddress, sizeof(Info.m_aAddress), true); for(int i = 0; i < Info.m_NumClients; i++) { diff --git a/src/engine/client/serverbrowser.cpp b/src/engine/client/serverbrowser.cpp index 98a22d75..4dda9da9 100644 --- a/src/engine/client/serverbrowser.cpp +++ b/src/engine/client/serverbrowser.cpp @@ -387,7 +387,7 @@ CServerBrowser::CServerEntry *CServerBrowser::Add(const NETADDR &Addr) pEntry->m_Info.m_NetAddr = Addr; pEntry->m_Info.m_Latency = 999; - net_addr_str(&Addr, pEntry->m_Info.m_aAddress, sizeof(pEntry->m_Info.m_aAddress)); + net_addr_str(&Addr, pEntry->m_Info.m_aAddress, sizeof(pEntry->m_Info.m_aAddress), true); str_copy(pEntry->m_Info.m_aName, pEntry->m_Info.m_aAddress, sizeof(pEntry->m_Info.m_aName)); // check if it's a favorite @@ -527,7 +527,7 @@ void CServerBrowser::RequestImpl(const NETADDR &Addr, CServerEntry *pEntry) cons if(g_Config.m_Debug) { char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr)); + net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr), true); char aBuf[256]; str_format(aBuf, sizeof(aBuf),"requesting server info from %s", aAddrStr); m_pConsole->Print(IConsole::OUTPUT_LEVEL_DEBUG, "client_srvbrowse", aBuf); @@ -668,7 +668,7 @@ void CServerBrowser::AddFavorite(const NETADDR &Addr) if(g_Config.m_Debug) { char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr)); + net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr), true); char aBuf[256]; str_format(aBuf, sizeof(aBuf), "added fav, %s", aAddrStr); m_pConsole->Print(IConsole::OUTPUT_LEVEL_DEBUG, "client_srvbrowse", aBuf); @@ -722,12 +722,11 @@ void CServerBrowser::ConfigSaveCallback(IConfig *pConfig, void *pUserData) { CServerBrowser *pSelf = (CServerBrowser *)pUserData; - int i; char aAddrStr[128]; char aBuffer[256]; - for(i = 0; i < pSelf->m_NumFavoriteServers; i++) + for(int i = 0; i < pSelf->m_NumFavoriteServers; i++) { - net_addr_str(&pSelf->m_aFavoriteServers[i], aAddrStr, sizeof(aAddrStr)); + net_addr_str(&pSelf->m_aFavoriteServers[i], aAddrStr, sizeof(aAddrStr), true); str_format(aBuffer, sizeof(aBuffer), "add_favorite %s", aAddrStr); pConfig->WriteLine(aBuffer); } diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index 09891ba7..9587b94c 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -19,6 +19,7 @@ #include #include #include +#include #include #include #include @@ -77,17 +78,6 @@ static void StrUTF8Rtrim(char *pStr) } -static int StrAllnum(const char *pStr) -{ - while(*pStr) - { - if(!(*pStr >= '0' && *pStr <= '9')) - return 0; - pStr++; - } - return 1; -} - CSnapIDPool::CSnapIDPool() { Reset(); @@ -176,6 +166,101 @@ void CSnapIDPool::FreeID(int ID) } } + +void CServerBan::Init(IConsole *pConsole, IStorage *pStorage, CServer* pServer) +{ + CNetBan::Init(pConsole, pStorage); + + m_pServer = pServer; + + // overwrites base command, todo: improve this + Console()->Register("ban", "s?ir", CFGFLAG_SERVER|CFGFLAG_STORE, ConBanExt, this, "Ban player with ip/client id for x minutes for any reason"); +} + +template +int CServerBan::BanExt(T *pBanPool, const typename T::CDataType *pData, int Seconds, const char *pReason) +{ + // validate address + if(Server()->m_RconClientID >= 0 && Server()->m_RconClientID < MAX_CLIENTS && + Server()->m_aClients[Server()->m_RconClientID].m_State != CServer::CClient::STATE_EMPTY) + { + if(NetMatch(pData, Server()->m_NetServer.ClientAddr(Server()->m_RconClientID))) + { + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "ban error (you can't ban yourself)"); + return -1; + } + + for(int i = 0; i < MAX_CLIENTS; ++i) + { + if(i == Server()->m_RconClientID || Server()->m_aClients[i].m_State == CServer::CClient::STATE_EMPTY) + continue; + + if(Server()->m_aClients[i].m_Authed >= Server()->m_RconAuthLevel && NetMatch(pData, Server()->m_NetServer.ClientAddr(i))) + { + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "ban error (command denied)"); + return -1; + } + } + } + + int Result = Ban(pBanPool, pData, Seconds, pReason); + if(Result != 0) + return Result; + + // drop banned clients + T::CDataType Data = *pData; + for(int i = 0; i < MAX_CLIENTS; ++i) + { + if(Server()->m_aClients[i].m_State == CServer::CClient::STATE_EMPTY) + continue; + + if(NetMatch(&Data, Server()->m_NetServer.ClientAddr(i))) + { + CNetHash NetHash(&Data); + char aBuf[256]; + MakeBanInfo(pBanPool->Find(&Data, &NetHash), aBuf, sizeof(aBuf), MSGTYPE_PLAYER); + Server()->m_NetServer.Drop(i, aBuf); + } + } + + return Result; +} + +int CServerBan::BanAddr(const NETADDR *pAddr, int Seconds, const char *pReason) +{ + return BanExt(&m_BanAddrPool, pAddr, Seconds, pReason); +} + +int CServerBan::BanRange(const CNetRange *pRange, int Seconds, const char *pReason) +{ + if(pRange->IsValid()) + return BanExt(&m_BanRangePool, pRange, Seconds, pReason); + + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "ban failed (invalid range)"); + return -1; +} + +void CServerBan::ConBanExt(IConsole::IResult *pResult, void *pUser) +{ + CServerBan *pThis = static_cast(pUser); + + const char *pStr = pResult->GetString(0); + int Minutes = pResult->NumArguments()>1 ? clamp(pResult->GetInteger(1), 0, 44640) : 30; + const char *pReason = pResult->NumArguments()>2 ? pResult->GetString(2) : "No reason given"; + + if(StrAllnum(pStr)) + { + int ClientID = str_toint(pStr); + if(ClientID < 0 || ClientID >= MAX_CLIENTS || pThis->Server()->m_aClients[ClientID].m_State == CServer::CClient::STATE_EMPTY) + pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "ban error (invalid client id)"); + else + pThis->BanAddr(pThis->Server()->m_NetServer.ClientAddr(ClientID), Minutes*60, pReason); + } + else + ConBan(pResult, pUser); +} + + void CServer::CClient::Reset() { // reset input @@ -368,11 +453,7 @@ int CServer::GetClientInfo(int ClientID, CClientInfo *pInfo) void CServer::GetClientAddr(int ClientID, char *pAddrStr, int Size) { if(ClientID >= 0 && ClientID < MAX_CLIENTS && m_aClients[ClientID].m_State == CClient::STATE_INGAME) - { - NETADDR Addr = m_NetServer.ClientAddr(ClientID); - Addr.port = 0; - net_addr_str(&Addr, pAddrStr, Size); - } + net_addr_str(m_NetServer.ClientAddr(ClientID), pAddrStr, Size, false); } @@ -618,9 +699,8 @@ int CServer::DelClientCallback(int ClientID, const char *pReason, void *pUser) { CServer *pThis = (CServer *)pUser; - NETADDR Addr = pThis->m_NetServer.ClientAddr(ClientID); char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr)); + net_addr_str(pThis->m_NetServer.ClientAddr(ClientID), aAddrStr, sizeof(aAddrStr), true); char aBuf[256]; str_format(aBuf, sizeof(aBuf), "client dropped. cid=%d addr=%s reason='%s'", ClientID, aAddrStr, pReason); pThis->Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "server", aBuf); @@ -714,7 +794,6 @@ void CServer::UpdateClientRconCommands() void CServer::ProcessClientPacket(CNetChunk *pPacket) { int ClientID = pPacket->m_ClientID; - NETADDR Addr; CUnpacker Unpacker; Unpacker.Reset(pPacket->m_pData, pPacket->m_DataSize); @@ -793,9 +872,8 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket) { if(m_aClients[ClientID].m_State == CClient::STATE_CONNECTING) { - Addr = m_NetServer.ClientAddr(ClientID); char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr)); + net_addr_str(m_NetServer.ClientAddr(ClientID), aAddrStr, sizeof(aAddrStr), true); char aBuf[256]; str_format(aBuf, sizeof(aBuf), "player is ready. ClientID=%x addr=%s", ClientID, aAddrStr); @@ -809,9 +887,8 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket) { if(m_aClients[ClientID].m_State == CClient::STATE_READY && GameServer()->IsClientReady(ClientID)) { - Addr = m_NetServer.ClientAddr(ClientID); char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr)); + net_addr_str(m_NetServer.ClientAddr(ClientID), aAddrStr, sizeof(aAddrStr), true); char aBuf[256]; str_format(aBuf, sizeof(aBuf), "player has entered the game. ClientID=%x addr=%s", ClientID, aAddrStr); @@ -945,10 +1022,7 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket) if(!g_Config.m_SvRconBantime) m_NetServer.Drop(ClientID, "Too many remote console authentication tries"); else - { - NETADDR Addr = m_NetServer.ClientAddr(ClientID); - BanAdd(Addr, g_Config.m_SvRconBantime*60, "Too many remote console authentication tries"); - } + m_ServerBan.BanAddr(m_NetServer.ClientAddr(ClientID), g_Config.m_SvRconBantime*60, "Too many remote console authentication tries"); } } else @@ -992,7 +1066,7 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket) } } -void CServer::SendServerInfo(NETADDR *pAddr, int Token) +void CServer::SendServerInfo(const NETADDR *pAddr, int Token) { CNetChunk Packet; CPacker p; @@ -1061,38 +1135,10 @@ void CServer::UpdateServerInfo() for(int i = 0; i < MAX_CLIENTS; ++i) { if(m_aClients[i].m_State != CClient::STATE_EMPTY) - { - NETADDR Addr = m_NetServer.ClientAddr(i); - SendServerInfo(&Addr, -1); - } + SendServerInfo(m_NetServer.ClientAddr(i), -1); } } -int CServer::BanAdd(NETADDR Addr, int Seconds, const char *pReason) -{ - Addr.port = 0; - char aAddrStr[128]; - net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr)); - char aBuf[256]; - if(Seconds) - str_format(aBuf, sizeof(aBuf), "banned %s for %d minutes", aAddrStr, Seconds/60); - else - str_format(aBuf, sizeof(aBuf), "banned %s for life", aAddrStr); - Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); - - return m_NetServer.BanAdd(Addr, Seconds, pReason); -} - -int CServer::BanRemove(NETADDR Addr) -{ - return m_NetServer.BanRemove(Addr); -} - -int CServer::BanRemoveAll() -{ - return m_NetServer.BanRemoveAll(); -} - void CServer::PumpNetwork() { @@ -1119,6 +1165,7 @@ void CServer::PumpNetwork() ProcessClientPacket(&Packet); } + m_ServerBan.Update(); m_Econ.Update(); } @@ -1217,7 +1264,7 @@ int CServer::Run() BindAddr.port = g_Config.m_SvPort; } - if(!m_NetServer.Open(BindAddr, g_Config.m_SvMaxClients, g_Config.m_SvMaxClientsPerIP, 0)) + if(!m_NetServer.Open(BindAddr, &m_ServerBan, g_Config.m_SvMaxClients, g_Config.m_SvMaxClientsPerIP, 0)) { dbg_msg("server", "couldn't open socket. port might already be in use"); return -1; @@ -1225,7 +1272,8 @@ int CServer::Run() m_NetServer.SetCallbacks(NewClientCallback, DelClientCallback, this); - m_Econ.Init(Console()); + m_ServerBan.Init(Console(), Storage(), this); + m_Econ.Init(Console(), &m_ServerBan); char aBuf[256]; str_format(aBuf, sizeof(aBuf), "server name is '%s'", g_Config.m_SvName); @@ -1388,170 +1436,23 @@ void CServer::ConKick(IConsole::IResult *pResult, void *pUser) ((CServer *)pUser)->Kick(pResult->GetInteger(0), "Kicked by console"); } -void CServer::ConBan(IConsole::IResult *pResult, void *pUser) -{ - NETADDR Addr; - CServer *pServer = (CServer *)pUser; - const char *pStr = pResult->GetString(0); - int Minutes = 30; - const char *pReason = "No reason given"; - - if(pResult->NumArguments() > 1) - Minutes = max(0, pResult->GetInteger(1)); - - if(pResult->NumArguments() > 2) - pReason = pResult->GetString(2); - - if(net_addr_from_str(&Addr, pStr) == 0) - { - if(pServer->m_RconClientID >= 0 && pServer->m_RconClientID < MAX_CLIENTS && pServer->m_aClients[pServer->m_RconClientID].m_State != CClient::STATE_EMPTY) - { - NETADDR AddrCheck = pServer->m_NetServer.ClientAddr(pServer->m_RconClientID); - Addr.port = AddrCheck.port = 0; - if(net_addr_comp(&Addr, &AddrCheck) == 0) - { - pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "you can't ban yourself"); - return; - } - - for(int i = 0; i < MAX_CLIENTS; ++i) - { - if(i == pServer->m_RconClientID) - continue; - - AddrCheck = pServer->m_NetServer.ClientAddr(i); - AddrCheck.port = 0; - if(net_addr_comp(&Addr, &AddrCheck) == 0 && pServer->m_aClients[i].m_Authed > pServer->m_RconAuthLevel) - { - pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "ban command denied"); - return; - } - } - } - pServer->BanAdd(Addr, Minutes*60, pReason); - } - else if(StrAllnum(pStr)) - { - int ClientID = str_toint(pStr); - - if(ClientID < 0 || ClientID >= MAX_CLIENTS || pServer->m_aClients[ClientID].m_State == CClient::STATE_EMPTY) - { - pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "invalid client id"); - return; - } - else if(pServer->m_RconClientID == ClientID) - { - pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "you can't ban yourself"); - return; - } - else if(pServer->m_aClients[ClientID].m_Authed > pServer->m_RconAuthLevel) - { - pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "ban command denied"); - return; - } - - Addr = pServer->m_NetServer.ClientAddr(ClientID); - pServer->BanAdd(Addr, Minutes*60, pReason); - } - else - { - pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "invalid network address to ban"); - return; - } -} - -void CServer::ConUnban(IConsole::IResult *pResult, void *pUser) -{ - NETADDR Addr; - CServer *pServer = (CServer *)pUser; - const char *pStr = pResult->GetString(0); - - if(net_addr_from_str(&Addr, pStr) == 0 && !pServer->BanRemove(Addr)) - { - char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr)); - - char aBuf[256]; - str_format(aBuf, sizeof(aBuf), "unbanned %s", aAddrStr); - pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); - } - else if(StrAllnum(pStr)) - { - int BanIndex = str_toint(pStr); - CNetServer::CBanInfo Info; - if(BanIndex < 0 || !pServer->m_NetServer.BanGet(BanIndex, &Info)) - pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "invalid ban index"); - else if(!pServer->BanRemove(Info.m_Addr)) - { - char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(&Info.m_Addr, aAddrStr, sizeof(aAddrStr)); - - char aBuf[256]; - str_format(aBuf, sizeof(aBuf), "unbanned %s", aAddrStr); - pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); - } - } - else - pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "invalid network address"); -} - -void CServer::ConUnbanAll(IConsole::IResult *pResult, void *pUser) -{ - CServer *pServer = (CServer *)pUser; - if(!pServer->BanRemoveAll()) - pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "unbanned all"); -} - -void CServer::ConBans(IConsole::IResult *pResult, void *pUser) -{ - unsigned Now = time_timestamp(); - char aBuf[1024]; - char aAddrStr[NETADDR_MAXSTRSIZE]; - CServer* pServer = (CServer *)pUser; - - int Num = pServer->m_NetServer.BanNum(); - for(int i = 0; i < Num; i++) - { - CNetServer::CBanInfo Info; - pServer->m_NetServer.BanGet(i, &Info); - NETADDR Addr = Info.m_Addr; - net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr)); - - if(Info.m_Expires == -1) - { - str_format(aBuf, sizeof(aBuf), "#%i %s for life", i, aAddrStr); - } - else - { - unsigned t = Info.m_Expires - Now; - str_format(aBuf, sizeof(aBuf), "#%i %s for %d minutes and %d seconds", i, aAddrStr, t/60, t%60); - } - pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "Server", aBuf); - } - str_format(aBuf, sizeof(aBuf), "%d ban(s)", Num); - pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "Server", aBuf); -} - void CServer::ConStatus(IConsole::IResult *pResult, void *pUser) { - int i; - NETADDR Addr; char aBuf[1024]; char aAddrStr[NETADDR_MAXSTRSIZE]; - CServer* pServer = (CServer *)pUser; + CServer* pThis = static_cast(pUser); - for(i = 0; i < MAX_CLIENTS; i++) + for(int i = 0; i < MAX_CLIENTS; i++) { - if(pServer->m_aClients[i].m_State != CClient::STATE_EMPTY) + if(pThis->m_aClients[i].m_State != CClient::STATE_EMPTY) { - Addr = pServer->m_NetServer.ClientAddr(i); - net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr)); - if(pServer->m_aClients[i].m_State == CClient::STATE_INGAME) + net_addr_str(pThis->m_NetServer.ClientAddr(i), aAddrStr, sizeof(aAddrStr), true); + if(pThis->m_aClients[i].m_State == CClient::STATE_INGAME) str_format(aBuf, sizeof(aBuf), "id=%d addr=%s name='%s' score=%d", i, aAddrStr, - pServer->m_aClients[i].m_aName, pServer->m_aClients[i].m_Score); + pThis->m_aClients[i].m_aName, pThis->m_aClients[i].m_Score); else str_format(aBuf, sizeof(aBuf), "id=%d addr=%s connecting", i, aAddrStr); - pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "Server", aBuf); + pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "Server", aBuf); } } } @@ -1664,10 +1565,6 @@ void CServer::RegisterCommands() m_pConsole = Kernel()->RequestInterface(); Console()->Register("kick", "i?r", CFGFLAG_SERVER, ConKick, this, "Kick player with specified id for any reason"); - Console()->Register("ban", "s?ir", CFGFLAG_SERVER|CFGFLAG_STORE, ConBan, this, "Ban player with ip/id for x minutes for any reason"); - Console()->Register("unban", "s", CFGFLAG_SERVER|CFGFLAG_STORE, ConUnban, this, "Unban ip"); - Console()->Register("unban_all", "", CFGFLAG_SERVER|CFGFLAG_STORE, ConUnbanAll, this, "Clear all bans"); - Console()->Register("bans", "", CFGFLAG_SERVER|CFGFLAG_STORE, ConBans, this, "Show banlist"); Console()->Register("status", "", CFGFLAG_SERVER, ConStatus, this, "List players"); Console()->Register("shutdown", "", CFGFLAG_SERVER, ConShutdown, this, "Shut down"); diff --git a/src/engine/server/server.h b/src/engine/server/server.h index 4c450a48..2ff06a05 100644 --- a/src/engine/server/server.h +++ b/src/engine/server/server.h @@ -5,6 +5,7 @@ #include + class CSnapIDPool { enum @@ -39,6 +40,25 @@ public: void FreeID(int ID); }; + +class CServerBan : public CNetBan +{ + class CServer *m_pServer; + + template int BanExt(T *pBanPool, const typename T::CDataType *pData, int Seconds, const char *pReason); + +public: + class CServer *Server() const { return m_pServer; } + + void Init(class IConsole *pConsole, class IStorage *pStorage, class CServer* pServer); + + int BanAddr(const NETADDR *pAddr, int Seconds, const char *pReason); + int BanRange(const CNetRange *pRange, int Seconds, const char *pReason); + + static void ConBanExt(class IConsole::IResult *pResult, void *pUser); +}; + + class CServer : public IServer { class IGameServer *m_pGameServer; @@ -114,6 +134,7 @@ public: CSnapIDPool m_IDPool; CNetServer m_NetServer; CEcon m_Econ; + CServerBan m_ServerBan; IEngineMap *m_pMap; @@ -184,13 +205,9 @@ public: void ProcessClientPacket(CNetChunk *pPacket); - void SendServerInfo(NETADDR *pAddr, int Token); + void SendServerInfo(const NETADDR *pAddr, int Token); void UpdateServerInfo(); - int BanAdd(NETADDR Addr, int Seconds, const char *pReason); - int BanRemove(NETADDR Addr); - int BanRemoveAll(); - void PumpNetwork(); char *GetMapName(); @@ -200,11 +217,7 @@ public: int Run(); static void ConKick(IConsole::IResult *pResult, void *pUser); - static void ConBan(IConsole::IResult *pResult, void *pUser); - static void ConUnban(IConsole::IResult *pResult, void *pUser); - static void ConUnbanAll(IConsole::IResult *pResult, void *pUser); - static void ConBans(IConsole::IResult *pResult, void *pUser); - static void ConStatus(IConsole::IResult *pResult, void *pUser); + static void ConStatus(IConsole::IResult *pResult, void *pUser); static void ConShutdown(IConsole::IResult *pResult, void *pUser); static void ConRecord(IConsole::IResult *pResult, void *pUser); static void ConStopRecord(IConsole::IResult *pResult, void *pUser); diff --git a/src/engine/shared/config.cpp b/src/engine/shared/config.cpp index b9aa1320..d0cb7a6b 100644 --- a/src/engine/shared/config.cpp +++ b/src/engine/shared/config.cpp @@ -111,13 +111,8 @@ public: { if(!m_ConfigFile) return; -#if defined(CONF_FAMILY_WINDOWS) - static const char Newline[] = "\r\n"; -#else - static const char Newline[] = "\n"; -#endif io_write(m_ConfigFile, pLine, str_length(pLine)); - io_write(m_ConfigFile, Newline, sizeof(Newline)-1); + io_write_newline(m_ConfigFile); } }; diff --git a/src/engine/shared/console.cpp b/src/engine/shared/console.cpp index de5116c1..1b98a158 100644 --- a/src/engine/shared/console.cpp +++ b/src/engine/shared/console.cpp @@ -658,7 +658,13 @@ void CConsole::AddCommandSorted(CCommand *pCommand) void CConsole::Register(const char *pName, const char *pParams, int Flags, FCommandCallback pfnFunc, void *pUser, const char *pHelp) { - CCommand *pCommand = new(mem_alloc(sizeof(CCommand), sizeof(void*))) CCommand; + CCommand *pCommand = FindCommand(pName, Flags); + bool DoAdd = false; + if(pCommand == 0) + { + pCommand = new(mem_alloc(sizeof(CCommand), sizeof(void*))) CCommand; + DoAdd = true; + } pCommand->m_pfnCallback = pfnFunc; pCommand->m_pUserData = pUser; @@ -669,7 +675,8 @@ void CConsole::Register(const char *pName, const char *pParams, pCommand->m_Flags = Flags; pCommand->m_Temp = false; - AddCommandSorted(pCommand); + if(DoAdd) + AddCommandSorted(pCommand); } void CConsole::RegisterTemp(const char *pName, const char *pParams, int Flags, const char *pHelp) diff --git a/src/engine/shared/econ.cpp b/src/engine/shared/econ.cpp index 617cdbd6..3eaf7aac 100644 --- a/src/engine/shared/econ.cpp +++ b/src/engine/shared/econ.cpp @@ -2,14 +2,15 @@ #include #include "econ.h" +#include "netban.h" + int CEcon::NewClientCallback(int ClientID, void *pUser) { CEcon *pThis = (CEcon *)pUser; - NETADDR Addr = pThis->m_NetConsole.ClientAddr(ClientID); char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr)); + net_addr_str(pThis->m_NetConsole.ClientAddr(ClientID), aAddrStr, sizeof(aAddrStr), true); char aBuf[128]; str_format(aBuf, sizeof(aBuf), "client accepted. cid=%d addr=%s'", ClientID, aAddrStr); pThis->Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "econ", aBuf); @@ -26,9 +27,8 @@ int CEcon::DelClientCallback(int ClientID, const char *pReason, void *pUser) { CEcon *pThis = (CEcon *)pUser; - NETADDR Addr = pThis->m_NetConsole.ClientAddr(ClientID); char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(&Addr, aAddrStr, sizeof(aAddrStr)); + net_addr_str(pThis->m_NetConsole.ClientAddr(ClientID), aAddrStr, sizeof(aAddrStr), true); char aBuf[256]; str_format(aBuf, sizeof(aBuf), "client dropped. cid=%d addr=%s reason='%s'", ClientID, aAddrStr, pReason); pThis->Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "econ", aBuf); @@ -52,7 +52,7 @@ void CEcon::ConchainEconOutputLevelUpdate(IConsole::IResult *pResult, void *pUse } } -void CEcon::Init(IConsole *pConsole) +void CEcon::Init(IConsole *pConsole, CNetBan *pNetBan) { m_pConsole = pConsole; @@ -74,7 +74,7 @@ void CEcon::Init(IConsole *pConsole) BindAddr.port = g_Config.m_EcPort; } - if(m_NetConsole.Open(BindAddr, 0)) + if(m_NetConsole.Open(BindAddr, pNetBan, 0)) { m_NetConsole.SetCallbacks(NewClientCallback, DelClientCallback, this); m_Ready = true; @@ -123,10 +123,7 @@ void CEcon::Update() if(!g_Config.m_EcBantime) m_NetConsole.Drop(ClientID, "Too many authentication tries"); else - { - NETADDR Addr = m_NetConsole.ClientAddr(ClientID); - m_NetConsole.AddBan(Addr, g_Config.m_EcBantime*60); - } + m_NetConsole.NetBan()->BanAddr(m_NetConsole.ClientAddr(ClientID), g_Config.m_EcBantime*60, "Too many authentication tries"); } } } diff --git a/src/engine/shared/econ.h b/src/engine/shared/econ.h index daec34c4..ed7d929b 100644 --- a/src/engine/shared/econ.h +++ b/src/engine/shared/econ.h @@ -3,6 +3,7 @@ #include "network.h" + class CEcon { enum @@ -41,7 +42,7 @@ class CEcon public: IConsole *Console() { return m_pConsole; } - void Init(IConsole *pConsole); + void Init(IConsole *pConsole, class CNetBan *pNetBan); void Update(); void Send(int ClientID, const char *pLine); void Shutdown(); diff --git a/src/engine/shared/masterserver.cpp b/src/engine/shared/masterserver.cpp index eb63bab5..95482639 100644 --- a/src/engine/shared/masterserver.cpp +++ b/src/engine/shared/masterserver.cpp @@ -192,13 +192,13 @@ public: { char aAddrStr[NETADDR_MAXSTRSIZE]; if(m_aMasterServers[i].m_Addr.type != NETTYPE_INVALID) - net_addr_str(&m_aMasterServers[i].m_Addr, aAddrStr, sizeof(aAddrStr)); + net_addr_str(&m_aMasterServers[i].m_Addr, aAddrStr, sizeof(aAddrStr), true); else aAddrStr[0] = 0; char aBuf[256]; - str_format(aBuf, sizeof(aBuf), "%s %s\n", m_aMasterServers[i].m_aHostname, aAddrStr); - + str_format(aBuf, sizeof(aBuf), "%s %s", m_aMasterServers[i].m_aHostname, aAddrStr); io_write(File, aBuf, str_length(aBuf)); + io_write_newline(File); } io_close(File); diff --git a/src/engine/shared/netban.cpp b/src/engine/shared/netban.cpp new file mode 100644 index 00000000..eebe7c84 --- /dev/null +++ b/src/engine/shared/netban.cpp @@ -0,0 +1,615 @@ +#include + +#include +#include +#include + +#include "netban.h" + + +bool CNetBan::StrAllnum(const char *pStr) +{ + while(*pStr) + { + if(!(*pStr >= '0' && *pStr <= '9')) + return false; + pStr++; + } + return true; +} + + +CNetBan::CNetHash::CNetHash(const NETADDR *pAddr) +{ + if(pAddr->type==NETTYPE_IPV4) + m_Hash = (pAddr->ip[0]+pAddr->ip[1]+pAddr->ip[2]+pAddr->ip[3])&0xFF; + else + m_Hash = (pAddr->ip[0]+pAddr->ip[1]+pAddr->ip[2]+pAddr->ip[3]+pAddr->ip[4]+pAddr->ip[5]+pAddr->ip[6]+pAddr->ip[7]+ + pAddr->ip[8]+pAddr->ip[9]+pAddr->ip[10]+pAddr->ip[11]+pAddr->ip[12]+pAddr->ip[13]+pAddr->ip[14]+pAddr->ip[15])&0xFF; + m_HashIndex = 0; +} + +CNetBan::CNetHash::CNetHash(const CNetRange *pRange) +{ + m_Hash = 0; + m_HashIndex = 0; + for(int i = 0; pRange->m_LB.ip[i] == pRange->m_UB.ip[i]; ++i) + { + m_Hash += pRange->m_LB.ip[i]; + ++m_HashIndex; + } + m_Hash &= 0xFF; +} + +int CNetBan::CNetHash::MakeHashArray(const NETADDR *pAddr, CNetHash aHash[17]) +{ + int Length = pAddr->type==NETTYPE_IPV4 ? 4 : 16; + aHash[0].m_Hash = 0; + aHash[0].m_HashIndex = 0; + for(int i = 1, Sum = 0; i <= Length; ++i) + { + Sum += pAddr->ip[i-1]; + aHash[i].m_Hash = Sum&0xFF; + aHash[i].m_HashIndex = i%Length; + } + return Length; +} + + +template +typename CNetBan::CBan *CNetBan::CBanPool::Add(const T *pData, const CBanInfo *pInfo, const CNetHash *pNetHash) +{ + if(!m_pFirstFree) + return 0; + + // create new ban + CBan *pBan = m_pFirstFree; + pBan->m_Data = *pData; + pBan->m_Info = *pInfo; + pBan->m_NetHash = *pNetHash; + if(pBan->m_pNext) + pBan->m_pNext->m_pPrev = pBan->m_pPrev; + if(pBan->m_pPrev) + pBan->m_pPrev->m_pNext = pBan->m_pNext; + else + m_pFirstFree = pBan->m_pNext; + + // add it to the hash list + if(m_paaHashList[pNetHash->m_HashIndex][pNetHash->m_Hash]) + m_paaHashList[pNetHash->m_HashIndex][pNetHash->m_Hash]->m_pHashPrev = pBan; + pBan->m_pHashPrev = 0; + pBan->m_pHashNext = m_paaHashList[pNetHash->m_HashIndex][pNetHash->m_Hash]; + m_paaHashList[pNetHash->m_HashIndex][pNetHash->m_Hash] = pBan; + + // insert it into the used list + if(m_pFirstUsed) + { + for(CBan *p = m_pFirstUsed; ; p = p->m_pNext) + { + if(p->m_Info.m_Expires == CBanInfo::EXPIRES_NEVER || (pInfo->m_Expires != CBanInfo::EXPIRES_NEVER && pInfo->m_Expires <= p->m_Info.m_Expires)) + { + // insert before + pBan->m_pNext = p; + pBan->m_pPrev = p->m_pPrev; + if(p->m_pPrev) + p->m_pPrev->m_pNext = pBan; + else + m_pFirstUsed = pBan; + p->m_pPrev = pBan; + break; + } + + if(!p->m_pNext) + { + // last entry + p->m_pNext = pBan; + pBan->m_pPrev = p; + pBan->m_pNext = 0; + break; + } + } + } + else + { + m_pFirstUsed = pBan; + pBan->m_pNext = pBan->m_pPrev = 0; + } + + // update ban count + ++m_CountUsed; + + return pBan; +} + +template +int CNetBan::CBanPool::Remove(CBan *pBan) +{ + if(pBan == 0) + return -1; + + // remove from hash list + if(pBan->m_pHashNext) + pBan->m_pHashNext->m_pHashPrev = pBan->m_pHashPrev; + if(pBan->m_pHashPrev) + pBan->m_pHashPrev->m_pHashNext = pBan->m_pHashNext; + else + m_paaHashList[pBan->m_NetHash.m_HashIndex][pBan->m_NetHash.m_Hash] = pBan->m_pHashNext; + pBan->m_pHashNext = pBan->m_pHashPrev = 0; + + // remove from used list + if(pBan->m_pNext) + pBan->m_pNext->m_pPrev = pBan->m_pPrev; + if(pBan->m_pPrev) + pBan->m_pPrev->m_pNext = pBan->m_pNext; + else + m_pFirstUsed = pBan->m_pNext; + + // add to recycle list + if(m_pFirstFree) + m_pFirstFree->m_pPrev = pBan; + pBan->m_pPrev = 0; + pBan->m_pNext = m_pFirstFree; + m_pFirstFree = pBan; + + // update ban count + --m_CountUsed; + + return 0; +} + +template +void CNetBan::CBanPool::Update(CBan *pBan, const CBanInfo *pInfo) +{ + pBan->m_Info = *pInfo; + + // remove from used list + if(pBan->m_pNext) + pBan->m_pNext->m_pPrev = pBan->m_pPrev; + if(pBan->m_pPrev) + pBan->m_pPrev->m_pNext = pBan->m_pNext; + else + m_pFirstUsed = pBan->m_pNext; + + // insert it into the used list + if(m_pFirstUsed) + { + for(CBan *p = m_pFirstUsed; ; p = p->m_pNext) + { + if(p->m_Info.m_Expires == CBanInfo::EXPIRES_NEVER || (pInfo->m_Expires != CBanInfo::EXPIRES_NEVER && pInfo->m_Expires <= p->m_Info.m_Expires)) + { + // insert before + pBan->m_pNext = p; + pBan->m_pPrev = p->m_pPrev; + if(p->m_pPrev) + p->m_pPrev->m_pNext = pBan; + else + m_pFirstUsed = pBan; + p->m_pPrev = pBan; + break; + } + + if(!p->m_pNext) + { + // last entry + p->m_pNext = pBan; + pBan->m_pPrev = p; + pBan->m_pNext = 0; + break; + } + } + } + else + { + m_pFirstUsed = pBan; + pBan->m_pNext = pBan->m_pPrev = 0; + } +} + +template +void CNetBan::CBanPool::Reset() +{ + mem_zero(m_paaHashList, sizeof(m_paaHashList)); + mem_zero(m_aBans, sizeof(m_aBans)); + m_pFirstUsed = 0; + m_CountUsed = 0; + + for(int i = 1; i < MAX_BANS-1; ++i) + { + m_aBans[i].m_pNext = &m_aBans[i+1]; + m_aBans[i].m_pPrev = &m_aBans[i-1]; + } + + m_aBans[0].m_pNext = &m_aBans[1]; + m_aBans[MAX_BANS-1].m_pPrev = &m_aBans[MAX_BANS-2]; + m_pFirstFree = &m_aBans[0]; +} + +template +typename CNetBan::CBan *CNetBan::CBanPool::Find(const T *pData, const CNetHash *pNetHash) const +{ + for(CBan *pBan = m_paaHashList[pNetHash->m_HashIndex][pNetHash->m_Hash]; pBan; pBan = pBan->m_pHashNext) + { + if(NetComp(&pBan->m_Data, pData) == 0) + return pBan; + } + + return 0; +} + +template +typename CNetBan::CBan *CNetBan::CBanPool::Get(int Index) const +{ + if(Index < 0 || Index >= Num()) + return 0; + + for(CNetBan::CBan *pBan = m_pFirstUsed; pBan; pBan = pBan->m_pNext, --Index) + { + if(Index == 0) + return pBan; + } + + return 0; +} + + +template +void CNetBan::MakeBanInfo(const CBan *pBan, char *pBuf, unsigned BuffSize, int Type) const +{ + if(pBan == 0) + { + if(BuffSize > 0) + pBuf[0] = 0; + return; + } + + // build type based part + char aBuf[256]; + if(Type == MSGTYPE_PLAYER) + str_copy(aBuf, "You have been banned", sizeof(aBuf)); + else + { + char aTemp[256]; + switch(Type) + { + case MSGTYPE_LIST: + str_format(aBuf, sizeof(aBuf), "%s banned", NetToString(&pBan->m_Data, aTemp, sizeof(aTemp))); break; + case MSGTYPE_BANADD: + str_format(aBuf, sizeof(aBuf), "banned %s", NetToString(&pBan->m_Data, aTemp, sizeof(aTemp))); break; + case MSGTYPE_BANREM: + str_format(aBuf, sizeof(aBuf), "unbanned %s", NetToString(&pBan->m_Data, aTemp, sizeof(aTemp))); break; + default: + aBuf[0] = 0; + } + } + + // add info part + if(pBan->m_Info.m_Expires != CBanInfo::EXPIRES_NEVER) + { + int Mins = ((pBan->m_Info.m_Expires-time_timestamp()) + 59) / 60; + if(Mins <= 1) + str_format(pBuf, BuffSize, "%s for 1 minute (%s)", aBuf, pBan->m_Info.m_aReason); + else + str_format(pBuf, BuffSize, "%s for %d minutes (%s)", aBuf, Mins, pBan->m_Info.m_aReason); + } + else + str_format(pBuf, BuffSize, "%s for life (%s)", aBuf, pBan->m_Info.m_aReason); +} + +template +int CNetBan::Ban(T *pBanPool, const typename T::CDataType *pData, int Seconds, const char *pReason) +{ + // do not ban localhost + if(NetMatch(pData, &m_LocalhostIPV4) || NetMatch(pData, &m_LocalhostIPV6)) + { + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "ban failed (localhost)"); + return -1; + } + + int Stamp = Seconds > 0 ? time_timestamp()+Seconds : CBanInfo::EXPIRES_NEVER; + + // set up info + CBanInfo Info = {0}; + Info.m_Expires = Stamp; + str_copy(Info.m_aReason, pReason, sizeof(Info.m_aReason)); + + // check if it already exists + CNetHash NetHash(pData); + CBan *pBan = pBanPool->Find(pData, &NetHash); + if(pBan) + { + // adjust the ban + pBanPool->Update(pBan, &Info); + char aBuf[128]; + MakeBanInfo(pBan, aBuf, sizeof(aBuf), MSGTYPE_LIST); + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", aBuf); + return 1; + } + + // add ban and print result + pBan = pBanPool->Add(pData, &Info, &NetHash); + if(pBan) + { + char aBuf[128]; + MakeBanInfo(pBan, aBuf, sizeof(aBuf), MSGTYPE_BANADD); + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", aBuf); + return 0; + } + else + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "ban failed (full banlist)"); + return -1; +} + +template +int CNetBan::Unban(T *pBanPool, const typename T::CDataType *pData) +{ + CNetHash NetHash(pData); + CBan *pBan = pBanPool->Find(pData, &NetHash); + if(pBan) + { + char aBuf[256]; + MakeBanInfo(pBan, aBuf, sizeof(aBuf), MSGTYPE_BANREM); + pBanPool->Remove(pBan); + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", aBuf); + return 0; + } + else + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "unban failed (invalid entry)"); + return -1; +} + +void CNetBan::Init(IConsole *pConsole, IStorage *pStorage) +{ + m_pConsole = pConsole; + m_pStorage = pStorage; + m_BanAddrPool.Reset(); + m_BanRangePool.Reset(); + + net_host_lookup("localhost", &m_LocalhostIPV4, NETTYPE_IPV4); + net_host_lookup("localhost", &m_LocalhostIPV6, NETTYPE_IPV6); + + Console()->Register("ban", "s?ir", CFGFLAG_SERVER|CFGFLAG_MASTER|CFGFLAG_STORE, ConBan, this, "Ban ip for x minutes for any reason"); + Console()->Register("ban_range", "ss?ir", CFGFLAG_SERVER|CFGFLAG_MASTER|CFGFLAG_STORE, ConBanRange, this, "Ban ip range for x minutes for any reason"); + Console()->Register("unban", "s", CFGFLAG_SERVER|CFGFLAG_MASTER|CFGFLAG_STORE, ConUnban, this, "Unban ip/banlist entry"); + Console()->Register("unban_range", "ss", CFGFLAG_SERVER|CFGFLAG_MASTER|CFGFLAG_STORE, ConUnbanRange, this, "Unban ip range"); + Console()->Register("unban_all", "", CFGFLAG_SERVER|CFGFLAG_MASTER|CFGFLAG_STORE, ConUnbanAll, this, "Unban all entries"); + Console()->Register("bans", "", CFGFLAG_SERVER|CFGFLAG_MASTER|CFGFLAG_STORE, ConBans, this, "Show banlist"); + Console()->Register("bans_save", "s", CFGFLAG_SERVER|CFGFLAG_MASTER|CFGFLAG_STORE, ConBansSave, this, "Save banlist in a file"); +} + +void CNetBan::Update() +{ + int Now = time_timestamp(); + + // remove expired bans + char aBuf[256], aNetStr[256]; + while(m_BanAddrPool.First() && m_BanAddrPool.First()->m_Info.m_Expires != CBanInfo::EXPIRES_NEVER && m_BanAddrPool.First()->m_Info.m_Expires < Now) + { + str_format(aBuf, sizeof(aBuf), "ban %s expired", NetToString(&m_BanAddrPool.First()->m_Data, aNetStr, sizeof(aNetStr))); + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", aBuf); + m_BanAddrPool.Remove(m_BanAddrPool.First()); + } + while(m_BanRangePool.First() && m_BanRangePool.First()->m_Info.m_Expires != CBanInfo::EXPIRES_NEVER && m_BanRangePool.First()->m_Info.m_Expires < Now) + { + str_format(aBuf, sizeof(aBuf), "ban %s expired", NetToString(&m_BanRangePool.First()->m_Data, aNetStr, sizeof(aNetStr))); + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", aBuf); + m_BanRangePool.Remove(m_BanRangePool.First()); + } +} + +int CNetBan::BanAddr(const NETADDR *pAddr, int Seconds, const char *pReason) +{ + return Ban(&m_BanAddrPool, pAddr, Seconds, pReason); +} + +int CNetBan::BanRange(const CNetRange *pRange, int Seconds, const char *pReason) +{ + if(pRange->IsValid()) + return Ban(&m_BanRangePool, pRange, Seconds, pReason); + + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "ban failed (invalid range)"); + return -1; +} + +int CNetBan::UnbanByAddr(const NETADDR *pAddr) +{ + return Unban(&m_BanAddrPool, pAddr); +} + +int CNetBan::UnbanByRange(const CNetRange *pRange) +{ + if(pRange->IsValid()) + return Unban(&m_BanRangePool, pRange); + + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "ban failed (invalid range)"); + return -1; +} + +int CNetBan::UnbanByIndex(int Index) +{ + int Result; + char aBuf[256]; + CBanAddr *pBan = m_BanAddrPool.Get(Index); + if(pBan) + { + NetToString(&pBan->m_Data, aBuf, sizeof(aBuf)); + Result = m_BanAddrPool.Remove(pBan); + } + else + { + CBanRange *pBan = m_BanRangePool.Get(Index-m_BanAddrPool.Num()); + if(pBan) + { + NetToString(&pBan->m_Data, aBuf, sizeof(aBuf)); + Result = m_BanRangePool.Remove(pBan); + } + else + { + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "unban failed (invalid index)"); + return -1; + } + } + + char aMsg[256]; + str_format(aMsg, sizeof(aMsg), "unbanned index %i (%s)", Index, aBuf); + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", aMsg); + return Result; +} + +bool CNetBan::IsBanned(const NETADDR *pAddr, char *pBuf, unsigned BufferSize) const +{ + CNetHash aHash[17]; + int Length = CNetHash::MakeHashArray(pAddr, aHash); + + // check ban adresses + CBanAddr *pBan = m_BanAddrPool.Find(pAddr, &aHash[Length]); + if(pBan) + { + MakeBanInfo(pBan, pBuf, BufferSize, MSGTYPE_PLAYER); + return true; + } + + // check ban ranges + for(int i = Length-1; i >= 0; --i) + { + for(CBanRange *pBan = m_BanRangePool.First(&aHash[i]); pBan; pBan = pBan->m_pHashNext) + { + if(NetMatch(&pBan->m_Data, pAddr, i, Length)) + { + MakeBanInfo(pBan, pBuf, BufferSize, MSGTYPE_PLAYER); + return true; + } + } + } + + return false; +} + +void CNetBan::ConBan(IConsole::IResult *pResult, void *pUser) +{ + CNetBan *pThis = static_cast(pUser); + + const char *pStr = pResult->GetString(0); + int Minutes = pResult->NumArguments()>1 ? clamp(pResult->GetInteger(1), 0, 44640) : 30; + const char *pReason = pResult->NumArguments()>2 ? pResult->GetString(2) : "No reason given"; + + NETADDR Addr; + if(net_addr_from_str(&Addr, pStr) == 0) + pThis->BanAddr(&Addr, Minutes*60, pReason); + else + pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "ban error (invalid network address)"); +} + +void CNetBan::ConBanRange(IConsole::IResult *pResult, void *pUser) +{ + CNetBan *pThis = static_cast(pUser); + + const char *pStr1 = pResult->GetString(0); + const char *pStr2 = pResult->GetString(1); + int Minutes = pResult->NumArguments()>2 ? clamp(pResult->GetInteger(2), 0, 44640) : 30; + const char *pReason = pResult->NumArguments()>3 ? pResult->GetString(3) : "No reason given"; + + CNetRange Range; + if(net_addr_from_str(&Range.m_LB, pStr1) == 0 && net_addr_from_str(&Range.m_UB, pStr2) == 0) + pThis->BanRange(&Range, Minutes*60, pReason); + else + pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "ban error (invalid range)"); +} + +void CNetBan::ConUnban(IConsole::IResult *pResult, void *pUser) +{ + CNetBan *pThis = static_cast(pUser); + + const char *pStr = pResult->GetString(0); + if(StrAllnum(pStr)) + pThis->UnbanByIndex(str_toint(pStr)); + else + { + NETADDR Addr; + if(net_addr_from_str(&Addr, pStr) == 0) + pThis->UnbanByAddr(&Addr); + else + pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "unban error (invalid network address)"); + } +} + +void CNetBan::ConUnbanRange(IConsole::IResult *pResult, void *pUser) +{ + CNetBan *pThis = static_cast(pUser); + + const char *pStr1 = pResult->GetString(0); + const char *pStr2 = pResult->GetString(1); + + CNetRange Range; + if(net_addr_from_str(&Range.m_LB, pStr1) == 0 && net_addr_from_str(&Range.m_UB, pStr2) == 0) + pThis->UnbanByRange(&Range); + else + pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "unban error (invalid range)"); +} + +void CNetBan::ConUnbanAll(IConsole::IResult *pResult, void *pUser) +{ + CNetBan *pThis = static_cast(pUser); + + pThis->UnbanAll(); + pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "unbanned all entries"); +} + +void CNetBan::ConBans(IConsole::IResult *pResult, void *pUser) +{ + CNetBan *pThis = static_cast(pUser); + + int Count = 0; + char aBuf[256], aMsg[256]; + for(CBanAddr *pBan = pThis->m_BanAddrPool.First(); pBan; pBan = pBan->m_pNext) + { + pThis->MakeBanInfo(pBan, aBuf, sizeof(aBuf), MSGTYPE_LIST); + str_format(aMsg, sizeof(aMsg), "#%i %s", Count++, aBuf); + pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", aMsg); + } + for(CBanRange *pBan = pThis->m_BanRangePool.First(); pBan; pBan = pBan->m_pNext) + { + pThis->MakeBanInfo(pBan, aBuf, sizeof(aBuf), MSGTYPE_LIST); + str_format(aMsg, sizeof(aMsg), "#%i %s", Count++, aBuf); + pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", aMsg); + } + str_format(aMsg, sizeof(aMsg), "%d %s", Count, Count==1?"ban":"bans"); + pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", aMsg); +} + +void CNetBan::ConBansSave(IConsole::IResult *pResult, void *pUser) +{ + CNetBan *pThis = static_cast(pUser); + + char aBuf[256]; + IOHANDLE File = pThis->Storage()->OpenFile(pResult->GetString(0), IOFLAG_WRITE, IStorage::TYPE_SAVE); + if(!File) + { + str_format(aBuf, sizeof(aBuf), "failed to save banlist to '%s'", pResult->GetString(0)); + pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", aBuf); + return; + } + + int Now = time_timestamp(); + char aAddrStr1[NETADDR_MAXSTRSIZE], aAddrStr2[NETADDR_MAXSTRSIZE]; + for(CBanAddr *pBan = pThis->m_BanAddrPool.First(); pBan; pBan = pBan->m_pNext) + { + int Min = pBan->m_Info.m_Expires>-1 ? (pBan->m_Info.m_Expires-Now+59)/60 : -1; + net_addr_str(&pBan->m_Data, aAddrStr1, sizeof(aAddrStr1), false); + str_format(aBuf, sizeof(aBuf), "ban_ip %s %i %s", aAddrStr1, Min, pBan->m_Info.m_aReason); + io_write(File, aBuf, str_length(aBuf)); + io_write_newline(File); + } + for(CBanRange *pBan = pThis->m_BanRangePool.First(); pBan; pBan = pBan->m_pNext) + { + int Min = pBan->m_Info.m_Expires>-1 ? (pBan->m_Info.m_Expires-Now+59)/60 : -1; + net_addr_str(&pBan->m_Data.m_LB, aAddrStr1, sizeof(aAddrStr1), false); + net_addr_str(&pBan->m_Data.m_UB, aAddrStr2, sizeof(aAddrStr2), false); + str_format(aBuf, sizeof(aBuf), "ban_range %s %i %s", aAddrStr1, aAddrStr2, Min, pBan->m_Info.m_aReason); + io_write(File, aBuf, str_length(aBuf)); + io_write_newline(File); + } + + io_close(File); + str_format(aBuf, sizeof(aBuf), "saved banlist to '%s'", pResult->GetString(0)); + pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", aBuf); +} diff --git a/src/engine/shared/netban.h b/src/engine/shared/netban.h new file mode 100644 index 00000000..a93cc797 --- /dev/null +++ b/src/engine/shared/netban.h @@ -0,0 +1,184 @@ +#ifndef ENGINE_SHARED_NETBAN_H +#define ENGINE_SHARED_NETBAN_H + +#include + + +inline int NetComp(const NETADDR *pAddr1, const NETADDR *pAddr2) +{ + return mem_comp(pAddr1, pAddr2, pAddr1->type==NETTYPE_IPV4 ? 8 : 20); +} + +class CNetRange +{ +public: + NETADDR m_LB; + NETADDR m_UB; + + bool IsValid() const { return m_LB.type == m_UB.type && NetComp(&m_LB, &m_UB) < 0; } +}; + +inline int NetComp(const CNetRange *pRange1, const CNetRange *pRange2) +{ + return NetComp(&pRange1->m_LB, &pRange2->m_LB) || NetComp(&pRange1->m_UB, &pRange2->m_UB); +} + + +class CNetBan +{ +protected: + bool NetMatch(const NETADDR *pAddr1, const NETADDR *pAddr2) const + { + return NetComp(pAddr1, pAddr2) == 0; + } + + bool NetMatch(const CNetRange *pRange, const NETADDR *pAddr, int Start, int Length) const + { + return pRange->m_LB.type == pAddr->type && + mem_comp(&pRange->m_LB.ip[Start], &pAddr->ip[Start], Length-Start) <= 0 && mem_comp(&pRange->m_UB.ip[Start], &pAddr->ip[Start], Length-Start) >= 0; + } + + bool NetMatch(const CNetRange *pRange, const NETADDR *pAddr) const + { + return NetMatch(pRange, pAddr, 0, pRange->m_LB.type==NETTYPE_IPV4 ? 4 : 16); + } + + const char *NetToString(const NETADDR *pData, char *pBuffer, unsigned BufferSize) const + { + char aAddrStr[NETADDR_MAXSTRSIZE]; + net_addr_str(pData, aAddrStr, sizeof(aAddrStr), false); + str_format(pBuffer, BufferSize, "'%s'", aAddrStr); + return pBuffer; + } + + const char *NetToString(const CNetRange *pData, char *pBuffer, unsigned BufferSize) const + { + char aAddrStr1[NETADDR_MAXSTRSIZE], aAddrStr2[NETADDR_MAXSTRSIZE]; + net_addr_str(&pData->m_LB, aAddrStr1, sizeof(aAddrStr1), false); + net_addr_str(&pData->m_UB, aAddrStr2, sizeof(aAddrStr2), false); + str_format(pBuffer, BufferSize, "'%s' - '%s'", aAddrStr1, aAddrStr2); + return pBuffer; + } + + // todo: move? + static bool StrAllnum(const char *pStr); + + class CNetHash + { + public: + int m_Hash; + int m_HashIndex; // matching parts for ranges, 0 for addr + + CNetHash() {} + CNetHash(const NETADDR *pAddr); + CNetHash(const CNetRange *pRange); + + static int MakeHashArray(const NETADDR *pAddr, CNetHash aHash[17]); + }; + + struct CBanInfo + { + enum + { + EXPIRES_NEVER=-1, + REASON_LENGTH=64, + }; + int m_Expires; + char m_aReason[REASON_LENGTH]; + }; + + template struct CBan + { + T m_Data; + CBanInfo m_Info; + CNetHash m_NetHash; + + // hash list + CBan *m_pHashNext; + CBan *m_pHashPrev; + + // used or free list + CBan *m_pNext; + CBan *m_pPrev; + }; + + template class CBanPool + { + public: + typedef T CDataType; + + CBan *Add(const CDataType *pData, const CBanInfo *pInfo, const CNetHash *pNetHash); + int Remove(CBan *pBan); + void Update(CBan *pBan, const CBanInfo *pInfo); + void Reset(); + + int Num() const { return m_CountUsed; } + bool IsFull() const { return m_CountUsed == MAX_BANS; } + + CBan *First() const { return m_pFirstUsed; } + CBan *First(const CNetHash *pNetHash) const { return m_paaHashList[pNetHash->m_HashIndex][pNetHash->m_Hash]; } + CBan *Find(const CDataType *pData, const CNetHash *pNetHash) const; + CBan *Get(int Index) const; + + private: + enum + { + MAX_BANS=1024, + }; + + CBan *m_paaHashList[HashCount][256]; + CBan m_aBans[MAX_BANS]; + CBan *m_pFirstFree; + CBan *m_pFirstUsed; + int m_CountUsed; + }; + + typedef CBanPool CBanAddrPool; + typedef CBanPool CBanRangePool; + typedef CBan CBanAddr; + typedef CBan CBanRange; + + template void MakeBanInfo(const CBan *pBan, char *pBuf, unsigned BuffSize, int Type) const; + template int Ban(T *pBanPool, const typename T::CDataType *pData, int Seconds, const char *pReason); + template int Unban(T *pBanPool, const typename T::CDataType *pData); + + class IConsole *m_pConsole; + class IStorage *m_pStorage; + CBanAddrPool m_BanAddrPool; + CBanRangePool m_BanRangePool; + NETADDR m_LocalhostIPV4, m_LocalhostIPV6; + +public: + enum + { + MSGTYPE_PLAYER=0, + MSGTYPE_LIST, + MSGTYPE_BANADD, + MSGTYPE_BANREM, + }; + + class IConsole *Console() const { return m_pConsole; } + class IStorage *Storage() const { return m_pStorage; } + + virtual ~CNetBan() {} + virtual void Init(class IConsole *pConsole, class IStorage *pStorage); + void Update(); + + virtual int BanAddr(const NETADDR *pAddr, int Seconds, const char *pReason); + virtual int BanRange(const CNetRange *pRange, int Seconds, const char *pReason); + int UnbanByAddr(const NETADDR *pAddr); + int UnbanByRange(const CNetRange *pRange); + int UnbanByIndex(int Index); + void UnbanAll() { m_BanAddrPool.Reset(); m_BanRangePool.Reset(); } + bool IsBanned(const NETADDR *pAddr, char *pBuf, unsigned BufferSize) const; + + static void ConBan(class IConsole::IResult *pResult, void *pUser); + static void ConBanRange(class IConsole::IResult *pResult, void *pUser); + static void ConUnban(class IConsole::IResult *pResult, void *pUser); + static void ConUnbanRange(class IConsole::IResult *pResult, void *pUser); + static void ConUnbanAll(class IConsole::IResult *pResult, void *pUser); + static void ConBans(class IConsole::IResult *pResult, void *pUser); + static void ConBansSave(class IConsole::IResult *pResult, void *pUser); +}; + +#endif diff --git a/src/engine/shared/network.h b/src/engine/shared/network.h index ca460d67..dd43389e 100644 --- a/src/engine/shared/network.h +++ b/src/engine/shared/network.h @@ -73,8 +73,6 @@ enum NET_CTRLMSG_ACCEPT=3, NET_CTRLMSG_CLOSE=4, - NET_SERVER_MAXBANS=1024, - NET_CONN_BUFFERSIZE=1024*32, NET_ENUM_TERMINATOR @@ -182,7 +180,7 @@ public: const char *ErrorString(); void SignalResend(); int State() const { return m_State; } - NETADDR PeerAddress() const { return m_PeerAddr; } + const NETADDR *PeerAddress() const { return &m_PeerAddr; } void ResetErrorString() { m_ErrorString[0] = 0; } const char *ErrorString() const { return m_ErrorString; } @@ -214,7 +212,7 @@ public: void Disconnect(const char *pReason); int State() const { return m_State; } - NETADDR PeerAddress() const { return m_PeerAddr; } + const NETADDR *PeerAddress() const { return &m_PeerAddr; } const char *ErrorString() const { return m_aErrorString; } void Reset(); @@ -244,59 +242,29 @@ public: // server side class CNetServer { -public: - struct CBanInfo - { - NETADDR m_Addr; - int m_Expires; - char m_Reason[128]; - }; - -private: struct CSlot { public: CNetConnection m_Connection; }; - struct CBan - { - public: - CBanInfo m_Info; - - // hash list - CBan *m_pHashNext; - CBan *m_pHashPrev; - - // used or free list - CBan *m_pNext; - CBan *m_pPrev; - }; - - NETSOCKET m_Socket; + class CNetBan *m_pNetBan; CSlot m_aSlots[NET_MAX_CLIENTS]; int m_MaxClients; int m_MaxClientsPerIP; - CBan *m_aBans[256]; - CBan m_BanPool[NET_SERVER_MAXBANS]; - CBan *m_BanPool_FirstFree; - CBan *m_BanPool_FirstUsed; - NETFUNC_NEWCLIENT m_pfnNewClient; NETFUNC_DELCLIENT m_pfnDelClient; void *m_UserPtr; CNetRecvUnpacker m_RecvUnpacker; - void BanRemoveByObject(CBan *pBan); - public: int SetCallbacks(NETFUNC_NEWCLIENT pfnNewClient, NETFUNC_DELCLIENT pfnDelClient, void *pUser); // - bool Open(NETADDR BindAddr, int MaxClients, int MaxClientsPerIP, int Flags); + bool Open(NETADDR BindAddr, class CNetBan *pNetBan, int MaxClients, int MaxClientsPerIP, int Flags); int Close(); // @@ -307,16 +275,10 @@ public: // int Drop(int ClientID, const char *pReason); - // banning - int BanAdd(NETADDR Addr, int Seconds, const char *pReason); - int BanRemove(NETADDR Addr); - int BanRemoveAll(); - int BanNum(); // caution, slow - int BanGet(int Index, CBanInfo *pInfo); // caution, slow - // status requests - NETADDR ClientAddr(int ClientID) const { return m_aSlots[ClientID].m_Connection.PeerAddress(); } + const NETADDR *ClientAddr(int ClientID) const { return m_aSlots[ClientID].m_Connection.PeerAddress(); } NETSOCKET Socket() const { return m_Socket; } + class CNetBan *NetBan() const { return m_pNetBan; } int NetType() const { return m_Socket.type; } int MaxClients() const { return m_MaxClients; } @@ -326,27 +288,13 @@ public: class CNetConsole { - enum - { - MAX_BANS=128, - }; - - int FindBan(NETADDR Addr); - void UpdateBans(); - - struct CBanEntry - { - NETADDR m_Addr; - int m_Expires; - } m_aBans[MAX_BANS]; - int m_NumBans; - struct CSlot { CConsoleNetConnection m_Connection; }; NETSOCKET m_Socket; + class CNetBan *m_pNetBan; CSlot m_aSlots[NET_MAX_CONSOLE_CLIENTS]; NETFUNC_NEWCLIENT m_pfnNewClient; @@ -359,7 +307,7 @@ public: void SetCallbacks(NETFUNC_NEWCLIENT pfnNewClient, NETFUNC_DELCLIENT pfnDelClient, void *pUser); // - bool Open(NETADDR BindAddr, int Flags); + bool Open(NETADDR BindAddr, class CNetBan *pNetBan, int Flags); int Close(); // @@ -371,10 +319,9 @@ public: int AcceptClient(NETSOCKET Socket, const NETADDR *pAddr); int Drop(int ClientID, const char *pReason); - bool AddBan(NETADDR Addr, int Seconds); - // status requests - NETADDR ClientAddr(int ClientID) const { return m_aSlots[ClientID].m_Connection.PeerAddress(); } + const NETADDR *ClientAddr(int ClientID) const { return m_aSlots[ClientID].m_Connection.PeerAddress(); } + class CNetBan *NetBan() const { return m_pNetBan; } }; diff --git a/src/engine/shared/network_console.cpp b/src/engine/shared/network_console.cpp index cfa081a2..ded83f68 100644 --- a/src/engine/shared/network_console.cpp +++ b/src/engine/shared/network_console.cpp @@ -1,15 +1,21 @@ /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #include + +#include + +#include "netban.h" #include "network.h" -bool CNetConsole::Open(NETADDR BindAddr, int Flags) + +bool CNetConsole::Open(NETADDR BindAddr, CNetBan *pNetBan, int Flags) { // zero out the whole structure mem_zero(this, sizeof(*this)); m_Socket.type = NETTYPE_INVALID; m_Socket.ipv4sock = -1; m_Socket.ipv6sock = -1; + m_pNetBan = pNetBan; // open socket m_Socket = net_tcp_create(BindAddr); @@ -64,8 +70,7 @@ int CNetConsole::AcceptClient(NETSOCKET Socket, const NETADDR *pAddr) FreeSlot = i; if(m_aSlots[i].m_Connection.State() != NET_CONNSTATE_OFFLINE) { - NETADDR PeerAddr = m_aSlots[i].m_Connection.PeerAddress(); - if(net_addr_comp(pAddr, &PeerAddr) == 0) + if(net_addr_comp(pAddr, m_aSlots[i].m_Connection.PeerAddress()) == 0) { str_copy(aError, "only one client per IP allowed", sizeof(aError)); break; @@ -99,26 +104,16 @@ int CNetConsole::Update() if(net_tcp_accept(m_Socket, &Socket, &Addr) > 0) { - int Index = FindBan(Addr); - if(Index == -1) - AcceptClient(Socket, &Addr); - else + // check if we just should drop the packet + char aBuf[128]; + if(NetBan() && NetBan()->IsBanned(&Addr, aBuf, sizeof(aBuf))) { - char aBuf[128]; - if(m_aBans[Index].m_Expires > -1) - { - int Mins = (m_aBans[Index].m_Expires-time_timestamp()+ 59) / 60; - if(Mins <= 1) - str_format(aBuf, sizeof(aBuf), "You have been banned for 1 minute"); - else - str_format(aBuf, sizeof(aBuf), "You have been banned for %d minutes", Mins); - } - else - str_format(aBuf, sizeof(aBuf), "You have been banned for life"); - + // banned, reply with a message and drop net_tcp_send(Socket, aBuf, str_length(aBuf)); net_tcp_close(Socket); } + else + AcceptClient(Socket, &Addr); } for(int i = 0; i < NET_MAX_CONSOLE_CLIENTS; i++) @@ -129,8 +124,6 @@ int CNetConsole::Update() Drop(i, m_aSlots[i].m_Connection.ErrorString()); } - UpdateBans(); - return 0; } @@ -155,65 +148,3 @@ int CNetConsole::Send(int ClientID, const char *pLine) else return -1; } - -int CNetConsole::FindBan(NETADDR Addr) -{ - Addr.port = 0; - for(int i = 0; i < m_NumBans; i++) - if(net_addr_comp(&m_aBans[i].m_Addr, &Addr) == 0) - return i; - - return -1; -} - -bool CNetConsole::AddBan(NETADDR Addr, int Seconds) -{ - if(m_NumBans == MAX_BANS) - return false; - - Addr.port = 0; - int Index = FindBan(Addr); - if(Index == -1) - { - Index = m_NumBans++; - m_aBans[Index].m_Addr = Addr; - } - m_aBans[Index].m_Expires = Seconds>0 ? time_timestamp()+Seconds : -1; - - for(int i = 0; i < NET_MAX_CONSOLE_CLIENTS; i++) - { - if(m_aSlots[i].m_Connection.State() != NET_CONNSTATE_OFFLINE) - { - NETADDR PeerAddr = m_aSlots[i].m_Connection.PeerAddress(); - PeerAddr.port = 0; - if(net_addr_comp(&Addr, &PeerAddr) == 0) - { - char aBuf[128]; - if(Seconds>0) - { - int Mins = (Seconds + 59) / 60; - if(Mins <= 1) - str_format(aBuf, sizeof(aBuf), "You have been banned for 1 minute"); - else - str_format(aBuf, sizeof(aBuf), "You have been banned for %d minutes", Mins); - } - else - str_format(aBuf, sizeof(aBuf), "You have been banned for life"); - Drop(i, aBuf); - } - } - } - return true; -} - -void CNetConsole::UpdateBans() -{ - int Now = time_timestamp(); - for(int i = 0; i < m_NumBans; ++i) - if(m_aBans[i].m_Expires > 0 && m_aBans[i].m_Expires < Now) - { - m_aBans[i] = m_aBans[m_NumBans-1]; - --m_NumBans; - break; - } -} diff --git a/src/engine/shared/network_server.cpp b/src/engine/shared/network_server.cpp index b4986bf0..1264a4a5 100644 --- a/src/engine/shared/network_server.cpp +++ b/src/engine/shared/network_server.cpp @@ -1,32 +1,14 @@ /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #include -#include "network.h" -#define MACRO_LIST_LINK_FIRST(Object, First, Prev, Next) \ - { if(First) First->Prev = Object; \ - Object->Prev = (struct CBan *)0; \ - Object->Next = First; \ - First = Object; } - -#define MACRO_LIST_LINK_AFTER(Object, After, Prev, Next) \ - { Object->Prev = After; \ - Object->Next = After->Next; \ - After->Next = Object; \ - if(Object->Next) \ - Object->Next->Prev = Object; \ - } +#include -#define MACRO_LIST_UNLINK(Object, First, Prev, Next) \ - { if(Object->Next) Object->Next->Prev = Object->Prev; \ - if(Object->Prev) Object->Prev->Next = Object->Next; \ - else First = Object->Next; \ - Object->Next = 0; Object->Prev = 0; } +#include "netban.h" +#include "network.h" -#define MACRO_LIST_FIND(Start, Next, Expression) \ - { while(Start && !(Expression)) Start = Start->Next; } -bool CNetServer::Open(NETADDR BindAddr, int MaxClients, int MaxClientsPerIP, int Flags) +bool CNetServer::Open(NETADDR BindAddr, CNetBan *pNetBan, int MaxClients, int MaxClientsPerIP, int Flags) { // zero out the whole structure mem_zero(this, sizeof(*this)); @@ -36,6 +18,8 @@ bool CNetServer::Open(NETADDR BindAddr, int MaxClients, int MaxClientsPerIP, int if(!m_Socket.type) return false; + m_pNetBan = pNetBan; + // clamp clients m_MaxClients = MaxClients; if(m_MaxClients > NET_MAX_CLIENTS) @@ -48,8 +32,6 @@ bool CNetServer::Open(NETADDR BindAddr, int MaxClients, int MaxClientsPerIP, int for(int i = 0; i < NET_MAX_CLIENTS; i++) m_aSlots[i].m_Connection.Init(m_Socket); - BanRemoveAll(); - return true; } @@ -85,181 +67,8 @@ int CNetServer::Drop(int ClientID, const char *pReason) return 0; } -int CNetServer::BanGet(int Index, CBanInfo *pInfo) -{ - CBan *pBan; - for(pBan = m_BanPool_FirstUsed; pBan && Index; pBan = pBan->m_pNext, Index--) - {} - - if(!pBan) - return 0; - *pInfo = pBan->m_Info; - return 1; -} - -int CNetServer::BanNum() -{ - int Count = 0; - CBan *pBan; - for(pBan = m_BanPool_FirstUsed; pBan; pBan = pBan->m_pNext) - Count++; - return Count; -} - -void CNetServer::BanRemoveByObject(CBan *pBan) -{ - int IpHash = (pBan->m_Info.m_Addr.ip[0]+pBan->m_Info.m_Addr.ip[1]+pBan->m_Info.m_Addr.ip[2]+pBan->m_Info.m_Addr.ip[3]+ - pBan->m_Info.m_Addr.ip[4]+pBan->m_Info.m_Addr.ip[5]+pBan->m_Info.m_Addr.ip[6]+pBan->m_Info.m_Addr.ip[7]+ - pBan->m_Info.m_Addr.ip[8]+pBan->m_Info.m_Addr.ip[9]+pBan->m_Info.m_Addr.ip[10]+pBan->m_Info.m_Addr.ip[11]+ - pBan->m_Info.m_Addr.ip[12]+pBan->m_Info.m_Addr.ip[13]+pBan->m_Info.m_Addr.ip[14]+pBan->m_Info.m_Addr.ip[15])&0xff; - char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(&pBan->m_Info.m_Addr, aAddrStr, sizeof(aAddrStr)); - dbg_msg("netserver", "removing ban on %s", aAddrStr); - MACRO_LIST_UNLINK(pBan, m_BanPool_FirstUsed, m_pPrev, m_pNext); - MACRO_LIST_UNLINK(pBan, m_aBans[IpHash], m_pHashPrev, m_pHashNext); - MACRO_LIST_LINK_FIRST(pBan, m_BanPool_FirstFree, m_pPrev, m_pNext); -} - -int CNetServer::BanRemove(NETADDR Addr) -{ - int IpHash = (Addr.ip[0]+Addr.ip[1]+Addr.ip[2]+Addr.ip[3]+Addr.ip[4]+Addr.ip[5]+Addr.ip[6]+Addr.ip[7]+ - Addr.ip[8]+Addr.ip[9]+Addr.ip[10]+Addr.ip[11]+Addr.ip[12]+Addr.ip[13]+Addr.ip[14]+Addr.ip[15])&0xff; - CBan *pBan = m_aBans[IpHash]; - - MACRO_LIST_FIND(pBan, m_pHashNext, net_addr_comp(&pBan->m_Info.m_Addr, &Addr) == 0); - - if(pBan) - { - BanRemoveByObject(pBan); - return 0; - } - - return -1; -} - -int CNetServer::BanRemoveAll() -{ - // clear bans memory - mem_zero(m_aBans, sizeof(m_aBans)); - mem_zero(m_BanPool, sizeof(m_BanPool)); - m_BanPool_FirstFree = 0; - m_BanPool_FirstUsed = 0; - - // setup all pointers for bans - for(int i = 1; i < NET_SERVER_MAXBANS-1; i++) - { - m_BanPool[i].m_pNext = &m_BanPool[i+1]; - m_BanPool[i].m_pPrev = &m_BanPool[i-1]; - } - - m_BanPool[0].m_pNext = &m_BanPool[1]; - m_BanPool[NET_SERVER_MAXBANS-1].m_pPrev = &m_BanPool[NET_SERVER_MAXBANS-2]; - m_BanPool_FirstFree = &m_BanPool[0]; - - return 0; -} - -int CNetServer::BanAdd(NETADDR Addr, int Seconds, const char *pReason) -{ - int IpHash = (Addr.ip[0]+Addr.ip[1]+Addr.ip[2]+Addr.ip[3]+Addr.ip[4]+Addr.ip[5]+Addr.ip[6]+Addr.ip[7]+ - Addr.ip[8]+Addr.ip[9]+Addr.ip[10]+Addr.ip[11]+Addr.ip[12]+Addr.ip[13]+Addr.ip[14]+Addr.ip[15])&0xff; - int Stamp = -1; - CBan *pBan; - - // remove the port - Addr.port = 0; - - if(Seconds) - Stamp = time_timestamp() + Seconds; - - // search to see if it already exists - pBan = m_aBans[IpHash]; - MACRO_LIST_FIND(pBan, m_pHashNext, net_addr_comp(&pBan->m_Info.m_Addr, &Addr) == 0); - if(pBan) - { - // adjust the ban - pBan->m_Info.m_Expires = Stamp; - return 0; - } - - if(!m_BanPool_FirstFree) - return -1; - - // fetch and clear the new ban - pBan = m_BanPool_FirstFree; - MACRO_LIST_UNLINK(pBan, m_BanPool_FirstFree, m_pPrev, m_pNext); - - // setup the ban info - pBan->m_Info.m_Expires = Stamp; - pBan->m_Info.m_Addr = Addr; - str_copy(pBan->m_Info.m_Reason, pReason, sizeof(pBan->m_Info.m_Reason)); - - // add it to the ban hash - MACRO_LIST_LINK_FIRST(pBan, m_aBans[IpHash], m_pHashPrev, m_pHashNext); - - // insert it into the used list - { - if(m_BanPool_FirstUsed) - { - CBan *pInsertAfter = m_BanPool_FirstUsed; - MACRO_LIST_FIND(pInsertAfter, m_pNext, Stamp < pInsertAfter->m_Info.m_Expires); - - if(pInsertAfter) - pInsertAfter = pInsertAfter->m_pPrev; - else - { - // add to last - pInsertAfter = m_BanPool_FirstUsed; - while(pInsertAfter->m_pNext) - pInsertAfter = pInsertAfter->m_pNext; - } - - if(pInsertAfter) - { - MACRO_LIST_LINK_AFTER(pBan, pInsertAfter, m_pPrev, m_pNext); - } - else - { - MACRO_LIST_LINK_FIRST(pBan, m_BanPool_FirstUsed, m_pPrev, m_pNext); - } - } - else - { - MACRO_LIST_LINK_FIRST(pBan, m_BanPool_FirstUsed, m_pPrev, m_pNext); - } - } - - // drop banned clients - { - char Buf[128]; - NETADDR BanAddr; - - if(Stamp > -1) - { - int Mins = (Seconds + 59) / 60; - if(Mins <= 1) - str_format(Buf, sizeof(Buf), "You have been banned for 1 minute (%s)", pReason); - else - str_format(Buf, sizeof(Buf), "You have been banned for %d minutes (%s)", Mins, pReason); - } - else - str_format(Buf, sizeof(Buf), "You have been banned for life (%s)", pReason); - - for(int i = 0; i < MaxClients(); i++) - { - BanAddr = m_aSlots[i].m_Connection.PeerAddress(); - BanAddr.port = 0; - - if(net_addr_comp(&Addr, &BanAddr) == 0) - Drop(i, Buf); - } - } - return 0; -} - int CNetServer::Update() { - int Now = time_timestamp(); for(int i = 0; i < MaxClients(); i++) { m_aSlots[i].m_Connection.Update(); @@ -267,13 +76,6 @@ int CNetServer::Update() Drop(i, m_aSlots[i].m_Connection.ErrorString()); } - // remove expired bans - while(m_BanPool_FirstUsed && m_BanPool_FirstUsed->m_Info.m_Expires > -1 && m_BanPool_FirstUsed->m_Info.m_Expires < Now) - { - CBan *pBan = m_BanPool_FirstUsed; - BanRemoveByObject(pBan); - } - return 0; } @@ -282,8 +84,6 @@ int CNetServer::Update() */ int CNetServer::Recv(CNetChunk *pChunk) { - unsigned Now = time_timestamp(); - while(1) { NETADDR Addr; @@ -301,36 +101,12 @@ int CNetServer::Recv(CNetChunk *pChunk) if(CNetBase::UnpackPacket(m_RecvUnpacker.m_aBuffer, Bytes, &m_RecvUnpacker.m_Data) == 0) { - CBan *pBan = 0; - NETADDR BanAddr = Addr; - int IpHash = (BanAddr.ip[0]+BanAddr.ip[1]+BanAddr.ip[2]+BanAddr.ip[3]+BanAddr.ip[4]+BanAddr.ip[5]+BanAddr.ip[6]+BanAddr.ip[7]+ - BanAddr.ip[8]+BanAddr.ip[9]+BanAddr.ip[10]+BanAddr.ip[11]+BanAddr.ip[12]+BanAddr.ip[13]+BanAddr.ip[14]+BanAddr.ip[15])&0xff; - int Found = 0; - BanAddr.port = 0; - - // search a ban - for(pBan = m_aBans[IpHash]; pBan; pBan = pBan->m_pHashNext) - { - if(net_addr_comp(&pBan->m_Info.m_Addr, &BanAddr) == 0) - break; - } - // check if we just should drop the packet - if(pBan) + char aBuf[128]; + if(NetBan() && NetBan()->IsBanned(&Addr, aBuf, sizeof(aBuf))) { // banned, reply with a message - char BanStr[128]; - if(pBan->m_Info.m_Expires > -1) - { - int Mins = ((pBan->m_Info.m_Expires - Now)+59)/60; - if(Mins <= 1) - str_format(BanStr, sizeof(BanStr), "Banned for 1 minute (%s)", pBan->m_Info.m_Reason); - else - str_format(BanStr, sizeof(BanStr), "Banned for %d minutes (%s)", Mins, pBan->m_Info.m_Reason); - } - else - str_format(BanStr, sizeof(BanStr), "Banned for life (%s)", pBan->m_Info.m_Reason); - CNetBase::SendControlMsg(m_Socket, &Addr, 0, NET_CTRLMSG_CLOSE, BanStr, str_length(BanStr)+1); + CNetBase::SendControlMsg(m_Socket, &Addr, 0, NET_CTRLMSG_CLOSE, aBuf, str_length(aBuf)+1); continue; } @@ -348,16 +124,15 @@ int CNetServer::Recv(CNetChunk *pChunk) // TODO: check size here if(m_RecvUnpacker.m_Data.m_Flags&NET_PACKETFLAG_CONTROL && m_RecvUnpacker.m_Data.m_aChunkData[0] == NET_CTRLMSG_CONNECT) { - Found = 0; + bool Found = false; // check if we already got this client for(int i = 0; i < MaxClients(); i++) { - NETADDR PeerAddr = m_aSlots[i].m_Connection.PeerAddress(); if(m_aSlots[i].m_Connection.State() != NET_CONNSTATE_OFFLINE && - net_addr_comp(&PeerAddr, &Addr) == 0) + net_addr_comp(m_aSlots[i].m_Connection.PeerAddress(), &Addr) == 0) { - Found = 1; // silent ignore.. we got this client already + Found = true; // silent ignore.. we got this client already break; } } @@ -374,7 +149,7 @@ int CNetServer::Recv(CNetChunk *pChunk) if(m_aSlots[i].m_Connection.State() == NET_CONNSTATE_OFFLINE) continue; - OtherAddr = m_aSlots[i].m_Connection.PeerAddress(); + OtherAddr = *m_aSlots[i].m_Connection.PeerAddress(); OtherAddr.port = 0; if(!net_addr_comp(&ThisAddr, &OtherAddr)) { @@ -392,7 +167,7 @@ int CNetServer::Recv(CNetChunk *pChunk) { if(m_aSlots[i].m_Connection.State() == NET_CONNSTATE_OFFLINE) { - Found = 1; + Found = true; m_aSlots[i].m_Connection.Feed(&m_RecvUnpacker.m_Data, &Addr); if(m_pfnNewClient) m_pfnNewClient(i, m_UserPtr); @@ -412,8 +187,7 @@ int CNetServer::Recv(CNetChunk *pChunk) // normal packet, find matching slot for(int i = 0; i < MaxClients(); i++) { - NETADDR PeerAddr = m_aSlots[i].m_Connection.PeerAddress(); - if(net_addr_comp(&PeerAddr, &Addr) == 0) + if(net_addr_comp(m_aSlots[i].m_Connection.PeerAddress(), &Addr) == 0) { if(m_aSlots[i].m_Connection.Feed(&m_RecvUnpacker.m_Data, &Addr)) { diff --git a/src/game/client/components/console.cpp b/src/game/client/components/console.cpp index f2e9e65d..d16d56cd 100644 --- a/src/game/client/components/console.cpp +++ b/src/game/client/components/console.cpp @@ -612,16 +612,10 @@ void CGameConsole::Dump(int Type) IOHANDLE io = Storage()->OpenFile(aFilename, IOFLAG_WRITE, IStorage::TYPE_SAVE); if(io) { - #if defined(CONF_FAMILY_WINDOWS) - static const char Newline[] = "\r\n"; - #else - static const char Newline[] = "\n"; - #endif - for(CInstance::CBacklogEntry *pEntry = pConsole->m_Backlog.First(); pEntry; pEntry = pConsole->m_Backlog.Next(pEntry)) { io_write(io, pEntry->m_aText, str_length(pEntry->m_aText)); - io_write(io, Newline, sizeof(Newline)-1); + io_write_newline(io); } io_close(io); } diff --git a/src/game/client/components/maplayers.cpp b/src/game/client/components/maplayers.cpp index a1e629a6..f0460d26 100644 --- a/src/game/client/components/maplayers.cpp +++ b/src/game/client/components/maplayers.cpp @@ -188,16 +188,11 @@ void CMapLayers::OnRender() IOHANDLE File = Storage()->OpenFile(aFilename, IOFLAG_WRITE, IStorage::TYPE_SAVE); if(File) { - #if defined(CONF_FAMILY_WINDOWS) - static const char Newline[] = "\r\n"; - #else - static const char Newline[] = "\n"; - #endif for(int y = 0; y < pTMap->m_Height; y++) { for(int x = 0; x < pTMap->m_Width; x++) io_write(File, &(pTiles[y*pTMap->m_Width + x].m_Index), sizeof(pTiles[y*pTMap->m_Width + x].m_Index)); - io_write(File, Newline, sizeof(Newline)-1); + io_write_newline(File); } io_close(File); } diff --git a/src/mastersrv/mastersrv.cpp b/src/mastersrv/mastersrv.cpp index 70e4aecf..632a524c 100644 --- a/src/mastersrv/mastersrv.cpp +++ b/src/mastersrv/mastersrv.cpp @@ -1,20 +1,23 @@ /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #include -#include -#include + #include -#include #include +#include + +#include +#include +#include #include "mastersrv.h" + enum { MTU = 1400, MAX_SERVERS_PER_PACKET=75, MAX_PACKETS=16, MAX_SERVERS=MAX_SERVERS_PER_PACKET*MAX_PACKETS, - MAX_BANS=128, EXPIRE_TIME = 90 }; @@ -77,14 +80,7 @@ static CCountPacketData m_CountData; static CCountPacketData m_CountDataLegacy; -struct CBanEntry -{ - NETADDR m_Address; - int64 m_Expire; -}; - -static CBanEntry m_aBans[MAX_BANS]; -static int m_NumBans = 0; +CNetBan m_NetBan; static CNetClient m_NetChecker; // NAT/FW checker static CNetClient m_NetOp; // main @@ -217,9 +213,9 @@ void AddCheckserver(NETADDR *pInfo, NETADDR *pAlt, ServerType Type) } char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(pInfo, aAddrStr, sizeof(aAddrStr)); + net_addr_str(pInfo, aAddrStr, sizeof(aAddrStr), true); char aAltAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(pAlt, aAltAddrStr, sizeof(aAltAddrStr)); + net_addr_str(pAlt, aAltAddrStr, sizeof(aAltAddrStr), true); dbg_msg("mastersrv", "checking: %s (%s)", aAddrStr, aAltAddrStr); m_aCheckServers[m_NumCheckServers].m_Address = *pInfo; m_aCheckServers[m_NumCheckServers].m_AltAddress = *pAlt; @@ -237,7 +233,7 @@ void AddServer(NETADDR *pInfo, ServerType Type) if(net_addr_comp(&m_aServers[i].m_Address, pInfo) == 0) { char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(pInfo, aAddrStr, sizeof(aAddrStr)); + net_addr_str(pInfo, aAddrStr, sizeof(aAddrStr), true); dbg_msg("mastersrv", "updated: %s", aAddrStr); m_aServers[i].m_Expire = time_get()+time_freq()*EXPIRE_TIME; return; @@ -252,7 +248,7 @@ void AddServer(NETADDR *pInfo, ServerType Type) } char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(pInfo, aAddrStr, sizeof(aAddrStr)); + net_addr_str(pInfo, aAddrStr, sizeof(aAddrStr), true); dbg_msg("mastersrv", "added: %s", aAddrStr); m_aServers[m_NumServers].m_Address = *pInfo; m_aServers[m_NumServers].m_Expire = time_get()+time_freq()*EXPIRE_TIME; @@ -271,9 +267,9 @@ void UpdateServers() if(m_aCheckServers[i].m_TryCount == 10) { char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(&m_aCheckServers[i].m_Address, aAddrStr, sizeof(aAddrStr)); + net_addr_str(&m_aCheckServers[i].m_Address, aAddrStr, sizeof(aAddrStr), true); char aAltAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(&m_aCheckServers[i].m_AltAddress, aAltAddrStr, sizeof(aAltAddrStr)); + net_addr_str(&m_aCheckServers[i].m_AltAddress, aAltAddrStr, sizeof(aAltAddrStr), true); dbg_msg("mastersrv", "check failed: %s (%s)", aAddrStr, aAltAddrStr); // FAIL!! @@ -305,7 +301,7 @@ void PurgeServers() { // remove server char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(&m_aServers[i].m_Address, aAddrStr, sizeof(aAddrStr)); + net_addr_str(&m_aServers[i].m_Address, aAddrStr, sizeof(aAddrStr), true); dbg_msg("mastersrv", "expired: %s", aAddrStr); m_aServers[i] = m_aServers[m_NumServers-1]; m_NumServers--; @@ -315,53 +311,9 @@ void PurgeServers() } } -bool CheckBan(NETADDR Addr) -{ - for(int i = 0; i < m_NumBans; i++) - { - if(net_addr_comp(&m_aBans[i].m_Address, &Addr) == 0) - { - return true; - } - } - Addr.port = 0; - for(int i = 0; i < m_NumBans; i++) - { - if(net_addr_comp(&m_aBans[i].m_Address, &Addr) == 0) - { - return true; - } - } - return false; -} - -void ConAddBan(IConsole::IResult *pResult, void *pUser) -{ - if(m_NumBans == MAX_BANS) - { - dbg_msg("mastersrv", "error: banlist is full"); - return; - } - - if(net_addr_from_str(&m_aBans[m_NumBans].m_Address, pResult->GetString(0)) != 0) - { - dbg_msg("mastersrv", "error: invalid address"); - return; - } - - if(CheckBan(m_aBans[m_NumBans].m_Address)) - { - dbg_msg("mastersrv", "duplicate ban: %s", pResult->GetString(0)); - return; - } - - dbg_msg("mastersrv", "ban added: %s", pResult->GetString(0)); - m_NumBans++; -} - void ReloadBans() { - m_NumBans = 0; + m_NetBan.UnbanAll(); m_pConsole->ExecuteFile("master.cfg"); } @@ -398,7 +350,7 @@ int main(int argc, const char **argv) // ignore_convention IStorage *pStorage = CreateStorage("Teeworlds", argc, argv); m_pConsole = CreateConsole(CFGFLAG_MASTER); - m_pConsole->Register("ban", "s", CFGFLAG_MASTER, ConAddBan, 0, "Ban IP from mastersrv"); + m_NetBan.Init(m_pConsole, pStorage); bool RegisterFail = !pKernel->RegisterInterface(pStorage); RegisterFail |= !pKernel->RegisterInterface(m_pConsole); @@ -418,7 +370,8 @@ int main(int argc, const char **argv) // ignore_convention while(m_NetOp.Recv(&Packet)) { // check if the server is banned - if(CheckBan(Packet.m_Address)) continue; + if(m_NetBan.IsBanned(&Packet.m_Address, 0, 0)) + continue; if(Packet.m_DataSize == sizeof(SERVERBROWSE_HEARTBEAT)+2 && mem_comp(Packet.m_pData, SERVERBROWSE_HEARTBEAT, sizeof(SERVERBROWSE_HEARTBEAT)) == 0) @@ -519,7 +472,8 @@ int main(int argc, const char **argv) // ignore_convention while(m_NetChecker.Recv(&Packet)) { // check if the server is banned - if(CheckBan(Packet.m_Address)) continue; + if(m_NetBan.IsBanned(&Packet.m_Address, 0, 0)) + continue; if(Packet.m_DataSize == sizeof(SERVERBROWSE_FWRESPONSE) && mem_comp(Packet.m_pData, SERVERBROWSE_FWRESPONSE, sizeof(SERVERBROWSE_FWRESPONSE)) == 0) diff --git a/src/tools/crapnet.cpp b/src/tools/crapnet.cpp index 98b6c0a7..fbd20445 100644 --- a/src/tools/crapnet.cpp +++ b/src/tools/crapnet.cpp @@ -129,7 +129,7 @@ void Run(int Port, NETADDR Dest) if(m_ConfigLog) { char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(&From, aAddrStr, sizeof(aAddrStr)); + net_addr_str(&From, aAddrStr, sizeof(aAddrStr), true); dbg_msg("crapnet", "<< %08d %s (%d)", p->m_ID, aAddrStr, p->m_DataSize); } } @@ -193,7 +193,7 @@ void Run(int Port, NETADDR Dest) if(m_ConfigLog) { char aAddrStr[NETADDR_MAXSTRSIZE]; - net_addr_str(&p->m_SendTo, aAddrStr, sizeof(aAddrStr)); + net_addr_str(&p->m_SendTo, aAddrStr, sizeof(aAddrStr), true); dbg_msg("crapnet", ">> %08d %s (%d) %s", p->m_ID, aAddrStr, p->m_DataSize, aFlags); } diff --git a/src/tools/fake_server.cpp b/src/tools/fake_server.cpp index 68c47659..9e76b3e7 100644 --- a/src/tools/fake_server.cpp +++ b/src/tools/fake_server.cpp @@ -113,7 +113,7 @@ static int Run() int64 NextHeartBeat = 0; NETADDR BindAddr = {NETTYPE_IPV4, {0},0}; - if(!pNet->Open(BindAddr, 0, 0, 0)) + if(!pNet->Open(BindAddr, 0, 0, 0, 0)) return 0; while(1) -- cgit 1.4.1 From 81e6cf6f83b8f45705f4c2a76ca4a1e647a3c4a2 Mon Sep 17 00:00:00 2001 From: Learath2 Date: Mon, 26 Dec 2011 23:07:57 +0200 Subject: Added logout command. Closes #903 --- src/engine/server/server.cpp | 17 +++++++++++++++++ src/engine/server/server.h | 1 + 2 files changed, 18 insertions(+) (limited to 'src') diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index 9587b94c..9bb36b74 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -1507,6 +1507,22 @@ void CServer::ConMapReload(IConsole::IResult *pResult, void *pUser) ((CServer *)pUser)->m_MapReload = 1; } +void CServer::ConLogout(IConsole::IResult *pResult, void *pUser) +{ + CServer *pServer = (CServer *)pUser; + + CMsgPacker Msg(NETMSG_RCON_AUTH_STATUS); + Msg.AddInt(0); //authed + Msg.AddInt(0); //cmdlist + pServer->SendMsgEx(&Msg, MSGFLAG_VITAL, pServer->m_RconClientID, true); + + pServer->m_aClients[pServer->m_RconClientID].m_Authed = AUTHED_NO; + pServer->SendRconLine(pServer->m_RconClientID, "You've logged out"); + char aBuf[32]; + str_format(aBuf, sizeof(aBuf), "ClientID=%d logged out", pServer->m_RconClientID); + pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); +} + void CServer::ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) { pfnCallback(pResult, pCallbackUserData); @@ -1567,6 +1583,7 @@ void CServer::RegisterCommands() Console()->Register("kick", "i?r", CFGFLAG_SERVER, ConKick, this, "Kick player with specified id for any reason"); Console()->Register("status", "", CFGFLAG_SERVER, ConStatus, this, "List players"); Console()->Register("shutdown", "", CFGFLAG_SERVER, ConShutdown, this, "Shut down"); + Console()->Register("logout", "", CFGFLAG_SERVER, ConLogout, this, "Logs you out of Rcon"); Console()->Register("record", "?s", CFGFLAG_SERVER|CFGFLAG_STORE, ConRecord, this, "Record to a file"); Console()->Register("stoprecord", "", CFGFLAG_SERVER, ConStopRecord, this, "Stop recording"); diff --git a/src/engine/server/server.h b/src/engine/server/server.h index 2ff06a05..fe79a3da 100644 --- a/src/engine/server/server.h +++ b/src/engine/server/server.h @@ -222,6 +222,7 @@ public: static void ConRecord(IConsole::IResult *pResult, void *pUser); static void ConStopRecord(IConsole::IResult *pResult, void *pUser); static void ConMapReload(IConsole::IResult *pResult, void *pUser); + static void ConLogout(IConsole::IResult *pResult, void *pUser); static void ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData); static void ConchainMaxclientsperipUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData); static void ConchainModCommandUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData); -- cgit 1.4.1 From 1bb64d753432ddfd38694b04ff18d14679e08246 Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 30 Dec 2011 00:07:17 +0100 Subject: fixed last commit --- src/engine/server/server.cpp | 27 ++++++++++++++++----------- 1 file changed, 16 insertions(+), 11 deletions(-) (limited to 'src') diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index 9bb36b74..d29b640b 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -1511,16 +1511,21 @@ void CServer::ConLogout(IConsole::IResult *pResult, void *pUser) { CServer *pServer = (CServer *)pUser; - CMsgPacker Msg(NETMSG_RCON_AUTH_STATUS); - Msg.AddInt(0); //authed - Msg.AddInt(0); //cmdlist - pServer->SendMsgEx(&Msg, MSGFLAG_VITAL, pServer->m_RconClientID, true); - - pServer->m_aClients[pServer->m_RconClientID].m_Authed = AUTHED_NO; - pServer->SendRconLine(pServer->m_RconClientID, "You've logged out"); - char aBuf[32]; - str_format(aBuf, sizeof(aBuf), "ClientID=%d logged out", pServer->m_RconClientID); - pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); + if(pServer->m_RconClientID >= 0 && pServer->m_RconClientID < MAX_CLIENTS && + pServer->m_aClients[pServer->m_RconClientID].m_State != CServer::CClient::STATE_EMPTY) + { + CMsgPacker Msg(NETMSG_RCON_AUTH_STATUS); + Msg.AddInt(0); //authed + Msg.AddInt(0); //cmdlist + pServer->SendMsgEx(&Msg, MSGFLAG_VITAL, pServer->m_RconClientID, true); + + pServer->m_aClients[pServer->m_RconClientID].m_Authed = AUTHED_NO; + pServer->m_aClients[pServer->m_RconClientID].m_pRconCmdToSend = 0; + pServer->SendRconLine(pServer->m_RconClientID, "Logout successful."); + char aBuf[32]; + str_format(aBuf, sizeof(aBuf), "ClientID=%d logged out", pServer->m_RconClientID); + pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); + } } void CServer::ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) @@ -1583,7 +1588,7 @@ void CServer::RegisterCommands() Console()->Register("kick", "i?r", CFGFLAG_SERVER, ConKick, this, "Kick player with specified id for any reason"); Console()->Register("status", "", CFGFLAG_SERVER, ConStatus, this, "List players"); Console()->Register("shutdown", "", CFGFLAG_SERVER, ConShutdown, this, "Shut down"); - Console()->Register("logout", "", CFGFLAG_SERVER, ConLogout, this, "Logs you out of Rcon"); + Console()->Register("logout", "", CFGFLAG_SERVER, ConLogout, this, "Logout of rcon"); Console()->Register("record", "?s", CFGFLAG_SERVER|CFGFLAG_STORE, ConRecord, this, "Record to a file"); Console()->Register("stoprecord", "", CFGFLAG_SERVER, ConStopRecord, this, "Stop recording"); -- cgit 1.4.1 From 8ffe5826156d07b1feb7fc58bf59a1431e01160f Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Fri, 30 Dec 2011 16:02:22 +0100 Subject: ugly incomplete hack to put the rendering into another thread so we don't have to wait for the flip --- src/base/tl/threading.h | 78 ++++++++++++++++++++++++++++ src/engine/client/client.cpp | 98 +++++++++++++++++++++++++++++++++--- src/engine/client/client.h | 6 +++ src/game/client/components/menus.cpp | 3 ++ 4 files changed, 177 insertions(+), 8 deletions(-) create mode 100644 src/base/tl/threading.h (limited to 'src') diff --git a/src/base/tl/threading.h b/src/base/tl/threading.h new file mode 100644 index 00000000..66751ec4 --- /dev/null +++ b/src/base/tl/threading.h @@ -0,0 +1,78 @@ + +#pragma once + +#include "../system.h" + +inline unsigned atomic_inc(volatile unsigned *pValue) +{ + return __sync_fetch_and_add(pValue, 1); +} + +inline unsigned atomic_dec(volatile unsigned *pValue) +{ + return __sync_fetch_and_add(pValue, -1); +} + +inline unsigned atomic_compswap(volatile unsigned *pValue, unsigned comperand, unsigned value) +{ + return __sync_val_compare_and_swap(pValue, comperand, value); +} + +inline void sync_barrier() +{ + __sync_synchronize(); +} + +#include +typedef sem_t SEMAPHORE; +inline void semaphore_init(SEMAPHORE *sem) { sem_init(sem, 0, 0); } +inline void semaphore_wait(SEMAPHORE *sem) { sem_wait(sem); } +inline void semaphore_signal(SEMAPHORE *sem) { sem_post(sem); } +inline void semaphore_destroy(SEMAPHORE *sem) { sem_destroy(sem); } + +class semaphore +{ + SEMAPHORE sem; +public: + semaphore() { semaphore_init(&sem); } + ~semaphore() { semaphore_destroy(&sem); } + void wait() { semaphore_wait(&sem); } + void signal() { semaphore_signal(&sem); } +}; + +class lock +{ + friend class scope_lock; + + LOCK var; + + void take() { lock_wait(var); } + void release() { lock_release(var); } + +public: + lock() + { + var = lock_create(); + } + + ~lock() + { + lock_destroy(var); + } +}; + +class scope_lock +{ + lock *var; +public: + scope_lock(lock *l) + { + var = l; + var->take(); + } + + ~scope_lock() + { + var->release(); + } +}; diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index 9f43b9ce..4107cd85 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -7,6 +7,7 @@ #include #include +#include #include #include @@ -1688,17 +1689,27 @@ void CClient::InitInterfaces() m_Friends.Init(); } -void CClient::Run() -{ - int64 ReportTime = time_get(); - int64 ReportInterval = time_freq()*1; - m_LocalStartTime = time_get(); - m_SnapshotParts = 0; +enum +{ + GFXSTATE_ERROR = -1, + GFXSTATE_INIT = 0, + GFXSTATE_IDLE, + GFXSTATE_RENDERING, + GFXSTATE_SWAPPING, +}; +void CClient::GraphicsThread() +{ // init graphics if(m_pGraphics->Init() != 0) + { + m_GfxState = GFXSTATE_ERROR; + m_GfxStateSemaphore.signal(); + m_GfxState = GFXSTATE_ERROR; return; + } + // open socket { @@ -1708,6 +1719,7 @@ void CClient::Run() if(!m_NetClient.Open(BindAddr, 0)) { dbg_msg("client", "couldn't start network"); + m_GfxState = GFXSTATE_ERROR; return; } } @@ -1722,16 +1734,66 @@ void CClient::Run() MasterServer()->RefreshAddresses(m_NetClient.NetType()); // init the editor - m_pEditor->Init(); + //m_pEditor->Init(); // init sound, allowed to fail m_SoundInitFailed = Sound()->Init() != 0; // load data if(!LoadData()) + { + m_GfxState = GFXSTATE_ERROR; return; + } GameClient()->OnInit(); + + + while(1) + { + // do idle + sync_barrier(); + m_GfxState = GFXSTATE_IDLE; + m_GfxStateSemaphore.signal(); + m_GfxRenderSemaphore.wait(); + + // do render + m_GfxState = GFXSTATE_RENDERING; + m_GfxStateSemaphore.signal(); + Render(); + sync_barrier(); + + // do swap + m_GfxState = GFXSTATE_SWAPPING; + m_GfxStateSemaphore.signal(); + m_pGraphics->Swap(); + } + + // do shutdown +} + +void CClient::Run() +{ + int64 ReportTime = time_get(); + int64 ReportInterval = time_freq()*1; + + m_LocalStartTime = time_get(); + m_SnapshotParts = 0; + + m_GfxState = GFXSTATE_INIT; + thread_create(GraphicsThreadProxy, this); + + // wait for gfx to init + while(1) + { + m_GfxStateSemaphore.wait(); + if(m_GfxState == GFXSTATE_ERROR) + return; + if(m_GfxState != GFXSTATE_INIT) + break; + } + + char aBuf[256]; str_format(aBuf, sizeof(aBuf), "version %s", GameClient()->NetVersion()); m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "client", aBuf); @@ -1847,7 +1909,27 @@ void CClient::Run() m_EditorActive = false; Update(); + + + if(m_GfxState == GFXSTATE_IDLE) + { + // issue new rendering + m_GfxRenderSemaphore.signal(); + + // wait for gfx to finish rendering + while(m_GfxState != GFXSTATE_SWAPPING) + m_GfxStateSemaphore.wait(); + } + + /* + if(m_pGraphics->AsyncSwapIsDone()) + { + m_pGraphics->BeginScene(); + Render(); + m_pGraphics->EndScene(); + }*/ + /* if(g_Config.m_DbgStress) { if((m_Frames%10) == 0) @@ -1860,7 +1942,7 @@ void CClient::Run() { Render(); m_pGraphics->Swap(); - } + }*/ } AutoScreenshot_Cleanup(); diff --git a/src/engine/client/client.h b/src/engine/client/client.h index 1504a4e4..83553eb4 100644 --- a/src/engine/client/client.h +++ b/src/engine/client/client.h @@ -172,6 +172,12 @@ class CClient : public IClient, public CDemoPlayer::IListner class CHostLookup m_VersionServeraddr; } m_VersionInfo; + semaphore m_GfxRenderSemaphore; + semaphore m_GfxStateSemaphore; + volatile int m_GfxState; + static void GraphicsThreadProxy(void *pThis) { ((CClient*)pThis)->GraphicsThread(); } + void GraphicsThread(); + public: IEngine *Engine() { return m_pEngine; } IEngineGraphics *Graphics() { return m_pGraphics; } diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index a39139c8..fc1ca2db 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -627,6 +627,9 @@ int CMenus::RenderMenubar(CUIRect r) void CMenus::RenderLoading() { + // TODO: not supported right now due to separate render thread + return; + static int64 LastLoadRender = 0; float Percent = m_LoadCurrent++/(float)m_LoadTotal; -- cgit 1.4.1 From ec4bb9453785ba78abc0b42614269fc4d8b11cc6 Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 30 Dec 2011 19:12:31 +0100 Subject: added logout command for econ --- src/engine/console.h | 1 + src/engine/server/server.cpp | 4 ++-- src/engine/shared/config.h | 3 ++- src/engine/shared/config_variables.h | 12 ++++++------ src/engine/shared/console.cpp | 14 ++++++++++++-- src/engine/shared/console.h | 3 ++- src/engine/shared/econ.cpp | 19 ++++++++++++++++--- src/engine/shared/econ.h | 2 ++ 8 files changed, 43 insertions(+), 15 deletions(-) (limited to 'src') diff --git a/src/engine/console.h b/src/engine/console.h index 0abf4ad2..8951d2d1 100644 --- a/src/engine/console.h +++ b/src/engine/console.h @@ -78,6 +78,7 @@ public: virtual bool LineIsValid(const char *pStr) = 0; virtual void ExecuteLine(const char *Sptr) = 0; + virtual void ExecuteLineFlag(const char *Sptr, int FlasgMask) = 0; virtual void ExecuteLineStroked(int Stroke, const char *pStr) = 0; virtual void ExecuteFile(const char *pFilename) = 0; diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index d29b640b..14824cd7 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -961,7 +961,7 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket) m_RconClientID = ClientID; m_RconAuthLevel = m_aClients[ClientID].m_Authed; Console()->SetAccessLevel(m_aClients[ClientID].m_Authed == AUTHED_ADMIN ? IConsole::ACCESS_LEVEL_ADMIN : IConsole::ACCESS_LEVEL_MOD); - Console()->ExecuteLine(pCmd); + Console()->ExecuteLineFlag(pCmd, CFGFLAG_SERVER); Console()->SetAccessLevel(IConsole::ACCESS_LEVEL_ADMIN); m_RconClientID = -1; m_RconAuthLevel = AUTHED_ADMIN; @@ -1649,7 +1649,7 @@ int main(int argc, const char **argv) // ignore_convention IEngine *pEngine = CreateEngine("Teeworlds"); IEngineMap *pEngineMap = CreateEngineMap(); IGameServer *pGameServer = CreateGameServer(); - IConsole *pConsole = CreateConsole(CFGFLAG_SERVER); + IConsole *pConsole = CreateConsole(CFGFLAG_SERVER|CFGFLAG_ECON); IEngineMasterServer *pEngineMasterServer = CreateEngineMasterServer(); IStorage *pStorage = CreateStorage("Teeworlds", argc, argv); // ignore_convention IConfig *pConfig = CreateConfig(); diff --git a/src/engine/shared/config.h b/src/engine/shared/config.h index ed89daa2..c6d8437f 100644 --- a/src/engine/shared/config.h +++ b/src/engine/shared/config.h @@ -20,7 +20,8 @@ enum CFGFLAG_CLIENT=2, CFGFLAG_SERVER=4, CFGFLAG_STORE=8, - CFGFLAG_MASTER=16 + CFGFLAG_MASTER=16, + CFGFLAG_ECON=32, }; #endif diff --git a/src/engine/shared/config_variables.h b/src/engine/shared/config_variables.h index c812063a..f0dfc570 100644 --- a/src/engine/shared/config_variables.h +++ b/src/engine/shared/config_variables.h @@ -89,12 +89,12 @@ MACRO_CONFIG_INT(SvRconBantime, sv_rcon_bantime, 5, 0, 1440, CFGFLAG_SERVER, "Th MACRO_CONFIG_INT(SvAutoDemoRecord, sv_auto_demo_record, 0, 0, 1, CFGFLAG_SERVER, "Automatically record demos") MACRO_CONFIG_INT(SvAutoDemoMax, sv_auto_demo_max, 10, 0, 1000, CFGFLAG_SERVER, "Maximum number of automatically recorded demos (0 = no limit)") -MACRO_CONFIG_STR(EcBindaddr, ec_bindaddr, 128, "localhost", CFGFLAG_SERVER, "Address to bind the external console to. Anything but 'localhost' is dangerous") -MACRO_CONFIG_INT(EcPort, ec_port, 0, 0, 0, CFGFLAG_SERVER, "Port to use for the external console") -MACRO_CONFIG_STR(EcPassword, ec_password, 32, "", CFGFLAG_SERVER, "External console password") -MACRO_CONFIG_INT(EcBantime, ec_bantime, 0, 0, 1440, CFGFLAG_SERVER, "The time a client gets banned if econ authentication fails. 0 just closes the connection") -MACRO_CONFIG_INT(EcAuthTimeout, ec_auth_timeout, 30, 1, 120, CFGFLAG_SERVER, "Time in seconds before the the econ authentification times out") -MACRO_CONFIG_INT(EcOutputLevel, ec_output_level, 1, 0, 2, CFGFLAG_SERVER, "Adjusts the amount of information in the external console") +MACRO_CONFIG_STR(EcBindaddr, ec_bindaddr, 128, "localhost", CFGFLAG_ECON, "Address to bind the external console to. Anything but 'localhost' is dangerous") +MACRO_CONFIG_INT(EcPort, ec_port, 0, 0, 0, CFGFLAG_ECON, "Port to use for the external console") +MACRO_CONFIG_STR(EcPassword, ec_password, 32, "", CFGFLAG_ECON, "External console password") +MACRO_CONFIG_INT(EcBantime, ec_bantime, 0, 0, 1440, CFGFLAG_ECON, "The time a client gets banned if econ authentication fails. 0 just closes the connection") +MACRO_CONFIG_INT(EcAuthTimeout, ec_auth_timeout, 30, 1, 120, CFGFLAG_ECON, "Time in seconds before the the econ authentification times out") +MACRO_CONFIG_INT(EcOutputLevel, ec_output_level, 1, 0, 2, CFGFLAG_ECON, "Adjusts the amount of information in the external console") MACRO_CONFIG_INT(Debug, debug, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SERVER, "Debug mode") MACRO_CONFIG_INT(DbgStress, dbg_stress, 0, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SERVER, "Stress systems") diff --git a/src/engine/shared/console.cpp b/src/engine/shared/console.cpp index 1b98a158..31c2281d 100644 --- a/src/engine/shared/console.cpp +++ b/src/engine/shared/console.cpp @@ -12,6 +12,8 @@ #include "console.h" #include "linereader.h" +// todo: rework this + const char *CConsole::CResult::GetString(unsigned Index) { if (Index < 0 || Index >= m_NumArgs) @@ -374,6 +376,14 @@ void CConsole::ExecuteLine(const char *pStr) CConsole::ExecuteLineStroked(0, pStr); // then release it } +void CConsole::ExecuteLineFlag(const char *pStr, int FlagMask) +{ + int Temp = m_FlagMask; + m_FlagMask = FlagMask; + ExecuteLine(pStr); + m_FlagMask = Temp; +} + void CConsole::ExecuteFile(const char *pFilename) { @@ -633,7 +643,7 @@ void CConsole::ParseArguments(int NumArgs, const char **ppArguments) void CConsole::AddCommandSorted(CCommand *pCommand) { - if(!m_pFirstCommand || str_comp(pCommand->m_pName, m_pFirstCommand->m_pName) < 0) + if(!m_pFirstCommand || str_comp(pCommand->m_pName, m_pFirstCommand->m_pName) <= 0) { if(m_pFirstCommand && m_pFirstCommand->m_pNext) pCommand->m_pNext = m_pFirstCommand; @@ -645,7 +655,7 @@ void CConsole::AddCommandSorted(CCommand *pCommand) { for(CCommand *p = m_pFirstCommand; p; p = p->m_pNext) { - if(!p->m_pNext || str_comp(pCommand->m_pName, p->m_pNext->m_pName) < 0) + if(!p->m_pNext || str_comp(pCommand->m_pName, p->m_pNext->m_pName) <= 0) { pCommand->m_pNext = p->m_pNext; p->m_pNext = pCommand; diff --git a/src/engine/shared/console.h b/src/engine/shared/console.h index 6989c696..61798c37 100644 --- a/src/engine/shared/console.h +++ b/src/engine/shared/console.h @@ -156,7 +156,7 @@ class CConsole : public IConsole public: CConsole(int FlagMask); - virtual const CCommandInfo *FirstCommandInfo(int AccessLevel, int Flagmask) const; + virtual const CCommandInfo *FirstCommandInfo(int AccessLevel, int FlagMask) const; virtual const CCommandInfo *GetCommandInfo(const char *pName, int FlagMask, bool Temp); virtual void PossibleCommands(const char *pStr, int FlagMask, bool Temp, FPossibleCallback pfnCallback, void *pUser); @@ -170,6 +170,7 @@ public: virtual bool LineIsValid(const char *pStr); virtual void ExecuteLine(const char *pStr); + virtual void ExecuteLineFlag(const char *pStr, int FlagMask); virtual void ExecuteFile(const char *pFilename); virtual int RegisterPrintCallback(int OutputLevel, FPrintCallback pfnPrintCallback, void *pUserData); diff --git a/src/engine/shared/econ.cpp b/src/engine/shared/econ.cpp index 3eaf7aac..e85bbd9b 100644 --- a/src/engine/shared/econ.cpp +++ b/src/engine/shared/econ.cpp @@ -52,6 +52,14 @@ void CEcon::ConchainEconOutputLevelUpdate(IConsole::IResult *pResult, void *pUse } } +void CEcon::ConLogout(IConsole::IResult *pResult, void *pUserData) +{ + CEcon *pThis = static_cast(pUserData); + + if(pThis->m_UserClientID >= 0 && pThis->m_UserClientID < NET_MAX_CONSOLE_CLIENTS && pThis->m_aClients[pThis->m_UserClientID].m_State != CClient::STATE_EMPTY) + pThis->m_NetConsole.Drop(pThis->m_UserClientID, "Logout"); +} + void CEcon::Init(IConsole *pConsole, CNetBan *pNetBan) { m_pConsole = pConsole; @@ -60,6 +68,7 @@ void CEcon::Init(IConsole *pConsole, CNetBan *pNetBan) m_aClients[i].m_State = CClient::STATE_EMPTY; m_Ready = false; + m_UserClientID = -1; if(g_Config.m_EcPort == 0 || g_Config.m_EcPassword[0] == 0) return; @@ -84,6 +93,8 @@ void CEcon::Init(IConsole *pConsole, CNetBan *pNetBan) Console()->Chain("ec_output_level", ConchainEconOutputLevelUpdate, this); m_PrintCBIndex = Console()->RegisterPrintCallback(g_Config.m_EcOutputLevel, SendLineCB, this); + + Console()->Register("logout", "", CFGFLAG_ECON, ConLogout, this, "Logout of econ"); } else Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD,"econ", "couldn't open socket. port might already be in use"); @@ -115,9 +126,9 @@ void CEcon::Update() else { m_aClients[ClientID].m_AuthTries++; - char aBuf[128]; - str_format(aBuf, sizeof(aBuf), "Wrong password %d/%d.", m_aClients[ClientID].m_AuthTries, MAX_AUTH_TRIES); - m_NetConsole.Send(ClientID, aBuf); + char aMsg[128]; + str_format(aMsg, sizeof(aMsg), "Wrong password %d/%d.", m_aClients[ClientID].m_AuthTries, MAX_AUTH_TRIES); + m_NetConsole.Send(ClientID, aMsg); if(m_aClients[ClientID].m_AuthTries >= MAX_AUTH_TRIES) { if(!g_Config.m_EcBantime) @@ -132,7 +143,9 @@ void CEcon::Update() char aFormatted[256]; str_format(aFormatted, sizeof(aBuf), "cid=%d cmd='%s'", ClientID, aBuf); Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "server", aFormatted); + m_UserClientID = ClientID; Console()->ExecuteLine(aBuf); + m_UserClientID = -1; } } diff --git a/src/engine/shared/econ.h b/src/engine/shared/econ.h index ed7d929b..197c7a00 100644 --- a/src/engine/shared/econ.h +++ b/src/engine/shared/econ.h @@ -32,9 +32,11 @@ class CEcon bool m_Ready; int m_PrintCBIndex; + int m_UserClientID; static void SendLineCB(const char *pLine, void *pUserData); static void ConchainEconOutputLevelUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData); + static void ConLogout(IConsole::IResult *pResult, void *pUserData); static int NewClientCallback(int ClientID, void *pUser); static int DelClientCallback(int ClientID, const char *pReason, void *pUser); -- cgit 1.4.1 From de3e94d9019ac9004e622a6e87535f51017fec46 Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 30 Dec 2011 19:21:00 +0100 Subject: clean up temp commands on logout in the client --- src/engine/client/client.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src') diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index c3bd770c..90cb172d 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -546,6 +546,7 @@ void CClient::DisconnectWithReason(const char *pReason) // m_RconAuthed = 0; + m_UseTempRconCommands = 0; m_pConsole->DeregisterTempAll(); m_NetClient.Disconnect(pReason); SetState(IClient::STATE_OFFLINE); @@ -1153,9 +1154,12 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket) int Result = Unpacker.GetInt(); if(Unpacker.Error() == 0) m_RconAuthed = Result; + int Old = m_UseTempRconCommands; m_UseTempRconCommands = Unpacker.GetInt(); if(Unpacker.Error() != 0) m_UseTempRconCommands = 0; + if(Old != 0 && m_UseTempRconCommands == 0) + m_pConsole->DeregisterTempAll(); } else if(Msg == NETMSG_RCON_LINE) { -- cgit 1.4.1 From 8052ddf0ff3fcf09cb1679e20b0dc8818f05cf91 Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 30 Dec 2011 19:35:57 +0100 Subject: fixed compiling --- src/engine/server/server.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index 14824cd7..04896022 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -208,7 +208,7 @@ int CServerBan::BanExt(T *pBanPool, const typename T::CDataType *pData, int Seco return Result; // drop banned clients - T::CDataType Data = *pData; + typename T::CDataType Data = *pData; for(int i = 0; i < MAX_CLIENTS; ++i) { if(Server()->m_aClients[i].m_State == CServer::CClient::STATE_EMPTY) -- cgit 1.4.1 From afb1d5e20158de57e7e6fcb49be5204b02a8fe12 Mon Sep 17 00:00:00 2001 From: BeaR Date: Sun, 4 Sep 2011 11:13:30 +0200 Subject: Swap and Shuffle Teams --- src/game/client/gameclient.cpp | 2 ++ src/game/server/gamecontext.cpp | 65 +++++++++++++++++++++++++++++++++++++++++ src/game/server/gamecontext.h | 2 ++ 3 files changed, 69 insertions(+) (limited to 'src') diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index 2fd1c2f3..836e7a9d 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -194,6 +194,8 @@ void CGameClient::OnConsoleInit() Console()->Register("force_vote", "ss?r", CFGFLAG_SERVER, 0, 0, "Force a voting option"); Console()->Register("clear_votes", "", CFGFLAG_SERVER, 0, 0, "Clears the voting options"); Console()->Register("vote", "r", CFGFLAG_SERVER, 0, 0, "Force a vote to yes/no"); + Console()->Register("swap_teams", "", CFGFLAG_SERVER, 0, 0, "Swap the current teams"); + Console()->Register("shuffle_teams", "", CFGFLAG_SERVER, 0, 0, "Shuffle the current teams"); // propagate pointers diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index ca429d79..707126b1 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -1076,6 +1076,69 @@ void CGameContext::ConSetTeamAll(IConsole::IResult *pResult, void *pUserData) (void)pSelf->m_pController->CheckTeamBalance(); } +void CGameContext::ConSwapTeams(IConsole::IResult *pResult, void *pUserData) +{ + CGameContext *pSelf = (CGameContext *)pUserData; + + char aBuf[256]; + str_format(aBuf, sizeof(aBuf), "swaped the current teams"); + pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); + + for(int i = 0; i < MAX_CLIENTS; ++i) + { + if(pSelf->m_apPlayers[i] && pSelf->m_apPlayers[i]->GetTeam() != TEAM_SPECTATORS) + { + int Team = pSelf->m_apPlayers[i]->GetTeam(); + if(Team == TEAM_RED) + pSelf->m_apPlayers[i]->SetTeam(TEAM_BLUE); + else + pSelf->m_apPlayers[i]->SetTeam(TEAM_RED); + } + } + + (void)pSelf->m_pController->CheckTeamBalance(); + + + +} + +void CGameContext::ConShuffleTeams(IConsole::IResult *pResult, void *pUserData) +{ + CGameContext *pSelf = (CGameContext *)pUserData; + int counterRed = 0; + int counterBlue = 0; + int PlayerTeam = (g_Config.m_SvMaxClients-g_Config.m_SvSpectatorSlots)/2; + + char aBuf[256]; + str_format(aBuf, sizeof(aBuf), "shuffled the current teams"); + pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); + + + for(int i = 0; i < MAX_CLIENTS; ++i) + { + if(pSelf->m_apPlayers[i] && pSelf->m_apPlayers[i]->GetTeam() != TEAM_SPECTATORS) + { + if( counterRed == PlayerTeam ) + pSelf->m_apPlayers[i]->SetTeam(TEAM_BLUE); + else if( counterBlue == PlayerTeam ) + pSelf->m_apPlayers[i]->SetTeam(TEAM_RED); + else + { + if(rand() % 2) + { + pSelf->m_apPlayers[i]->SetTeam(TEAM_BLUE); + ++counterBlue; + } + else + { + pSelf->m_apPlayers[i]->SetTeam(TEAM_RED); + ++counterRed; + } + } + } + } +} + void CGameContext::ConAddVote(IConsole::IResult *pResult, void *pUserData) { CGameContext *pSelf = (CGameContext *)pUserData; @@ -1335,6 +1398,8 @@ void CGameContext::OnConsoleInit() Console()->Register("say", "r", CFGFLAG_SERVER, ConSay, this, "Say in chat"); Console()->Register("set_team", "ii?i", CFGFLAG_SERVER, ConSetTeam, this, "Set team of player to team"); Console()->Register("set_team_all", "i", CFGFLAG_SERVER, ConSetTeamAll, this, "Set team of all players to team"); + Console()->Register("swap_teams", "", CFGFLAG_SERVER, ConSwapTeams, this, "Swap the current teams"); + Console()->Register("shuffle_teams", "", CFGFLAG_SERVER, ConShuffleTeams, this, "Shuffle the current teams"); Console()->Register("add_vote", "sr", CFGFLAG_SERVER, ConAddVote, this, "Add a voting option"); Console()->Register("remove_vote", "s", CFGFLAG_SERVER, ConRemoveVote, this, "remove a voting option"); diff --git a/src/game/server/gamecontext.h b/src/game/server/gamecontext.h index 6288850d..b899f2d8 100644 --- a/src/game/server/gamecontext.h +++ b/src/game/server/gamecontext.h @@ -54,6 +54,8 @@ class CGameContext : public IGameServer static void ConSay(IConsole::IResult *pResult, void *pUserData); static void ConSetTeam(IConsole::IResult *pResult, void *pUserData); static void ConSetTeamAll(IConsole::IResult *pResult, void *pUserData); + static void ConSwapTeams(IConsole::IResult *pResult, void *pUserData); + static void ConShuffleTeams(IConsole::IResult *pResult, void *pUserData); static void ConAddVote(IConsole::IResult *pResult, void *pUserData); static void ConRemoveVote(IConsole::IResult *pResult, void *pUserData); static void ConForceVote(IConsole::IResult *pResult, void *pUserData); -- cgit 1.4.1 From ed4158e83743d7bba94bb6046781bcd434092677 Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 30 Dec 2011 22:17:51 +0100 Subject: fixed last commit --- src/game/server/gamecontext.cpp | 45 +++++++++++++++++++---------------------- 1 file changed, 21 insertions(+), 24 deletions(-) (limited to 'src') diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 707126b1..b393622d 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -1079,64 +1079,61 @@ void CGameContext::ConSetTeamAll(IConsole::IResult *pResult, void *pUserData) void CGameContext::ConSwapTeams(IConsole::IResult *pResult, void *pUserData) { CGameContext *pSelf = (CGameContext *)pUserData; + if(!pSelf->m_pController->IsTeamplay()) + return; - char aBuf[256]; - str_format(aBuf, sizeof(aBuf), "swaped the current teams"); - pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); + pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "swapped the current teams"); for(int i = 0; i < MAX_CLIENTS; ++i) { if(pSelf->m_apPlayers[i] && pSelf->m_apPlayers[i]->GetTeam() != TEAM_SPECTATORS) - { - int Team = pSelf->m_apPlayers[i]->GetTeam(); - if(Team == TEAM_RED) - pSelf->m_apPlayers[i]->SetTeam(TEAM_BLUE); - else - pSelf->m_apPlayers[i]->SetTeam(TEAM_RED); - } + pSelf->m_apPlayers[i]->SetTeam(pSelf->m_apPlayers[i]->GetTeam()^1); } (void)pSelf->m_pController->CheckTeamBalance(); - - - } void CGameContext::ConShuffleTeams(IConsole::IResult *pResult, void *pUserData) { CGameContext *pSelf = (CGameContext *)pUserData; - int counterRed = 0; - int counterBlue = 0; - int PlayerTeam = (g_Config.m_SvMaxClients-g_Config.m_SvSpectatorSlots)/2; - - char aBuf[256]; - str_format(aBuf, sizeof(aBuf), "shuffled the current teams"); - pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); + if(!pSelf->m_pController->IsTeamplay()) + return; + int CounterRed = 0; + int CounterBlue = 0; + int PlayerTeam = 0; + for(int i = 0; i < MAX_CLIENTS; ++i) + if(pSelf->m_apPlayers[i] && pSelf->m_apPlayers[i]->GetTeam() != TEAM_SPECTATORS) + ++PlayerTeam; + PlayerTeam = (PlayerTeam+1)/2; + + pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "shuffled the current teams"); for(int i = 0; i < MAX_CLIENTS; ++i) { if(pSelf->m_apPlayers[i] && pSelf->m_apPlayers[i]->GetTeam() != TEAM_SPECTATORS) { - if( counterRed == PlayerTeam ) + if(CounterRed == PlayerTeam) pSelf->m_apPlayers[i]->SetTeam(TEAM_BLUE); - else if( counterBlue == PlayerTeam ) + else if(CounterBlue == PlayerTeam) pSelf->m_apPlayers[i]->SetTeam(TEAM_RED); else { if(rand() % 2) { pSelf->m_apPlayers[i]->SetTeam(TEAM_BLUE); - ++counterBlue; + ++CounterBlue; } else { pSelf->m_apPlayers[i]->SetTeam(TEAM_RED); - ++counterRed; + ++CounterRed; } } } } + + (void)pSelf->m_pController->CheckTeamBalance(); } void CGameContext::ConAddVote(IConsole::IResult *pResult, void *pUserData) -- cgit 1.4.1 From 11cc0e78d7d88edd01c0867e849c75d0e43be832 Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 30 Dec 2011 22:30:28 +0100 Subject: removed chat spam for the team commands --- src/game/server/gamecontext.cpp | 20 ++++++++++---------- src/game/server/player.cpp | 9 ++++++--- src/game/server/player.h | 2 +- 3 files changed, 17 insertions(+), 14 deletions(-) (limited to 'src') diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index b393622d..53b109b8 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -1066,12 +1066,12 @@ void CGameContext::ConSetTeamAll(IConsole::IResult *pResult, void *pUserData) int Team = clamp(pResult->GetInteger(0), -1, 1); char aBuf[256]; - str_format(aBuf, sizeof(aBuf), "moved all clients to team %d", Team); - pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); + str_format(aBuf, sizeof(aBuf), "All players were moved to the %s", pSelf->m_pController->GetTeamName(Team)); + pSelf->SendChat(-1, CGameContext::CHAT_ALL, aBuf); for(int i = 0; i < MAX_CLIENTS; ++i) if(pSelf->m_apPlayers[i]) - pSelf->m_apPlayers[i]->SetTeam(Team); + pSelf->m_apPlayers[i]->SetTeam(Team, false); (void)pSelf->m_pController->CheckTeamBalance(); } @@ -1082,12 +1082,12 @@ void CGameContext::ConSwapTeams(IConsole::IResult *pResult, void *pUserData) if(!pSelf->m_pController->IsTeamplay()) return; - pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "swapped the current teams"); + pSelf->SendChat(-1, CGameContext::CHAT_ALL, "Teams were swapped"); for(int i = 0; i < MAX_CLIENTS; ++i) { if(pSelf->m_apPlayers[i] && pSelf->m_apPlayers[i]->GetTeam() != TEAM_SPECTATORS) - pSelf->m_apPlayers[i]->SetTeam(pSelf->m_apPlayers[i]->GetTeam()^1); + pSelf->m_apPlayers[i]->SetTeam(pSelf->m_apPlayers[i]->GetTeam()^1, false); } (void)pSelf->m_pController->CheckTeamBalance(); @@ -1107,26 +1107,26 @@ void CGameContext::ConShuffleTeams(IConsole::IResult *pResult, void *pUserData) ++PlayerTeam; PlayerTeam = (PlayerTeam+1)/2; - pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "shuffled the current teams"); + pSelf->SendChat(-1, CGameContext::CHAT_ALL, "Teams were shuffled"); for(int i = 0; i < MAX_CLIENTS; ++i) { if(pSelf->m_apPlayers[i] && pSelf->m_apPlayers[i]->GetTeam() != TEAM_SPECTATORS) { if(CounterRed == PlayerTeam) - pSelf->m_apPlayers[i]->SetTeam(TEAM_BLUE); + pSelf->m_apPlayers[i]->SetTeam(TEAM_BLUE, false); else if(CounterBlue == PlayerTeam) - pSelf->m_apPlayers[i]->SetTeam(TEAM_RED); + pSelf->m_apPlayers[i]->SetTeam(TEAM_RED, false); else { if(rand() % 2) { - pSelf->m_apPlayers[i]->SetTeam(TEAM_BLUE); + pSelf->m_apPlayers[i]->SetTeam(TEAM_BLUE, false); ++CounterBlue; } else { - pSelf->m_apPlayers[i]->SetTeam(TEAM_RED); + pSelf->m_apPlayers[i]->SetTeam(TEAM_RED, false); ++CounterRed; } } diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index 38baad75..df9727a9 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -230,7 +230,7 @@ void CPlayer::Respawn() m_Spawning = true; } -void CPlayer::SetTeam(int Team) +void CPlayer::SetTeam(int Team, bool DoChatMsg) { // clamp the team Team = GameServer()->m_pController->ClampTeam(Team); @@ -238,8 +238,11 @@ void CPlayer::SetTeam(int Team) return; char aBuf[512]; - str_format(aBuf, sizeof(aBuf), "'%s' joined the %s", Server()->ClientName(m_ClientID), GameServer()->m_pController->GetTeamName(Team)); - GameServer()->SendChat(-1, CGameContext::CHAT_ALL, aBuf); + if(DoChatMsg) + { + str_format(aBuf, sizeof(aBuf), "'%s' joined the %s", Server()->ClientName(m_ClientID), GameServer()->m_pController->GetTeamName(Team)); + GameServer()->SendChat(-1, CGameContext::CHAT_ALL, aBuf); + } KillCharacter(); diff --git a/src/game/server/player.h b/src/game/server/player.h index b8c4ce6c..dd804a95 100644 --- a/src/game/server/player.h +++ b/src/game/server/player.h @@ -20,7 +20,7 @@ public: void TryRespawn(); void Respawn(); - void SetTeam(int Team); + void SetTeam(int Team, bool DoChatMsg=true); int GetTeam() const { return m_Team; }; int GetCID() const { return m_ClientID; }; -- cgit 1.4.1 From ccaec795675b92c36da77e8d1e42e176f60b4e21 Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 30 Dec 2011 22:47:26 +0100 Subject: made it possible to automatically swap teams between rounds --- src/game/server/gamecontext.cpp | 38 ++++++++++++++++++++------------------ src/game/server/gamecontext.h | 3 +++ src/game/server/gamecontroller.cpp | 4 ++++ src/game/variables.h | 1 + 4 files changed, 28 insertions(+), 18 deletions(-) (limited to 'src') diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 53b109b8..0cd8e801 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -387,6 +387,22 @@ void CGameContext::SendTuningParams(int ClientID) Server()->SendMsg(&Msg, MSGFLAG_VITAL, ClientID); } +void CGameContext::SwapTeams() +{ + if(!m_pController->IsTeamplay()) + return; + + SendChat(-1, CGameContext::CHAT_ALL, "Teams were swapped"); + + for(int i = 0; i < MAX_CLIENTS; ++i) + { + if(m_apPlayers[i] && m_apPlayers[i]->GetTeam() != TEAM_SPECTATORS) + m_apPlayers[i]->SetTeam(m_apPlayers[i]->GetTeam()^1, false); + } + + (void)m_pController->CheckTeamBalance(); +} + void CGameContext::OnTick() { // check tuning @@ -1044,17 +1060,14 @@ void CGameContext::ConSetTeam(IConsole::IResult *pResult, void *pUserData) CGameContext *pSelf = (CGameContext *)pUserData; int ClientID = clamp(pResult->GetInteger(0), 0, (int)MAX_CLIENTS-1); int Team = clamp(pResult->GetInteger(1), -1, 1); - int Delay = 0; - if(pResult->NumArguments() > 2) - Delay = pResult->GetInteger(2); + int Delay = pResult->NumArguments()>2 ? pResult->GetInteger(2) : 0; + if(!pSelf->m_apPlayers[ClientID]) + return; char aBuf[256]; str_format(aBuf, sizeof(aBuf), "moved client %d to team %d", ClientID, Team); pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); - if(!pSelf->m_apPlayers[ClientID]) - return; - pSelf->m_apPlayers[ClientID]->m_TeamChangeTick = pSelf->Server()->Tick()+pSelf->Server()->TickSpeed()*Delay*60; pSelf->m_apPlayers[ClientID]->SetTeam(Team); (void)pSelf->m_pController->CheckTeamBalance(); @@ -1079,18 +1092,7 @@ void CGameContext::ConSetTeamAll(IConsole::IResult *pResult, void *pUserData) void CGameContext::ConSwapTeams(IConsole::IResult *pResult, void *pUserData) { CGameContext *pSelf = (CGameContext *)pUserData; - if(!pSelf->m_pController->IsTeamplay()) - return; - - pSelf->SendChat(-1, CGameContext::CHAT_ALL, "Teams were swapped"); - - for(int i = 0; i < MAX_CLIENTS; ++i) - { - if(pSelf->m_apPlayers[i] && pSelf->m_apPlayers[i]->GetTeam() != TEAM_SPECTATORS) - pSelf->m_apPlayers[i]->SetTeam(pSelf->m_apPlayers[i]->GetTeam()^1, false); - } - - (void)pSelf->m_pController->CheckTeamBalance(); + pSelf->SwapTeams(); } void CGameContext::ConShuffleTeams(IConsole::IResult *pResult, void *pUserData) diff --git a/src/game/server/gamecontext.h b/src/game/server/gamecontext.h index b899f2d8..fe07637e 100644 --- a/src/game/server/gamecontext.h +++ b/src/game/server/gamecontext.h @@ -143,6 +143,9 @@ public: void CheckPureTuning(); void SendTuningParams(int ClientID); + // + void SwapTeams(); + // engine events virtual void OnInit(); virtual void OnConsoleInit(); diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index 3d582991..5eb49c00 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -245,7 +245,11 @@ void IGameController::CycleMap() return; if(m_RoundCount < g_Config.m_SvRoundsPerMap-1) + { + if(g_Config.m_SvRoundSwap) + GameServer()->SwapTeams(); return; + } // handle maprotation const char *pMapRotation = g_Config.m_SvMaprotation; diff --git a/src/game/variables.h b/src/game/variables.h index 3a587ef3..4faa109d 100644 --- a/src/game/variables.h +++ b/src/game/variables.h @@ -60,6 +60,7 @@ MACRO_CONFIG_STR(SvMotd, sv_motd, 900, "", CFGFLAG_SERVER, "Message of the day t MACRO_CONFIG_INT(SvTeamdamage, sv_teamdamage, 0, 0, 1, CFGFLAG_SERVER, "Team damage") MACRO_CONFIG_STR(SvMaprotation, sv_maprotation, 768, "", CFGFLAG_SERVER, "Maps to rotate between") MACRO_CONFIG_INT(SvRoundsPerMap, sv_rounds_per_map, 1, 1, 100, CFGFLAG_SERVER, "Number of rounds on each map before rotating") +MACRO_CONFIG_INT(SvRoundSwap, sv_round_swap, 1, 0, 1, CFGFLAG_SERVER, "Swap teams between rounds") MACRO_CONFIG_INT(SvPowerups, sv_powerups, 1, 0, 1, CFGFLAG_SERVER, "Allow powerups like ninja") MACRO_CONFIG_INT(SvScorelimit, sv_scorelimit, 20, 0, 1000, CFGFLAG_SERVER, "Score limit (0 disables)") MACRO_CONFIG_INT(SvTimelimit, sv_timelimit, 0, 0, 1000, CFGFLAG_SERVER, "Time limit in minutes (0 disables)") -- cgit 1.4.1 From 8e568857959291f442ba8f11abac059b6bd6a9e9 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 31 Dec 2011 01:06:04 +0100 Subject: initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now --- src/engine/client/client.cpp | 93 +-- src/engine/client/graphics.cpp | 2 +- src/engine/client/graphics.h | 342 +++++++++ src/engine/client/graphics_threaded.cpp | 1225 +++++++++++++++++++++++++++++++ src/game/client/components/menus.cpp | 1 - 5 files changed, 1576 insertions(+), 87 deletions(-) create mode 100644 src/engine/client/graphics_threaded.cpp (limited to 'src') diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index 4107cd85..bb888c60 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -1689,28 +1689,21 @@ void CClient::InitInterfaces() m_Friends.Init(); } - -enum +void CClient::Run() { - GFXSTATE_ERROR = -1, - GFXSTATE_INIT = 0, - GFXSTATE_IDLE, - GFXSTATE_RENDERING, - GFXSTATE_SWAPPING, -}; + int64 ReportTime = time_get(); + int64 ReportInterval = time_freq()*1; + + m_LocalStartTime = time_get(); + m_SnapshotParts = 0; -void CClient::GraphicsThread() -{ // init graphics if(m_pGraphics->Init() != 0) { - m_GfxState = GFXSTATE_ERROR; - m_GfxStateSemaphore.signal(); - m_GfxState = GFXSTATE_ERROR; + dbg_msg("client", "couldn't init graphics"); return; } - // open socket { NETADDR BindAddr; @@ -1719,7 +1712,6 @@ void CClient::GraphicsThread() if(!m_NetClient.Open(BindAddr, 0)) { dbg_msg("client", "couldn't start network"); - m_GfxState = GFXSTATE_ERROR; return; } } @@ -1741,59 +1733,10 @@ void CClient::GraphicsThread() // load data if(!LoadData()) - { - m_GfxState = GFXSTATE_ERROR; return; - } GameClient()->OnInit(); - - while(1) - { - // do idle - sync_barrier(); - m_GfxState = GFXSTATE_IDLE; - m_GfxStateSemaphore.signal(); - m_GfxRenderSemaphore.wait(); - - // do render - m_GfxState = GFXSTATE_RENDERING; - m_GfxStateSemaphore.signal(); - Render(); - sync_barrier(); - - // do swap - m_GfxState = GFXSTATE_SWAPPING; - m_GfxStateSemaphore.signal(); - m_pGraphics->Swap(); - } - - // do shutdown -} - -void CClient::Run() -{ - int64 ReportTime = time_get(); - int64 ReportInterval = time_freq()*1; - - m_LocalStartTime = time_get(); - m_SnapshotParts = 0; - - m_GfxState = GFXSTATE_INIT; - thread_create(GraphicsThreadProxy, this); - - // wait for gfx to init - while(1) - { - m_GfxStateSemaphore.wait(); - if(m_GfxState == GFXSTATE_ERROR) - return; - if(m_GfxState != GFXSTATE_INIT) - break; - } - - char aBuf[256]; str_format(aBuf, sizeof(aBuf), "version %s", GameClient()->NetVersion()); m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "client", aBuf); @@ -1910,26 +1853,6 @@ void CClient::Run() Update(); - - if(m_GfxState == GFXSTATE_IDLE) - { - // issue new rendering - m_GfxRenderSemaphore.signal(); - - // wait for gfx to finish rendering - while(m_GfxState != GFXSTATE_SWAPPING) - m_GfxStateSemaphore.wait(); - - } - - /* - if(m_pGraphics->AsyncSwapIsDone()) - { - m_pGraphics->BeginScene(); - Render(); - m_pGraphics->EndScene(); - }*/ - /* if(g_Config.m_DbgStress) { if((m_Frames%10) == 0) @@ -1942,7 +1865,7 @@ void CClient::Run() { Render(); m_pGraphics->Swap(); - }*/ + } } AutoScreenshot_Cleanup(); diff --git a/src/engine/client/graphics.cpp b/src/engine/client/graphics.cpp index 617162ae..2d034f3f 100644 --- a/src/engine/client/graphics.cpp +++ b/src/engine/client/graphics.cpp @@ -950,4 +950,4 @@ int CGraphics_SDL::GetVideoModes(CVideoMode *pModes, int MaxModes) return NumModes; } -extern IEngineGraphics *CreateEngineGraphics() { return new CGraphics_SDL(); } +//extern IEngineGraphics *CreateEngineGraphics() { return new CGraphics_SDL(); } diff --git a/src/engine/client/graphics.h b/src/engine/client/graphics.h index 95e9769a..84142d9d 100644 --- a/src/engine/client/graphics.h +++ b/src/engine/client/graphics.h @@ -3,6 +3,348 @@ #ifndef ENGINE_CLIENT_GRAPHICS_H #define ENGINE_CLIENT_GRAPHICS_H +#include + +class CCommandBuffer +{ + class CBuffer + { + unsigned char *m_pData; + unsigned m_Size; + unsigned m_Used; + public: + CBuffer(unsigned BufferSize) + { + m_Size = BufferSize; + m_pData = new unsigned char[m_Size]; + m_Used = 0; + } + + ~CBuffer() + { + delete [] m_pData; + m_pData = 0x0; + m_Used = 0; + m_Size = 0; + } + + void Reset() + { + m_Used = 0; + } + + void *Alloc(unsigned Requested) + { + if(Requested + m_Used > m_Size) + return 0; + void *pPtr = &m_pData[m_Used]; + m_Used += Requested; + return pPtr; + } + + unsigned char *DataPtr() { return m_pData; } + unsigned DataSize() { return m_Size; } + unsigned DataUsed() { return m_Used; } + }; + + CBuffer m_CmdBuffer; + CBuffer m_DataBuffer; +public: + enum + { + // + CMD_NOP = 0, + + // + CMD_INIT, + CMD_SHUTDOWN, + + // + CMD_RUNBUFFER, + + // syncronization + CMD_SIGNAL, + + // texture commands + CMD_TEXTURE_CREATE, + CMD_TEXTURE_DESTROY, + + // rendering + CMD_CLEAR, + CMD_RENDER, + + // swap + CMD_SWAP, + }; + + enum + { + // + PRIMTYPE_INVALID = 0, + PRIMTYPE_LINES, + PRIMTYPE_QUADS, + }; + + enum + { + BLEND_NONE = 0, + BLEND_ALPHA, + BLEND_ADDITIVE, + }; + + struct SPoint { float x, y, z; }; + struct STexCoord { float u, v; }; + struct SColor { float r, g, b, a; }; + + struct SVertex + { + SPoint m_Pos; + STexCoord m_Tex; + SColor m_Color; + } ; + + struct SCommand + { + public: + SCommand(unsigned Cmd) : m_Cmd(Cmd), m_Size(0) {} + unsigned m_Cmd; + unsigned m_Size; + }; + + struct SState + { + int m_BlendMode; + int m_Texture; + SPoint m_ScreenTL; + SPoint m_ScreenBR; + + // clip + bool m_ClipEnable; + int m_ClipX; + int m_ClipY; + int m_ClipW; + int m_ClipH; + }; + + struct SCommand_Clear : public SCommand + { + SCommand_Clear() : SCommand(CMD_CLEAR) {} + SColor m_Color; + }; + + + struct SCommand_Init : public SCommand + { + SCommand_Init() : SCommand(CMD_INIT) {} + volatile int *m_pResult; + }; + + struct SCommand_RunBuffer : public SCommand + { + SCommand_RunBuffer() : SCommand(CMD_RUNBUFFER) {} + CCommandBuffer *m_pOtherBuffer; + }; + + struct SCommand_Render : public SCommand + { + SCommand_Render() : SCommand(CMD_RENDER) {} + SState m_State; + unsigned m_PrimType; + unsigned m_PrimCount; + SVertex *m_pVertices; + }; + + struct SCommand_Swap : public SCommand + { + SCommand_Swap() : SCommand(CMD_SWAP) {} + }; + + // + CCommandBuffer(unsigned CmdBufferSize, unsigned DataBufferSize) + : m_CmdBuffer(CmdBufferSize), m_DataBuffer(DataBufferSize) + { + } + + void *AllocData(unsigned WantedSize) + { + return m_DataBuffer.Alloc(WantedSize); + } + + template + void AddCommand(const T &Command) + { + SCommand *pCmd = (SCommand *)m_CmdBuffer.Alloc(sizeof(Command)); + if(!pCmd) + return; + + mem_copy(pCmd, &Command, sizeof(Command)); + pCmd->m_Size = sizeof(Command); + } + + SCommand *GetCommand(unsigned *pIndex) + { + if(*pIndex >= m_CmdBuffer.DataUsed()) + return NULL; + + SCommand *pCommand = (SCommand *)&m_CmdBuffer.DataPtr()[*pIndex]; + *pIndex += pCommand->m_Size; + return pCommand; + } + + void Reset() + { + m_CmdBuffer.Reset(); + m_DataBuffer.Reset(); + } +}; + +class ICommandProcessor +{ +public: + virtual ~ICommandProcessor() {} + virtual void RunBuffer(CCommandBuffer *pBuffer) = 0; +}; + + +class CCommandProcessorHandler +{ + ICommandProcessor *m_pProcessor; + CCommandBuffer * volatile m_pBuffer; + volatile bool m_Shutdown; + semaphore m_Activity; + semaphore m_BufferDone; + void *m_pThread; + + static void ThreadFunc(void *pUser); + +public: + CCommandProcessorHandler(); + void Start(ICommandProcessor *pProcessor); + void RunBuffer(CCommandBuffer *pBuffer); + bool IsIdle() const { return m_pBuffer == 0; } + void WaitForIdle(); +}; + +class CGraphics_Threaded : public IEngineGraphics +{ + CCommandBuffer::SState m_State; + CCommandProcessorHandler m_Handler; + + CCommandBuffer *m_apCommandBuffers[2]; + CCommandBuffer *m_pCommandBuffer; + unsigned m_CurrentCommandBuffer; + + // + class IStorage *m_pStorage; + class IConsole *m_pConsole; + + enum + { + MAX_VERTICES = 32*1024, + MAX_TEXTURES = 1024*4, + + DRAWING_QUADS=1, + DRAWING_LINES=2 + }; + + CCommandBuffer::SVertex m_aVertices[MAX_VERTICES]; + int m_NumVertices; + + CCommandBuffer::SColor m_aColor[4]; + CCommandBuffer::STexCoord m_aTexture[4]; + + bool m_RenderEnable; + + float m_Rotation; + int m_Drawing; + bool m_DoScreenshot; + char m_aScreenshotName[128]; + + int m_InvalidTexture; + + struct CTexture + { + GLuint m_Tex; + int m_MemSize; + int m_Flags; + int m_Next; + }; + + CTexture m_aTextures[MAX_TEXTURES]; + int m_FirstFreeTexture; + int m_TextureMemoryUsage; + + void Flush(); + void AddVertices(int Count); + void Rotate4(const CCommandBuffer::SPoint &rCenter, CCommandBuffer::SVertex *pPoints); + + static unsigned char Sample(int w, int h, const unsigned char *pData, int u, int v, int Offset, int ScaleW, int ScaleH, int Bpp); + static unsigned char *Rescale(int Width, int Height, int NewWidth, int NewHeight, int Format, const unsigned char *pData); +public: + CGraphics_Threaded(); + + virtual void ClipEnable(int x, int y, int w, int h); + virtual void ClipDisable(); + + virtual void BlendNone(); + virtual void BlendNormal(); + virtual void BlendAdditive(); + + virtual int MemoryUsage() const; + + virtual void MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY); + virtual void GetScreen(float *pTopLeftX, float *pTopLeftY, float *pBottomRightX, float *pBottomRightY); + + virtual void LinesBegin(); + virtual void LinesEnd(); + virtual void LinesDraw(const CLineItem *pArray, int Num); + + virtual int UnloadTexture(int Index); + virtual int LoadTextureRaw(int Width, int Height, int Format, const void *pData, int StoreFormat, int Flags); + + // simple uncompressed RGBA loaders + virtual int LoadTexture(const char *pFilename, int StorageType, int StoreFormat, int Flags); + virtual int LoadPNG(CImageInfo *pImg, const char *pFilename, int StorageType); + + void ScreenshotDirect(const char *pFilename); + + virtual void TextureSet(int TextureID); + + virtual void Clear(float r, float g, float b); + + virtual void QuadsBegin(); + virtual void QuadsEnd(); + virtual void QuadsSetRotation(float Angle); + + virtual void SetColorVertex(const CColorVertex *pArray, int Num); + virtual void SetColor(float r, float g, float b, float a); + + virtual void QuadsSetSubset(float TlU, float TlV, float BrU, float BrV); + virtual void QuadsSetSubsetFree( + float x0, float y0, float x1, float y1, + float x2, float y2, float x3, float y3); + + virtual void QuadsDraw(CQuadItem *pArray, int Num); + virtual void QuadsDrawTL(const CQuadItem *pArray, int Num); + virtual void QuadsDrawFreeform(const CFreeformItem *pArray, int Num); + virtual void QuadsText(float x, float y, float Size, float r, float g, float b, float a, const char *pText); + + virtual void Minimize(); + virtual void Maximize(); + + virtual int WindowActive(); + virtual int WindowOpen(); + + virtual bool Init(); + virtual void Shutdown(); + + virtual void TakeScreenshot(const char *pFilename); + virtual void Swap(); + + virtual int GetVideoModes(CVideoMode *pModes, int MaxModes); + +}; + class CGraphics_OpenGL : public IEngineGraphics { protected: diff --git a/src/engine/client/graphics_threaded.cpp b/src/engine/client/graphics_threaded.cpp new file mode 100644 index 00000000..c227dbd5 --- /dev/null +++ b/src/engine/client/graphics_threaded.cpp @@ -0,0 +1,1225 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ + +#include +#include + +#include "SDL.h" +#include "SDL_opengl.h" + +#include +#include + +#include +#include +#include +#include +#include + +#include // cosf, sinf + +#include "graphics.h" + + +static CVideoMode g_aFakeModes[] = { + {320,240,8,8,8}, {400,300,8,8,8}, {640,480,8,8,8}, + {720,400,8,8,8}, {768,576,8,8,8}, {800,600,8,8,8}, + {1024,600,8,8,8}, {1024,768,8,8,8}, {1152,864,8,8,8}, + {1280,768,8,8,8}, {1280,800,8,8,8}, {1280,960,8,8,8}, + {1280,1024,8,8,8}, {1368,768,8,8,8}, {1400,1050,8,8,8}, + {1440,900,8,8,8}, {1440,1050,8,8,8}, {1600,1000,8,8,8}, + {1600,1200,8,8,8}, {1680,1050,8,8,8}, {1792,1344,8,8,8}, + {1800,1440,8,8,8}, {1856,1392,8,8,8}, {1920,1080,8,8,8}, + {1920,1200,8,8,8}, {1920,1440,8,8,8}, {1920,2400,8,8,8}, + {2048,1536,8,8,8}, + + {320,240,5,6,5}, {400,300,5,6,5}, {640,480,5,6,5}, + {720,400,5,6,5}, {768,576,5,6,5}, {800,600,5,6,5}, + {1024,600,5,6,5}, {1024,768,5,6,5}, {1152,864,5,6,5}, + {1280,768,5,6,5}, {1280,800,5,6,5}, {1280,960,5,6,5}, + {1280,1024,5,6,5}, {1368,768,5,6,5}, {1400,1050,5,6,5}, + {1440,900,5,6,5}, {1440,1050,5,6,5}, {1600,1000,5,6,5}, + {1600,1200,5,6,5}, {1680,1050,5,6,5}, {1792,1344,5,6,5}, + {1800,1440,5,6,5}, {1856,1392,5,6,5}, {1920,1080,5,6,5}, + {1920,1200,5,6,5}, {1920,1440,5,6,5}, {1920,2400,5,6,5}, + {2048,1536,5,6,5} +}; + + +class CCommandProcessorFragment_OpenGL +{ +public: + void SetState(const CCommandBuffer::SState &State) + { + // blend + switch(State.m_BlendMode) + { + case CCommandBuffer::BLEND_NONE: + glDisable(GL_BLEND); + break; + case CCommandBuffer::BLEND_ALPHA: + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + break; + case CCommandBuffer::BLEND_ADDITIVE: + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE); + break; + default: + dbg_msg("render", "unknown blendmode %d\n", State.m_BlendMode); + }; + + // clip + /*if(State.m_ClipEnable) + { + glScissor(State.m_ClipX, State.m_ClipY+State.m_ClipH, State.m_ClipW, State.m_ClipH); + glEnable(GL_SCISSOR_TEST); + } + else*/ + glDisable(GL_SCISSOR_TEST); + + // texture + glDisable(GL_TEXTURE_2D); + + // screen mapping + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(State.m_ScreenTL.x, State.m_ScreenBR.x, State.m_ScreenBR.y, State.m_ScreenTL.y, 1.0f, 10.f); + + } + + bool RunCommand(const CCommandBuffer::SCommand * pBaseCommand) + { + + switch(pBaseCommand->m_Cmd) + { + case CCommandBuffer::CMD_TEXTURE_CREATE: + break; + case CCommandBuffer::CMD_TEXTURE_DESTROY: + break; + case CCommandBuffer::CMD_CLEAR: + { + const CCommandBuffer::SCommand_Clear *pCommand = (CCommandBuffer::SCommand_Clear *)pBaseCommand; + glClearColor(pCommand->m_Color.r, pCommand->m_Color.g, pCommand->m_Color.b, 0.0f); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + } break; + case CCommandBuffer::CMD_RENDER: + { + const CCommandBuffer::SCommand_Render *pCommand = (CCommandBuffer::SCommand_Render *)pBaseCommand; + SetState(pCommand->m_State); + + glVertexPointer(3, GL_FLOAT, sizeof(CCommandBuffer::SVertex), (char*)pCommand->m_pVertices); + glTexCoordPointer(2, GL_FLOAT, sizeof(CCommandBuffer::SVertex), (char*)pCommand->m_pVertices + sizeof(float)*3); + glColorPointer(4, GL_FLOAT, sizeof(CCommandBuffer::SVertex), (char*)pCommand->m_pVertices + sizeof(float)*5); + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + switch(pCommand->m_PrimType) + { + case CCommandBuffer::PRIMTYPE_QUADS: + glDrawArrays(GL_QUADS, 0, pCommand->m_PrimCount*4); + break; + case CCommandBuffer::PRIMTYPE_LINES: + glDrawArrays(GL_LINES, 0, pCommand->m_PrimCount*2); + break; + default: + dbg_msg("render", "unknown primtype %d\n", pCommand->m_Cmd); + }; + } break; + default: + return false; + break; + } + + return true; + } +}; + +class CCommandProcessorFragment_SDL +{ + // SDL stuff + SDL_Surface *m_pScreenSurface; + + int m_ScreenWidth; + int m_ScreenHeight; + + int TryInit() + { + m_ScreenWidth = g_Config.m_GfxScreenWidth; + m_ScreenHeight = g_Config.m_GfxScreenHeight; + + const SDL_VideoInfo *pInfo = SDL_GetVideoInfo(); + SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); + + // set flags + int Flags = SDL_OPENGL; + if(g_Config.m_DbgResizable) + Flags |= SDL_RESIZABLE; + + if(pInfo->hw_available) // ignore_convention + Flags |= SDL_HWSURFACE; + else + Flags |= SDL_SWSURFACE; + + if(pInfo->blit_hw) // ignore_convention + Flags |= SDL_HWACCEL; + + if(g_Config.m_GfxFullscreen) + Flags |= SDL_FULLSCREEN; + + // set gl attributes + if(g_Config.m_GfxFsaaSamples) + { + SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); + SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, g_Config.m_GfxFsaaSamples); + } + else + { + SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); + SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0); + } + + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, g_Config.m_GfxVsync); + + // set caption + SDL_WM_SetCaption("Teeworlds", "Teeworlds"); + + // create window + m_pScreenSurface = SDL_SetVideoMode(m_ScreenWidth, m_ScreenHeight, 0, Flags); + if(m_pScreenSurface == NULL) + { + dbg_msg("gfx", "unable to set video mode: %s", SDL_GetError()); + return -1; + } + + return 0; + } + + + int InitWindow() + { + if(TryInit() == 0) + return 0; + + // try disabling fsaa + while(g_Config.m_GfxFsaaSamples) + { + g_Config.m_GfxFsaaSamples--; + + if(g_Config.m_GfxFsaaSamples) + dbg_msg("gfx", "lowering FSAA to %d and trying again", g_Config.m_GfxFsaaSamples); + else + dbg_msg("gfx", "disabling FSAA and trying again"); + + if(TryInit() == 0) + return 0; + } + + // try lowering the resolution + if(g_Config.m_GfxScreenWidth != 640 || g_Config.m_GfxScreenHeight != 480) + { + dbg_msg("gfx", "setting resolution to 640x480 and trying again"); + g_Config.m_GfxScreenWidth = 640; + g_Config.m_GfxScreenHeight = 480; + + if(TryInit() == 0) + return 0; + } + + dbg_msg("gfx", "out of ideas. failed to init graphics"); + + return -1; + } + + int Init() + { + { + int Systems = SDL_INIT_VIDEO; + + if(g_Config.m_SndEnable) + Systems |= SDL_INIT_AUDIO; + + if(g_Config.m_ClEventthread) + Systems |= SDL_INIT_EVENTTHREAD; + + if(SDL_Init(Systems) < 0) + { + dbg_msg("gfx", "unable to init SDL: %s", SDL_GetError()); + return -1; + } + } + + atexit(SDL_Quit); // ignore_convention + + #ifdef CONF_FAMILY_WINDOWS + if(!getenv("SDL_VIDEO_WINDOW_POS") && !getenv("SDL_VIDEO_CENTERED")) // ignore_convention + putenv("SDL_VIDEO_WINDOW_POS=8,27"); // ignore_convention + #endif + + if(InitWindow() != 0) + return -1; + + SDL_ShowCursor(0); + + // set some default settings + glEnable(GL_BLEND); + glDisable(GL_CULL_FACE); + glDisable(GL_DEPTH_TEST); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + + glAlphaFunc(GL_GREATER, 0); + glEnable(GL_ALPHA_TEST); + glDepthMask(0); + + return 0; + } + + +public: + CCommandProcessorFragment_SDL() + { + m_pScreenSurface = 0x0; + } + + bool RunCommand(const CCommandBuffer::SCommand *pBaseCommand) + { + + switch(pBaseCommand->m_Cmd) + { + case CCommandBuffer::CMD_NOP: + break; + case CCommandBuffer::CMD_INIT: + { + const CCommandBuffer::SCommand_Init *pCommand = (CCommandBuffer::SCommand_Init *)pBaseCommand; + *pCommand->m_pResult = Init(); + } break; + case CCommandBuffer::CMD_SHUTDOWN: + break; + case CCommandBuffer::CMD_SWAP: + { + SDL_GL_SwapBuffers(); + } break; + default: + return false; + break; + } + + return true; + } +}; + + +class CCommandProcessor_SDL_OpenGL : public ICommandProcessor +{ + CCommandProcessorFragment_OpenGL m_OpenGL; + CCommandProcessorFragment_SDL m_SDL; + public: + virtual void RunBuffer(CCommandBuffer *pBuffer) + { + unsigned CmdIndex = 0; + while(1) + { + CCommandBuffer::SCommand * const pBaseCommand = pBuffer->GetCommand(&CmdIndex); + if(pBaseCommand == 0x0) + break; + + if(m_OpenGL.RunCommand(pBaseCommand)) + continue; + + if(m_SDL.RunCommand(pBaseCommand)) + continue; + + dbg_msg("graphics", "unknown command %d", pBaseCommand->m_Cmd); + } + } +}; + +void CCommandProcessorHandler::ThreadFunc(void *pUser) +{ + CCommandProcessorHandler *pThis = (CCommandProcessorHandler *)pUser; + + while(!pThis->m_Shutdown) + { + pThis->m_Activity.wait(); + if(pThis->m_pBuffer) + { + pThis->m_pProcessor->RunBuffer(pThis->m_pBuffer); + sync_barrier(); + pThis->m_pBuffer = 0x0; + pThis->m_BufferDone.signal(); + } + } +} + +CCommandProcessorHandler::CCommandProcessorHandler() +{ + m_pBuffer = 0x0; + m_pProcessor = 0x0; + m_pThread = 0x0; +} + +void CCommandProcessorHandler::Start(ICommandProcessor *pProcessor) +{ + m_Shutdown = false; + m_pProcessor = pProcessor; + m_pThread = thread_create(ThreadFunc, this); + m_BufferDone.signal(); +} + +void CCommandProcessorHandler::RunBuffer(CCommandBuffer *pBuffer) +{ + WaitForIdle(); + m_pBuffer = pBuffer; + m_Activity.signal(); +} + +void CCommandProcessorHandler::WaitForIdle() +{ + while(m_pBuffer != 0x0) + m_BufferDone.wait(); +} + + +/* +void RenderThread() +{ + .wait() + if(m_pCommandBuffer) + RunBuffer(m_pCommandBuffer); + // reset buffer? + m_pCommandBuffer = 0; +}*/ + +void CGraphics_Threaded::Flush() +{ + if(m_NumVertices == 0) + return; + + int NumVerts = m_NumVertices; + m_NumVertices = 0; + + CCommandBuffer::SCommand_Render Cmd; + Cmd.m_State = m_State; + + if(m_Drawing == DRAWING_QUADS) + { + Cmd.m_PrimType = CCommandBuffer::PRIMTYPE_QUADS; + Cmd.m_PrimCount = NumVerts/4; + } + else if(m_Drawing == DRAWING_LINES) + { + Cmd.m_PrimType = CCommandBuffer::PRIMTYPE_LINES; + Cmd.m_PrimCount = NumVerts/2; + } + else + return; + + Cmd.m_pVertices = (CCommandBuffer::SVertex *)m_pCommandBuffer->AllocData(sizeof(CCommandBuffer::SVertex)*NumVerts); + if(Cmd.m_pVertices == 0x0) + return; + + mem_copy(Cmd.m_pVertices, m_aVertices, sizeof(CCommandBuffer::SVertex)*NumVerts); + m_pCommandBuffer->AddCommand(Cmd); +} + +void CGraphics_Threaded::AddVertices(int Count) +{ + m_NumVertices += Count; + if((m_NumVertices + Count) >= MAX_VERTICES) + Flush(); +} + +void CGraphics_Threaded::Rotate4(const CCommandBuffer::SPoint &rCenter, CCommandBuffer::SVertex *pPoints) +{ + float c = cosf(m_Rotation); + float s = sinf(m_Rotation); + float x, y; + int i; + + for(i = 0; i < 4; i++) + { + x = pPoints[i].m_Pos.x - rCenter.x; + y = pPoints[i].m_Pos.y - rCenter.y; + pPoints[i].m_Pos.x = x * c - y * s + rCenter.x; + pPoints[i].m_Pos.y = x * s + y * c + rCenter.y; + } +} + +unsigned char CGraphics_Threaded::Sample(int w, int h, const unsigned char *pData, int u, int v, int Offset, int ScaleW, int ScaleH, int Bpp) +{ + int Value = 0; + for(int x = 0; x < ScaleW; x++) + for(int y = 0; y < ScaleH; y++) + Value += pData[((v+y)*w+(u+x))*Bpp+Offset]; + return Value/(ScaleW*ScaleH); +} + +unsigned char *CGraphics_Threaded::Rescale(int Width, int Height, int NewWidth, int NewHeight, int Format, const unsigned char *pData) +{ + unsigned char *pTmpData; + int ScaleW = Width/NewWidth; + int ScaleH = Height/NewHeight; + + int Bpp = 3; + if(Format == CImageInfo::FORMAT_RGBA) + Bpp = 4; + + pTmpData = (unsigned char *)mem_alloc(NewWidth*NewHeight*Bpp, 1); + + int c = 0; + for(int y = 0; y < NewHeight; y++) + for(int x = 0; x < NewWidth; x++, c++) + { + pTmpData[c*Bpp] = Sample(Width, Height, pData, x*ScaleW, y*ScaleH, 0, ScaleW, ScaleH, Bpp); + pTmpData[c*Bpp+1] = Sample(Width, Height, pData, x*ScaleW, y*ScaleH, 1, ScaleW, ScaleH, Bpp); + pTmpData[c*Bpp+2] = Sample(Width, Height, pData, x*ScaleW, y*ScaleH, 2, ScaleW, ScaleH, Bpp); + if(Bpp == 4) + pTmpData[c*Bpp+3] = Sample(Width, Height, pData, x*ScaleW, y*ScaleH, 3, ScaleW, ScaleH, Bpp); + } + + return pTmpData; +} + +CGraphics_Threaded::CGraphics_Threaded() +{ + m_State.m_ScreenTL.x = 0; + m_State.m_ScreenTL.y = 0; + m_State.m_ScreenBR.x = 0; + m_State.m_ScreenBR.y = 0; + m_State.m_ClipEnable = false; + m_State.m_ClipX = 0; + m_State.m_ClipY = 0; + m_State.m_ClipW = 0; + m_State.m_ClipH = 0; + m_State.m_Texture = -1; + m_State.m_BlendMode = CCommandBuffer::BLEND_NONE; + + + + m_NumVertices = 0; + + m_ScreenWidth = -1; + m_ScreenHeight = -1; + + m_Rotation = 0; + m_Drawing = 0; + m_InvalidTexture = 0; + + m_TextureMemoryUsage = 0; + + m_RenderEnable = true; + m_DoScreenshot = false; +} + +void CGraphics_Threaded::ClipEnable(int x, int y, int w, int h) +{ + if(x < 0) + w += x; + if(y < 0) + h += y; + + x = clamp(x, 0, ScreenWidth()); + y = clamp(y, 0, ScreenHeight()); + w = clamp(w, 0, ScreenWidth()-x); + h = clamp(h, 0, ScreenHeight()-y); + + m_State.m_ClipEnable = true; + m_State.m_ClipX = x; + m_State.m_ClipY = ScreenHeight()-(y+h); + m_State.m_ClipW = w; + m_State.m_ClipH = h; +} + +void CGraphics_Threaded::ClipDisable() +{ + m_State.m_ClipEnable = false; +} + +void CGraphics_Threaded::BlendNone() +{ + m_State.m_BlendMode = CCommandBuffer::BLEND_NONE; +} + +void CGraphics_Threaded::BlendNormal() +{ + m_State.m_BlendMode = CCommandBuffer::BLEND_ALPHA; +} + +void CGraphics_Threaded::BlendAdditive() +{ + m_State.m_BlendMode = CCommandBuffer::BLEND_ADDITIVE; +} + +int CGraphics_Threaded::MemoryUsage() const +{ + return m_TextureMemoryUsage; +} + +void CGraphics_Threaded::MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY) +{ + m_State.m_ScreenTL.x = TopLeftX; + m_State.m_ScreenTL.y = TopLeftY; + m_State.m_ScreenBR.x = BottomRightX; + m_State.m_ScreenBR.y = BottomRightY; +} + +void CGraphics_Threaded::GetScreen(float *pTopLeftX, float *pTopLeftY, float *pBottomRightX, float *pBottomRightY) +{ + *pTopLeftX = m_State.m_ScreenTL.x; + *pTopLeftY = m_State.m_ScreenTL.y; + *pBottomRightX = m_State.m_ScreenBR.x; + *pBottomRightY = m_State.m_ScreenBR.y; +} + +void CGraphics_Threaded::LinesBegin() +{ + dbg_assert(m_Drawing == 0, "called Graphics()->LinesBegin twice"); + m_Drawing = DRAWING_LINES; + SetColor(1,1,1,1); +} + +void CGraphics_Threaded::LinesEnd() +{ + dbg_assert(m_Drawing == DRAWING_LINES, "called Graphics()->LinesEnd without begin"); + Flush(); + m_Drawing = 0; +} + +void CGraphics_Threaded::LinesDraw(const CLineItem *pArray, int Num) +{ + dbg_assert(m_Drawing == DRAWING_LINES, "called Graphics()->LinesDraw without begin"); + + for(int i = 0; i < Num; ++i) + { + m_aVertices[m_NumVertices + 2*i].m_Pos.x = pArray[i].m_X0; + m_aVertices[m_NumVertices + 2*i].m_Pos.y = pArray[i].m_Y0; + m_aVertices[m_NumVertices + 2*i].m_Tex = m_aTexture[0]; + m_aVertices[m_NumVertices + 2*i].m_Color = m_aColor[0]; + + m_aVertices[m_NumVertices + 2*i + 1].m_Pos.x = pArray[i].m_X1; + m_aVertices[m_NumVertices + 2*i + 1].m_Pos.y = pArray[i].m_Y1; + m_aVertices[m_NumVertices + 2*i + 1].m_Tex = m_aTexture[1]; + m_aVertices[m_NumVertices + 2*i + 1].m_Color = m_aColor[1]; + } + + AddVertices(2*Num); +} + +int CGraphics_Threaded::UnloadTexture(int Index) +{ + return 0; + if(Index == m_InvalidTexture) + return 0; + + if(Index < 0) + return 0; + + glDeleteTextures(1, &m_aTextures[Index].m_Tex); + m_aTextures[Index].m_Next = m_FirstFreeTexture; + m_TextureMemoryUsage -= m_aTextures[Index].m_MemSize; + m_FirstFreeTexture = Index; + return 0; +} + + +int CGraphics_Threaded::LoadTextureRaw(int Width, int Height, int Format, const void *pData, int StoreFormat, int Flags) +{ + return 0; + + int Mipmap = 1; + unsigned char *pTexData = (unsigned char *)pData; + unsigned char *pTmpData = 0; + int Oglformat = 0; + int StoreOglformat = 0; + int Tex = 0; + + // don't waste memory on texture if we are stress testing + if(g_Config.m_DbgStress) + return m_InvalidTexture; + + // grab texture + Tex = m_FirstFreeTexture; + m_FirstFreeTexture = m_aTextures[Tex].m_Next; + m_aTextures[Tex].m_Next = -1; + + // resample if needed + if(!(Flags&TEXLOAD_NORESAMPLE) && (Format == CImageInfo::FORMAT_RGBA || Format == CImageInfo::FORMAT_RGB)) + { + if(Width > GL_MAX_TEXTURE_SIZE || Height > GL_MAX_TEXTURE_SIZE) + { + int NewWidth = min(Width, GL_MAX_TEXTURE_SIZE); + int NewHeight = min(Height, GL_MAX_TEXTURE_SIZE); + pTmpData = Rescale(Width, Height, NewWidth, NewHeight, Format, pTexData); + pTexData = pTmpData; + Width = NewWidth; + Height = NewHeight; + } + else if(Width > 16 && Height > 16 && g_Config.m_GfxTextureQuality == 0) + { + pTmpData = Rescale(Width, Height, Width/2, Height/2, Format, pTexData); + pTexData = pTmpData; + Width /= 2; + Height /= 2; + } + } + + Oglformat = GL_RGBA; + if(Format == CImageInfo::FORMAT_RGB) + Oglformat = GL_RGB; + else if(Format == CImageInfo::FORMAT_ALPHA) + Oglformat = GL_ALPHA; + + // upload texture + if(g_Config.m_GfxTextureCompression) + { + StoreOglformat = GL_COMPRESSED_RGBA_ARB; + if(StoreFormat == CImageInfo::FORMAT_RGB) + StoreOglformat = GL_COMPRESSED_RGB_ARB; + else if(StoreFormat == CImageInfo::FORMAT_ALPHA) + StoreOglformat = GL_COMPRESSED_ALPHA_ARB; + } + else + { + StoreOglformat = GL_RGBA; + if(StoreFormat == CImageInfo::FORMAT_RGB) + StoreOglformat = GL_RGB; + else if(StoreFormat == CImageInfo::FORMAT_ALPHA) + StoreOglformat = GL_ALPHA; + } + + glGenTextures(1, &m_aTextures[Tex].m_Tex); + glBindTexture(GL_TEXTURE_2D, m_aTextures[Tex].m_Tex); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); + gluBuild2DMipmaps(GL_TEXTURE_2D, StoreOglformat, Width, Height, Oglformat, GL_UNSIGNED_BYTE, pTexData); + + // calculate memory usage + { + int PixelSize = 4; + if(StoreFormat == CImageInfo::FORMAT_RGB) + PixelSize = 3; + else if(StoreFormat == CImageInfo::FORMAT_ALPHA) + PixelSize = 1; + + m_aTextures[Tex].m_MemSize = Width*Height*PixelSize; + if(Mipmap) + { + while(Width > 2 && Height > 2) + { + Width>>=1; + Height>>=1; + m_aTextures[Tex].m_MemSize += Width*Height*PixelSize; + } + } + } + + m_TextureMemoryUsage += m_aTextures[Tex].m_MemSize; + mem_free(pTmpData); + return Tex; +} + +// simple uncompressed RGBA loaders +int CGraphics_Threaded::LoadTexture(const char *pFilename, int StorageType, int StoreFormat, int Flags) +{ + return 0; + + int l = str_length(pFilename); + int ID; + CImageInfo Img; + + if(l < 3) + return -1; + if(LoadPNG(&Img, pFilename, StorageType)) + { + if (StoreFormat == CImageInfo::FORMAT_AUTO) + StoreFormat = Img.m_Format; + + ID = LoadTextureRaw(Img.m_Width, Img.m_Height, Img.m_Format, Img.m_pData, StoreFormat, Flags); + mem_free(Img.m_pData); + if(ID != m_InvalidTexture && g_Config.m_Debug) + dbg_msg("graphics/texture", "loaded %s", pFilename); + return ID; + } + + return m_InvalidTexture; +} + +int CGraphics_Threaded::LoadPNG(CImageInfo *pImg, const char *pFilename, int StorageType) +{ + return 0; + + char aCompleteFilename[512]; + unsigned char *pBuffer; + png_t Png; // ignore_convention + + // open file for reading + png_init(0,0); // ignore_convention + + IOHANDLE File = m_pStorage->OpenFile(pFilename, IOFLAG_READ, StorageType, aCompleteFilename, sizeof(aCompleteFilename)); + if(File) + io_close(File); + else + { + dbg_msg("game/png", "failed to open file. filename='%s'", pFilename); + return 0; + } + + int Error = png_open_file(&Png, aCompleteFilename); // ignore_convention + if(Error != PNG_NO_ERROR) + { + dbg_msg("game/png", "failed to open file. filename='%s'", aCompleteFilename); + if(Error != PNG_FILE_ERROR) + png_close_file(&Png); // ignore_convention + return 0; + } + + if(Png.depth != 8 || (Png.color_type != PNG_TRUECOLOR && Png.color_type != PNG_TRUECOLOR_ALPHA)) // ignore_convention + { + dbg_msg("game/png", "invalid format. filename='%s'", aCompleteFilename); + png_close_file(&Png); // ignore_convention + return 0; + } + + pBuffer = (unsigned char *)mem_alloc(Png.width * Png.height * Png.bpp, 1); // ignore_convention + png_get_data(&Png, pBuffer); // ignore_convention + png_close_file(&Png); // ignore_convention + + pImg->m_Width = Png.width; // ignore_convention + pImg->m_Height = Png.height; // ignore_convention + if(Png.color_type == PNG_TRUECOLOR) // ignore_convention + pImg->m_Format = CImageInfo::FORMAT_RGB; + else if(Png.color_type == PNG_TRUECOLOR_ALPHA) // ignore_convention + pImg->m_Format = CImageInfo::FORMAT_RGBA; + pImg->m_pData = pBuffer; + return 1; +} + +void CGraphics_Threaded::ScreenshotDirect(const char *pFilename) +{ + // fetch image data + int y; + int w = m_ScreenWidth; + int h = m_ScreenHeight; + unsigned char *pPixelData = (unsigned char *)mem_alloc(w*(h+1)*3, 1); + unsigned char *pTempRow = pPixelData+w*h*3; + GLint Alignment; + glGetIntegerv(GL_PACK_ALIGNMENT, &Alignment); + glPixelStorei(GL_PACK_ALIGNMENT, 1); + glReadPixels(0,0, w, h, GL_RGB, GL_UNSIGNED_BYTE, pPixelData); + glPixelStorei(GL_PACK_ALIGNMENT, Alignment); + + // flip the pixel because opengl works from bottom left corner + for(y = 0; y < h/2; y++) + { + mem_copy(pTempRow, pPixelData+y*w*3, w*3); + mem_copy(pPixelData+y*w*3, pPixelData+(h-y-1)*w*3, w*3); + mem_copy(pPixelData+(h-y-1)*w*3, pTempRow,w*3); + } + + // find filename + { + char aWholePath[1024]; + png_t Png; // ignore_convention + + IOHANDLE File = m_pStorage->OpenFile(pFilename, IOFLAG_WRITE, IStorage::TYPE_SAVE, aWholePath, sizeof(aWholePath)); + if(File) + io_close(File); + + // save png + char aBuf[256]; + str_format(aBuf, sizeof(aBuf), "saved screenshot to '%s'", aWholePath); + m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "client", aBuf); + png_open_file_write(&Png, aWholePath); // ignore_convention + png_set_data(&Png, w, h, 8, PNG_TRUECOLOR, (unsigned char *)pPixelData); // ignore_convention + png_close_file(&Png); // ignore_convention + } + + // clean up + mem_free(pPixelData); +} + +void CGraphics_Threaded::TextureSet(int TextureID) +{ + return; + + dbg_assert(m_Drawing == 0, "called Graphics()->TextureSet within begin"); + if(TextureID == -1) + { + glDisable(GL_TEXTURE_2D); + } + else + { + glEnable(GL_TEXTURE_2D); + glBindTexture(GL_TEXTURE_2D, m_aTextures[TextureID].m_Tex); + } +} + +void CGraphics_Threaded::Clear(float r, float g, float b) +{ + CCommandBuffer::SCommand_Clear Cmd; + Cmd.m_Color.r = r; + Cmd.m_Color.g = g; + Cmd.m_Color.b = b; + Cmd.m_Color.a = 0; + m_pCommandBuffer->AddCommand(Cmd); +} + +void CGraphics_Threaded::QuadsBegin() +{ + dbg_assert(m_Drawing == 0, "called Graphics()->QuadsBegin twice"); + m_Drawing = DRAWING_QUADS; + + QuadsSetSubset(0,0,1,1); + QuadsSetRotation(0); + SetColor(1,1,1,1); +} + +void CGraphics_Threaded::QuadsEnd() +{ + dbg_assert(m_Drawing == DRAWING_QUADS, "called Graphics()->QuadsEnd without begin"); + Flush(); + m_Drawing = 0; +} + +void CGraphics_Threaded::QuadsSetRotation(float Angle) +{ + dbg_assert(m_Drawing == DRAWING_QUADS, "called Graphics()->QuadsSetRotation without begin"); + m_Rotation = Angle; +} + +void CGraphics_Threaded::SetColorVertex(const CColorVertex *pArray, int Num) +{ + dbg_assert(m_Drawing != 0, "called Graphics()->SetColorVertex without begin"); + + for(int i = 0; i < Num; ++i) + { + m_aColor[pArray[i].m_Index].r = pArray[i].m_R; + m_aColor[pArray[i].m_Index].g = pArray[i].m_G; + m_aColor[pArray[i].m_Index].b = pArray[i].m_B; + m_aColor[pArray[i].m_Index].a = pArray[i].m_A; + } +} + +void CGraphics_Threaded::SetColor(float r, float g, float b, float a) +{ + dbg_assert(m_Drawing != 0, "called Graphics()->SetColor without begin"); + CColorVertex Array[4] = { + CColorVertex(0, r, g, b, a), + CColorVertex(1, r, g, b, a), + CColorVertex(2, r, g, b, a), + CColorVertex(3, r, g, b, a)}; + SetColorVertex(Array, 4); +} + +void CGraphics_Threaded::QuadsSetSubset(float TlU, float TlV, float BrU, float BrV) +{ + dbg_assert(m_Drawing == DRAWING_QUADS, "called Graphics()->QuadsSetSubset without begin"); + + m_aTexture[0].u = TlU; m_aTexture[1].u = BrU; + m_aTexture[0].v = TlV; m_aTexture[1].v = TlV; + + m_aTexture[3].u = TlU; m_aTexture[2].u = BrU; + m_aTexture[3].v = BrV; m_aTexture[2].v = BrV; +} + +void CGraphics_Threaded::QuadsSetSubsetFree( + float x0, float y0, float x1, float y1, + float x2, float y2, float x3, float y3) +{ + m_aTexture[0].u = x0; m_aTexture[0].v = y0; + m_aTexture[1].u = x1; m_aTexture[1].v = y1; + m_aTexture[2].u = x2; m_aTexture[2].v = y2; + m_aTexture[3].u = x3; m_aTexture[3].v = y3; +} + +void CGraphics_Threaded::QuadsDraw(CQuadItem *pArray, int Num) +{ + for(int i = 0; i < Num; ++i) + { + pArray[i].m_X -= pArray[i].m_Width/2; + pArray[i].m_Y -= pArray[i].m_Height/2; + } + + QuadsDrawTL(pArray, Num); +} + +void CGraphics_Threaded::QuadsDrawTL(const CQuadItem *pArray, int Num) +{ + CCommandBuffer::SPoint Center; + Center.z = 0; + + dbg_assert(m_Drawing == DRAWING_QUADS, "called Graphics()->QuadsDrawTL without begin"); + + for(int i = 0; i < Num; ++i) + { + m_aVertices[m_NumVertices + 4*i].m_Pos.x = pArray[i].m_X; + m_aVertices[m_NumVertices + 4*i].m_Pos.y = pArray[i].m_Y; + m_aVertices[m_NumVertices + 4*i].m_Tex = m_aTexture[0]; + m_aVertices[m_NumVertices + 4*i].m_Color = m_aColor[0]; + + m_aVertices[m_NumVertices + 4*i + 1].m_Pos.x = pArray[i].m_X + pArray[i].m_Width; + m_aVertices[m_NumVertices + 4*i + 1].m_Pos.y = pArray[i].m_Y; + m_aVertices[m_NumVertices + 4*i + 1].m_Tex = m_aTexture[1]; + m_aVertices[m_NumVertices + 4*i + 1].m_Color = m_aColor[1]; + + m_aVertices[m_NumVertices + 4*i + 2].m_Pos.x = pArray[i].m_X + pArray[i].m_Width; + m_aVertices[m_NumVertices + 4*i + 2].m_Pos.y = pArray[i].m_Y + pArray[i].m_Height; + m_aVertices[m_NumVertices + 4*i + 2].m_Tex = m_aTexture[2]; + m_aVertices[m_NumVertices + 4*i + 2].m_Color = m_aColor[2]; + + m_aVertices[m_NumVertices + 4*i + 3].m_Pos.x = pArray[i].m_X; + m_aVertices[m_NumVertices + 4*i + 3].m_Pos.y = pArray[i].m_Y + pArray[i].m_Height; + m_aVertices[m_NumVertices + 4*i + 3].m_Tex = m_aTexture[3]; + m_aVertices[m_NumVertices + 4*i + 3].m_Color = m_aColor[3]; + + if(m_Rotation != 0) + { + Center.x = pArray[i].m_X + pArray[i].m_Width/2; + Center.y = pArray[i].m_Y + pArray[i].m_Height/2; + + Rotate4(Center, &m_aVertices[m_NumVertices + 4*i]); + } + } + + AddVertices(4*Num); +} + +void CGraphics_Threaded::QuadsDrawFreeform(const CFreeformItem *pArray, int Num) +{ + dbg_assert(m_Drawing == DRAWING_QUADS, "called Graphics()->QuadsDrawFreeform without begin"); + + for(int i = 0; i < Num; ++i) + { + m_aVertices[m_NumVertices + 4*i].m_Pos.x = pArray[i].m_X0; + m_aVertices[m_NumVertices + 4*i].m_Pos.y = pArray[i].m_Y0; + m_aVertices[m_NumVertices + 4*i].m_Tex = m_aTexture[0]; + m_aVertices[m_NumVertices + 4*i].m_Color = m_aColor[0]; + + m_aVertices[m_NumVertices + 4*i + 1].m_Pos.x = pArray[i].m_X1; + m_aVertices[m_NumVertices + 4*i + 1].m_Pos.y = pArray[i].m_Y1; + m_aVertices[m_NumVertices + 4*i + 1].m_Tex = m_aTexture[1]; + m_aVertices[m_NumVertices + 4*i + 1].m_Color = m_aColor[1]; + + m_aVertices[m_NumVertices + 4*i + 2].m_Pos.x = pArray[i].m_X3; + m_aVertices[m_NumVertices + 4*i + 2].m_Pos.y = pArray[i].m_Y3; + m_aVertices[m_NumVertices + 4*i + 2].m_Tex = m_aTexture[3]; + m_aVertices[m_NumVertices + 4*i + 2].m_Color = m_aColor[3]; + + m_aVertices[m_NumVertices + 4*i + 3].m_Pos.x = pArray[i].m_X2; + m_aVertices[m_NumVertices + 4*i + 3].m_Pos.y = pArray[i].m_Y2; + m_aVertices[m_NumVertices + 4*i + 3].m_Tex = m_aTexture[2]; + m_aVertices[m_NumVertices + 4*i + 3].m_Color = m_aColor[2]; + } + + AddVertices(4*Num); +} + +void CGraphics_Threaded::QuadsText(float x, float y, float Size, float r, float g, float b, float a, const char *pText) +{ + float StartX = x; + + QuadsBegin(); + SetColor(r,g,b,a); + + while(*pText) + { + char c = *pText; + pText++; + + if(c == '\n') + { + x = StartX; + y += Size; + } + else + { + QuadsSetSubset( + (c%16)/16.0f, + (c/16)/16.0f, + (c%16)/16.0f+1.0f/16.0f, + (c/16)/16.0f+1.0f/16.0f); + + CQuadItem QuadItem(x, y, Size, Size); + QuadsDrawTL(&QuadItem, 1); + x += Size/2; + } + } + + QuadsEnd(); +} + +bool CGraphics_Threaded::Init() +{ + // fetch pointers + m_pStorage = Kernel()->RequestInterface(); + m_pConsole = Kernel()->RequestInterface(); + + // Set all z to -5.0f + for(int i = 0; i < MAX_VERTICES; i++) + m_aVertices[i].m_Pos.z = -5.0f; + + // init textures + m_FirstFreeTexture = 0; + for(int i = 0; i < MAX_TEXTURES; i++) + m_aTextures[i].m_Next = i+1; + m_aTextures[MAX_TEXTURES-1].m_Next = -1; + + // start the command processor + ICommandProcessor *pProcessor = new CCommandProcessor_SDL_OpenGL; + m_Handler.Start(pProcessor); + + // create command buffers + m_apCommandBuffers[0] = new CCommandBuffer(1024*512, 1024*1024); + m_apCommandBuffers[1] = new CCommandBuffer(1024*512, 1024*1024); + m_pCommandBuffer = m_apCommandBuffers[0]; + + // issue init command + m_pCommandBuffer->Reset(); + volatile int Result; + CCommandBuffer::SCommand_Init Cmd; + Cmd.m_pResult = &Result; + m_pCommandBuffer->AddCommand(Cmd); + m_Handler.RunBuffer(m_pCommandBuffer); + m_Handler.WaitForIdle(); + + + if(Result == 0) + { + // create null texture, will get id=0 + static const unsigned char aNullTextureData[] = { + 0xff,0x00,0x00,0xff, 0xff,0x00,0x00,0xff, 0x00,0xff,0x00,0xff, 0x00,0xff,0x00,0xff, + 0xff,0x00,0x00,0xff, 0xff,0x00,0x00,0xff, 0x00,0xff,0x00,0xff, 0x00,0xff,0x00,0xff, + 0x00,0x00,0xff,0xff, 0x00,0x00,0xff,0xff, 0xff,0xff,0x00,0xff, 0xff,0xff,0x00,0xff, + 0x00,0x00,0xff,0xff, 0x00,0x00,0xff,0xff, 0xff,0xff,0x00,0xff, 0xff,0xff,0x00,0xff, + }; + + m_InvalidTexture = LoadTextureRaw(4,4,CImageInfo::FORMAT_RGBA,aNullTextureData,CImageInfo::FORMAT_RGBA,TEXLOAD_NORESAMPLE); + } + + return Result; +} + +void CGraphics_Threaded::Shutdown() +{ + // TODO: SDL, is this correct? + SDL_Quit(); +} + +void CGraphics_Threaded::Minimize() +{ + SDL_WM_IconifyWindow(); +} + +void CGraphics_Threaded::Maximize() +{ + // TODO: SDL +} + +int CGraphics_Threaded::WindowActive() +{ + return SDL_GetAppState()&SDL_APPINPUTFOCUS; +} + +int CGraphics_Threaded::WindowOpen() +{ + return SDL_GetAppState()&SDL_APPACTIVE; + +} + +void CGraphics_Threaded::TakeScreenshot(const char *pFilename) +{ + // TODO: screenshot support + return; + /* + char aDate[20]; + str_timestamp(aDate, sizeof(aDate)); + str_format(m_aScreenshotName, sizeof(m_aScreenshotName), "screenshots/%s_%s.png", pFilename?pFilename:"screenshot", aDate); + m_DoScreenshot = true; + */ +} + +void CGraphics_Threaded::Swap() +{ + if(0) { + CCommandBuffer::SCommand_Clear Cmd; + Cmd.m_Color.r = 1.0f; + Cmd.m_Color.g = 0.0f; + Cmd.m_Color.b = 0.0f; + Cmd.m_Color.a = 0.0f; + m_pCommandBuffer->AddCommand(Cmd); + } + + CCommandBuffer::SCommand_Swap Cmd; + m_pCommandBuffer->AddCommand(Cmd); + + m_Handler.RunBuffer(m_pCommandBuffer); + m_Handler.WaitForIdle(); + m_pCommandBuffer->Reset(); + + // TODO: screenshot support + /* + if(m_DoScreenshot) + { + ScreenshotDirect(m_aScreenshotName); + m_DoScreenshot = false; + }*/ + + //SDL_GL_SwapBuffers(); + + //if(g_Config.m_GfxFinish) + // glFinish(); +} + + +int CGraphics_Threaded::GetVideoModes(CVideoMode *pModes, int MaxModes) +{ + // TODO: fix support for video modes, using fake modes for now + //int NumModes = sizeof(g_aFakeModes)/sizeof(CVideoMode); + //SDL_Rect **ppModes; + + //if(g_Config.m_GfxDisplayAllModes) + { + int Count = sizeof(g_aFakeModes)/sizeof(CVideoMode); + mem_copy(pModes, g_aFakeModes, sizeof(g_aFakeModes)); + if(MaxModes < Count) + Count = MaxModes; + return Count; + } + + // TODO: fix this code on osx or windows + /* + + ppModes = SDL_ListModes(NULL, SDL_OPENGL|SDL_GL_DOUBLEBUFFER|SDL_FULLSCREEN); + if(ppModes == NULL) + { + // no modes + NumModes = 0; + } + else if(ppModes == (SDL_Rect**)-1) + { + // all modes + } + else + { + NumModes = 0; + for(int i = 0; ppModes[i]; ++i) + { + if(NumModes == MaxModes) + break; + pModes[NumModes].m_Width = ppModes[i]->w; + pModes[NumModes].m_Height = ppModes[i]->h; + pModes[NumModes].m_Red = 8; + pModes[NumModes].m_Green = 8; + pModes[NumModes].m_Blue = 8; + NumModes++; + } + } + + return NumModes;*/ +} + + +extern IEngineGraphics *CreateEngineGraphics() { return new CGraphics_Threaded(); } diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index fc1ca2db..0e61ec6e 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -628,7 +628,6 @@ int CMenus::RenderMenubar(CUIRect r) void CMenus::RenderLoading() { // TODO: not supported right now due to separate render thread - return; static int64 LastLoadRender = 0; float Percent = m_LoadCurrent++/(float)m_LoadTotal; -- cgit 1.4.1 From 09b785a290c8394422b1334e5e07714c7e994521 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 31 Dec 2011 01:11:24 +0100 Subject: splitted out the graphics threaded into a separate header --- src/engine/client/graphics.h | 342 ------------------------------- src/engine/client/graphics_threaded.cpp | 2 +- src/engine/client/graphics_threaded.h | 343 ++++++++++++++++++++++++++++++++ 3 files changed, 344 insertions(+), 343 deletions(-) create mode 100644 src/engine/client/graphics_threaded.h (limited to 'src') diff --git a/src/engine/client/graphics.h b/src/engine/client/graphics.h index 84142d9d..95e9769a 100644 --- a/src/engine/client/graphics.h +++ b/src/engine/client/graphics.h @@ -3,348 +3,6 @@ #ifndef ENGINE_CLIENT_GRAPHICS_H #define ENGINE_CLIENT_GRAPHICS_H -#include - -class CCommandBuffer -{ - class CBuffer - { - unsigned char *m_pData; - unsigned m_Size; - unsigned m_Used; - public: - CBuffer(unsigned BufferSize) - { - m_Size = BufferSize; - m_pData = new unsigned char[m_Size]; - m_Used = 0; - } - - ~CBuffer() - { - delete [] m_pData; - m_pData = 0x0; - m_Used = 0; - m_Size = 0; - } - - void Reset() - { - m_Used = 0; - } - - void *Alloc(unsigned Requested) - { - if(Requested + m_Used > m_Size) - return 0; - void *pPtr = &m_pData[m_Used]; - m_Used += Requested; - return pPtr; - } - - unsigned char *DataPtr() { return m_pData; } - unsigned DataSize() { return m_Size; } - unsigned DataUsed() { return m_Used; } - }; - - CBuffer m_CmdBuffer; - CBuffer m_DataBuffer; -public: - enum - { - // - CMD_NOP = 0, - - // - CMD_INIT, - CMD_SHUTDOWN, - - // - CMD_RUNBUFFER, - - // syncronization - CMD_SIGNAL, - - // texture commands - CMD_TEXTURE_CREATE, - CMD_TEXTURE_DESTROY, - - // rendering - CMD_CLEAR, - CMD_RENDER, - - // swap - CMD_SWAP, - }; - - enum - { - // - PRIMTYPE_INVALID = 0, - PRIMTYPE_LINES, - PRIMTYPE_QUADS, - }; - - enum - { - BLEND_NONE = 0, - BLEND_ALPHA, - BLEND_ADDITIVE, - }; - - struct SPoint { float x, y, z; }; - struct STexCoord { float u, v; }; - struct SColor { float r, g, b, a; }; - - struct SVertex - { - SPoint m_Pos; - STexCoord m_Tex; - SColor m_Color; - } ; - - struct SCommand - { - public: - SCommand(unsigned Cmd) : m_Cmd(Cmd), m_Size(0) {} - unsigned m_Cmd; - unsigned m_Size; - }; - - struct SState - { - int m_BlendMode; - int m_Texture; - SPoint m_ScreenTL; - SPoint m_ScreenBR; - - // clip - bool m_ClipEnable; - int m_ClipX; - int m_ClipY; - int m_ClipW; - int m_ClipH; - }; - - struct SCommand_Clear : public SCommand - { - SCommand_Clear() : SCommand(CMD_CLEAR) {} - SColor m_Color; - }; - - - struct SCommand_Init : public SCommand - { - SCommand_Init() : SCommand(CMD_INIT) {} - volatile int *m_pResult; - }; - - struct SCommand_RunBuffer : public SCommand - { - SCommand_RunBuffer() : SCommand(CMD_RUNBUFFER) {} - CCommandBuffer *m_pOtherBuffer; - }; - - struct SCommand_Render : public SCommand - { - SCommand_Render() : SCommand(CMD_RENDER) {} - SState m_State; - unsigned m_PrimType; - unsigned m_PrimCount; - SVertex *m_pVertices; - }; - - struct SCommand_Swap : public SCommand - { - SCommand_Swap() : SCommand(CMD_SWAP) {} - }; - - // - CCommandBuffer(unsigned CmdBufferSize, unsigned DataBufferSize) - : m_CmdBuffer(CmdBufferSize), m_DataBuffer(DataBufferSize) - { - } - - void *AllocData(unsigned WantedSize) - { - return m_DataBuffer.Alloc(WantedSize); - } - - template - void AddCommand(const T &Command) - { - SCommand *pCmd = (SCommand *)m_CmdBuffer.Alloc(sizeof(Command)); - if(!pCmd) - return; - - mem_copy(pCmd, &Command, sizeof(Command)); - pCmd->m_Size = sizeof(Command); - } - - SCommand *GetCommand(unsigned *pIndex) - { - if(*pIndex >= m_CmdBuffer.DataUsed()) - return NULL; - - SCommand *pCommand = (SCommand *)&m_CmdBuffer.DataPtr()[*pIndex]; - *pIndex += pCommand->m_Size; - return pCommand; - } - - void Reset() - { - m_CmdBuffer.Reset(); - m_DataBuffer.Reset(); - } -}; - -class ICommandProcessor -{ -public: - virtual ~ICommandProcessor() {} - virtual void RunBuffer(CCommandBuffer *pBuffer) = 0; -}; - - -class CCommandProcessorHandler -{ - ICommandProcessor *m_pProcessor; - CCommandBuffer * volatile m_pBuffer; - volatile bool m_Shutdown; - semaphore m_Activity; - semaphore m_BufferDone; - void *m_pThread; - - static void ThreadFunc(void *pUser); - -public: - CCommandProcessorHandler(); - void Start(ICommandProcessor *pProcessor); - void RunBuffer(CCommandBuffer *pBuffer); - bool IsIdle() const { return m_pBuffer == 0; } - void WaitForIdle(); -}; - -class CGraphics_Threaded : public IEngineGraphics -{ - CCommandBuffer::SState m_State; - CCommandProcessorHandler m_Handler; - - CCommandBuffer *m_apCommandBuffers[2]; - CCommandBuffer *m_pCommandBuffer; - unsigned m_CurrentCommandBuffer; - - // - class IStorage *m_pStorage; - class IConsole *m_pConsole; - - enum - { - MAX_VERTICES = 32*1024, - MAX_TEXTURES = 1024*4, - - DRAWING_QUADS=1, - DRAWING_LINES=2 - }; - - CCommandBuffer::SVertex m_aVertices[MAX_VERTICES]; - int m_NumVertices; - - CCommandBuffer::SColor m_aColor[4]; - CCommandBuffer::STexCoord m_aTexture[4]; - - bool m_RenderEnable; - - float m_Rotation; - int m_Drawing; - bool m_DoScreenshot; - char m_aScreenshotName[128]; - - int m_InvalidTexture; - - struct CTexture - { - GLuint m_Tex; - int m_MemSize; - int m_Flags; - int m_Next; - }; - - CTexture m_aTextures[MAX_TEXTURES]; - int m_FirstFreeTexture; - int m_TextureMemoryUsage; - - void Flush(); - void AddVertices(int Count); - void Rotate4(const CCommandBuffer::SPoint &rCenter, CCommandBuffer::SVertex *pPoints); - - static unsigned char Sample(int w, int h, const unsigned char *pData, int u, int v, int Offset, int ScaleW, int ScaleH, int Bpp); - static unsigned char *Rescale(int Width, int Height, int NewWidth, int NewHeight, int Format, const unsigned char *pData); -public: - CGraphics_Threaded(); - - virtual void ClipEnable(int x, int y, int w, int h); - virtual void ClipDisable(); - - virtual void BlendNone(); - virtual void BlendNormal(); - virtual void BlendAdditive(); - - virtual int MemoryUsage() const; - - virtual void MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY); - virtual void GetScreen(float *pTopLeftX, float *pTopLeftY, float *pBottomRightX, float *pBottomRightY); - - virtual void LinesBegin(); - virtual void LinesEnd(); - virtual void LinesDraw(const CLineItem *pArray, int Num); - - virtual int UnloadTexture(int Index); - virtual int LoadTextureRaw(int Width, int Height, int Format, const void *pData, int StoreFormat, int Flags); - - // simple uncompressed RGBA loaders - virtual int LoadTexture(const char *pFilename, int StorageType, int StoreFormat, int Flags); - virtual int LoadPNG(CImageInfo *pImg, const char *pFilename, int StorageType); - - void ScreenshotDirect(const char *pFilename); - - virtual void TextureSet(int TextureID); - - virtual void Clear(float r, float g, float b); - - virtual void QuadsBegin(); - virtual void QuadsEnd(); - virtual void QuadsSetRotation(float Angle); - - virtual void SetColorVertex(const CColorVertex *pArray, int Num); - virtual void SetColor(float r, float g, float b, float a); - - virtual void QuadsSetSubset(float TlU, float TlV, float BrU, float BrV); - virtual void QuadsSetSubsetFree( - float x0, float y0, float x1, float y1, - float x2, float y2, float x3, float y3); - - virtual void QuadsDraw(CQuadItem *pArray, int Num); - virtual void QuadsDrawTL(const CQuadItem *pArray, int Num); - virtual void QuadsDrawFreeform(const CFreeformItem *pArray, int Num); - virtual void QuadsText(float x, float y, float Size, float r, float g, float b, float a, const char *pText); - - virtual void Minimize(); - virtual void Maximize(); - - virtual int WindowActive(); - virtual int WindowOpen(); - - virtual bool Init(); - virtual void Shutdown(); - - virtual void TakeScreenshot(const char *pFilename); - virtual void Swap(); - - virtual int GetVideoModes(CVideoMode *pModes, int MaxModes); - -}; - class CGraphics_OpenGL : public IEngineGraphics { protected: diff --git a/src/engine/client/graphics_threaded.cpp b/src/engine/client/graphics_threaded.cpp index c227dbd5..66d17301 100644 --- a/src/engine/client/graphics_threaded.cpp +++ b/src/engine/client/graphics_threaded.cpp @@ -18,7 +18,7 @@ #include // cosf, sinf -#include "graphics.h" +#include "graphics_threaded.h" static CVideoMode g_aFakeModes[] = { diff --git a/src/engine/client/graphics_threaded.h b/src/engine/client/graphics_threaded.h new file mode 100644 index 00000000..876e9410 --- /dev/null +++ b/src/engine/client/graphics_threaded.h @@ -0,0 +1,343 @@ +#pragma once + +#include + +class CCommandBuffer +{ + class CBuffer + { + unsigned char *m_pData; + unsigned m_Size; + unsigned m_Used; + public: + CBuffer(unsigned BufferSize) + { + m_Size = BufferSize; + m_pData = new unsigned char[m_Size]; + m_Used = 0; + } + + ~CBuffer() + { + delete [] m_pData; + m_pData = 0x0; + m_Used = 0; + m_Size = 0; + } + + void Reset() + { + m_Used = 0; + } + + void *Alloc(unsigned Requested) + { + if(Requested + m_Used > m_Size) + return 0; + void *pPtr = &m_pData[m_Used]; + m_Used += Requested; + return pPtr; + } + + unsigned char *DataPtr() { return m_pData; } + unsigned DataSize() { return m_Size; } + unsigned DataUsed() { return m_Used; } + }; + + CBuffer m_CmdBuffer; + CBuffer m_DataBuffer; +public: + enum + { + // + CMD_NOP = 0, + + // + CMD_INIT, + CMD_SHUTDOWN, + + // + CMD_RUNBUFFER, + + // syncronization + CMD_SIGNAL, + + // texture commands + CMD_TEXTURE_CREATE, + CMD_TEXTURE_DESTROY, + + // rendering + CMD_CLEAR, + CMD_RENDER, + + // swap + CMD_SWAP, + }; + + enum + { + // + PRIMTYPE_INVALID = 0, + PRIMTYPE_LINES, + PRIMTYPE_QUADS, + }; + + enum + { + BLEND_NONE = 0, + BLEND_ALPHA, + BLEND_ADDITIVE, + }; + + struct SPoint { float x, y, z; }; + struct STexCoord { float u, v; }; + struct SColor { float r, g, b, a; }; + + struct SVertex + { + SPoint m_Pos; + STexCoord m_Tex; + SColor m_Color; + } ; + + struct SCommand + { + public: + SCommand(unsigned Cmd) : m_Cmd(Cmd), m_Size(0) {} + unsigned m_Cmd; + unsigned m_Size; + }; + + struct SState + { + int m_BlendMode; + int m_Texture; + SPoint m_ScreenTL; + SPoint m_ScreenBR; + + // clip + bool m_ClipEnable; + int m_ClipX; + int m_ClipY; + int m_ClipW; + int m_ClipH; + }; + + struct SCommand_Clear : public SCommand + { + SCommand_Clear() : SCommand(CMD_CLEAR) {} + SColor m_Color; + }; + + + struct SCommand_Init : public SCommand + { + SCommand_Init() : SCommand(CMD_INIT) {} + volatile int *m_pResult; + }; + + struct SCommand_RunBuffer : public SCommand + { + SCommand_RunBuffer() : SCommand(CMD_RUNBUFFER) {} + CCommandBuffer *m_pOtherBuffer; + }; + + struct SCommand_Render : public SCommand + { + SCommand_Render() : SCommand(CMD_RENDER) {} + SState m_State; + unsigned m_PrimType; + unsigned m_PrimCount; + SVertex *m_pVertices; + }; + + struct SCommand_Swap : public SCommand + { + SCommand_Swap() : SCommand(CMD_SWAP) {} + }; + + // + CCommandBuffer(unsigned CmdBufferSize, unsigned DataBufferSize) + : m_CmdBuffer(CmdBufferSize), m_DataBuffer(DataBufferSize) + { + } + + void *AllocData(unsigned WantedSize) + { + return m_DataBuffer.Alloc(WantedSize); + } + + template + void AddCommand(const T &Command) + { + SCommand *pCmd = (SCommand *)m_CmdBuffer.Alloc(sizeof(Command)); + if(!pCmd) + return; + + mem_copy(pCmd, &Command, sizeof(Command)); + pCmd->m_Size = sizeof(Command); + } + + SCommand *GetCommand(unsigned *pIndex) + { + if(*pIndex >= m_CmdBuffer.DataUsed()) + return NULL; + + SCommand *pCommand = (SCommand *)&m_CmdBuffer.DataPtr()[*pIndex]; + *pIndex += pCommand->m_Size; + return pCommand; + } + + void Reset() + { + m_CmdBuffer.Reset(); + m_DataBuffer.Reset(); + } +}; + +class ICommandProcessor +{ +public: + virtual ~ICommandProcessor() {} + virtual void RunBuffer(CCommandBuffer *pBuffer) = 0; +}; + + +class CCommandProcessorHandler +{ + ICommandProcessor *m_pProcessor; + CCommandBuffer * volatile m_pBuffer; + volatile bool m_Shutdown; + semaphore m_Activity; + semaphore m_BufferDone; + void *m_pThread; + + static void ThreadFunc(void *pUser); + +public: + CCommandProcessorHandler(); + void Start(ICommandProcessor *pProcessor); + void RunBuffer(CCommandBuffer *pBuffer); + bool IsIdle() const { return m_pBuffer == 0; } + void WaitForIdle(); +}; + +class CGraphics_Threaded : public IEngineGraphics +{ + CCommandBuffer::SState m_State; + CCommandProcessorHandler m_Handler; + + CCommandBuffer *m_apCommandBuffers[2]; + CCommandBuffer *m_pCommandBuffer; + unsigned m_CurrentCommandBuffer; + + // + class IStorage *m_pStorage; + class IConsole *m_pConsole; + + enum + { + MAX_VERTICES = 32*1024, + MAX_TEXTURES = 1024*4, + + DRAWING_QUADS=1, + DRAWING_LINES=2 + }; + + CCommandBuffer::SVertex m_aVertices[MAX_VERTICES]; + int m_NumVertices; + + CCommandBuffer::SColor m_aColor[4]; + CCommandBuffer::STexCoord m_aTexture[4]; + + bool m_RenderEnable; + + float m_Rotation; + int m_Drawing; + bool m_DoScreenshot; + char m_aScreenshotName[128]; + + int m_InvalidTexture; + + struct CTexture + { + GLuint m_Tex; + int m_MemSize; + int m_Flags; + int m_Next; + }; + + CTexture m_aTextures[MAX_TEXTURES]; + int m_FirstFreeTexture; + int m_TextureMemoryUsage; + + void Flush(); + void AddVertices(int Count); + void Rotate4(const CCommandBuffer::SPoint &rCenter, CCommandBuffer::SVertex *pPoints); + + static unsigned char Sample(int w, int h, const unsigned char *pData, int u, int v, int Offset, int ScaleW, int ScaleH, int Bpp); + static unsigned char *Rescale(int Width, int Height, int NewWidth, int NewHeight, int Format, const unsigned char *pData); +public: + CGraphics_Threaded(); + + virtual void ClipEnable(int x, int y, int w, int h); + virtual void ClipDisable(); + + virtual void BlendNone(); + virtual void BlendNormal(); + virtual void BlendAdditive(); + + virtual int MemoryUsage() const; + + virtual void MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY); + virtual void GetScreen(float *pTopLeftX, float *pTopLeftY, float *pBottomRightX, float *pBottomRightY); + + virtual void LinesBegin(); + virtual void LinesEnd(); + virtual void LinesDraw(const CLineItem *pArray, int Num); + + virtual int UnloadTexture(int Index); + virtual int LoadTextureRaw(int Width, int Height, int Format, const void *pData, int StoreFormat, int Flags); + + // simple uncompressed RGBA loaders + virtual int LoadTexture(const char *pFilename, int StorageType, int StoreFormat, int Flags); + virtual int LoadPNG(CImageInfo *pImg, const char *pFilename, int StorageType); + + void ScreenshotDirect(const char *pFilename); + + virtual void TextureSet(int TextureID); + + virtual void Clear(float r, float g, float b); + + virtual void QuadsBegin(); + virtual void QuadsEnd(); + virtual void QuadsSetRotation(float Angle); + + virtual void SetColorVertex(const CColorVertex *pArray, int Num); + virtual void SetColor(float r, float g, float b, float a); + + virtual void QuadsSetSubset(float TlU, float TlV, float BrU, float BrV); + virtual void QuadsSetSubsetFree( + float x0, float y0, float x1, float y1, + float x2, float y2, float x3, float y3); + + virtual void QuadsDraw(CQuadItem *pArray, int Num); + virtual void QuadsDrawTL(const CQuadItem *pArray, int Num); + virtual void QuadsDrawFreeform(const CFreeformItem *pArray, int Num); + virtual void QuadsText(float x, float y, float Size, float r, float g, float b, float a, const char *pText); + + virtual void Minimize(); + virtual void Maximize(); + + virtual int WindowActive(); + virtual int WindowOpen(); + + virtual bool Init(); + virtual void Shutdown(); + + virtual void TakeScreenshot(const char *pFilename); + virtual void Swap(); + + virtual int GetVideoModes(CVideoMode *pModes, int MaxModes); + +}; \ No newline at end of file -- cgit 1.4.1 From 50e75da3334e77d027d5b10d85d4022c5dca0821 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 31 Dec 2011 01:23:04 +0100 Subject: fixed so that the resolusion is set correctly on init --- src/engine/client/graphics_threaded.cpp | 23 +++++------------------ 1 file changed, 5 insertions(+), 18 deletions(-) (limited to 'src') diff --git a/src/engine/client/graphics_threaded.cpp b/src/engine/client/graphics_threaded.cpp index 66d17301..c98ab8b9 100644 --- a/src/engine/client/graphics_threaded.cpp +++ b/src/engine/client/graphics_threaded.cpp @@ -141,14 +141,8 @@ class CCommandProcessorFragment_SDL // SDL stuff SDL_Surface *m_pScreenSurface; - int m_ScreenWidth; - int m_ScreenHeight; - int TryInit() { - m_ScreenWidth = g_Config.m_GfxScreenWidth; - m_ScreenHeight = g_Config.m_GfxScreenHeight; - const SDL_VideoInfo *pInfo = SDL_GetVideoInfo(); SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); @@ -187,7 +181,7 @@ class CCommandProcessorFragment_SDL SDL_WM_SetCaption("Teeworlds", "Teeworlds"); // create window - m_pScreenSurface = SDL_SetVideoMode(m_ScreenWidth, m_ScreenHeight, 0, Flags); + m_pScreenSurface = SDL_SetVideoMode(g_Config.m_GfxScreenWidth, g_Config.m_GfxScreenHeight, 0, Flags); if(m_pScreenSurface == NULL) { dbg_msg("gfx", "unable to set video mode: %s", SDL_GetError()); @@ -382,17 +376,6 @@ void CCommandProcessorHandler::WaitForIdle() m_BufferDone.wait(); } - -/* -void RenderThread() -{ - .wait() - if(m_pCommandBuffer) - RunBuffer(m_pCommandBuffer); - // reset buffer? - m_pCommandBuffer = 0; -}*/ - void CGraphics_Threaded::Flush() { if(m_NumVertices == 0) @@ -1088,6 +1071,10 @@ bool CGraphics_Threaded::Init() if(Result == 0) { + // fetch final resolusion + m_ScreenWidth = g_Config.m_GfxScreenWidth; + m_ScreenHeight = g_Config.m_GfxScreenHeight; + // create null texture, will get id=0 static const unsigned char aNullTextureData[] = { 0xff,0x00,0x00,0xff, 0xff,0x00,0x00,0xff, 0x00,0xff,0x00,0xff, 0x00,0xff,0x00,0xff, -- cgit 1.4.1 From 8a91bfa1ddff0c99d65375b8b5c57e710169543a Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 31 Dec 2011 09:40:11 +0100 Subject: fixed texture upload support. removed raw gl calls from the text render --- src/engine/client/graphics.cpp | 13 ++ src/engine/client/graphics.h | 1 + src/engine/client/graphics_threaded.cpp | 266 ++++++++++++++++++-------------- src/engine/client/graphics_threaded.h | 55 ++++++- src/engine/client/text.cpp | 55 +++---- src/engine/graphics.h | 1 + 6 files changed, 244 insertions(+), 147 deletions(-) (limited to 'src') diff --git a/src/engine/client/graphics.cpp b/src/engine/client/graphics.cpp index 2d034f3f..b78e5387 100644 --- a/src/engine/client/graphics.cpp +++ b/src/engine/client/graphics.cpp @@ -270,6 +270,18 @@ int CGraphics_OpenGL::UnloadTexture(int Index) return 0; } +int CGraphics_OpenGL::LoadTextureRawSub(int TextureID, int x, int y, int Width, int Height, int Format, const void *pData) +{ + int Oglformat = GL_RGBA; + if(Format == CImageInfo::FORMAT_RGB) + Oglformat = GL_RGB; + else if(Format == CImageInfo::FORMAT_ALPHA) + Oglformat = GL_ALPHA; + + glBindTexture(GL_TEXTURE_2D, m_aTextures[TextureID].m_Tex); + glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, Width, Height, Oglformat, GL_UNSIGNED_BYTE, pData); + return 0; +} int CGraphics_OpenGL::LoadTextureRaw(int Width, int Height, int Format, const void *pData, int StoreFormat, int Flags) { @@ -336,6 +348,7 @@ int CGraphics_OpenGL::LoadTextureRaw(int Width, int Height, int Format, const vo glGenTextures(1, &m_aTextures[Tex].m_Tex); glBindTexture(GL_TEXTURE_2D, m_aTextures[Tex].m_Tex); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); gluBuild2DMipmaps(GL_TEXTURE_2D, StoreOglformat, Width, Height, Oglformat, GL_UNSIGNED_BYTE, pTexData); diff --git a/src/engine/client/graphics.h b/src/engine/client/graphics.h index 95e9769a..d97513f3 100644 --- a/src/engine/client/graphics.h +++ b/src/engine/client/graphics.h @@ -89,6 +89,7 @@ public: virtual int UnloadTexture(int Index); virtual int LoadTextureRaw(int Width, int Height, int Format, const void *pData, int StoreFormat, int Flags); + virtual int LoadTextureRawSub(int TextureID, int x, int y, int Width, int Height, int Format, const void *pData); // simple uncompressed RGBA loaders virtual int LoadTexture(const char *pFilename, int StorageType, int StoreFormat, int Flags); diff --git a/src/engine/client/graphics_threaded.cpp b/src/engine/client/graphics_threaded.cpp index c98ab8b9..ade77ef4 100644 --- a/src/engine/client/graphics_threaded.cpp +++ b/src/engine/client/graphics_threaded.cpp @@ -48,7 +48,13 @@ static CVideoMode g_aFakeModes[] = { class CCommandProcessorFragment_OpenGL { + GLuint m_aTextures[CCommandBuffer::MAX_TEXTURES]; public: + CCommandProcessorFragment_OpenGL() + { + mem_zero(m_aTextures, sizeof(m_aTextures)); + } + void SetState(const CCommandBuffer::SState &State) { // blend @@ -70,22 +76,75 @@ public: }; // clip - /*if(State.m_ClipEnable) + if(State.m_ClipEnable) { - glScissor(State.m_ClipX, State.m_ClipY+State.m_ClipH, State.m_ClipW, State.m_ClipH); + glScissor(State.m_ClipX, State.m_ClipY, State.m_ClipW, State.m_ClipH); glEnable(GL_SCISSOR_TEST); } - else*/ + else glDisable(GL_SCISSOR_TEST); // texture - glDisable(GL_TEXTURE_2D); + if(State.m_Texture >= 0 && State.m_Texture < CCommandBuffer::MAX_TEXTURES) + { + glEnable(GL_TEXTURE_2D); + glBindTexture(GL_TEXTURE_2D, m_aTextures[State.m_Texture]); + } + else + glDisable(GL_TEXTURE_2D); // screen mapping glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(State.m_ScreenTL.x, State.m_ScreenBR.x, State.m_ScreenBR.y, State.m_ScreenTL.y, 1.0f, 10.f); + } + + int TexFormatToOpenGLFormat(int TexFormat) + { + if(TexFormat == CCommandBuffer::TEXFORMAT_RGB) return GL_RGB; + if(TexFormat == CCommandBuffer::TEXFORMAT_ALPHA) return GL_ALPHA; + if(TexFormat == CCommandBuffer::TEXFORMAT_RGBA) return GL_RGBA; + return GL_RGBA; + } + + void Cmd_Texture_Update(const CCommandBuffer::SCommand_Texture_Update *pCommand) + { + glBindTexture(GL_TEXTURE_2D, m_aTextures[pCommand->m_Slot]); + glTexSubImage2D(GL_TEXTURE_2D, 0, pCommand->m_X, pCommand->m_Y, pCommand->m_Width, pCommand->m_Height, + TexFormatToOpenGLFormat(pCommand->m_Format), GL_UNSIGNED_BYTE, pCommand->m_pData); + mem_free(pCommand->m_pData); + } + + void Cmd_Texture_Destroy(const CCommandBuffer::SCommand_Texture_Destroy *pCommand) + { + glDeleteTextures(1, &m_aTextures[pCommand->m_Slot]); + } + + void Cmd_Texture_Create(const CCommandBuffer::SCommand_Texture_Create *pCommand) + { + int Oglformat = TexFormatToOpenGLFormat(pCommand->m_Format); + + // upload texture + int StoreOglformat = Oglformat; + if(g_Config.m_GfxTextureCompression) + { + StoreOglformat = GL_COMPRESSED_RGBA_ARB; + if(pCommand->m_StoreFormat == CCommandBuffer::TEXFORMAT_RGB) + StoreOglformat = GL_COMPRESSED_RGB_ARB; + else if(Oglformat == CCommandBuffer::TEXFORMAT_ALPHA) + StoreOglformat = GL_COMPRESSED_ALPHA_ARB; + } + else + { + StoreOglformat = TexFormatToOpenGLFormat(pCommand->m_StoreFormat); + } + glGenTextures(1, &m_aTextures[pCommand->m_Slot]); + glBindTexture(GL_TEXTURE_2D, m_aTextures[pCommand->m_Slot]); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); + gluBuild2DMipmaps(GL_TEXTURE_2D, StoreOglformat, pCommand->m_Width, pCommand->m_Height, Oglformat, GL_UNSIGNED_BYTE, pCommand->m_pData); + mem_free(pCommand->m_pData); } bool RunCommand(const CCommandBuffer::SCommand * pBaseCommand) @@ -94,9 +153,17 @@ public: switch(pBaseCommand->m_Cmd) { case CCommandBuffer::CMD_TEXTURE_CREATE: - break; + { + Cmd_Texture_Create((const CCommandBuffer::SCommand_Texture_Create *)pBaseCommand); + } break; case CCommandBuffer::CMD_TEXTURE_DESTROY: - break; + { + Cmd_Texture_Destroy((const CCommandBuffer::SCommand_Texture_Destroy *)pBaseCommand); + } break; + case CCommandBuffer::CMD_TEXTURE_UPDATE: + { + Cmd_Texture_Update((const CCommandBuffer::SCommand_Texture_Update *)pBaseCommand); + } break; case CCommandBuffer::CMD_CLEAR: { const CCommandBuffer::SCommand_Clear *pCommand = (CCommandBuffer::SCommand_Clear *)pBaseCommand; @@ -593,122 +660,112 @@ void CGraphics_Threaded::LinesDraw(const CLineItem *pArray, int Num) int CGraphics_Threaded::UnloadTexture(int Index) { - return 0; if(Index == m_InvalidTexture) return 0; if(Index < 0) return 0; - glDeleteTextures(1, &m_aTextures[Index].m_Tex); + CCommandBuffer::SCommand_Texture_Destroy Cmd; + Cmd.m_Slot = Index; + m_pCommandBuffer->AddCommand(Cmd); + m_aTextures[Index].m_Next = m_FirstFreeTexture; m_TextureMemoryUsage -= m_aTextures[Index].m_MemSize; m_FirstFreeTexture = Index; return 0; } +static int ImageFormatToTexFormat(int Format) +{ + if(Format == CImageInfo::FORMAT_RGB) return CCommandBuffer::TEXFORMAT_RGB; + if(Format == CImageInfo::FORMAT_RGBA) return CCommandBuffer::TEXFORMAT_RGBA; + if(Format == CImageInfo::FORMAT_ALPHA) return CCommandBuffer::TEXFORMAT_ALPHA; + return CCommandBuffer::TEXFORMAT_RGBA; +} -int CGraphics_Threaded::LoadTextureRaw(int Width, int Height, int Format, const void *pData, int StoreFormat, int Flags) + +int CGraphics_Threaded::LoadTextureRawSub(int TextureID, int x, int y, int Width, int Height, int Format, const void *pData) { - return 0; + CCommandBuffer::SCommand_Texture_Update Cmd; + Cmd.m_Slot = TextureID; + Cmd.m_X = x; + Cmd.m_Y = y; + Cmd.m_Width = Width; + Cmd.m_Height = Height; + Cmd.m_Format = ImageFormatToTexFormat(Format); + + // calculate memory usage + int PixelSize = 4; + if(Format == CImageInfo::FORMAT_RGB) + PixelSize = 3; + else if(Format == CImageInfo::FORMAT_ALPHA) + PixelSize = 1; + + int MemSize = Width*Height*PixelSize; + + // copy texture data + void *pTmpData = mem_alloc(MemSize, sizeof(void*)); + mem_copy(pTmpData, pData, MemSize); + Cmd.m_pData = pTmpData; - int Mipmap = 1; - unsigned char *pTexData = (unsigned char *)pData; - unsigned char *pTmpData = 0; - int Oglformat = 0; - int StoreOglformat = 0; - int Tex = 0; + // + m_pCommandBuffer->AddCommand(Cmd); + return 0; +} +int CGraphics_Threaded::LoadTextureRaw(int Width, int Height, int Format, const void *pData, int StoreFormat, int Flags) +{ // don't waste memory on texture if we are stress testing if(g_Config.m_DbgStress) - return m_InvalidTexture; + return m_InvalidTexture; // grab texture - Tex = m_FirstFreeTexture; + int Tex = m_FirstFreeTexture; m_FirstFreeTexture = m_aTextures[Tex].m_Next; m_aTextures[Tex].m_Next = -1; - // resample if needed - if(!(Flags&TEXLOAD_NORESAMPLE) && (Format == CImageInfo::FORMAT_RGBA || Format == CImageInfo::FORMAT_RGB)) - { - if(Width > GL_MAX_TEXTURE_SIZE || Height > GL_MAX_TEXTURE_SIZE) - { - int NewWidth = min(Width, GL_MAX_TEXTURE_SIZE); - int NewHeight = min(Height, GL_MAX_TEXTURE_SIZE); - pTmpData = Rescale(Width, Height, NewWidth, NewHeight, Format, pTexData); - pTexData = pTmpData; - Width = NewWidth; - Height = NewHeight; - } - else if(Width > 16 && Height > 16 && g_Config.m_GfxTextureQuality == 0) - { - pTmpData = Rescale(Width, Height, Width/2, Height/2, Format, pTexData); - pTexData = pTmpData; - Width /= 2; - Height /= 2; - } - } + CCommandBuffer::SCommand_Texture_Create Cmd; + Cmd.m_Slot = Tex; + Cmd.m_Width = Width; + Cmd.m_Height = Height; + Cmd.m_Format = ImageFormatToTexFormat(Format); + Cmd.m_StoreFormat = ImageFormatToTexFormat(StoreFormat); - Oglformat = GL_RGBA; + // calculate memory usage + int PixelSize = 4; if(Format == CImageInfo::FORMAT_RGB) - Oglformat = GL_RGB; + PixelSize = 3; else if(Format == CImageInfo::FORMAT_ALPHA) - Oglformat = GL_ALPHA; + PixelSize = 1; - // upload texture - if(g_Config.m_GfxTextureCompression) - { - StoreOglformat = GL_COMPRESSED_RGBA_ARB; - if(StoreFormat == CImageInfo::FORMAT_RGB) - StoreOglformat = GL_COMPRESSED_RGB_ARB; - else if(StoreFormat == CImageInfo::FORMAT_ALPHA) - StoreOglformat = GL_COMPRESSED_ALPHA_ARB; - } - else - { - StoreOglformat = GL_RGBA; - if(StoreFormat == CImageInfo::FORMAT_RGB) - StoreOglformat = GL_RGB; - else if(StoreFormat == CImageInfo::FORMAT_ALPHA) - StoreOglformat = GL_ALPHA; - } + int MemSize = Width*Height*PixelSize; - glGenTextures(1, &m_aTextures[Tex].m_Tex); - glBindTexture(GL_TEXTURE_2D, m_aTextures[Tex].m_Tex); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); - gluBuild2DMipmaps(GL_TEXTURE_2D, StoreOglformat, Width, Height, Oglformat, GL_UNSIGNED_BYTE, pTexData); + // copy texture data + void *pTmpData = mem_alloc(MemSize, sizeof(void*)); + mem_copy(pTmpData, pData, MemSize); + Cmd.m_pData = pTmpData; + // + m_pCommandBuffer->AddCommand(Cmd); + // calculate memory usage + int MemUsage = MemSize; + while(Width > 2 && Height > 2) { - int PixelSize = 4; - if(StoreFormat == CImageInfo::FORMAT_RGB) - PixelSize = 3; - else if(StoreFormat == CImageInfo::FORMAT_ALPHA) - PixelSize = 1; - - m_aTextures[Tex].m_MemSize = Width*Height*PixelSize; - if(Mipmap) - { - while(Width > 2 && Height > 2) - { - Width>>=1; - Height>>=1; - m_aTextures[Tex].m_MemSize += Width*Height*PixelSize; - } - } + Width>>=1; + Height>>=1; + MemUsage += Width*Height*PixelSize; } - m_TextureMemoryUsage += m_aTextures[Tex].m_MemSize; - mem_free(pTmpData); + m_TextureMemoryUsage += MemUsage; + //mem_free(pTmpData); return Tex; } // simple uncompressed RGBA loaders int CGraphics_Threaded::LoadTexture(const char *pFilename, int StorageType, int StoreFormat, int Flags) { - return 0; - int l = str_length(pFilename); int ID; CImageInfo Img; @@ -732,8 +789,6 @@ int CGraphics_Threaded::LoadTexture(const char *pFilename, int StorageType, int int CGraphics_Threaded::LoadPNG(CImageInfo *pImg, const char *pFilename, int StorageType) { - return 0; - char aCompleteFilename[512]; unsigned char *pBuffer; png_t Png; // ignore_convention @@ -782,6 +837,10 @@ int CGraphics_Threaded::LoadPNG(CImageInfo *pImg, const char *pFilename, int Sto void CGraphics_Threaded::ScreenshotDirect(const char *pFilename) { + // TODO: screenshot support + return; + + /* // fetch image data int y; int w = m_ScreenWidth; @@ -822,22 +881,13 @@ void CGraphics_Threaded::ScreenshotDirect(const char *pFilename) // clean up mem_free(pPixelData); + */ } void CGraphics_Threaded::TextureSet(int TextureID) { - return; - dbg_assert(m_Drawing == 0, "called Graphics()->TextureSet within begin"); - if(TextureID == -1) - { - glDisable(GL_TEXTURE_2D); - } - else - { - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, m_aTextures[TextureID].m_Tex); - } + m_State.m_Texture = TextureID; } void CGraphics_Threaded::Clear(float r, float g, float b) @@ -1130,22 +1180,6 @@ void CGraphics_Threaded::TakeScreenshot(const char *pFilename) void CGraphics_Threaded::Swap() { - if(0) { - CCommandBuffer::SCommand_Clear Cmd; - Cmd.m_Color.r = 1.0f; - Cmd.m_Color.g = 0.0f; - Cmd.m_Color.b = 0.0f; - Cmd.m_Color.a = 0.0f; - m_pCommandBuffer->AddCommand(Cmd); - } - - CCommandBuffer::SCommand_Swap Cmd; - m_pCommandBuffer->AddCommand(Cmd); - - m_Handler.RunBuffer(m_pCommandBuffer); - m_Handler.WaitForIdle(); - m_pCommandBuffer->Reset(); - // TODO: screenshot support /* if(m_DoScreenshot) @@ -1154,10 +1188,12 @@ void CGraphics_Threaded::Swap() m_DoScreenshot = false; }*/ - //SDL_GL_SwapBuffers(); + CCommandBuffer::SCommand_Swap Cmd; + m_pCommandBuffer->AddCommand(Cmd); - //if(g_Config.m_GfxFinish) - // glFinish(); + m_Handler.RunBuffer(m_pCommandBuffer); + m_Handler.WaitForIdle(); + m_pCommandBuffer->Reset(); } diff --git a/src/engine/client/graphics_threaded.h b/src/engine/client/graphics_threaded.h index 876e9410..1ec8c61c 100644 --- a/src/engine/client/graphics_threaded.h +++ b/src/engine/client/graphics_threaded.h @@ -47,6 +47,11 @@ class CCommandBuffer CBuffer m_CmdBuffer; CBuffer m_DataBuffer; public: + enum + { + MAX_TEXTURES=1024*4, + }; + enum { // @@ -65,6 +70,7 @@ public: // texture commands CMD_TEXTURE_CREATE, CMD_TEXTURE_DESTROY, + CMD_TEXTURE_UPDATE, // rendering CMD_CLEAR, @@ -74,6 +80,14 @@ public: CMD_SWAP, }; + enum + { + TEXFORMAT_INVALID = 0, + TEXFORMAT_RGB, + TEXFORMAT_RGBA, + TEXFORMAT_ALPHA, + }; + enum { // @@ -155,6 +169,44 @@ public: { SCommand_Swap() : SCommand(CMD_SWAP) {} }; + + struct SCommand_Texture_Create : public SCommand + { + SCommand_Texture_Create() : SCommand(CMD_TEXTURE_CREATE) {} + + // texture information + int m_Slot; + + int m_Width; + int m_Height; + int m_Format; + int m_StoreFormat; + void *m_pData; // will be freed by the command processor + }; + + struct SCommand_Texture_Update : public SCommand + { + SCommand_Texture_Update() : SCommand(CMD_TEXTURE_UPDATE) {} + + // texture information + int m_Slot; + + int m_X; + int m_Y; + int m_Width; + int m_Height; + int m_Format; + void *m_pData; // will be freed by the command processor + }; + + + struct SCommand_Texture_Destroy : public SCommand + { + SCommand_Texture_Destroy() : SCommand(CMD_TEXTURE_DESTROY) {} + + // texture information + int m_Slot; + }; // CCommandBuffer(unsigned CmdBufferSize, unsigned DataBufferSize) @@ -261,7 +313,7 @@ class CGraphics_Threaded : public IEngineGraphics struct CTexture { - GLuint m_Tex; + int m_State; int m_MemSize; int m_Flags; int m_Next; @@ -298,6 +350,7 @@ public: virtual int UnloadTexture(int Index); virtual int LoadTextureRaw(int Width, int Height, int Format, const void *pData, int StoreFormat, int Flags); + virtual int LoadTextureRawSub(int TextureID, int x, int y, int Width, int Height, int Format, const void *pData); // simple uncompressed RGBA loaders virtual int LoadTexture(const char *pFilename, int StorageType, int StoreFormat, int Flags); diff --git a/src/engine/client/text.cpp b/src/engine/client/text.cpp index 4a3a2eb3..51eed547 100644 --- a/src/engine/client/text.cpp +++ b/src/engine/client/text.cpp @@ -9,21 +9,11 @@ #include #endif -#ifdef CONF_PLATFORM_MACOSX - #include - #include -#else - #include - #include -#endif - // ft2 texture #include #include FT_FREETYPE_H // TODO: Refactor: clean this up - - enum { MAX_CHARACTERS = 64, @@ -54,7 +44,7 @@ struct CFontSizeData int m_FontSize; FT_Face *m_pFace; - GLuint m_aTextures[2]; + int m_aTextures[2]; int m_TextureWidth; int m_TextureHeight; @@ -107,7 +97,7 @@ class CTextRender : public IEngineTextRender float m_TextOutlineB; float m_TextOutlineA; - int m_FontTextureFormat; + //int m_FontTextureFormat; CFont *m_pDefaultFont; @@ -158,26 +148,25 @@ class CTextRender : public IEngineTextRender void *pMem = mem_alloc(Width*Height, 1); mem_zero(pMem, Width*Height); - if(pSizeData->m_aTextures[0] == 0) - glGenTextures(2, pSizeData->m_aTextures); - else - FontMemoryUsage -= pSizeData->m_TextureWidth*pSizeData->m_TextureHeight*2; + for(int i = 0; i < 2; i++) + { + if(pSizeData->m_aTextures[i] != 0) + { + Graphics()->UnloadTexture(pSizeData->m_aTextures[i]); + FontMemoryUsage -= pSizeData->m_TextureWidth*pSizeData->m_TextureHeight; + pSizeData->m_aTextures[i] = 0; + } + + pSizeData->m_aTextures[i] = Graphics()->LoadTextureRaw(Width, Height, CImageInfo::FORMAT_ALPHA, pMem, CImageInfo::FORMAT_ALPHA, 0); + FontMemoryUsage += Width*Height; + } pSizeData->m_NumXChars = Xchars; pSizeData->m_NumYChars = Ychars; pSizeData->m_TextureWidth = Width; pSizeData->m_TextureHeight = Height; pSizeData->m_CurrentCharacter = 0; - - for(int i = 0; i < 2; i++) - { - glBindTexture(GL_TEXTURE_2D, pSizeData->m_aTextures[i]); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexImage2D(GL_TEXTURE_2D, 0, m_FontTextureFormat, Width, Height, 0, m_FontTextureFormat, GL_UNSIGNED_BYTE, pMem); - FontMemoryUsage += Width*Height; - } - + dbg_msg("", "pFont memory usage: %d", FontMemoryUsage); mem_free(pMem); @@ -254,11 +243,16 @@ class CTextRender : public IEngineTextRender int x = (SlotID%pSizeData->m_NumXChars) * (pSizeData->m_TextureWidth/pSizeData->m_NumXChars); int y = (SlotID/pSizeData->m_NumXChars) * (pSizeData->m_TextureHeight/pSizeData->m_NumYChars); + Graphics()->LoadTextureRawSub(pSizeData->m_aTextures[Texnum], x, y, + pSizeData->m_TextureWidth/pSizeData->m_NumXChars, + pSizeData->m_TextureHeight/pSizeData->m_NumYChars, + CImageInfo::FORMAT_ALPHA, pData); + /* glBindTexture(GL_TEXTURE_2D, pSizeData->m_aTextures[Texnum]); glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, pSizeData->m_TextureWidth/pSizeData->m_NumXChars, pSizeData->m_TextureHeight/pSizeData->m_NumYChars, - m_FontTextureFormat, GL_UNSIGNED_BYTE, pData); + m_FontTextureFormat, GL_UNSIGNED_BYTE, pData);*/ } // 32k of data used for rendering glyphs @@ -455,7 +449,7 @@ public: m_pDefaultFont = 0; // GL_LUMINANCE can be good for debugging - m_FontTextureFormat = GL_ALPHA; + //m_FontTextureFormat = GL_ALPHA; } virtual void Init() @@ -620,11 +614,10 @@ public: if(pCursor->m_Flags&TEXTFLAG_RENDER) { // TODO: Make this better - glEnable(GL_TEXTURE_2D); if (i == 0) - glBindTexture(GL_TEXTURE_2D, pSizeData->m_aTextures[1]); + Graphics()->TextureSet(pSizeData->m_aTextures[1]); else - glBindTexture(GL_TEXTURE_2D, pSizeData->m_aTextures[0]); + Graphics()->TextureSet(pSizeData->m_aTextures[0]); Graphics()->QuadsBegin(); if (i == 0) diff --git a/src/engine/graphics.h b/src/engine/graphics.h index e1652cbe..cbc6a331 100644 --- a/src/engine/graphics.h +++ b/src/engine/graphics.h @@ -80,6 +80,7 @@ public: virtual int UnloadTexture(int Index) = 0; virtual int LoadTextureRaw(int Width, int Height, int Format, const void *pData, int StoreFormat, int Flags) = 0; virtual int LoadTexture(const char *pFilename, int StorageType, int StoreFormat, int Flags) = 0; + virtual int LoadTextureRawSub(int TextureID, int x, int y, int Width, int Height, int Format, const void *pData) = 0; virtual void TextureSet(int TextureID) = 0; struct CLineItem -- cgit 1.4.1 From 7a36a103aec1c0aafc89a45a4c7fb82944e6baba Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 31 Dec 2011 10:04:46 +0100 Subject: fixed so that the rendering can be done async from the input, network and update --- src/engine/client/client.cpp | 17 ++++---- src/engine/client/graphics.cpp | 15 +++++++ src/engine/client/graphics.h | 4 ++ src/engine/client/graphics_threaded.cpp | 70 +++++++++++++++++++++++++++------ src/engine/client/graphics_threaded.h | 11 +++++- src/engine/graphics.h | 7 ++++ src/engine/shared/config_variables.h | 1 + 7 files changed, 106 insertions(+), 19 deletions(-) (limited to 'src') diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index bb888c60..53f60fa8 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -1853,19 +1853,22 @@ void CClient::Run() Update(); - if(g_Config.m_DbgStress) + if(!g_Config.m_GfxAsyncRender || m_pGraphics->IsIdle()) { - if((m_Frames%10) == 0) + if(g_Config.m_DbgStress) + { + if((m_Frames%10) == 0) + { + Render(); + m_pGraphics->Swap(); + } + } + else { Render(); m_pGraphics->Swap(); } } - else - { - Render(); - m_pGraphics->Swap(); - } } AutoScreenshot_Cleanup(); diff --git a/src/engine/client/graphics.cpp b/src/engine/client/graphics.cpp index b78e5387..03a6e7cd 100644 --- a/src/engine/client/graphics.cpp +++ b/src/engine/client/graphics.cpp @@ -963,4 +963,19 @@ int CGraphics_SDL::GetVideoModes(CVideoMode *pModes, int MaxModes) return NumModes; } +// syncronization +void CGraphics_SDL::InsertSignal(semaphore *pSemaphore) +{ + pSemaphore->signal(); +} + +bool CGraphics_SDL::IsIdle() +{ + return true; +} + +void CGraphics_SDL::WaitForIdle() +{ +} + //extern IEngineGraphics *CreateEngineGraphics() { return new CGraphics_SDL(); } diff --git a/src/engine/client/graphics.h b/src/engine/client/graphics.h index d97513f3..37276d36 100644 --- a/src/engine/client/graphics.h +++ b/src/engine/client/graphics.h @@ -144,6 +144,10 @@ public: virtual int GetVideoModes(CVideoMode *pModes, int MaxModes); + // syncronization + virtual void InsertSignal(semaphore *pSemaphore); + virtual bool IsIdle(); + virtual void WaitForIdle(); }; #endif diff --git a/src/engine/client/graphics_threaded.cpp b/src/engine/client/graphics_threaded.cpp index ade77ef4..e702133a 100644 --- a/src/engine/client/graphics_threaded.cpp +++ b/src/engine/client/graphics_threaded.cpp @@ -45,6 +45,28 @@ static CVideoMode g_aFakeModes[] = { {2048,1536,5,6,5} }; +class CCommandProcessorFragment_General +{ +public: + bool RunCommand(const CCommandBuffer::SCommand * pBaseCommand) + { + + switch(pBaseCommand->m_Cmd) + { + case CCommandBuffer::CMD_SIGNAL: + { + const CCommandBuffer::SCommand_Signal *pCommand = static_cast(pBaseCommand); + pCommand->m_pSemaphore->signal(); + } break; + default: + return false; + break; + } + + return true; + } +}; + class CCommandProcessorFragment_OpenGL { @@ -154,15 +176,15 @@ public: { case CCommandBuffer::CMD_TEXTURE_CREATE: { - Cmd_Texture_Create((const CCommandBuffer::SCommand_Texture_Create *)pBaseCommand); + Cmd_Texture_Create(static_cast(pBaseCommand)); } break; case CCommandBuffer::CMD_TEXTURE_DESTROY: { - Cmd_Texture_Destroy((const CCommandBuffer::SCommand_Texture_Destroy *)pBaseCommand); + Cmd_Texture_Destroy(static_cast(pBaseCommand)); } break; case CCommandBuffer::CMD_TEXTURE_UPDATE: { - Cmd_Texture_Update((const CCommandBuffer::SCommand_Texture_Update *)pBaseCommand); + Cmd_Texture_Update(static_cast(pBaseCommand)); } break; case CCommandBuffer::CMD_CLEAR: { @@ -172,7 +194,7 @@ public: } break; case CCommandBuffer::CMD_RENDER: { - const CCommandBuffer::SCommand_Render *pCommand = (CCommandBuffer::SCommand_Render *)pBaseCommand; + const CCommandBuffer::SCommand_Render *pCommand = static_cast(pBaseCommand); SetState(pCommand->m_State); glVertexPointer(3, GL_FLOAT, sizeof(CCommandBuffer::SVertex), (char*)pCommand->m_pVertices); @@ -354,7 +376,7 @@ public: break; case CCommandBuffer::CMD_INIT: { - const CCommandBuffer::SCommand_Init *pCommand = (CCommandBuffer::SCommand_Init *)pBaseCommand; + const CCommandBuffer::SCommand_Init *pCommand = static_cast(pBaseCommand); *pCommand->m_pResult = Init(); } break; case CCommandBuffer::CMD_SHUTDOWN: @@ -372,18 +394,18 @@ public: } }; - class CCommandProcessor_SDL_OpenGL : public ICommandProcessor { CCommandProcessorFragment_OpenGL m_OpenGL; CCommandProcessorFragment_SDL m_SDL; + CCommandProcessorFragment_General m_General; public: virtual void RunBuffer(CCommandBuffer *pBuffer) { unsigned CmdIndex = 0; while(1) { - CCommandBuffer::SCommand * const pBaseCommand = pBuffer->GetCommand(&CmdIndex); + const CCommandBuffer::SCommand *pBaseCommand = pBuffer->GetCommand(&CmdIndex); if(pBaseCommand == 0x0) break; @@ -392,6 +414,9 @@ class CCommandProcessor_SDL_OpenGL : public ICommandProcessor if(m_SDL.RunCommand(pBaseCommand)) continue; + + if(m_General.RunCommand(pBaseCommand)) + continue; dbg_msg("graphics", "unknown command %d", pBaseCommand->m_Cmd); } @@ -547,7 +572,10 @@ CGraphics_Threaded::CGraphics_Threaded() m_State.m_Texture = -1; m_State.m_BlendMode = CCommandBuffer::BLEND_NONE; - + m_CurrentCommandBuffer = 0; + m_pCommandBuffer = 0x0; + m_apCommandBuffers[0] = 0x0; + m_apCommandBuffers[1] = 0x0; m_NumVertices = 0; @@ -748,7 +776,7 @@ int CGraphics_Threaded::LoadTextureRaw(int Width, int Height, int Format, const // m_pCommandBuffer->AddCommand(Cmd); - + // calculate memory usage int MemUsage = MemSize; while(Width > 2 && Height > 2) @@ -1188,14 +1216,34 @@ void CGraphics_Threaded::Swap() m_DoScreenshot = false; }*/ + // add swap command CCommandBuffer::SCommand_Swap Cmd; m_pCommandBuffer->AddCommand(Cmd); - m_Handler.RunBuffer(m_pCommandBuffer); - m_Handler.WaitForIdle(); + + // swap buffer + m_CurrentCommandBuffer ^= 1; + m_pCommandBuffer = m_apCommandBuffers[m_CurrentCommandBuffer]; m_pCommandBuffer->Reset(); } +// syncronization +void CGraphics_Threaded::InsertSignal(semaphore *pSemaphore) +{ + CCommandBuffer::SCommand_Signal Cmd; + Cmd.m_pSemaphore = pSemaphore; + m_pCommandBuffer->AddCommand(Cmd); +} + +bool CGraphics_Threaded::IsIdle() +{ + return m_Handler.IsIdle(); +} + +void CGraphics_Threaded::WaitForIdle() +{ + m_Handler.WaitForIdle(); +} int CGraphics_Threaded::GetVideoModes(CVideoMode *pModes, int MaxModes) { diff --git a/src/engine/client/graphics_threaded.h b/src/engine/client/graphics_threaded.h index 1ec8c61c..a4c4ab40 100644 --- a/src/engine/client/graphics_threaded.h +++ b/src/engine/client/graphics_threaded.h @@ -143,12 +143,17 @@ public: SColor m_Color; }; - struct SCommand_Init : public SCommand { SCommand_Init() : SCommand(CMD_INIT) {} volatile int *m_pResult; }; + + struct SCommand_Signal : public SCommand + { + SCommand_Signal() : SCommand(CMD_SIGNAL) {} + semaphore *m_pSemaphore; + }; struct SCommand_RunBuffer : public SCommand { @@ -393,4 +398,8 @@ public: virtual int GetVideoModes(CVideoMode *pModes, int MaxModes); + // syncronization + virtual void InsertSignal(semaphore *pSemaphore); + virtual bool IsIdle(); + virtual void WaitForIdle(); }; \ No newline at end of file diff --git a/src/engine/graphics.h b/src/engine/graphics.h index cbc6a331..1c79ee15 100644 --- a/src/engine/graphics.h +++ b/src/engine/graphics.h @@ -5,6 +5,8 @@ #include "kernel.h" +#include + class CImageInfo { public: @@ -132,6 +134,11 @@ public: virtual int GetVideoModes(CVideoMode *pModes, int MaxModes) = 0; virtual void Swap() = 0; + + // syncronization + virtual void InsertSignal(semaphore *pSemaphore) = 0; + virtual bool IsIdle() = 0; + virtual void WaitForIdle() = 0; }; class IEngineGraphics : public IGraphics diff --git a/src/engine/shared/config_variables.h b/src/engine/shared/config_variables.h index c812063a..352cefd8 100644 --- a/src/engine/shared/config_variables.h +++ b/src/engine/shared/config_variables.h @@ -70,6 +70,7 @@ MACRO_CONFIG_INT(GfxTextureQuality, gfx_texture_quality, 1, 0, 1, CFGFLAG_SAVE|C MACRO_CONFIG_INT(GfxFsaaSamples, gfx_fsaa_samples, 0, 0, 16, CFGFLAG_SAVE|CFGFLAG_CLIENT, "FSAA Samples") MACRO_CONFIG_INT(GfxRefreshRate, gfx_refresh_rate, 0, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Screen refresh rate") MACRO_CONFIG_INT(GfxFinish, gfx_finish, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "") +MACRO_CONFIG_INT(GfxAsyncRender, gfx_asyncrender, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Do rendering async from the the update") MACRO_CONFIG_INT(InpMousesens, inp_mousesens, 100, 5, 100000, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Mouse sensitivity") -- cgit 1.4.1 From 4e923442e48bd78617061afe9da0ed5bf5d1fa02 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 31 Dec 2011 10:15:54 +0100 Subject: fixed the broken damage indicators --- src/game/client/components/damageind.cpp | 17 ++++++++++------- src/game/client/components/damageind.h | 2 +- 2 files changed, 11 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/game/client/components/damageind.cpp b/src/game/client/components/damageind.cpp index cba47666..9be6722a 100644 --- a/src/game/client/components/damageind.cpp +++ b/src/game/client/components/damageind.cpp @@ -38,7 +38,7 @@ void CDamageInd::Create(vec2 Pos, vec2 Dir) if (i) { i->m_Pos = Pos; - i->m_Life = 0.75f; + i->m_StartTime = Client()->LocalTime(); i->m_Dir = Dir*-1; i->m_StartAngle = (( (float)rand()/(float)RAND_MAX) - 1.0f) * 2.0f * pi; } @@ -46,19 +46,19 @@ void CDamageInd::Create(vec2 Pos, vec2 Dir) void CDamageInd::OnRender() { + Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GAME].m_Id); Graphics()->QuadsBegin(); for(int i = 0; i < m_NumItems;) { - vec2 Pos = mix(m_aItems[i].m_Pos+m_aItems[i].m_Dir*75.0f, m_aItems[i].m_Pos, clamp((m_aItems[i].m_Life-0.60f)/0.15f, 0.0f, 1.0f)); - - m_aItems[i].m_Life -= Client()->FrameTime(); - if(m_aItems[i].m_Life < 0.0f) + float Life = 0.75f - (Client()->LocalTime() - m_aItems[i].m_StartTime); + if(Life < 0.0f) DestroyI(&m_aItems[i]); else { - Graphics()->SetColor(1.0f,1.0f,1.0f, m_aItems[i].m_Life/0.1f); - Graphics()->QuadsSetRotation(m_aItems[i].m_StartAngle + m_aItems[i].m_Life * 2.0f); + vec2 Pos = mix(m_aItems[i].m_Pos+m_aItems[i].m_Dir*75.0f, m_aItems[i].m_Pos, clamp((Life-0.60f)/0.15f, 0.0f, 1.0f)); + Graphics()->SetColor(1.0f,1.0f,1.0f, Life/0.1f); + Graphics()->QuadsSetRotation(m_aItems[i].m_StartAngle + Life * 2.0f); RenderTools()->SelectSprite(SPRITE_STAR1); RenderTools()->DrawSprite(Pos.x, Pos.y, 48.0f); i++; @@ -66,3 +66,6 @@ void CDamageInd::OnRender() } Graphics()->QuadsEnd(); } + + + diff --git a/src/game/client/components/damageind.h b/src/game/client/components/damageind.h index 2f89e422..4a5975a8 100644 --- a/src/game/client/components/damageind.h +++ b/src/game/client/components/damageind.h @@ -12,7 +12,7 @@ class CDamageInd : public CComponent { vec2 m_Pos; vec2 m_Dir; - float m_Life; + float m_StartTime; float m_StartAngle; }; -- cgit 1.4.1 From b31abc40537bff7e159091ff61d5af442296c4d9 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 31 Dec 2011 10:29:25 +0100 Subject: fixed so that you can select graphics backend via gfx_threaded --- src/engine/client/client.cpp | 23 +++++++++++++++-------- src/engine/client/graphics.cpp | 2 +- src/engine/client/graphics_threaded.cpp | 2 +- src/engine/graphics.h | 1 + src/engine/shared/config_variables.h | 2 ++ src/game/client/gameclient.cpp | 12 +++++++----- 6 files changed, 27 insertions(+), 15 deletions(-) (limited to 'src') diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index 53f60fa8..b54b9084 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -1676,7 +1676,7 @@ void CClient::InitInterfaces() // fetch interfaces m_pEngine = Kernel()->RequestInterface(); m_pEditor = Kernel()->RequestInterface(); - m_pGraphics = Kernel()->RequestInterface(); + //m_pGraphics = Kernel()->RequestInterface(); m_pSound = Kernel()->RequestInterface(); m_pGameClient = Kernel()->RequestInterface(); m_pInput = Kernel()->RequestInterface(); @@ -1698,10 +1698,21 @@ void CClient::Run() m_SnapshotParts = 0; // init graphics - if(m_pGraphics->Init() != 0) { - dbg_msg("client", "couldn't init graphics"); - return; + if(g_Config.m_GfxThreaded) + m_pGraphics = CreateEngineGraphicsThreaded(); + else + m_pGraphics = CreateEngineGraphics(); + + bool RegisterFail = false; + RegisterFail = RegisterFail || !Kernel()->RegisterInterface(static_cast(m_pGraphics)); // register graphics as both + RegisterFail = RegisterFail || !Kernel()->RegisterInterface(static_cast(m_pGraphics)); + + if(RegisterFail || m_pGraphics->Init() != 0) + { + dbg_msg("client", "couldn't init graphics"); + return; + } } // open socket @@ -2220,7 +2231,6 @@ int main(int argc, const char **argv) // ignore_convention IConsole *pConsole = CreateConsole(CFGFLAG_CLIENT); IStorage *pStorage = CreateStorage("Teeworlds", argc, argv); // ignore_convention IConfig *pConfig = CreateConfig(); - IEngineGraphics *pEngineGraphics = CreateEngineGraphics(); IEngineSound *pEngineSound = CreateEngineSound(); IEngineInput *pEngineInput = CreateEngineInput(); IEngineTextRender *pEngineTextRender = CreateEngineTextRender(); @@ -2234,9 +2244,6 @@ int main(int argc, const char **argv) // ignore_convention RegisterFail = RegisterFail || !pKernel->RegisterInterface(pConsole); RegisterFail = RegisterFail || !pKernel->RegisterInterface(pConfig); - RegisterFail = RegisterFail || !pKernel->RegisterInterface(static_cast(pEngineGraphics)); // register graphics as both - RegisterFail = RegisterFail || !pKernel->RegisterInterface(static_cast(pEngineGraphics)); - RegisterFail = RegisterFail || !pKernel->RegisterInterface(static_cast(pEngineSound)); // register as both RegisterFail = RegisterFail || !pKernel->RegisterInterface(static_cast(pEngineSound)); diff --git a/src/engine/client/graphics.cpp b/src/engine/client/graphics.cpp index 03a6e7cd..fda85312 100644 --- a/src/engine/client/graphics.cpp +++ b/src/engine/client/graphics.cpp @@ -978,4 +978,4 @@ void CGraphics_SDL::WaitForIdle() { } -//extern IEngineGraphics *CreateEngineGraphics() { return new CGraphics_SDL(); } +extern IEngineGraphics *CreateEngineGraphics() { return new CGraphics_SDL(); } diff --git a/src/engine/client/graphics_threaded.cpp b/src/engine/client/graphics_threaded.cpp index e702133a..2b9147ff 100644 --- a/src/engine/client/graphics_threaded.cpp +++ b/src/engine/client/graphics_threaded.cpp @@ -1293,4 +1293,4 @@ int CGraphics_Threaded::GetVideoModes(CVideoMode *pModes, int MaxModes) } -extern IEngineGraphics *CreateEngineGraphics() { return new CGraphics_Threaded(); } +extern IEngineGraphics *CreateEngineGraphicsThreaded() { return new CGraphics_Threaded(); } diff --git a/src/engine/graphics.h b/src/engine/graphics.h index 1c79ee15..be113b2d 100644 --- a/src/engine/graphics.h +++ b/src/engine/graphics.h @@ -157,5 +157,6 @@ public: }; extern IEngineGraphics *CreateEngineGraphics(); +extern IEngineGraphics *CreateEngineGraphicsThreaded(); #endif diff --git a/src/engine/shared/config_variables.h b/src/engine/shared/config_variables.h index 352cefd8..e7b1f7da 100644 --- a/src/engine/shared/config_variables.h +++ b/src/engine/shared/config_variables.h @@ -72,6 +72,8 @@ MACRO_CONFIG_INT(GfxRefreshRate, gfx_refresh_rate, 0, 0, 0, CFGFLAG_SAVE|CFGFLAG MACRO_CONFIG_INT(GfxFinish, gfx_finish, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "") MACRO_CONFIG_INT(GfxAsyncRender, gfx_asyncrender, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Do rendering async from the the update") +MACRO_CONFIG_INT(GfxThreaded, gfx_threaded, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Use the threaded graphics backend") + MACRO_CONFIG_INT(InpMousesens, inp_mousesens, 100, 5, 100000, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Mouse sensitivity") MACRO_CONFIG_STR(SvName, sv_name, 128, "unnamed server", CFGFLAG_SERVER, "Server name") diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index 2fd1c2f3..d62a16eb 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -95,7 +95,6 @@ void CGameClient::OnConsoleInit() { m_pEngine = Kernel()->RequestInterface(); m_pClient = Kernel()->RequestInterface(); - m_pGraphics = Kernel()->RequestInterface(); m_pTextRender = Kernel()->RequestInterface(); m_pSound = Kernel()->RequestInterface(); m_pInput = Kernel()->RequestInterface(); @@ -196,10 +195,6 @@ void CGameClient::OnConsoleInit() Console()->Register("vote", "r", CFGFLAG_SERVER, 0, 0, "Force a vote to yes/no"); - // propagate pointers - m_UI.SetGraphics(Graphics(), TextRender()); - m_RenderTools.m_pGraphics = Graphics(); - m_RenderTools.m_pUI = UI(); for(int i = 0; i < m_All.m_Num; i++) m_All.m_paComponents[i]->m_pClient = this; @@ -223,6 +218,13 @@ void CGameClient::OnConsoleInit() void CGameClient::OnInit() { + m_pGraphics = Kernel()->RequestInterface(); + + // propagate pointers + m_UI.SetGraphics(Graphics(), TextRender()); + m_RenderTools.m_pGraphics = Graphics(); + m_RenderTools.m_pUI = UI(); + int64 Start = time_get(); // set the language -- cgit 1.4.1 From 6e57620c2ca9042732d67134e2986a4ad96d2534 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 31 Dec 2011 11:18:55 +0100 Subject: added flags for mipmap generation on textures. fixes missing texts --- src/engine/client/graphics.cpp | 15 ++++++++++++--- src/engine/client/graphics_threaded.cpp | 22 +++++++++++++++++++--- src/engine/client/graphics_threaded.h | 3 +++ src/engine/client/text.cpp | 2 +- src/engine/graphics.h | 3 ++- 5 files changed, 37 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/engine/client/graphics.cpp b/src/engine/client/graphics.cpp index fda85312..d16f10fc 100644 --- a/src/engine/client/graphics.cpp +++ b/src/engine/client/graphics.cpp @@ -349,9 +349,18 @@ int CGraphics_OpenGL::LoadTextureRaw(int Width, int Height, int Format, const vo glGenTextures(1, &m_aTextures[Tex].m_Tex); glBindTexture(GL_TEXTURE_2D, m_aTextures[Tex].m_Tex); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); - gluBuild2DMipmaps(GL_TEXTURE_2D, StoreOglformat, Width, Height, Oglformat, GL_UNSIGNED_BYTE, pTexData); + if(Flags&TEXLOAD_NOMIPMAPS) + { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexImage2D(GL_TEXTURE_2D, 0, StoreOglformat, Width, Height, 0, Oglformat, GL_UNSIGNED_BYTE, pData); + } + else + { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); + gluBuild2DMipmaps(GL_TEXTURE_2D, StoreOglformat, Width, Height, Oglformat, GL_UNSIGNED_BYTE, pTexData); + } // calculate memory usage { diff --git a/src/engine/client/graphics_threaded.cpp b/src/engine/client/graphics_threaded.cpp index 2b9147ff..21e9ef2f 100644 --- a/src/engine/client/graphics_threaded.cpp +++ b/src/engine/client/graphics_threaded.cpp @@ -163,9 +163,20 @@ public: glGenTextures(1, &m_aTextures[pCommand->m_Slot]); glBindTexture(GL_TEXTURE_2D, m_aTextures[pCommand->m_Slot]); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); - gluBuild2DMipmaps(GL_TEXTURE_2D, StoreOglformat, pCommand->m_Width, pCommand->m_Height, Oglformat, GL_UNSIGNED_BYTE, pCommand->m_pData); + + if(pCommand->m_Flags&CCommandBuffer::TEXFLAG_NOMIPMAPS) + { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexImage2D(GL_TEXTURE_2D, 0, StoreOglformat, pCommand->m_Width, pCommand->m_Height, 0, Oglformat, GL_UNSIGNED_BYTE, pCommand->m_pData); + } + else + { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); + gluBuild2DMipmaps(GL_TEXTURE_2D, StoreOglformat, pCommand->m_Width, pCommand->m_Height, Oglformat, GL_UNSIGNED_BYTE, pCommand->m_pData); + } + mem_free(pCommand->m_pData); } @@ -760,6 +771,11 @@ int CGraphics_Threaded::LoadTextureRaw(int Width, int Height, int Format, const Cmd.m_Format = ImageFormatToTexFormat(Format); Cmd.m_StoreFormat = ImageFormatToTexFormat(StoreFormat); + // flags + Cmd.m_Flags = 0; + if(Flags&IGraphics::TEXLOAD_NOMIPMAPS) + Cmd.m_Flags |= CCommandBuffer::TEXFLAG_NOMIPMAPS; + // calculate memory usage int PixelSize = 4; if(Format == CImageInfo::FORMAT_RGB) diff --git a/src/engine/client/graphics_threaded.h b/src/engine/client/graphics_threaded.h index a4c4ab40..41565ca2 100644 --- a/src/engine/client/graphics_threaded.h +++ b/src/engine/client/graphics_threaded.h @@ -86,6 +86,8 @@ public: TEXFORMAT_RGB, TEXFORMAT_RGBA, TEXFORMAT_ALPHA, + + TEXFLAG_NOMIPMAPS = 1, }; enum @@ -186,6 +188,7 @@ public: int m_Height; int m_Format; int m_StoreFormat; + int m_Flags; void *m_pData; // will be freed by the command processor }; diff --git a/src/engine/client/text.cpp b/src/engine/client/text.cpp index 51eed547..f00247d2 100644 --- a/src/engine/client/text.cpp +++ b/src/engine/client/text.cpp @@ -157,7 +157,7 @@ class CTextRender : public IEngineTextRender pSizeData->m_aTextures[i] = 0; } - pSizeData->m_aTextures[i] = Graphics()->LoadTextureRaw(Width, Height, CImageInfo::FORMAT_ALPHA, pMem, CImageInfo::FORMAT_ALPHA, 0); + pSizeData->m_aTextures[i] = Graphics()->LoadTextureRaw(Width, Height, CImageInfo::FORMAT_ALPHA, pMem, CImageInfo::FORMAT_ALPHA, IGraphics::TEXLOAD_NOMIPMAPS); FontMemoryUsage += Width*Height; } diff --git a/src/engine/graphics.h b/src/engine/graphics.h index be113b2d..94d9c1a2 100644 --- a/src/engine/graphics.h +++ b/src/engine/graphics.h @@ -57,7 +57,8 @@ public: */ enum { - TEXLOAD_NORESAMPLE=1, + TEXLOAD_NORESAMPLE = 1, + TEXLOAD_NOMIPMAPS = 2, }; int ScreenWidth() const { return m_ScreenWidth; } -- cgit 1.4.1 From c975390195eed17c615bbebfab981a2394dec424 Mon Sep 17 00:00:00 2001 From: oy Date: Sat, 31 Dec 2011 12:11:48 +0100 Subject: made vote ban check if the ip matches an authed player --- src/engine/server.h | 6 ++++++ src/engine/server/server.cpp | 23 +++++++++++++++++++++-- src/engine/server/server.h | 1 + src/game/server/gamecontext.cpp | 3 ++- 4 files changed, 30 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/engine/server.h b/src/engine/server.h index f3c9ca7c..2e4a2f25 100644 --- a/src/engine/server.h +++ b/src/engine/server.h @@ -55,6 +55,12 @@ public: virtual void SnapSetStaticsize(int ItemType, int Size) = 0; + enum + { + RCON_CID_SERV=-1, + RCON_CID_VOTE=-2, + }; + virtual void SetRconCID(int ClientID) = 0; virtual bool IsAuthed(int ClientID) = 0; virtual void Kick(int ClientID, const char *pReason) = 0; diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index 04896022..de84ad35 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -202,6 +202,20 @@ int CServerBan::BanExt(T *pBanPool, const typename T::CDataType *pData, int Seco } } } + else if(Server()->m_RconClientID == IServer::RCON_CID_VOTE) + { + for(int i = 0; i < MAX_CLIENTS; ++i) + { + if(Server()->m_aClients[i].m_State == CServer::CClient::STATE_EMPTY) + continue; + + if(Server()->m_aClients[i].m_Authed != CServer::AUTHED_NO && NetMatch(pData, Server()->m_NetServer.ClientAddr(i))) + { + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "ban error (command denied)"); + return -1; + } + } + } int Result = Ban(pBanPool, pData, Seconds, pReason); if(Result != 0) @@ -290,7 +304,7 @@ CServer::CServer() : m_DemoRecorder(&m_SnapshotDelta) m_MapReload = 0; - m_RconClientID = -1; + m_RconClientID = IServer::RCON_CID_SERV; m_RconAuthLevel = AUTHED_ADMIN; Init(); @@ -431,6 +445,11 @@ int CServer::Init() return 0; } +void CServer::SetRconCID(int ClientID) +{ + m_RconClientID = ClientID; +} + bool CServer::IsAuthed(int ClientID) { return m_aClients[ClientID].m_Authed; @@ -963,7 +982,7 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket) Console()->SetAccessLevel(m_aClients[ClientID].m_Authed == AUTHED_ADMIN ? IConsole::ACCESS_LEVEL_ADMIN : IConsole::ACCESS_LEVEL_MOD); Console()->ExecuteLineFlag(pCmd, CFGFLAG_SERVER); Console()->SetAccessLevel(IConsole::ACCESS_LEVEL_ADMIN); - m_RconClientID = -1; + m_RconClientID = IServer::RCON_CID_SERV; m_RconAuthLevel = AUTHED_ADMIN; } } diff --git a/src/engine/server/server.h b/src/engine/server/server.h index fe79a3da..e32f6733 100644 --- a/src/engine/server/server.h +++ b/src/engine/server/server.h @@ -177,6 +177,7 @@ public: int Init(); + void SetRconCID(int ClientID); bool IsAuthed(int ClientID); int GetClientInfo(int ClientID, CClientInfo *pInfo); void GetClientAddr(int ClientID, char *pAddrStr, int Size); diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 0cd8e801..1f163983 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -481,7 +481,9 @@ void CGameContext::OnTick() if(m_VoteEnforce == VOTE_ENFORCE_YES) { + Server()->SetRconCID(IServer::RCON_CID_VOTE); Console()->ExecuteLine(m_aVoteCommand); + Server()->SetRconCID(IServer::RCON_CID_SERV); EndVote(); SendChat(-1, CGameContext::CHAT_ALL, "Vote passed"); @@ -737,7 +739,6 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) char aAddrStr[NETADDR_MAXSTRSIZE] = {0}; Server()->GetClientAddr(KickID, aAddrStr, sizeof(aAddrStr)); str_format(aCmd, sizeof(aCmd), "ban %s %d Banned by vote", aAddrStr, g_Config.m_SvVoteKickBantime); - Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aCmd); } } else if(str_comp_nocase(pMsg->m_Type, "spectate") == 0) -- cgit 1.4.1 From 8b76105cfa70e74b76e38ed2a867e806bba8e0ff Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 31 Dec 2011 14:00:49 +0100 Subject: cleaned up some of the code --- src/engine/client/graphics_threaded.cpp | 354 ++++++++++++++++++++++---------- src/engine/client/graphics_threaded.h | 25 ++- 2 files changed, 264 insertions(+), 115 deletions(-) (limited to 'src') diff --git a/src/engine/client/graphics_threaded.cpp b/src/engine/client/graphics_threaded.cpp index 21e9ef2f..febb3b28 100644 --- a/src/engine/client/graphics_threaded.cpp +++ b/src/engine/client/graphics_threaded.cpp @@ -48,34 +48,27 @@ static CVideoMode g_aFakeModes[] = { class CCommandProcessorFragment_General { public: - bool RunCommand(const CCommandBuffer::SCommand * pBaseCommand) + void Cmd_Signal(const CCommandBuffer::SCommand_Signal *pCommand) { + pCommand->m_pSemaphore->signal(); + } + bool RunCommand(const CCommandBuffer::SCommand * pBaseCommand) + { switch(pBaseCommand->m_Cmd) { - case CCommandBuffer::CMD_SIGNAL: - { - const CCommandBuffer::SCommand_Signal *pCommand = static_cast(pBaseCommand); - pCommand->m_pSemaphore->signal(); - } break; - default: - return false; - break; + case CCommandBuffer::CMD_NOP: break; + case CCommandBuffer::CMD_SIGNAL: Cmd_Signal(static_cast(pBaseCommand)); break; + default: return false; } return true; } }; - class CCommandProcessorFragment_OpenGL { GLuint m_aTextures[CCommandBuffer::MAX_TEXTURES]; -public: - CCommandProcessorFragment_OpenGL() - { - mem_zero(m_aTextures, sizeof(m_aTextures)); - } void SetState(const CCommandBuffer::SState &State) { @@ -121,7 +114,7 @@ public: glOrtho(State.m_ScreenTL.x, State.m_ScreenBR.x, State.m_ScreenBR.y, State.m_ScreenTL.y, 1.0f, 10.f); } - int TexFormatToOpenGLFormat(int TexFormat) + static int TexFormatToOpenGLFormat(int TexFormat) { if(TexFormat == CCommandBuffer::TEXFORMAT_RGB) return GL_RGB; if(TexFormat == CCommandBuffer::TEXFORMAT_ALPHA) return GL_ALPHA; @@ -180,56 +173,52 @@ public: mem_free(pCommand->m_pData); } - bool RunCommand(const CCommandBuffer::SCommand * pBaseCommand) + void Cmd_Clear(const CCommandBuffer::SCommand_Clear *pCommand) { + glClearColor(pCommand->m_Color.r, pCommand->m_Color.g, pCommand->m_Color.b, 0.0f); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + } - switch(pBaseCommand->m_Cmd) + void Cmd_Render(const CCommandBuffer::SCommand_Render *pCommand) + { + SetState(pCommand->m_State); + + glVertexPointer(3, GL_FLOAT, sizeof(CCommandBuffer::SVertex), (char*)pCommand->m_pVertices); + glTexCoordPointer(2, GL_FLOAT, sizeof(CCommandBuffer::SVertex), (char*)pCommand->m_pVertices + sizeof(float)*3); + glColorPointer(4, GL_FLOAT, sizeof(CCommandBuffer::SVertex), (char*)pCommand->m_pVertices + sizeof(float)*5); + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + switch(pCommand->m_PrimType) { - case CCommandBuffer::CMD_TEXTURE_CREATE: - { - Cmd_Texture_Create(static_cast(pBaseCommand)); - } break; - case CCommandBuffer::CMD_TEXTURE_DESTROY: - { - Cmd_Texture_Destroy(static_cast(pBaseCommand)); - } break; - case CCommandBuffer::CMD_TEXTURE_UPDATE: - { - Cmd_Texture_Update(static_cast(pBaseCommand)); - } break; - case CCommandBuffer::CMD_CLEAR: - { - const CCommandBuffer::SCommand_Clear *pCommand = (CCommandBuffer::SCommand_Clear *)pBaseCommand; - glClearColor(pCommand->m_Color.r, pCommand->m_Color.g, pCommand->m_Color.b, 0.0f); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - } break; - case CCommandBuffer::CMD_RENDER: - { - const CCommandBuffer::SCommand_Render *pCommand = static_cast(pBaseCommand); - SetState(pCommand->m_State); - - glVertexPointer(3, GL_FLOAT, sizeof(CCommandBuffer::SVertex), (char*)pCommand->m_pVertices); - glTexCoordPointer(2, GL_FLOAT, sizeof(CCommandBuffer::SVertex), (char*)pCommand->m_pVertices + sizeof(float)*3); - glColorPointer(4, GL_FLOAT, sizeof(CCommandBuffer::SVertex), (char*)pCommand->m_pVertices + sizeof(float)*5); - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glEnableClientState(GL_COLOR_ARRAY); - - switch(pCommand->m_PrimType) - { - case CCommandBuffer::PRIMTYPE_QUADS: - glDrawArrays(GL_QUADS, 0, pCommand->m_PrimCount*4); - break; - case CCommandBuffer::PRIMTYPE_LINES: - glDrawArrays(GL_LINES, 0, pCommand->m_PrimCount*2); - break; - default: - dbg_msg("render", "unknown primtype %d\n", pCommand->m_Cmd); - }; - } break; - default: - return false; + case CCommandBuffer::PRIMTYPE_QUADS: + glDrawArrays(GL_QUADS, 0, pCommand->m_PrimCount*4); break; + case CCommandBuffer::PRIMTYPE_LINES: + glDrawArrays(GL_LINES, 0, pCommand->m_PrimCount*2); + break; + default: + dbg_msg("render", "unknown primtype %d\n", pCommand->m_Cmd); + }; + } + +public: + CCommandProcessorFragment_OpenGL() + { + mem_zero(m_aTextures, sizeof(m_aTextures)); + } + + bool RunCommand(const CCommandBuffer::SCommand * pBaseCommand) + { + switch(pBaseCommand->m_Cmd) + { + case CCommandBuffer::CMD_TEXTURE_CREATE: Cmd_Texture_Create(static_cast(pBaseCommand)); break; + case CCommandBuffer::CMD_TEXTURE_DESTROY: Cmd_Texture_Destroy(static_cast(pBaseCommand)); break; + case CCommandBuffer::CMD_TEXTURE_UPDATE: Cmd_Texture_Update(static_cast(pBaseCommand)); break; + case CCommandBuffer::CMD_CLEAR: Cmd_Clear(static_cast(pBaseCommand)); break; + case CCommandBuffer::CMD_RENDER: Cmd_Render(static_cast(pBaseCommand)); break; + default: return false; } return true; @@ -240,7 +229,8 @@ class CCommandProcessorFragment_SDL { // SDL stuff SDL_Surface *m_pScreenSurface; - + bool m_SystemInited; + /* int TryInit() { const SDL_VideoInfo *pInfo = SDL_GetVideoInfo(); @@ -345,12 +335,6 @@ class CCommandProcessorFragment_SDL } } - atexit(SDL_Quit); // ignore_convention - - #ifdef CONF_FAMILY_WINDOWS - if(!getenv("SDL_VIDEO_WINDOW_POS") && !getenv("SDL_VIDEO_CENTERED")) // ignore_convention - putenv("SDL_VIDEO_WINDOW_POS=8,27"); // ignore_convention - #endif if(InitWindow() != 0) return -1; @@ -369,36 +353,128 @@ class CCommandProcessorFragment_SDL glDepthMask(0); return 0; + }*/ + + void Cmd_Init(const CCommandBuffer::SCommand_Init *pCommand) + { + if(!m_SystemInited) + { + int Systems = SDL_INIT_VIDEO; + + if(g_Config.m_SndEnable) // TODO: remove + Systems |= SDL_INIT_AUDIO; + + if(g_Config.m_ClEventthread) // TODO: remove + Systems |= SDL_INIT_EVENTTHREAD; + + if(SDL_Init(Systems) < 0) + { + dbg_msg("gfx", "unable to init SDL: %s", SDL_GetError()); + *pCommand->m_pResult = -1; + return; + } + + atexit(SDL_Quit); // ignore_convention + + #ifdef CONF_FAMILY_WINDOWS + if(!getenv("SDL_VIDEO_WINDOW_POS") && !getenv("SDL_VIDEO_CENTERED")) // ignore_convention + putenv("SDL_VIDEO_WINDOW_POS=8,27"); // ignore_convention + #endif + + m_SystemInited = true; + } + + const SDL_VideoInfo *pInfo = SDL_GetVideoInfo(); + SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); + + // set flags + int Flags = SDL_OPENGL; + if(pCommand->m_Flags&CCommandBuffer::INITFLAG_RESIZABLE) + Flags |= SDL_RESIZABLE; + + if(pInfo->hw_available) // ignore_convention + Flags |= SDL_HWSURFACE; + else + Flags |= SDL_SWSURFACE; + + if(pInfo->blit_hw) // ignore_convention + Flags |= SDL_HWACCEL; + + if(pCommand->m_Flags&CCommandBuffer::INITFLAG_FULLSCREEN) + Flags |= SDL_FULLSCREEN; + + // set gl attributes + if(pCommand->m_FsaaSamples) + { + SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); + SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, pCommand->m_FsaaSamples); + } + else + { + SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); + SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0); + } + + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, pCommand->m_Flags&CCommandBuffer::INITFLAG_VSYNC ? 1 : 0); + + // set caption + SDL_WM_SetCaption(pCommand->m_aName, pCommand->m_aName); + + // create window + m_pScreenSurface = SDL_SetVideoMode(pCommand->m_ScreenWidth, pCommand->m_ScreenHeight, 0, Flags); + if(m_pScreenSurface) + { + SDL_ShowCursor(0); + + // set some default settings + glEnable(GL_BLEND); + glDisable(GL_CULL_FACE); + glDisable(GL_DEPTH_TEST); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + + glAlphaFunc(GL_GREATER, 0); + glEnable(GL_ALPHA_TEST); + glDepthMask(0); + + *pCommand->m_pResult = 0; + } + else + { + dbg_msg("gfx", "unable to set video mode: %s", SDL_GetError()); + *pCommand->m_pResult = -1; + } + + + //*pCommand->m_pResult = Init(); } + void Cmd_Shutdown(const CCommandBuffer::SCommand_Shutdown *pCommand) + { + + } + + void Cmd_Swap(const CCommandBuffer::SCommand_Swap *pCommand) + { + SDL_GL_SwapBuffers(); + } public: CCommandProcessorFragment_SDL() { + m_SystemInited = false; m_pScreenSurface = 0x0; } bool RunCommand(const CCommandBuffer::SCommand *pBaseCommand) { - switch(pBaseCommand->m_Cmd) { - case CCommandBuffer::CMD_NOP: - break; - case CCommandBuffer::CMD_INIT: - { - const CCommandBuffer::SCommand_Init *pCommand = static_cast(pBaseCommand); - *pCommand->m_pResult = Init(); - } break; - case CCommandBuffer::CMD_SHUTDOWN: - break; - case CCommandBuffer::CMD_SWAP: - { - SDL_GL_SwapBuffers(); - } break; - default: - return false; - break; + case CCommandBuffer::CMD_INIT: Cmd_Init(static_cast(pBaseCommand)); break; + case CCommandBuffer::CMD_SHUTDOWN: Cmd_Shutdown(static_cast(pBaseCommand)); break; + case CCommandBuffer::CMD_SWAP: Cmd_Swap(static_cast(pBaseCommand)); break; + default: return false; } return true; @@ -1128,6 +1204,66 @@ void CGraphics_Threaded::QuadsText(float x, float y, float Size, float r, float QuadsEnd(); } +int CGraphics_Threaded::IssueInit() +{ + // issue init command + m_pCommandBuffer->Reset(); + + volatile int Result; + CCommandBuffer::SCommand_Init Cmd; + str_copy(Cmd.m_aName, "Teeworlds", sizeof(Cmd.m_aName)); + Cmd.m_pResult = &Result; + Cmd.m_ScreenWidth = g_Config.m_GfxScreenWidth; + Cmd.m_ScreenHeight = g_Config.m_GfxScreenHeight; + Cmd.m_FsaaSamples = g_Config.m_GfxFsaaSamples; + + Cmd.m_Flags = 0; + if(g_Config.m_GfxFullscreen) Cmd.m_Flags |= CCommandBuffer::INITFLAG_FULLSCREEN; + if(g_Config.m_GfxVsync) Cmd.m_Flags |= CCommandBuffer::INITFLAG_VSYNC; + if(g_Config.m_DbgResizable) Cmd.m_Flags |= CCommandBuffer::INITFLAG_RESIZABLE; + + m_pCommandBuffer->AddCommand(Cmd); + + m_Handler.RunBuffer(m_pCommandBuffer); + m_Handler.WaitForIdle(); + return Result; +} + +int CGraphics_Threaded::InitWindow() +{ + if(IssueInit() == 0) + return 0; + + // try disabling fsaa + while(g_Config.m_GfxFsaaSamples) + { + g_Config.m_GfxFsaaSamples--; + + if(g_Config.m_GfxFsaaSamples) + dbg_msg("gfx", "lowering FSAA to %d and trying again", g_Config.m_GfxFsaaSamples); + else + dbg_msg("gfx", "disabling FSAA and trying again"); + + if(IssueInit() == 0) + return 0; + } + + // try lowering the resolution + if(g_Config.m_GfxScreenWidth != 640 || g_Config.m_GfxScreenHeight != 480) + { + dbg_msg("gfx", "setting resolution to 640x480 and trying again"); + g_Config.m_GfxScreenWidth = 640; + g_Config.m_GfxScreenHeight = 480; + + if(IssueInit() == 0) + return 0; + } + + dbg_msg("gfx", "out of ideas. failed to init graphics"); + + return -1; +} + bool CGraphics_Threaded::Init() { // fetch pointers @@ -1153,34 +1289,24 @@ bool CGraphics_Threaded::Init() m_apCommandBuffers[1] = new CCommandBuffer(1024*512, 1024*1024); m_pCommandBuffer = m_apCommandBuffers[0]; - // issue init command - m_pCommandBuffer->Reset(); - volatile int Result; - CCommandBuffer::SCommand_Init Cmd; - Cmd.m_pResult = &Result; - m_pCommandBuffer->AddCommand(Cmd); - m_Handler.RunBuffer(m_pCommandBuffer); - m_Handler.WaitForIdle(); - - - if(Result == 0) - { - // fetch final resolusion - m_ScreenWidth = g_Config.m_GfxScreenWidth; - m_ScreenHeight = g_Config.m_GfxScreenHeight; - - // create null texture, will get id=0 - static const unsigned char aNullTextureData[] = { - 0xff,0x00,0x00,0xff, 0xff,0x00,0x00,0xff, 0x00,0xff,0x00,0xff, 0x00,0xff,0x00,0xff, - 0xff,0x00,0x00,0xff, 0xff,0x00,0x00,0xff, 0x00,0xff,0x00,0xff, 0x00,0xff,0x00,0xff, - 0x00,0x00,0xff,0xff, 0x00,0x00,0xff,0xff, 0xff,0xff,0x00,0xff, 0xff,0xff,0x00,0xff, - 0x00,0x00,0xff,0xff, 0x00,0x00,0xff,0xff, 0xff,0xff,0x00,0xff, 0xff,0xff,0x00,0xff, - }; - - m_InvalidTexture = LoadTextureRaw(4,4,CImageInfo::FORMAT_RGBA,aNullTextureData,CImageInfo::FORMAT_RGBA,TEXLOAD_NORESAMPLE); - } - - return Result; + // try to init the window + if(InitWindow() != 0) + return 0; + + // fetch final resolusion + m_ScreenWidth = g_Config.m_GfxScreenWidth; + m_ScreenHeight = g_Config.m_GfxScreenHeight; + + // create null texture, will get id=0 + static const unsigned char aNullTextureData[] = { + 0xff,0x00,0x00,0xff, 0xff,0x00,0x00,0xff, 0x00,0xff,0x00,0xff, 0x00,0xff,0x00,0xff, + 0xff,0x00,0x00,0xff, 0xff,0x00,0x00,0xff, 0x00,0xff,0x00,0xff, 0x00,0xff,0x00,0xff, + 0x00,0x00,0xff,0xff, 0x00,0x00,0xff,0xff, 0xff,0xff,0x00,0xff, 0xff,0xff,0x00,0xff, + 0x00,0x00,0xff,0xff, 0x00,0x00,0xff,0xff, 0xff,0xff,0x00,0xff, 0xff,0xff,0x00,0xff, + }; + + m_InvalidTexture = LoadTextureRaw(4,4,CImageInfo::FORMAT_RGBA,aNullTextureData,CImageInfo::FORMAT_RGBA,TEXLOAD_NORESAMPLE); + return 0; } void CGraphics_Threaded::Shutdown() diff --git a/src/engine/client/graphics_threaded.h b/src/engine/client/graphics_threaded.h index 41565ca2..54455d6d 100644 --- a/src/engine/client/graphics_threaded.h +++ b/src/engine/client/graphics_threaded.h @@ -90,6 +90,13 @@ public: TEXFLAG_NOMIPMAPS = 1, }; + enum + { + INITFLAG_FULLSCREEN = 1, + INITFLAG_VSYNC = 2, + INITFLAG_RESIZABLE = 4, + }; + enum { // @@ -148,9 +155,22 @@ public: struct SCommand_Init : public SCommand { SCommand_Init() : SCommand(CMD_INIT) {} + + char m_aName[256]; + + int m_ScreenWidth; + int m_ScreenHeight; + int m_FsaaSamples; + int m_Flags; + volatile int *m_pResult; }; - + + struct SCommand_Shutdown : public SCommand + { + SCommand_Shutdown() : SCommand(CMD_SHUTDOWN) {} + }; + struct SCommand_Signal : public SCommand { SCommand_Signal() : SCommand(CMD_SIGNAL) {} @@ -337,6 +357,9 @@ class CGraphics_Threaded : public IEngineGraphics static unsigned char Sample(int w, int h, const unsigned char *pData, int u, int v, int Offset, int ScaleW, int ScaleH, int Bpp); static unsigned char *Rescale(int Width, int Height, int NewWidth, int NewHeight, int Format, const unsigned char *pData); + + int IssueInit(); + int InitWindow(); public: CGraphics_Threaded(); -- cgit 1.4.1 From c1942ca6cbafb605e3ebc8e8cfabf982144f388f Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 1 Jan 2012 13:38:46 +0100 Subject: fixed the render frame time and cleaned up some more code --- src/engine/client.h | 4 +- src/engine/client/client.cpp | 60 ++++++++------- src/engine/client/client.h | 9 ++- src/engine/client/graphics_threaded.cpp | 132 +------------------------------- src/engine/client/graphics_threaded.h | 10 +++ src/game/client/components/hud.cpp | 2 +- src/game/client/components/items.cpp | 3 - 7 files changed, 54 insertions(+), 166 deletions(-) (limited to 'src') diff --git a/src/engine/client.h b/src/engine/client.h index 966e8f61..e9076b76 100644 --- a/src/engine/client.h +++ b/src/engine/client.h @@ -23,7 +23,7 @@ protected: float m_PredIntraTick; float m_LocalTime; - float m_FrameTime; + float m_RenderFrameTime; int m_GameTickSpeed; public: @@ -68,7 +68,7 @@ public: inline int GameTickSpeed() const { return m_GameTickSpeed; } // other time access - inline float FrameTime() const { return m_FrameTime; } + inline float RenderFrameTime() const { return m_RenderFrameTime; } inline float LocalTime() const { return m_LocalTime; } // actions diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index b54b9084..b7244db4 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -244,10 +244,11 @@ CClient::CClient() : m_DemoPlayer(&m_SnapshotDelta), m_DemoRecorder(&m_SnapshotD m_pMap = 0; m_pConsole = 0; - m_FrameTime = 0.0001f; - m_FrameTimeLow = 1.0f; - m_FrameTimeHigh = 0.0f; - m_Frames = 0; + m_RenderFrameTime = 0.0001f; + m_RenderFrameTimeLow = 1.0f; + m_RenderFrameTimeHigh = 0.0f; + m_RenderFrames = 0; + m_LastRenderTime = time_get(); m_GameTickSpeed = SERVER_TICK_SPEED; @@ -681,13 +682,13 @@ void CClient::DebugRender() udp = 8 total = 42 */ - FrameTimeAvg = FrameTimeAvg*0.9f + m_FrameTime*0.1f; + FrameTimeAvg = FrameTimeAvg*0.9f + m_RenderFrameTime*0.1f; str_format(aBuffer, sizeof(aBuffer), "ticks: %8d %8d mem %dk %d gfxmem: %dk fps: %3d", m_CurGameTick, m_PredTick, mem_stats()->allocated/1024, mem_stats()->total_allocations, Graphics()->MemoryUsage()/1024, - (int)(1.0f/FrameTimeAvg)); + (int)(1.0f/FrameTimeAvg + 0.5f)); Graphics()->QuadsText(2, 2, 16, 1,1,1,1, aBuffer); @@ -1691,9 +1692,6 @@ void CClient::InitInterfaces() void CClient::Run() { - int64 ReportTime = time_get(); - int64 ReportInterval = time_freq()*1; - m_LocalStartTime = time_get(); m_SnapshotParts = 0; @@ -1772,9 +1770,6 @@ void CClient::Run() while (1) { - int64 FrameStartTime = time_get(); - m_Frames++; - // VersionUpdate(); @@ -1866,9 +1861,22 @@ void CClient::Run() if(!g_Config.m_GfxAsyncRender || m_pGraphics->IsIdle()) { + m_RenderFrames++; + + // update frametime + int64 Now = time_get(); + m_RenderFrameTime = (Now - m_LastRenderTime) / (float)time_freq(); + if(m_RenderFrameTime < m_RenderFrameTimeLow) + m_RenderFrameTimeLow = m_RenderFrameTime; + if(m_RenderFrameTime > m_RenderFrameTimeHigh) + m_RenderFrameTimeHigh = m_RenderFrameTime; + m_FpsGraph.Add(1.0f/m_RenderFrameTime, 1,1,1); + + m_LastRenderTime = Now; + if(g_Config.m_DbgStress) { - if((m_Frames%10) == 0) + if((m_RenderFrames%10) == 0) { Render(); m_pGraphics->Swap(); @@ -1879,6 +1887,9 @@ void CClient::Run() Render(); m_pGraphics->Swap(); } + + + } } @@ -1900,32 +1911,25 @@ void CClient::Run() g_Config.m_DbgHitch = 0; } + /* if(ReportTime < time_get()) { if(0 && g_Config.m_Debug) { dbg_msg("client/report", "fps=%.02f (%.02f %.02f) netstate=%d", m_Frames/(float)(ReportInterval/time_freq()), - 1.0f/m_FrameTimeHigh, - 1.0f/m_FrameTimeLow, + 1.0f/m_RenderFrameTimeHigh, + 1.0f/m_RenderFrameTimeLow, m_NetClient.State()); } - m_FrameTimeLow = 1; - m_FrameTimeHigh = 0; - m_Frames = 0; + m_RenderFrameTimeLow = 1; + m_RenderFrameTimeHigh = 0; + m_RenderFrames = 0; ReportTime += ReportInterval; - } - - // update frametime - m_FrameTime = (time_get()-FrameStartTime)/(float)time_freq(); - if(m_FrameTime < m_FrameTimeLow) - m_FrameTimeLow = m_FrameTime; - if(m_FrameTime > m_FrameTimeHigh) - m_FrameTimeHigh = m_FrameTime; + }*/ + // update local time m_LocalTime = (time_get()-m_LocalStartTime)/(float)time_freq(); - - m_FpsGraph.Add(1.0f/m_FrameTime, 1,1,1); } GameClient()->OnShutdown(); diff --git a/src/engine/client/client.h b/src/engine/client/client.h index 83553eb4..1849830c 100644 --- a/src/engine/client/client.h +++ b/src/engine/client/client.h @@ -84,9 +84,12 @@ class CClient : public IClient, public CDemoPlayer::IListner int64 m_LocalStartTime; int m_DebugFont; - float m_FrameTimeLow; - float m_FrameTimeHigh; - int m_Frames; + + int64 m_LastRenderTime; + float m_RenderFrameTimeLow; + float m_RenderFrameTimeHigh; + int m_RenderFrames; + NETADDR m_ServerAddress; int m_WindowMustRefocus; int m_SnapCrcErrors; diff --git a/src/engine/client/graphics_threaded.cpp b/src/engine/client/graphics_threaded.cpp index febb3b28..694ecc71 100644 --- a/src/engine/client/graphics_threaded.cpp +++ b/src/engine/client/graphics_threaded.cpp @@ -230,130 +230,6 @@ class CCommandProcessorFragment_SDL // SDL stuff SDL_Surface *m_pScreenSurface; bool m_SystemInited; - /* - int TryInit() - { - const SDL_VideoInfo *pInfo = SDL_GetVideoInfo(); - SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); - - // set flags - int Flags = SDL_OPENGL; - if(g_Config.m_DbgResizable) - Flags |= SDL_RESIZABLE; - - if(pInfo->hw_available) // ignore_convention - Flags |= SDL_HWSURFACE; - else - Flags |= SDL_SWSURFACE; - - if(pInfo->blit_hw) // ignore_convention - Flags |= SDL_HWACCEL; - - if(g_Config.m_GfxFullscreen) - Flags |= SDL_FULLSCREEN; - - // set gl attributes - if(g_Config.m_GfxFsaaSamples) - { - SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); - SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, g_Config.m_GfxFsaaSamples); - } - else - { - SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); - SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0); - } - - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, g_Config.m_GfxVsync); - - // set caption - SDL_WM_SetCaption("Teeworlds", "Teeworlds"); - - // create window - m_pScreenSurface = SDL_SetVideoMode(g_Config.m_GfxScreenWidth, g_Config.m_GfxScreenHeight, 0, Flags); - if(m_pScreenSurface == NULL) - { - dbg_msg("gfx", "unable to set video mode: %s", SDL_GetError()); - return -1; - } - - return 0; - } - - - int InitWindow() - { - if(TryInit() == 0) - return 0; - - // try disabling fsaa - while(g_Config.m_GfxFsaaSamples) - { - g_Config.m_GfxFsaaSamples--; - - if(g_Config.m_GfxFsaaSamples) - dbg_msg("gfx", "lowering FSAA to %d and trying again", g_Config.m_GfxFsaaSamples); - else - dbg_msg("gfx", "disabling FSAA and trying again"); - - if(TryInit() == 0) - return 0; - } - - // try lowering the resolution - if(g_Config.m_GfxScreenWidth != 640 || g_Config.m_GfxScreenHeight != 480) - { - dbg_msg("gfx", "setting resolution to 640x480 and trying again"); - g_Config.m_GfxScreenWidth = 640; - g_Config.m_GfxScreenHeight = 480; - - if(TryInit() == 0) - return 0; - } - - dbg_msg("gfx", "out of ideas. failed to init graphics"); - - return -1; - } - - int Init() - { - { - int Systems = SDL_INIT_VIDEO; - - if(g_Config.m_SndEnable) - Systems |= SDL_INIT_AUDIO; - - if(g_Config.m_ClEventthread) - Systems |= SDL_INIT_EVENTTHREAD; - - if(SDL_Init(Systems) < 0) - { - dbg_msg("gfx", "unable to init SDL: %s", SDL_GetError()); - return -1; - } - } - - - if(InitWindow() != 0) - return -1; - - SDL_ShowCursor(0); - - // set some default settings - glEnable(GL_BLEND); - glDisable(GL_CULL_FACE); - glDisable(GL_DEPTH_TEST); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - glAlphaFunc(GL_GREATER, 0); - glEnable(GL_ALPHA_TEST); - glDepthMask(0); - - return 0; - }*/ void Cmd_Init(const CCommandBuffer::SCommand_Init *pCommand) { @@ -445,14 +321,11 @@ class CCommandProcessorFragment_SDL dbg_msg("gfx", "unable to set video mode: %s", SDL_GetError()); *pCommand->m_pResult = -1; } - - - //*pCommand->m_pResult = Init(); } void Cmd_Shutdown(const CCommandBuffer::SCommand_Shutdown *pCommand) { - + SDL_Quit(); } void Cmd_Swap(const CCommandBuffer::SCommand_Swap *pCommand) @@ -1312,7 +1185,8 @@ bool CGraphics_Threaded::Init() void CGraphics_Threaded::Shutdown() { // TODO: SDL, is this correct? - SDL_Quit(); + + // } void CGraphics_Threaded::Minimize() diff --git a/src/engine/client/graphics_threaded.h b/src/engine/client/graphics_threaded.h index 54455d6d..1ea84ea9 100644 --- a/src/engine/client/graphics_threaded.h +++ b/src/engine/client/graphics_threaded.h @@ -78,6 +78,9 @@ public: // swap CMD_SWAP, + + // + CMD_SCREENSHOT, }; enum @@ -192,6 +195,13 @@ public: SVertex *m_pVertices; }; + struct SCommand_Screenshot : public SCommand + { + SCommand_Screenshot() : SCommand(CMD_SCREENSHOT) {} + + CImageInfo *m_pImage; // processor will fill this out + }; + struct SCommand_Swap : public SCommand { SCommand_Swap() : SCommand(CMD_SWAP) {} diff --git a/src/game/client/components/hud.cpp b/src/game/client/components/hud.cpp index 17365116..df3afdea 100644 --- a/src/game/client/components/hud.cpp +++ b/src/game/client/components/hud.cpp @@ -248,7 +248,7 @@ void CHud::RenderFps() if(g_Config.m_ClShowfps) { // calculate avg. fps - float FPS = 1.0f / Client()->FrameTime(); + float FPS = 1.0f / Client()->RenderFrameTime(); m_AverageFPS = (m_AverageFPS*(1.0f-(1.0f/m_AverageFPS))) + (FPS*(1.0f/m_AverageFPS)); char Buf[512]; str_format(Buf, sizeof(Buf), "%d", (int)m_AverageFPS); diff --git a/src/game/client/components/items.cpp b/src/game/client/components/items.cpp index 1c338994..9f787a4b 100644 --- a/src/game/client/components/items.cpp +++ b/src/game/client/components/items.cpp @@ -22,7 +22,6 @@ void CItems::OnReset() void CItems::RenderProjectile(const CNetObj_Projectile *pCurrent, int ItemID) { - // get positions float Curvature = 0; float Speed = 0; @@ -64,7 +63,6 @@ void CItems::RenderProjectile(const CNetObj_Projectile *pCurrent, int ItemID) if(pCurrent->m_Type == WEAPON_GRENADE) { m_pClient->m_pEffects->SmokeTrail(Pos, Vel*-1); - m_pClient->m_pFlow->Add(Pos, Vel*1000*Client()->FrameTime(), 10.0f); if(Client()->State() == IClient::STATE_DEMOPLAYBACK) { @@ -85,7 +83,6 @@ void CItems::RenderProjectile(const CNetObj_Projectile *pCurrent, int ItemID) else { m_pClient->m_pEffects->BulletTrail(Pos); - m_pClient->m_pFlow->Add(Pos, Vel*1000*Client()->FrameTime(), 10.0f); if(length(Vel) > 0.00001f) Graphics()->QuadsSetRotation(GetAngle(Vel)); -- cgit 1.4.1 From d7fe3ddaab7662cd53db7a1e272ad64c2ba861ae Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 1 Jan 2012 14:15:35 +0100 Subject: fixed shutdown and screenshot functionallity --- src/engine/client/graphics_threaded.cpp | 137 +++++++++++++++++++++----------- src/engine/client/graphics_threaded.h | 12 ++- 2 files changed, 98 insertions(+), 51 deletions(-) (limited to 'src') diff --git a/src/engine/client/graphics_threaded.cpp b/src/engine/client/graphics_threaded.cpp index 694ecc71..a87e4d62 100644 --- a/src/engine/client/graphics_threaded.cpp +++ b/src/engine/client/graphics_threaded.cpp @@ -203,6 +203,43 @@ class CCommandProcessorFragment_OpenGL }; } + void Cmd_Screenshot(const CCommandBuffer::SCommand_Screenshot *pCommand) + { + // fetch image data + GLint aViewport[4] = {0,0,0,0}; + glGetIntegerv(GL_VIEWPORT, aViewport); + + int w = aViewport[2]; + int h = aViewport[3]; + + dbg_msg("graphics", "grabbing %d x %d", w, h); + + // we allocate one more row to use when we are flipping the texture + unsigned char *pPixelData = (unsigned char *)mem_alloc(w*(h+1)*3, 1); + unsigned char *pTempRow = pPixelData+w*h*3; + + // fetch the pixels + GLint Alignment; + glGetIntegerv(GL_PACK_ALIGNMENT, &Alignment); + glPixelStorei(GL_PACK_ALIGNMENT, 1); + glReadPixels(0,0, w, h, GL_RGB, GL_UNSIGNED_BYTE, pPixelData); + glPixelStorei(GL_PACK_ALIGNMENT, Alignment); + + // flip the pixel because opengl works from bottom left corner + for(int y = 0; y < h/2; y++) + { + mem_copy(pTempRow, pPixelData+y*w*3, w*3); + mem_copy(pPixelData+y*w*3, pPixelData+(h-y-1)*w*3, w*3); + mem_copy(pPixelData+(h-y-1)*w*3, pTempRow,w*3); + } + + // fill in the information + pCommand->m_pImage->m_Width = w; + pCommand->m_pImage->m_Height = h; + pCommand->m_pImage->m_Format = CImageInfo::FORMAT_RGB; + pCommand->m_pImage->m_pData = pPixelData; + } + public: CCommandProcessorFragment_OpenGL() { @@ -218,6 +255,7 @@ public: case CCommandBuffer::CMD_TEXTURE_UPDATE: Cmd_Texture_Update(static_cast(pBaseCommand)); break; case CCommandBuffer::CMD_CLEAR: Cmd_Clear(static_cast(pBaseCommand)); break; case CCommandBuffer::CMD_RENDER: Cmd_Render(static_cast(pBaseCommand)); break; + case CCommandBuffer::CMD_SCREENSHOT: Cmd_Screenshot(static_cast(pBaseCommand)); break; default: return false; } @@ -415,6 +453,14 @@ void CCommandProcessorHandler::Start(ICommandProcessor *pProcessor) m_BufferDone.signal(); } +void CCommandProcessorHandler::Stop() +{ + m_Shutdown = true; + m_Activity.signal(); + thread_wait(m_pThread); + thread_destroy(m_pThread); +} + void CCommandProcessorHandler::RunBuffer(CCommandBuffer *pBuffer) { WaitForIdle(); @@ -428,7 +474,7 @@ void CCommandProcessorHandler::WaitForIdle() m_BufferDone.wait(); } -void CGraphics_Threaded::Flush() +void CGraphics_Threaded::FlushVertices() { if(m_NumVertices == 0) return; @@ -464,7 +510,7 @@ void CGraphics_Threaded::AddVertices(int Count) { m_NumVertices += Count; if((m_NumVertices + Count) >= MAX_VERTICES) - Flush(); + FlushVertices(); } void CGraphics_Threaded::Rotate4(const CCommandBuffer::SPoint &rCenter, CCommandBuffer::SVertex *pPoints) @@ -622,7 +668,7 @@ void CGraphics_Threaded::LinesBegin() void CGraphics_Threaded::LinesEnd() { dbg_assert(m_Drawing == DRAWING_LINES, "called Graphics()->LinesEnd without begin"); - Flush(); + FlushVertices(); m_Drawing = 0; } @@ -828,34 +874,33 @@ int CGraphics_Threaded::LoadPNG(CImageInfo *pImg, const char *pFilename, int Sto return 1; } +void CGraphics_Threaded::KickCommandBuffer() +{ + m_Handler.RunBuffer(m_pCommandBuffer); + + // swap buffer + m_CurrentCommandBuffer ^= 1; + m_pCommandBuffer = m_apCommandBuffers[m_CurrentCommandBuffer]; + m_pCommandBuffer->Reset(); +} + void CGraphics_Threaded::ScreenshotDirect(const char *pFilename) { - // TODO: screenshot support - return; + // add swap command + CImageInfo Image; + mem_zero(&Image, sizeof(Image)); - /* - // fetch image data - int y; - int w = m_ScreenWidth; - int h = m_ScreenHeight; - unsigned char *pPixelData = (unsigned char *)mem_alloc(w*(h+1)*3, 1); - unsigned char *pTempRow = pPixelData+w*h*3; - GLint Alignment; - glGetIntegerv(GL_PACK_ALIGNMENT, &Alignment); - glPixelStorei(GL_PACK_ALIGNMENT, 1); - glReadPixels(0,0, w, h, GL_RGB, GL_UNSIGNED_BYTE, pPixelData); - glPixelStorei(GL_PACK_ALIGNMENT, Alignment); - - // flip the pixel because opengl works from bottom left corner - for(y = 0; y < h/2; y++) - { - mem_copy(pTempRow, pPixelData+y*w*3, w*3); - mem_copy(pPixelData+y*w*3, pPixelData+(h-y-1)*w*3, w*3); - mem_copy(pPixelData+(h-y-1)*w*3, pTempRow,w*3); - } + CCommandBuffer::SCommand_Screenshot Cmd; + Cmd.m_pImage = &Image; + m_pCommandBuffer->AddCommand(Cmd); + + // kick the buffer and wait for the result + KickCommandBuffer(); + WaitForIdle(); - // find filename + if(Image.m_pData) { + // find filename char aWholePath[1024]; png_t Png; // ignore_convention @@ -868,13 +913,11 @@ void CGraphics_Threaded::ScreenshotDirect(const char *pFilename) str_format(aBuf, sizeof(aBuf), "saved screenshot to '%s'", aWholePath); m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "client", aBuf); png_open_file_write(&Png, aWholePath); // ignore_convention - png_set_data(&Png, w, h, 8, PNG_TRUECOLOR, (unsigned char *)pPixelData); // ignore_convention + png_set_data(&Png, Image.m_Width, Image.m_Height, 8, PNG_TRUECOLOR, (unsigned char *)Image.m_pData); // ignore_convention png_close_file(&Png); // ignore_convention - } - // clean up - mem_free(pPixelData); - */ + mem_free(Image.m_pData); + } } void CGraphics_Threaded::TextureSet(int TextureID) @@ -906,7 +949,7 @@ void CGraphics_Threaded::QuadsBegin() void CGraphics_Threaded::QuadsEnd() { dbg_assert(m_Drawing == DRAWING_QUADS, "called Graphics()->QuadsEnd without begin"); - Flush(); + FlushVertices(); m_Drawing = 0; } @@ -1154,8 +1197,8 @@ bool CGraphics_Threaded::Init() m_aTextures[MAX_TEXTURES-1].m_Next = -1; // start the command processor - ICommandProcessor *pProcessor = new CCommandProcessor_SDL_OpenGL; - m_Handler.Start(pProcessor); + m_pProcessor = new CCommandProcessor_SDL_OpenGL; + m_Handler.Start(m_pProcessor); // create command buffers m_apCommandBuffers[0] = new CCommandBuffer(1024*512, 1024*1024); @@ -1184,9 +1227,16 @@ bool CGraphics_Threaded::Init() void CGraphics_Threaded::Shutdown() { - // TODO: SDL, is this correct? - - // + // add swap command + CCommandBuffer::SCommand_Shutdown Cmd; + m_pCommandBuffer->AddCommand(Cmd); + m_Handler.RunBuffer(m_pCommandBuffer); + + // wait for everything to process and then stop the command processor + m_Handler.WaitForIdle(); + m_Handler.Stop(); + delete m_pProcessor; + m_pProcessor = 0; } void CGraphics_Threaded::Minimize() @@ -1213,34 +1263,27 @@ int CGraphics_Threaded::WindowOpen() void CGraphics_Threaded::TakeScreenshot(const char *pFilename) { // TODO: screenshot support - return; - /* char aDate[20]; str_timestamp(aDate, sizeof(aDate)); str_format(m_aScreenshotName, sizeof(m_aScreenshotName), "screenshots/%s_%s.png", pFilename?pFilename:"screenshot", aDate); m_DoScreenshot = true; - */ } void CGraphics_Threaded::Swap() { // TODO: screenshot support - /* if(m_DoScreenshot) { ScreenshotDirect(m_aScreenshotName); m_DoScreenshot = false; - }*/ + } // add swap command CCommandBuffer::SCommand_Swap Cmd; m_pCommandBuffer->AddCommand(Cmd); - m_Handler.RunBuffer(m_pCommandBuffer); - // swap buffer - m_CurrentCommandBuffer ^= 1; - m_pCommandBuffer = m_apCommandBuffers[m_CurrentCommandBuffer]; - m_pCommandBuffer->Reset(); + // kick the command buffer + KickCommandBuffer(); } // syncronization diff --git a/src/engine/client/graphics_threaded.h b/src/engine/client/graphics_threaded.h index 1ea84ea9..1e69674d 100644 --- a/src/engine/client/graphics_threaded.h +++ b/src/engine/client/graphics_threaded.h @@ -124,7 +124,7 @@ public: SPoint m_Pos; STexCoord m_Tex; SColor m_Color; - } ; + }; struct SCommand { @@ -198,8 +198,7 @@ public: struct SCommand_Screenshot : public SCommand { SCommand_Screenshot() : SCommand(CMD_SCREENSHOT) {} - - CImageInfo *m_pImage; // processor will fill this out + CImageInfo *m_pImage; // processor will fill this out, the one who adds this command must free the data as well }; struct SCommand_Swap : public SCommand @@ -307,6 +306,8 @@ class CCommandProcessorHandler public: CCommandProcessorHandler(); void Start(ICommandProcessor *pProcessor); + void Stop(); + void RunBuffer(CCommandBuffer *pBuffer); bool IsIdle() const { return m_pBuffer == 0; } void WaitForIdle(); @@ -316,6 +317,7 @@ class CGraphics_Threaded : public IEngineGraphics { CCommandBuffer::SState m_State; CCommandProcessorHandler m_Handler; + ICommandProcessor *m_pProcessor; CCommandBuffer *m_apCommandBuffers[2]; CCommandBuffer *m_pCommandBuffer; @@ -361,13 +363,15 @@ class CGraphics_Threaded : public IEngineGraphics int m_FirstFreeTexture; int m_TextureMemoryUsage; - void Flush(); + void FlushVertices(); void AddVertices(int Count); void Rotate4(const CCommandBuffer::SPoint &rCenter, CCommandBuffer::SVertex *pPoints); static unsigned char Sample(int w, int h, const unsigned char *pData, int u, int v, int Offset, int ScaleW, int ScaleH, int Bpp); static unsigned char *Rescale(int Width, int Height, int NewWidth, int NewHeight, int Format, const unsigned char *pData); + void KickCommandBuffer(); + int IssueInit(); int InitWindow(); public: -- cgit 1.4.1 From c31c82a5840640b0c7f4b07eb90e681b88b0a330 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 1 Jan 2012 14:30:45 +0100 Subject: added support for video modes --- src/engine/client/graphics_threaded.cpp | 82 +++++++++++++++++++-------------- src/engine/client/graphics_threaded.h | 14 +++++- 2 files changed, 60 insertions(+), 36 deletions(-) (limited to 'src') diff --git a/src/engine/client/graphics_threaded.cpp b/src/engine/client/graphics_threaded.cpp index a87e4d62..947f3960 100644 --- a/src/engine/client/graphics_threaded.cpp +++ b/src/engine/client/graphics_threaded.cpp @@ -371,6 +371,39 @@ class CCommandProcessorFragment_SDL SDL_GL_SwapBuffers(); } + void Cmd_VideoModes(const CCommandBuffer::SCommand_VideoModes *pCommand) + { + // TODO: fix this code on osx or windows + SDL_Rect **ppModes = SDL_ListModes(NULL, SDL_OPENGL|SDL_GL_DOUBLEBUFFER|SDL_FULLSCREEN); + if(ppModes == NULL) + { + // no modes + *pCommand->m_pNumModes = 0; + } + else if(ppModes == (SDL_Rect**)-1) + { + // no modes + *pCommand->m_pNumModes = 0; + } + else + { + int NumModes = 0; + for(int i = 0; ppModes[i]; ++i) + { + if(NumModes == pCommand->m_MaxModes) + break; + pCommand->m_pModes[NumModes].m_Width = ppModes[i]->w; + pCommand->m_pModes[NumModes].m_Height = ppModes[i]->h; + pCommand->m_pModes[NumModes].m_Red = 8; + pCommand->m_pModes[NumModes].m_Green = 8; + pCommand->m_pModes[NumModes].m_Blue = 8; + NumModes++; + } + + *pCommand->m_pNumModes = NumModes; + } + } + public: CCommandProcessorFragment_SDL() { @@ -385,6 +418,7 @@ public: case CCommandBuffer::CMD_INIT: Cmd_Init(static_cast(pBaseCommand)); break; case CCommandBuffer::CMD_SHUTDOWN: Cmd_Shutdown(static_cast(pBaseCommand)); break; case CCommandBuffer::CMD_SWAP: Cmd_Swap(static_cast(pBaseCommand)); break; + case CCommandBuffer::CMD_VIDEOMODES: Cmd_VideoModes(static_cast(pBaseCommand)); break; default: return false; } @@ -1306,11 +1340,7 @@ void CGraphics_Threaded::WaitForIdle() int CGraphics_Threaded::GetVideoModes(CVideoMode *pModes, int MaxModes) { - // TODO: fix support for video modes, using fake modes for now - //int NumModes = sizeof(g_aFakeModes)/sizeof(CVideoMode); - //SDL_Rect **ppModes; - - //if(g_Config.m_GfxDisplayAllModes) + if(g_Config.m_GfxDisplayAllModes) { int Count = sizeof(g_aFakeModes)/sizeof(CVideoMode); mem_copy(pModes, g_aFakeModes, sizeof(g_aFakeModes)); @@ -1319,37 +1349,21 @@ int CGraphics_Threaded::GetVideoModes(CVideoMode *pModes, int MaxModes) return Count; } - // TODO: fix this code on osx or windows - /* + // add videomodes command + CImageInfo Image; + mem_zero(&Image, sizeof(Image)); - ppModes = SDL_ListModes(NULL, SDL_OPENGL|SDL_GL_DOUBLEBUFFER|SDL_FULLSCREEN); - if(ppModes == NULL) - { - // no modes - NumModes = 0; - } - else if(ppModes == (SDL_Rect**)-1) - { - // all modes - } - else - { - NumModes = 0; - for(int i = 0; ppModes[i]; ++i) - { - if(NumModes == MaxModes) - break; - pModes[NumModes].m_Width = ppModes[i]->w; - pModes[NumModes].m_Height = ppModes[i]->h; - pModes[NumModes].m_Red = 8; - pModes[NumModes].m_Green = 8; - pModes[NumModes].m_Blue = 8; - NumModes++; - } - } + int NumModes = 0; + CCommandBuffer::SCommand_VideoModes Cmd; + Cmd.m_pModes = pModes; + Cmd.m_MaxModes = MaxModes; + Cmd.m_pNumModes = &NumModes; + m_pCommandBuffer->AddCommand(Cmd); - return NumModes;*/ + // kick the buffer and wait for the result and return it + KickCommandBuffer(); + WaitForIdle(); + return NumModes; } - extern IEngineGraphics *CreateEngineGraphicsThreaded() { return new CGraphics_Threaded(); } diff --git a/src/engine/client/graphics_threaded.h b/src/engine/client/graphics_threaded.h index 1e69674d..8b1c772d 100644 --- a/src/engine/client/graphics_threaded.h +++ b/src/engine/client/graphics_threaded.h @@ -79,8 +79,9 @@ public: // swap CMD_SWAP, - // + // misc CMD_SCREENSHOT, + CMD_VIDEOMODES, }; enum @@ -192,7 +193,7 @@ public: SState m_State; unsigned m_PrimType; unsigned m_PrimCount; - SVertex *m_pVertices; + SVertex *m_pVertices; // you should use the command buffer data to allocate vertices for this command }; struct SCommand_Screenshot : public SCommand @@ -201,6 +202,15 @@ public: CImageInfo *m_pImage; // processor will fill this out, the one who adds this command must free the data as well }; + struct SCommand_VideoModes : public SCommand + { + SCommand_VideoModes() : SCommand(CMD_VIDEOMODES) {} + + CVideoMode *m_pModes; // processor will fill this in + int m_MaxModes; // maximum of modes the processor can write to the m_pModes + int *m_pNumModes; // processor will write to this pointer + }; + struct SCommand_Swap : public SCommand { SCommand_Swap() : SCommand(CMD_SWAP) {} -- cgit 1.4.1 From e59b24d8db8a7a9ec21c654302d89e01903f4d96 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 1 Jan 2012 15:56:28 +0100 Subject: fixed atomics and semaphore for windows. can't test it correctly however due to that I only have a virtual box machine --- src/base/system.c | 15 ++++++++++ src/base/system.h | 17 ++++++++++++ src/base/tl/threading.h | 74 ++++++++++++++++++++++++++++++++++--------------- 3 files changed, 83 insertions(+), 23 deletions(-) (limited to 'src') diff --git a/src/base/system.c b/src/base/system.c index 4ea6d413..2026199b 100644 --- a/src/base/system.c +++ b/src/base/system.c @@ -495,6 +495,21 @@ void lock_release(LOCK lock) #endif } +#if defined(CONF_FAMILY_UNIX) +void semaphore_init(SEMAPHORE *sem) { sem_init(sem, 0, 0); } +void semaphore_wait(SEMAPHORE *sem) { sem_wait(sem); } +void semaphore_signal(SEMAPHORE *sem) { sem_post(sem); } +void semaphore_destroy(SEMAPHORE *sem) { sem_destroy(sem); } +#elif defined(CONF_FAMILY_WINDOWS) +void semaphore_init(SEMAPHORE *sem) { (HANDLE)(*sem) = CreateSemaphore(0, 0, 10000, 0); } +void semaphore_wait(SEMAPHORE *sem) { WaitForSingleObject((HANDLE)*sem, 0L); } +void semaphore_signal(SEMAPHORE *sem) { ReleaseSemaphore((HANDLE)*sem, 1, NULL); } +void semaphore_destroy(SEMAPHORE *sem) { CloseHandle((HANDLE)*sem); } +#else + #error not implemented on this platform +#endif + + /* ----- time ----- */ int64 time_get() { diff --git a/src/base/system.h b/src/base/system.h index aaa5b43f..ca93279f 100644 --- a/src/base/system.h +++ b/src/base/system.h @@ -388,6 +388,23 @@ int lock_try(LOCK lock); void lock_wait(LOCK lock); void lock_release(LOCK lock); + +/* Group: Semaphores */ + +#if defined(CONF_FAMILY_UNIX) + #include + typedef sem_t SEMAPHORE; +#elif defined(CONF_FAMILY_WINDOWS) + typedef void* SEMAPHORE; +#else + #error missing sempahore implementation +#endif + +void semaphore_init(SEMAPHORE *sem); +void semaphore_wait(SEMAPHORE *sem); +void semaphore_signal(SEMAPHORE *sem); +void semaphore_destroy(SEMAPHORE *sem); + /* Group: Timer */ #ifdef __GNUC__ /* if compiled with -pedantic-errors it will complain about long diff --git a/src/base/tl/threading.h b/src/base/tl/threading.h index 66751ec4..dbf788cd 100644 --- a/src/base/tl/threading.h +++ b/src/base/tl/threading.h @@ -3,32 +3,60 @@ #include "../system.h" -inline unsigned atomic_inc(volatile unsigned *pValue) -{ - return __sync_fetch_and_add(pValue, 1); -} +/* + atomic_inc - should return the value after increment + atomic_dec - should return the value after decrement + atomic_compswap - should return the value before the eventual swap + +*/ -inline unsigned atomic_dec(volatile unsigned *pValue) -{ - return __sync_fetch_and_add(pValue, -1); -} +#if defined(__GNUC__) -inline unsigned atomic_compswap(volatile unsigned *pValue, unsigned comperand, unsigned value) -{ - return __sync_val_compare_and_swap(pValue, comperand, value); -} + inline unsigned atomic_inc(volatile unsigned *pValue) + { + return __sync_fetch_and_add(pValue, 1); + } -inline void sync_barrier() -{ - __sync_synchronize(); -} - -#include -typedef sem_t SEMAPHORE; -inline void semaphore_init(SEMAPHORE *sem) { sem_init(sem, 0, 0); } -inline void semaphore_wait(SEMAPHORE *sem) { sem_wait(sem); } -inline void semaphore_signal(SEMAPHORE *sem) { sem_post(sem); } -inline void semaphore_destroy(SEMAPHORE *sem) { sem_destroy(sem); } + inline unsigned atomic_dec(volatile unsigned *pValue) + { + return __sync_fetch_and_add(pValue, -1); + } + + inline unsigned atomic_compswap(volatile unsigned *pValue, unsigned comperand, unsigned value) + { + return __sync_val_compare_and_swap(pValue, comperand, value); + } + + inline void sync_barrier() + { + __sync_synchronize(); + } + +#elif defined(_MSC_VER) + #include + + inline unsigned atomic_inc(volatile unsigned *pValue) + { + return _InterlockedIncrement((volatile long *)pValue); + } + + inline unsigned atomic_dec(volatile unsigned *pValue) + { + return _InterlockedDecrement((volatile long *)pValue); + } + + inline unsigned atomic_compswap(volatile unsigned *pValue, unsigned comperand, unsigned value) + { + return _InterlockedCompareExchange((volatile long *)pValue, (long)value, (long)comperand); + } + + inline void sync_barrier() + { + _ReadWriteBarrier(); + } +#else + #error missing atomic implementation for this compiler +#endif class semaphore { -- cgit 1.4.1 From 50d872531aae6640f57da98e8dcf6dbae1f9cd82 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Tue, 3 Jan 2012 21:39:10 +0100 Subject: cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread --- src/engine/client/backend_sdl.cpp | 495 +++++++++++++++++++++++++++++ src/engine/client/backend_sdl.h | 180 +++++++++++ src/engine/client/client.cpp | 23 +- src/engine/client/graphics.cpp | 12 +- src/engine/client/graphics.h | 4 +- src/engine/client/graphics_threaded.cpp | 539 ++------------------------------ src/engine/client/graphics_threaded.h | 84 ++--- src/engine/client/sound.cpp | 7 + src/engine/graphics.h | 2 +- 9 files changed, 770 insertions(+), 576 deletions(-) create mode 100644 src/engine/client/backend_sdl.cpp create mode 100644 src/engine/client/backend_sdl.h (limited to 'src') diff --git a/src/engine/client/backend_sdl.cpp b/src/engine/client/backend_sdl.cpp new file mode 100644 index 00000000..691d193c --- /dev/null +++ b/src/engine/client/backend_sdl.cpp @@ -0,0 +1,495 @@ + +#include "SDL.h" +#include "SDL_opengl.h" + +#include "graphics_threaded.h" +#include "backend_sdl.h" + +// ------------ CGraphicsBackend_Threaded + +void CGraphicsBackend_Threaded::ThreadFunc(void *pUser) +{ + CGraphicsBackend_Threaded *pThis = (CGraphicsBackend_Threaded *)pUser; + + while(!pThis->m_Shutdown) + { + pThis->m_Activity.wait(); + if(pThis->m_pBuffer) + { + pThis->m_pProcessor->RunBuffer(pThis->m_pBuffer); + sync_barrier(); + pThis->m_pBuffer = 0x0; + pThis->m_BufferDone.signal(); + } + } +} + +CGraphicsBackend_Threaded::CGraphicsBackend_Threaded() +{ + m_pBuffer = 0x0; + m_pProcessor = 0x0; + m_pThread = 0x0; +} + +void CGraphicsBackend_Threaded::StartProcessor(ICommandProcessor *pProcessor) +{ + m_Shutdown = false; + m_pProcessor = pProcessor; + m_pThread = thread_create(ThreadFunc, this); + m_BufferDone.signal(); +} + +void CGraphicsBackend_Threaded::StopProcessor() +{ + m_Shutdown = true; + m_Activity.signal(); + thread_wait(m_pThread); + thread_destroy(m_pThread); +} + +void CGraphicsBackend_Threaded::RunBuffer(CCommandBuffer *pBuffer) +{ + WaitForIdle(); + m_pBuffer = pBuffer; + m_Activity.signal(); +} + +bool CGraphicsBackend_Threaded::IsIdle() const +{ + return m_pBuffer == 0x0; +} + +void CGraphicsBackend_Threaded::WaitForIdle() +{ + while(m_pBuffer != 0x0) + m_BufferDone.wait(); +} + + +// ------------ CCommandProcessorFragment_General + +void CCommandProcessorFragment_General::Cmd_Signal(const CCommandBuffer::SCommand_Signal *pCommand) +{ + pCommand->m_pSemaphore->signal(); +} + +bool CCommandProcessorFragment_General::RunCommand(const CCommandBuffer::SCommand * pBaseCommand) +{ + switch(pBaseCommand->m_Cmd) + { + case CCommandBuffer::CMD_NOP: break; + case CCommandBuffer::CMD_SIGNAL: Cmd_Signal(static_cast(pBaseCommand)); break; + default: return false; + } + + return true; +} + +// ------------ CCommandProcessorFragment_OpenGL + +int CCommandProcessorFragment_OpenGL::TexFormatToOpenGLFormat(int TexFormat) +{ + if(TexFormat == CCommandBuffer::TEXFORMAT_RGB) return GL_RGB; + if(TexFormat == CCommandBuffer::TEXFORMAT_ALPHA) return GL_ALPHA; + if(TexFormat == CCommandBuffer::TEXFORMAT_RGBA) return GL_RGBA; + return GL_RGBA; +} + +void CCommandProcessorFragment_OpenGL::SetState(const CCommandBuffer::SState &State) +{ + // blend + switch(State.m_BlendMode) + { + case CCommandBuffer::BLEND_NONE: + glDisable(GL_BLEND); + break; + case CCommandBuffer::BLEND_ALPHA: + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + break; + case CCommandBuffer::BLEND_ADDITIVE: + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE); + break; + default: + dbg_msg("render", "unknown blendmode %d\n", State.m_BlendMode); + }; + + // clip + if(State.m_ClipEnable) + { + glScissor(State.m_ClipX, State.m_ClipY, State.m_ClipW, State.m_ClipH); + glEnable(GL_SCISSOR_TEST); + } + else + glDisable(GL_SCISSOR_TEST); + + // texture + if(State.m_Texture >= 0 && State.m_Texture < CCommandBuffer::MAX_TEXTURES) + { + glEnable(GL_TEXTURE_2D); + glBindTexture(GL_TEXTURE_2D, m_aTextures[State.m_Texture]); + } + else + glDisable(GL_TEXTURE_2D); + + // screen mapping + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(State.m_ScreenTL.x, State.m_ScreenBR.x, State.m_ScreenBR.y, State.m_ScreenTL.y, 1.0f, 10.f); +} + +void CCommandProcessorFragment_OpenGL::Cmd_Texture_Update(const CCommandBuffer::SCommand_Texture_Update *pCommand) +{ + glBindTexture(GL_TEXTURE_2D, m_aTextures[pCommand->m_Slot]); + glTexSubImage2D(GL_TEXTURE_2D, 0, pCommand->m_X, pCommand->m_Y, pCommand->m_Width, pCommand->m_Height, + TexFormatToOpenGLFormat(pCommand->m_Format), GL_UNSIGNED_BYTE, pCommand->m_pData); + mem_free(pCommand->m_pData); +} + +void CCommandProcessorFragment_OpenGL::Cmd_Texture_Destroy(const CCommandBuffer::SCommand_Texture_Destroy *pCommand) +{ + glDeleteTextures(1, &m_aTextures[pCommand->m_Slot]); +} + +void CCommandProcessorFragment_OpenGL::Cmd_Texture_Create(const CCommandBuffer::SCommand_Texture_Create *pCommand) +{ + int Oglformat = TexFormatToOpenGLFormat(pCommand->m_Format); + int StoreOglformat = TexFormatToOpenGLFormat(pCommand->m_StoreFormat); + + glGenTextures(1, &m_aTextures[pCommand->m_Slot]); + glBindTexture(GL_TEXTURE_2D, m_aTextures[pCommand->m_Slot]); + + if(pCommand->m_Flags&CCommandBuffer::TEXFLAG_NOMIPMAPS) + { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexImage2D(GL_TEXTURE_2D, 0, StoreOglformat, pCommand->m_Width, pCommand->m_Height, 0, Oglformat, GL_UNSIGNED_BYTE, pCommand->m_pData); + } + else + { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); + gluBuild2DMipmaps(GL_TEXTURE_2D, StoreOglformat, pCommand->m_Width, pCommand->m_Height, Oglformat, GL_UNSIGNED_BYTE, pCommand->m_pData); + } + + mem_free(pCommand->m_pData); +} + +void CCommandProcessorFragment_OpenGL::Cmd_Clear(const CCommandBuffer::SCommand_Clear *pCommand) +{ + glClearColor(pCommand->m_Color.r, pCommand->m_Color.g, pCommand->m_Color.b, 0.0f); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); +} + +void CCommandProcessorFragment_OpenGL::Cmd_Render(const CCommandBuffer::SCommand_Render *pCommand) +{ + SetState(pCommand->m_State); + + glVertexPointer(3, GL_FLOAT, sizeof(CCommandBuffer::SVertex), (char*)pCommand->m_pVertices); + glTexCoordPointer(2, GL_FLOAT, sizeof(CCommandBuffer::SVertex), (char*)pCommand->m_pVertices + sizeof(float)*3); + glColorPointer(4, GL_FLOAT, sizeof(CCommandBuffer::SVertex), (char*)pCommand->m_pVertices + sizeof(float)*5); + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + switch(pCommand->m_PrimType) + { + case CCommandBuffer::PRIMTYPE_QUADS: + glDrawArrays(GL_QUADS, 0, pCommand->m_PrimCount*4); + break; + case CCommandBuffer::PRIMTYPE_LINES: + glDrawArrays(GL_LINES, 0, pCommand->m_PrimCount*2); + break; + default: + dbg_msg("render", "unknown primtype %d\n", pCommand->m_Cmd); + }; +} + +void CCommandProcessorFragment_OpenGL::Cmd_Screenshot(const CCommandBuffer::SCommand_Screenshot *pCommand) +{ + // fetch image data + GLint aViewport[4] = {0,0,0,0}; + glGetIntegerv(GL_VIEWPORT, aViewport); + + int w = aViewport[2]; + int h = aViewport[3]; + + // we allocate one more row to use when we are flipping the texture + unsigned char *pPixelData = (unsigned char *)mem_alloc(w*(h+1)*3, 1); + unsigned char *pTempRow = pPixelData+w*h*3; + + // fetch the pixels + GLint Alignment; + glGetIntegerv(GL_PACK_ALIGNMENT, &Alignment); + glPixelStorei(GL_PACK_ALIGNMENT, 1); + glReadPixels(0,0, w, h, GL_RGB, GL_UNSIGNED_BYTE, pPixelData); + glPixelStorei(GL_PACK_ALIGNMENT, Alignment); + + // flip the pixel because opengl works from bottom left corner + for(int y = 0; y < h/2; y++) + { + mem_copy(pTempRow, pPixelData+y*w*3, w*3); + mem_copy(pPixelData+y*w*3, pPixelData+(h-y-1)*w*3, w*3); + mem_copy(pPixelData+(h-y-1)*w*3, pTempRow,w*3); + } + + // fill in the information + pCommand->m_pImage->m_Width = w; + pCommand->m_pImage->m_Height = h; + pCommand->m_pImage->m_Format = CImageInfo::FORMAT_RGB; + pCommand->m_pImage->m_pData = pPixelData; +} + +CCommandProcessorFragment_OpenGL::CCommandProcessorFragment_OpenGL() +{ + mem_zero(m_aTextures, sizeof(m_aTextures)); +} + +bool CCommandProcessorFragment_OpenGL::RunCommand(const CCommandBuffer::SCommand * pBaseCommand) +{ + switch(pBaseCommand->m_Cmd) + { + case CCommandBuffer::CMD_TEXTURE_CREATE: Cmd_Texture_Create(static_cast(pBaseCommand)); break; + case CCommandBuffer::CMD_TEXTURE_DESTROY: Cmd_Texture_Destroy(static_cast(pBaseCommand)); break; + case CCommandBuffer::CMD_TEXTURE_UPDATE: Cmd_Texture_Update(static_cast(pBaseCommand)); break; + case CCommandBuffer::CMD_CLEAR: Cmd_Clear(static_cast(pBaseCommand)); break; + case CCommandBuffer::CMD_RENDER: Cmd_Render(static_cast(pBaseCommand)); break; + case CCommandBuffer::CMD_SCREENSHOT: Cmd_Screenshot(static_cast(pBaseCommand)); break; + default: return false; + } + + return true; +} + + +// ------------ CCommandProcessorFragment_SDL + +void CCommandProcessorFragment_SDL::Cmd_Init(const SCommand_Init *pCommand) +{ + m_GLContext = pCommand->m_Context; + GL_MakeCurrent(m_GLContext); + + // set some default settings + glEnable(GL_BLEND); + glDisable(GL_CULL_FACE); + glDisable(GL_DEPTH_TEST); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + + glAlphaFunc(GL_GREATER, 0); + glEnable(GL_ALPHA_TEST); + glDepthMask(0); +} + +void CCommandProcessorFragment_SDL::Cmd_Shutdown(const SCommand_Shutdown *pCommand) +{ + GL_ReleaseContext(m_GLContext); +} + +void CCommandProcessorFragment_SDL::Cmd_Swap(const CCommandBuffer::SCommand_Swap *pCommand) +{ + GL_SwapBuffers(m_GLContext); +} + +void CCommandProcessorFragment_SDL::Cmd_VideoModes(const CCommandBuffer::SCommand_VideoModes *pCommand) +{ + // TODO: fix this code on osx or windows + SDL_Rect **ppModes = SDL_ListModes(NULL, SDL_OPENGL|SDL_GL_DOUBLEBUFFER|SDL_FULLSCREEN); + if(ppModes == NULL) + { + // no modes + *pCommand->m_pNumModes = 0; + } + else if(ppModes == (SDL_Rect**)-1) + { + // no modes + *pCommand->m_pNumModes = 0; + } + else + { + int NumModes = 0; + for(int i = 0; ppModes[i]; ++i) + { + if(NumModes == pCommand->m_MaxModes) + break; + pCommand->m_pModes[NumModes].m_Width = ppModes[i]->w; + pCommand->m_pModes[NumModes].m_Height = ppModes[i]->h; + pCommand->m_pModes[NumModes].m_Red = 8; + pCommand->m_pModes[NumModes].m_Green = 8; + pCommand->m_pModes[NumModes].m_Blue = 8; + NumModes++; + } + + *pCommand->m_pNumModes = NumModes; + } +} + +CCommandProcessorFragment_SDL::CCommandProcessorFragment_SDL() +{ +} + +bool CCommandProcessorFragment_SDL::RunCommand(const CCommandBuffer::SCommand *pBaseCommand) +{ + switch(pBaseCommand->m_Cmd) + { + case CCommandBuffer::CMD_SWAP: Cmd_Swap(static_cast(pBaseCommand)); break; + case CCommandBuffer::CMD_VIDEOMODES: Cmd_VideoModes(static_cast(pBaseCommand)); break; + case CMD_INIT: Cmd_Init(static_cast(pBaseCommand)); break; + case CMD_SHUTDOWN: Cmd_Shutdown(static_cast(pBaseCommand)); break; + default: return false; + } + + return true; +} + +// ------------ CCommandProcessor_SDL_OpenGL + +void CCommandProcessor_SDL_OpenGL::RunBuffer(CCommandBuffer *pBuffer) +{ + unsigned CmdIndex = 0; + while(1) + { + const CCommandBuffer::SCommand *pBaseCommand = pBuffer->GetCommand(&CmdIndex); + if(pBaseCommand == 0x0) + break; + + if(m_OpenGL.RunCommand(pBaseCommand)) + continue; + + if(m_SDL.RunCommand(pBaseCommand)) + continue; + + if(m_General.RunCommand(pBaseCommand)) + continue; + + dbg_msg("graphics", "unknown command %d", pBaseCommand->m_Cmd); + } +} + +// ------------ CGraphicsBackend_SDL_OpenGL + +int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int Width, int Height, int FsaaSamples, int Flags) +{ + if(!SDL_WasInit(SDL_INIT_VIDEO)) + { + if(SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) + { + dbg_msg("gfx", "unable to init SDL video: %s", SDL_GetError()); + return -1; + } + + #ifdef CONF_FAMILY_WINDOWS + if(!getenv("SDL_VIDEO_WINDOW_POS") && !getenv("SDL_VIDEO_CENTERED")) // ignore_convention + putenv("SDL_VIDEO_WINDOW_POS=8,27"); // ignore_convention + #endif + } + + const SDL_VideoInfo *pInfo = SDL_GetVideoInfo(); + + // set flags + int SdlFlags = SDL_OPENGL; + if(Flags&IGraphicsBackend::INITFLAG_RESIZABLE) + SdlFlags |= SDL_RESIZABLE; + + if(pInfo->hw_available) // ignore_convention + SdlFlags |= SDL_HWSURFACE; + else + SdlFlags |= SDL_SWSURFACE; + + if(pInfo->blit_hw) // ignore_convention + SdlFlags |= SDL_HWACCEL; + + if(Flags&IGraphicsBackend::INITFLAG_FULLSCREEN) + SdlFlags |= SDL_FULLSCREEN; + + // set gl attributes + if(FsaaSamples) + { + SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); + SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, FsaaSamples); + } + else + { + SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); + SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0); + } + + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, Flags&CCommandBuffer::INITFLAG_VSYNC ? 1 : 0); + + // set caption + SDL_WM_SetCaption(pName, pName); + + // create window + m_pScreenSurface = SDL_SetVideoMode(Width, Height, 0, SdlFlags); + if(!m_pScreenSurface) + { + dbg_msg("gfx", "unable to set video mode: %s", SDL_GetError()); + //*pCommand->m_pResult = -1; + return -1; + } + + SDL_ShowCursor(0); + + // fetch gl contexts and release the context from this thread + m_GLContext = GL_GetCurrentContext(); + GL_ReleaseContext(m_GLContext); + + // start the command processor + m_pProcessor = new CCommandProcessor_SDL_OpenGL; + StartProcessor(m_pProcessor); + + // issue a init command + CCommandBuffer CmdBuffer(1024, 512); + CCommandProcessorFragment_SDL::SCommand_Init Cmd; + Cmd.m_Context = m_GLContext; + CmdBuffer.AddCommand(Cmd); + RunBuffer(&CmdBuffer); + WaitForIdle(); + + // return + return 0; +} + +int CGraphicsBackend_SDL_OpenGL::Shutdown() +{ + // issue a shutdown command + CCommandBuffer CmdBuffer(1024, 512); + CCommandProcessorFragment_SDL::SCommand_Shutdown Cmd; + CmdBuffer.AddCommand(Cmd); + RunBuffer(&CmdBuffer); + WaitForIdle(); + + // stop and delete the processor + StopProcessor(); + delete m_pProcessor; + m_pProcessor = 0; + + SDL_QuitSubSystem(SDL_INIT_VIDEO); + return 0; +} + +void CGraphicsBackend_SDL_OpenGL::Minimize() +{ + SDL_WM_IconifyWindow(); +} + +void CGraphicsBackend_SDL_OpenGL::Maximize() +{ + // TODO: SDL +} + +int CGraphicsBackend_SDL_OpenGL::WindowActive() +{ + return SDL_GetAppState()&SDL_APPINPUTFOCUS; +} + +int CGraphicsBackend_SDL_OpenGL::WindowOpen() +{ + return SDL_GetAppState()&SDL_APPACTIVE; + +} + + +IGraphicsBackend *CreateGraphicsBackend() { return new CGraphicsBackend_SDL_OpenGL; } diff --git a/src/engine/client/backend_sdl.h b/src/engine/client/backend_sdl.h new file mode 100644 index 00000000..de0c6bd4 --- /dev/null +++ b/src/engine/client/backend_sdl.h @@ -0,0 +1,180 @@ + +#include "SDL.h" +#include "SDL_opengl.h" + +#include "graphics_threaded.h" + + + +// platform dependent implementations for transfering render context from the main thread to the graphics thread +// TODO: when SDL 1.3 comes, this can be removed +#if defined(CONF_FAMILY_WINDOWS) + struct SGLContext + { + HDC m_hDC; + HGLRC m_hGLRC; + }; + + static SGLContext GL_GetCurrentContext() + { + SGLContext Context; + Context.m_hDC = wglGetCurrentDC(); + Context.m_hGLRC = wglGetCurrentContext(); + return Context; + } + + static void GL_MakeCurrent(const SGLContext &Context) { wglMakeCurrent(Context.m_hDC, Context.m_hGLRC); } + static void GL_ReleaseContext(const SGLContext &Context) { wglMakeCurrent(Context.m_hDC, NULL); } + static void GL_SwapBuffers(const SGLContext &Context) { SwapBuffers(Context.m_hDC); } +#elif defined(CONF_PLATFORM_MACOSX) + #error missing implementation +#elif defined(CONF_FAMILY_UNIX) + + #include + + struct SGLContext + { + Display *m_pDisplay; + GLXDrawable m_Drawable; + GLXContext m_Context; + }; + + static SGLContext GL_GetCurrentContext() + { + SGLContext Context; + Context.m_pDisplay = glXGetCurrentDisplay(); + Context.m_Drawable = glXGetCurrentDrawable(); + Context.m_Context = glXGetCurrentContext(); + return Context; + } + + static void GL_MakeCurrent(const SGLContext &Context) { glXMakeCurrent(Context.m_pDisplay, Context.m_Drawable, Context.m_Context); } + static void GL_ReleaseContext(const SGLContext &Context) { glXMakeCurrent(Context.m_pDisplay, None, 0x0); } + static void GL_SwapBuffers(const SGLContext &Context) { glXSwapBuffers(Context.m_pDisplay, Context.m_Drawable); } +#else + #error missing implementation +#endif + + +// basic threaded backend, abstract, missing init and shutdown functions +class CGraphicsBackend_Threaded : public IGraphicsBackend +{ +public: + // constructed on the main thread, the rest of the functions is runned on the render thread + class ICommandProcessor + { + public: + virtual ~ICommandProcessor() {} + virtual void RunBuffer(CCommandBuffer *pBuffer) = 0; + }; + + CGraphicsBackend_Threaded(); + + virtual void RunBuffer(CCommandBuffer *pBuffer); + virtual bool IsIdle() const; + virtual void WaitForIdle(); + +protected: + void StartProcessor(ICommandProcessor *pProcessor); + void StopProcessor(); + +private: + ICommandProcessor *m_pProcessor; + CCommandBuffer * volatile m_pBuffer; + volatile bool m_Shutdown; + semaphore m_Activity; + semaphore m_BufferDone; + void *m_pThread; + + static void ThreadFunc(void *pUser); +}; + +// takes care of implementation independent operations +class CCommandProcessorFragment_General +{ + void Cmd_Nop(); + void Cmd_Signal(const CCommandBuffer::SCommand_Signal *pCommand); +public: + bool RunCommand(const CCommandBuffer::SCommand * pBaseCommand); +}; + +// takes care of opengl related rendering +class CCommandProcessorFragment_OpenGL +{ + GLuint m_aTextures[CCommandBuffer::MAX_TEXTURES]; + static int TexFormatToOpenGLFormat(int TexFormat); + + void SetState(const CCommandBuffer::SState &State); + + void Cmd_Texture_Update(const CCommandBuffer::SCommand_Texture_Update *pCommand); + void Cmd_Texture_Destroy(const CCommandBuffer::SCommand_Texture_Destroy *pCommand); + void Cmd_Texture_Create(const CCommandBuffer::SCommand_Texture_Create *pCommand); + void Cmd_Clear(const CCommandBuffer::SCommand_Clear *pCommand); + void Cmd_Render(const CCommandBuffer::SCommand_Render *pCommand); + void Cmd_Screenshot(const CCommandBuffer::SCommand_Screenshot *pCommand); + +public: + CCommandProcessorFragment_OpenGL(); + + bool RunCommand(const CCommandBuffer::SCommand * pBaseCommand); +}; + +// takes care of sdl related commands +class CCommandProcessorFragment_SDL +{ + // SDL stuff + SGLContext m_GLContext; +public: + enum + { + CMD_INIT = CCommandBuffer::CMDGROUP_PLATFORM, + CMD_SHUTDOWN, + }; + + struct SCommand_Init : public CCommandBuffer::SCommand + { + SCommand_Init() : SCommand(CMD_INIT) {} + SGLContext m_Context; + }; + + struct SCommand_Shutdown : public CCommandBuffer::SCommand + { + SCommand_Shutdown() : SCommand(CMD_SHUTDOWN) {} + }; + +private: + void Cmd_Init(const SCommand_Init *pCommand); + void Cmd_Shutdown(const SCommand_Shutdown *pCommand); + void Cmd_Swap(const CCommandBuffer::SCommand_Swap *pCommand); + void Cmd_VideoModes(const CCommandBuffer::SCommand_VideoModes *pCommand); +public: + CCommandProcessorFragment_SDL(); + + bool RunCommand(const CCommandBuffer::SCommand *pBaseCommand); +}; + +// command processor impelementation, uses the fragments to combine into one processor +class CCommandProcessor_SDL_OpenGL : public CGraphicsBackend_Threaded::ICommandProcessor +{ + CCommandProcessorFragment_OpenGL m_OpenGL; + CCommandProcessorFragment_SDL m_SDL; + CCommandProcessorFragment_General m_General; + public: + virtual void RunBuffer(CCommandBuffer *pBuffer); +}; + +// graphics backend implemented with SDL and OpenGL +class CGraphicsBackend_SDL_OpenGL : public CGraphicsBackend_Threaded +{ + SDL_Surface *m_pScreenSurface; + ICommandProcessor *m_pProcessor; + SGLContext m_GLContext; +public: + virtual int Init(const char *pName, int Width, int Height, int FsaaSamples, int Flags); + virtual int Shutdown(); + + virtual void Minimize(); + virtual void Maximize(); + virtual int WindowActive(); + virtual int WindowOpen(); +}; diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index b7244db4..5067f8b2 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -1690,11 +1690,24 @@ void CClient::InitInterfaces() m_Friends.Init(); } +#include "SDL.h" + void CClient::Run() { m_LocalStartTime = time_get(); m_SnapshotParts = 0; + // init SDL + { + if(SDL_Init(0) < 0) + { + dbg_msg("client", "unable to init SDL base: %s", SDL_GetError()); + return; + } + + atexit(SDL_Quit); // ignore_convention + } + // init graphics { if(g_Config.m_GfxThreaded) @@ -1713,6 +1726,9 @@ void CClient::Run() } } + // init sound, allowed to fail + m_SoundInitFailed = Sound()->Init() != 0; + // open socket { NETADDR BindAddr; @@ -1737,8 +1753,6 @@ void CClient::Run() // init the editor //m_pEditor->Init(); - // init sound, allowed to fail - m_SoundInitFailed = Sound()->Init() != 0; // load data if(!LoadData()) @@ -1937,6 +1951,11 @@ void CClient::Run() m_pGraphics->Shutdown(); m_pSound->Shutdown(); + + // shutdown SDL + { + SDL_Quit(); + } } diff --git a/src/engine/client/graphics.cpp b/src/engine/client/graphics.cpp index d16f10fc..ad3926f2 100644 --- a/src/engine/client/graphics.cpp +++ b/src/engine/client/graphics.cpp @@ -707,7 +707,7 @@ void CGraphics_OpenGL::QuadsText(float x, float y, float Size, float r, float g, QuadsEnd(); } -bool CGraphics_OpenGL::Init() +int CGraphics_OpenGL::Init() { m_pStorage = Kernel()->RequestInterface(); m_pConsole = Kernel()->RequestInterface(); @@ -743,7 +743,7 @@ bool CGraphics_OpenGL::Init() m_InvalidTexture = LoadTextureRaw(4,4,CImageInfo::FORMAT_RGBA,aNullTextureData,CImageInfo::FORMAT_RGBA,TEXLOAD_NORESAMPLE); - return true; + return 0; } int CGraphics_SDL::TryInit() @@ -841,7 +841,7 @@ CGraphics_SDL::CGraphics_SDL() m_pScreenSurface = 0; } -bool CGraphics_SDL::Init() +int CGraphics_SDL::Init() { { int Systems = SDL_INIT_VIDEO; @@ -855,7 +855,7 @@ bool CGraphics_SDL::Init() if(SDL_Init(Systems) < 0) { dbg_msg("gfx", "unable to init SDL: %s", SDL_GetError()); - return true; + return -1; } } @@ -867,14 +867,14 @@ bool CGraphics_SDL::Init() #endif if(InitWindow() != 0) - return true; + return -1; SDL_ShowCursor(0); CGraphics_OpenGL::Init(); MapScreen(0,0,g_Config.m_GfxScreenWidth, g_Config.m_GfxScreenHeight); - return false; + return 0; } void CGraphics_SDL::Shutdown() diff --git a/src/engine/client/graphics.h b/src/engine/client/graphics.h index 37276d36..3ab550dc 100644 --- a/src/engine/client/graphics.h +++ b/src/engine/client/graphics.h @@ -118,7 +118,7 @@ public: virtual void QuadsDrawFreeform(const CFreeformItem *pArray, int Num); virtual void QuadsText(float x, float y, float Size, float r, float g, float b, float a, const char *pText); - virtual bool Init(); + virtual int Init(); }; class CGraphics_SDL : public CGraphics_OpenGL @@ -130,7 +130,7 @@ class CGraphics_SDL : public CGraphics_OpenGL public: CGraphics_SDL(); - virtual bool Init(); + virtual int Init(); virtual void Shutdown(); virtual void Minimize(); diff --git a/src/engine/client/graphics_threaded.cpp b/src/engine/client/graphics_threaded.cpp index 947f3960..d1d09d38 100644 --- a/src/engine/client/graphics_threaded.cpp +++ b/src/engine/client/graphics_threaded.cpp @@ -4,9 +4,6 @@ #include #include -#include "SDL.h" -#include "SDL_opengl.h" - #include #include @@ -20,7 +17,6 @@ #include "graphics_threaded.h" - static CVideoMode g_aFakeModes[] = { {320,240,8,8,8}, {400,300,8,8,8}, {640,480,8,8,8}, {720,400,8,8,8}, {768,576,8,8,8}, {800,600,8,8,8}, @@ -45,469 +41,6 @@ static CVideoMode g_aFakeModes[] = { {2048,1536,5,6,5} }; -class CCommandProcessorFragment_General -{ -public: - void Cmd_Signal(const CCommandBuffer::SCommand_Signal *pCommand) - { - pCommand->m_pSemaphore->signal(); - } - - bool RunCommand(const CCommandBuffer::SCommand * pBaseCommand) - { - switch(pBaseCommand->m_Cmd) - { - case CCommandBuffer::CMD_NOP: break; - case CCommandBuffer::CMD_SIGNAL: Cmd_Signal(static_cast(pBaseCommand)); break; - default: return false; - } - - return true; - } -}; - -class CCommandProcessorFragment_OpenGL -{ - GLuint m_aTextures[CCommandBuffer::MAX_TEXTURES]; - - void SetState(const CCommandBuffer::SState &State) - { - // blend - switch(State.m_BlendMode) - { - case CCommandBuffer::BLEND_NONE: - glDisable(GL_BLEND); - break; - case CCommandBuffer::BLEND_ALPHA: - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - break; - case CCommandBuffer::BLEND_ADDITIVE: - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE); - break; - default: - dbg_msg("render", "unknown blendmode %d\n", State.m_BlendMode); - }; - - // clip - if(State.m_ClipEnable) - { - glScissor(State.m_ClipX, State.m_ClipY, State.m_ClipW, State.m_ClipH); - glEnable(GL_SCISSOR_TEST); - } - else - glDisable(GL_SCISSOR_TEST); - - // texture - if(State.m_Texture >= 0 && State.m_Texture < CCommandBuffer::MAX_TEXTURES) - { - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, m_aTextures[State.m_Texture]); - } - else - glDisable(GL_TEXTURE_2D); - - // screen mapping - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(State.m_ScreenTL.x, State.m_ScreenBR.x, State.m_ScreenBR.y, State.m_ScreenTL.y, 1.0f, 10.f); - } - - static int TexFormatToOpenGLFormat(int TexFormat) - { - if(TexFormat == CCommandBuffer::TEXFORMAT_RGB) return GL_RGB; - if(TexFormat == CCommandBuffer::TEXFORMAT_ALPHA) return GL_ALPHA; - if(TexFormat == CCommandBuffer::TEXFORMAT_RGBA) return GL_RGBA; - return GL_RGBA; - } - - void Cmd_Texture_Update(const CCommandBuffer::SCommand_Texture_Update *pCommand) - { - glBindTexture(GL_TEXTURE_2D, m_aTextures[pCommand->m_Slot]); - glTexSubImage2D(GL_TEXTURE_2D, 0, pCommand->m_X, pCommand->m_Y, pCommand->m_Width, pCommand->m_Height, - TexFormatToOpenGLFormat(pCommand->m_Format), GL_UNSIGNED_BYTE, pCommand->m_pData); - mem_free(pCommand->m_pData); - } - - void Cmd_Texture_Destroy(const CCommandBuffer::SCommand_Texture_Destroy *pCommand) - { - glDeleteTextures(1, &m_aTextures[pCommand->m_Slot]); - } - - void Cmd_Texture_Create(const CCommandBuffer::SCommand_Texture_Create *pCommand) - { - int Oglformat = TexFormatToOpenGLFormat(pCommand->m_Format); - - // upload texture - int StoreOglformat = Oglformat; - if(g_Config.m_GfxTextureCompression) - { - StoreOglformat = GL_COMPRESSED_RGBA_ARB; - if(pCommand->m_StoreFormat == CCommandBuffer::TEXFORMAT_RGB) - StoreOglformat = GL_COMPRESSED_RGB_ARB; - else if(Oglformat == CCommandBuffer::TEXFORMAT_ALPHA) - StoreOglformat = GL_COMPRESSED_ALPHA_ARB; - } - else - { - StoreOglformat = TexFormatToOpenGLFormat(pCommand->m_StoreFormat); - } - - glGenTextures(1, &m_aTextures[pCommand->m_Slot]); - glBindTexture(GL_TEXTURE_2D, m_aTextures[pCommand->m_Slot]); - - if(pCommand->m_Flags&CCommandBuffer::TEXFLAG_NOMIPMAPS) - { - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexImage2D(GL_TEXTURE_2D, 0, StoreOglformat, pCommand->m_Width, pCommand->m_Height, 0, Oglformat, GL_UNSIGNED_BYTE, pCommand->m_pData); - } - else - { - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); - gluBuild2DMipmaps(GL_TEXTURE_2D, StoreOglformat, pCommand->m_Width, pCommand->m_Height, Oglformat, GL_UNSIGNED_BYTE, pCommand->m_pData); - } - - mem_free(pCommand->m_pData); - } - - void Cmd_Clear(const CCommandBuffer::SCommand_Clear *pCommand) - { - glClearColor(pCommand->m_Color.r, pCommand->m_Color.g, pCommand->m_Color.b, 0.0f); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - } - - void Cmd_Render(const CCommandBuffer::SCommand_Render *pCommand) - { - SetState(pCommand->m_State); - - glVertexPointer(3, GL_FLOAT, sizeof(CCommandBuffer::SVertex), (char*)pCommand->m_pVertices); - glTexCoordPointer(2, GL_FLOAT, sizeof(CCommandBuffer::SVertex), (char*)pCommand->m_pVertices + sizeof(float)*3); - glColorPointer(4, GL_FLOAT, sizeof(CCommandBuffer::SVertex), (char*)pCommand->m_pVertices + sizeof(float)*5); - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glEnableClientState(GL_COLOR_ARRAY); - - switch(pCommand->m_PrimType) - { - case CCommandBuffer::PRIMTYPE_QUADS: - glDrawArrays(GL_QUADS, 0, pCommand->m_PrimCount*4); - break; - case CCommandBuffer::PRIMTYPE_LINES: - glDrawArrays(GL_LINES, 0, pCommand->m_PrimCount*2); - break; - default: - dbg_msg("render", "unknown primtype %d\n", pCommand->m_Cmd); - }; - } - - void Cmd_Screenshot(const CCommandBuffer::SCommand_Screenshot *pCommand) - { - // fetch image data - GLint aViewport[4] = {0,0,0,0}; - glGetIntegerv(GL_VIEWPORT, aViewport); - - int w = aViewport[2]; - int h = aViewport[3]; - - dbg_msg("graphics", "grabbing %d x %d", w, h); - - // we allocate one more row to use when we are flipping the texture - unsigned char *pPixelData = (unsigned char *)mem_alloc(w*(h+1)*3, 1); - unsigned char *pTempRow = pPixelData+w*h*3; - - // fetch the pixels - GLint Alignment; - glGetIntegerv(GL_PACK_ALIGNMENT, &Alignment); - glPixelStorei(GL_PACK_ALIGNMENT, 1); - glReadPixels(0,0, w, h, GL_RGB, GL_UNSIGNED_BYTE, pPixelData); - glPixelStorei(GL_PACK_ALIGNMENT, Alignment); - - // flip the pixel because opengl works from bottom left corner - for(int y = 0; y < h/2; y++) - { - mem_copy(pTempRow, pPixelData+y*w*3, w*3); - mem_copy(pPixelData+y*w*3, pPixelData+(h-y-1)*w*3, w*3); - mem_copy(pPixelData+(h-y-1)*w*3, pTempRow,w*3); - } - - // fill in the information - pCommand->m_pImage->m_Width = w; - pCommand->m_pImage->m_Height = h; - pCommand->m_pImage->m_Format = CImageInfo::FORMAT_RGB; - pCommand->m_pImage->m_pData = pPixelData; - } - -public: - CCommandProcessorFragment_OpenGL() - { - mem_zero(m_aTextures, sizeof(m_aTextures)); - } - - bool RunCommand(const CCommandBuffer::SCommand * pBaseCommand) - { - switch(pBaseCommand->m_Cmd) - { - case CCommandBuffer::CMD_TEXTURE_CREATE: Cmd_Texture_Create(static_cast(pBaseCommand)); break; - case CCommandBuffer::CMD_TEXTURE_DESTROY: Cmd_Texture_Destroy(static_cast(pBaseCommand)); break; - case CCommandBuffer::CMD_TEXTURE_UPDATE: Cmd_Texture_Update(static_cast(pBaseCommand)); break; - case CCommandBuffer::CMD_CLEAR: Cmd_Clear(static_cast(pBaseCommand)); break; - case CCommandBuffer::CMD_RENDER: Cmd_Render(static_cast(pBaseCommand)); break; - case CCommandBuffer::CMD_SCREENSHOT: Cmd_Screenshot(static_cast(pBaseCommand)); break; - default: return false; - } - - return true; - } -}; - -class CCommandProcessorFragment_SDL -{ - // SDL stuff - SDL_Surface *m_pScreenSurface; - bool m_SystemInited; - - void Cmd_Init(const CCommandBuffer::SCommand_Init *pCommand) - { - if(!m_SystemInited) - { - int Systems = SDL_INIT_VIDEO; - - if(g_Config.m_SndEnable) // TODO: remove - Systems |= SDL_INIT_AUDIO; - - if(g_Config.m_ClEventthread) // TODO: remove - Systems |= SDL_INIT_EVENTTHREAD; - - if(SDL_Init(Systems) < 0) - { - dbg_msg("gfx", "unable to init SDL: %s", SDL_GetError()); - *pCommand->m_pResult = -1; - return; - } - - atexit(SDL_Quit); // ignore_convention - - #ifdef CONF_FAMILY_WINDOWS - if(!getenv("SDL_VIDEO_WINDOW_POS") && !getenv("SDL_VIDEO_CENTERED")) // ignore_convention - putenv("SDL_VIDEO_WINDOW_POS=8,27"); // ignore_convention - #endif - - m_SystemInited = true; - } - - const SDL_VideoInfo *pInfo = SDL_GetVideoInfo(); - SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); - - // set flags - int Flags = SDL_OPENGL; - if(pCommand->m_Flags&CCommandBuffer::INITFLAG_RESIZABLE) - Flags |= SDL_RESIZABLE; - - if(pInfo->hw_available) // ignore_convention - Flags |= SDL_HWSURFACE; - else - Flags |= SDL_SWSURFACE; - - if(pInfo->blit_hw) // ignore_convention - Flags |= SDL_HWACCEL; - - if(pCommand->m_Flags&CCommandBuffer::INITFLAG_FULLSCREEN) - Flags |= SDL_FULLSCREEN; - - // set gl attributes - if(pCommand->m_FsaaSamples) - { - SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); - SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, pCommand->m_FsaaSamples); - } - else - { - SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0); - SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0); - } - - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, pCommand->m_Flags&CCommandBuffer::INITFLAG_VSYNC ? 1 : 0); - - // set caption - SDL_WM_SetCaption(pCommand->m_aName, pCommand->m_aName); - - // create window - m_pScreenSurface = SDL_SetVideoMode(pCommand->m_ScreenWidth, pCommand->m_ScreenHeight, 0, Flags); - if(m_pScreenSurface) - { - SDL_ShowCursor(0); - - // set some default settings - glEnable(GL_BLEND); - glDisable(GL_CULL_FACE); - glDisable(GL_DEPTH_TEST); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - glAlphaFunc(GL_GREATER, 0); - glEnable(GL_ALPHA_TEST); - glDepthMask(0); - - *pCommand->m_pResult = 0; - } - else - { - dbg_msg("gfx", "unable to set video mode: %s", SDL_GetError()); - *pCommand->m_pResult = -1; - } - } - - void Cmd_Shutdown(const CCommandBuffer::SCommand_Shutdown *pCommand) - { - SDL_Quit(); - } - - void Cmd_Swap(const CCommandBuffer::SCommand_Swap *pCommand) - { - SDL_GL_SwapBuffers(); - } - - void Cmd_VideoModes(const CCommandBuffer::SCommand_VideoModes *pCommand) - { - // TODO: fix this code on osx or windows - SDL_Rect **ppModes = SDL_ListModes(NULL, SDL_OPENGL|SDL_GL_DOUBLEBUFFER|SDL_FULLSCREEN); - if(ppModes == NULL) - { - // no modes - *pCommand->m_pNumModes = 0; - } - else if(ppModes == (SDL_Rect**)-1) - { - // no modes - *pCommand->m_pNumModes = 0; - } - else - { - int NumModes = 0; - for(int i = 0; ppModes[i]; ++i) - { - if(NumModes == pCommand->m_MaxModes) - break; - pCommand->m_pModes[NumModes].m_Width = ppModes[i]->w; - pCommand->m_pModes[NumModes].m_Height = ppModes[i]->h; - pCommand->m_pModes[NumModes].m_Red = 8; - pCommand->m_pModes[NumModes].m_Green = 8; - pCommand->m_pModes[NumModes].m_Blue = 8; - NumModes++; - } - - *pCommand->m_pNumModes = NumModes; - } - } - -public: - CCommandProcessorFragment_SDL() - { - m_SystemInited = false; - m_pScreenSurface = 0x0; - } - - bool RunCommand(const CCommandBuffer::SCommand *pBaseCommand) - { - switch(pBaseCommand->m_Cmd) - { - case CCommandBuffer::CMD_INIT: Cmd_Init(static_cast(pBaseCommand)); break; - case CCommandBuffer::CMD_SHUTDOWN: Cmd_Shutdown(static_cast(pBaseCommand)); break; - case CCommandBuffer::CMD_SWAP: Cmd_Swap(static_cast(pBaseCommand)); break; - case CCommandBuffer::CMD_VIDEOMODES: Cmd_VideoModes(static_cast(pBaseCommand)); break; - default: return false; - } - - return true; - } -}; - -class CCommandProcessor_SDL_OpenGL : public ICommandProcessor -{ - CCommandProcessorFragment_OpenGL m_OpenGL; - CCommandProcessorFragment_SDL m_SDL; - CCommandProcessorFragment_General m_General; - public: - virtual void RunBuffer(CCommandBuffer *pBuffer) - { - unsigned CmdIndex = 0; - while(1) - { - const CCommandBuffer::SCommand *pBaseCommand = pBuffer->GetCommand(&CmdIndex); - if(pBaseCommand == 0x0) - break; - - if(m_OpenGL.RunCommand(pBaseCommand)) - continue; - - if(m_SDL.RunCommand(pBaseCommand)) - continue; - - if(m_General.RunCommand(pBaseCommand)) - continue; - - dbg_msg("graphics", "unknown command %d", pBaseCommand->m_Cmd); - } - } -}; - -void CCommandProcessorHandler::ThreadFunc(void *pUser) -{ - CCommandProcessorHandler *pThis = (CCommandProcessorHandler *)pUser; - - while(!pThis->m_Shutdown) - { - pThis->m_Activity.wait(); - if(pThis->m_pBuffer) - { - pThis->m_pProcessor->RunBuffer(pThis->m_pBuffer); - sync_barrier(); - pThis->m_pBuffer = 0x0; - pThis->m_BufferDone.signal(); - } - } -} - -CCommandProcessorHandler::CCommandProcessorHandler() -{ - m_pBuffer = 0x0; - m_pProcessor = 0x0; - m_pThread = 0x0; -} - -void CCommandProcessorHandler::Start(ICommandProcessor *pProcessor) -{ - m_Shutdown = false; - m_pProcessor = pProcessor; - m_pThread = thread_create(ThreadFunc, this); - m_BufferDone.signal(); -} - -void CCommandProcessorHandler::Stop() -{ - m_Shutdown = true; - m_Activity.signal(); - thread_wait(m_pThread); - thread_destroy(m_pThread); -} - -void CCommandProcessorHandler::RunBuffer(CCommandBuffer *pBuffer) -{ - WaitForIdle(); - m_pBuffer = pBuffer; - m_Activity.signal(); -} - -void CCommandProcessorHandler::WaitForIdle() -{ - while(m_pBuffer != 0x0) - m_BufferDone.wait(); -} - void CGraphics_Threaded::FlushVertices() { if(m_NumVertices == 0) @@ -910,7 +443,7 @@ int CGraphics_Threaded::LoadPNG(CImageInfo *pImg, const char *pFilename, int Sto void CGraphics_Threaded::KickCommandBuffer() { - m_Handler.RunBuffer(m_pCommandBuffer); + m_pBackend->RunBuffer(m_pCommandBuffer); // swap buffer m_CurrentCommandBuffer ^= 1; @@ -1156,27 +689,12 @@ void CGraphics_Threaded::QuadsText(float x, float y, float Size, float r, float int CGraphics_Threaded::IssueInit() { - // issue init command - m_pCommandBuffer->Reset(); - - volatile int Result; - CCommandBuffer::SCommand_Init Cmd; - str_copy(Cmd.m_aName, "Teeworlds", sizeof(Cmd.m_aName)); - Cmd.m_pResult = &Result; - Cmd.m_ScreenWidth = g_Config.m_GfxScreenWidth; - Cmd.m_ScreenHeight = g_Config.m_GfxScreenHeight; - Cmd.m_FsaaSamples = g_Config.m_GfxFsaaSamples; - - Cmd.m_Flags = 0; - if(g_Config.m_GfxFullscreen) Cmd.m_Flags |= CCommandBuffer::INITFLAG_FULLSCREEN; - if(g_Config.m_GfxVsync) Cmd.m_Flags |= CCommandBuffer::INITFLAG_VSYNC; - if(g_Config.m_DbgResizable) Cmd.m_Flags |= CCommandBuffer::INITFLAG_RESIZABLE; - - m_pCommandBuffer->AddCommand(Cmd); + int Flags = 0; + if(g_Config.m_GfxFullscreen) Flags |= IGraphicsBackend::INITFLAG_FULLSCREEN; + if(g_Config.m_GfxVsync) Flags |= IGraphicsBackend::INITFLAG_VSYNC; + if(g_Config.m_DbgResizable) Flags |= IGraphicsBackend::INITFLAG_RESIZABLE; - m_Handler.RunBuffer(m_pCommandBuffer); - m_Handler.WaitForIdle(); - return Result; + return m_pBackend->Init("Teeworlds", g_Config.m_GfxScreenWidth, g_Config.m_GfxScreenHeight, g_Config.m_GfxFsaaSamples, Flags); } int CGraphics_Threaded::InitWindow() @@ -1214,7 +732,7 @@ int CGraphics_Threaded::InitWindow() return -1; } -bool CGraphics_Threaded::Init() +int CGraphics_Threaded::Init() { // fetch pointers m_pStorage = Kernel()->RequestInterface(); @@ -1230,23 +748,19 @@ bool CGraphics_Threaded::Init() m_aTextures[i].m_Next = i+1; m_aTextures[MAX_TEXTURES-1].m_Next = -1; - // start the command processor - m_pProcessor = new CCommandProcessor_SDL_OpenGL; - m_Handler.Start(m_pProcessor); + m_pBackend = CreateGraphicsBackend(); + if(InitWindow() != 0) + return -1; + + // fetch final resolusion + m_ScreenWidth = g_Config.m_GfxScreenWidth; + m_ScreenHeight = g_Config.m_GfxScreenHeight; // create command buffers m_apCommandBuffers[0] = new CCommandBuffer(1024*512, 1024*1024); m_apCommandBuffers[1] = new CCommandBuffer(1024*512, 1024*1024); m_pCommandBuffer = m_apCommandBuffers[0]; - // try to init the window - if(InitWindow() != 0) - return 0; - - // fetch final resolusion - m_ScreenWidth = g_Config.m_GfxScreenWidth; - m_ScreenHeight = g_Config.m_GfxScreenHeight; - // create null texture, will get id=0 static const unsigned char aNullTextureData[] = { 0xff,0x00,0x00,0xff, 0xff,0x00,0x00,0xff, 0x00,0xff,0x00,0xff, 0x00,0xff,0x00,0xff, @@ -1261,36 +775,31 @@ bool CGraphics_Threaded::Init() void CGraphics_Threaded::Shutdown() { - // add swap command - CCommandBuffer::SCommand_Shutdown Cmd; - m_pCommandBuffer->AddCommand(Cmd); - m_Handler.RunBuffer(m_pCommandBuffer); - - // wait for everything to process and then stop the command processor - m_Handler.WaitForIdle(); - m_Handler.Stop(); - delete m_pProcessor; - m_pProcessor = 0; + // shutdown the backend + m_pBackend->Shutdown(); + delete m_pBackend; + m_pBackend = 0x0; } void CGraphics_Threaded::Minimize() { - SDL_WM_IconifyWindow(); + m_pBackend->Minimize(); } void CGraphics_Threaded::Maximize() { // TODO: SDL + m_pBackend->Maximize(); } int CGraphics_Threaded::WindowActive() { - return SDL_GetAppState()&SDL_APPINPUTFOCUS; + return m_pBackend->WindowActive(); } int CGraphics_Threaded::WindowOpen() { - return SDL_GetAppState()&SDL_APPACTIVE; + return m_pBackend->WindowOpen(); } @@ -1330,12 +839,12 @@ void CGraphics_Threaded::InsertSignal(semaphore *pSemaphore) bool CGraphics_Threaded::IsIdle() { - return m_Handler.IsIdle(); + return m_pBackend->IsIdle(); } void CGraphics_Threaded::WaitForIdle() { - m_Handler.WaitForIdle(); + m_pBackend->WaitForIdle(); } int CGraphics_Threaded::GetVideoModes(CVideoMode *pModes, int MaxModes) diff --git a/src/engine/client/graphics_threaded.h b/src/engine/client/graphics_threaded.h index 8b1c772d..9f5f442d 100644 --- a/src/engine/client/graphics_threaded.h +++ b/src/engine/client/graphics_threaded.h @@ -2,6 +2,8 @@ #include +#include + class CCommandBuffer { class CBuffer @@ -54,12 +56,12 @@ public: enum { - // - CMD_NOP = 0, + // commadn groups + CMDGROUP_CORE = 0, // commands that everyone has to implement + CMDGROUP_PLATFORM = 10000, // commands specific to a platform // - CMD_INIT, - CMD_SHUTDOWN, + CMD_NOP = CMDGROUP_CORE, // CMD_RUNBUFFER, @@ -82,6 +84,7 @@ public: // misc CMD_SCREENSHOT, CMD_VIDEOMODES, + }; enum @@ -155,25 +158,6 @@ public: SCommand_Clear() : SCommand(CMD_CLEAR) {} SColor m_Color; }; - - struct SCommand_Init : public SCommand - { - SCommand_Init() : SCommand(CMD_INIT) {} - - char m_aName[256]; - - int m_ScreenWidth; - int m_ScreenHeight; - int m_FsaaSamples; - int m_Flags; - - volatile int *m_pResult; - }; - - struct SCommand_Shutdown : public SCommand - { - SCommand_Shutdown() : SCommand(CMD_SHUTDOWN) {} - }; struct SCommand_Signal : public SCommand { @@ -269,10 +253,13 @@ public: template void AddCommand(const T &Command) { + // make sure that we don't do something stupid like ->AddCommand(&Cmd); + (void)static_cast(&Command); + + // allocate and copy the command into the buffer SCommand *pCmd = (SCommand *)m_CmdBuffer.Alloc(sizeof(Command)); if(!pCmd) return; - mem_copy(pCmd, &Command, sizeof(Command)); pCmd->m_Size = sizeof(Command); } @@ -294,40 +281,35 @@ public: } }; -class ICommandProcessor +// interface for the graphics backend +// all these functions are called on the main thread +class IGraphicsBackend { public: - virtual ~ICommandProcessor() {} - virtual void RunBuffer(CCommandBuffer *pBuffer) = 0; -}; - - -class CCommandProcessorHandler -{ - ICommandProcessor *m_pProcessor; - CCommandBuffer * volatile m_pBuffer; - volatile bool m_Shutdown; - semaphore m_Activity; - semaphore m_BufferDone; - void *m_pThread; + enum + { + INITFLAG_FULLSCREEN = 1, + INITFLAG_VSYNC = 2, + INITFLAG_RESIZABLE = 4, + }; - static void ThreadFunc(void *pUser); + virtual int Init(const char *pName, int Width, int Height, int FsaaSamples, int Flags) = 0; + virtual int Shutdown() = 0; -public: - CCommandProcessorHandler(); - void Start(ICommandProcessor *pProcessor); - void Stop(); + virtual void Minimize() = 0; + virtual void Maximize() = 0; + virtual int WindowActive() = 0; + virtual int WindowOpen() = 0; - void RunBuffer(CCommandBuffer *pBuffer); - bool IsIdle() const { return m_pBuffer == 0; } - void WaitForIdle(); + virtual void RunBuffer(CCommandBuffer *pBuffer) = 0; + virtual bool IsIdle() const = 0; + virtual void WaitForIdle() = 0; }; class CGraphics_Threaded : public IEngineGraphics { CCommandBuffer::SState m_State; - CCommandProcessorHandler m_Handler; - ICommandProcessor *m_pProcessor; + IGraphicsBackend *m_pBackend; CCommandBuffer *m_apCommandBuffers[2]; CCommandBuffer *m_pCommandBuffer; @@ -440,7 +422,7 @@ public: virtual int WindowActive(); virtual int WindowOpen(); - virtual bool Init(); + virtual int Init(); virtual void Shutdown(); virtual void TakeScreenshot(const char *pFilename); @@ -452,4 +434,6 @@ public: virtual void InsertSignal(semaphore *pSemaphore); virtual bool IsIdle(); virtual void WaitForIdle(); -}; \ No newline at end of file +}; + +extern IGraphicsBackend *CreateGraphicsBackend(); diff --git a/src/engine/client/sound.cpp b/src/engine/client/sound.cpp index 45404d18..3f3d1a5d 100644 --- a/src/engine/client/sound.cpp +++ b/src/engine/client/sound.cpp @@ -209,6 +209,12 @@ int CSound::Init() if(!g_Config.m_SndEnable) return 0; + if(SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) + { + dbg_msg("gfx", "unable to init SDL audio: %s", SDL_GetError()); + return -1; + } + m_MixingRate = g_Config.m_SndRate; // Set 16-bit stereo audio at 22Khz @@ -256,6 +262,7 @@ int CSound::Update() int CSound::Shutdown() { SDL_CloseAudio(); + SDL_QuitSubSystem(SDL_INIT_AUDIO); lock_destroy(m_SoundLock); return 0; } diff --git a/src/engine/graphics.h b/src/engine/graphics.h index 94d9c1a2..6d31060e 100644 --- a/src/engine/graphics.h +++ b/src/engine/graphics.h @@ -146,7 +146,7 @@ class IEngineGraphics : public IGraphics { MACRO_INTERFACE("enginegraphics", 0) public: - virtual bool Init() = 0; + virtual int Init() = 0; virtual void Shutdown() = 0; virtual void Minimize() = 0; -- cgit 1.4.1 From 2991f4071e50cca641044376dc2196d9dcfff80d Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Tue, 3 Jan 2012 22:01:37 +0100 Subject: fixed kicking of command buffer if it's full when rendering. fixed compile error on windows --- src/engine/client/client.cpp | 6 ++++-- src/engine/client/graphics_threaded.cpp | 20 +++++++++++++++++--- src/engine/client/graphics_threaded.h | 32 ++++++++++++++++++-------------- 3 files changed, 39 insertions(+), 19 deletions(-) (limited to 'src') diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index 5067f8b2..f126a09c 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -49,6 +49,10 @@ #include #endif +#include "SDL.h" +#ifdef main +#undef main +#endif void CGraph::Init(float Min, float Max) { @@ -1690,8 +1694,6 @@ void CClient::InitInterfaces() m_Friends.Init(); } -#include "SDL.h" - void CClient::Run() { m_LocalStartTime = time_get(); diff --git a/src/engine/client/graphics_threaded.cpp b/src/engine/client/graphics_threaded.cpp index d1d09d38..33670f7b 100644 --- a/src/engine/client/graphics_threaded.cpp +++ b/src/engine/client/graphics_threaded.cpp @@ -67,7 +67,17 @@ void CGraphics_Threaded::FlushVertices() Cmd.m_pVertices = (CCommandBuffer::SVertex *)m_pCommandBuffer->AllocData(sizeof(CCommandBuffer::SVertex)*NumVerts); if(Cmd.m_pVertices == 0x0) - return; + { + // kick command buffer and try again + KickCommandBuffer(); + + Cmd.m_pVertices = (CCommandBuffer::SVertex *)m_pCommandBuffer->AllocData(sizeof(CCommandBuffer::SVertex)*NumVerts); + if(Cmd.m_pVertices == 0x0) + { + dbg_msg("graphics", "failed to allocate data for vertices"); + return; + } + } mem_copy(Cmd.m_pVertices, m_aVertices, sizeof(CCommandBuffer::SVertex)*NumVerts); m_pCommandBuffer->AddCommand(Cmd); @@ -757,8 +767,8 @@ int CGraphics_Threaded::Init() m_ScreenHeight = g_Config.m_GfxScreenHeight; // create command buffers - m_apCommandBuffers[0] = new CCommandBuffer(1024*512, 1024*1024); - m_apCommandBuffers[1] = new CCommandBuffer(1024*512, 1024*1024); + for(int i = 0; i < NUM_CMDBUFFERS; i++) + m_apCommandBuffers[i] = new CCommandBuffer(128*1024, 2*1024*1024); m_pCommandBuffer = m_apCommandBuffers[0]; // create null texture, will get id=0 @@ -779,6 +789,10 @@ void CGraphics_Threaded::Shutdown() m_pBackend->Shutdown(); delete m_pBackend; m_pBackend = 0x0; + + // delete the command buffers + for(int i = 0; i < NUM_CMDBUFFERS; i++) + delete m_apCommandBuffers[i]; } void CGraphics_Threaded::Minimize() diff --git a/src/engine/client/graphics_threaded.h b/src/engine/client/graphics_threaded.h index 9f5f442d..51148f0f 100644 --- a/src/engine/client/graphics_threaded.h +++ b/src/engine/client/graphics_threaded.h @@ -46,9 +46,10 @@ class CCommandBuffer unsigned DataUsed() { return m_Used; } }; +public: CBuffer m_CmdBuffer; CBuffer m_DataBuffer; -public: + enum { MAX_TEXTURES=1024*4, @@ -251,7 +252,7 @@ public: } template - void AddCommand(const T &Command) + bool AddCommand(const T &Command) { // make sure that we don't do something stupid like ->AddCommand(&Cmd); (void)static_cast(&Command); @@ -259,9 +260,10 @@ public: // allocate and copy the command into the buffer SCommand *pCmd = (SCommand *)m_CmdBuffer.Alloc(sizeof(Command)); if(!pCmd) - return; + return false; mem_copy(pCmd, &Command, sizeof(Command)); pCmd->m_Size = sizeof(Command); + return true; } SCommand *GetCommand(unsigned *pIndex) @@ -278,7 +280,7 @@ public: { m_CmdBuffer.Reset(); m_DataBuffer.Reset(); - } + } }; // interface for the graphics backend @@ -308,10 +310,21 @@ public: class CGraphics_Threaded : public IEngineGraphics { + enum + { + NUM_CMDBUFFERS = 2, + + MAX_VERTICES = 32*1024, + MAX_TEXTURES = 1024*4, + + DRAWING_QUADS=1, + DRAWING_LINES=2 + }; + CCommandBuffer::SState m_State; IGraphicsBackend *m_pBackend; - CCommandBuffer *m_apCommandBuffers[2]; + CCommandBuffer *m_apCommandBuffers[NUM_CMDBUFFERS]; CCommandBuffer *m_pCommandBuffer; unsigned m_CurrentCommandBuffer; @@ -319,15 +332,6 @@ class CGraphics_Threaded : public IEngineGraphics class IStorage *m_pStorage; class IConsole *m_pConsole; - enum - { - MAX_VERTICES = 32*1024, - MAX_TEXTURES = 1024*4, - - DRAWING_QUADS=1, - DRAWING_LINES=2 - }; - CCommandBuffer::SVertex m_aVertices[MAX_VERTICES]; int m_NumVertices; -- cgit 1.4.1 From 666401e309e21b30285bc2545038a624c1c023eb Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Tue, 3 Jan 2012 22:49:31 +0100 Subject: added osx implementation. not tested, not even compiled once. hope it works --- src/engine/client/backend_sdl.h | 21 ++++++++++++++++++++- 1 file changed, 20 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/engine/client/backend_sdl.h b/src/engine/client/backend_sdl.h index de0c6bd4..ca3ae3e5 100644 --- a/src/engine/client/backend_sdl.h +++ b/src/engine/client/backend_sdl.h @@ -27,7 +27,26 @@ static void GL_ReleaseContext(const SGLContext &Context) { wglMakeCurrent(Context.m_hDC, NULL); } static void GL_SwapBuffers(const SGLContext &Context) { SwapBuffers(Context.m_hDC); } #elif defined(CONF_PLATFORM_MACOSX) - #error missing implementation + #warning Untested implementation. I have no Mac OS X machine to test on. Please test, verify, fix and then remove this warning + + struct SGLContext + { + AGLDrawable m_Drawable; + AGLContext m_Context; + }; + + static SGLContext GL_GetCurrentContext() + { + SGLContext Context; + Context.m_Drawable = aglGetCurrentDrawable(); + Context.m_Context = aglGetCurrentContext(); + return Context; + } + + static void GL_MakeCurrent(const SGLContext &Context) { aglMakeCurrent(Context.m_Drawable, Context.m_Context); } + static void GL_ReleaseContext(const SGLContext &Context) { aglMakeCurrent(Context.m_Drawable, NULL); } + static void GL_SwapBuffers(const SGLContext &Context) { aglSwapBuffers(Context.m_Drawable); } + #elif defined(CONF_FAMILY_UNIX) #include -- cgit 1.4.1 From 7393151b6d4cbfd8c4be29145344dcce22aa47d7 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Tue, 3 Jan 2012 22:53:24 +0100 Subject: fixed the osx opengl make current thingie.. I think... --- src/engine/client/backend_sdl.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/engine/client/backend_sdl.h b/src/engine/client/backend_sdl.h index ca3ae3e5..6e040510 100644 --- a/src/engine/client/backend_sdl.h +++ b/src/engine/client/backend_sdl.h @@ -24,7 +24,7 @@ } static void GL_MakeCurrent(const SGLContext &Context) { wglMakeCurrent(Context.m_hDC, Context.m_hGLRC); } - static void GL_ReleaseContext(const SGLContext &Context) { wglMakeCurrent(Context.m_hDC, NULL); } + static void GL_ReleaseContext(const SGLContext &Context) { wglMakeCurrent(AGL_NONE, NULL); } static void GL_SwapBuffers(const SGLContext &Context) { SwapBuffers(Context.m_hDC); } #elif defined(CONF_PLATFORM_MACOSX) #warning Untested implementation. I have no Mac OS X machine to test on. Please test, verify, fix and then remove this warning -- cgit 1.4.1 From 213b88835eaa8fb13ae9b6a71283b03f89e057bd Mon Sep 17 00:00:00 2001 From: oy Date: Wed, 4 Jan 2012 00:48:04 +0100 Subject: fixed compiling on windows --- src/engine/client/backend_sdl.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/engine/client/backend_sdl.h b/src/engine/client/backend_sdl.h index 6e040510..5a4488a6 100644 --- a/src/engine/client/backend_sdl.h +++ b/src/engine/client/backend_sdl.h @@ -24,7 +24,7 @@ } static void GL_MakeCurrent(const SGLContext &Context) { wglMakeCurrent(Context.m_hDC, Context.m_hGLRC); } - static void GL_ReleaseContext(const SGLContext &Context) { wglMakeCurrent(AGL_NONE, NULL); } + static void GL_ReleaseContext(const SGLContext &Context) { wglMakeCurrent(NULL, NULL); } static void GL_SwapBuffers(const SGLContext &Context) { SwapBuffers(Context.m_hDC); } #elif defined(CONF_PLATFORM_MACOSX) #warning Untested implementation. I have no Mac OS X machine to test on. Please test, verify, fix and then remove this warning -- cgit 1.4.1 From cc94472f04f4be1c84679b21624deb0ee352c486 Mon Sep 17 00:00:00 2001 From: oy Date: Wed, 4 Jan 2012 00:52:24 +0100 Subject: fixed mac osx --- src/engine/client/backend_sdl.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/engine/client/backend_sdl.h b/src/engine/client/backend_sdl.h index 5a4488a6..62ac6f7c 100644 --- a/src/engine/client/backend_sdl.h +++ b/src/engine/client/backend_sdl.h @@ -44,7 +44,7 @@ } static void GL_MakeCurrent(const SGLContext &Context) { aglMakeCurrent(Context.m_Drawable, Context.m_Context); } - static void GL_ReleaseContext(const SGLContext &Context) { aglMakeCurrent(Context.m_Drawable, NULL); } + static void GL_ReleaseContext(const SGLContext &Context) { aglMakeCurrent(AGL_NONE, NULL); } static void GL_SwapBuffers(const SGLContext &Context) { aglSwapBuffers(Context.m_Drawable); } #elif defined(CONF_FAMILY_UNIX) -- cgit 1.4.1 From f4f425b230931d138e6056ead4775d07d83d9ada Mon Sep 17 00:00:00 2001 From: oy Date: Wed, 4 Jan 2012 01:10:56 +0100 Subject: fixed compiling with gcc on windows --- src/base/system.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/base/system.c b/src/base/system.c index a11caf4c..ed0f41ec 100644 --- a/src/base/system.c +++ b/src/base/system.c @@ -511,7 +511,7 @@ void semaphore_wait(SEMAPHORE *sem) { sem_wait(sem); } void semaphore_signal(SEMAPHORE *sem) { sem_post(sem); } void semaphore_destroy(SEMAPHORE *sem) { sem_destroy(sem); } #elif defined(CONF_FAMILY_WINDOWS) -void semaphore_init(SEMAPHORE *sem) { (HANDLE)(*sem) = CreateSemaphore(0, 0, 10000, 0); } +void semaphore_init(SEMAPHORE *sem) { *sem = CreateSemaphore(0, 0, 10000, 0); } void semaphore_wait(SEMAPHORE *sem) { WaitForSingleObject((HANDLE)*sem, 0L); } void semaphore_signal(SEMAPHORE *sem) { ReleaseSemaphore((HANDLE)*sem, 1, NULL); } void semaphore_destroy(SEMAPHORE *sem) { CloseHandle((HANDLE)*sem); } -- cgit 1.4.1 From f14c0e2359c24d138dc735ce88c0e3078b7a6963 Mon Sep 17 00:00:00 2001 From: oy Date: Wed, 4 Jan 2012 01:19:54 +0100 Subject: fixed linking for older gcc versions --- src/engine/shared/netban.cpp | 12 ------------ src/engine/shared/netban.h | 11 ++++++++++- 2 files changed, 10 insertions(+), 13 deletions(-) (limited to 'src') diff --git a/src/engine/shared/netban.cpp b/src/engine/shared/netban.cpp index eebe7c84..ee3b057e 100644 --- a/src/engine/shared/netban.cpp +++ b/src/engine/shared/netban.cpp @@ -224,18 +224,6 @@ void CNetBan::CBanPool::Reset() m_pFirstFree = &m_aBans[0]; } -template -typename CNetBan::CBan *CNetBan::CBanPool::Find(const T *pData, const CNetHash *pNetHash) const -{ - for(CBan *pBan = m_paaHashList[pNetHash->m_HashIndex][pNetHash->m_Hash]; pBan; pBan = pBan->m_pHashNext) - { - if(NetComp(&pBan->m_Data, pData) == 0) - return pBan; - } - - return 0; -} - template typename CNetBan::CBan *CNetBan::CBanPool::Get(int Index) const { diff --git a/src/engine/shared/netban.h b/src/engine/shared/netban.h index a93cc797..447a838d 100644 --- a/src/engine/shared/netban.h +++ b/src/engine/shared/netban.h @@ -117,7 +117,16 @@ protected: CBan *First() const { return m_pFirstUsed; } CBan *First(const CNetHash *pNetHash) const { return m_paaHashList[pNetHash->m_HashIndex][pNetHash->m_Hash]; } - CBan *Find(const CDataType *pData, const CNetHash *pNetHash) const; + CBan *Find(const CDataType *pData, const CNetHash *pNetHash) const + { + for(CBan *pBan = m_paaHashList[pNetHash->m_HashIndex][pNetHash->m_Hash]; pBan; pBan = pBan->m_pHashNext) + { + if(NetComp(&pBan->m_Data, pData) == 0) + return pBan; + } + + return 0; + } CBan *Get(int Index) const; private: -- cgit 1.4.1 From 12f76e7f8d935443bd4590af4ff12f95a3d4a94b Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 6 Jan 2012 12:55:19 +0100 Subject: made the editor work again. Closes #914 --- src/engine/client/client.cpp | 41 ++++++++++++++++++++++------------------- 1 file changed, 22 insertions(+), 19 deletions(-) (limited to 'src') diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index 5d757c49..35381fdf 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -1757,7 +1757,7 @@ void CClient::Run() MasterServer()->RefreshAddresses(m_NetClient.NetType()); // init the editor - //m_pEditor->Init(); + m_pEditor->Init(); // load data @@ -1859,22 +1859,16 @@ void CClient::Run() */ // render - if(g_Config.m_ClEditor) { - if(!m_EditorActive) + if(g_Config.m_ClEditor) { - GameClient()->OnActivateEditor(); - m_EditorActive = true; + if(!m_EditorActive) + { + GameClient()->OnActivateEditor(); + m_EditorActive = true; + } } - - Update(); - m_pEditor->UpdateAndRender(); - DebugRender(); - m_pGraphics->Swap(); - } - else - { - if(m_EditorActive) + else if(m_EditorActive) m_EditorActive = false; Update(); @@ -1898,18 +1892,27 @@ void CClient::Run() { if((m_RenderFrames%10) == 0) { - Render(); + if(!m_EditorActive) + Render(); + else + { + m_pEditor->UpdateAndRender(); + DebugRender(); + } m_pGraphics->Swap(); } } else { - Render(); + if(!m_EditorActive) + Render(); + else + { + m_pEditor->UpdateAndRender(); + DebugRender(); + } m_pGraphics->Swap(); } - - - } } -- cgit 1.4.1 From 71dd0c5aab9b4f2dd50b3e935db764a3868de83e Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 6 Jan 2012 14:12:49 +0100 Subject: made gfx_finish work again --- src/engine/client/backend_sdl.cpp | 3 +++ src/engine/client/graphics_threaded.cpp | 1 + src/engine/client/graphics_threaded.h | 2 ++ 3 files changed, 6 insertions(+) (limited to 'src') diff --git a/src/engine/client/backend_sdl.cpp b/src/engine/client/backend_sdl.cpp index 691d193c..3f74f87e 100644 --- a/src/engine/client/backend_sdl.cpp +++ b/src/engine/client/backend_sdl.cpp @@ -290,6 +290,9 @@ void CCommandProcessorFragment_SDL::Cmd_Shutdown(const SCommand_Shutdown *pComma void CCommandProcessorFragment_SDL::Cmd_Swap(const CCommandBuffer::SCommand_Swap *pCommand) { GL_SwapBuffers(m_GLContext); + + if(pCommand->m_Finish) + glFinish(); } void CCommandProcessorFragment_SDL::Cmd_VideoModes(const CCommandBuffer::SCommand_VideoModes *pCommand) diff --git a/src/engine/client/graphics_threaded.cpp b/src/engine/client/graphics_threaded.cpp index 33670f7b..c6947e33 100644 --- a/src/engine/client/graphics_threaded.cpp +++ b/src/engine/client/graphics_threaded.cpp @@ -837,6 +837,7 @@ void CGraphics_Threaded::Swap() // add swap command CCommandBuffer::SCommand_Swap Cmd; + Cmd.m_Finish = g_Config.m_GfxFinish; m_pCommandBuffer->AddCommand(Cmd); // kick the command buffer diff --git a/src/engine/client/graphics_threaded.h b/src/engine/client/graphics_threaded.h index 51148f0f..f4f17ec2 100644 --- a/src/engine/client/graphics_threaded.h +++ b/src/engine/client/graphics_threaded.h @@ -199,6 +199,8 @@ public: struct SCommand_Swap : public SCommand { SCommand_Swap() : SCommand(CMD_SWAP) {} + + int m_Finish; }; struct SCommand_Texture_Create : public SCommand -- cgit 1.4.1 From 78bb0e3d8c6c4ea35bc35aada6dfb780930570b2 Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 6 Jan 2012 16:35:48 +0100 Subject: fixed compiling for macosx --- src/engine/client/backend_sdl.h | 11 +++++------ src/engine/client/client.cpp | 6 ++++-- 2 files changed, 9 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/engine/client/backend_sdl.h b/src/engine/client/backend_sdl.h index 62ac6f7c..c6c2255a 100644 --- a/src/engine/client/backend_sdl.h +++ b/src/engine/client/backend_sdl.h @@ -27,25 +27,24 @@ static void GL_ReleaseContext(const SGLContext &Context) { wglMakeCurrent(NULL, NULL); } static void GL_SwapBuffers(const SGLContext &Context) { SwapBuffers(Context.m_hDC); } #elif defined(CONF_PLATFORM_MACOSX) - #warning Untested implementation. I have no Mac OS X machine to test on. Please test, verify, fix and then remove this warning + + #include struct SGLContext { - AGLDrawable m_Drawable; AGLContext m_Context; }; static SGLContext GL_GetCurrentContext() { SGLContext Context; - Context.m_Drawable = aglGetCurrentDrawable(); Context.m_Context = aglGetCurrentContext(); return Context; } - static void GL_MakeCurrent(const SGLContext &Context) { aglMakeCurrent(Context.m_Drawable, Context.m_Context); } - static void GL_ReleaseContext(const SGLContext &Context) { aglMakeCurrent(AGL_NONE, NULL); } - static void GL_SwapBuffers(const SGLContext &Context) { aglSwapBuffers(Context.m_Drawable); } + static void GL_MakeCurrent(const SGLContext &Context) { aglSetCurrentContext(Context.m_Context); } + static void GL_ReleaseContext(const SGLContext &Context) { aglSetCurrentContext(NULL); } + static void GL_SwapBuffers(const SGLContext &Context) { aglSwapBuffers(Context.m_Context); } #elif defined(CONF_FAMILY_UNIX) diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index 35381fdf..a9c86060 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -2237,11 +2237,13 @@ static CClient *CreateClient() */ #if defined(CONF_PLATFORM_MACOSX) -extern "C" int SDL_main(int argc, const char **argv) // ignore_convention +extern "C" int SDL_main(int argc, char **argv_) // ignore_convention +{ + const char **argv = const_cast(argv_); #else int main(int argc, const char **argv) // ignore_convention -#endif { +#endif #if defined(CONF_FAMILY_WINDOWS) for(int i = 1; i < argc; i++) // ignore_convention { -- cgit 1.4.1 From 29738552a69e5b74410f2667e81243593cc26233 Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 6 Jan 2012 19:17:14 +0100 Subject: made bindaddr config work for client and master too. Closes #909 --- src/engine/client/client.cpp | 7 ++++-- src/engine/server/server.cpp | 2 +- src/engine/shared/config_variables.h | 2 +- src/mastersrv/mastersrv.cpp | 48 ++++++++++++++++++++++-------------- 4 files changed, 36 insertions(+), 23 deletions(-) (limited to 'src') diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index a9c86060..34923f28 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -1738,8 +1738,11 @@ void CClient::Run() // open socket { NETADDR BindAddr; - mem_zero(&BindAddr, sizeof(BindAddr)); - BindAddr.type = NETTYPE_ALL; + if(g_Config.m_Bindaddr[0] == 0 || net_host_lookup(g_Config.m_Bindaddr, &BindAddr, NETTYPE_ALL) != 0) + { + mem_zero(&BindAddr, sizeof(BindAddr)); + BindAddr.type = NETTYPE_ALL; + } if(!m_NetClient.Open(BindAddr, 0)) { dbg_msg("client", "couldn't start network"); diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index de84ad35..6e63f747 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -1271,7 +1271,7 @@ int CServer::Run() // start server NETADDR BindAddr; - if(g_Config.m_SvBindaddr[0] && net_host_lookup(g_Config.m_SvBindaddr, &BindAddr, NETTYPE_ALL) == 0) + if(g_Config.m_Bindaddr[0] && net_host_lookup(g_Config.m_Bindaddr, &BindAddr, NETTYPE_ALL) == 0) { // sweet! BindAddr.port = g_Config.m_SvPort; diff --git a/src/engine/shared/config_variables.h b/src/engine/shared/config_variables.h index d92073d7..f76e69c8 100644 --- a/src/engine/shared/config_variables.h +++ b/src/engine/shared/config_variables.h @@ -77,7 +77,7 @@ MACRO_CONFIG_INT(GfxThreaded, gfx_threaded, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT MACRO_CONFIG_INT(InpMousesens, inp_mousesens, 100, 5, 100000, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Mouse sensitivity") MACRO_CONFIG_STR(SvName, sv_name, 128, "unnamed server", CFGFLAG_SERVER, "Server name") -MACRO_CONFIG_STR(SvBindaddr, sv_bindaddr, 128, "", CFGFLAG_SERVER, "Address to bind the server to") +MACRO_CONFIG_STR(Bindaddr, bindaddr, 128, "", CFGFLAG_CLIENT|CFGFLAG_SERVER|CFGFLAG_MASTER, "Address to bind the client/server to") MACRO_CONFIG_INT(SvPort, sv_port, 8303, 0, 0, CFGFLAG_SERVER, "Port to use for the server") MACRO_CONFIG_INT(SvExternalPort, sv_external_port, 0, 0, 0, CFGFLAG_SERVER, "External port to report to the master servers") MACRO_CONFIG_STR(SvMap, sv_map, 128, "dm1", CFGFLAG_SERVER, "Map to use on the server") diff --git a/src/mastersrv/mastersrv.cpp b/src/mastersrv/mastersrv.cpp index 632a524c..c6099139 100644 --- a/src/mastersrv/mastersrv.cpp +++ b/src/mastersrv/mastersrv.cpp @@ -2,6 +2,7 @@ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #include +#include #include #include #include @@ -326,16 +327,40 @@ int main(int argc, const char **argv) // ignore_convention dbg_logger_stdout(); net_init(); - mem_zero(&BindAddr, sizeof(BindAddr)); - BindAddr.type = NETTYPE_ALL; - BindAddr.port = MASTERSERVER_PORT; + mem_copy(m_CountData.m_Header, SERVERBROWSE_COUNT, sizeof(SERVERBROWSE_COUNT)); + mem_copy(m_CountDataLegacy.m_Header, SERVERBROWSE_COUNT_LEGACY, sizeof(SERVERBROWSE_COUNT_LEGACY)); + + IKernel *pKernel = IKernel::Create(); + IStorage *pStorage = CreateStorage("Teeworlds", argc, argv); + IConfig *pConfig = CreateConfig(); + m_pConsole = CreateConsole(CFGFLAG_MASTER); + + bool RegisterFail = !pKernel->RegisterInterface(pStorage); + RegisterFail |= !pKernel->RegisterInterface(m_pConsole); + RegisterFail |= !pKernel->RegisterInterface(pConfig); + + if(RegisterFail) + return -1; + + pConfig->Init(); + m_NetBan.Init(m_pConsole, pStorage); + if(argc > 1) // ignore_convention + m_pConsole->ParseArguments(argc-1, &argv[1]); // ignore_convention + + if(g_Config.m_Bindaddr[0] && net_host_lookup(g_Config.m_Bindaddr, &BindAddr, NETTYPE_ALL) == 0) + BindAddr.port = MASTERSERVER_PORT; + else + { + mem_zero(&BindAddr, sizeof(BindAddr)); + BindAddr.type = NETTYPE_ALL; + BindAddr.port = MASTERSERVER_PORT; + } if(!m_NetOp.Open(BindAddr, 0)) { dbg_msg("mastersrv", "couldn't start network (op)"); return -1; } - BindAddr.port = MASTERSERVER_PORT+1; if(!m_NetChecker.Open(BindAddr, 0)) { @@ -343,21 +368,6 @@ int main(int argc, const char **argv) // ignore_convention return -1; } - mem_copy(m_CountData.m_Header, SERVERBROWSE_COUNT, sizeof(SERVERBROWSE_COUNT)); - mem_copy(m_CountDataLegacy.m_Header, SERVERBROWSE_COUNT_LEGACY, sizeof(SERVERBROWSE_COUNT_LEGACY)); - - IKernel *pKernel = IKernel::Create(); - IStorage *pStorage = CreateStorage("Teeworlds", argc, argv); - - m_pConsole = CreateConsole(CFGFLAG_MASTER); - m_NetBan.Init(m_pConsole, pStorage); - - bool RegisterFail = !pKernel->RegisterInterface(pStorage); - RegisterFail |= !pKernel->RegisterInterface(m_pConsole); - - if(RegisterFail) - return -1; - dbg_msg("mastersrv", "started"); while(1) -- cgit 1.4.1 From 6ad6d59b6fbb7a6625ede9898831a3432a7f90a5 Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 6 Jan 2012 19:27:18 +0100 Subject: fixed memory corruption with snd_buffer_size config --- src/engine/client/sound.cpp | 25 ++++++++++++++++++------- src/engine/shared/config_variables.h | 2 +- 2 files changed, 19 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/engine/client/sound.cpp b/src/engine/client/sound.cpp index 3f3d1a5d..343fa2e8 100644 --- a/src/engine/client/sound.cpp +++ b/src/engine/client/sound.cpp @@ -1,8 +1,11 @@ /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ +#include #include + #include #include + #include #include "SDL.h" @@ -19,8 +22,6 @@ enum NUM_SAMPLES = 512, NUM_VOICES = 64, NUM_CHANNELS = 16, - - MAX_FRAMES = 1024 }; struct CSample @@ -63,7 +64,8 @@ static int m_MixingRate = 48000; static volatile int m_SoundVolume = 100; static int m_NextVoice = 0; - +static int *m_pMixBuffer = 0; // buffer only used by the thread callback function +static unsigned m_MaxFrames = 0; // TODO: there should be a faster way todo this static short Int2Short(int i) @@ -84,8 +86,9 @@ static int IntAbs(int i) static void Mix(short *pFinalOut, unsigned Frames) { - int aMixBuffer[MAX_FRAMES*2] = {0}; int MasterVol; + mem_zero(m_pMixBuffer, m_MaxFrames*2*sizeof(int)); + Frames = min(Frames, m_MaxFrames); // aquire lock while we are mixing lock_wait(m_SoundLock); @@ -98,7 +101,7 @@ static void Mix(short *pFinalOut, unsigned Frames) { // mix voice CVoice *v = &m_aVoices[i]; - int *pOut = aMixBuffer; + int *pOut = m_pMixBuffer; int Step = v->m_pSample->m_Channels; // setup input sources short *pInL = &v->m_pSample->m_pData[v->m_Tick*Step]; @@ -176,8 +179,8 @@ static void Mix(short *pFinalOut, unsigned Frames) for(unsigned i = 0; i < Frames; i++) { int j = i<<1; - int vl = ((aMixBuffer[j]*MasterVol)/101)>>8; - int vr = ((aMixBuffer[j+1]*MasterVol)/101)>>8; + int vl = ((m_pMixBuffer[j]*MasterVol)/101)>>8; + int vr = ((m_pMixBuffer[j+1]*MasterVol)/101)>>8; pFinalOut[j] = Int2Short(vl); pFinalOut[j+1] = Int2Short(vr); @@ -234,6 +237,9 @@ int CSound::Init() else dbg_msg("client/sound", "sound init successful"); + m_MaxFrames = g_Config.m_SndBufferSize*2; + m_pMixBuffer = (int *)mem_alloc(m_MaxFrames*2*sizeof(int), 1); + SDL_PauseAudio(0); m_SoundEnabled = 1; @@ -264,6 +270,11 @@ int CSound::Shutdown() SDL_CloseAudio(); SDL_QuitSubSystem(SDL_INIT_AUDIO); lock_destroy(m_SoundLock); + if(m_pMixBuffer) + { + mem_free(m_pMixBuffer); + m_pMixBuffer = 0; + } return 0; } diff --git a/src/engine/shared/config_variables.h b/src/engine/shared/config_variables.h index f76e69c8..dfeeeaf6 100644 --- a/src/engine/shared/config_variables.h +++ b/src/engine/shared/config_variables.h @@ -47,7 +47,7 @@ MACRO_CONFIG_INT(BrSort, br_sort, 0, 0, 256, CFGFLAG_SAVE|CFGFLAG_CLIENT, "") MACRO_CONFIG_INT(BrSortOrder, br_sort_order, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "") MACRO_CONFIG_INT(BrMaxRequests, br_max_requests, 25, 0, 1000, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Number of requests to use when refreshing server browser") -MACRO_CONFIG_INT(SndBufferSize, snd_buffer_size, 512, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Sound buffer size") +MACRO_CONFIG_INT(SndBufferSize, snd_buffer_size, 512, 128, 32768, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Sound buffer size") MACRO_CONFIG_INT(SndRate, snd_rate, 48000, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Sound mixing rate") MACRO_CONFIG_INT(SndEnable, snd_enable, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Sound enable") MACRO_CONFIG_INT(SndMusic, snd_enable_music, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Play background music") -- cgit 1.4.1 From b592d7a591f32ecdc2c91a79b76c58f77a2b5fee Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 6 Jan 2012 19:38:40 +0100 Subject: cleaned up playing of global sounds --- src/game/client/components/chat.cpp | 6 +-- src/game/client/components/effects.cpp | 6 +-- src/game/client/components/menus.cpp | 2 +- src/game/client/components/menus_settings.cpp | 4 +- src/game/client/components/players.cpp | 2 +- src/game/client/components/sounds.cpp | 65 ++++++++++++++++++--------- src/game/client/components/sounds.h | 5 ++- src/game/client/gameclient.cpp | 4 +- 8 files changed, 61 insertions(+), 33 deletions(-) (limited to 'src') diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp index a3bf5252..a89d2b7e 100644 --- a/src/game/client/components/chat.cpp +++ b/src/game/client/components/chat.cpp @@ -323,11 +323,11 @@ void CChat::AddLine(int ClientID, int Team, const char *pLine) // play sound if(ClientID == -1) - m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_SERVER, 0, vec2(0,0)); + m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_SERVER, 0); else if(Highlighted) - m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_HIGHLIGHT, 0, vec2(0.0f, 0.0f)); + m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_HIGHLIGHT, 0); else - m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_CLIENT, 0, vec2(0,0)); + m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_CLIENT, 0); } void CChat::OnRender() diff --git a/src/game/client/components/effects.cpp b/src/game/client/components/effects.cpp index 8554b7ba..933e7fe6 100644 --- a/src/game/client/components/effects.cpp +++ b/src/game/client/components/effects.cpp @@ -44,7 +44,7 @@ void CEffects::AirJump(vec2 Pos) p.m_Pos = Pos + vec2(6.0f, 16.0f); m_pClient->m_pParticles->Add(CParticles::GROUP_GENERAL, &p); - m_pClient->m_pSounds->Play(CSounds::CHN_WORLD, SOUND_PLAYER_AIRJUMP, 1.0f, Pos); + m_pClient->m_pSounds->PlayAt(CSounds::CHN_WORLD, SOUND_PLAYER_AIRJUMP, 1.0f, Pos); } void CEffects::DamageIndicator(vec2 Pos, vec2 Dir) @@ -147,7 +147,7 @@ void CEffects::PlayerSpawn(vec2 Pos) m_pClient->m_pParticles->Add(CParticles::GROUP_GENERAL, &p); } - m_pClient->m_pSounds->Play(CSounds::CHN_WORLD, SOUND_PLAYER_SPAWN, 1.0f, Pos); + m_pClient->m_pSounds->PlayAt(CSounds::CHN_WORLD, SOUND_PLAYER_SPAWN, 1.0f, Pos); } void CEffects::PlayerDeath(vec2 Pos, int ClientID) @@ -242,7 +242,7 @@ void CEffects::HammerHit(vec2 Pos) p.m_EndSize = 0; p.m_Rot = frandom()*pi*2; m_pClient->m_pParticles->Add(CParticles::GROUP_EXPLOSIONS, &p); - m_pClient->m_pSounds->Play(CSounds::CHN_WORLD, SOUND_HAMMER_HIT, 1.0f, Pos); + m_pClient->m_pSounds->PlayAt(CSounds::CHN_WORLD, SOUND_HAMMER_HIT, 1.0f, Pos); } void CEffects::OnRender() diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index 0e61ec6e..a2ccfba4 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -1404,7 +1404,7 @@ void CMenus::OnStateChange(int NewState, int OldState) if(NewState == IClient::STATE_OFFLINE) { if(OldState >= IClient::STATE_ONLINE) - m_pClient->m_pSounds->Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f, vec2(0, 0)); + m_pClient->m_pSounds->Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f); m_Popup = POPUP_NONE; if(Client()->ErrorString() && Client()->ErrorString()[0] != 0) { diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index c9b44567..de4b10bd 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -763,7 +763,7 @@ void CMenus::RenderSettingsSound(CUIRect MainView) if(g_Config.m_SndEnable) { if(g_Config.m_SndMusic) - m_pClient->m_pSounds->Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f, vec2(0, 0)); + m_pClient->m_pSounds->Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f); } else m_pClient->m_pSounds->Stop(SOUND_MENU); @@ -778,7 +778,7 @@ void CMenus::RenderSettingsSound(CUIRect MainView) { g_Config.m_SndMusic ^= 1; if(g_Config.m_SndMusic) - m_pClient->m_pSounds->Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f, vec2(0, 0)); + m_pClient->m_pSounds->Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f); else m_pClient->m_pSounds->Stop(SOUND_MENU); } diff --git a/src/game/client/components/players.cpp b/src/game/client/components/players.cpp index 6811c2ad..2ce73384 100644 --- a/src/game/client/components/players.cpp +++ b/src/game/client/components/players.cpp @@ -347,7 +347,7 @@ void CPlayers::RenderPlayer( static int64 SkidSoundTime = 0; if(time_get()-SkidSoundTime > time_freq()/10) { - m_pClient->m_pSounds->Play(CSounds::CHN_WORLD, SOUND_PLAYER_SKID, 0.25f, Position); + m_pClient->m_pSounds->PlayAt(CSounds::CHN_WORLD, SOUND_PLAYER_SKID, 0.25f, Position); SkidSoundTime = time_get(); } diff --git a/src/game/client/components/sounds.cpp b/src/game/client/components/sounds.cpp index 65fb56fb..be63415c 100644 --- a/src/game/client/components/sounds.cpp +++ b/src/game/client/components/sounds.cpp @@ -34,6 +34,30 @@ static int LoadSoundsThread(void *pUser) return 0; } + +int CSounds::GetSampleId(int SetId) +{ + if(!g_Config.m_SndEnable || !Sound()->IsSoundEnabled() || m_WaitForSoundJob || SetId < 0 || SetId >= g_pData->m_NumSounds) + return -1; + + CDataSoundset *pSet = &g_pData->m_aSounds[SetId]; + if(!pSet->m_NumSounds) + return -1; + + if(pSet->m_NumSounds == 1) + return pSet->m_aSounds[0].m_Id; + + // return random one + int Id; + do + { + Id = rand() % pSet->m_NumSounds; + } + while(Id == pSet->m_Last); + pSet->m_Last = Id; + return pSet->m_aSounds[Id].m_Id; +} + void CSounds::OnInit() { // setup sound channels @@ -98,7 +122,7 @@ void CSounds::OnRender() int64 Now = time_get(); if(m_QueueWaitTime <= Now) { - Play(m_aQueue[0].m_Channel, m_aQueue[0].m_SetId, 1.0f, vec2(0,0)); + Play(m_aQueue[0].m_Channel, m_aQueue[0].m_SetId, 1.0f); m_QueueWaitTime = Now+time_freq()*3/10; // wait 300ms before playing the next one if(--m_QueuePos > 0) mem_move(m_aQueue, m_aQueue+1, m_QueuePos*sizeof(QueueEntry)); @@ -132,38 +156,39 @@ void CSounds::PlayAndRecord(int Chn, int SetId, float Vol, vec2 Pos) Msg.m_SoundID = SetId; Client()->SendPackMsg(&Msg, MSGFLAG_NOSEND|MSGFLAG_RECORD); - Play(Chn, SetId, Vol, Pos); + Play(Chn, SetId, Vol); } -void CSounds::Play(int Chn, int SetId, float Vol, vec2 Pos) +void CSounds::Play(int Chn, int SetId, float Vol) { - if(!g_Config.m_SndEnable || !Sound()->IsSoundEnabled() || (Chn == CHN_MUSIC && !g_Config.m_SndMusic) || m_WaitForSoundJob || SetId < 0 || SetId >= g_pData->m_NumSounds) + if(Chn == CHN_MUSIC && !g_Config.m_SndMusic) return; - CDataSoundset *pSet = &g_pData->m_aSounds[SetId]; - - if(!pSet->m_NumSounds) + int SampleId = GetSampleId(SetId); + if(SampleId == -1) return; int Flags = 0; if(Chn == CHN_MUSIC) Flags = ISound::FLAG_LOOP; - if(pSet->m_NumSounds == 1) - { - Sound()->PlayAt(Chn, pSet->m_aSounds[0].m_Id, Flags, Pos.x, Pos.y); + Sound()->Play(Chn, SampleId, Flags); +} + +void CSounds::PlayAt(int Chn, int SetId, float Vol, vec2 Pos) +{ + if(Chn == CHN_MUSIC && !g_Config.m_SndMusic) + return; + + int SampleId = GetSampleId(SetId); + if(SampleId == -1) return; - } - // play a random one - int Id; - do - { - Id = rand() % pSet->m_NumSounds; - } - while(Id == pSet->m_Last); - Sound()->PlayAt(Chn, pSet->m_aSounds[Id].m_Id, Flags, Pos.x, Pos.y); - pSet->m_Last = Id; + int Flags = 0; + if(Chn == CHN_MUSIC) + Flags = ISound::FLAG_LOOP; + + Sound()->PlayAt(Chn, SampleId, Flags, Pos.x, Pos.y); } void CSounds::Stop(int SetId) diff --git a/src/game/client/components/sounds.h b/src/game/client/components/sounds.h index ab9cc8e6..9d647398 100644 --- a/src/game/client/components/sounds.h +++ b/src/game/client/components/sounds.h @@ -19,6 +19,8 @@ class CSounds : public CComponent int64 m_QueueWaitTime; class CJob m_SoundJob; bool m_WaitForSoundJob; + + int GetSampleId(int SetId); public: // sound channels @@ -37,7 +39,8 @@ public: void ClearQueue(); void Enqueue(int Channel, int SetId); - void Play(int Channel, int SetId, float Vol, vec2 Pos); + void Play(int Channel, int SetId, float Vol); + void PlayAt(int Channel, int SetId, float Vol, vec2 Pos); void PlayAndRecord(int Channel, int SetId, float Vol, vec2 Pos); void Stop(int SetId); }; diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index 6bcf21de..6e94c830 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -551,7 +551,7 @@ void CGameClient::OnMessage(int MsgId, CUnpacker *pUnpacker) pMsg->m_SoundID == SOUND_CTF_GRAB_PL) g_GameClient.m_pSounds->Enqueue(CSounds::CHN_GLOBAL, pMsg->m_SoundID); else - g_GameClient.m_pSounds->Play(CSounds::CHN_GLOBAL, pMsg->m_SoundID, 1.0f, vec2(0,0)); + g_GameClient.m_pSounds->Play(CSounds::CHN_GLOBAL, pMsg->m_SoundID, 1.0f); } } @@ -626,7 +626,7 @@ void CGameClient::ProcessEvents() else if(Item.m_Type == NETEVENTTYPE_SOUNDWORLD) { CNetEvent_SoundWorld *ev = (CNetEvent_SoundWorld *)pData; - g_GameClient.m_pSounds->Play(CSounds::CHN_WORLD, ev->m_SoundID, 1.0f, vec2(ev->m_X, ev->m_Y)); + g_GameClient.m_pSounds->PlayAt(CSounds::CHN_WORLD, ev->m_SoundID, 1.0f, vec2(ev->m_X, ev->m_Y)); } } } -- cgit 1.4.1 From f3ebfae18e409e48b6553019788fbf4818f40eee Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 6 Jan 2012 19:47:49 +0100 Subject: drop multiple chat sounds that are played within 300ms. Closes #440 --- src/game/client/components/chat.cpp | 28 +++++++++++++++++++++++++--- src/game/client/components/chat.h | 6 ++++++ 2 files changed, 31 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp index a89d2b7e..591dccc6 100644 --- a/src/game/client/components/chat.cpp +++ b/src/game/client/components/chat.cpp @@ -41,6 +41,9 @@ void CChat::OnReset() m_PlaceholderOffset = 0; m_PlaceholderLength = 0; m_pHistoryEntry = 0x0; + + for(int i = 0; i < CHAT_NUM; ++i) + m_aLastSoundPlayed[i] = -1; } void CChat::OnRelease() @@ -322,12 +325,31 @@ void CChat::AddLine(int ClientID, int Team, const char *pLine) } // play sound + int64 Now = time_get(); if(ClientID == -1) - m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_SERVER, 0); + { + if(Now-m_aLastSoundPlayed[CHAT_SERVER] >= time_freq()*3/10) + { + m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_SERVER, 0); + m_aLastSoundPlayed[CHAT_SERVER] = Now; + } + } else if(Highlighted) - m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_HIGHLIGHT, 0); + { + if(Now-m_aLastSoundPlayed[CHAT_HIGHLIGHT] >= time_freq()*3/10) + { + m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_HIGHLIGHT, 0); + m_aLastSoundPlayed[CHAT_HIGHLIGHT] = Now; + } + } else - m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_CLIENT, 0); + { + if(Now-m_aLastSoundPlayed[CHAT_CLIENT] >= time_freq()*3/10) + { + m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_CLIENT, 0); + m_aLastSoundPlayed[CHAT_CLIENT] = Now; + } + } } void CChat::OnRender() diff --git a/src/game/client/components/chat.h b/src/game/client/components/chat.h index 60e18387..f007f314 100644 --- a/src/game/client/components/chat.h +++ b/src/game/client/components/chat.h @@ -36,6 +36,11 @@ class CChat : public CComponent MODE_NONE=0, MODE_ALL, MODE_TEAM, + + CHAT_SERVER=0, + CHAT_HIGHLIGHT, + CHAT_CLIENT, + CHAT_NUM, }; int m_Mode; @@ -49,6 +54,7 @@ class CChat : public CComponent int m_PlaceholderLength; char *m_pHistoryEntry; TStaticRingBuffer m_History; + int64 m_aLastSoundPlayed[CHAT_NUM]; static void ConSay(IConsole::IResult *pResult, void *pUserData); static void ConSayTeam(IConsole::IResult *pResult, void *pUserData); -- cgit 1.4.1 From 27852934693bc8e3192bd06378095e457d436e71 Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 6 Jan 2012 20:03:57 +0100 Subject: don't start playing the music again if we're quitting --- src/engine/client/client.cpp | 6 ++++++ src/game/client/components/menus.cpp | 2 +- 2 files changed, 7 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index 34923f28..8faf1e41 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -461,6 +461,9 @@ int *CClient::GetInput(int Tick) // ------ state handling ----- void CClient::SetState(int s) { + if(m_State == IClient::STATE_QUITING) + return; + int Old = m_State; if(g_Config.m_Debug) { @@ -1842,7 +1845,10 @@ void CClient::Run() // panic quit button if(Input()->KeyPressed(KEY_LCTRL) && Input()->KeyPressed(KEY_LSHIFT) && Input()->KeyPressed('q')) + { + Quit(); break; + } if(Input()->KeyPressed(KEY_LCTRL) && Input()->KeyPressed(KEY_LSHIFT) && Input()->KeyDown('d')) g_Config.m_Debug ^= 1; diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index a2ccfba4..15837efc 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -1403,7 +1403,7 @@ void CMenus::OnStateChange(int NewState, int OldState) if(NewState == IClient::STATE_OFFLINE) { - if(OldState >= IClient::STATE_ONLINE) + if(OldState >= IClient::STATE_ONLINE && NewState < IClient::STATE_QUITING) m_pClient->m_pSounds->Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f); m_Popup = POPUP_NONE; if(Client()->ErrorString() && Client()->ErrorString()[0] != 0) -- cgit 1.4.1 From 6649d651a8fcb170ccfd53c30d1f3c55d86b9767 Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 6 Jan 2012 20:06:13 +0100 Subject: switched client and highlight chat sound. Closes #630 --- src/game/client/components/chat.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp index 591dccc6..ea80c54a 100644 --- a/src/game/client/components/chat.cpp +++ b/src/game/client/components/chat.cpp @@ -338,7 +338,7 @@ void CChat::AddLine(int ClientID, int Team, const char *pLine) { if(Now-m_aLastSoundPlayed[CHAT_HIGHLIGHT] >= time_freq()*3/10) { - m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_HIGHLIGHT, 0); + m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_CLIENT, 0); m_aLastSoundPlayed[CHAT_HIGHLIGHT] = Now; } } @@ -346,7 +346,7 @@ void CChat::AddLine(int ClientID, int Team, const char *pLine) { if(Now-m_aLastSoundPlayed[CHAT_CLIENT] >= time_freq()*3/10) { - m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_CLIENT, 0); + m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_HIGHLIGHT, 0); m_aLastSoundPlayed[CHAT_CLIENT] = Now; } } -- cgit 1.4.1 From 45302957f19dc1f29cfad721321b24444e589db9 Mon Sep 17 00:00:00 2001 From: oy Date: Sat, 7 Jan 2012 23:50:47 +0100 Subject: removed some unused zlib stuff. Closes #907 --- src/engine/external/zlib/gzclose.c | 25 -- src/engine/external/zlib/gzguts.h | 132 -------- src/engine/external/zlib/gzlib.c | 537 ------------------------------ src/engine/external/zlib/gzread.c | 653 ------------------------------------- src/engine/external/zlib/gzwrite.c | 531 ------------------------------ 5 files changed, 1878 deletions(-) delete mode 100644 src/engine/external/zlib/gzclose.c delete mode 100644 src/engine/external/zlib/gzguts.h delete mode 100644 src/engine/external/zlib/gzlib.c delete mode 100644 src/engine/external/zlib/gzread.c delete mode 100644 src/engine/external/zlib/gzwrite.c (limited to 'src') diff --git a/src/engine/external/zlib/gzclose.c b/src/engine/external/zlib/gzclose.c deleted file mode 100644 index caeb99a3..00000000 --- a/src/engine/external/zlib/gzclose.c +++ /dev/null @@ -1,25 +0,0 @@ -/* gzclose.c -- zlib gzclose() function - * Copyright (C) 2004, 2010 Mark Adler - * For conditions of distribution and use, see copyright notice in zlib.h - */ - -#include "gzguts.h" - -/* gzclose() is in a separate file so that it is linked in only if it is used. - That way the other gzclose functions can be used instead to avoid linking in - unneeded compression or decompression routines. */ -int ZEXPORT gzclose(file) - gzFile file; -{ -#ifndef NO_GZCOMPRESS - gz_statep state; - - if (file == NULL) - return Z_STREAM_ERROR; - state = (gz_statep)file; - - return state->mode == GZ_READ ? gzclose_r(file) : gzclose_w(file); -#else - return gzclose_r(file); -#endif -} diff --git a/src/engine/external/zlib/gzguts.h b/src/engine/external/zlib/gzguts.h deleted file mode 100644 index 0f8fb79f..00000000 --- a/src/engine/external/zlib/gzguts.h +++ /dev/null @@ -1,132 +0,0 @@ -/* gzguts.h -- zlib internal header definitions for gz* operations - * Copyright (C) 2004, 2005, 2010 Mark Adler - * For conditions of distribution and use, see copyright notice in zlib.h - */ - -#ifdef _LARGEFILE64_SOURCE -# ifndef _LARGEFILE_SOURCE -# define _LARGEFILE_SOURCE 1 -# endif -# ifdef _FILE_OFFSET_BITS -# undef _FILE_OFFSET_BITS -# endif -#endif - -#if ((__GNUC__-0) * 10 + __GNUC_MINOR__-0 >= 33) && !defined(NO_VIZ) -# define ZLIB_INTERNAL __attribute__((visibility ("hidden"))) -#else -# define ZLIB_INTERNAL -#endif - -#include -#include "zlib.h" -#ifdef STDC -# include -# include -# include -#endif -#include - -#ifdef NO_DEFLATE /* for compatibility with old definition */ -# define NO_GZCOMPRESS -#endif - -#ifdef _MSC_VER -# include -# define vsnprintf _vsnprintf -#endif - -#ifndef local -# define local static -#endif -/* compile with -Dlocal if your debugger can't find static symbols */ - -/* gz* functions always use library allocation functions */ -#ifndef STDC - extern voidp malloc OF((uInt size)); - extern void free OF((voidpf ptr)); -#endif - -/* get errno and strerror definition */ -#if defined UNDER_CE -# include -# define zstrerror() gz_strwinerror((DWORD)GetLastError()) -#else -# ifdef STDC -# include -# define zstrerror() strerror(errno) -# else -# define zstrerror() "stdio error (consult errno)" -# endif -#endif - -/* provide prototypes for these when building zlib without LFS */ -#if !defined(_LARGEFILE64_SOURCE) || _LFS64_LARGEFILE-0 == 0 - ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); - ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int)); - ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile)); - ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile)); -#endif - -/* default i/o buffer size -- double this for output when reading */ -#define GZBUFSIZE 8192 - -/* gzip modes, also provide a little integrity check on the passed structure */ -#define GZ_NONE 0 -#define GZ_READ 7247 -#define GZ_WRITE 31153 -#define GZ_APPEND 1 /* mode set to GZ_WRITE after the file is opened */ - -/* values for gz_state how */ -#define LOOK 0 /* look for a gzip header */ -#define COPY 1 /* copy input directly */ -#define GZIP 2 /* decompress a gzip stream */ - -/* internal gzip file state data structure */ -typedef struct { - /* used for both reading and writing */ - int mode; /* see gzip modes above */ - int fd; /* file descriptor */ - char *path; /* path or fd for error messages */ - z_off64_t pos; /* current position in uncompressed data */ - unsigned size; /* buffer size, zero if not allocated yet */ - unsigned want; /* requested buffer size, default is GZBUFSIZE */ - unsigned char *in; /* input buffer */ - unsigned char *out; /* output buffer (double-sized when reading) */ - unsigned char *next; /* next output data to deliver or write */ - /* just for reading */ - unsigned have; /* amount of output data unused at next */ - int eof; /* true if end of input file reached */ - z_off64_t start; /* where the gzip data started, for rewinding */ - z_off64_t raw; /* where the raw data started, for seeking */ - int how; /* 0: get header, 1: copy, 2: decompress */ - int direct; /* true if last read direct, false if gzip */ - /* just for writing */ - int level; /* compression level */ - int strategy; /* compression strategy */ - /* seek request */ - z_off64_t skip; /* amount to skip (already rewound if backwards) */ - int seek; /* true if seek request pending */ - /* error information */ - int err; /* error code */ - char *msg; /* error message */ - /* zlib inflate or deflate stream */ - z_stream strm; /* stream structure in-place (not a pointer) */ -} gz_state; -typedef gz_state FAR *gz_statep; - -/* shared functions */ -void ZLIB_INTERNAL gz_error OF((gz_statep, int, const char *)); -#if defined UNDER_CE -char ZLIB_INTERNAL *gz_strwinerror OF((DWORD error)); -#endif - -/* GT_OFF(x), where x is an unsigned value, is true if x > maximum z_off64_t - value -- needed when comparing unsigned to z_off64_t, which is signed - (possible z_off64_t types off_t, off64_t, and long are all signed) */ -#ifdef INT_MAX -# define GT_OFF(x) (sizeof(int) == sizeof(z_off64_t) && (x) > INT_MAX) -#else -unsigned ZLIB_INTERNAL gz_intmax OF((void)); -# define GT_OFF(x) (sizeof(int) == sizeof(z_off64_t) && (x) > gz_intmax()) -#endif diff --git a/src/engine/external/zlib/gzlib.c b/src/engine/external/zlib/gzlib.c deleted file mode 100644 index 603e60ed..00000000 --- a/src/engine/external/zlib/gzlib.c +++ /dev/null @@ -1,537 +0,0 @@ -/* gzlib.c -- zlib functions common to reading and writing gzip files - * Copyright (C) 2004, 2010 Mark Adler - * For conditions of distribution and use, see copyright notice in zlib.h - */ - -#include "gzguts.h" - -#if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0 -# define LSEEK lseek64 -#else -# define LSEEK lseek -#endif - -/* Local functions */ -local void gz_reset OF((gz_statep)); -local gzFile gz_open OF((const char *, int, const char *)); - -#if defined UNDER_CE - -/* Map the Windows error number in ERROR to a locale-dependent error message - string and return a pointer to it. Typically, the values for ERROR come - from GetLastError. - - The string pointed to shall not be modified by the application, but may be - overwritten by a subsequent call to gz_strwinerror - - The gz_strwinerror function does not change the current setting of - GetLastError. */ -char ZLIB_INTERNAL *gz_strwinerror (error) - DWORD error; -{ - static char buf[1024]; - - wchar_t *msgbuf; - DWORD lasterr = GetLastError(); - DWORD chars = FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM - | FORMAT_MESSAGE_ALLOCATE_BUFFER, - NULL, - error, - 0, /* Default language */ - (LPVOID)&msgbuf, - 0, - NULL); - if (chars != 0) { - /* If there is an \r\n appended, zap it. */ - if (chars >= 2 - && msgbuf[chars - 2] == '\r' && msgbuf[chars - 1] == '\n') { - chars -= 2; - msgbuf[chars] = 0; - } - - if (chars > sizeof (buf) - 1) { - chars = sizeof (buf) - 1; - msgbuf[chars] = 0; - } - - wcstombs(buf, msgbuf, chars + 1); - LocalFree(msgbuf); - } - else { - sprintf(buf, "unknown win32 error (%ld)", error); - } - - SetLastError(lasterr); - return buf; -} - -#endif /* UNDER_CE */ - -/* Reset gzip file state */ -local void gz_reset(state) - gz_statep state; -{ - if (state->mode == GZ_READ) { /* for reading ... */ - state->have = 0; /* no output data available */ - state->eof = 0; /* not at end of file */ - state->how = LOOK; /* look for gzip header */ - state->direct = 1; /* default for empty file */ - } - state->seek = 0; /* no seek request pending */ - gz_error(state, Z_OK, NULL); /* clear error */ - state->pos = 0; /* no uncompressed data yet */ - state->strm.avail_in = 0; /* no input data yet */ -} - -/* Open a gzip file either by name or file descriptor. */ -local gzFile gz_open(path, fd, mode) - const char *path; - int fd; - const char *mode; -{ - gz_statep state; - - /* allocate gzFile structure to return */ - state = malloc(sizeof(gz_state)); - if (state == NULL) - return NULL; - state->size = 0; /* no buffers allocated yet */ - state->want = GZBUFSIZE; /* requested buffer size */ - state->msg = NULL; /* no error message yet */ - - /* interpret mode */ - state->mode = GZ_NONE; - state->level = Z_DEFAULT_COMPRESSION; - state->strategy = Z_DEFAULT_STRATEGY; - while (*mode) { - if (*mode >= '0' && *mode <= '9') - state->level = *mode - '0'; - else - switch (*mode) { - case 'r': - state->mode = GZ_READ; - break; -#ifndef NO_GZCOMPRESS - case 'w': - state->mode = GZ_WRITE; - break; - case 'a': - state->mode = GZ_APPEND; - break; -#endif - case '+': /* can't read and write at the same time */ - free(state); - return NULL; - case 'b': /* ignore -- will request binary anyway */ - break; - case 'f': - state->strategy = Z_FILTERED; - break; - case 'h': - state->strategy = Z_HUFFMAN_ONLY; - break; - case 'R': - state->strategy = Z_RLE; - break; - case 'F': - state->strategy = Z_FIXED; - default: /* could consider as an error, but just ignore */ - ; - } - mode++; - } - - /* must provide an "r", "w", or "a" */ - if (state->mode == GZ_NONE) { - free(state); - return NULL; - } - - /* save the path name for error messages */ - state->path = malloc(strlen(path) + 1); - if (state->path == NULL) { - free(state); - return NULL; - } - strcpy(state->path, path); - - /* open the file with the appropriate mode (or just use fd) */ - state->fd = fd != -1 ? fd : - open(path, -#ifdef O_LARGEFILE - O_LARGEFILE | -#endif -#ifdef O_BINARY - O_BINARY | -#endif - (state->mode == GZ_READ ? - O_RDONLY : - (O_WRONLY | O_CREAT | ( - state->mode == GZ_WRITE ? - O_TRUNC : - O_APPEND))), - 0666); - if (state->fd == -1) { - free(state->path); - free(state); - return NULL; - } - if (state->mode == GZ_APPEND) - state->mode = GZ_WRITE; /* simplify later checks */ - - /* save the current position for rewinding (only if reading) */ - if (state->mode == GZ_READ) { - state->start = LSEEK(state->fd, 0, SEEK_CUR); - if (state->start == -1) state->start = 0; - } - - /* initialize stream */ - gz_reset(state); - - /* return stream */ - return (gzFile)state; -} - -/* -- see zlib.h -- */ -gzFile ZEXPORT gzopen(path, mode) - const char *path; - const char *mode; -{ - return gz_open(path, -1, mode); -} - -/* -- see zlib.h -- */ -gzFile ZEXPORT gzopen64(path, mode) - const char *path; - const char *mode; -{ - return gz_open(path, -1, mode); -} - -/* -- see zlib.h -- */ -gzFile ZEXPORT gzdopen(fd, mode) - int fd; - const char *mode; -{ - char *path; /* identifier for error messages */ - gzFile gz; - - if (fd == -1 || (path = malloc(7 + 3 * sizeof(int))) == NULL) - return NULL; - sprintf(path, "", fd); /* for debugging */ - gz = gz_open(path, fd, mode); - free(path); - return gz; -} - -/* -- see zlib.h -- */ -int ZEXPORT gzbuffer(file, size) - gzFile file; - unsigned size; -{ - gz_statep state; - - /* get internal structure and check integrity */ - if (file == NULL) - return -1; - state = (gz_statep)file; - if (state->mode != GZ_READ && state->mode != GZ_WRITE) - return -1; - - /* make sure we haven't already allocated memory */ - if (state->size != 0) - return -1; - - /* check and set requested size */ - if (size == 0) - return -1; - state->want = size; - return 0; -} - -/* -- see zlib.h -- */ -int ZEXPORT gzrewind(file) - gzFile file; -{ - gz_statep state; - - /* get internal structure */ - if (file == NULL) - return -1; - state = (gz_statep)file; - - /* check that we're reading and that there's no error */ - if (state->mode != GZ_READ || state->err != Z_OK) - return -1; - - /* back up and start over */ - if (LSEEK(state->fd, state->start, SEEK_SET) == -1) - return -1; - gz_reset(state); - return 0; -} - -/* -- see zlib.h -- */ -z_off64_t ZEXPORT gzseek64(file, offset, whence) - gzFile file; - z_off64_t offset; - int whence; -{ - unsigned n; - z_off64_t ret; - gz_statep state; - - /* get internal structure and check integrity */ - if (file == NULL) - return -1; - state = (gz_statep)file; - if (state->mode != GZ_READ && state->mode != GZ_WRITE) - return -1; - - /* check that there's no error */ - if (state->err != Z_OK) - return -1; - - /* can only seek from start or relative to current position */ - if (whence != SEEK_SET && whence != SEEK_CUR) - return -1; - - /* normalize offset to a SEEK_CUR specification */ - if (whence == SEEK_SET) - offset -= state->pos; - else if (state->seek) - offset += state->skip; - state->seek = 0; - - /* if within raw area while reading, just go there */ - if (state->mode == GZ_READ && state->how == COPY && - state->pos + offset >= state->raw) { - ret = LSEEK(state->fd, offset - state->have, SEEK_CUR); - if (ret == -1) - return -1; - state->have = 0; - state->eof = 0; - state->seek = 0; - gz_error(state, Z_OK, NULL); - state->strm.avail_in = 0; - state->pos += offset; - return state->pos; - } - - /* calculate skip amount, rewinding if needed for back seek when reading */ - if (offset < 0) { - if (state->mode != GZ_READ) /* writing -- can't go backwards */ - return -1; - offset += state->pos; - if (offset < 0) /* before start of file! */ - return -1; - if (gzrewind(file) == -1) /* rewind, then skip to offset */ - return -1; - } - - /* if reading, skip what's in output buffer (one less gzgetc() check) */ - if (state->mode == GZ_READ) { - n = GT_OFF(state->have) || (z_off64_t)state->have > offset ? - (unsigned)offset : state->have; - state->have -= n; - state->next += n; - state->pos += n; - offset -= n; - } - - /* request skip (if not zero) */ - if (offset) { - state->seek = 1; - state->skip = offset; - } - return state->pos + offset; -} - -/* -- see zlib.h -- */ -z_off_t ZEXPORT gzseek(file, offset, whence) - gzFile file; - z_off_t offset; - int whence; -{ - z_off64_t ret; - - ret = gzseek64(file, (z_off64_t)offset, whence); - return ret == (z_off_t)ret ? (z_off_t)ret : -1; -} - -/* -- see zlib.h -- */ -z_off64_t ZEXPORT gztell64(file) - gzFile file; -{ - gz_statep state; - - /* get internal structure and check integrity */ - if (file == NULL) - return -1; - state = (gz_statep)file; - if (state->mode != GZ_READ && state->mode != GZ_WRITE) - return -1; - - /* return position */ - return state->pos + (state->seek ? state->skip : 0); -} - -/* -- see zlib.h -- */ -z_off_t ZEXPORT gztell(file) - gzFile file; -{ - z_off64_t ret; - - ret = gztell64(file); - return ret == (z_off_t)ret ? (z_off_t)ret : -1; -} - -/* -- see zlib.h -- */ -z_off64_t ZEXPORT gzoffset64(file) - gzFile file; -{ - z_off64_t offset; - gz_statep state; - - /* get internal structure and check integrity */ - if (file == NULL) - return -1; - state = (gz_statep)file; - if (state->mode != GZ_READ && state->mode != GZ_WRITE) - return -1; - - /* compute and return effective offset in file */ - offset = LSEEK(state->fd, 0, SEEK_CUR); - if (offset == -1) - return -1; - if (state->mode == GZ_READ) /* reading */ - offset -= state->strm.avail_in; /* don't count buffered input */ - return offset; -} - -/* -- see zlib.h -- */ -z_off_t ZEXPORT gzoffset(file) - gzFile file; -{ - z_off64_t ret; - - ret = gzoffset64(file); - return ret == (z_off_t)ret ? (z_off_t)ret : -1; -} - -/* -- see zlib.h -- */ -int ZEXPORT gzeof(file) - gzFile file; -{ - gz_statep state; - - /* get internal structure and check integrity */ - if (file == NULL) - return 0; - state = (gz_statep)file; - if (state->mode != GZ_READ && state->mode != GZ_WRITE) - return 0; - - /* return end-of-file state */ - return state->mode == GZ_READ ? - (state->eof && state->strm.avail_in == 0 && state->have == 0) : 0; -} - -/* -- see zlib.h -- */ -const char * ZEXPORT gzerror(file, errnum) - gzFile file; - int *errnum; -{ - gz_statep state; - - /* get internal structure and check integrity */ - if (file == NULL) - return NULL; - state = (gz_statep)file; - if (state->mode != GZ_READ && state->mode != GZ_WRITE) - return NULL; - - /* return error information */ - if (errnum != NULL) - *errnum = state->err; - return state->msg == NULL ? "" : state->msg; -} - -/* -- see zlib.h -- */ -void ZEXPORT gzclearerr(file) - gzFile file; -{ - gz_statep state; - - /* get internal structure and check integrity */ - if (file == NULL) - return; - state = (gz_statep)file; - if (state->mode != GZ_READ && state->mode != GZ_WRITE) - return; - - /* clear error and end-of-file */ - if (state->mode == GZ_READ) - state->eof = 0; - gz_error(state, Z_OK, NULL); -} - -/* Create an error message in allocated memory and set state->err and - state->msg accordingly. Free any previous error message already there. Do - not try to free or allocate space if the error is Z_MEM_ERROR (out of - memory). Simply save the error message as a static string. If there is an - allocation failure constructing the error message, then convert the error to - out of memory. */ -void ZLIB_INTERNAL gz_error(state, err, msg) - gz_statep state; - int err; - const char *msg; -{ - /* free previously allocated message and clear */ - if (state->msg != NULL) { - if (state->err != Z_MEM_ERROR) - free(state->msg); - state->msg = NULL; - } - - /* set error code, and if no message, then done */ - state->err = err; - if (msg == NULL) - return; - - /* for an out of memory error, save as static string */ - if (err == Z_MEM_ERROR) { - state->msg = (char *)msg; - return; - } - - /* construct error message with path */ - if ((state->msg = malloc(strlen(state->path) + strlen(msg) + 3)) == NULL) { - state->err = Z_MEM_ERROR; - state->msg = (char *)"out of memory"; - return; - } - strcpy(state->msg, state->path); - strcat(state->msg, ": "); - strcat(state->msg, msg); - return; -} - -#ifndef INT_MAX -/* portably return maximum value for an int (when limits.h presumed not - available) -- we need to do this to cover cases where 2's complement not - used, since C standard permits 1's complement and sign-bit representations, - otherwise we could just use ((unsigned)-1) >> 1 */ -unsigned ZLIB_INTERNAL gz_intmax() -{ - unsigned p, q; - - p = 1; - do { - q = p; - p <<= 1; - p++; - } while (p > q); - return q >> 1; -} -#endif diff --git a/src/engine/external/zlib/gzread.c b/src/engine/external/zlib/gzread.c deleted file mode 100644 index 548201ab..00000000 --- a/src/engine/external/zlib/gzread.c +++ /dev/null @@ -1,653 +0,0 @@ -/* gzread.c -- zlib functions for reading gzip files - * Copyright (C) 2004, 2005, 2010 Mark Adler - * For conditions of distribution and use, see copyright notice in zlib.h - */ - -#include "gzguts.h" - -/* Local functions */ -local int gz_load OF((gz_statep, unsigned char *, unsigned, unsigned *)); -local int gz_avail OF((gz_statep)); -local int gz_next4 OF((gz_statep, unsigned long *)); -local int gz_head OF((gz_statep)); -local int gz_decomp OF((gz_statep)); -local int gz_make OF((gz_statep)); -local int gz_skip OF((gz_statep, z_off64_t)); - -/* Use read() to load a buffer -- return -1 on error, otherwise 0. Read from - state->fd, and update state->eof, state->err, and state->msg as appropriate. - This function needs to loop on read(), since read() is not guaranteed to - read the number of bytes requested, depending on the type of descriptor. */ -local int gz_load(state, buf, len, have) - gz_statep state; - unsigned char *buf; - unsigned len; - unsigned *have; -{ - int ret; - - *have = 0; - do { - ret = read(state->fd, buf + *have, len - *have); - if (ret <= 0) - break; - *have += ret; - } while (*have < len); - if (ret < 0) { - gz_error(state, Z_ERRNO, zstrerror()); - return -1; - } - if (ret == 0) - state->eof = 1; - return 0; -} - -/* Load up input buffer and set eof flag if last data loaded -- return -1 on - error, 0 otherwise. Note that the eof flag is set when the end of the input - file is reached, even though there may be unused data in the buffer. Once - that data has been used, no more attempts will be made to read the file. - gz_avail() assumes that strm->avail_in == 0. */ -local int gz_avail(state) - gz_statep state; -{ - z_streamp strm = &(state->strm); - - if (state->err != Z_OK) - return -1; - if (state->eof == 0) { - if (gz_load(state, state->in, state->size, - (unsigned *)&(strm->avail_in)) == -1) - return -1; - strm->next_in = state->in; - } - return 0; -} - -/* Get next byte from input, or -1 if end or error. */ -#define NEXT() ((strm->avail_in == 0 && gz_avail(state) == -1) ? -1 : \ - (strm->avail_in == 0 ? -1 : \ - (strm->avail_in--, *(strm->next_in)++))) - -/* Get a four-byte little-endian integer and return 0 on success and the value - in *ret. Otherwise -1 is returned and *ret is not modified. */ -local int gz_next4(state, ret) - gz_statep state; - unsigned long *ret; -{ - int ch; - unsigned long val; - z_streamp strm = &(state->strm); - - val = NEXT(); - val += (unsigned)NEXT() << 8; - val += (unsigned long)NEXT() << 16; - ch = NEXT(); - if (ch == -1) - return -1; - val += (unsigned long)ch << 24; - *ret = val; - return 0; -} - -/* Look for gzip header, set up for inflate or copy. state->have must be zero. - If this is the first time in, allocate required memory. state->how will be - left unchanged if there is no more input data available, will be set to COPY - if there is no gzip header and direct copying will be performed, or it will - be set to GZIP for decompression, and the gzip header will be skipped so - that the next available input data is the raw deflate stream. If direct - copying, then leftover input data from the input buffer will be copied to - the output buffer. In that case, all further file reads will be directly to - either the output buffer or a user buffer. If decompressing, the inflate - state and the check value will be initialized. gz_head() will return 0 on - success or -1 on failure. Failures may include read errors or gzip header - errors. */ -local int gz_head(state) - gz_statep state; -{ - z_streamp strm = &(state->strm); - int flags; - unsigned len; - - /* allocate read buffers and inflate memory */ - if (state->size == 0) { - /* allocate buffers */ - state->in = malloc(state->want); - state->out = malloc(state->want << 1); - if (state->in == NULL || state->out == NULL) { - if (state->out != NULL) - free(state->out); - if (state->in != NULL) - free(state->in); - gz_error(state, Z_MEM_ERROR, "out of memory"); - return -1; - } - state->size = state->want; - - /* allocate inflate memory */ - state->strm.zalloc = Z_NULL; - state->strm.zfree = Z_NULL; - state->strm.opaque = Z_NULL; - state->strm.avail_in = 0; - state->strm.next_in = Z_NULL; - if (inflateInit2(&(state->strm), -15) != Z_OK) { /* raw inflate */ - free(state->out); - free(state->in); - state->size = 0; - gz_error(state, Z_MEM_ERROR, "out of memory"); - return -1; - } - } - - /* get some data in the input buffer */ - if (strm->avail_in == 0) { - if (gz_avail(state) == -1) - return -1; - if (strm->avail_in == 0) - return 0; - } - - /* look for the gzip magic header bytes 31 and 139 */ - if (strm->next_in[0] == 31) { - strm->avail_in--; - strm->next_in++; - if (strm->avail_in == 0 && gz_avail(state) == -1) - return -1; - if (strm->avail_in && strm->next_in[0] == 139) { - /* we have a gzip header, woo hoo! */ - strm->avail_in--; - strm->next_in++; - - /* skip rest of header */ - if (NEXT() != 8) { /* compression method */ - gz_error(state, Z_DATA_ERROR, "unknown compression method"); - return -1; - } - flags = NEXT(); - if (flags & 0xe0) { /* reserved flag bits */ - gz_error(state, Z_DATA_ERROR, "unknown header flags set"); - return -1; - } - NEXT(); /* modification time */ - NEXT(); - NEXT(); - NEXT(); - NEXT(); /* extra flags */ - NEXT(); /* operating system */ - if (flags & 4) { /* extra field */ - len = (unsigned)NEXT(); - len += (unsigned)NEXT() << 8; - while (len--) - if (NEXT() < 0) - break; - } - if (flags & 8) /* file name */ - while (NEXT() > 0) - ; - if (flags & 16) /* comment */ - while (NEXT() > 0) - ; - if (flags & 2) { /* header crc */ - NEXT(); - NEXT(); - } - /* an unexpected end of file is not checked for here -- it will be - noticed on the first request for uncompressed data */ - - /* set up for decompression */ - inflateReset(strm); - strm->adler = crc32(0L, Z_NULL, 0); - state->how = GZIP; - state->direct = 0; - return 0; - } - else { - /* not a gzip file -- save first byte (31) and fall to raw i/o */ - state->out[0] = 31; - state->have = 1; - } - } - - /* doing raw i/o, save start of raw data for seeking, copy any leftover - input to output -- this assumes that the output buffer is larger than - the input buffer, which also assures space for gzungetc() */ - state->raw = state->pos; - state->next = state->out; - if (strm->avail_in) { - memcpy(state->next + state->have, strm->next_in, strm->avail_in); - state->have += strm->avail_in; - strm->avail_in = 0; - } - state->how = COPY; - state->direct = 1; - return 0; -} - -/* Decompress from input to the provided next_out and avail_out in the state. - If the end of the compressed data is reached, then verify the gzip trailer - check value and length (modulo 2^32). state->have and state->next are set - to point to the just decompressed data, and the crc is updated. If the - trailer is verified, state->how is reset to LOOK to look for the next gzip - stream or raw data, once state->have is depleted. Returns 0 on success, -1 - on failure. Failures may include invalid compressed data or a failed gzip - trailer verification. */ -local int gz_decomp(state) - gz_statep state; -{ - int ret; - unsigned had; - unsigned long crc, len; - z_streamp strm = &(state->strm); - - /* fill output buffer up to end of deflate stream */ - had = strm->avail_out; - do { - /* get more input for inflate() */ - if (strm->avail_in == 0 && gz_avail(state) == -1) - return -1; - if (strm->avail_in == 0) { - gz_error(state, Z_DATA_ERROR, "unexpected end of file"); - return -1; - } - - /* decompress and handle errors */ - ret = inflate(strm, Z_NO_FLUSH); - if (ret == Z_STREAM_ERROR || ret == Z_NEED_DICT) { - gz_error(state, Z_STREAM_ERROR, - "internal error: inflate stream corrupt"); - return -1; - } - if (ret == Z_MEM_ERROR) { - gz_error(state, Z_MEM_ERROR, "out of memory"); - return -1; - } - if (ret == Z_DATA_ERROR) { /* deflate stream invalid */ - gz_error(state, Z_DATA_ERROR, - strm->msg == NULL ? "compressed data error" : strm->msg); - return -1; - } - } while (strm->avail_out && ret != Z_STREAM_END); - - /* update available output and crc check value */ - state->have = had - strm->avail_out; - state->next = strm->next_out - state->have; - strm->adler = crc32(strm->adler, state->next, state->have); - - /* check gzip trailer if at end of deflate stream */ - if (ret == Z_STREAM_END) { - if (gz_next4(state, &crc) == -1 || gz_next4(state, &len) == -1) { - gz_error(state, Z_DATA_ERROR, "unexpected end of file"); - return -1; - } - if (crc != strm->adler) { - gz_error(state, Z_DATA_ERROR, "incorrect data check"); - return -1; - } - if (len != (strm->total_out & 0xffffffffL)) { - gz_error(state, Z_DATA_ERROR, "incorrect length check"); - return -1; - } - state->how = LOOK; /* ready for next stream, once have is 0 (leave - state->direct unchanged to remember how) */ - } - - /* good decompression */ - return 0; -} - -/* Make data and put in the output buffer. Assumes that state->have == 0. - Data is either copied from the input file or decompressed from the input - file depending on state->how. If state->how is LOOK, then a gzip header is - looked for (and skipped if found) to determine wither to copy or decompress. - Returns -1 on error, otherwise 0. gz_make() will leave state->have as COPY - or GZIP unless the end of the input file has been reached and all data has - been processed. */ -local int gz_make(state) - gz_statep state; -{ - z_streamp strm = &(state->strm); - - if (state->how == LOOK) { /* look for gzip header */ - if (gz_head(state) == -1) - return -1; - if (state->have) /* got some data from gz_head() */ - return 0; - } - if (state->how == COPY) { /* straight copy */ - if (gz_load(state, state->out, state->size << 1, &(state->have)) == -1) - return -1; - state->next = state->out; - } - else if (state->how == GZIP) { /* decompress */ - strm->avail_out = state->size << 1; - strm->next_out = state->out; - if (gz_decomp(state) == -1) - return -1; - } - return 0; -} - -/* Skip len uncompressed bytes of output. Return -1 on error, 0 on success. */ -local int gz_skip(state, len) - gz_statep state; - z_off64_t len; -{ - unsigned n; - - /* skip over len bytes or reach end-of-file, whichever comes first */ - while (len) - /* skip over whatever is in output buffer */ - if (state->have) { - n = GT_OFF(state->have) || (z_off64_t)state->have > len ? - (unsigned)len : state->have; - state->have -= n; - state->next += n; - state->pos += n; - len -= n; - } - - /* output buffer empty -- return if we're at the end of the input */ - else if (state->eof && state->strm.avail_in == 0) - break; - - /* need more data to skip -- load up output buffer */ - else { - /* get more output, looking for header if required */ - if (gz_make(state) == -1) - return -1; - } - return 0; -} - -/* -- see zlib.h -- */ -int ZEXPORT gzread(file, buf, len) - gzFile file; - voidp buf; - unsigned len; -{ - unsigned got, n; - gz_statep state; - z_streamp strm; - - /* get internal structure */ - if (file == NULL) - return -1; - state = (gz_statep)file; - strm = &(state->strm); - - /* check that we're reading and that there's no error */ - if (state->mode != GZ_READ || state->err != Z_OK) - return -1; - - /* since an int is returned, make sure len fits in one, otherwise return - with an error (this avoids the flaw in the interface) */ - if ((int)len < 0) { - gz_error(state, Z_BUF_ERROR, "requested length does not fit in int"); - return -1; - } - - /* if len is zero, avoid unnecessary operations */ - if (len == 0) - return 0; - - /* process a skip request */ - if (state->seek) { - state->seek = 0; - if (gz_skip(state, state->skip) == -1) - return -1; - } - - /* get len bytes to buf, or less than len if at the end */ - got = 0; - do { - /* first just try copying data from the output buffer */ - if (state->have) { - n = state->have > len ? len : state->have; - memcpy(buf, state->next, n); - state->next += n; - state->have -= n; - } - - /* output buffer empty -- return if we're at the end of the input */ - else if (state->eof && strm->avail_in == 0) - break; - - /* need output data -- for small len or new stream load up our output - buffer */ - else if (state->how == LOOK || len < (state->size << 1)) { - /* get more output, looking for header if required */ - if (gz_make(state) == -1) - return -1; - continue; /* no progress yet -- go back to memcpy() above */ - /* the copy above assures that we will leave with space in the - output buffer, allowing at least one gzungetc() to succeed */ - } - - /* large len -- read directly into user buffer */ - else if (state->how == COPY) { /* read directly */ - if (gz_load(state, buf, len, &n) == -1) - return -1; - } - - /* large len -- decompress directly into user buffer */ - else { /* state->how == GZIP */ - strm->avail_out = len; - strm->next_out = buf; - if (gz_decomp(state) == -1) - return -1; - n = state->have; - state->have = 0; - } - - /* update progress */ - len -= n; - buf = (char *)buf + n; - got += n; - state->pos += n; - } while (len); - - /* return number of bytes read into user buffer (will fit in int) */ - return (int)got; -} - -/* -- see zlib.h -- */ -int ZEXPORT gzgetc(file) - gzFile file; -{ - int ret; - unsigned char buf[1]; - gz_statep state; - - /* get internal structure */ - if (file == NULL) - return -1; - state = (gz_statep)file; - - /* check that we're reading and that there's no error */ - if (state->mode != GZ_READ || state->err != Z_OK) - return -1; - - /* try output buffer (no need to check for skip request) */ - if (state->have) { - state->have--; - state->pos++; - return *(state->next)++; - } - - /* nothing there -- try gzread() */ - ret = gzread(file, buf, 1); - return ret < 1 ? -1 : buf[0]; -} - -/* -- see zlib.h -- */ -int ZEXPORT gzungetc(c, file) - int c; - gzFile file; -{ - gz_statep state; - - /* get internal structure */ - if (file == NULL) - return -1; - state = (gz_statep)file; - - /* check that we're reading and that there's no error */ - if (state->mode != GZ_READ || state->err != Z_OK) - return -1; - - /* process a skip request */ - if (state->seek) { - state->seek = 0; - if (gz_skip(state, state->skip) == -1) - return -1; - } - - /* can't push EOF */ - if (c < 0) - return -1; - - /* if output buffer empty, put byte at end (allows more pushing) */ - if (state->have == 0) { - state->have = 1; - state->next = state->out + (state->size << 1) - 1; - state->next[0] = c; - state->pos--; - return c; - } - - /* if no room, give up (must have already done a gzungetc()) */ - if (state->have == (state->size << 1)) { - gz_error(state, Z_BUF_ERROR, "out of room to push characters"); - return -1; - } - - /* slide output data if needed and insert byte before existing data */ - if (state->next == state->out) { - unsigned char *src = state->out + state->have; - unsigned char *dest = state->out + (state->size << 1); - while (src > state->out) - *--dest = *--src; - state->next = dest; - } - state->have++; - state->next--; - state->next[0] = c; - state->pos--; - return c; -} - -/* -- see zlib.h -- */ -char * ZEXPORT gzgets(file, buf, len) - gzFile file; - char *buf; - int len; -{ - unsigned left, n; - char *str; - unsigned char *eol; - gz_statep state; - - /* check parameters and get internal structure */ - if (file == NULL || buf == NULL || len < 1) - return NULL; - state = (gz_statep)file; - - /* check that we're reading and that there's no error */ - if (state->mode != GZ_READ || state->err != Z_OK) - return NULL; - - /* process a skip request */ - if (state->seek) { - state->seek = 0; - if (gz_skip(state, state->skip) == -1) - return NULL; - } - - /* copy output bytes up to new line or len - 1, whichever comes first -- - append a terminating zero to the string (we don't check for a zero in - the contents, let the user worry about that) */ - str = buf; - left = (unsigned)len - 1; - if (left) do { - /* assure that something is in the output buffer */ - if (state->have == 0) { - if (gz_make(state) == -1) - return NULL; /* error */ - if (state->have == 0) { /* end of file */ - if (buf == str) /* got bupkus */ - return NULL; - break; /* got something -- return it */ - } - } - - /* look for end-of-line in current output buffer */ - n = state->have > left ? left : state->have; - eol = memchr(state->next, '\n', n); - if (eol != NULL) - n = (unsigned)(eol - state->next) + 1; - - /* copy through end-of-line, or remainder if not found */ - memcpy(buf, state->next, n); - state->have -= n; - state->next += n; - state->pos += n; - left -= n; - buf += n; - } while (left && eol == NULL); - - /* found end-of-line or out of space -- terminate string and return it */ - buf[0] = 0; - return str; -} - -/* -- see zlib.h -- */ -int ZEXPORT gzdirect(file) - gzFile file; -{ - gz_statep state; - - /* get internal structure */ - if (file == NULL) - return 0; - state = (gz_statep)file; - - /* check that we're reading */ - if (state->mode != GZ_READ) - return 0; - - /* if the state is not known, but we can find out, then do so (this is - mainly for right after a gzopen() or gzdopen()) */ - if (state->how == LOOK && state->have == 0) - (void)gz_head(state); - - /* return 1 if reading direct, 0 if decompressing a gzip stream */ - return state->direct; -} - -/* -- see zlib.h -- */ -int ZEXPORT gzclose_r(file) - gzFile file; -{ - int ret; - gz_statep state; - - /* get internal structure */ - if (file == NULL) - return Z_STREAM_ERROR; - state = (gz_statep)file; - - /* check that we're reading */ - if (state->mode != GZ_READ) - return Z_STREAM_ERROR; - - /* free memory and close file */ - if (state->size) { - inflateEnd(&(state->strm)); - free(state->out); - free(state->in); - } - gz_error(state, Z_OK, NULL); - free(state->path); - ret = close(state->fd); - free(state); - return ret ? Z_ERRNO : Z_OK; -} diff --git a/src/engine/external/zlib/gzwrite.c b/src/engine/external/zlib/gzwrite.c deleted file mode 100644 index e8defc68..00000000 --- a/src/engine/external/zlib/gzwrite.c +++ /dev/null @@ -1,531 +0,0 @@ -/* gzwrite.c -- zlib functions for writing gzip files - * Copyright (C) 2004, 2005, 2010 Mark Adler - * For conditions of distribution and use, see copyright notice in zlib.h - */ - -#include "gzguts.h" - -/* Local functions */ -local int gz_init OF((gz_statep)); -local int gz_comp OF((gz_statep, int)); -local int gz_zero OF((gz_statep, z_off64_t)); - -/* Initialize state for writing a gzip file. Mark initialization by setting - state->size to non-zero. Return -1 on failure or 0 on success. */ -local int gz_init(state) - gz_statep state; -{ - int ret; - z_streamp strm = &(state->strm); - - /* allocate input and output buffers */ - state->in = malloc(state->want); - state->out = malloc(state->want); - if (state->in == NULL || state->out == NULL) { - if (state->out != NULL) - free(state->out); - if (state->in != NULL) - free(state->in); - gz_error(state, Z_MEM_ERROR, "out of memory"); - return -1; - } - - /* allocate deflate memory, set up for gzip compression */ - strm->zalloc = Z_NULL; - strm->zfree = Z_NULL; - strm->opaque = Z_NULL; - ret = deflateInit2(strm, state->level, Z_DEFLATED, - 15 + 16, 8, state->strategy); - if (ret != Z_OK) { - free(state->in); - gz_error(state, Z_MEM_ERROR, "out of memory"); - return -1; - } - - /* mark state as initialized */ - state->size = state->want; - - /* initialize write buffer */ - strm->avail_out = state->size; - strm->next_out = state->out; - state->next = strm->next_out; - return 0; -} - -/* Compress whatever is at avail_in and next_in and write to the output file. - Return -1 if there is an error writing to the output file, otherwise 0. - flush is assumed to be a valid deflate() flush value. If flush is Z_FINISH, - then the deflate() state is reset to start a new gzip stream. */ -local int gz_comp(state, flush) - gz_statep state; - int flush; -{ - int ret, got; - unsigned have; - z_streamp strm = &(state->strm); - - /* allocate memory if this is the first time through */ - if (state->size == 0 && gz_init(state) == -1) - return -1; - - /* run deflate() on provided input until it produces no more output */ - ret = Z_OK; - do { - /* write out current buffer contents if full, or if flushing, but if - doing Z_FINISH then don't write until we get to Z_STREAM_END */ - if (strm->avail_out == 0 || (flush != Z_NO_FLUSH && - (flush != Z_FINISH || ret == Z_STREAM_END))) { - have = (unsigned)(strm->next_out - state->next); - if (have && ((got = write(state->fd, state->next, have)) < 0 || - (unsigned)got != have)) { - gz_error(state, Z_ERRNO, zstrerror()); - return -1; - } - if (strm->avail_out == 0) { - strm->avail_out = state->size; - strm->next_out = state->out; - } - state->next = strm->next_out; - } - - /* compress */ - have = strm->avail_out; - ret = deflate(strm, flush); - if (ret == Z_STREAM_ERROR) { - gz_error(state, Z_STREAM_ERROR, - "internal error: deflate stream corrupt"); - return -1; - } - have -= strm->avail_out; - } while (have); - - /* if that completed a deflate stream, allow another to start */ - if (flush == Z_FINISH) - deflateReset(strm); - - /* all done, no errors */ - return 0; -} - -/* Compress len zeros to output. Return -1 on error, 0 on success. */ -local int gz_zero(state, len) - gz_statep state; - z_off64_t len; -{ - int first; - unsigned n; - z_streamp strm = &(state->strm); - - /* consume whatever's left in the input buffer */ - if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1) - return -1; - - /* compress len zeros (len guaranteed > 0) */ - first = 1; - while (len) { - n = GT_OFF(state->size) || (z_off64_t)state->size > len ? - (unsigned)len : state->size; - if (first) { - memset(state->in, 0, n); - first = 0; - } - strm->avail_in = n; - strm->next_in = state->in; - state->pos += n; - if (gz_comp(state, Z_NO_FLUSH) == -1) - return -1; - len -= n; - } - return 0; -} - -/* -- see zlib.h -- */ -int ZEXPORT gzwrite(file, buf, len) - gzFile file; - voidpc buf; - unsigned len; -{ - unsigned put = len; - unsigned n; - gz_statep state; - z_streamp strm; - - /* get internal structure */ - if (file == NULL) - return 0; - state = (gz_statep)file; - strm = &(state->strm); - - /* check that we're writing and that there's no error */ - if (state->mode != GZ_WRITE || state->err != Z_OK) - return 0; - - /* since an int is returned, make sure len fits in one, otherwise return - with an error (this avoids the flaw in the interface) */ - if ((int)len < 0) { - gz_error(state, Z_BUF_ERROR, "requested length does not fit in int"); - return 0; - } - - /* if len is zero, avoid unnecessary operations */ - if (len == 0) - return 0; - - /* allocate memory if this is the first time through */ - if (state->size == 0 && gz_init(state) == -1) - return 0; - - /* check for seek request */ - if (state->seek) { - state->seek = 0; - if (gz_zero(state, state->skip) == -1) - return 0; - } - - /* for small len, copy to input buffer, otherwise compress directly */ - if (len < state->size) { - /* copy to input buffer, compress when full */ - do { - if (strm->avail_in == 0) - strm->next_in = state->in; - n = state->size - strm->avail_in; - if (n > len) - n = len; - memcpy(strm->next_in + strm->avail_in, buf, n); - strm->avail_in += n; - state->pos += n; - buf = (char *)buf + n; - len -= n; - if (len && gz_comp(state, Z_NO_FLUSH) == -1) - return 0; - } while (len); - } - else { - /* consume whatever's left in the input buffer */ - if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1) - return 0; - - /* directly compress user buffer to file */ - strm->avail_in = len; - strm->next_in = (voidp)buf; - state->pos += len; - if (gz_comp(state, Z_NO_FLUSH) == -1) - return 0; - } - - /* input was all buffered or compressed (put will fit in int) */ - return (int)put; -} - -/* -- see zlib.h -- */ -int ZEXPORT gzputc(file, c) - gzFile file; - int c; -{ - unsigned char buf[1]; - gz_statep state; - z_streamp strm; - - /* get internal structure */ - if (file == NULL) - return -1; - state = (gz_statep)file; - strm = &(state->strm); - - /* check that we're writing and that there's no error */ - if (state->mode != GZ_WRITE || state->err != Z_OK) - return -1; - - /* check for seek request */ - if (state->seek) { - state->seek = 0; - if (gz_zero(state, state->skip) == -1) - return -1; - } - - /* try writing to input buffer for speed (state->size == 0 if buffer not - initialized) */ - if (strm->avail_in < state->size) { - if (strm->avail_in == 0) - strm->next_in = state->in; - strm->next_in[strm->avail_in++] = c; - state->pos++; - return c; - } - - /* no room in buffer or not initialized, use gz_write() */ - buf[0] = c; - if (gzwrite(file, buf, 1) != 1) - return -1; - return c; -} - -/* -- see zlib.h -- */ -int ZEXPORT gzputs(file, str) - gzFile file; - const char *str; -{ - int ret; - unsigned len; - - /* write string */ - len = (unsigned)strlen(str); - ret = gzwrite(file, str, len); - return ret == 0 && len != 0 ? -1 : ret; -} - -#ifdef STDC -#include - -/* -- see zlib.h -- */ -int ZEXPORTVA gzprintf (gzFile file, const char *format, ...) -{ - int size, len; - gz_statep state; - z_streamp strm; - va_list va; - - /* get internal structure */ - if (file == NULL) - return -1; - state = (gz_statep)file; - strm = &(state->strm); - - /* check that we're writing and that there's no error */ - if (state->mode != GZ_WRITE || state->err != Z_OK) - return 0; - - /* make sure we have some buffer space */ - if (state->size == 0 && gz_init(state) == -1) - return 0; - - /* check for seek request */ - if (state->seek) { - state->seek = 0; - if (gz_zero(state, state->skip) == -1) - return 0; - } - - /* consume whatever's left in the input buffer */ - if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1) - return 0; - - /* do the printf() into the input buffer, put length in len */ - size = (int)(state->size); - state->in[size - 1] = 0; - va_start(va, format); -#ifdef NO_vsnprintf -# ifdef HAS_vsprintf_void - (void)vsprintf(state->in, format, va); - va_end(va); - for (len = 0; len < size; len++) - if (state->in[len] == 0) break; -# else - len = vsprintf(state->in, format, va); - va_end(va); -# endif -#else -# ifdef HAS_vsnprintf_void - (void)vsnprintf(state->in, size, format, va); - va_end(va); - len = strlen(state->in); -# else - len = vsnprintf((char *)(state->in), size, format, va); - va_end(va); -# endif -#endif - - /* check that printf() results fit in buffer */ - if (len <= 0 || len >= (int)size || state->in[size - 1] != 0) - return 0; - - /* update buffer and position, defer compression until needed */ - strm->avail_in = (unsigned)len; - strm->next_in = state->in; - state->pos += len; - return len; -} - -#else /* !STDC */ - -/* -- see zlib.h -- */ -int ZEXPORTVA gzprintf (file, format, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, - a11, a12, a13, a14, a15, a16, a17, a18, a19, a20) - gzFile file; - const char *format; - int a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, - a11, a12, a13, a14, a15, a16, a17, a18, a19, a20; -{ - int size, len; - gz_statep state; - z_streamp strm; - - /* get internal structure */ - if (file == NULL) - return -1; - state = (gz_statep)file; - strm = &(state->strm); - - /* check that we're writing and that there's no error */ - if (state->mode != GZ_WRITE || state->err != Z_OK) - return 0; - - /* make sure we have some buffer space */ - if (state->size == 0 && gz_init(state) == -1) - return 0; - - /* check for seek request */ - if (state->seek) { - state->seek = 0; - if (gz_zero(state, state->skip) == -1) - return 0; - } - - /* consume whatever's left in the input buffer */ - if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1) - return 0; - - /* do the printf() into the input buffer, put length in len */ - size = (int)(state->size); - state->in[size - 1] = 0; -#ifdef NO_snprintf -# ifdef HAS_sprintf_void - sprintf(state->in, format, a1, a2, a3, a4, a5, a6, a7, a8, - a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); - for (len = 0; len < size; len++) - if (state->in[len] == 0) break; -# else - len = sprintf(state->in, format, a1, a2, a3, a4, a5, a6, a7, a8, - a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); -# endif -#else -# ifdef HAS_snprintf_void - snprintf(state->in, size, format, a1, a2, a3, a4, a5, a6, a7, a8, - a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); - len = strlen(state->in); -# else - len = snprintf(state->in, size, format, a1, a2, a3, a4, a5, a6, a7, a8, - a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); -# endif -#endif - - /* check that printf() results fit in buffer */ - if (len <= 0 || len >= (int)size || state->in[size - 1] != 0) - return 0; - - /* update buffer and position, defer compression until needed */ - strm->avail_in = (unsigned)len; - strm->next_in = state->in; - state->pos += len; - return len; -} - -#endif - -/* -- see zlib.h -- */ -int ZEXPORT gzflush(file, flush) - gzFile file; - int flush; -{ - gz_statep state; - - /* get internal structure */ - if (file == NULL) - return -1; - state = (gz_statep)file; - - /* check that we're writing and that there's no error */ - if (state->mode != GZ_WRITE || state->err != Z_OK) - return Z_STREAM_ERROR; - - /* check flush parameter */ - if (flush < 0 || flush > Z_FINISH) - return Z_STREAM_ERROR; - - /* check for seek request */ - if (state->seek) { - state->seek = 0; - if (gz_zero(state, state->skip) == -1) - return -1; - } - - /* compress remaining data with requested flush */ - gz_comp(state, flush); - return state->err; -} - -/* -- see zlib.h -- */ -int ZEXPORT gzsetparams(file, level, strategy) - gzFile file; - int level; - int strategy; -{ - gz_statep state; - z_streamp strm; - - /* get internal structure */ - if (file == NULL) - return Z_STREAM_ERROR; - state = (gz_statep)file; - strm = &(state->strm); - - /* check that we're writing and that there's no error */ - if (state->mode != GZ_WRITE || state->err != Z_OK) - return Z_STREAM_ERROR; - - /* if no change is requested, then do nothing */ - if (level == state->level && strategy == state->strategy) - return Z_OK; - - /* check for seek request */ - if (state->seek) { - state->seek = 0; - if (gz_zero(state, state->skip) == -1) - return -1; - } - - /* change compression parameters for subsequent input */ - if (state->size) { - /* flush previous input with previous parameters before changing */ - if (strm->avail_in && gz_comp(state, Z_PARTIAL_FLUSH) == -1) - return state->err; - deflateParams(strm, level, strategy); - } - state->level = level; - state->strategy = strategy; - return Z_OK; -} - -/* -- see zlib.h -- */ -int ZEXPORT gzclose_w(file) - gzFile file; -{ - int ret = 0; - gz_statep state; - - /* get internal structure */ - if (file == NULL) - return Z_STREAM_ERROR; - state = (gz_statep)file; - - /* check that we're writing */ - if (state->mode != GZ_WRITE) - return Z_STREAM_ERROR; - - /* check for seek request */ - if (state->seek) { - state->seek = 0; - ret += gz_zero(state, state->skip); - } - - /* flush, free memory, and close file */ - ret += gz_comp(state, Z_FINISH); - (void)deflateEnd(&(state->strm)); - free(state->out); - free(state->in); - gz_error(state, Z_OK, NULL); - free(state->path); - ret += close(state->fd); - free(state); - return ret ? Z_ERRNO : Z_OK; -} -- cgit 1.4.1 From 535324d6ed365d32c14e46f6a9f058edf99c4fd0 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 8 Jan 2012 00:20:02 +0100 Subject: added an entry for the kill command to the controls menu. Closes #652 --- data/languages/belarusian.txt | 3 ++ data/languages/bosnian.txt | 3 ++ data/languages/brazilian_portuguese.txt | 3 ++ data/languages/bulgarian.txt | 3 ++ data/languages/czech.txt | 3 ++ data/languages/danish.txt | 40 +++++++++++++------------ data/languages/dutch.txt | 3 ++ data/languages/finnish.txt | 3 ++ data/languages/french.txt | 3 ++ data/languages/german.txt | 3 ++ data/languages/hungarian.txt | 3 ++ data/languages/italian.txt | 3 ++ data/languages/norwegian.txt | 3 ++ data/languages/polish.txt | 3 ++ data/languages/portuguese.txt | 3 ++ data/languages/romanian.txt | 3 ++ data/languages/russian.txt | 5 ++++ data/languages/serbian.txt | 4 +++ data/languages/slovak.txt | 3 ++ data/languages/spanish.txt | 3 ++ data/languages/swedish.txt | 3 ++ data/languages/turkish.txt | 42 +++++++++++++++------------ data/languages/ukrainian.txt | 3 ++ src/game/client/components/menus_settings.cpp | 5 ++-- 24 files changed, 114 insertions(+), 39 deletions(-) (limited to 'src') diff --git a/data/languages/belarusian.txt b/data/languages/belarusian.txt index 672995c0..88e8f414 100644 --- a/data/languages/belarusian.txt +++ b/data/languages/belarusian.txt @@ -675,5 +675,8 @@ no limit ##### needs translation ##### +Respawn +== + ##### old translations ##### diff --git a/data/languages/bosnian.txt b/data/languages/bosnian.txt index 4888db6a..ce82a3a2 100644 --- a/data/languages/bosnian.txt +++ b/data/languages/bosnian.txt @@ -675,5 +675,8 @@ no limit ##### needs translation ##### +Respawn +== + ##### old translations ##### diff --git a/data/languages/brazilian_portuguese.txt b/data/languages/brazilian_portuguese.txt index a83a0d05..5bebe251 100644 --- a/data/languages/brazilian_portuguese.txt +++ b/data/languages/brazilian_portuguese.txt @@ -675,5 +675,8 @@ no limit ##### needs translation ##### +Respawn +== + ##### old translations ##### diff --git a/data/languages/bulgarian.txt b/data/languages/bulgarian.txt index 38df7891..5bcee12b 100644 --- a/data/languages/bulgarian.txt +++ b/data/languages/bulgarian.txt @@ -672,6 +672,9 @@ no limit ##### needs translation ##### +Respawn +== + Spectate previous == diff --git a/data/languages/czech.txt b/data/languages/czech.txt index 5d50f47a..8b53ff6f 100644 --- a/data/languages/czech.txt +++ b/data/languages/czech.txt @@ -675,5 +675,8 @@ no limit ##### needs translation ##### +Respawn +== + ##### old translations ##### diff --git a/data/languages/danish.txt b/data/languages/danish.txt index d8d0e706..646d8a33 100644 --- a/data/languages/danish.txt +++ b/data/languages/danish.txt @@ -1,3 +1,4 @@ + ##### translated strings ##### %d Bytes @@ -144,6 +145,9 @@ Delete demo Demo details == Demoinformation +Demofile: %s +== Demo fil: %s + Demos == Demoer @@ -387,9 +391,15 @@ Pistol Play == Spil +Play background music +== Spil baggrunds musik + Player == Spiller +Player country: +== Spillernes land: + Player options == Spillermuligheder @@ -537,6 +547,12 @@ Sound volume Spectate == Kig på +Spectate next +== Kig på næste + +Spectate previous +== Kig på forrige + Spectator mode == Tilskuer mode @@ -552,6 +568,9 @@ Standard map Stop record == Stop optagelse +Strict gametype filter +== Streng spiltype filter + Sudden Death == Sudden Death @@ -654,25 +673,10 @@ Your skin no limit == Ingen grænse -Demofile: %s -== Demo fil: %s - -Play background music -== Spil baggrunds musik - -Player country: -== Spillernes land: - -Spectate next -== Kig på næste - -Spectate previous -== Kig på forrige - -Strict gametype filter -== Streng spiltype filter - ##### needs translation ##### +Respawn +== + ##### old translations ##### diff --git a/data/languages/dutch.txt b/data/languages/dutch.txt index 4375f784..30733489 100644 --- a/data/languages/dutch.txt +++ b/data/languages/dutch.txt @@ -675,5 +675,8 @@ no limit ##### needs translation ##### +Respawn +== + ##### old translations ##### diff --git a/data/languages/finnish.txt b/data/languages/finnish.txt index 77ce6cf7..587af4d8 100644 --- a/data/languages/finnish.txt +++ b/data/languages/finnish.txt @@ -675,5 +675,8 @@ no limit ##### needs translation ##### +Respawn +== + ##### old translations ##### diff --git a/data/languages/french.txt b/data/languages/french.txt index 5ea3b935..a2947bf8 100644 --- a/data/languages/french.txt +++ b/data/languages/french.txt @@ -675,5 +675,8 @@ no limit ##### needs translation ##### +Respawn +== + ##### old translations ##### diff --git a/data/languages/german.txt b/data/languages/german.txt index 17720d60..8110cd2f 100644 --- a/data/languages/german.txt +++ b/data/languages/german.txt @@ -675,5 +675,8 @@ no limit ##### needs translation ##### +Respawn +== + ##### old translations ##### diff --git a/data/languages/hungarian.txt b/data/languages/hungarian.txt index 49f3116a..d265dabc 100644 --- a/data/languages/hungarian.txt +++ b/data/languages/hungarian.txt @@ -666,6 +666,9 @@ Play background music Player country: == +Respawn +== + Spectate next == diff --git a/data/languages/italian.txt b/data/languages/italian.txt index d566da49..4fecf787 100644 --- a/data/languages/italian.txt +++ b/data/languages/italian.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Respawn +== + ##### old translations #####  diff --git a/data/languages/norwegian.txt b/data/languages/norwegian.txt index db362e93..09bb30b9 100644 --- a/data/languages/norwegian.txt +++ b/data/languages/norwegian.txt @@ -675,5 +675,8 @@ no limit ##### needs translation ##### +Respawn +== + ##### old translations ##### diff --git a/data/languages/polish.txt b/data/languages/polish.txt index e955e1e6..bc21c6f7 100644 --- a/data/languages/polish.txt +++ b/data/languages/polish.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Respawn +== + ##### old translations ##### utracić swojej pracy! diff --git a/data/languages/portuguese.txt b/data/languages/portuguese.txt index e3c7c6cb..4f1ca5d5 100644 --- a/data/languages/portuguese.txt +++ b/data/languages/portuguese.txt @@ -675,5 +675,8 @@ no limit ##### needs translation ##### +Respawn +== + ##### old translations ##### diff --git a/data/languages/romanian.txt b/data/languages/romanian.txt index e38faadb..dede932e 100644 --- a/data/languages/romanian.txt +++ b/data/languages/romanian.txt @@ -675,5 +675,8 @@ no limit ##### needs translation ##### +Respawn +== + ##### old translations ##### diff --git a/data/languages/russian.txt b/data/languages/russian.txt index 93a32912..549c2880 100644 --- a/data/languages/russian.txt +++ b/data/languages/russian.txt @@ -1,3 +1,4 @@ + ##### translated strings ##### %d Bytes @@ -674,4 +675,8 @@ no limit ##### needs translation ##### +Respawn +== + ##### old translations ##### + diff --git a/data/languages/serbian.txt b/data/languages/serbian.txt index 58525494..40ba2db1 100644 --- a/data/languages/serbian.txt +++ b/data/languages/serbian.txt @@ -1,3 +1,4 @@ + ##### translated strings ##### %d Bytes @@ -674,5 +675,8 @@ no limit ##### needs translation ##### +Respawn +== + ##### old translations ##### diff --git a/data/languages/slovak.txt b/data/languages/slovak.txt index 48816234..d8b190b3 100644 --- a/data/languages/slovak.txt +++ b/data/languages/slovak.txt @@ -675,5 +675,8 @@ no limit ##### needs translation ##### +Respawn +== + ##### old translations ##### diff --git a/data/languages/spanish.txt b/data/languages/spanish.txt index 5348d16a..ff47f3bb 100644 --- a/data/languages/spanish.txt +++ b/data/languages/spanish.txt @@ -675,5 +675,8 @@ no limit ##### needs translation ##### +Respawn +== + ##### old translations ##### diff --git a/data/languages/swedish.txt b/data/languages/swedish.txt index 7f48d95d..944a9146 100644 --- a/data/languages/swedish.txt +++ b/data/languages/swedish.txt @@ -675,5 +675,8 @@ no limit ##### needs translation ##### +Respawn +== + ##### old translations ##### diff --git a/data/languages/turkish.txt b/data/languages/turkish.txt index 55b2c191..9b2a9711 100644 --- a/data/languages/turkish.txt +++ b/data/languages/turkish.txt @@ -1,4 +1,4 @@ - + ##### translated strings ##### %d Bytes @@ -145,6 +145,9 @@ Delete demo Demo details == Demo ayrıntıları +Demofile: %s +== Demo dosyası + Demos == Demolar @@ -200,7 +203,7 @@ Folder == Dosya Force vote -== Oylamayı zorla +== Oylamayı zorla Free-View == Serbest Görüntü @@ -388,6 +391,9 @@ Pistol Play == Oynat +Play background music +== Arkaplan müziğini çal + Player == Oyuncu @@ -538,6 +544,12 @@ Sound volume Spectate == İzle +Spectate next +== Sıradakini izle + +Spectate previous +== Öncekini izle + Spectator mode == İzleyici modu @@ -553,6 +565,9 @@ Standard map Stop record == Kaydı durdur +Strict gametype filter +== Sıkı oyun türü filtresi + Sudden Death == Ani ölüm @@ -655,27 +670,16 @@ Your skin no limit == limit yok -Demofile: %s -== Demo dosyası - -Play background music -== Arkaplan müziğini çal - -Player country: -== Oyuncu ülkesi +##### needs translation ##### Player country: == -Spectate next -== Sıradakini izle - -Spectate previous -== Öncekini izle - -Strict gametype filter -== Sıkı oyun türü filtresi +Respawn +== -#### needs translation ##### ##### old translations ##### + +== ## translated strings ##### + diff --git a/data/languages/ukrainian.txt b/data/languages/ukrainian.txt index 93566829..97f5ca48 100644 --- a/data/languages/ukrainian.txt +++ b/data/languages/ukrainian.txt @@ -615,6 +615,9 @@ Rename Rename demo == +Respawn +== + Server address: == diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index de4b10bd..c7a76cea 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -446,13 +446,14 @@ static CKeyInfo gs_aKeys[] = { "Remote console", "toggle_remote_console", 0 }, { "Screenshot", "screenshot", 0 }, { "Scoreboard", "+scoreboard", 0 }, + { "Respawn", "kill", 0 }, }; /* This is for scripts/update_localization.py to work, don't remove! Localize("Move left");Localize("Move right");Localize("Jump");Localize("Fire");Localize("Hook");Localize("Hammer"); Localize("Pistol");Localize("Shotgun");Localize("Grenade");Localize("Rifle");Localize("Next weapon");Localize("Prev. weapon"); Localize("Vote yes");Localize("Vote no");Localize("Chat");Localize("Team chat");Localize("Show chat");Localize("Emoticon"); - Localize("Spectator mode");Localize("Spectate next");Localize("Spectate previous");Localize("Console");Localize("Remote console");Localize("Screenshot");Localize("Scoreboard"); + Localize("Spectator mode");Localize("Spectate next");Localize("Spectate previous");Localize("Console");Localize("Remote console");Localize("Screenshot");Localize("Scoreboard");Localize("Respawn"); */ const int g_KeyCount = sizeof(gs_aKeys) / sizeof(CKeyInfo); @@ -592,7 +593,7 @@ void CMenus::RenderSettingsControls(CUIRect MainView) TextRender()->Text(0, MiscSettings.x, MiscSettings.y, 14.0f*UI()->Scale(), Localize("Miscellaneous"), -1); MiscSettings.HSplitTop(14.0f+5.0f+10.0f, 0, &MiscSettings); - UiDoGetButtons(17, 25, MiscSettings); + UiDoGetButtons(17, 26, MiscSettings); } } -- cgit 1.4.1 From 58f57795081e677e1450844bad1043b72c7c0bea Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 8 Jan 2012 01:14:52 +0100 Subject: - disabled clipping lines in the tile picker - fixed aspect ratio of the image in the tile picker Closes #833 --- src/game/editor/editor.cpp | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 17b45bf2..c19fc86f 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -1641,6 +1641,12 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar) pT->ShowInfo(); } } + else + { + // fix aspect ratio of the image in the picker + float Max = min(View.w, View.h); + View.w = View.h = Max; + } static void *s_pEditorID = (void *)&s_pEditorID; int Inside = UI()->MouseInside(&View); @@ -1965,7 +1971,7 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar) } } - if(GetSelectedGroup() && GetSelectedGroup()->m_UseClipping) + if(!m_ShowPicker && GetSelectedGroup() && GetSelectedGroup()->m_UseClipping) { CLayerGroup *g = m_Map.m_pGameGroup; g->MapScreen(); -- cgit 1.4.1 From be37147342ff9032f0557d732abfc6cfd2c77efe Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 8 Jan 2012 01:47:53 +0100 Subject: fixed border rendering in the editor's image preview. Closes #908 --- src/engine/client/backend_sdl.cpp | 14 ++++++++++++++ src/engine/client/graphics.cpp | 12 ++++++++++++ src/engine/client/graphics.h | 3 +++ src/engine/client/graphics_threaded.cpp | 11 +++++++++++ src/engine/client/graphics_threaded.h | 10 ++++++++++ src/engine/graphics.h | 2 ++ src/game/editor/editor.cpp | 3 ++- src/game/editor/popups.cpp | 13 +++++++------ 8 files changed, 61 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/src/engine/client/backend_sdl.cpp b/src/engine/client/backend_sdl.cpp index 3f74f87e..4f738949 100644 --- a/src/engine/client/backend_sdl.cpp +++ b/src/engine/client/backend_sdl.cpp @@ -133,6 +133,20 @@ void CCommandProcessorFragment_OpenGL::SetState(const CCommandBuffer::SState &St else glDisable(GL_TEXTURE_2D); + switch(State.m_WrapMode) + { + case CCommandBuffer::WRAP_REPEAT: + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + break; + case CCommandBuffer::WRAP_CLAMP: + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + break; + default: + dbg_msg("render", "unknown wrapmode %d\n", State.m_WrapMode); + }; + // screen mapping glMatrixMode(GL_PROJECTION); glLoadIdentity(); diff --git a/src/engine/client/graphics.cpp b/src/engine/client/graphics.cpp index ad3926f2..5baff939 100644 --- a/src/engine/client/graphics.cpp +++ b/src/engine/client/graphics.cpp @@ -197,6 +197,18 @@ void CGraphics_OpenGL::BlendAdditive() glBlendFunc(GL_SRC_ALPHA, GL_ONE); } +void CGraphics_OpenGL::WrapNormal() +{ + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); +} + +void CGraphics_OpenGL::WrapClamp() +{ + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); +} + int CGraphics_OpenGL::MemoryUsage() const { return m_TextureMemoryUsage; diff --git a/src/engine/client/graphics.h b/src/engine/client/graphics.h index 3ab550dc..fdd83aa7 100644 --- a/src/engine/client/graphics.h +++ b/src/engine/client/graphics.h @@ -78,6 +78,9 @@ public: virtual void BlendNormal(); virtual void BlendAdditive(); + virtual void WrapNormal(); + virtual void WrapClamp(); + virtual int MemoryUsage() const; virtual void MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY); diff --git a/src/engine/client/graphics_threaded.cpp b/src/engine/client/graphics_threaded.cpp index c6947e33..286428d7 100644 --- a/src/engine/client/graphics_threaded.cpp +++ b/src/engine/client/graphics_threaded.cpp @@ -154,6 +154,7 @@ CGraphics_Threaded::CGraphics_Threaded() m_State.m_ClipH = 0; m_State.m_Texture = -1; m_State.m_BlendMode = CCommandBuffer::BLEND_NONE; + m_State.m_WrapMode = CCommandBuffer::WRAP_REPEAT; m_CurrentCommandBuffer = 0; m_pCommandBuffer = 0x0; @@ -214,6 +215,16 @@ void CGraphics_Threaded::BlendAdditive() m_State.m_BlendMode = CCommandBuffer::BLEND_ADDITIVE; } +void CGraphics_Threaded::WrapNormal() +{ + m_State.m_WrapMode = CCommandBuffer::WRAP_REPEAT; +} + +void CGraphics_Threaded::WrapClamp() +{ + m_State.m_WrapMode = CCommandBuffer::WRAP_CLAMP; +} + int CGraphics_Threaded::MemoryUsage() const { return m_TextureMemoryUsage; diff --git a/src/engine/client/graphics_threaded.h b/src/engine/client/graphics_threaded.h index f4f17ec2..3f3bec89 100644 --- a/src/engine/client/graphics_threaded.h +++ b/src/engine/client/graphics_threaded.h @@ -120,6 +120,12 @@ public: BLEND_ADDITIVE, }; + enum + { + WRAP_REPEAT = 0, + WRAP_CLAMP, + }; + struct SPoint { float x, y, z; }; struct STexCoord { float u, v; }; struct SColor { float r, g, b, a; }; @@ -142,6 +148,7 @@ public: struct SState { int m_BlendMode; + int m_WrapMode; int m_Texture; SPoint m_ScreenTL; SPoint m_ScreenBR; @@ -382,6 +389,9 @@ public: virtual void BlendNormal(); virtual void BlendAdditive(); + virtual void WrapNormal(); + virtual void WrapClamp(); + virtual int MemoryUsage() const; virtual void MapScreen(float TopLeftX, float TopLeftY, float BottomRightX, float BottomRightY); diff --git a/src/engine/graphics.h b/src/engine/graphics.h index 6d31060e..46750e03 100644 --- a/src/engine/graphics.h +++ b/src/engine/graphics.h @@ -77,6 +77,8 @@ public: virtual void BlendNone() = 0; virtual void BlendNormal() = 0; virtual void BlendAdditive() = 0; + virtual void WrapNormal() = 0; + virtual void WrapClamp() = 0; virtual int MemoryUsage() const = 0; virtual int LoadPNG(CImageInfo *pImg, const char *pFilename, int StorageType) = 0; diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index c19fc86f..6b0a401c 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -2679,11 +2679,12 @@ void CEditor::RenderImages(CUIRect ToolBox, CUIRect ToolBar, CUIRect View) r.h *= m_Map.m_lImages[i]->m_Height/Max; Graphics()->TextureSet(m_Map.m_lImages[i]->m_TexID); Graphics()->BlendNormal(); + Graphics()->WrapClamp(); Graphics()->QuadsBegin(); IGraphics::CQuadItem QuadItem(r.x, r.y, r.w, r.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); - + Graphics()->WrapNormal(); } } diff --git a/src/game/editor/popups.cpp b/src/game/editor/popups.cpp index c19adb82..64d0c799 100644 --- a/src/game/editor/popups.cpp +++ b/src/game/editor/popups.cpp @@ -742,13 +742,14 @@ int CEditor::PopupSelectImage(CEditor *pEditor, CUIRect View) ImageView.w *= pEditor->m_Map.m_lImages[ShowImage]->m_Width/Max; ImageView.h *= pEditor->m_Map.m_lImages[ShowImage]->m_Height/Max; pEditor->Graphics()->TextureSet(pEditor->m_Map.m_lImages[ShowImage]->m_TexID); + pEditor->Graphics()->BlendNormal(); + pEditor->Graphics()->WrapClamp(); + pEditor->Graphics()->QuadsBegin(); + IGraphics::CQuadItem QuadItem(ImageView.x, ImageView.y, ImageView.w, ImageView.h); + pEditor->Graphics()->QuadsDrawTL(&QuadItem, 1); + pEditor->Graphics()->QuadsEnd(); + pEditor->Graphics()->WrapNormal(); } - else - pEditor->Graphics()->TextureSet(-1); - pEditor->Graphics()->QuadsBegin(); - IGraphics::CQuadItem QuadItem(ImageView.x, ImageView.y, ImageView.w, ImageView.h); - pEditor->Graphics()->QuadsDrawTL(&QuadItem, 1); - pEditor->Graphics()->QuadsEnd(); return 0; } -- cgit 1.4.1 From bafd22ebe7e249e05ba4b64266196935abcc5c66 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 8 Jan 2012 13:14:02 +0100 Subject: show path in the editor file dialog. Closes #786 --- src/engine/shared/storage.cpp | 12 ++++++++++++ src/engine/storage.h | 1 + src/game/editor/editor.cpp | 13 ++++++++++++- 3 files changed, 25 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/engine/shared/storage.cpp b/src/engine/shared/storage.cpp index d6f83dc8..c1888188 100644 --- a/src/engine/shared/storage.cpp +++ b/src/engine/shared/storage.cpp @@ -377,6 +377,18 @@ public: return !fs_makedir(GetPath(Type, pFoldername, aBuffer, sizeof(aBuffer))); } + virtual void GetCompletePath(int Type, const char *pDir, char *pBuffer, unsigned BufferSize) + { + if(Type < 0 || Type >= m_NumPaths) + { + if(BufferSize > 0) + pBuffer[0] = 0; + return; + } + + GetPath(Type, pDir, pBuffer, BufferSize); + } + static IStorage *Create(const char *pApplicationName, int NumArgs, const char **ppArguments) { CStorage *p = new CStorage(); diff --git a/src/engine/storage.h b/src/engine/storage.h index 1fd48f6a..bcfb9ce2 100644 --- a/src/engine/storage.h +++ b/src/engine/storage.h @@ -21,6 +21,7 @@ public: virtual bool RemoveFile(const char *pFilename, int Type) = 0; virtual bool RenameFile(const char* pOldFilename, const char* pNewFilename, int Type) = 0; virtual bool CreateFolder(const char *pFoldername, int Type) = 0; + virtual void GetCompletePath(int Type, const char *pDir, char *pBuffer, unsigned BufferSize) = 0; }; extern IStorage *CreateStorage(const char *pApplicationName, int NumArgs, const char **ppArguments); diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 6b0a401c..a5a9392a 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -2781,11 +2781,13 @@ void CEditor::RenderFileDialog() RenderTools()->DrawUIRect(&View, vec4(0,0,0,0.75f), CUI::CORNER_ALL, 5.0f); View.Margin(10.0f, &View); - CUIRect Title, FileBox, FileBoxLabel, ButtonBar, Scroll; + CUIRect Title, FileBox, FileBoxLabel, ButtonBar, Scroll, PathBox; View.HSplitTop(18.0f, &Title, &View); View.HSplitTop(5.0f, 0, &View); // some spacing View.HSplitBottom(14.0f, &View, &ButtonBar); View.HSplitBottom(10.0f, &View, 0); // some spacing + View.HSplitBottom(14.0f, &View, &PathBox); + View.HSplitBottom(5.0f, &View, 0); // some spacing View.HSplitBottom(14.0f, &View, &FileBox); FileBox.VSplitLeft(55.0f, &FileBoxLabel, &FileBox); View.HSplitBottom(10.0f, &View, 0); // some spacing @@ -2796,6 +2798,15 @@ void CEditor::RenderFileDialog() Title.VMargin(10.0f, &Title); UI()->DoLabel(&Title, m_pFileDialogTitle, 12.0f, -1, -1); + // pathbox + char aPath[128], aBuf[128]; + if(m_FilesSelectedIndex != -1) + Storage()->GetCompletePath(m_FileList[m_FilesSelectedIndex].m_StorageType, m_pFileDialogPath, aPath, sizeof(aPath)); + else + aPath[0] = 0; + str_format(aBuf, sizeof(aBuf), "Current path: %s", aPath); + UI()->DoLabel(&PathBox, aBuf, 10.0f, -1, -1); + // filebox if(m_FileDialogStorageType == IStorage::TYPE_SAVE) { -- cgit 1.4.1 From f8b895181a19a53a47c04fd6ed273c36a4c02c21 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 8 Jan 2012 13:16:19 +0100 Subject: show animation/grid/zoom level in the map editor. Closes #780 --- src/game/editor/editor.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index a5a9392a..4f93f4fa 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -3596,10 +3596,15 @@ void CEditor::RenderMenubar(CUIRect MenuBar) (void)0; */ + CUIRect Info; MenuBar.VSplitLeft(40.0f, 0, &MenuBar); + MenuBar.VSplitLeft(MenuBar.w*0.75f, &MenuBar, &Info); char aBuf[128]; str_format(aBuf, sizeof(aBuf), "File: %s", m_aFileName); UI()->DoLabel(&MenuBar, aBuf, 10.0f, -1, -1); + + str_format(aBuf, sizeof(aBuf), "Z: %i, A: %.1f, G: %i", m_ZoomLevel, m_AnimateSpeed, m_GridFactor); + UI()->DoLabel(&Info, aBuf, 10.0f, 1, -1); } void CEditor::Render() -- cgit 1.4.1 From a9db705c1497044b32d5a722d484b275af92246a Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 8 Jan 2012 13:36:47 +0100 Subject: fixed that refocus is done when using Home-key in a editor edit box. Closes #821 --- src/game/editor/editor.cpp | 6 +++++- src/game/editor/editor.h | 2 ++ 2 files changed, 7 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 4f93f4fa..792c735a 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -228,6 +228,7 @@ int CEditor::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned Str if(UI()->LastActiveItem() == pID) { + m_EditBoxActive = 2; int Len = str_length(pStr); if(Len == 0) s_AtIndex = 0; @@ -971,7 +972,7 @@ void CEditor::DoToolbar(CUIRect ToolBar) // refocus button TB_Bottom.VSplitLeft(50.0f, &Button, &TB_Bottom); static int s_RefocusButton = 0; - if(DoButton_Editor(&s_RefocusButton, "Refocus", m_WorldOffsetX&&m_WorldOffsetY?0:-1, &Button, 0, "[HOME] Restore map focus") || Input()->KeyDown(KEY_HOME)) + if(DoButton_Editor(&s_RefocusButton, "Refocus", m_WorldOffsetX&&m_WorldOffsetY?0:-1, &Button, 0, "[HOME] Restore map focus") || (m_EditBoxActive == 0 && Input()->KeyDown(KEY_HOME))) { m_WorldOffsetX = 0; m_WorldOffsetY = 0; @@ -3620,6 +3621,9 @@ void CEditor::Render() // reset tip m_pTooltip = 0; + if(m_EditBoxActive) + --m_EditBoxActive; + // render checker RenderBackground(View, ms_CheckerTexture, 32.0f, 1.0f); diff --git a/src/game/editor/editor.h b/src/game/editor/editor.h index f5d43dae..99ec964c 100644 --- a/src/game/editor/editor.h +++ b/src/game/editor/editor.h @@ -478,6 +478,7 @@ public: m_Mode = MODE_LAYERS; m_Dialog = 0; + m_EditBoxActive = 0; m_pTooltip = 0; m_GridActive = false; @@ -567,6 +568,7 @@ public: int m_Mode; int m_Dialog; + int m_EditBoxActive; const char *m_pTooltip; bool m_GridActive; -- cgit 1.4.1 From 57a975f38e2021fa5a0c7581249003038690a7a3 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 8 Jan 2012 13:55:20 +0100 Subject: added a server command to lock teams. Closes #831 --- src/game/server/gamecontext.cpp | 18 ++++++++++++++++++ src/game/server/gamecontext.h | 3 +++ 2 files changed, 21 insertions(+) (limited to 'src') diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 1f163983..868ac593 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -799,6 +799,13 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) if(pPlayer->GetTeam() == pMsg->m_Team || (g_Config.m_SvSpamprotection && pPlayer->m_LastSetTeam && pPlayer->m_LastSetTeam+Server()->TickSpeed()*3 > Server()->Tick())) return; + if(pMsg->m_Team != TEAM_SPECTATORS && m_LockTeams) + { + pPlayer->m_LastSetTeam = Server()->Tick(); + SendBroadcast("Teams are locked", ClientID); + return; + } + if(pPlayer->m_TeamChangeTick > Server()->Tick()) { pPlayer->m_LastSetTeam = Server()->Tick(); @@ -1139,6 +1146,16 @@ void CGameContext::ConShuffleTeams(IConsole::IResult *pResult, void *pUserData) (void)pSelf->m_pController->CheckTeamBalance(); } +void CGameContext::ConLockTeams(IConsole::IResult *pResult, void *pUserData) +{ + CGameContext *pSelf = (CGameContext *)pUserData; + pSelf->m_LockTeams ^= 1; + if(pSelf->m_LockTeams) + pSelf->SendChat(-1, CGameContext::CHAT_ALL, "Teams were locked"); + else + pSelf->SendChat(-1, CGameContext::CHAT_ALL, "Teams were unlocked"); +} + void CGameContext::ConAddVote(IConsole::IResult *pResult, void *pUserData) { CGameContext *pSelf = (CGameContext *)pUserData; @@ -1400,6 +1417,7 @@ void CGameContext::OnConsoleInit() Console()->Register("set_team_all", "i", CFGFLAG_SERVER, ConSetTeamAll, this, "Set team of all players to team"); Console()->Register("swap_teams", "", CFGFLAG_SERVER, ConSwapTeams, this, "Swap the current teams"); Console()->Register("shuffle_teams", "", CFGFLAG_SERVER, ConShuffleTeams, this, "Shuffle the current teams"); + Console()->Register("lock_teams", "", CFGFLAG_SERVER, ConLockTeams, this, "Lock/unlock teams"); Console()->Register("add_vote", "sr", CFGFLAG_SERVER, ConAddVote, this, "Add a voting option"); Console()->Register("remove_vote", "s", CFGFLAG_SERVER, ConRemoveVote, this, "remove a voting option"); diff --git a/src/game/server/gamecontext.h b/src/game/server/gamecontext.h index fe07637e..559d1c0d 100644 --- a/src/game/server/gamecontext.h +++ b/src/game/server/gamecontext.h @@ -56,6 +56,7 @@ class CGameContext : public IGameServer static void ConSetTeamAll(IConsole::IResult *pResult, void *pUserData); static void ConSwapTeams(IConsole::IResult *pResult, void *pUserData); static void ConShuffleTeams(IConsole::IResult *pResult, void *pUserData); + static void ConLockTeams(IConsole::IResult *pResult, void *pUserData); static void ConAddVote(IConsole::IResult *pResult, void *pUserData); static void ConRemoveVote(IConsole::IResult *pResult, void *pUserData); static void ConForceVote(IConsole::IResult *pResult, void *pUserData); @@ -87,6 +88,8 @@ public: // helper functions class CCharacter *GetPlayerChar(int ClientID); + int m_LockTeams; + // voting void StartVote(const char *pDesc, const char *pCommand, const char *pReason); void EndVote(); -- cgit 1.4.1 From 672b70e9b98fa7718570047d03dddb3212a119ff Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 8 Jan 2012 13:57:40 +0100 Subject: fixed some line endings --- src/engine/client/backend_sdl.cpp | 4 ++-- src/engine/client/graphics.cpp | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/engine/client/backend_sdl.cpp b/src/engine/client/backend_sdl.cpp index 4f738949..4d77ff3e 100644 --- a/src/engine/client/backend_sdl.cpp +++ b/src/engine/client/backend_sdl.cpp @@ -136,11 +136,11 @@ void CCommandProcessorFragment_OpenGL::SetState(const CCommandBuffer::SState &St switch(State.m_WrapMode) { case CCommandBuffer::WRAP_REPEAT: - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); break; case CCommandBuffer::WRAP_CLAMP: - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); break; default: diff --git a/src/engine/client/graphics.cpp b/src/engine/client/graphics.cpp index 5baff939..bb52e1b8 100644 --- a/src/engine/client/graphics.cpp +++ b/src/engine/client/graphics.cpp @@ -199,13 +199,13 @@ void CGraphics_OpenGL::BlendAdditive() void CGraphics_OpenGL::WrapNormal() { - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); } void CGraphics_OpenGL::WrapClamp() { - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); } -- cgit 1.4.1 From 3626286d0d52878382be7165f09c7fd34bee9377 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 8 Jan 2012 15:26:37 +0100 Subject: skip inactive kick for debug dummies to avoid console spam --- src/game/server/gamecontroller.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src') diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index 5eb49c00..181e5052 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -490,6 +490,13 @@ void IGameController::Tick() { for(int i = 0; i < MAX_CLIENTS; ++i) { + #ifdef CONF_DEBUG + if(g_Config.m_DbgDummies) + { + if(i >= MAX_CLIENTS-g_Config.m_DbgDummies) + break; + } + #endif if(GameServer()->m_apPlayers[i] && GameServer()->m_apPlayers[i]->GetTeam() != TEAM_SPECTATORS && !Server()->IsAuthed(i)) { if(Server()->Tick() > GameServer()->m_apPlayers[i]->m_LastActionTick+g_Config.m_SvInactiveKickTime*Server()->TickSpeed()*60) -- cgit 1.4.1 From 3811476c6e69824a6a67b913961c4ab4716eda20 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 8 Jan 2012 15:44:49 +0100 Subject: removed multiple updating of the renderinfo for ninjas. Closes #855 --- src/game/client/components/players.cpp | 74 +++++++++++++--------------------- src/game/client/components/players.h | 1 + 2 files changed, 28 insertions(+), 47 deletions(-) (limited to 'src') diff --git a/src/game/client/components/players.cpp b/src/game/client/components/players.cpp index 2ce73384..53bf5489 100644 --- a/src/game/client/components/players.cpp +++ b/src/game/client/components/players.cpp @@ -95,30 +95,7 @@ void CPlayers::RenderHook( Player = *pPlayerChar; CNetObj_PlayerInfo pInfo = *pPlayerInfo; - CTeeRenderInfo RenderInfo = m_pClient->m_aClients[pInfo.m_ClientID].m_RenderInfo; - - // check for teamplay modes - bool IsTeamplay = false; - if(m_pClient->m_Snap.m_pGameInfoObj) - IsTeamplay = (m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags&GAMEFLAG_TEAMS) != 0; - - // check for ninja - if (Player.m_Weapon == WEAPON_NINJA) - { - // change the skin for the player to the ninja - int Skin = m_pClient->m_pSkins->Find("x_ninja"); - if(Skin != -1) - { - if(IsTeamplay) - RenderInfo.m_Texture = m_pClient->m_pSkins->Get(Skin)->m_ColorTexture; - else - { - RenderInfo.m_Texture = m_pClient->m_pSkins->Get(Skin)->m_OrgTexture; - RenderInfo.m_ColorBody = vec4(1,1,1,1); - RenderInfo.m_ColorFeet = vec4(1,1,1,1); - } - } - } + CTeeRenderInfo RenderInfo = m_aRenderInfo[pInfo.m_ClientID]; float IntraTick = Client()->IntraGameTick(); @@ -218,31 +195,9 @@ void CPlayers::RenderPlayer( Player = *pPlayerChar; CNetObj_PlayerInfo pInfo = *pPlayerInfo; - CTeeRenderInfo RenderInfo = m_pClient->m_aClients[pInfo.m_ClientID].m_RenderInfo; + CTeeRenderInfo RenderInfo = m_aRenderInfo[pInfo.m_ClientID]; - // check for teamplay modes - bool IsTeamplay = false; bool NewTick = m_pClient->m_NewTick; - if(m_pClient->m_Snap.m_pGameInfoObj) - IsTeamplay = (m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags&GAMEFLAG_TEAMS) != 0; - - // check for ninja - if (Player.m_Weapon == WEAPON_NINJA) - { - // change the skin for the player to the ninja - int Skin = m_pClient->m_pSkins->Find("x_ninja"); - if(Skin != -1) - { - if(IsTeamplay) - RenderInfo.m_Texture = m_pClient->m_pSkins->Get(Skin)->m_ColorTexture; - else - { - RenderInfo.m_Texture = m_pClient->m_pSkins->Get(Skin)->m_OrgTexture; - RenderInfo.m_ColorBody = vec4(1,1,1,1); - RenderInfo.m_ColorFeet = vec4(1,1,1,1); - } - } - } // set size RenderInfo.m_Size = 64.0f; @@ -546,6 +501,31 @@ void CPlayers::RenderPlayer( void CPlayers::OnRender() { + // update RenderInfo for ninja + bool IsTeamplay = false; + if(m_pClient->m_Snap.m_pGameInfoObj) + IsTeamplay = (m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags&GAMEFLAG_TEAMS) != 0; + for(int i = 0; i < MAX_CLIENTS; ++i) + { + m_aRenderInfo[i] = m_pClient->m_aClients[i].m_RenderInfo; + if(m_pClient->m_Snap.m_aCharacters[i].m_Cur.m_Weapon == WEAPON_NINJA) + { + // change the skin for the player to the ninja + int Skin = m_pClient->m_pSkins->Find("x_ninja"); + if(Skin != -1) + { + if(IsTeamplay) + m_aRenderInfo[i].m_Texture = m_pClient->m_pSkins->Get(Skin)->m_ColorTexture; + else + { + m_aRenderInfo[i].m_Texture = m_pClient->m_pSkins->Get(Skin)->m_OrgTexture; + m_aRenderInfo[i].m_ColorBody = vec4(1,1,1,1); + m_aRenderInfo[i].m_ColorFeet = vec4(1,1,1,1); + } + } + } + } + // render other players in two passes, first pass we render the other, second pass we render our self for(int p = 0; p < 4; p++) { diff --git a/src/game/client/components/players.h b/src/game/client/components/players.h index cedad0ff..9f23a0e6 100644 --- a/src/game/client/components/players.h +++ b/src/game/client/components/players.h @@ -6,6 +6,7 @@ class CPlayers : public CComponent { + CTeeRenderInfo m_aRenderInfo[MAX_CLIENTS]; void RenderHand(class CTeeRenderInfo *pInfo, vec2 CenterPos, vec2 Dir, float AngleOffset, vec2 PostRotOffset); void RenderPlayer( const CNetObj_Character *pPrevChar, -- cgit 1.4.1 From e960cbdff3bea74edfbca157679dcf65359e0739 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 8 Jan 2012 18:16:38 +0100 Subject: added a config to display the code string of a country flag instead of the image. Closes #897 --- src/engine/shared/config_variables.h | 1 + src/game/client/components/countryflags.cpp | 46 ++++++++++++++++++++++----- src/game/client/components/countryflags.h | 2 +- src/game/client/components/menus.cpp | 8 ++--- src/game/client/components/menus_browser.cpp | 16 +++------- src/game/client/components/menus_settings.cpp | 18 ++++------- src/game/client/components/scoreboard.cpp | 9 ++---- 7 files changed, 55 insertions(+), 45 deletions(-) (limited to 'src') diff --git a/src/engine/shared/config_variables.h b/src/engine/shared/config_variables.h index dfeeeaf6..ac913162 100644 --- a/src/engine/shared/config_variables.h +++ b/src/engine/shared/config_variables.h @@ -17,6 +17,7 @@ MACRO_CONFIG_INT(ConsoleOutputLevel, console_output_level, 0, 0, 2, CFGFLAG_CLIE MACRO_CONFIG_INT(ClCpuThrottle, cl_cpu_throttle, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "") MACRO_CONFIG_INT(ClEditor, cl_editor, 0, 0, 1, CFGFLAG_CLIENT, "") +MACRO_CONFIG_INT(ClLoadCountryFlags, cl_load_country_flags, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Load and show country flags") MACRO_CONFIG_INT(ClAutoDemoRecord, cl_auto_demo_record, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Automatically record demos") MACRO_CONFIG_INT(ClAutoDemoMax, cl_auto_demo_max, 10, 0, 1000, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Maximum number of automatically recorded demos (0 = no limit)") diff --git a/src/game/client/components/countryflags.cpp b/src/game/client/components/countryflags.cpp index c2af9a59..e62f4e51 100644 --- a/src/game/client/components/countryflags.cpp +++ b/src/game/client/components/countryflags.cpp @@ -6,6 +6,7 @@ #include #include #include +#include #include #include @@ -57,22 +58,30 @@ void CCountryFlags::LoadCountryflagsIndexfile() // load the graphic file char aBuf[128]; - str_format(aBuf, sizeof(aBuf), "countryflags/%s.png", aOrigin); CImageInfo Info; - if(!Graphics()->LoadPNG(&Info, aBuf, IStorage::TYPE_ALL)) + if(g_Config.m_ClLoadCountryFlags) { - char aMsg[128]; - str_format(aMsg, sizeof(aMsg), "failed to load '%s'", aBuf); - Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "countryflags", aMsg); - continue; + str_format(aBuf, sizeof(aBuf), "countryflags/%s.png", aOrigin); + if(!Graphics()->LoadPNG(&Info, aBuf, IStorage::TYPE_ALL)) + { + char aMsg[128]; + str_format(aMsg, sizeof(aMsg), "failed to load '%s'", aBuf); + Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "countryflags", aMsg); + continue; + } } // add entry CCountryFlag CountryFlag; CountryFlag.m_CountryCode = CountryCode; str_copy(CountryFlag.m_aCountryCodeString, aOrigin, sizeof(CountryFlag.m_aCountryCodeString)); - CountryFlag.m_Texture = Graphics()->LoadTextureRaw(Info.m_Width, Info.m_Height, Info.m_Format, Info.m_pData, Info.m_Format, 0); - mem_free(Info.m_pData); + if(g_Config.m_ClLoadCountryFlags) + { + CountryFlag.m_Texture = Graphics()->LoadTextureRaw(Info.m_Width, Info.m_Height, Info.m_Format, Info.m_pData, Info.m_Format, 0); + mem_free(Info.m_pData); + } + else + CountryFlag.m_Texture = -1; if(g_Config.m_Debug) { str_format(aBuf, sizeof(aBuf), "loaded country flag '%s'", aOrigin); @@ -117,3 +126,24 @@ const CCountryFlags::CCountryFlag *CCountryFlags::GetByIndex(int Index) const { return &m_aCountryFlags[max(0, Index%m_aCountryFlags.size())]; } + +void CCountryFlags::Render(int CountryCode, const vec4 *pColor, float x, float y, float w, float h) +{ + const CCountryFlag *pFlag = GetByCountryCode(CountryCode); + if(pFlag->m_Texture != -1) + { + Graphics()->TextureSet(pFlag->m_Texture); + Graphics()->QuadsBegin(); + Graphics()->SetColor(pColor->r, pColor->g, pColor->b, pColor->a); + IGraphics::CQuadItem QuadItem(x, y, w, h); + Graphics()->QuadsDrawTL(&QuadItem, 1); + Graphics()->QuadsEnd(); + } + else + { + CTextCursor Cursor; + TextRender()->SetCursor(&Cursor, x, y, 10.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); + Cursor.m_LineWidth = w; + TextRender()->TextEx(&Cursor, pFlag->m_aCountryCodeString, -1); + } +} diff --git a/src/game/client/components/countryflags.h b/src/game/client/components/countryflags.h index ad24a762..df934821 100644 --- a/src/game/client/components/countryflags.h +++ b/src/game/client/components/countryflags.h @@ -23,7 +23,7 @@ public: int Num() const; const CCountryFlag *GetByCountryCode(int CountryCode) const; const CCountryFlag *GetByIndex(int Index) const; - //int Find(int CountryCode) const; + void Render(int CountryCode, const vec4 *pColor, float x, float y, float w, float h); private: enum diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index 15837efc..5ef6b1ae 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -1132,12 +1132,8 @@ int CMenus::Render() float OldWidth = Item.m_Rect.w; Item.m_Rect.w = Item.m_Rect.h*2; Item.m_Rect.x += (OldWidth-Item.m_Rect.w)/ 2.0f; - Graphics()->TextureSet(pEntry->m_Texture); - Graphics()->QuadsBegin(); - Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); - IGraphics::CQuadItem QuadItem(Item.m_Rect.x, Item.m_Rect.y, Item.m_Rect.w, Item.m_Rect.h); - Graphics()->QuadsDrawTL(&QuadItem, 1); - Graphics()->QuadsEnd(); + vec4 Color(1.0f, 1.0f, 1.0f, 1.0f); + m_pClient->m_pCountryFlags->Render(pEntry->m_CountryCode, &Color, Item.m_Rect.x, Item.m_Rect.y, Item.m_Rect.w, Item.m_Rect.h); UI()->DoLabel(&Label, pEntry->m_aCountryCodeString, 10.0f, 0); } } diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp index 825fe3da..a9c434b3 100644 --- a/src/game/client/components/menus_browser.cpp +++ b/src/game/client/components/menus_browser.cpp @@ -567,12 +567,8 @@ void CMenus::RenderServerbrowserFilters(CUIRect View) float OldWidth = Rect.w; Rect.w = Rect.h*2; Rect.x += (OldWidth-Rect.w)/2.0f; - Graphics()->TextureSet(m_pClient->m_pCountryFlags->GetByCountryCode(g_Config.m_BrFilterCountryIndex)->m_Texture); - Graphics()->QuadsBegin(); - Graphics()->SetColor(1.0f, 1.0f, 1.0f, g_Config.m_BrFilterCountry?1.0f: 0.5f); - IGraphics::CQuadItem QuadItem(Rect.x, Rect.y, Rect.w, Rect.h); - Graphics()->QuadsDrawTL(&QuadItem, 1); - Graphics()->QuadsEnd(); + vec4 Color(1.0f, 1.0f, 1.0f, g_Config.m_BrFilterCountry?1.0f: 0.5f); + m_pClient->m_pCountryFlags->Render(g_Config.m_BrFilterCountryIndex, &Color, Rect.x, Rect.y, Rect.w, Rect.h); if(g_Config.m_BrFilterCountry && UI()->DoButtonLogic(&g_Config.m_BrFilterCountryIndex, "", 0, &Rect)) m_Popup = POPUP_COUNTRY; @@ -766,12 +762,8 @@ void CMenus::RenderServerbrowserServerDetail(CUIRect View) TextRender()->TextEx(&Cursor, pClan, -1); // flag - Graphics()->TextureSet(m_pClient->m_pCountryFlags->GetByCountryCode(pSelectedServer->m_aClients[i].m_Country)->m_Texture); - Graphics()->QuadsBegin(); - Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.5f); - IGraphics::CQuadItem QuadItem(Flag.x, Flag.y, Flag.w, Flag.h); - Graphics()->QuadsDrawTL(&QuadItem, 1); - Graphics()->QuadsEnd(); + vec4 Color(1.0f, 1.0f, 1.0f, 0.5f); + m_pClient->m_pCountryFlags->Render(pSelectedServer->m_aClients[i].m_Country, &Color, Flag.x, Flag.y, Flag.w, Flag.h); } } } diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index c7a76cea..ea4fee90 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -221,13 +221,10 @@ void CMenus::RenderSettingsPlayer(CUIRect MainView) float OldWidth = Item.m_Rect.w; Item.m_Rect.w = Item.m_Rect.h*2; Item.m_Rect.x += (OldWidth-Item.m_Rect.w)/ 2.0f; - Graphics()->TextureSet(pEntry->m_Texture); - Graphics()->QuadsBegin(); - Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); - IGraphics::CQuadItem QuadItem(Item.m_Rect.x, Item.m_Rect.y, Item.m_Rect.w, Item.m_Rect.h); - Graphics()->QuadsDrawTL(&QuadItem, 1); - Graphics()->QuadsEnd(); - UI()->DoLabel(&Label, pEntry->m_aCountryCodeString, 10.0f, 0); + vec4 Color(1.0f, 1.0f, 1.0f, 1.0f); + m_pClient->m_pCountryFlags->Render(pEntry->m_CountryCode, &Color, Item.m_Rect.x, Item.m_Rect.y, Item.m_Rect.w, Item.m_Rect.h); + if(pEntry->m_Texture != -1) + UI()->DoLabel(&Label, pEntry->m_aCountryCodeString, 10.0f, 0); } } @@ -920,11 +917,8 @@ void CMenus::RenderLanguageSelection(CUIRect MainView) Item.m_Rect.VSplitLeft(Item.m_Rect.h*2.0f, &Rect, &Item.m_Rect); Rect.VMargin(6.0f, &Rect); Rect.HMargin(3.0f, &Rect); - Graphics()->TextureSet(m_pClient->m_pCountryFlags->GetByCountryCode(r.front().m_CountryCode)->m_Texture); - Graphics()->QuadsBegin(); - IGraphics::CQuadItem QuadItem(Rect.x, Rect.y, Rect.w, Rect.h); - Graphics()->QuadsDrawTL(&QuadItem, 1); - Graphics()->QuadsEnd(); + vec4 Color(1.0f, 1.0f, 1.0f, 1.0f); + m_pClient->m_pCountryFlags->Render(r.front().m_CountryCode, &Color, Rect.x, Rect.y, Rect.w, Rect.h); Item.m_Rect.HSplitTop(2.0f, 0, &Item.m_Rect); UI()->DoLabelScaled(&Item.m_Rect, r.front().m_Name, 16.0f, -1); } diff --git a/src/game/client/components/scoreboard.cpp b/src/game/client/components/scoreboard.cpp index ae11c7ea..935f7bad 100644 --- a/src/game/client/components/scoreboard.cpp +++ b/src/game/client/components/scoreboard.cpp @@ -273,12 +273,9 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch TextRender()->TextEx(&Cursor, m_pClient->m_aClients[pInfo->m_ClientID].m_aClan, -1); // country flag - Graphics()->TextureSet(m_pClient->m_pCountryFlags->GetByCountryCode(m_pClient->m_aClients[pInfo->m_ClientID].m_Country)->m_Texture); - Graphics()->QuadsBegin(); - Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.5f); - IGraphics::CQuadItem QuadItem(CountryOffset, y+(Spacing+TeeSizeMod*5.0f)/2.0f, CountryLength, LineHeight-Spacing-TeeSizeMod*5.0f); - Graphics()->QuadsDrawTL(&QuadItem, 1); - Graphics()->QuadsEnd(); + vec4 Color(1.0f, 1.0f, 1.0f, 0.5f); + m_pClient->m_pCountryFlags->Render(m_pClient->m_aClients[pInfo->m_ClientID].m_Country, &Color, + CountryOffset, y+(Spacing+TeeSizeMod*5.0f)/2.0f, CountryLength, LineHeight-Spacing-TeeSizeMod*5.0f); // ping str_format(aBuf, sizeof(aBuf), "%d", clamp(pInfo->m_Latency, 0, 1000)); -- cgit 1.4.1 From 526262ea55c3fccb659533d5270e30a3c6eb9da4 Mon Sep 17 00:00:00 2001 From: oy Date: Mon, 9 Jan 2012 00:23:58 +0100 Subject: increased the size of emoticons in the selector. Closes #625 --- src/game/client/components/emoticon.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/src/game/client/components/emoticon.cpp b/src/game/client/components/emoticon.cpp index b2f48b80..9e2a80cf 100644 --- a/src/game/client/components/emoticon.cpp +++ b/src/game/client/components/emoticon.cpp @@ -111,14 +111,14 @@ void CEmoticon::OnRender() m_WasActive = true; - if (length(m_SelectorMouse) > 140) - m_SelectorMouse = normalize(m_SelectorMouse) * 140; + if (length(m_SelectorMouse) > 170.0f) + m_SelectorMouse = normalize(m_SelectorMouse) * 170.0f; float SelectedAngle = GetAngle(m_SelectorMouse) + 2*pi/24; if (SelectedAngle < 0) SelectedAngle += 2*pi; - if (length(m_SelectorMouse) > 100) + if (length(m_SelectorMouse) > 110.0f) m_SelectedEmote = (int)(SelectedAngle / (2*pi) * NUM_EMOTICONS); CUIRect Screen = *UI()->Screen(); @@ -130,7 +130,7 @@ void CEmoticon::OnRender() Graphics()->TextureSet(-1); Graphics()->QuadsBegin(); Graphics()->SetColor(0,0,0,0.3f); - DrawCircle(Screen.w/2, Screen.h/2, 160, 64); + DrawCircle(Screen.w/2, Screen.h/2, 190.0f, 64); Graphics()->QuadsEnd(); Graphics()->TextureSet(g_pData->m_aImages[IMAGE_EMOTICONS].m_Id); @@ -144,10 +144,10 @@ void CEmoticon::OnRender() bool Selected = m_SelectedEmote == i; - float Size = Selected ? 80 : 32; + float Size = Selected ? 80.0f : 50.0f; - float NudgeX = 120 * cosf(Angle); - float NudgeY = 120 * sinf(Angle); + float NudgeX = 150.0f * cosf(Angle); + float NudgeY = 150.0f * sinf(Angle); RenderTools()->SelectSprite(SPRITE_OOP + i); IGraphics::CQuadItem QuadItem(Screen.w/2 + NudgeX, Screen.h/2 + NudgeY, Size, Size); Graphics()->QuadsDraw(&QuadItem, 1); -- cgit 1.4.1 From 7c300ccc7b3b4139219282acc4f18aad5ad438e9 Mon Sep 17 00:00:00 2001 From: oy Date: Mon, 9 Jan 2012 00:28:42 +0100 Subject: added player names to dm score hud and repositioned the player name in team games. Closes #871 --- src/game/client/components/hud.cpp | 34 ++++++++++++++++++++++------------ 1 file changed, 22 insertions(+), 12 deletions(-) (limited to 'src') diff --git a/src/game/client/components/hud.cpp b/src/game/client/components/hud.cpp index df3afdea..c8e0a903 100644 --- a/src/game/client/components/hud.cpp +++ b/src/game/client/components/hud.cpp @@ -78,6 +78,7 @@ void CHud::RenderScoreHud() { int GameFlags = m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags; float Whole = 300*Graphics()->ScreenAspect(); + float StartY = 229.0f; if(GameFlags&GAMEFLAG_TEAMS && m_pClient->m_Snap.m_pGameDataObj) { @@ -100,11 +101,11 @@ void CHud::RenderScoreHud() Graphics()->SetColor(1.0f, 0.0f, 0.0f, 0.25f); else Graphics()->SetColor(0.0f, 0.0f, 1.0f, 0.25f); - RenderTools()->DrawRoundRectExt(Whole-ScoreWidthMax-ImageSize-2*Split, 245.0f+t*20, ScoreWidthMax+ImageSize+2*Split, 18.0f, 5.0f, CUI::CORNER_L); + RenderTools()->DrawRoundRectExt(Whole-ScoreWidthMax-ImageSize-2*Split, StartY+t*20, ScoreWidthMax+ImageSize+2*Split, 18.0f, 5.0f, CUI::CORNER_L); Graphics()->QuadsEnd(); // draw score - TextRender()->Text(0, Whole-ScoreWidthMax+(ScoreWidthMax-aScoreTeamWidth[t])/2-Split, 245.0f+t*20, 14.0f, aScoreTeam[t], -1); + TextRender()->Text(0, Whole-ScoreWidthMax+(ScoreWidthMax-aScoreTeamWidth[t])/2-Split, StartY+t*20, 14.0f, aScoreTeam[t], -1); if(GameFlags&GAMEFLAG_FLAGS) { @@ -117,7 +118,7 @@ void CHud::RenderScoreHud() Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GAME].m_Id); Graphics()->QuadsBegin(); RenderTools()->SelectSprite(t==0?SPRITE_FLAG_RED:SPRITE_FLAG_BLUE); - IGraphics::CQuadItem QuadItem(Whole-ScoreWidthMax-ImageSize, 246.0f+t*20, ImageSize/2, ImageSize); + IGraphics::CQuadItem QuadItem(Whole-ScoreWidthMax-ImageSize, StartY+1.0f+t*20, ImageSize/2, ImageSize); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); } @@ -126,16 +127,17 @@ void CHud::RenderScoreHud() // draw name of the flag holder int ID = FlagCarrier[t]%MAX_CLIENTS; const char *pName = m_pClient->m_aClients[ID].m_aName; - float w = TextRender()->TextWidth(0, 10.0f, pName, -1); - TextRender()->Text(0, Whole-ScoreWidthMax-ImageSize-3*Split-w, 247.0f+t*20, 10.0f, pName, -1); + float w = TextRender()->TextWidth(0, 8.0f, pName, -1); + TextRender()->Text(0, min(Whole-w-1.0f, Whole-ScoreWidthMax-ImageSize-2*Split), StartY+(t+1)*20.0f-3.0f, 8.0f, pName, -1); // draw tee of the flag holder CTeeRenderInfo Info = m_pClient->m_aClients[ID].m_RenderInfo; Info.m_Size = 18.0f; RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1,0), - vec2(Whole-ScoreWidthMax-Info.m_Size/2-Split, 246.0f+Info.m_Size/2+t*20)); + vec2(Whole-ScoreWidthMax-Info.m_Size/2-Split, StartY+1.0f+Info.m_Size/2+t*20)); } } + StartY += 8.0f; } } else @@ -191,25 +193,33 @@ void CHud::RenderScoreHud() Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.25f); else Graphics()->SetColor(0.0f, 0.0f, 0.0f, 0.25f); - RenderTools()->DrawRoundRectExt(Whole-ScoreWidthMax-ImageSize-2*Split-PosSize, 245.0f+t*20, ScoreWidthMax+ImageSize+2*Split+PosSize, 18.0f, 5.0f, CUI::CORNER_L); + RenderTools()->DrawRoundRectExt(Whole-ScoreWidthMax-ImageSize-2*Split-PosSize, StartY+t*20, ScoreWidthMax+ImageSize+2*Split+PosSize, 18.0f, 5.0f, CUI::CORNER_L); Graphics()->QuadsEnd(); // draw score - TextRender()->Text(0, Whole-ScoreWidthMax+(ScoreWidthMax-aScoreWidth[t])/2-Split, 245.0f+t*20, 14.0f, aScore[t], -1); + TextRender()->Text(0, Whole-ScoreWidthMax+(ScoreWidthMax-aScoreWidth[t])/2-Split, StartY+t*20, 14.0f, aScore[t], -1); - // draw tee if(apPlayerInfo[t]) { - CTeeRenderInfo Info = m_pClient->m_aClients[apPlayerInfo[t]->m_ClientID].m_RenderInfo; + // draw name + int ID = apPlayerInfo[t]->m_ClientID; + const char *pName = m_pClient->m_aClients[ID].m_aName; + float w = TextRender()->TextWidth(0, 8.0f, pName, -1); + TextRender()->Text(0, min(Whole-w-1.0f, Whole-ScoreWidthMax-ImageSize-2*Split-PosSize), StartY+(t+1)*20.0f-3.0f, 8.0f, pName, -1); + + // draw tee + CTeeRenderInfo Info = m_pClient->m_aClients[ID].m_RenderInfo; Info.m_Size = 18.0f; RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1,0), - vec2(Whole-ScoreWidthMax-Info.m_Size/2-Split, 246.0f+Info.m_Size/2+t*20)); + vec2(Whole-ScoreWidthMax-Info.m_Size/2-Split, StartY+1.0f+Info.m_Size/2+t*20)); } // draw position char aBuf[32]; str_format(aBuf, sizeof(aBuf), "%d.", aPos[t]); - TextRender()->Text(0, Whole-ScoreWidthMax-ImageSize-Split-PosSize, 247.0f+t*20, 10.0f, aBuf, -1); + TextRender()->Text(0, Whole-ScoreWidthMax-ImageSize-Split-PosSize, StartY+2.0f+t*20, 10.0f, aBuf, -1); + + StartY += 8.0f; } } } -- cgit 1.4.1 From 7d2df3a38671f6e4b254576ced18d397828b8179 Mon Sep 17 00:00:00 2001 From: oy Date: Mon, 9 Jan 2012 00:38:20 +0100 Subject: added some vector operators --- src/base/vmath.h | 15 +++++++++++++++ 1 file changed, 15 insertions(+) (limited to 'src') diff --git a/src/base/vmath.h b/src/base/vmath.h index 3461adf8..df10d904 100644 --- a/src/base/vmath.h +++ b/src/base/vmath.h @@ -25,12 +25,18 @@ public: vector2_base operator -(const vector2_base &v) const { return vector2_base(x-v.x, y-v.y); } vector2_base operator +(const vector2_base &v) const { return vector2_base(x+v.x, y+v.y); } vector2_base operator *(const T v) const { return vector2_base(x*v, y*v); } + vector2_base operator *(const vector2_base &v) const { return vector2_base(x*v.x, y*v.y); } + vector2_base operator /(const T v) const { return vector3_base(x/v, y/v); } + vector2_base operator /(const vector2_base &v) const { return vector2_base(x/v.x, y/v.y); } const vector2_base &operator =(const vector2_base &v) { x = v.x; y = v.y; return *this; } const vector2_base &operator +=(const vector2_base &v) { x += v.x; y += v.y; return *this; } const vector2_base &operator -=(const vector2_base &v) { x -= v.x; y -= v.y; return *this; } const vector2_base &operator *=(const T v) { x *= v; y *= v; return *this; } + const vector2_base &operator *=(const vector2_base &v) { x *= v.x; y *= v.y; return *this; } + const vector2_base &operator /=(const T v) { x /= v; y /= v; return *this; } + const vector2_base &operator /=(const vector2_base &v) { x /= v.x; y /= v.y; return *this; } bool operator ==(const vector2_base &v) const { return x == v.x && y == v.y; } //TODO: do this with an eps instead @@ -107,10 +113,14 @@ public: vector3_base operator *(const T v) const { return vector3_base(x*v, y*v, z*v); } vector3_base operator *(const vector3_base &v) const { return vector3_base(x*v.x, y*v.y, z*v.z); } vector3_base operator /(const T v) const { return vector3_base(x/v, y/v, z/v); } + vector3_base operator /(const vector3_base &v) const { return vector3_base(x/v.x, y/v.y, z/v.z); } const vector3_base &operator +=(const vector3_base &v) { x += v.x; y += v.y; z += v.z; return *this; } const vector3_base &operator -=(const vector3_base &v) { x -= v.x; y -= v.y; z -= v.z; return *this; } const vector3_base &operator *=(const T v) { x *= v; y *= v; z *= v; return *this; } + const vector3_base &operator *=(const vector3_base &v) { x *= v.x; y *= v.y; z *= v.z; return *this; } + const vector3_base &operator /=(const T v) { x /= v; y /= v; z /= v; return *this; } + const vector3_base &operator /=(const vector3_base &v) { x /= v.x; y /= v.y; z /= v.z; return *this; } bool operator ==(const vector3_base &v) const { return x == v.x && y == v.y && z == v.z; } //TODO: do this with an eps instead @@ -180,12 +190,17 @@ public: vector4_base operator -() const { return vector4_base(-x, -y, -z, -w); } vector4_base operator *(const vector4_base &v) const { return vector4_base(x*v.x, y*v.y, z*v.z, w*v.w); } vector4_base operator *(const T v) const { return vector4_base(x*v, y*v, z*v, w*v); } + vector4_base operator /(const vector4_base &v) const { return vector4_base(x/v.x, y/v.y, z/v.z, w/v.w); } + vector4_base operator /(const T v) const { return vector4_base(x/v, y/v, z/v, w/v); } const vector4_base &operator =(const vector4_base &v) { x = v.x; y = v.y; z = v.z; w = v.w; return *this; } const vector4_base &operator +=(const vector4_base &v) { x += v.x; y += v.y; z += v.z; w += v.w; return *this; } const vector4_base &operator -=(const vector4_base &v) { x -= v.x; y -= v.y; z -= v.z; w -= v.w; return *this; } const vector4_base &operator *=(const T v) { x *= v; y *= v; z *= v; w *= v; return *this; } + const vector4_base &operator *=(const vector4_base &v) { x *= v.x; y *= v.y; z *= v.z; w *= v.w; return *this; } + const vector4_base &operator /=(const T v) { x /= v; y /= v; z /= v; w /= v; return *this; } + const vector4_base &operator /=(const vector4_base &v) { x /= v.x; y /= v.y; z /= v.z; w /= v.w; return *this; } bool operator ==(const vector4_base &v) const { return x == v.x && y == v.y && z == v.z && w == v.w; } //TODO: do this with an eps instead -- cgit 1.4.1 From 4fde2cf7f2353c045bcf483e7958d785dac3be64 Mon Sep 17 00:00:00 2001 From: oy Date: Mon, 9 Jan 2012 00:49:20 +0100 Subject: add tuning to demo. Closes #899 --- src/engine/server.h | 1 + src/engine/server/server.cpp | 5 +++++ src/engine/server/server.h | 1 + src/game/client/gameclient.cpp | 9 +++++++++ src/game/server/gamecontext.cpp | 11 +++++++++++ 5 files changed, 27 insertions(+) (limited to 'src') diff --git a/src/engine/server.h b/src/engine/server.h index 2e4a2f25..5036b654 100644 --- a/src/engine/server.h +++ b/src/engine/server.h @@ -65,6 +65,7 @@ public: virtual void Kick(int ClientID, const char *pReason) = 0; virtual void DemoRecorder_HandleAutoStart() = 0; + virtual bool DemoRecorder_IsRecording() = 0; }; class IGameServer : public IInterface diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index 6e63f747..c15cc96e 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -1500,6 +1500,11 @@ void CServer::DemoRecorder_HandleAutoStart() } } +bool CServer::DemoRecorder_IsRecording() +{ + return m_DemoRecorder.IsRecording(); +} + void CServer::ConRecord(IConsole::IResult *pResult, void *pUser) { CServer* pServer = (CServer *)pUser; diff --git a/src/engine/server/server.h b/src/engine/server/server.h index e32f6733..696b472d 100644 --- a/src/engine/server/server.h +++ b/src/engine/server/server.h @@ -170,6 +170,7 @@ public: void Kick(int ClientID, const char *pReason); void DemoRecorder_HandleAutoStart(); + bool DemoRecorder_IsRecording(); //int Tick() int64 TickStartTime(int Tick); diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index 6e94c830..467a55a0 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -893,6 +893,15 @@ void CGameClient::OnNewSnapshot() m_ServerMode = SERVERMODE_PUREMOD; } + // add tuning to demo + if(DemoRecorder()->IsRecording() && mem_comp(&StandardTuning, &m_Tuning, sizeof(CTuningParams)) != 0) + { + CMsgPacker Msg(NETMSGTYPE_SV_TUNEPARAMS); + int *pParams = (int *)&m_Tuning; + for(unsigned i = 0; i < sizeof(m_Tuning)/sizeof(int); i++) + Msg.AddInt(pParams[i]); + Client()->SendMsg(&Msg, MSGFLAG_RECORD|MSGFLAG_NOSEND); + } } void CGameClient::OnPredict() diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 868ac593..fdd78f60 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -1511,6 +1511,17 @@ void CGameContext::OnShutdown() void CGameContext::OnSnap(int ClientID) { + // add tuning to demo + CTuningParams StandardTuning; + if(ClientID == -1 && Server()->DemoRecorder_IsRecording() && mem_comp(&StandardTuning, &m_Tuning, sizeof(CTuningParams)) != 0) + { + CMsgPacker Msg(NETMSGTYPE_SV_TUNEPARAMS); + int *pParams = (int *)&m_Tuning; + for(unsigned i = 0; i < sizeof(m_Tuning)/sizeof(int); i++) + Msg.AddInt(pParams[i]); + Server()->SendMsg(&Msg, MSGFLAG_RECORD|MSGFLAG_NOSEND, ClientID); + } + m_World.Snap(ClientID); m_pController->Snap(ClientID); m_Events.Snap(ClientID); -- cgit 1.4.1 From de8c9b23eb8045f50205d1c5966e817584f9e300 Mon Sep 17 00:00:00 2001 From: oy Date: Mon, 9 Jan 2012 01:25:18 +0100 Subject: added command to toggle config values. Closes #888 --- src/engine/shared/console.cpp | 72 +++++++++++++++++++++++++++++++++++++++++++ src/engine/shared/console.h | 2 ++ 2 files changed, 74 insertions(+) (limited to 'src') diff --git a/src/engine/shared/console.cpp b/src/engine/shared/console.cpp index 31c2281d..443c5904 100644 --- a/src/engine/shared/console.cpp +++ b/src/engine/shared/console.cpp @@ -574,6 +574,75 @@ static void StrVariableCommand(IConsole::IResult *pResult, void *pUserData) } } +void CConsole::ConToggle(IConsole::IResult *pResult, void *pUser) +{ + CConsole* pConsole = static_cast(pUser); + char aBuf[128] = {0}; + CCommand *pCommand = pConsole->FindCommand(pResult->GetString(0), pConsole->m_FlagMask); + if(pCommand) + { + FCommandCallback pfnCallback = pCommand->m_pfnCallback; + void *pUserData = pCommand->m_pUserData; + + // check for chain + if(pCommand->m_pfnCallback == Con_Chain) + { + CChain *pChainInfo = static_cast(pCommand->m_pUserData); + pfnCallback = pChainInfo->m_pfnCallback; + pUserData = pChainInfo->m_pCallbackUserData; + } + + if(pfnCallback == IntVariableCommand) + { + CIntVariableData *pData = static_cast(pUserData); + int Val = *(pData->m_pVariable)==pResult->GetInteger(1) ? pResult->GetInteger(2) : pResult->GetInteger(1); + str_format(aBuf, sizeof(aBuf), "%s %i", pResult->GetString(0), Val); + pConsole->ExecuteLine(aBuf); + aBuf[0] = 0; + } + else + str_format(aBuf, sizeof(aBuf), "Invalid command: '%s'.", pResult->GetString(0)); + } + else + str_format(aBuf, sizeof(aBuf), "No such command: '%s'.", pResult->GetString(0)); + + if(aBuf[0] != 0) + pConsole->Print(OUTPUT_LEVEL_STANDARD, "Console", aBuf); +} + +void CConsole::ConToggleStroke(IConsole::IResult *pResult, void *pUser) +{ + CConsole* pConsole = static_cast(pUser); + char aBuf[128] = {0}; + CCommand *pCommand = pConsole->FindCommand(pResult->GetString(1), pConsole->m_FlagMask); + if(pCommand) + { + FCommandCallback pfnCallback = pCommand->m_pfnCallback; + + // check for chain + if(pCommand->m_pfnCallback == Con_Chain) + { + CChain *pChainInfo = static_cast(pCommand->m_pUserData); + pfnCallback = pChainInfo->m_pfnCallback; + } + + if(pfnCallback == IntVariableCommand) + { + int Val = pResult->GetInteger(0)==0 ? pResult->GetInteger(3) : pResult->GetInteger(2); + str_format(aBuf, sizeof(aBuf), "%s %i", pResult->GetString(1), Val); + pConsole->ExecuteLine(aBuf); + aBuf[0] = 0; + } + else + str_format(aBuf, sizeof(aBuf), "Invalid command: '%s'.", pResult->GetString(1)); + } + else + str_format(aBuf, sizeof(aBuf), "No such command: '%s'.", pResult->GetString(1)); + + if(aBuf[0] != 0) + pConsole->Print(OUTPUT_LEVEL_STANDARD, "Console", aBuf); +} + CConsole::CConsole(int FlagMask) { m_FlagMask = FlagMask; @@ -595,6 +664,9 @@ CConsole::CConsole(int FlagMask) Register("echo", "r", CFGFLAG_SERVER|CFGFLAG_CLIENT, Con_Echo, this, "Echo the text"); Register("exec", "r", CFGFLAG_SERVER|CFGFLAG_CLIENT, Con_Exec, this, "Execute the specified file"); + Register("toggle", "sii", CFGFLAG_SERVER|CFGFLAG_CLIENT, ConToggle, this, "Toggle config value"); + Register("+toggle", "sii", CFGFLAG_CLIENT, ConToggleStroke, this, "Toggle config value via keypress"); + Register("mod_command", "s?i", CFGFLAG_SERVER, ConModCommandAccess, this, "Specify command accessibility for moderators"); Register("mod_status", "", CFGFLAG_SERVER, ConModCommandStatus, this, "List all commands which are accessible for moderators"); diff --git a/src/engine/shared/console.h b/src/engine/shared/console.h index 61798c37..bbe267d4 100644 --- a/src/engine/shared/console.h +++ b/src/engine/shared/console.h @@ -54,6 +54,8 @@ class CConsole : public IConsole static void Con_Chain(IResult *pResult, void *pUserData); static void Con_Echo(IResult *pResult, void *pUserData); static void Con_Exec(IResult *pResult, void *pUserData); + static void ConToggle(IResult *pResult, void *pUser); + static void ConToggleStroke(IResult *pResult, void *pUser); static void ConModCommandAccess(IResult *pResult, void *pUser); static void ConModCommandStatus(IConsole::IResult *pResult, void *pUser); -- cgit 1.4.1 From 40735202143f8c4d2a539d1d81362c0c22e9324b Mon Sep 17 00:00:00 2001 From: oy Date: Mon, 9 Jan 2012 01:38:45 +0100 Subject: cleaned up content folder creation. Closes #845 --- src/engine/client/client.cpp | 2 +- src/engine/server/server.cpp | 2 +- src/engine/shared/storage.cpp | 21 ++++++++++++--------- src/engine/storage.h | 8 ++++++-- src/mastersrv/mastersrv.cpp | 2 +- src/tools/map_resave.cpp | 4 ++-- src/tools/map_version.cpp | 2 +- 7 files changed, 24 insertions(+), 17 deletions(-) (limited to 'src') diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index 8faf1e41..0e380e40 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -2272,7 +2272,7 @@ int main(int argc, const char **argv) // ignore_convention // create the components IEngine *pEngine = CreateEngine("Teeworlds"); IConsole *pConsole = CreateConsole(CFGFLAG_CLIENT); - IStorage *pStorage = CreateStorage("Teeworlds", argc, argv); // ignore_convention + IStorage *pStorage = CreateStorage("Teeworlds", IStorage::STORAGETYPE_CLIENT, argc, argv); // ignore_convention IConfig *pConfig = CreateConfig(); IEngineSound *pEngineSound = CreateEngineSound(); IEngineInput *pEngineInput = CreateEngineInput(); diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index c15cc96e..5fa265f2 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -1675,7 +1675,7 @@ int main(int argc, const char **argv) // ignore_convention IGameServer *pGameServer = CreateGameServer(); IConsole *pConsole = CreateConsole(CFGFLAG_SERVER|CFGFLAG_ECON); IEngineMasterServer *pEngineMasterServer = CreateEngineMasterServer(); - IStorage *pStorage = CreateStorage("Teeworlds", argc, argv); // ignore_convention + IStorage *pStorage = CreateStorage("Teeworlds", IStorage::STORAGETYPE_SERVER, argc, argv); // ignore_convention IConfig *pConfig = CreateConfig(); pServer->InitRegister(&pServer->m_NetServer, pEngineMasterServer, pConsole); diff --git a/src/engine/shared/storage.cpp b/src/engine/shared/storage.cpp index c1888188..a9ccdc49 100644 --- a/src/engine/shared/storage.cpp +++ b/src/engine/shared/storage.cpp @@ -30,7 +30,7 @@ public: m_aUserdir[0] = 0; } - int Init(const char *pApplicationName, int NumArgs, const char **ppArguments) + int Init(const char *pApplicationName, int StorageType, int NumArgs, const char **ppArguments) { // get userdir fs_storage_path(pApplicationName, m_aUserdir, sizeof(m_aUserdir)); @@ -52,14 +52,17 @@ public: } // add save directories - if(m_NumPaths && (!m_aaStoragePaths[TYPE_SAVE][0] || !fs_makedir(m_aaStoragePaths[TYPE_SAVE]))) + if(StorageType != STORAGETYPE_BASIC && m_NumPaths && (!m_aaStoragePaths[TYPE_SAVE][0] || !fs_makedir(m_aaStoragePaths[TYPE_SAVE]))) { char aPath[MAX_PATH_LENGTH]; - fs_makedir(GetPath(TYPE_SAVE, "screenshots", aPath, sizeof(aPath))); - fs_makedir(GetPath(TYPE_SAVE, "screenshots/auto", aPath, sizeof(aPath))); - fs_makedir(GetPath(TYPE_SAVE, "maps", aPath, sizeof(aPath))); + if(StorageType == STORAGETYPE_CLIENT) + { + fs_makedir(GetPath(TYPE_SAVE, "screenshots", aPath, sizeof(aPath))); + fs_makedir(GetPath(TYPE_SAVE, "screenshots/auto", aPath, sizeof(aPath))); + fs_makedir(GetPath(TYPE_SAVE, "maps", aPath, sizeof(aPath))); + fs_makedir(GetPath(TYPE_SAVE, "downloadedmaps", aPath, sizeof(aPath))); + } fs_makedir(GetPath(TYPE_SAVE, "dumps", aPath, sizeof(aPath))); - fs_makedir(GetPath(TYPE_SAVE, "downloadedmaps", aPath, sizeof(aPath))); fs_makedir(GetPath(TYPE_SAVE, "demos", aPath, sizeof(aPath))); fs_makedir(GetPath(TYPE_SAVE, "demos/auto", aPath, sizeof(aPath))); } @@ -389,10 +392,10 @@ public: GetPath(Type, pDir, pBuffer, BufferSize); } - static IStorage *Create(const char *pApplicationName, int NumArgs, const char **ppArguments) + static IStorage *Create(const char *pApplicationName, int StorageType, int NumArgs, const char **ppArguments) { CStorage *p = new CStorage(); - if(p && p->Init(pApplicationName, NumArgs, ppArguments)) + if(p && p->Init(pApplicationName, StorageType, NumArgs, ppArguments)) { dbg_msg("storage", "initialisation failed"); delete p; @@ -402,4 +405,4 @@ public: } }; -IStorage *CreateStorage(const char *pApplicationName, int NumArgs, const char **ppArguments) { return CStorage::Create(pApplicationName, NumArgs, ppArguments); } +IStorage *CreateStorage(const char *pApplicationName, int StorageType, int NumArgs, const char **ppArguments) { return CStorage::Create(pApplicationName, StorageType, NumArgs, ppArguments); } diff --git a/src/engine/storage.h b/src/engine/storage.h index bcfb9ce2..25aa8b3e 100644 --- a/src/engine/storage.h +++ b/src/engine/storage.h @@ -12,7 +12,11 @@ public: enum { TYPE_SAVE = 0, - TYPE_ALL = -1 + TYPE_ALL = -1, + + STORAGETYPE_BASIC = 0, + STORAGETYPE_SERVER, + STORAGETYPE_CLIENT, }; virtual void ListDirectory(int Type, const char *pPath, FS_LISTDIR_CALLBACK pfnCallback, void *pUser) = 0; @@ -24,7 +28,7 @@ public: virtual void GetCompletePath(int Type, const char *pDir, char *pBuffer, unsigned BufferSize) = 0; }; -extern IStorage *CreateStorage(const char *pApplicationName, int NumArgs, const char **ppArguments); +extern IStorage *CreateStorage(const char *pApplicationName, int StorageType, int NumArgs, const char **ppArguments); #endif diff --git a/src/mastersrv/mastersrv.cpp b/src/mastersrv/mastersrv.cpp index c6099139..c88a9e78 100644 --- a/src/mastersrv/mastersrv.cpp +++ b/src/mastersrv/mastersrv.cpp @@ -331,7 +331,7 @@ int main(int argc, const char **argv) // ignore_convention mem_copy(m_CountDataLegacy.m_Header, SERVERBROWSE_COUNT_LEGACY, sizeof(SERVERBROWSE_COUNT_LEGACY)); IKernel *pKernel = IKernel::Create(); - IStorage *pStorage = CreateStorage("Teeworlds", argc, argv); + IStorage *pStorage = CreateStorage("Teeworlds", IStorage::STORAGETYPE_BASIC, argc, argv); IConfig *pConfig = CreateConfig(); m_pConsole = CreateConsole(CFGFLAG_MASTER); diff --git a/src/tools/map_resave.cpp b/src/tools/map_resave.cpp index a536f021..0a624b0f 100644 --- a/src/tools/map_resave.cpp +++ b/src/tools/map_resave.cpp @@ -6,7 +6,7 @@ int main(int argc, const char **argv) { - IStorage *pStorage = CreateStorage("Teeworlds", argc, argv); + IStorage *pStorage = CreateStorage("Teeworlds", IStorage::STORAGETYPE_BASIC, argc, argv); int Index, ID = 0, Type = 0, Size; void *pPtr; char aFileName[1024]; @@ -16,7 +16,7 @@ int main(int argc, const char **argv) if(!pStorage || argc != 3) return -1; - str_format(aFileName, sizeof(aFileName), "maps/%s", argv[2]); + str_format(aFileName, sizeof(aFileName), "%s", argv[2]); if(!DataFile.Open(pStorage, argv[1], IStorage::TYPE_ALL)) return -1; diff --git a/src/tools/map_version.cpp b/src/tools/map_version.cpp index 4acc51e0..8d8c59e3 100644 --- a/src/tools/map_version.cpp +++ b/src/tools/map_version.cpp @@ -44,7 +44,7 @@ int MaplistCallback(const char *pName, int IsDir, int DirType, void *pUser) int main(int argc, const char **argv) // ignore_convention { IKernel *pKernel = IKernel::Create(); - s_pStorage = CreateStorage("Teeworlds", argc, argv); + s_pStorage = CreateStorage("Teeworlds", IStorage::STORAGETYPE_BASIC, argc, argv); s_pEngineMap = CreateEngineMap(); bool RegisterFail = !pKernel->RegisterInterface(s_pStorage); -- cgit 1.4.1 From 590dbac239768d9ddb8712111b60c783431021d5 Mon Sep 17 00:00:00 2001 From: oy Date: Mon, 9 Jan 2012 02:02:02 +0100 Subject: put the game version constants all together in one file. Closes #870 --- src/engine/client/client.cpp | 19 ++++++++++++------- src/game/version.h | 1 + src/versionsrv/versionsrv.cpp | 6 ++++-- src/versionsrv/versionsrv.h | 2 -- 4 files changed, 17 insertions(+), 11 deletions(-) (limited to 'src') diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index 0e380e40..b115a9ac 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -36,6 +36,8 @@ #include #include +#include + #include #include @@ -859,23 +861,26 @@ void CClient::ProcessConnlessPacket(CNetChunk *pPacket) if(m_VersionInfo.m_State == CVersionInfo::STATE_READY && net_addr_comp(&pPacket->m_Address, &m_VersionInfo.m_VersionServeraddr.m_Addr) == 0) { // version info - if(pPacket->m_DataSize == (int)(sizeof(VERSIONSRV_VERSION) + sizeof(VERSION_DATA)) && + if(pPacket->m_DataSize == (int)(sizeof(VERSIONSRV_VERSION) + sizeof(GAME_RELEASE_VERSION)) && mem_comp(pPacket->m_pData, VERSIONSRV_VERSION, sizeof(VERSIONSRV_VERSION)) == 0) { - unsigned char *pVersionData = (unsigned char*)pPacket->m_pData + sizeof(VERSIONSRV_VERSION); - int VersionMatch = !mem_comp(pVersionData, VERSION_DATA, sizeof(VERSION_DATA)); + char *pVersionData = (char*)pPacket->m_pData + sizeof(VERSIONSRV_VERSION); + int VersionMatch = !mem_comp(pVersionData, GAME_RELEASE_VERSION, sizeof(GAME_RELEASE_VERSION)); + + char aVersion[sizeof(GAME_RELEASE_VERSION)]; + str_copy(aVersion, pVersionData, sizeof(aVersion)); char aBuf[256]; - str_format(aBuf, sizeof(aBuf), "version does %s (%d.%d.%d)", + str_format(aBuf, sizeof(aBuf), "version does %s (%s)", VersionMatch ? "match" : "NOT match", - pVersionData[1], pVersionData[2], pVersionData[3]); + aVersion); m_pConsole->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "client/version", aBuf); // assume version is out of date when version-data doesn't match - if (!VersionMatch) + if(!VersionMatch) { - str_format(m_aVersionStr, sizeof(m_aVersionStr), "%d.%d.%d", pVersionData[1], pVersionData[2], pVersionData[3]); + str_copy(m_aVersionStr, aVersion, sizeof(m_aVersionStr)); } // request the map version list now diff --git a/src/game/version.h b/src/game/version.h index c7f04b75..3d909e36 100644 --- a/src/game/version.h +++ b/src/game/version.h @@ -5,4 +5,5 @@ #include "generated/nethash.cpp" #define GAME_VERSION "0.6 trunk" #define GAME_NETVERSION "0.6 " GAME_NETVERSION_HASH +static const char GAME_RELEASE_VERSION[8] = {'0', '.', '6', '1', 0}; #endif diff --git a/src/versionsrv/versionsrv.cpp b/src/versionsrv/versionsrv.cpp index ac5883f9..da55e717 100644 --- a/src/versionsrv/versionsrv.cpp +++ b/src/versionsrv/versionsrv.cpp @@ -4,6 +4,8 @@ #include +#include + #include "versionsrv.h" enum { @@ -57,10 +59,10 @@ void BuildPackets() void SendVer(NETADDR *pAddr) { CNetChunk p; - unsigned char aData[sizeof(VERSIONSRV_VERSION) + sizeof(VERSION_DATA)]; + unsigned char aData[sizeof(VERSIONSRV_VERSION) + sizeof(GAME_RELEASE_VERSION)]; mem_copy(aData, VERSIONSRV_VERSION, sizeof(VERSIONSRV_VERSION)); - mem_copy(aData + sizeof(VERSIONSRV_VERSION), VERSION_DATA, sizeof(VERSION_DATA)); + mem_copy(aData + sizeof(VERSIONSRV_VERSION), GAME_RELEASE_VERSION, sizeof(GAME_RELEASE_VERSION)); p.m_ClientID = -1; p.m_Address = *pAddr; diff --git a/src/versionsrv/versionsrv.h b/src/versionsrv/versionsrv.h index 006a8e4d..383f1ac4 100644 --- a/src/versionsrv/versionsrv.h +++ b/src/versionsrv/versionsrv.h @@ -28,8 +28,6 @@ static CMapVersion s_aMapVersionList[] = { }; static const int s_NumMapVersionItems = sizeof(s_aMapVersionList)/sizeof(CMapVersion); -static const unsigned char VERSION_DATA[] = {0x00, 0, 6, 0}; - static const unsigned char VERSIONSRV_GETVERSION[] = {255, 255, 255, 255, 'v', 'e', 'r', 'g'}; static const unsigned char VERSIONSRV_VERSION[] = {255, 255, 255, 255, 'v', 'e', 'r', 's'}; -- cgit 1.4.1 From e97cfaecad4f55f329ce92e31f68df0786c599de Mon Sep 17 00:00:00 2001 From: oy Date: Mon, 9 Jan 2012 23:13:51 +0100 Subject: buffered chat input. Closes #916 --- src/game/client/components/chat.cpp | 45 ++++++++++++++++++++++++++++--------- src/game/client/components/chat.h | 12 ++++++++-- 2 files changed, 44 insertions(+), 13 deletions(-) (limited to 'src') diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp index ea80c54a..a0eeb0b3 100644 --- a/src/game/client/components/chat.cpp +++ b/src/game/client/components/chat.cpp @@ -41,9 +41,11 @@ void CChat::OnReset() m_PlaceholderOffset = 0; m_PlaceholderLength = 0; m_pHistoryEntry = 0x0; + m_PendingChatCounter = 0; + m_LastChatSend = 0; for(int i = 0; i < CHAT_NUM; ++i) - m_aLastSoundPlayed[i] = -1; + m_aLastSoundPlayed[i] = 0; } void CChat::OnRelease() @@ -110,9 +112,13 @@ bool CChat::OnInput(IInput::CEvent Event) { if(m_Input.GetString()[0]) { - Say(m_Mode == MODE_ALL ? 0 : 1, m_Input.GetString()); - char *pEntry = m_History.Allocate(m_Input.GetLength()+1); - mem_copy(pEntry, m_Input.GetString(), m_Input.GetLength()+1); + if(m_LastChatSend+time_freq() < time_get()) + Say(m_Mode == MODE_ALL ? 0 : 1, m_Input.GetString()); + else + ++m_PendingChatCounter; + CHistoryEntry *pEntry = m_History.Allocate(sizeof(CHistoryEntry)+m_Input.GetLength()); + pEntry->m_Team = m_Mode == MODE_ALL ? 0 : 1; + mem_copy(pEntry->m_aText, m_Input.GetString(), m_Input.GetLength()+1); } m_pHistoryEntry = 0x0; m_Mode = MODE_NONE; @@ -202,26 +208,26 @@ bool CChat::OnInput(IInput::CEvent Event) } if(Event.m_Flags&IInput::FLAG_PRESS && Event.m_Key == KEY_UP) { - if (m_pHistoryEntry) + if(m_pHistoryEntry) { - char *pTest = m_History.Prev(m_pHistoryEntry); + CHistoryEntry *pTest = m_History.Prev(m_pHistoryEntry); - if (pTest) + if(pTest) m_pHistoryEntry = pTest; } else m_pHistoryEntry = m_History.Last(); - if (m_pHistoryEntry) - m_Input.Set(m_pHistoryEntry); + if(m_pHistoryEntry) + m_Input.Set(m_pHistoryEntry->m_aText); } else if (Event.m_Flags&IInput::FLAG_PRESS && Event.m_Key == KEY_DOWN) { - if (m_pHistoryEntry) + if(m_pHistoryEntry) m_pHistoryEntry = m_History.Next(m_pHistoryEntry); if (m_pHistoryEntry) - m_Input.Set(m_pHistoryEntry); + m_Input.Set(m_pHistoryEntry->m_aText); else m_Input.Clear(); } @@ -354,6 +360,21 @@ void CChat::AddLine(int ClientID, int Team, const char *pLine) void CChat::OnRender() { + // send pending chat messages + if(m_PendingChatCounter > 0 && m_LastChatSend+time_freq() < time_get()) + { + CHistoryEntry *pEntry = m_History.Last(); + for(int i = m_PendingChatCounter-1; pEntry; --i, pEntry = m_History.Prev(pEntry)) + { + if(i == 0) + { + Say(pEntry->m_Team, pEntry->m_aText); + break; + } + } + --m_PendingChatCounter; + } + float Width = 300.0f*Graphics()->ScreenAspect(); Graphics()->MapScreen(0.0f, 0.0f, Width, 300.0f); float x = 5.0f; @@ -479,6 +500,8 @@ void CChat::OnRender() void CChat::Say(int Team, const char *pLine) { + m_LastChatSend = time_get(); + // send chat message CNetMsg_Cl_Say Msg; Msg.m_Team = Team; diff --git a/src/game/client/components/chat.h b/src/game/client/components/chat.h index f007f314..09519516 100644 --- a/src/game/client/components/chat.h +++ b/src/game/client/components/chat.h @@ -52,8 +52,16 @@ class CChat : public CComponent char m_aCompletionBuffer[256]; int m_PlaceholderOffset; int m_PlaceholderLength; - char *m_pHistoryEntry; - TStaticRingBuffer m_History; + + struct CHistoryEntry + { + int m_Team; + char m_aText[1]; + }; + CHistoryEntry *m_pHistoryEntry; + TStaticRingBuffer m_History; + int m_PendingChatCounter; + int64 m_LastChatSend; int64 m_aLastSoundPlayed[CHAT_NUM]; static void ConSay(IConsole::IResult *pResult, void *pUserData); -- cgit 1.4.1 From 3e918075df63245bbc117c7dace711fb3e619003 Mon Sep 17 00:00:00 2001 From: oy Date: Mon, 9 Jan 2012 23:29:15 +0100 Subject: added an option to show only chat messages from friends --- src/game/client/components/chat.cpp | 3 ++- src/game/client/components/menus_settings.cpp | 6 ++++++ src/game/variables.h | 1 + 3 files changed, 9 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp index a0eeb0b3..340b9da1 100644 --- a/src/game/client/components/chat.cpp +++ b/src/game/client/components/chat.cpp @@ -266,7 +266,8 @@ void CChat::OnMessage(int MsgType, void *pRawMsg) void CChat::AddLine(int ClientID, int Team, const char *pLine) { if(ClientID != -1 && (m_pClient->m_aClients[ClientID].m_aName[0] == '\0' || // unknown client - m_pClient->m_aClients[ClientID].m_ChatIgnore)) + m_pClient->m_aClients[ClientID].m_ChatIgnore || + (m_pClient->m_Snap.m_LocalClientID != ClientID && g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[ClientID].m_Friend))) return; bool Highlighted = false; diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index ea4fee90..553195b1 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -96,6 +96,12 @@ void CMenus::RenderSettingsGeneral(CUIRect MainView) if(DoButton_CheckBox(&g_Config.m_ClShowhud, Localize("Show ingame HUD"), g_Config.m_ClShowhud, &Button)) g_Config.m_ClShowhud ^= 1; + // chat messages + Left.HSplitTop(5.0f, 0, &Left); + Left.HSplitTop(20.0f, &Button, &Left); + if(DoButton_CheckBox(&g_Config.m_ClShowChatFriends, Localize("Show only chat messages from friends"), g_Config.m_ClShowChatFriends, &Button)) + g_Config.m_ClShowChatFriends ^= 1; + // name plates Right.HSplitTop(20.0f, &Button, &Right); if(DoButton_CheckBox(&g_Config.m_ClNameplates, Localize("Show name plates"), g_Config.m_ClNameplates, &Button)) diff --git a/src/game/variables.h b/src/game/variables.h index 4faa109d..e57a0954 100644 --- a/src/game/variables.h +++ b/src/game/variables.h @@ -14,6 +14,7 @@ MACRO_CONFIG_INT(ClNameplatesSize, cl_nameplates_size, 50, 0, 100, CFGFLAG_CLIEN MACRO_CONFIG_INT(ClAutoswitchWeapons, cl_autoswitch_weapons, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Auto switch weapon on pickup") MACRO_CONFIG_INT(ClShowhud, cl_showhud, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show ingame HUD") +MACRO_CONFIG_INT(ClShowChatFriends, cl_show_chat_friends, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show only chat messages from friends") MACRO_CONFIG_INT(ClShowfps, cl_showfps, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show ingame FPS counter") MACRO_CONFIG_INT(ClAirjumpindicator, cl_airjumpindicator, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "") -- cgit 1.4.1 From 9251796c3a8e3f31f9aa52ef84b9e0ce475d2f9b Mon Sep 17 00:00:00 2001 From: oy Date: Mon, 9 Jan 2012 23:43:53 +0100 Subject: fixed rendering on pause/specific speed for damage indicators and muzzle in the demo player --- src/game/client/components/damageind.cpp | 13 ++++++++++++- src/game/client/components/players.cpp | 9 +++++++++ 2 files changed, 21 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/client/components/damageind.cpp b/src/game/client/components/damageind.cpp index 9be6722a..e2da21e1 100644 --- a/src/game/client/components/damageind.cpp +++ b/src/game/client/components/damageind.cpp @@ -1,5 +1,6 @@ /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ +#include #include #include #include @@ -46,11 +47,20 @@ void CDamageInd::Create(vec2 Pos, vec2 Dir) void CDamageInd::OnRender() { - Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GAME].m_Id); Graphics()->QuadsBegin(); + static float s_LastLocalTime = Client()->LocalTime(); for(int i = 0; i < m_NumItems;) { + if(Client()->State() == IClient::STATE_DEMOPLAYBACK) + { + const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo(); + if(pInfo->m_Paused) + m_aItems[i].m_StartTime += Client()->LocalTime()-s_LastLocalTime; + else + m_aItems[i].m_StartTime += (Client()->LocalTime()-s_LastLocalTime)*(1.0f-pInfo->m_Speed); + } + float Life = 0.75f - (Client()->LocalTime() - m_aItems[i].m_StartTime); if(Life < 0.0f) DestroyI(&m_aItems[i]); @@ -64,6 +74,7 @@ void CDamageInd::OnRender() i++; } } + s_LastLocalTime = Client()->LocalTime(); Graphics()->QuadsEnd(); } diff --git a/src/game/client/components/players.cpp b/src/game/client/components/players.cpp index 53bf5489..c53a1977 100644 --- a/src/game/client/components/players.cpp +++ b/src/game/client/components/players.cpp @@ -415,6 +415,15 @@ void CPlayers::RenderPlayer( } int IteX = rand() % g_pData->m_Weapons.m_aId[iw].m_NumSpriteMuzzles; + if(Client()->State() == IClient::STATE_DEMOPLAYBACK) + { + static int s_LastIteX = IteX; + const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo(); + if(pInfo->m_Paused) + IteX = s_LastIteX; + else + s_LastIteX = IteX; + } if (Alpha > 0.0f && g_pData->m_Weapons.m_aId[iw].m_aSpriteMuzzles[IteX]) { float OffsetY = -g_pData->m_Weapons.m_aId[iw].m_Muzzleoffsety; -- cgit 1.4.1 From dfe91338f03534a6c8ed596f16742e7a1617d78e Mon Sep 17 00:00:00 2001 From: oy Date: Tue, 10 Jan 2012 00:49:31 +0100 Subject: added pause command. Closes #15 --- src/game/client/components/controls.cpp | 2 +- src/game/client/components/damageind.cpp | 5 ++++ src/game/client/components/items.cpp | 45 ++++++++++++++++---------------- src/game/client/components/maplayers.cpp | 22 +++++++++------- src/game/client/components/particles.cpp | 10 ++++++- src/game/client/components/players.cpp | 31 ++++++++++++++++++---- src/game/server/entities/character.cpp | 14 ++++++++++ src/game/server/entities/character.h | 1 + src/game/server/entities/flag.cpp | 7 +++++ src/game/server/entities/flag.h | 1 + src/game/server/entities/laser.cpp | 5 ++++ src/game/server/entities/laser.h | 1 + src/game/server/entities/pickup.cpp | 6 +++++ src/game/server/entities/pickup.h | 1 + src/game/server/entities/projectile.cpp | 5 ++++ src/game/server/entities/projectile.h | 1 + src/game/server/entity.h | 6 +++++ src/game/server/gamecontext.cpp | 11 ++++++++ src/game/server/gamecontext.h | 1 + src/game/server/gamecontroller.cpp | 6 ++++- src/game/server/gamecontroller.h | 1 + src/game/server/gameworld.cpp | 11 ++++++++ src/game/server/player.cpp | 41 ++++++++++++++++++----------- 23 files changed, 180 insertions(+), 54 deletions(-) (limited to 'src') diff --git a/src/game/client/components/controls.cpp b/src/game/client/components/controls.cpp index dd856413..c0790799 100644 --- a/src/game/client/components/controls.cpp +++ b/src/game/client/components/controls.cpp @@ -199,7 +199,7 @@ int CControls::SnapInput(int *pData) void CControls::OnRender() { // update target pos - if(m_pClient->m_Snap.m_pGameInfoObj && !(m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED || m_pClient->m_Snap.m_SpecInfo.m_Active)) + if(m_pClient->m_Snap.m_pGameInfoObj && !m_pClient->m_Snap.m_SpecInfo.m_Active) m_TargetPos = m_pClient->m_LocalCharacterPos + m_MousePos; else if(m_pClient->m_Snap.m_SpecInfo.m_Active && m_pClient->m_Snap.m_SpecInfo.m_UsePosition) m_TargetPos = m_pClient->m_Snap.m_SpecInfo.m_Position + m_MousePos; diff --git a/src/game/client/components/damageind.cpp b/src/game/client/components/damageind.cpp index e2da21e1..0f521753 100644 --- a/src/game/client/components/damageind.cpp +++ b/src/game/client/components/damageind.cpp @@ -60,6 +60,11 @@ void CDamageInd::OnRender() else m_aItems[i].m_StartTime += (Client()->LocalTime()-s_LastLocalTime)*(1.0f-pInfo->m_Speed); } + else + { + if(m_pClient->m_Snap.m_pGameInfoObj && m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED) + m_aItems[i].m_StartTime += Client()->LocalTime()-s_LastLocalTime; + } float Life = 0.75f - (Client()->LocalTime() - m_aItems[i].m_StartTime); if(Life < 0.0f) diff --git a/src/game/client/components/items.cpp b/src/game/client/components/items.cpp index 9f787a4b..e1032a51 100644 --- a/src/game/client/components/items.cpp +++ b/src/game/client/components/items.cpp @@ -41,7 +41,10 @@ void CItems::RenderProjectile(const CNetObj_Projectile *pCurrent, int ItemID) Speed = m_pClient->m_Tuning.m_GunSpeed; } - float Ct = (Client()->PrevGameTick()-pCurrent->m_StartTick)/(float)SERVER_TICK_SPEED + Client()->GameTickTime(); + static float s_LastGameTickTime = Client()->GameTickTime(); + if(m_pClient->m_Snap.m_pGameInfoObj && !(m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED)) + s_LastGameTickTime = Client()->GameTickTime(); + float Ct = (Client()->PrevGameTick()-pCurrent->m_StartTick)/(float)SERVER_TICK_SPEED + s_LastGameTickTime; if(Ct < 0) return; // projectile havn't been shot yet @@ -63,22 +66,23 @@ void CItems::RenderProjectile(const CNetObj_Projectile *pCurrent, int ItemID) if(pCurrent->m_Type == WEAPON_GRENADE) { m_pClient->m_pEffects->SmokeTrail(Pos, Vel*-1); + static float s_Time = 0.0f; + static float s_LastLocalTime = Client()->LocalTime(); if(Client()->State() == IClient::STATE_DEMOPLAYBACK) { const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo(); - static float Time = 0; - static float LastLocalTime = Client()->LocalTime(); - if(!pInfo->m_Paused) - Time += (Client()->LocalTime()-LastLocalTime)*pInfo->m_Speed; - - Graphics()->QuadsSetRotation(Time*pi*2*2 + ItemID); - - LastLocalTime = Client()->LocalTime(); + s_Time += (Client()->LocalTime()-s_LastLocalTime)*pInfo->m_Speed; } else - Graphics()->QuadsSetRotation(Client()->LocalTime()*pi*2*2 + ItemID); + { + if(m_pClient->m_Snap.m_pGameInfoObj && !(m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED)) + s_Time += Client()->LocalTime()-s_LastLocalTime; + } + + Graphics()->QuadsSetRotation(s_Time*pi*2*2 + ItemID); + s_LastLocalTime = Client()->LocalTime(); } else { @@ -130,26 +134,23 @@ void CItems::RenderPickup(const CNetObj_Pickup *pPrev, const CNetObj_Pickup *pCu Graphics()->QuadsSetRotation(Angle); + static float s_Time = 0.0f; + static float s_LastLocalTime = Client()->LocalTime(); float Offset = Pos.y/32.0f + Pos.x/32.0f; if(Client()->State() == IClient::STATE_DEMOPLAYBACK) { const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo(); - static float Time = 0; - static float LastLocalTime = Client()->LocalTime(); - if(!pInfo->m_Paused) - Time += (Client()->LocalTime()-LastLocalTime)*pInfo->m_Speed; - - Pos.x += cosf(Time*2.0f+Offset)*2.5f; - Pos.y += sinf(Time*2.0f+Offset)*2.5f; - - LastLocalTime = Client()->LocalTime(); + s_Time += (Client()->LocalTime()-s_LastLocalTime)*pInfo->m_Speed; } else { - Pos.x += cosf(Client()->LocalTime()*2.0f+Offset)*2.5f; - Pos.y += sinf(Client()->LocalTime()*2.0f+Offset)*2.5f; - } + if(m_pClient->m_Snap.m_pGameInfoObj && !(m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED)) + s_Time += Client()->LocalTime()-s_LastLocalTime; + } + Pos.x += cosf(s_Time*2.0f+Offset)*2.5f; + Pos.y += sinf(s_Time*2.0f+Offset)*2.5f; + s_LastLocalTime = Client()->LocalTime(); RenderTools()->DrawSprite(Pos.x, Pos.y, Size); Graphics()->QuadsEnd(); } diff --git a/src/game/client/components/maplayers.cpp b/src/game/client/components/maplayers.cpp index f0460d26..db74b165 100644 --- a/src/game/client/components/maplayers.cpp +++ b/src/game/client/components/maplayers.cpp @@ -77,7 +77,8 @@ void CMapLayers::EnvelopeEval(float TimeOffset, int Env, float *pChannels, void CMapItemEnvelope *pItem = (CMapItemEnvelope *)pThis->m_pLayers->Map()->GetItem(Start+Env, 0, 0); - static float Time = 0; + static float s_Time = 0.0f; + static float s_LastLocalTime = pThis->Client()->LocalTime(); if(pThis->Client()->State() == IClient::STATE_DEMOPLAYBACK) { const IDemoPlayer::CInfo *pInfo = pThis->DemoPlayer()->BaseInfo(); @@ -90,25 +91,28 @@ void CMapLayers::EnvelopeEval(float TimeOffset, int Env, float *pChannels, void pThis->m_CurrentLocalTick = pInfo->m_CurrentTick; } - Time = mix(pThis->m_LastLocalTick / (float)pThis->Client()->GameTickSpeed(), + s_Time = mix(pThis->m_LastLocalTick / (float)pThis->Client()->GameTickSpeed(), pThis->m_CurrentLocalTick / (float)pThis->Client()->GameTickSpeed(), pThis->Client()->IntraGameTick()); } - pThis->RenderTools()->RenderEvalEnvelope(pPoints+pItem->m_StartPoint, pItem->m_NumPoints, 4, Time+TimeOffset, pChannels); + pThis->RenderTools()->RenderEvalEnvelope(pPoints+pItem->m_StartPoint, pItem->m_NumPoints, 4, s_Time+TimeOffset, pChannels); } else { - if(pItem->m_Version < 2 || pItem->m_Synchronized) + if(pThis->m_pClient->m_Snap.m_pGameInfoObj && !(pThis->m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED)) { - if(pThis->m_pClient->m_Snap.m_pGameInfoObj) - Time = mix((pThis->Client()->PrevGameTick()-pThis->m_pClient->m_Snap.m_pGameInfoObj->m_RoundStartTick) / (float)pThis->Client()->GameTickSpeed(), + if(pItem->m_Version < 2 || pItem->m_Synchronized) + { + s_Time = mix((pThis->Client()->PrevGameTick()-pThis->m_pClient->m_Snap.m_pGameInfoObj->m_RoundStartTick) / (float)pThis->Client()->GameTickSpeed(), (pThis->Client()->GameTick()-pThis->m_pClient->m_Snap.m_pGameInfoObj->m_RoundStartTick) / (float)pThis->Client()->GameTickSpeed(), pThis->Client()->IntraGameTick()); + } + else + s_Time += pThis->Client()->LocalTime()-s_LastLocalTime; } - else - Time = pThis->Client()->LocalTime(); - pThis->RenderTools()->RenderEvalEnvelope(pPoints+pItem->m_StartPoint, pItem->m_NumPoints, 4, Time+TimeOffset, pChannels); + pThis->RenderTools()->RenderEvalEnvelope(pPoints+pItem->m_StartPoint, pItem->m_NumPoints, 4, s_Time+TimeOffset, pChannels); + s_LastLocalTime = pThis->Client()->LocalTime(); } } diff --git a/src/game/client/components/particles.cpp b/src/game/client/components/particles.cpp index c4583cb1..66a62f1c 100644 --- a/src/game/client/components/particles.cpp +++ b/src/game/client/components/particles.cpp @@ -43,6 +43,11 @@ void CParticles::Add(int Group, CParticle *pPart) if(pInfo->m_Paused) return; } + else + { + if(m_pClient->m_Snap.m_pGameInfoObj && m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED) + return; + } if (m_FirstFree == -1) return; @@ -142,7 +147,10 @@ void CParticles::OnRender() Update((float)((t-LastTime)/(double)time_freq())*pInfo->m_Speed); } else - Update((float)((t-LastTime)/(double)time_freq())); + { + if(m_pClient->m_Snap.m_pGameInfoObj && !(m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED)) + Update((float)((t-LastTime)/(double)time_freq())); + } LastTime = t; } diff --git a/src/game/client/components/players.cpp b/src/game/client/components/players.cpp index c53a1977..2eddd8a9 100644 --- a/src/game/client/components/players.cpp +++ b/src/game/client/components/players.cpp @@ -285,14 +285,17 @@ void CPlayers::RenderPlayer( else if(!WantOtherDir) State.Add(&g_pData->m_aAnimations[ANIM_WALK], WalkTime, 1.0f); + static float s_LastGameTickTime = Client()->GameTickTime(); + if(m_pClient->m_Snap.m_pGameInfoObj && !(m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED)) + s_LastGameTickTime = Client()->GameTickTime(); if (Player.m_Weapon == WEAPON_HAMMER) { - float ct = (Client()->PrevGameTick()-Player.m_AttackTick)/(float)SERVER_TICK_SPEED + Client()->GameTickTime(); + float ct = (Client()->PrevGameTick()-Player.m_AttackTick)/(float)SERVER_TICK_SPEED + s_LastGameTickTime; State.Add(&g_pData->m_aAnimations[ANIM_HAMMER_SWING], clamp(ct*5.0f,0.0f,1.0f), 1.0f); } if (Player.m_Weapon == WEAPON_NINJA) { - float ct = (Client()->PrevGameTick()-Player.m_AttackTick)/(float)SERVER_TICK_SPEED + Client()->GameTickTime(); + float ct = (Client()->PrevGameTick()-Player.m_AttackTick)/(float)SERVER_TICK_SPEED + s_LastGameTickTime; State.Add(&g_pData->m_aAnimations[ANIM_NINJA_SWING], clamp(ct*2.0f,0.0f,1.0f), 1.0f); } @@ -364,15 +367,22 @@ void CPlayers::RenderPlayer( if ((Client()->GameTick()-Player.m_AttackTick) <= (SERVER_TICK_SPEED / 6) && g_pData->m_Weapons.m_aId[iw].m_NumSpriteMuzzles) { int IteX = rand() % g_pData->m_Weapons.m_aId[iw].m_NumSpriteMuzzles; + static int s_LastIteX = IteX; if(Client()->State() == IClient::STATE_DEMOPLAYBACK) { - static int s_LastIteX = IteX; const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo(); if(pInfo->m_Paused) IteX = s_LastIteX; else s_LastIteX = IteX; } + else + { + if(m_pClient->m_Snap.m_pGameInfoObj && m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED) + IteX = s_LastIteX; + else + s_LastIteX = IteX; + } if(g_pData->m_Weapons.m_aId[iw].m_aSpriteMuzzles[IteX]) { vec2 Dir = vec2(pPlayerChar->m_X,pPlayerChar->m_Y) - vec2(pPrevChar->m_X, pPrevChar->m_Y); @@ -393,7 +403,11 @@ void CPlayers::RenderPlayer( { // TODO: should be an animation Recoil = 0; - float a = (Client()->GameTick()-Player.m_AttackTick+IntraTick)/5.0f; + static float s_LastIntraTick = IntraTick; + if(m_pClient->m_Snap.m_pGameInfoObj && !(m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED)) + s_LastIntraTick = IntraTick; + + float a = (Client()->GameTick()-Player.m_AttackTick+s_LastIntraTick)/5.0f; if(a < 1) Recoil = sinf(a*pi); p = Position + Dir * g_pData->m_Weapons.m_aId[iw].m_Offsetx - Dir*Recoil*10.0f; @@ -415,15 +429,22 @@ void CPlayers::RenderPlayer( } int IteX = rand() % g_pData->m_Weapons.m_aId[iw].m_NumSpriteMuzzles; + static int s_LastIteX = IteX; if(Client()->State() == IClient::STATE_DEMOPLAYBACK) { - static int s_LastIteX = IteX; const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo(); if(pInfo->m_Paused) IteX = s_LastIteX; else s_LastIteX = IteX; } + else + { + if(m_pClient->m_Snap.m_pGameInfoObj && m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED) + IteX = s_LastIteX; + else + s_LastIteX = IteX; + } if (Alpha > 0.0f && g_pData->m_Weapons.m_aId[iw].m_aSpriteMuzzles[IteX]) { float OffsetY = -g_pData->m_Weapons.m_aId[iw].m_Muzzleoffsety; diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index 5e8c29b6..1c76f655 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -657,6 +657,20 @@ void CCharacter::TickDefered() } } +void CCharacter::TickPaused() +{ + ++m_AttackTick; + ++m_DamageTakenTick; + ++m_Ninja.m_ActivationTick; + ++m_ReckoningTick; + if(m_LastAction != -1) + ++m_LastAction; + if(m_aWeapons[m_ActiveWeapon].m_AmmoRegenStart > -1) + ++m_aWeapons[m_ActiveWeapon].m_AmmoRegenStart; + if(m_EmoteStop > -1) + ++m_EmoteStop; +} + bool CCharacter::IncreaseHealth(int Amount) { if(m_Health >= 10) diff --git a/src/game/server/entities/character.h b/src/game/server/entities/character.h index 02a779bb..aa127979 100644 --- a/src/game/server/entities/character.h +++ b/src/game/server/entities/character.h @@ -30,6 +30,7 @@ public: virtual void Destroy(); virtual void Tick(); virtual void TickDefered(); + virtual void TickPaused(); virtual void Snap(int SnappingClient); bool IsGrounded(); diff --git a/src/game/server/entities/flag.cpp b/src/game/server/entities/flag.cpp index d279e4df..558ee154 100644 --- a/src/game/server/entities/flag.cpp +++ b/src/game/server/entities/flag.cpp @@ -23,6 +23,13 @@ void CFlag::Reset() m_GrabTick = 0; } +void CFlag::TickPaused() +{ + ++m_DropTick; + if(m_GrabTick) + ++m_GrabTick; +} + void CFlag::Snap(int SnappingClient) { if(NetworkClipped(SnappingClient)) diff --git a/src/game/server/entities/flag.h b/src/game/server/entities/flag.h index 2f91bc02..be22d32b 100644 --- a/src/game/server/entities/flag.h +++ b/src/game/server/entities/flag.h @@ -21,6 +21,7 @@ public: CFlag(CGameWorld *pGameWorld, int Team); virtual void Reset(); + virtual void TickPaused(); virtual void Snap(int SnappingClient); }; diff --git a/src/game/server/entities/laser.cpp b/src/game/server/entities/laser.cpp index 7278995f..eb40c4e1 100644 --- a/src/game/server/entities/laser.cpp +++ b/src/game/server/entities/laser.cpp @@ -91,6 +91,11 @@ void CLaser::Tick() DoBounce(); } +void CLaser::TickPaused() +{ + ++m_EvalTick; +} + void CLaser::Snap(int SnappingClient) { if(NetworkClipped(SnappingClient)) diff --git a/src/game/server/entities/laser.h b/src/game/server/entities/laser.h index 1d7fa227..8ae6f792 100644 --- a/src/game/server/entities/laser.h +++ b/src/game/server/entities/laser.h @@ -12,6 +12,7 @@ public: virtual void Reset(); virtual void Tick(); + virtual void TickPaused(); virtual void Snap(int SnappingClient); protected: diff --git a/src/game/server/entities/pickup.cpp b/src/game/server/entities/pickup.cpp index ba26d85b..1aff5750 100644 --- a/src/game/server/entities/pickup.cpp +++ b/src/game/server/entities/pickup.cpp @@ -117,6 +117,12 @@ void CPickup::Tick() } } +void CPickup::TickPaused() +{ + if(m_SpawnTick != -1) + ++m_SpawnTick; +} + void CPickup::Snap(int SnappingClient) { if(m_SpawnTick != -1 || NetworkClipped(SnappingClient)) diff --git a/src/game/server/entities/pickup.h b/src/game/server/entities/pickup.h index 77347de2..fe45b5ae 100644 --- a/src/game/server/entities/pickup.h +++ b/src/game/server/entities/pickup.h @@ -14,6 +14,7 @@ public: virtual void Reset(); virtual void Tick(); + virtual void TickPaused(); virtual void Snap(int SnappingClient); private: diff --git a/src/game/server/entities/projectile.cpp b/src/game/server/entities/projectile.cpp index 2baa24b1..e89e0e6f 100644 --- a/src/game/server/entities/projectile.cpp +++ b/src/game/server/entities/projectile.cpp @@ -82,6 +82,11 @@ void CProjectile::Tick() } } +void CProjectile::TickPaused() +{ + ++m_StartTick; +} + void CProjectile::FillInfo(CNetObj_Projectile *pProj) { pProj->m_X = (int)m_Pos.x; diff --git a/src/game/server/entities/projectile.h b/src/game/server/entities/projectile.h index 5df04bcd..7b5c5e0e 100644 --- a/src/game/server/entities/projectile.h +++ b/src/game/server/entities/projectile.h @@ -14,6 +14,7 @@ public: virtual void Reset(); virtual void Tick(); + virtual void TickPaused(); virtual void Snap(int SnappingClient); private: diff --git a/src/game/server/entity.h b/src/game/server/entity.h index b9b33eb7..0f838730 100644 --- a/src/game/server/entity.h +++ b/src/game/server/entity.h @@ -105,6 +105,12 @@ public: */ virtual void TickDefered() {} + /* + Function: TickPaused + Called when the game is paused, to freeze the state and position of the entity. + */ + virtual void TickPaused() {} + /* Function: snap Called when a new snapshot is being generated for a specific diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index fdd78f60..87b9b3b7 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -1036,6 +1036,16 @@ void CGameContext::ConTuneDump(IConsole::IResult *pResult, void *pUserData) } } +void CGameContext::ConPause(IConsole::IResult *pResult, void *pUserData) +{ + CGameContext *pSelf = (CGameContext *)pUserData; + + if(pSelf->m_pController->IsGameOver()) + return; + + pSelf->m_World.m_Paused ^= 1; +} + void CGameContext::ConChangeMap(IConsole::IResult *pResult, void *pUserData) { CGameContext *pSelf = (CGameContext *)pUserData; @@ -1409,6 +1419,7 @@ void CGameContext::OnConsoleInit() Console()->Register("tune_reset", "", CFGFLAG_SERVER, ConTuneReset, this, "Reset tuning"); Console()->Register("tune_dump", "", CFGFLAG_SERVER, ConTuneDump, this, "Dump tuning"); + Console()->Register("pause", "", CFGFLAG_SERVER, ConPause, this, "Pause/unpause game"); Console()->Register("change_map", "?r", CFGFLAG_SERVER|CFGFLAG_STORE, ConChangeMap, this, "Change map"); Console()->Register("restart", "?i", CFGFLAG_SERVER|CFGFLAG_STORE, ConRestart, this, "Restart in x seconds (0 = abort)"); Console()->Register("broadcast", "r", CFGFLAG_SERVER, ConBroadcast, this, "Broadcast message"); diff --git a/src/game/server/gamecontext.h b/src/game/server/gamecontext.h index 559d1c0d..2ffb0ab4 100644 --- a/src/game/server/gamecontext.h +++ b/src/game/server/gamecontext.h @@ -48,6 +48,7 @@ class CGameContext : public IGameServer static void ConTuneParam(IConsole::IResult *pResult, void *pUserData); static void ConTuneReset(IConsole::IResult *pResult, void *pUserData); static void ConTuneDump(IConsole::IResult *pResult, void *pUserData); + static void ConPause(IConsole::IResult *pResult, void *pUserData); static void ConChangeMap(IConsole::IResult *pResult, void *pUserData); static void ConRestart(IConsole::IResult *pResult, void *pUserData); static void ConBroadcast(IConsole::IResult *pResult, void *pUserData); diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index 181e5052..7001ca32 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -430,8 +430,12 @@ void IGameController::Tick() } } + // game is Paused + if(GameServer()->m_World.m_Paused) + ++m_RoundStartTick; + // do team-balancing - if (IsTeamplay() && m_UnbalancedTick != -1 && Server()->Tick() > m_UnbalancedTick+g_Config.m_SvTeambalanceTime*Server()->TickSpeed()*60) + if(IsTeamplay() && m_UnbalancedTick != -1 && Server()->Tick() > m_UnbalancedTick+g_Config.m_SvTeambalanceTime*Server()->TickSpeed()*60) { GameServer()->Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "game", "Balancing teams"); diff --git a/src/game/server/gamecontroller.h b/src/game/server/gamecontroller.h index 4706df48..1675fe35 100644 --- a/src/game/server/gamecontroller.h +++ b/src/game/server/gamecontroller.h @@ -64,6 +64,7 @@ public: const char *m_pGameType; bool IsTeamplay() const; + bool IsGameOver() const { return m_GameOverTick != -1; } IGameController(class CGameContext *pGameServer); virtual ~IGameController(); diff --git a/src/game/server/gameworld.cpp b/src/game/server/gameworld.cpp index 89f4808d..d803ae67 100644 --- a/src/game/server/gameworld.cpp +++ b/src/game/server/gameworld.cpp @@ -173,6 +173,17 @@ void CGameWorld::Tick() pEnt = m_pNextTraverseEntity; } } + else + { + // update all objects + for(int i = 0; i < NUM_ENTTYPES; i++) + for(CEntity *pEnt = m_apFirstEntityTypes[i]; pEnt; ) + { + m_pNextTraverseEntity = pEnt->m_pNextTypeEntity; + pEnt->TickPaused(); + pEnt = m_pNextTraverseEntity; + } + } RemoveEntities(); } diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index df9727a9..75c2c1c6 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -60,26 +60,37 @@ void CPlayer::Tick() } } - if(!m_pCharacter && m_Team == TEAM_SPECTATORS && m_SpectatorID == SPEC_FREEVIEW) - m_ViewPos -= vec2(clamp(m_ViewPos.x-m_LatestActivity.m_TargetX, -500.0f, 500.0f), clamp(m_ViewPos.y-m_LatestActivity.m_TargetY, -400.0f, 400.0f)); + if(!GameServer()->m_World.m_Paused) + { + if(!m_pCharacter && m_Team == TEAM_SPECTATORS && m_SpectatorID == SPEC_FREEVIEW) + m_ViewPos -= vec2(clamp(m_ViewPos.x-m_LatestActivity.m_TargetX, -500.0f, 500.0f), clamp(m_ViewPos.y-m_LatestActivity.m_TargetY, -400.0f, 400.0f)); - if(!m_pCharacter && m_DieTick+Server()->TickSpeed()*3 <= Server()->Tick()) - m_Spawning = true; + if(!m_pCharacter && m_DieTick+Server()->TickSpeed()*3 <= Server()->Tick()) + m_Spawning = true; - if(m_pCharacter) - { - if(m_pCharacter->IsAlive()) - { - m_ViewPos = m_pCharacter->m_Pos; - } - else + if(m_pCharacter) { - delete m_pCharacter; - m_pCharacter = 0; + if(m_pCharacter->IsAlive()) + { + m_ViewPos = m_pCharacter->m_Pos; + } + else + { + delete m_pCharacter; + m_pCharacter = 0; + } } + else if(m_Spawning && m_RespawnTick <= Server()->Tick()) + TryRespawn(); } - else if(m_Spawning && m_RespawnTick <= Server()->Tick()) - TryRespawn(); + else + { + ++m_RespawnTick; + ++m_DieTick; + ++m_ScoreStartTick; + ++m_LastActionTick; + ++m_TeamChangeTick; + } } void CPlayer::PostTick() -- cgit 1.4.1 From 4efd65359e1073b673f8f5b16bb48f3a0754a4b9 Mon Sep 17 00:00:00 2001 From: oy Date: Tue, 10 Jan 2012 22:40:48 +0100 Subject: show notification when game is paused --- data/languages/belarusian.txt | 3 +++ data/languages/bosnian.txt | 3 +++ data/languages/brazilian_portuguese.txt | 3 +++ data/languages/bulgarian.txt | 3 +++ data/languages/czech.txt | 3 +++ data/languages/danish.txt | 3 +++ data/languages/dutch.txt | 3 +++ data/languages/finnish.txt | 3 +++ data/languages/french.txt | 3 +++ data/languages/german.txt | 3 +++ data/languages/hungarian.txt | 3 +++ data/languages/italian.txt | 3 +++ data/languages/norwegian.txt | 3 +++ data/languages/polish.txt | 3 +++ data/languages/portuguese.txt | 3 +++ data/languages/romanian.txt | 3 +++ data/languages/russian.txt | 3 +++ data/languages/serbian.txt | 3 +++ data/languages/slovak.txt | 3 +++ data/languages/spanish.txt | 3 +++ data/languages/swedish.txt | 3 +++ data/languages/turkish.txt | 3 +++ data/languages/ukrainian.txt | 3 +++ src/game/client/components/hud.cpp | 13 +++++++++++++ src/game/client/components/hud.h | 1 + 25 files changed, 83 insertions(+) (limited to 'src') diff --git a/data/languages/belarusian.txt b/data/languages/belarusian.txt index 9bceccaa..47f3aa8a 100644 --- a/data/languages/belarusian.txt +++ b/data/languages/belarusian.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/bosnian.txt b/data/languages/bosnian.txt index d6f06d26..85f2e0c6 100644 --- a/data/languages/bosnian.txt +++ b/data/languages/bosnian.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/brazilian_portuguese.txt b/data/languages/brazilian_portuguese.txt index 19e85dff..5bb3f730 100644 --- a/data/languages/brazilian_portuguese.txt +++ b/data/languages/brazilian_portuguese.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/bulgarian.txt b/data/languages/bulgarian.txt index 079dfa4a..83c674b9 100644 --- a/data/languages/bulgarian.txt +++ b/data/languages/bulgarian.txt @@ -672,6 +672,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/czech.txt b/data/languages/czech.txt index 0a273fe3..dd18d676 100644 --- a/data/languages/czech.txt +++ b/data/languages/czech.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/danish.txt b/data/languages/danish.txt index 95483954..6f82249e 100644 --- a/data/languages/danish.txt +++ b/data/languages/danish.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/dutch.txt b/data/languages/dutch.txt index 92a57dd8..11e5559f 100644 --- a/data/languages/dutch.txt +++ b/data/languages/dutch.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/finnish.txt b/data/languages/finnish.txt index 772eb852..f9586c11 100644 --- a/data/languages/finnish.txt +++ b/data/languages/finnish.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/french.txt b/data/languages/french.txt index 5f20a3bb..846f4ed4 100644 --- a/data/languages/french.txt +++ b/data/languages/french.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/german.txt b/data/languages/german.txt index b6bc5a26..a04e2bde 100644 --- a/data/languages/german.txt +++ b/data/languages/german.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/hungarian.txt b/data/languages/hungarian.txt index a9bfa978..97001d17 100644 --- a/data/languages/hungarian.txt +++ b/data/languages/hungarian.txt @@ -660,6 +660,9 @@ no limit Demofile: %s == +Game paused +== + Play background music == diff --git a/data/languages/italian.txt b/data/languages/italian.txt index d34e3338..5187985d 100644 --- a/data/languages/italian.txt +++ b/data/languages/italian.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/norwegian.txt b/data/languages/norwegian.txt index a8ede600..3f284814 100644 --- a/data/languages/norwegian.txt +++ b/data/languages/norwegian.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/polish.txt b/data/languages/polish.txt index fabde4c9..67d63d7c 100644 --- a/data/languages/polish.txt +++ b/data/languages/polish.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/portuguese.txt b/data/languages/portuguese.txt index 307458ac..e99e063e 100644 --- a/data/languages/portuguese.txt +++ b/data/languages/portuguese.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/romanian.txt b/data/languages/romanian.txt index 224540cb..73328399 100644 --- a/data/languages/romanian.txt +++ b/data/languages/romanian.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/russian.txt b/data/languages/russian.txt index f2142028..067a205a 100644 --- a/data/languages/russian.txt +++ b/data/languages/russian.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/serbian.txt b/data/languages/serbian.txt index 228d58e0..0abc7031 100644 --- a/data/languages/serbian.txt +++ b/data/languages/serbian.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/slovak.txt b/data/languages/slovak.txt index a3e4180e..e22d5d21 100644 --- a/data/languages/slovak.txt +++ b/data/languages/slovak.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/spanish.txt b/data/languages/spanish.txt index 3b19e994..de2ca3a6 100644 --- a/data/languages/spanish.txt +++ b/data/languages/spanish.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/swedish.txt b/data/languages/swedish.txt index b7ce150c..23e42d94 100644 --- a/data/languages/swedish.txt +++ b/data/languages/swedish.txt @@ -675,6 +675,9 @@ no limit ##### needs translation ##### +Game paused +== + Respawn == diff --git a/data/languages/turkish.txt b/data/languages/turkish.txt index 135bc6d9..2273c23d 100644 --- a/data/languages/turkish.txt +++ b/data/languages/turkish.txt @@ -672,6 +672,9 @@ no limit ##### needs translation ##### +Game paused +== + Player country: == diff --git a/data/languages/ukrainian.txt b/data/languages/ukrainian.txt index 7944e183..aaf4a4cc 100644 --- a/data/languages/ukrainian.txt +++ b/data/languages/ukrainian.txt @@ -558,6 +558,9 @@ Free-View Friends == +Game paused +== + Kick player == diff --git a/src/game/client/components/hud.cpp b/src/game/client/components/hud.cpp index c8e0a903..6881728c 100644 --- a/src/game/client/components/hud.cpp +++ b/src/game/client/components/hud.cpp @@ -59,6 +59,18 @@ void CHud::RenderGameTimer() } } +void CHud::RenderPauseNotification() +{ + if(m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED && + !(m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_GAMEOVER)) + { + const char *pText = Localize("Game paused"); + float FontSize = 20.0f; + float w = TextRender()->TextWidth(0, FontSize,pText, -1); + TextRender()->Text(0, 150.0f*Graphics()->ScreenAspect()+-w/2.0f, 50.0f, FontSize, pText, -1); + } +} + void CHud::RenderSuddenDeath() { if(m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_SUDDENDEATH) @@ -450,6 +462,7 @@ void CHud::OnRender() } RenderGameTimer(); + RenderPauseNotification(); RenderSuddenDeath(); RenderScoreHud(); RenderWarmupTimer(); diff --git a/src/game/client/components/hud.h b/src/game/client/components/hud.h index f0250c7b..34720854 100644 --- a/src/game/client/components/hud.h +++ b/src/game/client/components/hud.h @@ -17,6 +17,7 @@ class CHud : public CComponent void RenderVoting(); void RenderHealthAndAmmo(const CNetObj_Character *pCharacter); void RenderGameTimer(); + void RenderPauseNotification(); void RenderSuddenDeath(); void RenderScoreHud(); void RenderSpectatorHud(); -- cgit 1.4.1 From e8f9145a0dc097e7c1752f586049fd489a96d984 Mon Sep 17 00:00:00 2001 From: oy Date: Tue, 10 Jan 2012 23:03:23 +0100 Subject: deactivate player ignore setting if show just friends chat is active and player isn't a friend --- src/game/client/components/menus.cpp | 8 +++++--- src/game/client/components/menus.h | 2 +- src/game/client/components/menus_ingame.cpp | 9 ++++++--- 3 files changed, 12 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index 5ef6b1ae..d27307f4 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -94,14 +94,16 @@ int CMenus::DoButton_Icon(int ImageId, int SpriteId, const CUIRect *pRect) return 0; } -int CMenus::DoButton_Toggle(const void *pID, int Checked, const CUIRect *pRect) +int CMenus::DoButton_Toggle(const void *pID, int Checked, const CUIRect *pRect, bool Active) { Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GUIBUTTONS].m_Id); Graphics()->QuadsBegin(); + if(!Active) + Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.5f); RenderTools()->SelectSprite(Checked?SPRITE_GUIBUTTON_ON:SPRITE_GUIBUTTON_OFF); IGraphics::CQuadItem QuadItem(pRect->x, pRect->y, pRect->w, pRect->h); Graphics()->QuadsDrawTL(&QuadItem, 1); - if((UI()->HotItem() == pID)) + if(UI()->HotItem() == pID && Active) { RenderTools()->SelectSprite(SPRITE_GUIBUTTON_HOVER); IGraphics::CQuadItem QuadItem(pRect->x, pRect->y, pRect->w, pRect->h); @@ -109,7 +111,7 @@ int CMenus::DoButton_Toggle(const void *pID, int Checked, const CUIRect *pRect) } Graphics()->QuadsEnd(); - return UI()->DoButtonLogic(pID, "", Checked, pRect); + return Active ? UI()->DoButtonLogic(pID, "", Checked, pRect) : 0; } int CMenus::DoButton_Menu(const void *pID, const char *pText, int Checked, const CUIRect *pRect) diff --git a/src/game/client/components/menus.h b/src/game/client/components/menus.h index 585fb91f..0125278c 100644 --- a/src/game/client/components/menus.h +++ b/src/game/client/components/menus.h @@ -40,7 +40,7 @@ class CMenus : public CComponent int DoButton_DemoPlayer(const void *pID, const char *pText, int Checked, const CUIRect *pRect); int DoButton_Sprite(const void *pID, int ImageID, int SpriteID, int Checked, const CUIRect *pRect, int Corners); - int DoButton_Toggle(const void *pID, int Checked, const CUIRect *pRect); + int DoButton_Toggle(const void *pID, int Checked, const CUIRect *pRect, bool Active); int DoButton_Menu(const void *pID, const char *pText, int Checked, const CUIRect *pRect); int DoButton_MenuTab(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Corners); diff --git a/src/game/client/components/menus_ingame.cpp b/src/game/client/components/menus_ingame.cpp index 3a4ad6f2..a9cf35e9 100644 --- a/src/game/client/components/menus_ingame.cpp +++ b/src/game/client/components/menus_ingame.cpp @@ -183,15 +183,18 @@ void CMenus::RenderPlayers(CUIRect MainView) ButtonBar.VSplitLeft(Width, &Button, &ButtonBar); Button.VSplitLeft((Width-Button.h)/4.0f, 0, &Button); Button.VSplitLeft(Button.h, &Button, 0); - if(DoButton_Toggle(&s_aPlayerIDs[Index][0], m_pClient->m_aClients[Index].m_ChatIgnore, &Button)) - m_pClient->m_aClients[Index].m_ChatIgnore ^= 1; + if(&g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[Index].m_Friend) + DoButton_Toggle(&s_aPlayerIDs[Index][0], 1, &Button, false); + else + if(DoButton_Toggle(&s_aPlayerIDs[Index][0], m_pClient->m_aClients[Index].m_ChatIgnore, &Button, true)) + m_pClient->m_aClients[Index].m_ChatIgnore ^= 1; // friend button ButtonBar.VSplitLeft(20.0f, &Button, &ButtonBar); ButtonBar.VSplitLeft(Width, &Button, &ButtonBar); Button.VSplitLeft((Width-Button.h)/4.0f, 0, &Button); Button.VSplitLeft(Button.h, &Button, 0); - if(DoButton_Toggle(&s_aPlayerIDs[Index][1], m_pClient->m_aClients[Index].m_Friend, &Button)) + if(DoButton_Toggle(&s_aPlayerIDs[Index][1], m_pClient->m_aClients[Index].m_Friend, &Button, true)) { if(m_pClient->m_aClients[Index].m_Friend) m_pClient->Friends()->RemoveFriend(m_pClient->m_aClients[Index].m_aName, m_pClient->m_aClients[Index].m_aClan); -- cgit 1.4.1 From fa81141110ad46fc65860091c065bb932916fef4 Mon Sep 17 00:00:00 2001 From: oy Date: Tue, 10 Jan 2012 23:13:19 +0100 Subject: added demo markers by Choupom. Closes #837 --- src/engine/client/client.cpp | 12 +++++++ src/engine/client/client.h | 2 ++ src/engine/demo.h | 12 ++++++- src/engine/shared/demo.cpp | 53 ++++++++++++++++++++++++++++++- src/engine/shared/demo.h | 5 ++- src/game/client/components/menus_demo.cpp | 17 ++++++++-- src/game/client/ui.cpp | 5 +++ src/game/client/ui.h | 1 + 8 files changed, 102 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index b115a9ac..d5da647b 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -2169,6 +2169,11 @@ void CClient::DemoRecorder_Stop() m_DemoRecorder.Stop(); } +void CClient::DemoRecorder_AddDemoMarker() +{ + m_DemoRecorder.AddDemoMarker(); +} + void CClient::Con_Record(IConsole::IResult *pResult, void *pUserData) { CClient *pSelf = (CClient *)pUserData; @@ -2184,6 +2189,12 @@ void CClient::Con_StopRecord(IConsole::IResult *pResult, void *pUserData) pSelf->DemoRecorder_Stop(); } +void CClient::Con_AddDemoMarker(IConsole::IResult *pResult, void *pUserData) +{ + CClient *pSelf = (CClient *)pUserData; + pSelf->DemoRecorder_AddDemoMarker(); +} + void CClient::ServerBrowserUpdate() { m_ResortServerBrowser = true; @@ -2222,6 +2233,7 @@ void CClient::RegisterCommands() m_pConsole->Register("play", "r", CFGFLAG_CLIENT|CFGFLAG_STORE, Con_Play, this, "Play the file specified"); m_pConsole->Register("record", "?s", CFGFLAG_CLIENT, Con_Record, this, "Record to the file"); m_pConsole->Register("stoprecord", "", CFGFLAG_CLIENT, Con_StopRecord, this, "Stop recording"); + m_pConsole->Register("add_demomarker", "", CFGFLAG_CLIENT, Con_AddDemoMarker, this, "Add demo timeline marker"); m_pConsole->Register("add_favorite", "s", CFGFLAG_CLIENT, Con_AddFavorite, this, "Add a server as a favorite"); m_pConsole->Register("remove_favorite", "s", CFGFLAG_CLIENT, Con_RemoveFavorite, this, "Remove a server from favorites"); diff --git a/src/engine/client/client.h b/src/engine/client/client.h index 1849830c..d958b49a 100644 --- a/src/engine/client/client.h +++ b/src/engine/client/client.h @@ -289,6 +289,7 @@ public: static void Con_Play(IConsole::IResult *pResult, void *pUserData); static void Con_Record(IConsole::IResult *pResult, void *pUserData); static void Con_StopRecord(IConsole::IResult *pResult, void *pUserData); + static void Con_AddDemoMarker(IConsole::IResult *pResult, void *pUserData); static void ConchainServerBrowserUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData); void RegisterCommands(); @@ -297,6 +298,7 @@ public: void DemoRecorder_Start(const char *pFilename, bool WithTimestamp); void DemoRecorder_HandleAutoStart(); void DemoRecorder_Stop(); + void DemoRecorder_AddDemoMarker(); void AutoScreenshot_Start(); void AutoScreenshot_Cleanup(); diff --git a/src/engine/demo.h b/src/engine/demo.h index a9e4f700..7b7365c7 100644 --- a/src/engine/demo.h +++ b/src/engine/demo.h @@ -5,6 +5,11 @@ #include "kernel.h" +enum +{ + MAX_TIMELINE_MARKERS=64 +}; + struct CDemoHeader { unsigned char m_aMarker[7]; @@ -16,6 +21,8 @@ struct CDemoHeader char m_aType[8]; char m_aLength[4]; char m_aTimestamp[20]; + char m_aNumTimelineMarkers[4]; + char m_aTimelineMarkers[MAX_TIMELINE_MARKERS][4]; }; class IDemoPlayer : public IInterface @@ -31,6 +38,9 @@ public: int m_FirstTick; int m_CurrentTick; int m_LastTick; + + int m_NumTimelineMarkers; + int m_aTimelineMarkers[MAX_TIMELINE_MARKERS]; }; enum @@ -42,7 +52,7 @@ public: ~IDemoPlayer() {} virtual void SetSpeed(float Speed) = 0; - virtual int SetPos(float Precent) = 0; + virtual int SetPos(float Percent) = 0; virtual void Pause() = 0; virtual void Unpause() = 0; virtual const CInfo *BaseInfo() const = 0; diff --git a/src/engine/shared/demo.cpp b/src/engine/shared/demo.cpp index 2bd7c28a..37c82cce 100644 --- a/src/engine/shared/demo.cpp +++ b/src/engine/shared/demo.cpp @@ -13,8 +13,9 @@ #include "snapshot.h" static const unsigned char gs_aHeaderMarker[7] = {'T', 'W', 'D', 'E', 'M', 'O', 0}; -static const unsigned char gs_ActVersion = 3; +static const unsigned char gs_ActVersion = 4; static const int gs_LengthOffset = 152; +static const int gs_NumMarkersOffset = 176; CDemoRecorder::CDemoRecorder(class CSnapshotDelta *pSnapshotDelta) @@ -89,6 +90,8 @@ int CDemoRecorder::Start(class IStorage *pStorage, class IConsole *pConsole, con str_copy(Header.m_aType, pType, sizeof(Header.m_aType)); // Header.m_Length - add this on stop str_timestamp(Header.m_aTimestamp, sizeof(Header.m_aTimestamp)); + // Header.m_aNumTimelineMarkers - add this on stop + // Header.m_aTimelineMarkers - add this on stop io_write(DemoFile, &Header, sizeof(Header)); // write map data @@ -105,6 +108,7 @@ int CDemoRecorder::Start(class IStorage *pStorage, class IConsole *pConsole, con m_LastKeyFrame = -1; m_LastTickMarker = -1; m_FirstTick = -1; + m_NumTimelineMarkers = 0; char aBuf[256]; str_format(aBuf, sizeof(aBuf), "Recording to '%s'", pFilename); @@ -266,6 +270,25 @@ int CDemoRecorder::Stop() aLength[3] = (DemoLength)&0xff; io_write(m_File, aLength, sizeof(aLength)); + // add the timeline markers to the header + io_seek(m_File, gs_NumMarkersOffset, IOSEEK_START); + char aNumMarkers[4]; + aNumMarkers[0] = (m_NumTimelineMarkers>>24)&0xff; + aNumMarkers[1] = (m_NumTimelineMarkers>>16)&0xff; + aNumMarkers[2] = (m_NumTimelineMarkers>>8)&0xff; + aNumMarkers[3] = (m_NumTimelineMarkers)&0xff; + io_write(m_File, aNumMarkers, sizeof(aNumMarkers)); + for(int i = 0; i < m_NumTimelineMarkers; i++) + { + int Marker = m_aTimelineMarkers[i]; + char aMarker[4]; + aMarker[0] = (Marker>>24)&0xff; + aMarker[1] = (Marker>>16)&0xff; + aMarker[2] = (Marker>>8)&0xff; + aMarker[3] = (Marker)&0xff; + io_write(m_File, aMarker, sizeof(aMarker)); + } + io_close(m_File); m_File = 0; m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "demo_recorder", "Stopped recording"); @@ -273,6 +296,24 @@ int CDemoRecorder::Stop() return 0; } +void CDemoRecorder::AddDemoMarker() +{ + if(m_LastTickMarker < 0 || m_NumTimelineMarkers >= MAX_TIMELINE_MARKERS) + return; + + // not more than 1 marker in a second + if(m_NumTimelineMarkers > 0) + { + int Diff = m_LastTickMarker - m_aTimelineMarkers[m_NumTimelineMarkers-1]; + if(Diff < SERVER_TICK_SPEED*1.0f) + return; + } + + m_aTimelineMarkers[m_NumTimelineMarkers++] = m_LastTickMarker; + + m_pConsole->Print(IConsole::OUTPUT_LEVEL_STANDARD, "demo_recorder", "Added timeline marker"); +} + CDemoPlayer::CDemoPlayer(class CSnapshotDelta *pSnapshotDelta) @@ -622,6 +663,16 @@ int CDemoPlayer::Load(class IStorage *pStorage, class IConsole *pConsole, const mem_free(pMapData); } + // get timeline markers + int Num = ((m_Info.m_Header.m_aNumTimelineMarkers[0]<<24)&0xFF000000) | ((m_Info.m_Header.m_aNumTimelineMarkers[1]<<16)&0xFF0000) | + ((m_Info.m_Header.m_aNumTimelineMarkers[2]<<8)&0xFF00) | (m_Info.m_Header.m_aNumTimelineMarkers[3]&0xFF); + m_Info.m_Info.m_NumTimelineMarkers = Num; + for(int i = 0; i < Num && i < MAX_TIMELINE_MARKERS; i++) + { + char *pTimelineMarker = m_Info.m_Header.m_aTimelineMarkers[i]; + m_Info.m_Info.m_aTimelineMarkers[i] = ((pTimelineMarker[0]<<24)&0xFF000000) | ((pTimelineMarker[1]<<16)&0xFF0000) | + ((pTimelineMarker[2]<<8)&0xFF00) | (pTimelineMarker[3]&0xFF); + } // scan the file for interessting points ScanFile(); diff --git a/src/engine/shared/demo.h b/src/engine/shared/demo.h index f4ac5685..760e7256 100644 --- a/src/engine/shared/demo.h +++ b/src/engine/shared/demo.h @@ -17,6 +17,8 @@ class CDemoRecorder : public IDemoRecorder int m_FirstTick; unsigned char m_aLastSnapshotData[CSnapshot::MAX_SIZE]; class CSnapshotDelta *m_pSnapshotDelta; + int m_NumTimelineMarkers; + int m_aTimelineMarkers[MAX_TIMELINE_MARKERS]; void WriteTickMarker(int Tick, int Keyframe); void Write(int Type, const void *pData, int Size); @@ -25,6 +27,7 @@ public: int Start(class IStorage *pStorage, class IConsole *pConsole, const char *pFilename, const char *pNetversion, const char *pMap, unsigned MapCrc, const char *pType); int Stop(); + void AddDemoMarker(); void RecordSnapshot(int Tick, const void *pData, int Size); void RecordMessage(const void *pData, int Size); @@ -108,7 +111,7 @@ public: void Unpause(); int Stop(); void SetSpeed(float Speed); - int SetPos(float Precent); + int SetPos(float Percent); const CInfo *BaseInfo() const { return &m_Info.m_Info; } void GetDemoName(char *pBuffer, int BufferSize) const; bool GetDemoInfo(class IStorage *pStorage, const char *pFilename, int StorageType, CDemoHeader *pDemoHeader) const; diff --git a/src/game/client/components/menus_demo.cpp b/src/game/client/components/menus_demo.cpp index ec3e648c..40a9e5b5 100644 --- a/src/game/client/components/menus_demo.cpp +++ b/src/game/client/components/menus_demo.cpp @@ -86,15 +86,28 @@ void CMenus::RenderDemoPlayer(CUIRect MainView) void *id = &s_SeekBarID; char aBuffer[128]; + // draw seek bar RenderTools()->DrawUIRect(&SeekBar, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 5.0f); + // draw filled bar float Amount = CurrentTick/(float)TotalTicks; - CUIRect FilledBar = SeekBar; FilledBar.w = 10.0f + (FilledBar.w-10.0f)*Amount; - RenderTools()->DrawUIRect(&FilledBar, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 5.0f); + // draw markers + for(int i = 0; i < pInfo->m_NumTimelineMarkers; i++) + { + float Ratio = (pInfo->m_aTimelineMarkers[i]-pInfo->m_FirstTick) / (float)TotalTicks; + Graphics()->TextureSet(-1); + Graphics()->QuadsBegin(); + Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); + IGraphics::CQuadItem QuadItem(SeekBar.x + (SeekBar.w-10.0f)*Ratio, SeekBar.y, UI()->PixelSize(), SeekBar.h); + Graphics()->QuadsDrawTL(&QuadItem, 1); + Graphics()->QuadsEnd(); + } + + // draw time str_format(aBuffer, sizeof(aBuffer), "%d:%02d / %d:%02d", CurrentTick/SERVER_TICK_SPEED/60, (CurrentTick/SERVER_TICK_SPEED)%60, TotalTicks/SERVER_TICK_SPEED/60, (TotalTicks/SERVER_TICK_SPEED)%60); diff --git a/src/game/client/ui.cpp b/src/game/client/ui.cpp index 00a30c15..c5219575 100644 --- a/src/game/client/ui.cpp +++ b/src/game/client/ui.cpp @@ -74,6 +74,11 @@ CUIRect *CUI::Screen() return &m_Screen; } +float CUI::PixelSize() +{ + return Screen()->w/Graphics()->ScreenWidth(); +} + void CUI::SetScale(float s) { g_Config.m_UiScale = (int)(s*100.0f); diff --git a/src/game/client/ui.h b/src/game/client/ui.h index 7cd78d6f..daba5d51 100644 --- a/src/game/client/ui.h +++ b/src/game/client/ui.h @@ -82,6 +82,7 @@ public: void ConvertMouseMove(float *x, float *y); CUIRect *Screen(); + float PixelSize(); void ClipEnable(const CUIRect *pRect); void ClipDisable(); -- cgit 1.4.1 From 65f4416164eb592efdcb56140f095944b485f8b6 Mon Sep 17 00:00:00 2001 From: SushiTee Date: Tue, 12 Jul 2011 23:31:39 +0200 Subject: added map info --- src/game/editor/editor.cpp | 20 +++++++++++++- src/game/editor/editor.h | 29 ++++++++++++++++++++ src/game/editor/io.cpp | 41 ++++++++++++++++++++++++++++ src/game/editor/popups.cpp | 68 ++++++++++++++++++++++++++++++++++++++++++++++ src/game/mapitems.h | 9 ++++++ 5 files changed, 166 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 792c735a..fa1024e0 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -214,7 +214,6 @@ void CEditor::EnvelopeEval(float TimeOffset, int Env, float *pChannels, void *pU // copied from gc_menu.cpp, should be more generalized //extern int ui_do_edit_box(void *id, const CUIRect *rect, char *str, int str_size, float font_size, bool hidden=false); - int CEditor::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, float *Offset, bool Hidden, int Corners) { int Inside = UI()->MouseInside(pRect); @@ -2904,6 +2903,7 @@ void CEditor::RenderFileDialog() static int s_OkButton = 0; static int s_CancelButton = 0; static int s_NewFolderButton = 0; + static int s_MapInfoButton = 0; CUIRect Button; ButtonBar.VSplitRight(50.0f, &ButtonBar, &Button); @@ -2979,6 +2979,22 @@ void CEditor::RenderFileDialog() UI()->SetActiveItem(0); } } + + if(m_FileDialogStorageType == IStorage::TYPE_SAVE) + { + ButtonBar.VSplitLeft(40.0f, 0, &ButtonBar); + ButtonBar.VSplitLeft(70.0f, &Button, &ButtonBar); + if(DoButton_Editor(&s_MapInfoButton, "Map details", 0, &Button, 0, 0)) + { + str_copy(m_Map.m_MapInfo.m_aAuthorTmp, m_Map.m_MapInfo.m_aAuthor, sizeof(m_Map.m_MapInfo.m_aAuthorTmp)); + str_copy(m_Map.m_MapInfo.m_aVersionTmp, m_Map.m_MapInfo.m_aVersion, sizeof(m_Map.m_MapInfo.m_aVersionTmp)); + str_copy(m_Map.m_MapInfo.m_aCreditsTmp, m_Map.m_MapInfo.m_aCredits, sizeof(m_Map.m_MapInfo.m_aCreditsTmp)); + str_copy(m_Map.m_MapInfo.m_aLicenseTmp, m_Map.m_MapInfo.m_aLicense, sizeof(m_Map.m_MapInfo.m_aLicenseTmp)); + static int s_MapInfoPopupID = 0; + UiInvokePopupMenu(&s_MapInfoPopupID, 0, Width/2.0f-200.0f, Height/2.0f-100.0f, 400.0f, 200.0f, PopupMapInfo); + UI()->SetActiveItem(0); + } + } } void CEditor::FilelistPopulate(int StorageType) @@ -3889,6 +3905,8 @@ void CEditorMap::Clean() m_lEnvelopes.delete_all(); m_lImages.delete_all(); + m_MapInfo.Reset(); + m_pGameLayer = 0x0; m_pGameGroup = 0x0; diff --git a/src/game/editor/editor.h b/src/game/editor/editor.h index 99ec964c..a81474d9 100644 --- a/src/game/editor/editor.h +++ b/src/game/editor/editor.h @@ -276,6 +276,34 @@ public: array m_lImages; array m_lEnvelopes; + class CMapInfo + { + public: + char m_aAuthorTmp[32]; + char m_aVersionTmp[16]; + char m_aCreditsTmp[128]; + char m_aLicenseTmp[32]; + + char m_aAuthor[32]; + char m_aVersion[16]; + char m_aCredits[128]; + char m_aLicense[32]; + + void Reset() + { + m_aAuthorTmp[0] = 0; + m_aVersionTmp[0] = 0; + m_aCreditsTmp[0] = 0; + m_aLicenseTmp[0] = 0; + + m_aAuthor[0] = 0; + m_aVersion[0] = 0; + m_aCredits[0] = 0; + m_aLicense[0] = 0; + } + }; + CMapInfo m_MapInfo; + class CLayerGame *m_pGameLayer; CLayerGroup *m_pGameGroup; @@ -710,6 +738,7 @@ public: static int PopupQuad(CEditor *pEditor, CUIRect View); static int PopupPoint(CEditor *pEditor, CUIRect View); static int PopupNewFolder(CEditor *pEditor, CUIRect View); + static int PopupMapInfo(CEditor *pEditor, CUIRect View); static int PopupEvent(CEditor *pEditor, CUIRect View); static int PopupSelectImage(CEditor *pEditor, CUIRect View); static int PopupSelectGametileOp(CEditor *pEditor, CUIRect View); diff --git a/src/game/editor/io.cpp b/src/game/editor/io.cpp index aec7231b..463147e1 100644 --- a/src/game/editor/io.cpp +++ b/src/game/editor/io.cpp @@ -220,6 +220,31 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName) df.AddItem(MAPITEMTYPE_VERSION, 0, sizeof(Item), &Item); } + // save map info + { + CMapItemInfo Item; + Item.m_Version = 1; + + if(m_MapInfo.m_aAuthor[0]) + Item.m_Author = df.AddData(str_length(m_MapInfo.m_aAuthor)+1, m_MapInfo.m_aAuthor); + else + Item.m_Author = -1; + if(m_MapInfo.m_aVersion[0]) + Item.m_MapVersion = df.AddData(str_length(m_MapInfo.m_aVersion)+1, m_MapInfo.m_aVersion); + else + Item.m_MapVersion = -1; + if(m_MapInfo.m_aCredits[0]) + Item.m_Credits = df.AddData(str_length(m_MapInfo.m_aCredits)+1, m_MapInfo.m_aCredits); + else + Item.m_Credits = -1; + if(m_MapInfo.m_aLicense[0]) + Item.m_License = df.AddData(str_length(m_MapInfo.m_aLicense)+1, m_MapInfo.m_aLicense); + else + Item.m_License = -1; + + df.AddItem(MAPITEMTYPE_INFO, 0, sizeof(Item), &Item); + } + // save images for(int i = 0; i < m_lImages.size(); i++) { @@ -414,6 +439,22 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag { //editor.reset(false); + // load map info + { + CMapItemInfo *pItem = (CMapItemInfo *)DataFile.FindItem(MAPITEMTYPE_INFO, 0); + if(pItem && pItem->m_Version == 1) + { + if(pItem->m_Author > -1) + str_copy(m_MapInfo.m_aAuthor, (char *)DataFile.GetData(pItem->m_Author), sizeof(m_MapInfo.m_aAuthor)); + if(pItem->m_MapVersion > -1) + str_copy(m_MapInfo.m_aVersion, (char *)DataFile.GetData(pItem->m_MapVersion), sizeof(m_MapInfo.m_aVersion)); + if(pItem->m_Credits > -1) + str_copy(m_MapInfo.m_aCredits, (char *)DataFile.GetData(pItem->m_Credits), sizeof(m_MapInfo.m_aCredits)); + if(pItem->m_License > -1) + str_copy(m_MapInfo.m_aLicense, (char *)DataFile.GetData(pItem->m_License), sizeof(m_MapInfo.m_aLicense)); + } + } + // load images { int Start, Num; diff --git a/src/game/editor/popups.cpp b/src/game/editor/popups.cpp index 64d0c799..2382823d 100644 --- a/src/game/editor/popups.cpp +++ b/src/game/editor/popups.cpp @@ -635,6 +635,74 @@ int CEditor::PopupNewFolder(CEditor *pEditor, CUIRect View) return 0; } +int CEditor::PopupMapInfo(CEditor *pEditor, CUIRect View) +{ + CUIRect Label, ButtonBar, Button; + + // title + View.HSplitTop(10.0f, 0, &View); + View.HSplitTop(30.0f, &Label, &View); + pEditor->UI()->DoLabel(&Label, "Map details", 20.0f, 0); + + View.HSplitBottom(10.0f, &View, 0); + View.HSplitBottom(20.0f, &View, &ButtonBar); + + View.VMargin(40.0f, &View); + + // author box + View.HSplitTop(20.0f, &Label, &View); + pEditor->UI()->DoLabel(&Label, "Author:", 10.0f, -1); + Label.VSplitLeft(40.0f, 0, &Button); + Button.HSplitTop(12.0f, &Button, 0); + static float s_AuthorBox = 0; + pEditor->DoEditBox(&s_AuthorBox, &Button, pEditor->m_Map.m_MapInfo.m_aAuthorTmp, sizeof(pEditor->m_Map.m_MapInfo.m_aAuthorTmp), 10.0f, &s_AuthorBox); + + // version box + View.HSplitTop(20.0f, &Label, &View); + pEditor->UI()->DoLabel(&Label, "Version:", 10.0f, -1); + Label.VSplitLeft(40.0f, 0, &Button); + Button.HSplitTop(12.0f, &Button, 0); + static float s_VersionBox = 0; + pEditor->DoEditBox(&s_VersionBox, &Button, pEditor->m_Map.m_MapInfo.m_aVersionTmp, sizeof(pEditor->m_Map.m_MapInfo.m_aVersionTmp), 10.0f, &s_VersionBox); + + // credits box + View.HSplitTop(20.0f, &Label, &View); + pEditor->UI()->DoLabel(&Label, "Credits:", 10.0f, -1); + Label.VSplitLeft(40.0f, 0, &Button); + Button.HSplitTop(12.0f, &Button, 0); + static float s_CreditsBox = 0; + pEditor->DoEditBox(&s_CreditsBox, &Button, pEditor->m_Map.m_MapInfo.m_aCreditsTmp, sizeof(pEditor->m_Map.m_MapInfo.m_aCreditsTmp), 10.0f, &s_CreditsBox); + + // license box + View.HSplitTop(20.0f, &Label, &View); + pEditor->UI()->DoLabel(&Label, "License:", 10.0f, -1); + Label.VSplitLeft(40.0f, 0, &Button); + Button.HSplitTop(12.0f, &Button, 0); + static float s_LicenseBox = 0; + pEditor->DoEditBox(&s_LicenseBox, &Button, pEditor->m_Map.m_MapInfo.m_aLicenseTmp, sizeof(pEditor->m_Map.m_MapInfo.m_aLicenseTmp), 10.0f, &s_LicenseBox); + + // button bar + ButtonBar.VSplitLeft(30.0f, 0, &ButtonBar); + ButtonBar.VSplitLeft(110.0f, &Label, &ButtonBar); + static int s_CreateButton = 0; + if(pEditor->DoButton_Editor(&s_CreateButton, "Save", 0, &Label, 0, 0)) + { + str_copy(pEditor->m_Map.m_MapInfo.m_aAuthor, pEditor->m_Map.m_MapInfo.m_aAuthorTmp, sizeof(pEditor->m_Map.m_MapInfo.m_aAuthor)); + str_copy(pEditor->m_Map.m_MapInfo.m_aVersion, pEditor->m_Map.m_MapInfo.m_aVersionTmp, sizeof(pEditor->m_Map.m_MapInfo.m_aVersion)); + str_copy(pEditor->m_Map.m_MapInfo.m_aCredits, pEditor->m_Map.m_MapInfo.m_aCreditsTmp, sizeof(pEditor->m_Map.m_MapInfo.m_aCredits)); + str_copy(pEditor->m_Map.m_MapInfo.m_aLicense, pEditor->m_Map.m_MapInfo.m_aLicenseTmp, sizeof(pEditor->m_Map.m_MapInfo.m_aLicense)); + return 1; + } + + ButtonBar.VSplitRight(30.0f, &ButtonBar, 0); + ButtonBar.VSplitRight(110.0f, &ButtonBar, &Label); + static int s_AbortButton = 0; + if(pEditor->DoButton_Editor(&s_AbortButton, "Abort", 0, &Label, 0, 0)) + return 1; + + return 0; +} + int CEditor::PopupEvent(CEditor *pEditor, CUIRect View) { CUIRect Label, ButtonBar; diff --git a/src/game/mapitems.h b/src/game/mapitems.h index bb2f4d19..e1dda4ee 100644 --- a/src/game/mapitems.h +++ b/src/game/mapitems.h @@ -90,6 +90,15 @@ public: unsigned char m_Reserved; }; +struct CMapItemInfo +{ + int m_Version; + int m_Author; + int m_MapVersion; + int m_Credits; + int m_License; +} ; + struct CMapItemImage { int m_Version; -- cgit 1.4.1 From 28410c00a79c2e82dd709180059fc41dd6b4fab4 Mon Sep 17 00:00:00 2001 From: east Date: Thu, 12 Jan 2012 19:59:27 +0100 Subject: Econ bufferoverflow fix --- src/engine/shared/econ.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/engine/shared/econ.cpp b/src/engine/shared/econ.cpp index e85bbd9b..eb7df872 100644 --- a/src/engine/shared/econ.cpp +++ b/src/engine/shared/econ.cpp @@ -141,7 +141,7 @@ void CEcon::Update() else if(m_aClients[ClientID].m_State == CClient::STATE_AUTHED) { char aFormatted[256]; - str_format(aFormatted, sizeof(aBuf), "cid=%d cmd='%s'", ClientID, aBuf); + str_format(aFormatted, sizeof(aFormatted), "cid=%d cmd='%s'", ClientID, aBuf); Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "server", aFormatted); m_UserClientID = ClientID; Console()->ExecuteLine(aBuf); -- cgit 1.4.1 From f737910e0a32466e0009734c31e2f1b921f64851 Mon Sep 17 00:00:00 2001 From: SushiTee Date: Thu, 12 Jan 2012 22:03:55 +0100 Subject: fixed FillSelection so it actually fills the current selection --- src/game/editor/layer_tiles.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/game/editor/layer_tiles.cpp b/src/game/editor/layer_tiles.cpp index 7532c1bd..9a21e5ce 100644 --- a/src/game/editor/layer_tiles.cpp +++ b/src/game/editor/layer_tiles.cpp @@ -159,6 +159,8 @@ void CLayerTiles::FillSelection(bool Empty, CLayer *pBrush, CUIRect Rect) if(m_Readonly) return; + Snap(&Rect); + int sx = ConvertX(Rect.x); int sy = ConvertY(Rect.y); int w = ConvertX(Rect.w); @@ -166,9 +168,9 @@ void CLayerTiles::FillSelection(bool Empty, CLayer *pBrush, CUIRect Rect) CLayerTiles *pLt = static_cast(pBrush); - for(int y = 0; y <= h; y++) + for(int y = 0; y < h; y++) { - for(int x = 0; x <= w; x++) + for(int x = 0; x < w; x++) { int fx = x+sx; int fy = y+sy; -- cgit 1.4.1 From 4b2a34e1c5885c332f6e8299f9822aef8ae8f766 Mon Sep 17 00:00:00 2001 From: SushiTee Date: Thu, 26 Jan 2012 22:17:26 +0100 Subject: force vote only if there is a vote --- src/game/server/gamecontext.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src') diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 87b9b3b7..96f981a6 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -1385,6 +1385,11 @@ void CGameContext::ConClearVotes(IConsole::IResult *pResult, void *pUserData) void CGameContext::ConVote(IConsole::IResult *pResult, void *pUserData) { CGameContext *pSelf = (CGameContext *)pUserData; + + // check if there is a vote running + if(!pSelf->m_VoteCloseTime) + return; + if(str_comp_nocase(pResult->GetString(0), "yes") == 0) pSelf->m_VoteEnforce = CGameContext::VOTE_ENFORCE_YES; else if(str_comp_nocase(pResult->GetString(0), "no") == 0) -- cgit 1.4.1 From e359f82c697abdb10d199be96402aec1107ec801 Mon Sep 17 00:00:00 2001 From: SushiTee Date: Thu, 26 Jan 2012 22:18:21 +0100 Subject: init m_LockTeams with 0 to prevent locked teams on server start --- src/game/server/gamecontext.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 96f981a6..5d2f22b8 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -33,6 +33,7 @@ void CGameContext::Construct(int Resetting) m_pVoteOptionFirst = 0; m_pVoteOptionLast = 0; m_NumVoteOptions = 0; + m_LockTeams = 0; if(Resetting==NO_RESET) m_pVoteOptionHeap = new CHeap(); -- cgit 1.4.1 From 00f580cb91130370a99c0d080974450f2377e62a Mon Sep 17 00:00:00 2001 From: fisted Date: Sat, 28 Jan 2012 23:54:04 +0100 Subject: tell what port might be in use, if we cannot bind --- src/engine/server/server.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index 5fa265f2..a231d1e8 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -1285,7 +1285,7 @@ int CServer::Run() if(!m_NetServer.Open(BindAddr, &m_ServerBan, g_Config.m_SvMaxClients, g_Config.m_SvMaxClientsPerIP, 0)) { - dbg_msg("server", "couldn't open socket. port might already be in use"); + dbg_msg("server", "couldn't open socket. port %d might already be in use", g_Config.m_SvPort); return -1; } -- cgit 1.4.1 From d17ee055a250554e05abb0fcade04da85e85647b Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 29 Jan 2012 12:44:33 +0100 Subject: fixed an issue about resending player info --- src/game/client/gameclient.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index 467a55a0..86fb5ad0 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -449,7 +449,7 @@ void CGameClient::OnRender() m_NewPredictedTick = false; // check if client info has to be resent - if(m_LastSendInfo && Client()->State() == IClient::STATE_ONLINE && !m_pMenus->IsActive() && m_LastSendInfo+time_freq()*5 < time_get()) + if(m_LastSendInfo && Client()->State() == IClient::STATE_ONLINE && m_Snap.m_LocalClientID >= 0 && !m_pMenus->IsActive() && m_LastSendInfo+time_freq()*5 < time_get()) { // resend if client info differs if(str_comp(g_Config.m_PlayerName, m_aClients[m_Snap.m_LocalClientID].m_aName) || -- cgit 1.4.1 From 0c05b3bfa1f64239e9beddd9c97f8ef0844da165 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 5 Feb 2012 13:22:39 +0100 Subject: fixed compiling with vs2008 (#932) --- src/engine/client/backend_sdl.cpp | 2 ++ src/engine/client/graphics.cpp | 1 + src/engine/client/graphics_threaded.cpp | 1 + src/engine/client/graphics_threaded.h | 2 -- src/engine/graphics.h | 3 +-- 5 files changed, 5 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/engine/client/backend_sdl.cpp b/src/engine/client/backend_sdl.cpp index 4d77ff3e..a8617748 100644 --- a/src/engine/client/backend_sdl.cpp +++ b/src/engine/client/backend_sdl.cpp @@ -2,6 +2,8 @@ #include "SDL.h" #include "SDL_opengl.h" +#include + #include "graphics_threaded.h" #include "backend_sdl.h" diff --git a/src/engine/client/graphics.cpp b/src/engine/client/graphics.cpp index bb52e1b8..2fff2931 100644 --- a/src/engine/client/graphics.cpp +++ b/src/engine/client/graphics.cpp @@ -3,6 +3,7 @@ #include #include +#include #include "SDL.h" #include "SDL_opengl.h" diff --git a/src/engine/client/graphics_threaded.cpp b/src/engine/client/graphics_threaded.cpp index 286428d7..b19e8a83 100644 --- a/src/engine/client/graphics_threaded.cpp +++ b/src/engine/client/graphics_threaded.cpp @@ -3,6 +3,7 @@ #include #include +#include #include #include diff --git a/src/engine/client/graphics_threaded.h b/src/engine/client/graphics_threaded.h index 3f3bec89..f90f818d 100644 --- a/src/engine/client/graphics_threaded.h +++ b/src/engine/client/graphics_threaded.h @@ -1,7 +1,5 @@ #pragma once -#include - #include class CCommandBuffer diff --git a/src/engine/graphics.h b/src/engine/graphics.h index 46750e03..7f272497 100644 --- a/src/engine/graphics.h +++ b/src/engine/graphics.h @@ -5,7 +5,6 @@ #include "kernel.h" -#include class CImageInfo { @@ -139,7 +138,7 @@ public: virtual void Swap() = 0; // syncronization - virtual void InsertSignal(semaphore *pSemaphore) = 0; + virtual void InsertSignal(class semaphore *pSemaphore) = 0; virtual bool IsIdle() = 0; virtual void WaitForIdle() = 0; }; -- cgit 1.4.1 From 27daa26b991d3fc92609a915f23eadbbd68cd9e9 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 5 Feb 2012 13:28:35 +0100 Subject: fixed stuck mouse cursor when loosing fullscreen focus on windows --- src/engine/client/backend_sdl.cpp | 1 + src/engine/client/graphics.cpp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/engine/client/backend_sdl.cpp b/src/engine/client/backend_sdl.cpp index a8617748..e7975aca 100644 --- a/src/engine/client/backend_sdl.cpp +++ b/src/engine/client/backend_sdl.cpp @@ -405,6 +405,7 @@ int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int Width, int Height, } const SDL_VideoInfo *pInfo = SDL_GetVideoInfo(); + SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); // prevent stuck mouse cursor sdl-bug when loosing fullscreen focus in windows // set flags int SdlFlags = SDL_OPENGL; diff --git a/src/engine/client/graphics.cpp b/src/engine/client/graphics.cpp index 2fff2931..2111703e 100644 --- a/src/engine/client/graphics.cpp +++ b/src/engine/client/graphics.cpp @@ -765,7 +765,7 @@ int CGraphics_SDL::TryInit() m_ScreenHeight = g_Config.m_GfxScreenHeight; const SDL_VideoInfo *pInfo = SDL_GetVideoInfo(); - SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); + SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); // prevent stuck mouse cursor sdl-bug when loosing fullscreen focus in windows // set flags int Flags = SDL_OPENGL; -- cgit 1.4.1 From c045071b40a635e3178ba8d55369eb01ba13102e Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 5 Feb 2012 15:53:22 +0100 Subject: always show default country flag on invalid country index --- src/game/client/components/countryflags.cpp | 23 +++++++++++++++++++---- 1 file changed, 19 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/game/client/components/countryflags.cpp b/src/game/client/components/countryflags.cpp index e62f4e51..b63b126f 100644 --- a/src/game/client/components/countryflags.cpp +++ b/src/game/client/components/countryflags.cpp @@ -87,13 +87,28 @@ void CCountryFlags::LoadCountryflagsIndexfile() str_format(aBuf, sizeof(aBuf), "loaded country flag '%s'", aOrigin); Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "countryflags", aBuf); } - m_aCountryFlags.add(CountryFlag); + m_aCountryFlags.add_unsorted(CountryFlag); } io_close(File); + m_aCountryFlags.sort_range(); - mem_zero(m_CodeIndexLUT, sizeof(m_CodeIndexLUT)); + // find index of default item + int DefaultIndex = 0, Index = 0; + for(sorted_array::range r = m_aCountryFlags.all(); !r.empty(); r.pop_front(), ++Index) + if(r.front().m_CountryCode == -1) + { + DefaultIndex = Index; + break; + } + + // init LUT + if(DefaultIndex != 0) + for(int i = 0; i < CODE_RANGE; ++i) + m_CodeIndexLUT[i] = DefaultIndex; + else + mem_zero(m_CodeIndexLUT, sizeof(m_CodeIndexLUT)); for(int i = 0; i < m_aCountryFlags.size(); ++i) - m_CodeIndexLUT[max(0, (m_aCountryFlags[i].m_CountryCode-CODE_LB)%CODE_RANGE)] = i+1; + m_CodeIndexLUT[max(0, (m_aCountryFlags[i].m_CountryCode-CODE_LB)%CODE_RANGE)] = i; } void CCountryFlags::OnInit() @@ -119,7 +134,7 @@ int CCountryFlags::Num() const const CCountryFlags::CCountryFlag *CCountryFlags::GetByCountryCode(int CountryCode) const { - return GetByIndex(m_CodeIndexLUT[max(0, (CountryCode-CODE_LB)%CODE_RANGE)]-1); + return GetByIndex(m_CodeIndexLUT[max(0, (CountryCode-CODE_LB)%CODE_RANGE)]); } const CCountryFlags::CCountryFlag *CCountryFlags::GetByIndex(int Index) const -- cgit 1.4.1 From ec8dd34a5a68ed71786702481e2df8f23dea994b Mon Sep 17 00:00:00 2001 From: Teetime Date: Mon, 13 Feb 2012 23:22:40 +0100 Subject: fix for saving bans in a file --- src/engine/shared/netban.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/engine/shared/netban.cpp b/src/engine/shared/netban.cpp index ee3b057e..d26d64d4 100644 --- a/src/engine/shared/netban.cpp +++ b/src/engine/shared/netban.cpp @@ -583,7 +583,7 @@ void CNetBan::ConBansSave(IConsole::IResult *pResult, void *pUser) { int Min = pBan->m_Info.m_Expires>-1 ? (pBan->m_Info.m_Expires-Now+59)/60 : -1; net_addr_str(&pBan->m_Data, aAddrStr1, sizeof(aAddrStr1), false); - str_format(aBuf, sizeof(aBuf), "ban_ip %s %i %s", aAddrStr1, Min, pBan->m_Info.m_aReason); + str_format(aBuf, sizeof(aBuf), "ban %s %i %s", aAddrStr1, Min, pBan->m_Info.m_aReason); io_write(File, aBuf, str_length(aBuf)); io_write_newline(File); } @@ -592,7 +592,7 @@ void CNetBan::ConBansSave(IConsole::IResult *pResult, void *pUser) int Min = pBan->m_Info.m_Expires>-1 ? (pBan->m_Info.m_Expires-Now+59)/60 : -1; net_addr_str(&pBan->m_Data.m_LB, aAddrStr1, sizeof(aAddrStr1), false); net_addr_str(&pBan->m_Data.m_UB, aAddrStr2, sizeof(aAddrStr2), false); - str_format(aBuf, sizeof(aBuf), "ban_range %s %i %s", aAddrStr1, aAddrStr2, Min, pBan->m_Info.m_aReason); + str_format(aBuf, sizeof(aBuf), "ban_range %s %s %i %s", aAddrStr1, aAddrStr2, Min, pBan->m_Info.m_aReason); io_write(File, aBuf, str_length(aBuf)); io_write_newline(File); } -- cgit 1.4.1