From fa9c8ee77f86d112df699e84053c00ac5780cfd6 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 12 Sep 2010 12:55:37 +0200 Subject: don't show player specific debug info when the debug graphs are shown to prevent overlapping --- src/game/client/components/debughud.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/client/components/debughud.cpp b/src/game/client/components/debughud.cpp index 6b52914b..dace2c6e 100644 --- a/src/game/client/components/debughud.cpp +++ b/src/game/client/components/debughud.cpp @@ -17,7 +17,7 @@ void CDebugHud::RenderNetCorrections() { - if(!g_Config.m_Debug || !m_pClient->m_Snap.m_pLocalCharacter || !m_pClient->m_Snap.m_pLocalPrevCharacter) + if(!g_Config.m_Debug || g_Config.m_DbgGraphs || !m_pClient->m_Snap.m_pLocalCharacter || !m_pClient->m_Snap.m_pLocalPrevCharacter) return; float Width = 300*Graphics()->ScreenAspect(); -- cgit 1.4.1