From e60796280f4267a36bea52eca37a4fa6497e0eac Mon Sep 17 00:00:00 2001 From: Teetime Date: Sat, 5 Nov 2011 18:38:36 +0100 Subject: removed weapon_anticamper --- src/game/server/entities/character.h | 1 - src/game/server/player.cpp | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) (limited to 'src') diff --git a/src/game/server/entities/character.h b/src/game/server/entities/character.h index f90e4d80..5744de7c 100644 --- a/src/game/server/entities/character.h +++ b/src/game/server/entities/character.h @@ -11,7 +11,6 @@ enum { - WEAPON_ANTICAMPER = -4, WEAPON_GAME = -3, // team switching etc WEAPON_SELF = -2, // console kill command WEAPON_WORLD = -1, // death tiles etc diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index e165d0b6..2cb41cba 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -361,7 +361,7 @@ int CPlayer::Anticamper() GameServer()->SendBroadcast("You have been freezed due camping", m_ClientID); } else - m_pCharacter->Die(m_ClientID, WEAPON_ANTICAMPER); + m_pCharacter->Die(m_ClientID, WEAPON_GAME); m_CampTick = -1; m_SentCampMsg = false; return 1; -- cgit 1.4.1