From 82749dedf0d95a41adf517e24a15c92bb656acc4 Mon Sep 17 00:00:00 2001 From: oy Date: Wed, 19 Jan 2011 19:29:10 +0100 Subject: fixed beginning of gametime margin graph --- src/engine/client/client.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index 3652b272..6b52615e 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -1462,11 +1462,11 @@ void CClient::ProcessPacket(CNetChunk *pPacket) } // adjust game time + if(m_RecivedSnapshots > 2) { int64 Now = m_GameTime.Get(time_get()); int64 TickStart = GameTick*time_freq()/50; int64 TimeLeft = (TickStart-Now)*1000 / time_freq(); - //st_update(&game_time, (game_tick-1)*time_freq()/50); m_GameTime.Update(&m_GametimeMarginGraph, (GameTick-1)*time_freq()/50, TimeLeft, 0); } -- cgit 1.4.1