From e359f82c697abdb10d199be96402aec1107ec801 Mon Sep 17 00:00:00 2001 From: SushiTee Date: Thu, 26 Jan 2012 22:18:21 +0100 Subject: init m_LockTeams with 0 to prevent locked teams on server start --- src/game/server/gamecontext.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game') diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 96f981a6..5d2f22b8 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -33,6 +33,7 @@ void CGameContext::Construct(int Resetting) m_pVoteOptionFirst = 0; m_pVoteOptionLast = 0; m_NumVoteOptions = 0; + m_LockTeams = 0; if(Resetting==NO_RESET) m_pVoteOptionHeap = new CHeap(); -- cgit 1.4.1