From a7f37446b62630d751ea7edd5b4a396385887869 Mon Sep 17 00:00:00 2001 From: Choupom Date: Sat, 30 Oct 2010 18:56:57 +0200 Subject: added loading progression in server browser --- src/game/client/components/menus_browser.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game') diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp index 409c81f6..ff3d7b3a 100644 --- a/src/game/client/components/menus_browser.cpp +++ b/src/game/client/components/menus_browser.cpp @@ -392,10 +392,10 @@ void CMenus::RenderServerbrowserServerList(CUIRect View) UI()->SetActiveItem(&g_Config.m_BrFilterString); } } - + // render status char aBuf[128]; - str_format(aBuf, sizeof(aBuf), Localize("%d of %d servers, %d players"), ServerBrowser()->NumSortedServers(), ServerBrowser()->NumServers(), NumPlayers); + str_format(aBuf, sizeof(aBuf), Localize("%d of %d servers, %d players (%d%% loaded)"), ServerBrowser()->NumSortedServers(), ServerBrowser()->NumServers(), NumPlayers, ServerBrowser()->LoadingProgression()); Status.VSplitRight(TextRender()->TextWidth(0, 14.0f, aBuf, -1), 0, &Status); UI()->DoLabel(&Status, aBuf, 14.0f, -1); } -- cgit 1.4.1