From 2104835d77c458409dec549f8badf8bc536c43d6 Mon Sep 17 00:00:00 2001 From: oy Date: Mon, 7 Jun 2010 13:34:47 +0200 Subject: update server info for connected clients if map or gametype changes. Closes #108 --- src/game/server/gamecontext.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/game') diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index c04dd945..0c3c1ef5 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -984,6 +984,8 @@ void CGameContext::OnInit(/*class IKernel *pKernel*/) else m_pController = new CGameControllerDM(this); + Server()->SetBrowseInfo(m_pController->m_pGameType, -1); + // setup core world //for(int i = 0; i < MAX_CLIENTS; i++) // game.players[i].core.world = &game.world.core; -- cgit 1.4.1