From 172463b2bb49608d6b347ffbd67c0bd55ca8a692 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 11 Jan 2009 14:16:49 +0000 Subject: fixed so your team gets -1 if you kill yourself. drawback, team looses one point when you switch team as well. good enough for now --- src/game/server/gamemodes/tdm.cpp | 14 ++++++-------- 1 file changed, 6 insertions(+), 8 deletions(-) (limited to 'src/game') diff --git a/src/game/server/gamemodes/tdm.cpp b/src/game/server/gamemodes/tdm.cpp index c15fb244..e9aa0cdd 100644 --- a/src/game/server/gamemodes/tdm.cpp +++ b/src/game/server/gamemodes/tdm.cpp @@ -14,14 +14,12 @@ int GAMECONTROLLER_TDM::on_character_death(class CHARACTER *victim, class PLAYER { GAMECONTROLLER::on_character_death(victim, killer, weapon); - if(weapon >= 0) - { - // do team scoring - if(killer == victim->player || killer->team == victim->player->team) - teamscore[killer->team&1]--; // klant arschel - else - teamscore[killer->team&1]++; // good shit - } + // do team scoring + if(killer == victim->player || killer->team == victim->player->team) + teamscore[killer->team&1]--; // klant arschel + else + teamscore[killer->team&1]++; // good shit + return 0; } -- cgit 1.4.1