From ccaec795675b92c36da77e8d1e42e176f60b4e21 Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 30 Dec 2011 22:47:26 +0100 Subject: made it possible to automatically swap teams between rounds --- src/game/variables.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/variables.h') diff --git a/src/game/variables.h b/src/game/variables.h index 3a587ef3..4faa109d 100644 --- a/src/game/variables.h +++ b/src/game/variables.h @@ -60,6 +60,7 @@ MACRO_CONFIG_STR(SvMotd, sv_motd, 900, "", CFGFLAG_SERVER, "Message of the day t MACRO_CONFIG_INT(SvTeamdamage, sv_teamdamage, 0, 0, 1, CFGFLAG_SERVER, "Team damage") MACRO_CONFIG_STR(SvMaprotation, sv_maprotation, 768, "", CFGFLAG_SERVER, "Maps to rotate between") MACRO_CONFIG_INT(SvRoundsPerMap, sv_rounds_per_map, 1, 1, 100, CFGFLAG_SERVER, "Number of rounds on each map before rotating") +MACRO_CONFIG_INT(SvRoundSwap, sv_round_swap, 1, 0, 1, CFGFLAG_SERVER, "Swap teams between rounds") MACRO_CONFIG_INT(SvPowerups, sv_powerups, 1, 0, 1, CFGFLAG_SERVER, "Allow powerups like ninja") MACRO_CONFIG_INT(SvScorelimit, sv_scorelimit, 20, 0, 1000, CFGFLAG_SERVER, "Score limit (0 disables)") MACRO_CONFIG_INT(SvTimelimit, sv_timelimit, 0, 0, 1000, CFGFLAG_SERVER, "Time limit in minutes (0 disables)") -- cgit 1.4.1