From c207f70e19fa4cc9389f547b1bf5470634fa2af1 Mon Sep 17 00:00:00 2001 From: "Marius \"Teelevision\" Neugebauer" Date: Sun, 30 Mar 2014 06:03:30 +0200 Subject: added option to define when last standing rounds start --- src/game/variables.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/game/variables.h') diff --git a/src/game/variables.h b/src/game/variables.h index 8ff96676..a588e6e6 100644 --- a/src/game/variables.h +++ b/src/game/variables.h @@ -115,4 +115,7 @@ MACRO_CONFIG_INT(SvWeaponsAmmo, sv_weapons_ammo, 4, 1, 10, CFGFLAG_SERVER, "Defa MACRO_CONFIG_INT(SvVoteForceReason, sv_vote_forcereason, 1, 0, 1, CFGFLAG_SERVER, "Allow only votes with a reason (except settings)") MACRO_CONFIG_INT(SvSuicideTime, sv_suicide_time, 15, 0, 60, CFGFLAG_SERVER, "Minimum time between suicides. 0 to forbid suicides completely") MACRO_CONFIG_INT(SvKillPenalty, sv_kill_penalty, 5, 0, 50, CFGFLAG_SERVER, "The amount of points which the score will be decreased on each suicide") + +// zCatch/TeeVi +MACRO_CONFIG_INT(SvLastStandingPlayers, sv_last_standing_players, 5, 2, 16, CFGFLAG_SERVER, "How many players are needed to have last standing rounds") #endif -- cgit 1.4.1