From 6c6e29265cecb2d6432ec0f3058f6d2e4d1f0548 Mon Sep 17 00:00:00 2001 From: Teetime Date: Fri, 3 Aug 2012 16:23:53 +0200 Subject: Made amount of grenade-bullets adjustable --- src/game/variables.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/variables.h') diff --git a/src/game/variables.h b/src/game/variables.h index da3d1b83..15a8e30f 100644 --- a/src/game/variables.h +++ b/src/game/variables.h @@ -110,6 +110,7 @@ MACRO_CONFIG_INT(SvAnticamperRange, sv_anticamper_range, 200, 0, 1000, CFGFLAG_S MACRO_CONFIG_INT(SvVoteForceReason, sv_vote_forcereason, 1, 0, 1, CFGFLAG_SERVER, "Allow only votes with a reason (except settings)") MACRO_CONFIG_INT(SvGrenadeMinDamage, sv_grenade_min_damage, 4, 1, 6, CFGFLAG_SERVER, "How much damage the grenade must do to kill the player (depends how far away it explodes)") +MACRO_CONFIG_INT(SvGrenadeBullets, sv_grenade_bullets, -1, -1, 10, CFGFLAG_SERVER, "Default amount of bullets for the grenade (-1 = endless ammo), otherwise it reloads after some time") MACRO_CONFIG_INT(SvSuicideTime, sv_suicide_time, 15, 0, 60, CFGFLAG_SERVER, "Minimum time between suicides. 0 to forbid suicides completely") MACRO_CONFIG_INT(SvKillPenalty, sv_kill_penalty, 5, 0, 50, CFGFLAG_SERVER, "The amount of points which the score will be decreased on each suicide") #endif -- cgit 1.4.1